Baldur's Gate Trilogy
Patch 1.13

Y'know what? I've gotten alot of "bug reports" concerning
the [SoundNumber] dialog entries.  They bothered both
me and you.  

And Thus, Bardez spake unto the computer:
"open thou up WeiDu and turn that TLK file into a TXT file"
It was done, and it was good.
Then Bardez DID write a a program (not that damn Visual Basic
Shit -- C++ baby!!) and it DID remove the [SoundNumber]
Text entries.  And it is good.

So yeah, all my misgivings about WeiDu are now gone, formed
origionally out of my own ineptitude.  So no hard feelings
WeidU, but I still prefer to use the install I made, just
because I made it and that fact kicks ass (plus the fact
that it would work even more kickass if it wasn't in VB.
I hate VB. Did I ever mention that?)

Fixed the Jaheira/Khalid - Minsc/Dynaheir problems if you
kicked them out.  They now have to be both dead and kicked
out to bitch at you.

Fixed a few stores.  Made sure Imoen pops up in AR1512 now.
I slacked off back when I was naive enough to think I'd have
lots of time on my hands like I did last year, when I made 
this MOD.  I thouhgt I'd cover it soon eough that noone would
notice.  I was wrong :(

That's really 'bout it.  HAve I actually Fixed the bugs in this
damned thing?!?!



-Bardez

P.S.: You need to install this on top of all the other patches!!