IF
  Global("BP_SpawnStooges","AR3498",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_B",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
END

IF
  Global("BP_SpawnStooges","AR3498",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
END

IF
  Global("BP_SpawnStooges","AR3498",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
    CreateCreature("XVARTPRE",[3525.1722],4)
END

IF
  Global("BP_SpawnStooges","AR3498",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
END

IF
  Global("BP_SpawnStooges","AR3498",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
    CreateCreature("XVART03",[3525.1722],4)
END

IF
  Global("BP_SpawnStooges","AR3498",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
    CreateCreature("XVART03",[3525.1722],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",1)
    CreateCreature("XVART_A",[3525.1722],4)
    CreateCreature("XVART_B",[3525.1722],4)
    CreateCreature("XVART_C",[3525.1722],4)
    CreateCreature("XVART01",[3525.1722],4)
    CreateCreature("XVART02",[3525.1722],4)
    CreateCreature("XVART03",[3525.1722],4)
    CreateCreature("XVARTPRE",[3525.1722],4)
END

IF
  Global("BP_SpawnStooges","AR3498",1)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_B",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
END

IF
  Global("BP_SpawnStooges","AR3498",1)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
END

IF
  Global("BP_SpawnStooges","AR3498",1)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
    CreateCreature("XVARTPRE",[3541.1414],0)
END

IF
  Global("BP_SpawnStooges","AR3498",1)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
END

IF
  Global("BP_SpawnStooges","AR3498",1)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
    CreateCreature("XVART03",[3541.1414],0)
END

IF
  Global("BP_SpawnStooges","AR3498",1)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
    CreateCreature("XVART03",[3541.1414],0)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",2)
    CreateCreature("XVART_A",[3541.1414],0)
    CreateCreature("XVART_B",[3541.1414],0)
    CreateCreature("XVART_C",[3541.1414],0)
    CreateCreature("XVART01",[3541.1414],0)
    CreateCreature("XVART02",[3541.1414],0)
    CreateCreature("XVART03",[3541.1414],0)
    CreateCreature("XVARTPRE",[3541.1414],0)
END

IF
  Global("BP_SpawnStooges","AR3498",2)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_B",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
END

IF
  Global("BP_SpawnStooges","AR3498",2)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
END

IF
  Global("BP_SpawnStooges","AR3498",2)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
    CreateCreature("XVARTPRE",[2592.1935],12)
END

IF
  Global("BP_SpawnStooges","AR3498",2)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
END

IF
  Global("BP_SpawnStooges","AR3498",2)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
    CreateCreature("XVART03",[2592.1935],12)
END

IF
  Global("BP_SpawnStooges","AR3498",2)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
    CreateCreature("XVART03",[2592.1935],12)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
    CreateCreature("XVART03",[2592.1935],12)
    CreateCreature("XVARTPRE",[2592.1935],12)
END

IF
  Global("BP_SpawnStooges","AR3498",3)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_B",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
END

IF
  Global("BP_SpawnStooges","AR3498",3)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
END

IF
  Global("BP_SpawnStooges","AR3498",3)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
    CreateCreature("XVART02",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
    CreateCreature("XVART02",[3072.1920],4)
    CreateCreature("XVARTPRE",[3072.1920],4)
END

IF
  Global("BP_SpawnStooges","AR3498",3)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
    CreateCreature("XVART02",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
    CreateCreature("XVART02",[3072.1920],4)
    CreateCreature("XVART03",[3072.1920],4)
END

IF
  Global("BP_SpawnStooges","AR3498",3)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
    CreateCreature("XVART02",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
    CreateCreature("XVART02",[3072.1920],4)
    CreateCreature("XVART03",[3072.1920],4)
END

IF
  Global("BP_SpawnStooges","AR3498",3)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
    CreateCreature("XVART02",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",4)
    CreateCreature("XVART_A",[3072.1920],4)
    CreateCreature("XVART_B",[3072.1920],4)
    CreateCreature("XVART_C",[3072.1920],4)
    CreateCreature("XVART01",[3072.1920],4)
    CreateCreature("XVART02",[3072.1920],4)
    CreateCreature("XVART03",[3072.1920],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
    CreateCreature("XVART03",[2592.1935],12)
    CreateCreature("XVARTPRE",[2592.1935],12)
END

IF
  Global("BP_SpawnStooges","AR3498",4)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_B",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
END

IF
  Global("BP_SpawnStooges","AR3498",4)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
END

IF
  Global("BP_SpawnStooges","AR3498",4)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
    CreateCreature("XVART02",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
    CreateCreature("XVART02",[3331.1877],4)
    CreateCreature("XVARTPRE",[3331.1877],4)
END

IF
  Global("BP_SpawnStooges","AR3498",4)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
    CreateCreature("XVART02",[3331.1877],4)
END

IF
  Global("BP_SpawnStooges","AR3498",4)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
    CreateCreature("XVART02",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
    CreateCreature("XVART02",[3331.1877],4)
    CreateCreature("XVART03",[3331.1877],4)
END

IF
  Global("BP_SpawnStooges","AR3498",4)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
    CreateCreature("XVART02",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",5)
    CreateCreature("XVART_A",[3331.1877],4)
    CreateCreature("XVART_B",[3331.1877],4)
    CreateCreature("XVART_C",[3331.1877],4)
    CreateCreature("XVART01",[3331.1877],4)
    CreateCreature("XVART02",[3331.1877],4)
    CreateCreature("XVART03",[3331.1877],4)
  RESPONSE #20
    SetGlobal("BP_SpawnStooges","AR3498",3)
    CreateCreature("XVART_A",[2592.1935],12)
    CreateCreature("XVART_B",[2592.1935],12)
    CreateCreature("XVART_C",[2592.1935],12)
    CreateCreature("XVART01",[2592.1935],12)
    CreateCreature("XVART02",[2592.1935],12)
    CreateCreature("XVART03",[2592.1935],12)
    CreateCreature("XVARTPRE",[2592.1935],12)
END

IF
  Global("BP_MoreStooges","AR3498",0)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #40
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
END

IF
  Global("BP_MoreStooges","AR3498",0)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #40
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #30
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVARTPRE",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
END

IF
  Global("BP_MoreStooges","AR3498",0)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #40
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #30
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVARTPRE",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
END

IF
  Global("BP_MoreStooges","AR3498",0)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #40
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #30
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVARTPRE",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
END

IF
  Global("BP_MoreStooges","AR3498",0)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #40
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #30
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVARTPRE",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
END

IF
  Global("BP_MoreStooges","AR3498",0)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #40
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #30
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVARTPRE",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
  RESPONSE #20
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVART_A",[2144.1832],12)
    CreateCreature("XVARTPRE",[2144.1832],12)
    CreateCreature("XVART_D",[2144.1832],12)
    SetGlobal("BP_MoreStooges","AR3498",1)
END

IF
  Global("BP_MoreStooges","AR3498",1)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #40
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
END

IF
  Global("BP_MoreStooges","AR3498",1)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #40
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
END

IF
  Global("BP_MoreStooges","AR3498",1)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #40
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #30
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVARTPRE",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
END

IF
  Global("BP_MoreStooges","AR3498",1)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #40
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #30
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVARTPRE",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
END

IF
  Global("BP_MoreStooges","AR3498",1)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #40
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #30
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVARTPRE",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
END

IF
  Global("BP_MoreStooges","AR3498",1)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #40
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #30
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVARTPRE",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
  RESPONSE #20
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVART_A",[2585.1662],12)
    CreateCreature("XVARTPRE",[2585.1662],12)
    CreateCreature("XVART_D",[2585.1662],12)
    SetGlobal("BP_MoreStooges","AR3498",2)
END

IF
  Global("BP_MoreStooges","AR3498",2)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #40
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #30
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #20
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
END

IF
  Global("BP_MoreStooges","AR3498",2)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #40
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #30
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #20
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
END

IF
  Global("BP_MoreStooges","AR3498",2)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #40
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #30
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #20
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
END

IF
  Global("BP_MoreStooges","AR3498",2)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #40
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #30
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #20
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
END

IF
  Global("BP_MoreStooges","AR3498",2)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #40
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #30
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #20
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
END

IF
  Global("BP_MoreStooges","AR3498",2)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #40
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #30
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
  RESPONSE #20
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVART_A",[2971.1831],12)
    CreateCreature("XVARTPRE",[2971.1831],12)
    SetGlobal("BP_MoreStooges","AR3498",3)
END

IF
  Global("BP_MoreStooges","AR3498",3)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #40
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #30
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
END

IF
  Global("BP_MoreStooges","AR3498",3)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #40
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #30
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
END

IF
  Global("BP_MoreStooges","AR3498",3)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #40
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #30
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
END

IF
  Global("BP_MoreStooges","AR3498",3)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #40
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #30
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #20
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
END

IF
  Global("BP_MoreStooges","AR3498",3)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #40
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #30
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #20
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
END


IF
  Global("BP_MoreStooges","AR3498",3)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #40
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #30
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVARTPRE",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
  RESPONSE #20
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVART_A",[3000.1984],0)
    CreateCreature("XVARTPRE",[3000.1984],0)
    SetGlobal("BP_MoreStooges","AR3498",4)
END

IF
  Global("BP_MoreStooges","AR3498",4)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #40
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
END

IF
  Global("BP_MoreStooges","AR3498",4)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #40
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
END

IF
  Global("BP_MoreStooges","AR3498",4)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #40
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #30
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVARTPRE",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
END

IF
  Global("BP_MoreStooges","AR3498",4)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #40
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #30
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVARTPRE",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
END

IF
  Global("BP_MoreStooges","AR3498",4)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #40
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #30
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVARTPRE",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
END


IF
  Global("BP_MoreStooges","AR3498",4)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #40
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #30
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVARTPRE",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
  RESPONSE #20
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVART_A",[3234.1766],0)
    CreateCreature("XVARTPRE",[3234.1766],0)
    CreateCreature("XVART_D",[3234.1766],0)
    SetGlobal("BP_MoreStooges","AR3498",5)
END

IF
  Global("BP_MoreStooges","AR3498",5)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #40
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
END

IF
  Global("BP_MoreStooges","AR3498",5)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #40
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
END

IF
  Global("BP_MoreStooges","AR3498",5)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #40
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #30
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVARTPRE",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
END

IF
  Global("BP_MoreStooges","AR3498",5)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #40
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #30
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVARTPRE",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
END

IF
  Global("BP_MoreStooges","AR3498",5)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #40
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #30
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVARTPRE",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
END


IF
  Global("BP_MoreStooges","AR3498",5)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #40
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #30
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVARTPRE",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
  RESPONSE #20
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVART_A",[3199.1906],0)
    CreateCreature("XVARTPRE",[3199.1906],0)
    CreateCreature("XVART_D",[3199.1906],0)
    SetGlobal("BP_MoreStooges","AR3498",6)
END

IF
  Global("BP_MoreStooges","AR3498",6)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #40
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #30
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #20
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
END

IF
  Global("BP_MoreStooges","AR3498",6)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #40
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #30
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #20
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
END

IF
  Global("BP_MoreStooges","AR3498",6)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #40
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #30
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #20
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
END

IF
  Global("BP_MoreStooges","AR3498",6)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #40
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #30
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
END

IF
  Global("BP_MoreStooges","AR3498",6)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #40
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #30
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
END


IF
  Global("BP_MoreStooges","AR3498",6)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #40
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #30
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
  RESPONSE #20
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    CreateCreature("XVART_A",[3649.1744],0)
    SetGlobal("BP_MoreStooges","AR3498",7)
END

IF
  Global("BP_MoreStooges","AR3498",7)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #100
    CreateCreature("XVARTPRE",[2926.1828],12)
    SetGlobal("BP_MoreStooges","AR3498",8)
END

IF
  Global("BP_MoreStooges","AR3498",7)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #100
    CreateCreature("XVARTPRE",[2926.1828],12)
    CreateCreature("BEARCA",[4161.1076],4)
    CreateCreature("BEARCA",[4161.1076],4)
    SetGlobal("BP_MoreStooges","AR3498",8)
END

IF
  Global("BP_MoreStooges","AR3498",7)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #100
    CreateCreature("XVARTPRE",[2926.1828],12)
    CreateCreature("XVARTPRE",[2926.1828],12)
    CreateCreature("BEARCA",[4161.1076],4)
    CreateCreature("BEARCA",[4161.1076],4)
    SetGlobal("BP_MoreStooges","AR3498",8)
END

IF
  Global("BP_MoreStooges","AR3498",7)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #100
    CreateCreature("XVARTPRE",[2926.1828],12)
    CreateCreature("BEARCA",[4161.1076],4)
    SetGlobal("BP_MoreStooges","AR3498",8)
END

IF
  Global("BP_MoreStooges","AR3498",7)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #100
    CreateCreature("XVARTPRE",[2926.1828],12)
    CreateCreature("XVARTPRE",[2926.1828],12)
    CreateCreature("BEARCA",[4161.1076],4)
    CreateCreature("BEARCA",[4161.1076],4)
    SetGlobal("BP_MoreStooges","AR3498",8)
END


IF
  Global("BP_MoreStooges","AR3498",7)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #100
    CreateCreature("XVARTPRE",[2926.1828],12)
    CreateCreature("XVARTPRE",[2926.1828],12)
    CreateCreature("BEARCA",[4161.1076],4)
    CreateCreature("BEARCA",[4161.1076],4)
    CreateCreature("BEARCA",[4161.1076],4)
    CreateCreature("BEARCA",[4161.1076],4)
    SetGlobal("BP_MoreStooges","AR3498",8)
END

IF
  Global("BP_MoreStooges","AR3498",8)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #40
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
END

IF
  Global("BP_MoreStooges","AR3498",8)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #40
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
END

IF
  Global("BP_MoreStooges","AR3498",8)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #40
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #30
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVARTPRE",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
END

IF
  Global("BP_MoreStooges","AR3498",8)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #40
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
END

IF
  Global("BP_MoreStooges","AR3498",8)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #40
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #30
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVARTPRE",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
END

IF
  Global("BP_MoreStooges","AR3498",8)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #40
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #30
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVARTPRE",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
  RESPONSE #20
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVART_A",[3170.1022],8)
    CreateCreature("XVARTPRE",[3170.1022],8)
    CreateCreature("XVART_D",[3170.1022],8)
    SetGlobal("BP_MoreStooges","AR3498",9)
END

IF
  Global("BP_MoreStooges","AR3498",9)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #40
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
END

IF
  Global("BP_MoreStooges","AR3498",9)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #40
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #30
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVARTPRE",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
END

IF
  Global("BP_MoreStooges","AR3498",9)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyLT(3)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #40
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #30
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVARTPRE",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
END

IF
  Global("BP_MoreStooges","AR3498",9)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyLT(3)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #40
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #30
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
END

IF
  Global("BP_MoreStooges","AR3498",9)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(2)
  LevelPartyLT(5)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #40
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #30
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVARTPRE",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
END


IF
  Global("BP_MoreStooges","AR3498",9)
  Global("BP_VillagePeople","GLOBAL",0)
  NumInPartyGT(2)
  LevelPartyGT(4)
THEN
  RESPONSE #50
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #40
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #30
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVARTPRE",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
  RESPONSE #20
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVART_A",[3863.1200],8)
    CreateCreature("XVARTPRE",[3863.1200],8)
    CreateCreature("XVART_D",[3863.1200],8)
    SetGlobal("BP_MoreStooges","AR3498",10)
END

IF
  Global("BP_MoreStooges","AR3498",10)
  Global("BP_VillagePeople","GLOBAL",0)
THEN
  RESPONSE #100
    Wait(3)
    SetGlobal("BP_MoreStooges","AR3498",11)
    SetGlobal("BP_VillagePeople","GLOBAL",1)
END

