IF
  See(NearestEnemyOf(Player1))
  Gender(LastSeenBy(Myself),ILLUSIONARY)
THEN
  RESPONSE #100
    DisplayStringHead(LastSeenBy(Myself),8296)  // ~Projected Image~
    ChangeGender(LastSeenBy(Myself),17)
    ActionOverride(LastSeenBy(Myself),ChangeAIScript("finiren",OVERRIDE))
    DestroySelf()
END

IF
  See(SecondNearestEnemyOf(Player1))
  Gender(LastSeenBy(Myself),ILLUSIONARY)
THEN
  RESPONSE #100
    DisplayStringHead(LastSeenBy(Myself),8296)  // ~Projected Image~
    ChangeGender(LastSeenBy(Myself),17)
    ActionOverride(LastSeenBy(Myself),ChangeAIScript("finiren",OVERRIDE))
    DestroySelf()
END

IF
  See(ThirdNearestEnemyOf(Player1))
  Gender(LastSeenBy(Myself),ILLUSIONARY)
THEN
  RESPONSE #100
    DisplayStringHead(LastSeenBy(Myself),8296)  // ~Projected Image~
    ChangeGender(LastSeenBy(Myself),17)
    ActionOverride(LastSeenBy(Myself),ChangeAIScript("finiren",OVERRIDE))
    DestroySelf()
END

IF
  See(FourthNearestEnemyOf(Player1))
  Gender(LastSeenBy(Myself),ILLUSIONARY)
THEN
  RESPONSE #100
    DisplayStringHead(LastSeenBy(Myself),8296)  // ~Projected Image~
    ChangeGender(LastSeenBy(Myself),17)
    ActionOverride(LastSeenBy(Myself),ChangeAIScript("finiren",OVERRIDE))
    DestroySelf()
END

IF
  See(FifthNearestEnemyOf(Player1))
  Gender(LastSeenBy(Myself),ILLUSIONARY)
THEN
  RESPONSE #100
    DisplayStringHead(LastSeenBy(Myself),8296)  // ~Projected Image~
    ChangeGender(LastSeenBy(Myself),17)
    ActionOverride(LastSeenBy(Myself),ChangeAIScript("finiren",OVERRIDE))
    DestroySelf()
END

IF
  See(SixthNearestEnemyOf(Player1))
  Gender(LastSeenBy(Myself),ILLUSIONARY)
THEN
  RESPONSE #100
    DisplayStringHead(LastSeenBy(Myself),8296)  // ~Projected Image~
    ChangeGender(LastSeenBy(Myself),17)
    ActionOverride(LastSeenBy(Myself),ChangeAIScript("finiren",OVERRIDE))
    DestroySelf()
END

