IF
    AttackedBy([PC],DEFAULT)
    Allegiance(Myself,NEUTRAL)
THEN
    RESPONSE #100
        Enemy()
END

IF
    Heard([0.0.ELF.0.SULDANESSALLAR],199)
    Allegiance(Myself,NEUTRAL)
THEN
    RESPONSE #100
        Enemy()
END

IF
    Allegiance(Myself,ENEMY)
THEN
    RESPONSE #100
        Shout(199)
        EscapeArea()
END

IF
    NumDead("suundead",3)
    OR(2)
        !Dead("suelfw1")
        !Dead("suelfw2")
THEN
    RESPONSE #100
        SetInterrupt(FALSE)
        Wait(1)
        EscapeArea()
END

IF
    NumDead("suundead",3)
    Dead("suelfw1")
    Dead("suelfw2")
    Global("Scene1","AR2800",1)
THEN
    RESPONSE #100
        SetInterrupt(FALSE)
        SetGlobal("Scene1","AR2800",2)
        DisplayStringHead(Myself,23956) // Move out men! The enemy is everywhere!
        Wait(1)
        EscapeArea()
END

IF
    See([ENEMY])
    Global("Scene1","AR2800",1)
THEN
    RESPONSE #100
        AttackReevaluate([ENEMY],45)
END


