//tp2 Instructions
BACKUP ~DSotSC/backup~ 
AUTHOR ~SirBillyBob@gmail.com~

AUTO_TRA ~DSotSC/Language/%s/D~

LANGUAGE 
         ~English~
         ~english~
         ~DSotSC/Language/english/setup.tra~

LANGUAGE
         ~Deutsch~
         ~german~
         ~DSotSC/Language/german/setup.tra~

LANGUAGE
         ~Polish~
         ~polish~
         ~DSotSC/Language/polish/setup.tra~

LANGUAGE 
         ~Russian (translation aVoddle, Alex, Badgert & aerie.ru)~
         ~russian~
         ~DSotSC/Language/russian/setup.tra~

BEGIN @0

//////////////////////
//  Copy the bams   //
//////////////////////

COPY ~DSotSC/BAM~	~override~

////////////////////////
//  Copy Spells       //
////////////////////////

COPY ~DSOTSC/SPL/SPINDS1.SPL~ ~override~ 
  SAY NAME1 @1

COPY ~DSOTSC/SPL/SPINDS2.SPL~ ~override~ 

COPY ~DSOTSC/SPL/SPINDS3.SPL~ ~override~ 
  SAY NAME1 @2

COPY ~DSotSC/SPL/SPPR145.spl~ ~override~ 
  SAY NAME1 @3 
  SAY UNIDENTIFIED_DESC @4 

COPY ~DSotSC/SPL/SPPR146.spl~ ~override~ 
  SAY NAME1 @5 
  SAY UNIDENTIFIED_DESC @6 

COPY ~DSotSC/SPL/SPPR147.spl~ ~override~ 
  SAY NAME1 @7 
  SAY UNIDENTIFIED_DESC @8 

COPY ~DSotSC/SPL/SPPR245.spl~ ~override~ 
  SAY NAME1 @9 
  SAY UNIDENTIFIED_DESC @10 
  SAY 0x12e @11

COPY ~DSotSC/SPL/SPPR246.spl~ ~override~ 
  SAY NAME1 @12 
  SAY UNIDENTIFIED_DESC @13 

COPY ~DSotSC/SPL/SPPR247.spl~ ~override~ 
  SAY NAME1 @14 
  SAY UNIDENTIFIED_DESC @15 
  SAY 0xce @16

COPY ~DSotSC/SPL/SPPR345.spl~ ~override~ 
  SAY NAME1 @17 
  SAY UNIDENTIFIED_DESC @18 

COPY ~DSotSC/SPL/SPPR346.spl~ ~override~ 
  SAY NAME1 @19 
  SAY UNIDENTIFIED_DESC @20 

COPY ~DSotSC/SPL/SPPR347.spl~ ~override~ 
  SAY UNIDENTIFIED_DESC @21 

COPY ~DSotSC/SPL/SPPR445.spl~ ~override~ 
  SAY NAME1 @22 
  SAY UNIDENTIFIED_DESC @23 

COPY ~DSotSC/SPL/SPPR446.spl~ ~override~ 
  SAY NAME1 @24 
  SAY UNIDENTIFIED_DESC @25 

COPY ~DSotSC/SPL/SPPR545.spl~ ~override~ 
  SAY NAME1 @26 
  SAY UNIDENTIFIED_DESC @27 

COPY ~DSotSC/SPL/SPPR546.spl~ ~override~ 
  SAY UNIDENTIFIED_DESC @28 

COPY ~DSotSC/SPL/SPPR547.spl~ ~override~ 
  SAY NAME1 @29 
  SAY UNIDENTIFIED_DESC @30 

COPY ~DSotSC/SPL/SPPR548.spl~ ~override~ 
  SAY NAME1 @31 
  SAY UNIDENTIFIED_DESC @32 

COPY ~DSotSC/SPL/SPPR645.spl~ ~override~ 
  SAY UNIDENTIFIED_DESC @33 

COPY ~DSotSC/SPL/SPPR646.spl~ ~override~ 
  SAY UNIDENTIFIED_DESC @34 

COPY ~DSotSC/SPL/SPPR647.spl~ ~override~ 
  SAY UNIDENTIFIED_DESC @35 

COPY ~DSotSC/SPL/SPPR648.spl~ ~override~ 
  SAY UNIDENTIFIED_DESC @36 

COPY ~DSotSC/SPL/SPPR649.spl~ ~override~ 
  SAY NAME1 @37 
  SAY UNIDENTIFIED_DESC @38 

COPY ~DSotSC/SPL/SPPR650.spl~ ~override~ 
  SAY NAME1 @39 
  SAY UNIDENTIFIED_DESC @40 
  SAY 0x18e @11

COPY ~DSotSC/SPL/SPPR738.spl~ ~override~ 
  SAY UNIDENTIFIED_DESC @41 
  SAY 0x176 @42
  SAY 0x296 @42
  SAY 0x3b6 @42
  SAY 0x4d6 @42

COPY ~DSotSC/SPL/SPPR739.spl~ ~override~ 
  SAY NAME1 @43 
  SAY UNIDENTIFIED_DESC @44 

COPY ~DSotSC/SPL/SPPR740.spl~ ~override~ 
  SAY NAME1 @45 
  SAY UNIDENTIFIED_DESC @46 

COPY ~DSotSC/SPL/sppr755.spl~ ~override~ 
  SAY NAME1 @47 
  SAY UNIDENTIFIED_DESC @48 

COPY ~DSotSC/SPL/SPPR756.spl~ ~override~ 
  SAY NAME1 @49 
  SAY UNIDENTIFIED_DESC @50 

COPY ~DSotSC/SPL/SPPR757.spl~ ~override~ 
  SAY UNIDENTIFIED_DESC @51 

COPY ~DSotSC/SPL/DSSPWI11.SPL~ ~override~ 
  SAY NAME1 @52 
  SAY UNIDENTIFIED_DESC @53 

COPY ~DSotSC/SPL/DSSPWI21.SPL~ ~override~ 
  SAY NAME1 @54 
  SAY UNIDENTIFIED_DESC @55 

COPY ~DSotSC/SPL/DSSPWI22.SPL~ ~override~ 
  SAY NAME1 @56 
  SAY UNIDENTIFIED_DESC @57 

COPY ~DSotSC/SPL/DSSPWI23.SPL~ ~override~ 
  SAY NAME1 @58 
  SAY UNIDENTIFIED_DESC @59 

COPY ~DSotSC/SPL/DSSPWI31.SPL~ ~override~
  SAY NAME1 @60 
  SAY UNIDENTIFIED_DESC @61 

COPY ~DSotSC/SPL/DSSPWI32.SPL~ ~override~
  SAY NAME1 @62 
  SAY UNIDENTIFIED_DESC @63 

COPY ~DSotSC/spl/DSSPWI34.spl~ ~override~        
  SAY UNIDENTIFIED_DESC @64 

COPY ~DSotSC/SPL/DSSPWI41.SPL~ ~override~
  SAY NAME1 @65 
  SAY UNIDENTIFIED_DESC @66 

COPY ~DSotSC/SPL/DSSPWI42.SPL~ ~override~
  SAY NAME1 @67 
  SAY UNIDENTIFIED_DESC @68 

COPY ~DSotSC/SPL/DSSPWI51.SPL~ ~override~
  SAY NAME1 @69 
  SAY UNIDENTIFIED_DESC @70 

COPY ~DSotSC/SPL/DSSPWI61.SPL~ ~override~
  SAY NAME1 @71 
  SAY UNIDENTIFIED_DESC @72 

COPY ~DSotSC/SPL/DSSPWI62.SPL~ ~override~
  SAY NAME1 @73 
  SAY UNIDENTIFIED_DESC @74 

COPY ~DSotSC/SPL/DSSPWI63.SPL~ ~override~
  SAY NAME1 @75 
  SAY UNIDENTIFIED_DESC @76 

COPY ~DSotSC/SPL/DSSPWI71.SPL~ ~override~
  SAY NAME1 @77 
  SAY UNIDENTIFIED_DESC @78 

COPY ~DSotSC/SPL/DSSPWI72.SPL~ ~override~
  SAY NAME1 @79 
  SAY UNIDENTIFIED_DESC @80 

COPY ~DSotSC/SPL/DSSPWI73.SPL~ ~override~
  SAY NAME1 @81 
  SAY UNIDENTIFIED_DESC @82 

COPY ~DSotSC/SPL/DSSPWI74.SPL~ ~override~
  SAY NAME1 @83 
  SAY UNIDENTIFIED_DESC @84 

COPY ~DSotSC/SPL/DSSPWI81.SPL~ ~override~
  SAY NAME1 @85 
  SAY UNIDENTIFIED_DESC @86 

COPY ~DSotSC/SPL/DSSPWI82.SPL~ ~override~
  SAY NAME1 @87 
  SAY UNIDENTIFIED_DESC @88 

COPY ~DSotSC/SPL/DSSPWI83.SPL~ ~override~
  SAY NAME1 @89 
  SAY UNIDENTIFIED_DESC @90 

COPY ~DSotSC/SPL/DSSPWI84.SPL~ ~override~
  SAY NAME1 @49 
  SAY UNIDENTIFIED_DESC @91 

COPY ~DSotSC/SPL/DSSPWI85.SPL~ ~override~
  SAY NAME1 @92 
  SAY UNIDENTIFIED_DESC @93 

COPY ~DSotSC/SPL/DSSPWI91.SPL~ ~override~
  SAY NAME1 @94 
  SAY UNIDENTIFIED_DESC @95 

COPY ~DSotSC/SPL/DSSPWI92.SPL~ ~override~
  SAY NAME1 @96 
  SAY UNIDENTIFIED_DESC @97 

COPY ~DSotSC/SPL/DSSPWI93.SPL~ ~override~
  SAY NAME1 @98 
  SAY UNIDENTIFIED_DESC @99 
  SAY 0xfe @11 

PRINT @100

// Crowns, helm, etc.

COPY ~DSOTSC/ITM/DSCDRUID.itm~ ~override~ 
  SAY NAME1 @1000 
  SAY NAME2 @1001 
  SAY UNIDENTIFIED_DESC @1002 
  SAY DESC @1003 

COPY ~DSOTSC/ITM/DSCROWN1.itm~ ~override~ 
  SAY NAME1 @1000 
  SAY NAME2 @1004 
  SAY UNIDENTIFIED_DESC @1002 
  SAY DESC @1005 

COPY ~DSOTSC/ITM/DSHAT01.itm~ ~override~ 
  SAY NAME1 @1006 
  SAY NAME2 @1007 
  SAY UNIDENTIFIED_DESC @1008 
  SAY DESC @1009 

COPY ~DSOTSC/ITM/DSTDRUID.itm~ ~override~ 
  SAY NAME1 @1010 
  SAY NAME2 @1011 
  SAY UNIDENTIFIED_DESC @1012 
  SAY DESC @1013 

COPY ~DSOTSC/ITM/DSFEHELM.itm~ ~override~ 
  SAY NAME1 @1014 
  SAY NAME2 @1015 
  SAY UNIDENTIFIED_DESC @1016 
  SAY DESC @1017 

COPY ~DSOTSC/ITM/DSEBHELM.itm~ ~override~ 
  SAY NAME1 @1014 
  SAY NAME2 @1018 
  SAY UNIDENTIFIED_DESC @1016 
  SAY DESC @1019 

COPY ~DSOTSC/ITM/DSCOHELM.itm~ ~override~ 
  SAY NAME1 @1014 
  SAY NAME2 @1020 
  SAY UNIDENTIFIED_DESC @1016 
  SAY DESC @1021 

COPY ~DSOTSC/ITM/DSCRYHLM.itm~ ~override~ 
  SAY NAME1 @1014 
  SAY NAME2 @1022 
  SAY UNIDENTIFIED_DESC @1016 
  SAY DESC @1023 

COPY ~DSOTSC/ITM/DSSKHELM.itm~ ~override~ 
  SAY NAME1 @1014 
  SAY NAME2 @1024 
  SAY UNIDENTIFIED_DESC @1025 
  SAY DESC @1026 

COPY ~DSOTSC/ITM/DSHELM01.itm~ ~override~ 
  SAY NAME1 @1014 
  SAY NAME2 @1027 
  SAY UNIDENTIFIED_DESC @1016 
  SAY DESC @1028 

// Armor

COPY ~DSOTSC/ITM/DSTHRARM.itm~ ~override~ 
  SAY NAME1 @1029 
  SAY NAME2 @1030 
  SAY UNIDENTIFIED_DESC @1031 
  SAY DESC @1032 

COPY ~DSOTSC/ITM/DSWRKARM.itm~ ~override~ 
  SAY NAME1 @1029 
  SAY NAME2 @1033 
  SAY UNIDENTIFIED_DESC @1031 
  SAY DESC @1034 

COPY ~DSOTSC/ITM/DSFEARM.itm~ ~override~ 
  SAY NAME1 @1035 
  SAY NAME2 @1036 
  SAY UNIDENTIFIED_DESC @1037 
  SAY DESC @1038 

COPY ~DSOTSC/ITM/DSCOARM.itm~ ~override~ 
  SAY NAME1 @1035 
  SAY NAME2 @1039 
  SAY UNIDENTIFIED_DESC @1037 
  SAY DESC @1040 

COPY ~DSOTSC/ITM/DSCRYARM.itm~ ~override~ 
  SAY NAME1 @1035 
  SAY NAME2 @1041 
  SAY UNIDENTIFIED_DESC @1037 
  SAY DESC @1042 

COPY ~DSOTSC/ITM/DSEBPLAT.itm~ ~override~ 
  SAY NAME1 @1043 
  SAY NAME2 @1044 
  SAY UNIDENTIFIED_DESC @1045 
  SAY DESC @1046 

COPY ~DSOTSC/ITM/DSCHAN01.itm~ ~override~ 
  SAY NAME1 @1047 
  SAY NAME2 @1048 
  SAY UNIDENTIFIED_DESC @1049 
  SAY DESC @1050 

COPY ~DSOTSC/ITM/DSCHAN02.itm~ ~override~ 
  SAY NAME1 @1051 
  SAY NAME2 @1052 
  SAY UNIDENTIFIED_DESC @1053 
  SAY DESC @1054 

COPY ~DSOTSC/ITM/DSCHAN03.itm~ ~override~ 
  SAY NAME1 @1047 
  SAY NAME2 @1055 
  SAY UNIDENTIFIED_DESC @1049 
  SAY DESC @1056 

COPY ~DSOTSC/ITM/DSCHAN04.itm~ ~override~ 
  SAY NAME1 @1051 
  SAY NAME2 @1057 
  SAY UNIDENTIFIED_DESC @1053 
  SAY DESC @1058 

COPY ~DSOTSC/ITM/DSJEARM.itm~ ~override~ 
  SAY NAME1 @1047 
  SAY NAME2 @1059 
  SAY UNIDENTIFIED_DESC @1049 
  SAY DESC @1060 

COPY ~DSOTSC/ITM/DSKORIM.itm~ ~override~ 
  SAY NAME1 @1051 
  SAY NAME2 @1061 
  SAY UNIDENTIFIED_DESC @1053 
  SAY DESC @1062 

COPY ~DSOTSC/ITM/DSCUARM.itm~ ~override~ 
  SAY NAME1 @1029 
  SAY NAME2 @1063 
  SAY UNIDENTIFIED_DESC @1031 
  SAY DESC @1064 

COPY ~DSOTSC/ITM/DSKEARM.itm~ ~override~ 
  SAY NAME1 @1029 
  SAY NAME2 @1065 
  SAY UNIDENTIFIED_DESC @1031 
  SAY DESC @1066 

COPY ~DSOTSC/ITM/DSLEAT01.itm~ ~override~ 
  SAY NAME1 @1067 
  SAY NAME2 @1068 
  SAY UNIDENTIFIED_DESC @1069 
  SAY DESC @1070 

COPY ~DSOTSC/ITM/DSSKROBE.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1072 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1074 

COPY ~DSOTSC/ITM/DSROBESO.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1075 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1076

COPY ~DSOTSC/ITM/DSROBE02.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1077 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1078 

COPY ~DSOTSC/ITM/DSROBE03.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1079 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1080 

COPY ~DSOTSC/ITM/DSROBE04.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1081 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1082 

COPY ~DSOTSC/ITM/DSROBE05.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1083 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1084 

COPY ~DSOTSC/ITM/DSROBE06.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1085 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1086 

COPY ~DSOTSC/ITM/DSROBE07.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1087 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1088 

COPY ~DSOTSC/ITM/DSROBE08.itm~ ~override~ 
  SAY NAME1 @1071 
  SAY NAME2 @1089 
  SAY UNIDENTIFIED_DESC @1073 
  SAY DESC @1090 

// Belts

COPY ~DSOTSC/ITM/DSBELT01.itm~ ~override~ 
  SAY NAME1 @1091 
  SAY NAME2 @1092 
  SAY UNIDENTIFIED_DESC @1093 
  SAY DESC @1094 

COPY ~DSOTSC/ITM/DSCLCK01.itm~ ~override~ 
  SAY NAME1 @1095 
  SAY NAME2 @1096 
  SAY UNIDENTIFIED_DESC @1097 
  SAY DESC @1098 

COPY ~DSOTSC/ITM/DSCLCK02.itm~ ~override~ 
  SAY NAME1 @1095 
  SAY NAME2 @1099 
  SAY UNIDENTIFIED_DESC @1097 
  SAY DESC @1100 

COPY ~DSOTSC/ITM/DSCLCK03.itm~ ~override~ 
  SAY NAME1 @1095 
  SAY NAME2 @1101 
  SAY UNIDENTIFIED_DESC @1097 
  SAY DESC @1102 

COPY ~DSOTSC/ITM/DSCLCK04.itm~ ~override~ 
  SAY NAME1 @1095 
  SAY NAME2 @1103 
  SAY UNIDENTIFIED_DESC @1097 
  SAY DESC @1104 

// Bracers, Gauntlets, Gloves

COPY ~DSOTSC/ITM/DSDRGSKN.itm~ ~override~ 
  SAY NAME1 @1105 
  SAY NAME2 @1106 
  SAY UNIDENTIFIED_DESC @1107 
  SAY DESC @1108

COPY ~DSOTSC/ITM/DSBRACDX.itm~ ~override~ 
  SAY NAME1 @1109 
  SAY NAME2 @1110 
  SAY UNIDENTIFIED_DESC @1111 
  SAY DESC @1112

COPY ~DSOTSC/ITM/DSBRAC01.itm~ ~override~ 
  SAY NAME1 @1105 
  SAY NAME2 @1113 
  SAY UNIDENTIFIED_DESC @1107 
  SAY DESC @1114

COPY ~DSOTSC/ITM/DSBRAC02.itm~ ~override~ 
  SAY NAME1 @1105 
  SAY NAME2 @1115 
  SAY UNIDENTIFIED_DESC @1107 
  SAY DESC @1116

COPY ~DSOTSC/ITM/DSBRAC03.itm~ ~override~ 
  SAY NAME1 @1105 
  SAY NAME2 @1117 
  SAY UNIDENTIFIED_DESC @1107 
  SAY DESC @1118


COPY ~DSOTSC/ITM/DSBRAC04.itm~ ~override~ 
  SAY NAME1 @1109 
  SAY NAME2 @1119 
  SAY UNIDENTIFIED_DESC @1111 
  SAY DESC @1120

// Rings

COPY ~DSOTSC/ITM/DSZRNG03.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1122 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1124 

COPY ~DSOTSC/ITM/DSRNG01.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1125 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1126 

COPY ~DSOTSC/ITM/DSRNG02.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1127 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1128 

COPY ~DSOTSC/ITM/DSRNG03.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1129 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1130 

COPY ~DSOTSC/ITM/DSRNG04.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1129 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1131 

COPY ~DSOTSC/ITM/DSRNG05.itm~ ~override~ 
  SAY NAME1 @1132 
  SAY NAME2 @1133 
  SAY UNIDENTIFIED_DESC @1134 
  SAY DESC @1135 

COPY ~DSOTSC/ITM/DSRNG06.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1136 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1137 

COPY ~DSOTSC/ITM/DSRNG07.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1138 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1139 

COPY ~DSOTSC/ITM/DSRNG08.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1140 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1141 

COPY ~DSOTSC/ITM/DSBARDR.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1142 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1143 

COPY ~DSOTSC/ITM/DSRNG103.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1144 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1145 

COPY ~DSOTSC/ITM/DSRNGFSH.itm~ ~override~ 
  SAY NAME1 @1121 
  SAY NAME2 @1146 
  SAY UNIDENTIFIED_DESC @1123 
  SAY DESC @1147 

COPY ~DSOTSC/ITM/DSRNGJET.itm~ ~override~ 
  SAY NAME1 @1148 
  SAY NAME2 @1148 
  SAY UNIDENTIFIED_DESC @1149 
  SAY DESC @1149 

// Misc, books, scrolls, etc

COPY ~DSOTSC/ITM/DSMISC01.itm~ ~override~ 
  SAY NAME1 @1150 
  SAY NAME2 @1150 
  SAY UNIDENTIFIED_DESC @1151 
  SAY DESC @1151

COPY ~DSOTSC/ITM/DSMISC02.itm~ ~override~ 
  SAY NAME1 @1150 
  SAY NAME2 @1150 
  SAY UNIDENTIFIED_DESC @1152 
  SAY DESC @1152

COPY ~DSOTSC/ITM/DSMISC03.itm~ ~override~ 
  SAY NAME1 @1150 
  SAY NAME2 @1150 
  SAY UNIDENTIFIED_DESC @1153 
  SAY DESC @1153 

COPY ~DSOTSC/ITM/DSMISC04.itm~ ~override~ 
  SAY NAME1 @1150 
  SAY NAME2 @1150 
  SAY UNIDENTIFIED_DESC @1154 
  SAY DESC @1154

COPY ~DSOTSC/ITM/DSMISC05.itm~ ~override~ 
  SAY NAME1 @1155 
  SAY NAME2 @1155 
  SAY UNIDENTIFIED_DESC @1156 
  SAY DESC @1156 

COPY ~DSOTSC/ITM/DSMISC07.itm~ ~override~ 
  SAY NAME1 @1157 
  SAY NAME2 @1157 
  SAY UNIDENTIFIED_DESC @1157 
  SAY DESC @1157

COPY ~DSOTSC/ITM/DSMISC08.itm~ ~override~ 
  SAY NAME1 @1158 
  SAY NAME2 @1158 
  SAY UNIDENTIFIED_DESC @1159 
  SAY DESC @1159

COPY ~DSOTSC/ITM/DSMISC09.itm~ ~override~ 
  SAY NAME1 @1160 
  SAY NAME2 @1160 
  SAY UNIDENTIFIED_DESC @1161 
  SAY DESC @1161

COPY ~DSOTSC/ITM/DSMISC10.itm~ ~override~ 
  SAY NAME1 @1162 
  SAY NAME2 @1162 
  SAY UNIDENTIFIED_DESC @1163 
  SAY DESC @1163

COPY ~DSOTSC/ITM/DSMISC11.itm~ ~override~ 
  SAY NAME1 @1164 
  SAY NAME2 @1165 
  SAY UNIDENTIFIED_DESC @1166 
  SAY DESC @1167

COPY ~DSOTSC/ITM/DSHORN01.itm~ ~override~ 
  SAY NAME1 @1168 
  SAY NAME2 @1169 
  SAY UNIDENTIFIED_DESC @1170 
  SAY DESC @1171 

COPY ~DSOTSC/ITM/DSBAG01.itm~ ~override~ 
  SAY NAME1 @1172 
  SAY NAME2 @1172 
  SAY UNIDENTIFIED_DESC @1173 
  SAY DESC @1173 

COPY ~DSOTSC/ITM/DSLUTE01.itm~ ~override~ 
  SAY NAME1 @1174 
  SAY NAME2 @1175 
  SAY UNIDENTIFIED_DESC @1176 
  SAY DESC @1177 

COPY ~DSOTSC/ITM/SCRLDS01.itm~ ~override~ 
  SAY NAME1 @1178 
  SAY NAME2 @1179 
  SAY UNIDENTIFIED_DESC @1180 
  SAY DESC @1181 

COPY ~DSOTSC/ITM/SCRLDS11.itm~ ~override~ 
  SAY NAME1 @1182 
  SAY NAME2 @1182 
  SAY UNIDENTIFIED_DESC @1183 
  SAY DESC @1183 

COPY ~DSOTSC/ITM/SCRLDS21.itm~ ~override~ 
  SAY NAME1 @1184 
  SAY NAME2 @1184 
  SAY UNIDENTIFIED_DESC @1185 
  SAY DESC @1185 

COPY ~DSOTSC/ITM/SCRLDS22.itm~ ~override~ 
  SAY NAME1 @1186 
  SAY NAME2 @1186 
  SAY UNIDENTIFIED_DESC @1187 
  SAY DESC @1187 

COPY ~DSOTSC/ITM/SCRLDS23.itm~ ~override~ 
  SAY NAME1 @1188 
  SAY NAME2 @1188 
  SAY UNIDENTIFIED_DESC @1189 
  SAY DESC @1189 

COPY ~DSOTSC/ITM/SCRLDS31.itm~ ~override~ 
  SAY NAME1 @1190 
  SAY NAME2 @1190 
  SAY UNIDENTIFIED_DESC @1191 
  SAY DESC @1191 

COPY ~DSOTSC/ITM/SCRLDS32.itm~ ~override~ 
  SAY NAME1 @1192 
  SAY NAME2 @1192 
  SAY UNIDENTIFIED_DESC @1193 
  SAY DESC @1193 

COPY ~DSotSC/itm/SCRLDS34.ITM~ ~override~ 
  SAY NAME1 @1194
  SAY NAME2 @1194
  SAY UNIDENTIFIED_DESC @1195
  SAY DESC @1195

COPY ~DSOTSC/ITM/SCRLDS41.itm~ ~override~ 
  SAY NAME1 @1196 
  SAY NAME2 @1196 
  SAY UNIDENTIFIED_DESC @1197 
  SAY DESC @1197 

COPY ~DSOTSC/ITM/SCRLDS42.itm~ ~override~ 
  SAY NAME1 @1198 
  SAY NAME2 @1198 
  SAY UNIDENTIFIED_DESC @1199 
  SAY DESC @1199 

COPY ~DSOTSC/ITM/SCRLDS51.itm~ ~override~ 
  SAY NAME1 @1200 
  SAY NAME2 @1200 
  SAY UNIDENTIFIED_DESC @1201 
  SAY DESC @1202 

COPY ~DSOTSC/ITM/SCRLDS61.itm~ ~override~ 
  SAY NAME1 @1203 
  SAY NAME2 @1203 
  SAY UNIDENTIFIED_DESC @1204 
  SAY DESC @1204 

COPY ~DSOTSC/ITM/SCRLDS62.itm~ ~override~ 
  SAY NAME1 @1205 
  SAY NAME2 @1205 
  SAY UNIDENTIFIED_DESC @1206 
  SAY DESC @1206 

COPY ~DSOTSC/ITM/SCRLDS71.itm~ ~override~ 
  SAY NAME1 @1207 
  SAY NAME2 @1207 
  SAY UNIDENTIFIED_DESC @1209 
  SAY DESC @1209 

COPY ~DSOTSC/ITM/SCRLDS72.itm~ ~override~ 
  SAY NAME1 @1210 
  SAY NAME2 @1210 
  SAY UNIDENTIFIED_DESC @1211 
  SAY DESC @1211 

COPY ~DSOTSC/ITM/SCRLDS73.itm~ ~override~ 
  SAY NAME1 @1212 
  SAY NAME2 @1212 
  SAY UNIDENTIFIED_DESC @1213 
  SAY DESC @1213 

COPY ~DSOTSC/ITM/SCRLDS74.itm~ ~override~ 
  SAY NAME1 @1214 
  SAY NAME2 @1214 
  SAY UNIDENTIFIED_DESC @1215 
  SAY DESC @1215 

COPY ~DSotSC/ITM/scrlds75.itm~ ~override~ 
  SAY NAME1 @1216 
  SAY NAME2 @1216 
  SAY UNIDENTIFIED_DESC @1217 
  SAY DESC @1217 

COPY ~DSotSC/ITM/scrlds76.itm~ ~override~ 
  SAY NAME1 @1218 
  SAY NAME2 @1218 
  SAY UNIDENTIFIED_DESC @1219 
  SAY DESC @1219 

COPY ~DSotSC/ITM/scrlds77.itm~ ~override~ 
  SAY NAME1 @1220 
  SAY NAME2 @1220 
  SAY UNIDENTIFIED_DESC @1221 
  SAY DESC @1221 

COPY ~DSOTSC/ITM/SCRLDS81.itm~ ~override~ 
  SAY NAME1 @1222 
  SAY NAME2 @1223 
  SAY UNIDENTIFIED_DESC @1222 
  SAY DESC @1224 

COPY ~DSOTSC/ITM/SCRLDS82.itm~ ~override~ 
  SAY NAME1 @1222 
  SAY NAME2 @1225 
  SAY UNIDENTIFIED_DESC @1222 
  SAY DESC @1226 

COPY ~DSOTSC/ITM/SCRLDS83.itm~ ~override~ 
  SAY NAME1 @1222 
  SAY NAME2 @1227 
  SAY UNIDENTIFIED_DESC @1222 
  SAY DESC @1228 

COPY ~DSOTSC/ITM/SCRLDS84.itm~ ~override~ 
  SAY NAME1 @1222 
  SAY NAME2 @1220 
  SAY UNIDENTIFIED_DESC @1222 
  SAY DESC @1229 

COPY ~DSOTSC/ITM/SCRLDS85.itm~ ~override~ 
  SAY NAME1 @1222 
  SAY NAME2 @1230 
  SAY UNIDENTIFIED_DESC @1222 
  SAY DESC @1231 

COPY ~DSOTSC/ITM/SCRLDS91.itm~ ~override~ 
  SAY NAME1 @1222 
  SAY NAME2 @1232 
  SAY UNIDENTIFIED_DESC @1222 
  SAY DESC @1233 

COPY ~DSOTSC/ITM/SCRLDS92.itm~ ~override~ 
  SAY NAME1 @1222 
  SAY NAME2 @1234 
  SAY UNIDENTIFIED_DESC @1222 
  SAY DESC @1235 

COPY ~DSOTSC/ITM/SCRLDS93.itm~ ~override~ 
  SAY NAME1 @1222 
  SAY NAME2 @1236 
  SAY UNIDENTIFIED_DESC @1222 
  SAY DESC @1237 

COPY ~DSOTSC/ITM/DSBOOK01.itm~ ~override~ 
  SAY NAME1 @1238 
  SAY NAME2 @1239 
  SAY UNIDENTIFIED_DESC @1240 
  SAY DESC @1241 

COPY ~DSOTSC/ITM/DSBOOK.itm~ ~override~ 
  SAY NAME1 @1242 
  SAY NAME2 @1242 
  SAY UNIDENTIFIED_DESC @1243 
  SAY DESC @1243 

COPY ~DSOTSC/ITM/DSPOTN01.itm~ ~override~ 
  SAY NAME1 @1244 
  SAY NAME2 @1244 
  SAY UNIDENTIFIED_DESC @1245 
  SAY DESC @1245 

// Amulets, Necklaces

COPY ~DSOTSC/ITM/DSAMUL01.itm~ ~override~ 
  SAY NAME1 @1246 
  SAY NAME2 @1247 
  SAY UNIDENTIFIED_DESC @1248 
  SAY DESC @1249 

COPY ~DSOTSC/ITM/DSAMUL02.itm~ ~override~ 
  SAY NAME1 @1250 
  SAY NAME2 @1251 
  SAY UNIDENTIFIED_DESC @1252 
  SAY DESC @1253

COPY ~DSOTSC/ITM/DSAMUL03.itm~ ~override~ 
  SAY NAME1 @1246 
  SAY NAME2 @1254 
  SAY UNIDENTIFIED_DESC @1248 
  SAY DESC @1255 

COPY ~DSOTSC/ITM/DSAMUL04.itm~ ~override~ 
  SAY NAME1 @1246 
  SAY NAME2 @1246 
  SAY UNIDENTIFIED_DESC @1248 
  SAY DESC @1256 

COPY ~DSOTSC/ITM/DSAMUL06.itm~ ~override~ 
  SAY NAME1 @1246 
  SAY NAME2 @1257 
  SAY UNIDENTIFIED_DESC @1248 
  SAY DESC @1258 

COPY ~DSOTSC/ITM/DSAMUL07.itm~ ~override~ 
  SAY NAME1 @1250 
  SAY NAME2 @1259 
  SAY UNIDENTIFIED_DESC @1252 
  SAY DESC @1260

COPY ~DSOTSC/ITM/DSAMUL08.itm~ ~override~ 
  SAY NAME1 @1246 
  SAY NAME2 @1261 
  SAY UNIDENTIFIED_DESC @1248 
  SAY DESC @1262 

COPY ~DSOTSC/ITM/DSAMUL09.itm~ ~override~ 
  SAY NAME1 @1250 
  SAY NAME2 @1263 
  SAY UNIDENTIFIED_DESC @1252 
  SAY DESC @1263

COPY ~DSOTSC/ITM/DSAMUL10.itm~ ~override~ 
  SAY NAME1 @1246 
  SAY NAME2 @1264 
  SAY UNIDENTIFIED_DESC @1248 
  SAY DESC @1265

COPY ~DSOTSC/ITM/DSAMUL11.itm~ ~override~ 
  SAY NAME1 @1246 
  SAY NAME2 @1266 
  SAY UNIDENTIFIED_DESC @1248 
  SAY DESC @1267

COPY ~DSOTSC/ITM/DSAMUL12.itm~ ~override~ 
  SAY NAME1 @1246 
  SAY NAME2 @1268 
  SAY UNIDENTIFIED_DESC @1248 
  SAY DESC @1269

// Arrows, Bolts, Bullets, Darts, etc

COPY ~DSOTSC/ITM/DSARROW1.itm~ ~override~ 
  SAY NAME1 @1270 
  SAY NAME2 @1271 
  SAY UNIDENTIFIED_DESC @1272 
  SAY DESC @1273

COPY ~DSOTSC/ITM/DSARROW2.itm~ ~override~ 
  SAY NAME1 @1274 
  SAY NAME2 @1275 
  SAY UNIDENTIFIED_DESC @1276 
  SAY DESC @1277

COPY ~DSOTSC/ITM/AROW50.itm~ ~override~ 
  SAY NAME1 @1274 
  SAY NAME2 @1278 
  SAY UNIDENTIFIED_DESC @1276 
  SAY DESC @1279

COPY ~DSOTSC/ITM/DSBOLT01.itm~ ~override~ 
  SAY NAME1 @1280 
  SAY NAME2 @1281 
  SAY UNIDENTIFIED_DESC @1282 
  SAY DESC @1283

COPY ~DSOTSC/ITM/DSBULL01.itm~ ~override~ 
  SAY NAME1 @1284 
  SAY NAME2 @1285 
  SAY UNIDENTIFIED_DESC @1286 
  SAY DESC @1287

COPY ~DSOTSC/ITM/DSBULL02.itm~ ~override~ 
  SAY NAME1 @1284 
  SAY NAME2 @1288 
  SAY UNIDENTIFIED_DESC @1286 
  SAY DESC @1289

COPY ~DSOTSC/ITM/DSMETEOR.itm~ ~override~ 
  SAY NAME1 @1290 
  SAY NAME2 @1290 
  SAY UNIDENTIFIED_DESC @1290 
  SAY DESC @1290

// Boots

COPY ~DSOTSC/ITM/DSBOOT01.itm~ ~override~ 
  SAY NAME1 @1291 
  SAY NAME2 @1292 
  SAY UNIDENTIFIED_DESC @1293 
  SAY DESC @1294 

COPY ~DSOTSC/ITM/DSBOOT02.itm~ ~override~ 
  SAY NAME1 @1291 
  SAY NAME2 @1295 
  SAY UNIDENTIFIED_DESC @1293 
  SAY DESC @1296

// Shields

COPY ~DSOTSC/ITM/DSSHLD02.itm~ ~override~ 
  SAY NAME1 @1297 
  SAY NAME2 @1298 
  SAY UNIDENTIFIED_DESC @1299 
  SAY DESC @1300 

COPY ~DSOTSC/ITM/DSCUSHLD.itm~ ~override~ 
  SAY NAME1 @1301 
  SAY NAME2 @1302 
  SAY UNIDENTIFIED_DESC @1303 
  SAY DESC @1304 

COPY ~DSOTSC/ITM/DSJESHLD.itm~ ~override~ 
  SAY NAME1 @1301 
  SAY NAME2 @1305 
  SAY UNIDENTIFIED_DESC @1303 
  SAY DESC @1306 

COPY ~DSOTSC/ITM/DSSHLD51.itm~ ~override~ 
  SAY NAME1 @1301 
  SAY NAME2 @1307 
  SAY UNIDENTIFIED_DESC @1303 
  SAY DESC @1308 

COPY ~DSOTSC/ITM/DSSHLD52.itm~ ~override~ 
  SAY NAME1 @1309 
  SAY NAME2 @1310 
  SAY UNIDENTIFIED_DESC @1311 
  SAY DESC @1312 

COPY ~DSOTSC/ITM/DSSHLD53.itm~ ~override~ 
  SAY NAME1 @1309 
  SAY NAME2 @1313 
  SAY UNIDENTIFIED_DESC @1311 
  SAY DESC @1314 

COPY ~DSOTSC/ITM/DSSHLD54.itm~ ~override~ 
  SAY NAME1 @1297 
  SAY NAME2 @1315 
  SAY UNIDENTIFIED_DESC @1316 
  SAY DESC @1317

COPY ~DSOTSC/ITM/DSSHLD01.itm~ ~override~ 
  SAY NAME1 @1318 
  SAY NAME2 @1319 
  SAY UNIDENTIFIED_DESC @1320 
  SAY DESC @1321


// Weapons

COPY ~DSOTSC/ITM/DSKATAN1.itm~ ~override~ 
  SAY NAME1 @1322 
  SAY NAME2 @1323 
  SAY UNIDENTIFIED_DESC @1324 
  SAY DESC @1325

COPY ~DSOTSC/ITM/DSKATAN2.itm~ ~override~ 
  SAY NAME1 @1322 
  SAY NAME2 @1326 
  SAY UNIDENTIFIED_DESC @1327 
  SAY DESC @1328

COPY ~DSOTSC/ITM/DSTEARS.itm~ ~override~ 
  SAY NAME1 @1329 
  SAY NAME2 @1330 
  SAY UNIDENTIFIED_DESC @1331 
  SAY DESC @1332 

COPY ~DSOTSC/ITM/DSCOSWD.itm~ ~override~ 
  SAY NAME1 @1333 
  SAY NAME2 @1334 
  SAY UNIDENTIFIED_DESC @1335 
  SAY DESC @1336 

COPY ~DSOTSC/ITM/DSSWD01.itm~ ~override~ 
  SAY NAME1 @1329 
  SAY NAME2 @1337 
  SAY UNIDENTIFIED_DESC @1331 
  SAY DESC @1338 

COPY ~DSOTSC/ITM/DSSWD02.itm~ ~override~ 
  SAY NAME1 @1333 
  SAY NAME2 @1339 
  SAY UNIDENTIFIED_DESC @1335 
  SAY DESC @1340 

COPY ~DSOTSC/ITM/DSSWD03.itm~ ~override~ 
  SAY NAME1 @1341 
  SAY NAME2 @1342 
  SAY UNIDENTIFIED_DESC @1343 
  SAY DESC @1344 

COPY ~DSOTSC/ITM/DSSWD04.itm~ ~override~ 
  SAY NAME1 @1341 
  SAY NAME2 @1345 
  SAY UNIDENTIFIED_DESC @1343 
  SAY DESC @1346 

COPY ~DSOTSC/ITM/DSSWD05.itm~ ~override~ 
  SAY NAME1 @1341 
  SAY NAME2 @1347 
  SAY UNIDENTIFIED_DESC @1343 
  SAY DESC @1348 

COPY ~DSOTSC/ITM/DSSWD06.itm~ ~override~ 
  SAY NAME1 @1341 
  SAY NAME2 @1349 
  SAY UNIDENTIFIED_DESC @1343 
  SAY DESC @1350 

COPY ~DSOTSC/ITM/DSSWD07.itm~ ~override~ 
  SAY NAME1 @1351 
  SAY NAME2 @1352 
  SAY UNIDENTIFIED_DESC @1353 
  SAY DESC @1354 

COPY ~DSOTSC/ITM/DSSWD08.itm~ ~override~ 
  SAY NAME1 @1355 
  SAY NAME2 @1356 
  SAY UNIDENTIFIED_DESC @1357 
  SAY DESC @1358 

COPY ~DSOTSC/ITM/DSSWD09.itm~ ~override~ 
  SAY NAME1 @1351 
  SAY NAME2 @1359 
  SAY UNIDENTIFIED_DESC @1353 
  SAY DESC @1360 

COPY ~DSOTSC/ITM/DSSWD10.itm~ ~override~ 
  SAY NAME1 @1351 
  SAY NAME2 @1361 
  SAY UNIDENTIFIED_DESC @1353 
  SAY DESC @1362 

COPY ~DSOTSC/ITM/DSCUSWD.itm~ ~override~ 
  SAY NAME1 @1329 
  SAY NAME2 @1363 
  SAY UNIDENTIFIED_DESC @1331 
  SAY DESC @1364 

COPY ~DSOTSC/ITM/DSNEMSTF.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1366 
  SAY UNIDENTIFIED_DESC @1367 
  SAY DESC @1368 

COPY ~DSOTSC/ITM/DSVFLAIL.itm~ ~override~ 
  SAY NAME1 @1369 
  SAY NAME2 @1370 
  SAY UNIDENTIFIED_DESC @1371 
  SAY DESC @1372 

COPY ~DSOTSC/ITM/DSFLAIL1.itm~ ~override~ 
  SAY NAME1 @1369 
  SAY NAME2 @1373 
  SAY UNIDENTIFIED_DESC @1371 
  SAY DESC @1374 

COPY ~DSOTSC/ITM/DSFEAXE.itm~ ~override~ 
  SAY NAME1 @1375 
  SAY NAME2 @1376 
  SAY UNIDENTIFIED_DESC @1377 
  SAY DESC @1378

COPY ~DSOTSC/ITM/DSAXE01.itm~ ~override~ 
  SAY NAME1 @1375 
  SAY NAME2 @1379 
  SAY UNIDENTIFIED_DESC @1380 
  SAY DESC @1381

COPY ~DSOTSC/ITM/DSAXE02.itm~ ~override~ 
  SAY NAME1 @1375 
  SAY NAME2 @1382 
  SAY UNIDENTIFIED_DESC @1380 
  SAY DESC @1383

COPY ~DSOTSC/ITM/DSAXE03.itm~ ~override~ 
  SAY NAME1 @1384 
  SAY NAME2 @1385 
  SAY UNIDENTIFIED_DESC @1386 
  SAY DESC @1387

COPY ~DSOTSC/ITM/DSAXE04.itm~ ~override~ 
  SAY NAME1 @1375 
  SAY NAME2 @1388 
  SAY UNIDENTIFIED_DESC @1380 
  SAY DESC @1389

COPY ~DSOTSC/ITM/DSAXE05.itm~ ~override~ 
  SAY NAME1 @1384 
  SAY NAME2 @1390 
  SAY UNIDENTIFIED_DESC @1386 
  SAY DESC @1391

COPY ~DSOTSC/ITM/DSAXE06.itm~ ~override~ 
  SAY NAME1 @1392 
  SAY NAME2 @1393 
  SAY UNIDENTIFIED_DESC @1394 
  SAY DESC @1395

COPY ~DSOTSC/ITM/DSSTAF01.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1396 
  SAY UNIDENTIFIED_DESC @1397 
  SAY DESC @1398

COPY ~DSOTSC/ITM/DSSTAF02.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1399 
  SAY UNIDENTIFIED_DESC @1367 
  SAY DESC @1400

COPY ~DSOTSC/ITM/DSSTAF03.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1401 
  SAY UNIDENTIFIED_DESC @1367 
  SAY DESC @1402

COPY ~DSOTSC/ITM/DSWRLSTF.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1403 
  SAY UNIDENTIFIED_DESC @1367 
  SAY DESC @1404 

COPY ~DSOTSC/ITM/DSSTAF05.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1405 
  SAY UNIDENTIFIED_DESC @1367 
  SAY DESC @1406

COPY ~DSOTSC/ITM/DSSTAF06.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1407 
  SAY UNIDENTIFIED_DESC @1367 
  SAY DESC @1408

COPY ~DSOTSC/ITM/DSSTAF07.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1409 
  SAY UNIDENTIFIED_DESC @1367 
  SAY DESC @1410 

COPY ~DSOTSC/ITM/DSSKSTAF.itm~ ~override~ 
  SAY NAME1 @1365 
  SAY NAME2 @1411 
  SAY UNIDENTIFIED_DESC @1367 
  SAY DESC @1412

COPY ~DSOTSC/ITM/DSHAMM01.itm~ ~override~ 
  SAY NAME1 @1413 
  SAY NAME2 @1414 
  SAY UNIDENTIFIED_DESC @1415 
  SAY DESC @1416 

COPY ~DSOTSC/ITM/DSHAMM02.itm~ ~override~ 
  SAY NAME1 @1413 
  SAY NAME2 @1417 
  SAY UNIDENTIFIED_DESC @1415 
  SAY DESC @1418 

COPY ~DSOTSC/ITM/DSSPERF.itm~ ~override~ 
  SAY NAME1 @1419 
  SAY NAME2 @1420 
  SAY UNIDENTIFIED_DESC @1421 
  SAY DESC @1422 

COPY ~DSOTSC/ITM/DSSPERD.itm~ ~override~ 
  SAY NAME1 @1419 
  SAY NAME2 @1423 
  SAY UNIDENTIFIED_DESC @1421 
  SAY DESC @1424 

COPY ~DSOTSC/ITM/DSMACE01.itm~ ~override~ 
  SAY NAME1 @1425 
  SAY NAME2 @1426 
  SAY UNIDENTIFIED_DESC @1427 
  SAY DESC @1428 

COPY ~DSOTSC/ITM/DSMACE02.itm~ ~override~ 
  SAY NAME1 @1425 
  SAY NAME2 @1429 
  SAY UNIDENTIFIED_DESC @1427 
  SAY DESC @1430 

COPY ~DSOTSC/ITM/DSMACE03.itm~ ~override~ 
  SAY NAME1 @1425 
  SAY NAME2 @1431 
  SAY UNIDENTIFIED_DESC @1427 
  SAY DESC @1432 

COPY ~DSOTSC/ITM/DSMACE04.itm~ ~override~ 
  SAY NAME1 @1425 
  SAY NAME2 @1433 
  SAY UNIDENTIFIED_DESC @1427 
  SAY DESC @1434 

COPY ~DSOTSC/ITM/DSDAGG01.itm~ ~override~ 
  SAY NAME1 @1435 
  SAY NAME2 @1436 
  SAY UNIDENTIFIED_DESC @1437 
  SAY DESC @1438 

COPY ~DSOTSC/ITM/DSDAGG03.itm~ ~override~ 
  SAY NAME1 @1435 
  SAY NAME2 @1439 
  SAY UNIDENTIFIED_DESC @1437 
  SAY DESC @1440 

COPY ~DSOTSC/ITM/DSDAGG02.itm~ ~override~ 
  SAY NAME1 @1435 
  SAY NAME2 @1441 
  SAY UNIDENTIFIED_DESC @1437 
  SAY DESC @1442 

COPY ~DSOTSC/ITM/DSDAGG04.itm~ ~override~ 
  SAY NAME1 @1435 
  SAY NAME2 @1443 
  SAY UNIDENTIFIED_DESC @1437 
  SAY DESC @1444 

COPY ~DSOTSC/ITM/DSKEXBOW.itm~ ~override~ 
  SAY NAME1 @1445 
  SAY NAME2 @1446 
  SAY UNIDENTIFIED_DESC @1447 
  SAY DESC @1448 

COPY ~DSOTSC/ITM/DSXBOW01.itm~ ~override~ 
  SAY NAME1 @1445 
  SAY NAME2 @1449 
  SAY UNIDENTIFIED_DESC @1447 
  SAY DESC @1450 

COPY ~DSOTSC/ITM/DSGBBOW.itm~ ~override~ 
  SAY NAME1 @1451 
  SAY NAME2 @1452 
  SAY UNIDENTIFIED_DESC @1453 
  SAY DESC @1454 

COPY ~DSOTSC/ITM/DSBOW01.itm~ ~override~ 
  SAY NAME1 @1455 
  SAY NAME2 @1456 
  SAY UNIDENTIFIED_DESC @1457 
  SAY DESC @1458 

COPY ~DSOTSC/ITM/DSBOW02.itm~ ~override~ 
  SAY NAME1 @1455 
  SAY NAME2 @1459 
  SAY UNIDENTIFIED_DESC @1457 
  SAY DESC @1460 

COPY ~DSOTSC/ITM/DSWAND01.itm~ ~override~ 
  SAY NAME1 @1461 
  SAY NAME2 @1462 
  SAY UNIDENTIFIED_DESC @1463 
  SAY DESC @1464 

COPY ~DSOTSC/ITM/DSWAND02.itm~ ~override~ 
  SAY NAME1 @1461 
  SAY NAME2 @1465 
  SAY UNIDENTIFIED_DESC @1463 
  SAY DESC @1466 

COPY ~DSOTSC/ITM/DSWAND03.itm~ ~override~ 
  SAY NAME1 @1461 
  SAY NAME2 @1467 
  SAY UNIDENTIFIED_DESC @1463 
  SAY DESC @1468 

COPY ~DSOTSC/ITM/DSCLUB01.itm~ ~override~ 
  SAY NAME1 @1469 
  SAY NAME2 @1470 
  SAY UNIDENTIFIED_DESC @1471 
  SAY DESC @1472 

COPY ~DSOTSC/ITM/DSCLUB02.itm~ ~override~ 
  SAY NAME1 @1469 
  SAY NAME2 @1473 
  SAY UNIDENTIFIED_DESC @1474 
  SAY DESC @1475 

COPY ~DSOTSC/ITM/miel.itm~ ~override~ 
  SAY NAME1 @1476 
  SAY NAME2 @1476 

// Items needed by creatures

COPY ~DSOTSC/ITM/DSBANSHE.itm~ ~override~ 
COPY ~DSOTSC/ITM/DSCOOSHE.itm~ ~override~ 
COPY ~DSOTSC/ITM/DSLICHRO.ITM~ ~override~
COPY ~DSOTSC/ITM/DSPHANTM.ITM~ ~override~
COPY ~DSOTSC/ITM/DSCUCW01.ITM~ ~override~

// Stores

COPY ~DSOTSC/ITM/DSTRUNGL.STO~ ~override~
  SAY 0x00c @1477

COPY_EXISTING ~FRIEND.STO~ ~override~
  ADD_STORE_ITEM ~DSLEAT01~ #0 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~CHAN05~ #0 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~LEAT05~ #0 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~SLNG02~ #0 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~XBOW05~ #0 #0 #0 ~IDENTIFIED~ #2 

COPY_EXISTING ~HIGHHEDG.STO~ ~override~
  ADD_STORE_ITEM ~DSROBE07~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSROBESO~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSZRNG03~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~SCRL1J~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRL7G~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLA5~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS11~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS21~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS22~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS23~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS31~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS32~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS41~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS42~ #0 #0 #0 ~IDENTIFIED~ #2 

COPY_EXISTING ~INN3304.STO~ ~override~
  READ_BYTE "0x10" "buy_flags"
  WRITE_BYTE "0x10" ("%buy_flags%" + 0x02)

COPY_EXISTING ~INN3351.STO~ ~override~
  ADD_STORE_ITEM ~XBOW02~ #0 #0 #0 ~IDENTIFIED~ #2 

COPY_EXISTING ~STO0703.STO~ ~override~
  ADD_STORE_ITEM ~DSBOLT01~ #10 #0 #0 ~IDENTIFIED~ #10 
  ADD_STORE_ITEM ~DSBULL01~ #5 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~DSWAND01~ #10 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~QUIVER05~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~SCRL8P~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRL9J~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS34~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS51~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS71~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SCRLDS93~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~WAND09~ #20 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~WAND13~ #20 #0 #0 ~IDENTIFIED~ #1 

COPY_EXISTING ~STO4803.STO~ ~override~
  ADD_STORE_ITEM ~BOW04~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SLNG02~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~SW1H22~ #0 #0 #0 ~IDENTIFIED~ #2 

COPY_EXISTING ~STO4909.STO~ ~override~
  ADD_STORE_ITEM ~AROW05~ #10 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~DSBULL01~ #5 #0 #0 ~IDENTIFIED~ #5 

COPY_EXISTING ~STOBLACK.STO~ ~override~
  ADD_STORE_ITEM ~SPER02~ #0 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ #2 

COPY_EXISTING ~STOSILEN.STO~ ~override~
  ADD_STORE_ITEM ~DSHAT01~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~HELMSUN~ #0 #0 #0 ~IDENTIFIED~ #1 

COPY_EXISTING ~TAERUM.STO~ ~override~
  ADD_STORE_ITEM ~AROW10~ #10 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~AX1H05~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~CHAN05~ #0 #0 #0 ~IDENTIFIED~ #2 
  ADD_STORE_ITEM ~HELM06~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~SW1H20~ #0 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~SW1H22~ #0 #0 #0 ~IDENTIFIED~ #4 

COPY_EXISTING ~TEM0131.STO~ ~override~
  READ_BYTE "0x10" "buy_flags"
  WRITE_BYTE "0x10" ("%buy_flags%" + 0x02)
  ADD_STORE_ITEM ~DSBULL02~ #10 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~DSCHAN02~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSCHAN03~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSHELM01~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSSWD08~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSPOTN01~ #0 #0 #0 ~IDENTIFIED~ #9 

COPY_EXISTING ~TEM0132.STO~ ~override~
  READ_BYTE "0x10" "buy_flags"
  WRITE_BYTE "0x10" ("%buy_flags%" + 0x02)
  ADD_STORE_ITEM ~DSBULL02~ #10 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~DSPOTN01~ #0 #0 #0 ~IDENTIFIED~ #9 

COPY_EXISTING ~TEM2304.STO~ ~override~
  READ_BYTE "0x10" "buy_flags"
  WRITE_BYTE "0x10" ("%buy_flags%" + 0x02)
  ADD_STORE_ITEM ~DSBULL02~ #10 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~DSPOTN01~ #0 #0 #0 ~IDENTIFIED~ #9 

COPY_EXISTING ~TEM2601.STO~ ~override~
  READ_BYTE "0x10" "buy_flags"
  WRITE_BYTE "0x10" ("%buy_flags%" + 0x02)
  ADD_STORE_ITEM ~DSBULL02~ #10 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~DSPOTN01~ #0 #0 #0 ~IDENTIFIED~ #9 

COPY_EXISTING ~TEM3402.STO~ ~override~
  READ_BYTE "0x10" "buy_flags"
  WRITE_BYTE "0x10" ("%buy_flags%" + 0x02)
  ADD_STORE_ITEM ~DSBULL02~ #10 #0 #0 ~IDENTIFIED~ #9 
  ADD_STORE_ITEM ~DSBOW02~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSCHAN03~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSCHAN04~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSFLAIL1~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSHELM01~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSRNG103~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSSWD08~ #0 #0 #0 ~IDENTIFIED~ #1 
  ADD_STORE_ITEM ~DSPOTN01~ #0 #0 #0 ~IDENTIFIED~ #9 

COPY_EXISTING ~TEM4802.STO~ ~override~
  READ_BYTE "0x10" "buy_flags"
  WRITE_BYTE "0x10" ("%buy_flags%" + 0x02)
  ADD_STORE_ITEM ~DSBULL02~ #10 #0 #0 ~IDENTIFIED~ #5 
  ADD_STORE_ITEM ~DSPOTN01~ #0 #0 #0 ~IDENTIFIED~ #9 
  ADD_STORE_ITEM ~DSFLAIL1~ #0 #0 #0 ~IDENTIFIED~ #1

COPY ~DSOTSC/ITM/DSBAG01.STO~ ~override~

PRINT @1478

/////////////////////////
//  Creatures to copy  //
/////////////////////////

COPY_EXISTING ~AMARAN.cre~ ~override~ 
  WRITE_SHORT 0x14 ~4500~ //XP
  WRITE_SHORT 0x24 ~85~
  WRITE_SHORT 0x26 ~85~
  WRITE_SHORT 0x52 ~13~
  WRITE_SHORT 0x234 ~14~
  WRITE_ASCII 0x250 ~druid12a~// class
  WRITE_ASCII 0x280 ~AMARAN~
  ADD_CRE_ITEM ~DSCDRUID~ #0 #0 #0 ~UNSTEALABLE~ ~HELMET~
  ADD_CRE_ITEM ~DSTHRARM~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSDRGSKN~ #0 #0 #0 ~UNSTEALABLE~ ~GLOVES~
  ADD_CRE_ITEM ~DSZRNG03~ #0 #0 #0 ~UNSTEALABLE~ ~INV1~
  ADD_CRE_ITEM ~DSWRLSTF~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~POTN52~ #0 #0 #0 ~UNSTEALABLE~ ~QITEM1~

COPY_EXISTING ~ANDRIS.cre~ ~override~ 
  WRITE_SHORT 0x14 ~6500~ //XP
  WRITE_SHORT 0x24 ~55~ //HP
  WRITE_SHORT 0x26 ~55~
  WRITE_SHORT 0x52 ~15~
  WRITE_SHORT 0x234 ~15~ //first class level
  ADD_CRE_ITEM ~DSROBE06~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~MAGEBRAC~ #0 #0 #0 ~UNSTEALABLE~ ~GLOVES~
  ADD_CRE_ITEM ~DSSTAF02~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~POTN02~ #0 #0 #0 ~UNSTEALABLE~ ~QITEM1~
  ADD_CRE_ITEM ~SCRLDS91~ #0 #0 #0 ~UNSTEALABLE~ ~INV1~
  ADD_CRE_ITEM ~SCRLDS31~ #0 #0 #0 ~UNSTEALABLE~ ~INV5~

COPY ~DSotSC/CRE/DSARCHDR.cre~ ~override~ 
  SAY NAME1 @2000 
  SAY NAME2 @2000 

COPY_EXISTING ~ARLIN.cre~ ~override~ 
  WRITE_SHORT 0x14 ~1800~ //XP
  WRITE_SHORT 0x24 ~27~ //HP
  WRITE_SHORT 0x26 ~27~ //max HP
  WRITE_SHORT 0x52 ~15~ //THAC0
  WRITE_SHORT 0x54 ~10~ //ST vs Death
  WRITE_SHORT 0x55 ~5~  //ST vs Wands
  WRITE_SHORT 0x56 ~7~  //ST vs Poly
  WRITE_SHORT 0x57 ~9~  //ST vs Breath
  WRITE_SHORT 0x58 ~6~  //ST vs Spell
  ADD_CRE_ITEM ~DSROBESO~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~STAF02~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~POTN02~ #0 #0 #0 ~UNSTEALABLE~ ~QITEM1~
  ADD_CRE_ITEM ~SCRLDS91~ #0 #0 #0 ~UNSTEALABLE~ ~INV1~
  ADD_CRE_ITEM ~SCRLDS31~ #0 #0 #0 ~UNSTEALABLE~ ~INV5~

COPY ~DSotSC/CRE/DSBANSHE.cre~ ~override~ 
  SAY NAME1 @2001 
  SAY NAME2 @2001 

COPY ~DSotSC/CRE/DSBARDO.cre~ ~override~ 
  SAY NAME1 @2002 
  SAY NAME2 @2002 

COPY ~DSotSC/CRE/DSBLANE.cre~ ~override~ 
  SAY NAME1 @2003 
  SAY NAME2 @2003 

COPY_EXISTING ~BOR.cre~ ~override~ 
  ADD_CRE_ITEM ~HELM01~ #0 #0 #0 ~UNSTEALABLE~ ~HELMET~
  ADD_CRE_ITEM ~PLAT05~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSAXE01~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY_EXISTING ~BRUNOS.cre~ ~override~ 
  ADD_CRE_ITEM ~CHAN05~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSSHLD54~ #0 #0 #0 ~UNSTEALABLE~ ~SHIELD~
  ADD_CRE_ITEM ~DSBRACDX~ #0 #0 #0 ~UNSTEALABLE~ ~GLOVES~
  ADD_CRE_ITEM ~DSBOOT02~ #0 #0 #0 ~UNSTEALABLE~ ~BOOTS~
  ADD_CRE_ITEM ~DSKATAN1~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSBUB.cre~ ~override~ 
  SAY NAME1 @2004 
  SAY NAME2 @2004 

COPY ~DSotSC/CRE/DSBUB6.cre~ ~override~ 
  SAY NAME1 @2004 
  SAY NAME2 @2004 

COPY ~DSotSC/CRE/DSCLARS.cre~ ~override~ 
  SAY NAME1 @2005 
  SAY NAME2 @2005 
  SAY 0xa4 @2006  
  SAY 0xec @2007  

COPY_EXISTING ~COKSMTH.cre~ ~override~ 
  WRITE_SHORT 0x24 ~61~ //HP
  WRITE_SHORT 0x26 ~61~ //max HP
  WRITE_SHORT 0x71 ~2~ //Spear Prof
  WRITE_SHORT 0x74 ~2~  //Axe Prof
  WRITE_SHORT 0x234 ~9~ //first class level
  ADD_CRE_ITEM ~LEAT09~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSAXE05~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~DSBOW01~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON2~
  ADD_CRE_ITEM ~POTN52~ #0 #0 #0 ~UNSTEALABLE~ ~QITEM1~

COPY ~DSotSC/CRE/DSCONCH5.cre~ ~override~ 
  SAY NAME1 @2008 
  SAY NAME2 @2008 
  SAY 0xa4 ~~ [CONCHO01] 
  SAY 0xa8 ~~ [CONCHO02] 
  SAY 0xac ~~ [CONCHO04] 
  SAY 0xb0 ~~ [CONCHO05] 
  SAY 0xb4 ~~ [CONCHO06] 
  SAY 0xb8 ~~ [CONCHO07] 
  SAY 0xbc ~~ [CONCHO04] 
  SAY 0xc0 ~~ [CONCHO09] 
  SAY 0xc4 ~~ [CONCHO10] 
  SAY 0xc8 ~~ [CONCHO03] 
  SAY 0xec ~~ [CONCHO38] 
  SAY 0xf0 ~~ [CONCHO39] 
  SAY 0xf4 ~~ [CONCHO11] 
  SAY 0xfc ~~ [CONCHO13] 
  SAY 0x100 ~~ [CONCHO14] 
  SAY 0x104 ~~ [CONCHO15] 
  SAY 0x108 ~~ [CONCHO16] 
  SAY 0x10c ~~ [CONCHO17] 
  SAY 0x110 ~~ [CONCHO18] 
  SAY 0x114 ~~ [CONCHO19] 
  SAY 0x124 ~~ [CONCHO20] 
  SAY 0x128 ~~ [CONCHO21] 
  SAY 0x12c ~~ [CONCHO22] 
  SAY 0x130 ~~ [CONCHO23] 
  SAY 0x134 ~~ [CONCHO24] 
  SAY 0x138 ~~ [CONCHO25] 
  SAY 0x13c ~~ [CONCHO26] 
  SAY 0x140 ~~ [CONCHO27] 
  SAY 0x144 ~~ [CONCHO28] 
  SAY 0x148 ~~ [CONCHO29] 
  SAY 0x14c ~~ [CONCHO30] 
  SAY 0x150 ~~ [CONCHO31] 
  SAY 0x154 ~~ [CONCHO37] 
  SAY 0x160 ~~ [CONCHO35] 
  SAY 0x16c ~~ [CONCHO36] 
  SAY 0x178 ~~ [CONCHO40] 
  SAY 0x17c ~~ [CONCHO40] 
  SAY 0x18c ~~ [CONCHO32] 
  SAY 0x190 ~~ [CONCHO33] 
  SAY 0x1cc @2046 

COPY ~DSotSC/CRE/DSCONCH7.cre~ ~override~ 
  SAY NAME1 @2008 
  SAY NAME2 @2008 
  SAY 0xa4 ~~ [CONCHO01] 
  SAY 0xa8 ~~ [CONCHO02] 
  SAY 0xac ~~ [CONCHO04] 
  SAY 0xb0 ~~ [CONCHO05] 
  SAY 0xb4 ~~ [CONCHO06] 
  SAY 0xb8 ~~ [CONCHO07] 
  SAY 0xbc ~~ [CONCHO04] 
  SAY 0xc0 ~~ [CONCHO09] 
  SAY 0xc4 ~~ [CONCHO10] 
  SAY 0xc8 ~~ [CONCHO03] 
  SAY 0xec ~~ [CONCHO38] 
  SAY 0xf0 ~~ [CONCHO39] 
  SAY 0xf4 ~~ [CONCHO11] 
  SAY 0xfc ~~ [CONCHO13] 
  SAY 0x100 ~~ [CONCHO14] 
  SAY 0x104 ~~ [CONCHO15] 
  SAY 0x108 ~~ [CONCHO16] 
  SAY 0x10c ~~ [CONCHO17] 
  SAY 0x110 ~~ [CONCHO18] 
  SAY 0x114 ~~ [CONCHO19] 
  SAY 0x124 ~~ [CONCHO20] 
  SAY 0x128 ~~ [CONCHO21] 
  SAY 0x12c ~~ [CONCHO22] 
  SAY 0x130 ~~ [CONCHO23] 
  SAY 0x134 ~~ [CONCHO24] 
  SAY 0x138 ~~ [CONCHO25] 
  SAY 0x13c ~~ [CONCHO26] 
  SAY 0x140 ~~ [CONCHO27] 
  SAY 0x144 ~~ [CONCHO28] 
  SAY 0x148 ~~ [CONCHO29] 
  SAY 0x14c ~~ [CONCHO30] 
  SAY 0x150 ~~ [CONCHO31] 
  SAY 0x154 ~~ [CONCHO37] 
  SAY 0x160 ~~ [CONCHO35] 
  SAY 0x16c ~~ [CONCHO36] 
  SAY 0x178 ~~ [CONCHO40] 
  SAY 0x17c ~~ [CONCHO40] 
  SAY 0x18c ~~ [CONCHO32] 
  SAY 0x190 ~~ [CONCHO33] 
  SAY 0x1cc @2046 

COPY ~DSotSC/CRE/DSCOOSHE.cre~ ~override~ 
  SAY NAME1 @2047 
  SAY NAME2 @2047 

COPY_EXISTING ~CORSONE.cre~ ~override~ 
  ADD_CRE_ITEM ~LEAT12~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSBOOT01~ #0 #0 #0 ~UNSTEALABLE~ ~BOOTS~
  ADD_CRE_ITEM ~DSSPERF~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSCUCH5.cre~ ~override~ 
  SAY NAME1 @2048 
  SAY NAME2 @2048 
  SAY 0xa4 ~~ [CUCH01] 
  SAY 0xa8 ~~ [CUCH02] 
  SAY 0xac ~~ [CUCH04] 
  SAY 0xb0 ~~ [CUCH05] 
  SAY 0xb4 ~~ [CUCH06] 
  SAY 0xb8 ~~ [CUCH07] 
  SAY 0xbc ~~ [CUCH08] 
  SAY 0xc0 ~~ [CUCH09] 
  SAY 0xc4 ~~ [CUCH10] 
  SAY 0xc8 ~~ [CUCH03] 
  SAY 0xec ~~ [CUCH38] 
  SAY 0xf0 ~~ [CUCH39] 
  SAY 0xf4 ~~ [CUCH11] 
  SAY 0xf8 ~~ [CUCH12] 
  SAY 0xfc ~~ [CUCH13] 
  SAY 0x100 ~~ [CUCH14] 
  SAY 0x104 ~~ [CUCH15] 
  SAY 0x108 ~~ [CUCH16] 
  SAY 0x10c ~~ [CUCH17] 
  SAY 0x110 ~~ [CUCH18] 
  SAY 0x114 ~~ [CUCH19] 
  SAY 0x124 ~~ [CUCH20] 
  SAY 0x128 ~~ [CUCH21] 
  SAY 0x12c ~~ [CUCH22] 
  SAY 0x130 ~~ [CUCH23] 
  SAY 0x134 ~~ [CUCH24] 
  SAY 0x138 ~~ [CUCH25] 
  SAY 0x13c ~~ [CUCH26] 
  SAY 0x1cc @2077 

COPY ~DSotSC/CRE/DSCUCH7.cre~ ~override~ 
  SAY NAME1 @2048 
  SAY NAME2 @2048 
  SAY 0xa4 ~~ [CUCH01] 
  SAY 0xa8 ~~ [CUCH02] 
  SAY 0xac ~~ [CUCH04] 
  SAY 0xb0 ~~ [CUCH05] 
  SAY 0xb4 ~~ [CUCH06] 
  SAY 0xb8 ~~ [CUCH07] 
  SAY 0xbc ~~ [CUCH08] 
  SAY 0xc0 ~~ [CUCH09] 
  SAY 0xc4 ~~ [CUCH10] 
  SAY 0xc8 ~~ [CUCH03] 
  SAY 0xec ~~ [CUCH38] 
  SAY 0xf0 ~~ [CUCH39] 
  SAY 0xf4 ~~ [CUCH11] 
  SAY 0xf8 ~~ [CUCH12] 
  SAY 0xfc ~~ [CUCH13] 
  SAY 0x100 ~~ [CUCH14] 
  SAY 0x104 ~~ [CUCH15] 
  SAY 0x108 ~~ [CUCH16] 
  SAY 0x10c ~~ [CUCH17] 
  SAY 0x110 ~~ [CUCH18] 
  SAY 0x114 ~~ [CUCH19] 
  SAY 0x124 ~~ [CUCH20] 
  SAY 0x128 ~~ [CUCH21] 
  SAY 0x12c ~~ [CUCH22] 
  SAY 0x130 ~~ [CUCH23] 
  SAY 0x134 ~~ [CUCH24] 
  SAY 0x138 ~~ [CUCH25] 
  SAY 0x13c ~~ [CUCH26] 
  SAY 0x1cc @2077 

COPY ~DSotSC/CRE/DSDANCER.CRE~ ~override~
  SAY NAME1 @2078
  SAY NAME2 @2078

COPY ~DSotSC/CRE/DSDEAZLE.cre~ ~override~ 
  SAY NAME1 @2079 
  SAY NAME2 @2079 

COPY_EXISTING ~DENAK.cre~ ~override~ 
  WRITE_SHORT 0x14 ~3750~ //XP
  WRITE_SHORT 0x24 ~35~ //HP
  WRITE_SHORT 0x26 ~35~ //max HP
  WRITE_ASCII 0x34 ~None~ //Portrait
  WRITE_ASCII 0x3c ~None~ //Portrait
  WRITE_SHORT 0x52 ~17~ //THAC0
  WRITE_SHORT 0x54 ~11~ //ST vs Death
  WRITE_SHORT 0x55 ~7~  //ST vs Wands
  WRITE_SHORT 0x56 ~9~  //ST vs Poly
  WRITE_SHORT 0x57 ~13~  //ST vs Breath
  WRITE_SHORT 0x58 ~3~  //ST vs Spell
  WRITE_SHORT 0x234 ~11~ //first class level
  ADD_CRE_ITEM ~DSROBESO~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~STAF07~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY_EXISTING ~DRAKAR.cre~ ~override~ 
  WRITE_SHORT 0x14 ~2200~ //XP
  WRITE_SHORT 0x24 ~52~ //HP
  WRITE_SHORT 0x26 ~52~ //max HP
  WRITE_SHORT 0x52 ~13~ //THAC0
  WRITE_SHORT 0x54 ~9~ //ST vs Death
  WRITE_SHORT 0x55 ~10~  //ST vs Wands
  WRITE_SHORT 0x56 ~9~  //ST vs Poly
  WRITE_SHORT 0x57 ~9~  //ST vs Breath
  WRITE_SHORT 0x58 ~10~  //ST vs Spell
  ADD_CRE_ITEM ~DSEBHELM~ #0 #0 #0 ~UNSTEALABLE~ ~HELMET~
  ADD_CRE_ITEM ~DSEBPLAT~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSSHLD51~ #0 #0 #0 ~UNSTEALABLE~ ~SHIELD~
  ADD_CRE_ITEM ~POTN14~ #0 #0 #0 ~UNSTEALABLE~ ~QITEM1~
  ADD_CRE_ITEM ~POTN52~ #0 #0 #0 ~UNSTEALABLE~ ~QITEM2~

COPY ~DSotSC/CRE/DSDROW01.cre~ ~override~ 
  SAY NAME1 @2080 
  SAY NAME2 @2080 

COPY ~DSotSC/CRE/DSDROW02.cre~ ~override~ 
  SAY NAME1 @2081 
  SAY NAME2 @2081 

COPY ~DSotSC/CRE/DSDROW03.cre~ ~override~ 
  SAY NAME1 @2082 
  SAY NAME2 @2082 

COPY ~DSotSC/CRE/DSDROW04.cre~ ~override~ 
  SAY NAME1 @2083 
  SAY NAME2 @2083 

COPY_EXISTING ~DRASUS.cre~ ~override~ 
  WRITE_SHORT 0x14 ~1700~ //XP
  WRITE_SHORT 0x24 ~86~ //HP
  WRITE_SHORT 0x26 ~86~ //max HP
  WRITE_SHORT 0x52 ~10~ //THAC0
  WRITE_SHORT 0x54 ~7~ //ST vs Death
  WRITE_SHORT 0x55 ~9~  //ST vs Wands
  WRITE_SHORT 0x56 ~8~  //ST vs Poly
  WRITE_SHORT 0x57 ~8~  //ST vs Breath
  WRITE_SHORT 0x58 ~10~  //ST vs Spell
  ADD_CRE_ITEM ~CHAN05~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSSHLD53~ #0 #0 #0 ~UNSTEALABLE~ ~SHIELD~
  ADD_CRE_ITEM ~DSVFLAIL~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~POTN52~ #0 #0 #0 ~UNSTEALABLE~ ~QITEM1~

COPY ~DSotSC/CRE/DSDUEGM1.cre~ ~override~ 
  SAY NAME1 @2084 
  SAY NAME2 @2084 

COPY ~DSotSC/CRE/DSDUEGMA.cre~ ~override~ 
  SAY NAME1 @2085 
  SAY NAME2 @2085 

COPY ~DSotSC/CRE/DSDUEGSK.cre~ ~override~ 
  SAY NAME1 @2086 
  SAY NAME2 @2086 

COPY ~DSotSC/CRE/DSDUERG1.cre~ ~override~ 
  SAY NAME1 @2087 
  SAY NAME2 @2087 

COPY ~DSotSC/CRE/DSDUERG2.cre~ ~override~ 
  SAY NAME1 @2088 
  SAY NAME2 @2088 

COPY ~DSotSC/CRE/DSDUERG3.cre~ ~override~ 
  SAY NAME1 @2089 
  SAY NAME2 @2089 

COPY ~DSotSC/CRE/DSDUERGA.cre~ ~override~ 
  SAY NAME1 @2090 
  SAY NAME2 @2090 

COPY ~DSotSC/CRE/DSFERTH.cre~ ~override~ 
  SAY NAME1 @2091 
  SAY NAME2 @2091 
  SAY 0xa4 ~~ [FERTHG01] 
  SAY 0xa8 ~~ [FERTHG02] 
  SAY 0xac ~~ [FERTHG04] 
  SAY 0xb0 ~~ [FERTHG05] 
  SAY 0xb4 ~~ [FERTHG06] 
  SAY 0xb8 ~~ [FERTHG07] 
  SAY 0xbc ~~ [FERTHG08] 
  SAY 0xc0 ~~ [FERTHG09] 
  SAY 0xc4 ~~ [FERTHG10] 
  SAY 0xc8 ~~ [FERTHG03] 
  SAY 0xec ~~ [FERTHG38] 
  SAY 0xf0 ~~ [FERTHG39] 
  SAY 0xf4 ~~ [FERTHG11] 
  SAY 0xf8 ~~ [FERTHG12] 
  SAY 0xfc ~~ [FERTHG13] 
  SAY 0x100 ~~ [FERTHG14] 
  SAY 0x104 ~~ [FERTHG15] 
  SAY 0x108 ~~ [FERTHG16] 
  SAY 0x10c ~~ [FERTHG17] 
  SAY 0x110 ~~ [FERTHG18] 
  SAY 0x114 ~~ [FERTHG19] 
  SAY 0x124 ~~ [FERTHG20] 
  SAY 0x128 ~~ [FERTHG21] 
  SAY 0x12c ~~ [FERTHG22] 
  SAY 0x130 ~~ [FERTHG23] 
  SAY 0x134 ~~ [FERTHG24] 
  SAY 0x138 ~~ [FERTHG25] 
  SAY 0x13c ~~ [FERTHG26] 
  SAY 0x140 ~~ [FERTHG27] 
  SAY 0x144 ~~ [FERTHG28] 
  SAY 0x148 ~~ [FERTHG29] 
  SAY 0x14c ~~ [FERTHG30] 
  SAY 0x150 ~~ [FERTHG31] 
  SAY 0x154 ~~ [FERTHG37] 
  SAY 0x160 ~~ [FERTHG35] 
  SAY 0x164 ~~ [FERTHG36] 
  SAY 0x16c ~~ [FERTHG36] 
  SAY 0x178 ~~ [FERTHG40] 
  SAY 0x17c ~~ [FERTHG41] 
  SAY 0x180 ~~ [FERTHG34] 
  SAY 0x18c ~~ [FERTHG32] 
  SAY 0x190 ~~ [FERTHG33] 
  SAY 0x1cc @2133 

COPY ~DSotSC/CRE/DSFEYDO.cre~ ~override~ 
  SAY NAME1 @2134 
  SAY NAME2 @2134 

COPY ~DSotSC/CRE/DSFORDRG.cre~ ~override~ 
  SAY NAME1 @2135 
  SAY NAME2 @2135 
  SAY 0xb8 ~~ [BAZDR306] 
  SAY 0xc8 ~~ [BAZDR302] 
  SAY 0xcc @2138  
  SAY 0xec ~~ [BAZDR304] 
  SAY 0xf0 ~~ [BAZDR305] 
  SAY 0x10c ~~ [BAZDR301] 

COPY ~DSotSC/CRE/DSFRDRGB.cre~ ~override~ 
  SAY NAME1 @2142 
  SAY NAME2 @2142 

COPY_EXISTING ~GALDOR.cre~ ~override~ 
  WRITE_SHORT 0x14 ~12000~ //XP
  WRITE_SHORT 0x24 ~112~ //HP
  WRITE_SHORT 0x26 ~112~ //max HP
  WRITE_SHORT 0x52 ~6~ //THAC0
  WRITE_SHORT 0x54 ~9~ //ST vs Death
  WRITE_SHORT 0x55 ~5~  //ST vs Wands
  WRITE_SHORT 0x56 ~6~  //ST vs Poly
  WRITE_SHORT 0x57 ~9~  //ST vs Breath
  WRITE_SHORT 0x58 ~5~  //ST vs Spell
  WRITE_SHORT 0x234 ~18~
  ADD_CRE_ITEM ~DSKORIM~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSBOW01~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSGILIAN.cre~ ~override~ 
  SAY NAME1 @2143 
  SAY NAME2 @2143 

COPY ~DSotSC/CRE/DSGNOLLC.cre~ ~override~ 
  SAY NAME1 @2144 
  SAY NAME2 @2144 
  SAY 0xc8 ~~ [GNOLL03] 
  SAY 0xcc @2146  
  SAY 0xec ~~ [GNOLL08] 
  SAY 0xf0 ~~ [GNOLL09] 
  SAY 0x10c ~~ [GNOLL01] 
  SAY 0x110 ~~ [GNOLL02] 

COPY ~DSotSC/CRE/DSGOBCHF.cre~ ~override~ 
  SAY NAME1 @2151 
  SAY NAME2 @2151 

COPY ~DSotSC/CRE/DSGRUNK.cre~ ~override~ 
  SAY NAME1 @2152 
  SAY NAME2 @2152 

COPY ~DSotSC/CRE/DSHALF01.cre~ ~override~ 
  SAY NAME1 @2153 
  SAY NAME2 @2153 
  SAY 0xa4 @2154  
  SAY 0xec ~~ [GANDL03]
  SAY 0xf0 ~~ [GANDL04]
  SAY 0x10c @2157 

COPY ~DSotSC/CRE/DSHALF02.cre~ ~override~ 
  SAY NAME1 @2158 
  SAY NAME2 @2158 

COPY ~DSotSC/CRE/DSHALF03.cre~ ~override~ 
  SAY NAME1 @2158 
  SAY NAME2 @2158 

COPY ~DSotSC/CRE/DSHALF04.cre~ ~override~ 
  SAY NAME1 @2159 
  SAY NAME2 @2159 

COPY ~DSotSC/CRE/DSHALF05.cre~ ~override~ 
  SAY NAME1 @2159 
  SAY NAME2 @2159 

COPY ~DSotSC/CRE/DSHALFD2.cre~ ~override~ 
  SAY NAME1 @2158 
  SAY NAME2 @2158 

COPY ~DSotSC/CRE/DSHALFDD.cre~ ~override~ 
  SAY NAME1 @2158 
  SAY NAME2 @2158 

COPY_EXISTING ~IZEFIA.cre~ ~override~ 
  WRITE_SHORT 0x14 ~2000~ //XP
  WRITE_SHORT 0x24 ~68~ //HP
  WRITE_SHORT 0x26 ~68~ //max HP
  WRITE_SHORT 0x52 ~11~ //THAC0
  WRITE_SHORT 0x54 ~6~ //ST vs Death
  WRITE_SHORT 0x55 ~10~  //ST vs Wands
  WRITE_SHORT 0x56 ~9~  //ST vs Poly
  WRITE_SHORT 0x57 ~12~  //ST vs Breath
  WRITE_SHORT 0x58 ~11~  //ST vs Spell
  WRITE_SHORT 0x234 ~10~
  WRITE_ASCII 0x250 ~DRUID14T~
  WRITE_ASCII 0x280 ~IZEFIA~
  ADD_CRE_ITEM ~DSTHRARM~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSAMUL01~ #0 #0 #0 ~UNSTEALABLE~ ~AMULET~
  ADD_CRE_ITEM ~DSSPERF~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSJABB.cre~ ~override~ 
  SAY NAME1 @2160 
  SAY NAME2 @2160 

COPY ~DSotSC/CRE/DSJAREN.cre~ ~override~ 
  SAY NAME1 @2161 
  SAY NAME2 @2161 

COPY ~DSotSC/CRE/DSJEREMY.cre~ ~override~ 
  SAY NAME1 @2162 
  SAY NAME2 @2162 

COPY ~DSotSC/CRE/DSJETLAY.cre~ ~override~ 
  SAY NAME1 @2163 
  SAY NAME2 @2163 
  SAY 0xa4 ~~ [JETLA01] 
  SAY 0xa8 ~~ [JETLA02] 
  SAY 0xac ~~ [JETLA04] 
  SAY 0xb0 ~~ [JETLA05] 
  SAY 0xb4 ~~ [JETLA06] 
  SAY 0xb8 ~~ [JETLA07] 
  SAY 0xbc ~~ [JETLA08] 
  SAY 0xc0 ~~ [JETLA09] 
  SAY 0xc4 ~~ [JETLA10] 
  SAY 0xc8 ~~ [JETLA03] 
  SAY 0xec ~~ [JETLA38] 
  SAY 0xf0 ~~ [JETLA39] 
  SAY 0xf4 ~~ [JETLA11] 
  SAY 0xf8 ~~ [JETLA12] 
  SAY 0xfc ~~ [JETLA13] 
  SAY 0x100 ~~ [JETLA14] 
  SAY 0x104 ~~ [JETLA15] 
  SAY 0x108 ~~ [JETLA16] 
  SAY 0x10c ~~ [JETLA17] 
  SAY 0x110 ~~ [JETLA18] 
  SAY 0x114 ~~ [JETLA19] 
  SAY 0x124 ~~ [JETLA20] 
  SAY 0x128 ~~ [JETLA21] 
  SAY 0x12c ~~ [JETLA22] 
  SAY 0x130 ~~ [JETLA23] 
  SAY 0x134 ~~ [JETLA24] 
  SAY 0x138 ~~ [JETLA25] 
  SAY 0x13c ~~ [JETLA26] 
  SAY 0x140 ~~ [JETLA27] 
  SAY 0x144 ~~ [JETLA28] 
  SAY 0x148 ~~ [JETLA29] 
  SAY 0x14c ~~ [JETLA30] 
  SAY 0x150 ~~ [JETLA31] 
  SAY 0x154 ~~ [JETLA34] 
  SAY 0x158 ~~ [JETLA35] 
  SAY 0x160 ~~ [JETLA36] 
  SAY 0x178 ~~ [JETLA38] 
  SAY 0x17c ~~ [JETLA39] 
  SAY 0x18c ~~ [JETLA32] 
  SAY 0x190 ~~ [JETLA33] 
  SAY 0x194 ~~ [JETLA34] 
  SAY 0x1cc @2202 

COPY ~DSotSC/CRE/DSJETLA9.cre~ ~override~ 
  SAY NAME1 @2163 
  SAY NAME2 @2163 
  SAY 0xa4 ~~ [JETLA01] 
  SAY 0xa8 ~~ [JETLA02] 
  SAY 0xac ~~ [JETLA04] 
  SAY 0xb0 ~~ [JETLA05] 
  SAY 0xb4 ~~ [JETLA06] 
  SAY 0xb8 ~~ [JETLA07] 
  SAY 0xbc ~~ [JETLA08] 
  SAY 0xc0 ~~ [JETLA09] 
  SAY 0xc4 ~~ [JETLA10] 
  SAY 0xc8 ~~ [JETLA03] 
  SAY 0xec ~~ [JETLA38] 
  SAY 0xf0 ~~ [JETLA39] 
  SAY 0xf4 ~~ [JETLA11] 
  SAY 0xf8 ~~ [JETLA12] 
  SAY 0xfc ~~ [JETLA13] 
  SAY 0x100 ~~ [JETLA14] 
  SAY 0x104 ~~ [JETLA15] 
  SAY 0x108 ~~ [JETLA16] 
  SAY 0x10c ~~ [JETLA17] 
  SAY 0x110 ~~ [JETLA18] 
  SAY 0x114 ~~ [JETLA19] 
  SAY 0x124 ~~ [JETLA20] 
  SAY 0x128 ~~ [JETLA21] 
  SAY 0x12c ~~ [JETLA22] 
  SAY 0x130 ~~ [JETLA23] 
  SAY 0x134 ~~ [JETLA24] 
  SAY 0x138 ~~ [JETLA25] 
  SAY 0x13c ~~ [JETLA26] 
  SAY 0x140 ~~ [JETLA27] 
  SAY 0x144 ~~ [JETLA28] 
  SAY 0x148 ~~ [JETLA29] 
  SAY 0x14c ~~ [JETLA30] 
  SAY 0x150 ~~ [JETLA31] 
  SAY 0x154 ~~ [JETLA34] 
  SAY 0x158 ~~ [JETLA35] 
  SAY 0x160 ~~ [JETLA36] 
  SAY 0x178 ~~ [JETLA38] 
  SAY 0x17c ~~ [JETLA39] 
  SAY 0x18c ~~ [JETLA32] 
  SAY 0x190 ~~ [JETLA33] 
  SAY 0x194 ~~ [JETLA34] 
  SAY 0x1cc @2202 

COPY ~DSotSC/CRE/DSJULES.cre~ ~override~ 
  SAY NAME1 @2203 
  SAY NAME2 @2203 

COPY_EXISTING ~KAHRK.cre~ ~override~ 
  WRITE_ASCII 0x34 ~None~ //Portrait
  WRITE_ASCII 0x3c ~None~ //Portrait
  ADD_CRE_ITEM ~SCRL8Q~ #0 #0 #0 ~UNSTEALABLE~ ~INV5~

COPY ~DSotSC/CRE/DSKALANN.cre~ ~override~ 
  SAY NAME1 @2204 
  SAY NAME2 @2204 

COPY ~DSotSC/CRE/DSKATERI.cre~ ~override~ 
  SAY NAME1 @2205 
  SAY NAME2 @2205 

COPY ~DSotSC/CRE/DSKEIRI5.cre~ ~override~ 
  SAY NAME1 @2206 
  SAY NAME2 @2206 
  SAY 0xa4 ~~ [KEIRI01] 
  SAY 0xa8 ~~ [KEIRI34] 
  SAY 0xac ~~ [KEIRI04] 
  SAY 0xb0 ~~ [KEIRI05] 
  SAY 0xb4 ~~ [KEIRI06] 
  SAY 0xb8 ~~ [KEIRI07] 
  SAY 0xbc ~~ [KEIRI08] 
  SAY 0xc0 ~~ [KEIRI09] 
  SAY 0xc4 ~~ [KEIRI10] 
  SAY 0xc8 ~~ [KEIRI03] 
  SAY 0xec ~~ [KEIRI38] 
  SAY 0xf0 ~~ [KEIRI39] 
  SAY 0xf4 ~~ [KEIRI11] 
  SAY 0xf8 ~~ [KEIRI12] 
  SAY 0xfc ~~ [KEIRI13] 
  SAY 0x100 ~~ [KEIRI14] 
  SAY 0x104 ~~ [KEIRI13] 
  SAY 0x108 ~~ [KEIRI16] 
  SAY 0x10c ~~ [KEIRI17] 
  SAY 0x110 ~~ [KEIRI18] 
  SAY 0x114 ~~ [KEIRI19] 
  SAY 0x124 ~~ [KEIRI20] 
  SAY 0x128 ~~ [KEIRI21] 
  SAY 0x12c ~~ [KEIRI22] 
  SAY 0x130 ~~ [KEIRI23] 
  SAY 0x134 ~~ [KEIRI24] 
  SAY 0x138 ~~ [KEIRI25] 
  SAY 0x13c ~~ [KEIRI26] 
  SAY 0x140 ~~ [KEIRI27] 
  SAY 0x144 ~~ [KEIRI28] 
  SAY 0x148 ~~ [KEIRI29] 
  SAY 0x14c ~~ [KEIRI30] 
  SAY 0x150 ~~ [KEIRI31] 
  SAY 0x154 ~~ [KEIRI37] 
  SAY 0x158 ~~ [KEIRI37] 
  SAY 0x160 ~~ [KEIRI36] 
  SAY 0x178 ~~ [KEIRI40] 
  SAY 0x17c ~~ [KEIRI41] 
  SAY 0x18c ~~ [KEIRI32] 
  SAY 0x190 ~~ [KEIRI33] 
  SAY 0x1cc @2245 

COPY ~DSotSC/CRE/DSKEIRI7.cre~ ~override~ 
  SAY NAME1 @2206 
  SAY NAME2 @2206 
  SAY 0xa4 ~~ [KEIRI01] 
  SAY 0xa8 ~~ [KEIRI34] 
  SAY 0xac ~~ [KEIRI04] 
  SAY 0xb0 ~~ [KEIRI05] 
  SAY 0xb4 ~~ [KEIRI06] 
  SAY 0xb8 ~~ [KEIRI07] 
  SAY 0xbc ~~ [KEIRI08] 
  SAY 0xc0 ~~ [KEIRI09] 
  SAY 0xc4 ~~ [KEIRI10] 
  SAY 0xc8 ~~ [KEIRI03] 
  SAY 0xec ~~ [KEIRI38] 
  SAY 0xf0 ~~ [KEIRI39] 
  SAY 0xf4 ~~ [KEIRI11] 
  SAY 0xf8 ~~ [KEIRI12] 
  SAY 0xfc ~~ [KEIRI13] 
  SAY 0x100 ~~ [KEIRI14] 
  SAY 0x104 ~~ [KEIRI13] 
  SAY 0x108 ~~ [KEIRI16] 
  SAY 0x10c ~~ [KEIRI17] 
  SAY 0x110 ~~ [KEIRI18] 
  SAY 0x114 ~~ [KEIRI19] 
  SAY 0x124 ~~ [KEIRI20] 
  SAY 0x128 ~~ [KEIRI21] 
  SAY 0x12c ~~ [KEIRI22] 
  SAY 0x130 ~~ [KEIRI23] 
  SAY 0x134 ~~ [KEIRI24] 
  SAY 0x138 ~~ [KEIRI25] 
  SAY 0x13c ~~ [KEIRI26] 
  SAY 0x140 ~~ [KEIRI27] 
  SAY 0x144 ~~ [KEIRI28] 
  SAY 0x148 ~~ [KEIRI29] 
  SAY 0x14c ~~ [KEIRI30] 
  SAY 0x150 ~~ [KEIRI31] 
  SAY 0x154 ~~ [KEIRI37] 
  SAY 0x158 ~~ [KEIRI37] 
  SAY 0x160 ~~ [KEIRI36] 
  SAY 0x178 ~~ [KEIRI40] 
  SAY 0x17c ~~ [KEIRI41] 
  SAY 0x18c ~~ [KEIRI32] 
  SAY 0x190 ~~ [KEIRI33] 
  SAY 0x1cc @2245 

COPY ~DSotSC/CRE/DSKENB.cre~ ~override~ 
  SAY NAME1 @2246 
  SAY NAME2 @2246 

COPY_EXISTING ~KESTOR.cre~ ~override~ 
  WRITE_SHORT 0x14 ~2300~ //XP
  WRITE_SHORT 0x24 ~56~ //HP
  WRITE_SHORT 0x26 ~56~ //max HP
  WRITE_SHORT 0x234 ~12~ //first class level
  ADD_CRE_ITEM ~LEAT08~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~

COPY_EXISTING ~KRYSTI.cre~ ~override~ 
  WRITE_SHORT 0x14 ~4750~ //XP
  WRITE_SHORT 0x24 ~63~ //HP
  WRITE_SHORT 0x26 ~63~ //max HP
  WRITE_SHORT 0x52 ~12~ //THAC0
  WRITE_SHORT 0x234 ~16~ //first class level
  ADD_CRE_ITEM ~DSDAGG01~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~DSBULL01~ #10 #0 #0 ~UNSTEALABLE~ ~QUIVER3~
  ADD_CRE_ITEM ~SCRLA5~ #0 #0 #0 ~UNSTEALABLE~ ~INV5~

COPY_EXISTING ~LAUREL.cre~ ~override~ 
  WRITE_ASCII 0x280 ~LAUREL~ //death variable

COPY_EXISTING ~LASALA.cre~ ~override~ 
  WRITE_SHORT 0x14 ~1350~ //XP
  WRITE_SHORT 0x24 ~27~ //HP
  WRITE_SHORT 0x26 ~27~ //max HP
  WRITE_ASCII 0x34 ~None~
  WRITE_ASCII 0x3c ~None~
  WRITE_SHORT 0x52 ~16~ //THAC0
  WRITE_SHORT 0x54 ~13~ //ST vs Death
  WRITE_SHORT 0x55 ~9~  //ST vs Wands
  WRITE_SHORT 0x56 ~11~  //ST vs Poly
  WRITE_SHORT 0x57 ~13~  //ST vs Breath
  WRITE_SHORT 0x58 ~10~  //ST vs Spell
  WRITE_SHORT 0x234 ~9~

COPY_EXISTING ~LASKAL.cre~ ~override~ 
  WRITE_SHORT 0x14 ~2650~ //XP
  WRITE_SHORT 0x24 ~71~ //HP
  WRITE_SHORT 0x26 ~71~ //max HP
  WRITE_SHORT 0x52 ~15~ //THAC0
  WRITE_SHORT 0x54 ~5~ //ST vs Death
  WRITE_SHORT 0x55 ~9~  //ST vs Wands
  WRITE_SHORT 0x56 ~8~  //ST vs Poly
  WRITE_SHORT 0x57 ~11~  //ST vs Breath
  WRITE_SHORT 0x58 ~10~  //ST vs Spell
  WRITE_SHORT 0x234 ~12~
  WRITE_ASCII 0x258 ~DRUID14T~
  ADD_CRE_ITEM ~DSTDRUID~ #0 #0 #0 ~UNSTEALABLE~ ~HELMET~
  ADD_CRE_ITEM ~DSTHRARM~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSSTAF01~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~DSSWD02~ #0 #0 #0 ~UNSTEALABLE~ ~INV1~

COPY ~DSotSC/CRE/DSLENNAN.cre~ ~override~ 
  SAY NAME1 @2247 
  SAY NAME2 @2247 

COPY ~DSotSC/CRE/DSLICH.cre~ ~override~ 
  SAY NAME1 @2248 
  SAY NAME2 @2248 
  SAY 0xa4 ~~ [LICH1] 
  SAY 0x100 ~~ [LICH2] 

COPY ~DSotSC/CRE/DSLICH1.cre~ ~override~ 
  SAY NAME1 @2248 
  SAY NAME2 @2248 
  SAY 0x100 ~~ [LICH2] 

COPY ~DSotSC/CRE/DSLICH2.cre~ ~override~ 
  SAY NAME1 @2248 
  SAY NAME2 @2248 
  SAY 0x100 ~~ [LICH2] 

COPY ~DSotSC/CRE/DSLICH3.cre~ ~override~ 
  SAY NAME1 @2248 
  SAY NAME2 @2248 
  SAY 0x100 ~~ [LICH2] 

COPY ~DSotSC/CRE/DSMAID.cre~ ~override~ 
  SAY NAME1 @2251 
  SAY NAME2 @2251 

COPY ~DSotSC/CRE/DSMEGAN.cre~ ~override~ 
  SAY NAME1 @2252 
  SAY NAME2 @2252 

COPY_EXISTING ~MOLKAR.cre~ ~override~ 
  WRITE_SHORT 0x14 ~1900~ //XP
  WRITE_SHORT 0x24 ~70~ //HP
  WRITE_SHORT 0x26 ~70~ //max HP
  WRITE_SHORT 0x52 ~13~ //THAC0
  WRITE_SHORT 0x54 ~8~ //ST vs Death
  WRITE_SHORT 0x55 ~10~  //ST vs Wands
  WRITE_SHORT 0x56 ~9~  //ST vs Poly
  WRITE_SHORT 0x57 ~9~  //ST vs Breath
  WRITE_SHORT 0x58 ~11~  //ST vs Spell
  WRITE_SHORT 0x234 ~9~
  ADD_CRE_ITEM ~DSSWD03~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSMOPPY.cre~ ~override~ 
  SAY NAME1 @2253 
  SAY NAME2 @2253 

COPY ~DSotSC/CRE/DSMORTUS.cre~ ~override~ 
  SAY NAME1 @2254 
  SAY NAME2 @2254 

COPY_EXISTING ~MORVIN.cre~ ~override~ 
  WRITE_SHORT 0x14 ~1250~ //XP
  WRITE_SHORT 0x24 ~78~ //HP
  WRITE_SHORT 0x26 ~78~ //max HP
  WRITE_SHORT 0x54 ~7~ //ST vs Death
  WRITE_SHORT 0x55 ~11~  //ST vs Wands
  WRITE_SHORT 0x56 ~10~  //ST vs Poly
  WRITE_SHORT 0x57 ~13~  //ST vs Breath
  WRITE_SHORT 0x58 ~12~  //ST vs Spell
  WRITE_SHORT 0x234 ~9~
  ADD_CRE_ITEM ~DSCRYHLM~ #0 #0 #0 ~UNSTEALABLE~ ~HELMET~
  ADD_CRE_ITEM ~DSCRYARM~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSBRACDX~ #0 #0 #0 ~UNSTEALABLE~ ~GLOVES~
  ADD_CRE_ITEM ~DSAXE03~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY_EXISTING ~MULAHE.cre~ ~override~ 
  WRITE_SHORT 0x14 ~750~ //XP
  WRITE_SHORT 0x24 ~41~ //HP
  WRITE_SHORT 0x26 ~41~ //max HP
  ADD_CRE_ITEM ~CHAN04~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSBRAC04~ #0 #0 #0 ~UNSTEALABLE~ ~GLOVES~
  ADD_CRE_ITEM ~BLUN05~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSNORBY.cre~ ~override~ 
  SAY NAME1 @2255 
  SAY NAME2 @2255 

COPY ~DSotSC/CRE/DSORC01.cre~ ~override~ 
  SAY NAME1 @2256 
  SAY NAME2 @2256 

COPY_EXISTING ~OGRECO.cre~ ~override~ 
  WRITE_ASCII 0x280 ~OGRECO~

COPY_EXISTING ~OSMADI.cre~ ~override~ 
  WRITE_SHORT 0x14 ~2500~ //XP
  WRITE_SHORT 0x24 ~59~ //HP
  WRITE_SHORT 0x26 ~59~ //max HP
  WRITE_SHORT 0x52 ~16~ //THAC0
  WRITE_SHORT 0x54 ~5~ //ST vs Death
  WRITE_SHORT 0x55 ~9~  //ST vs Wands
  WRITE_SHORT 0x56 ~8~  //ST vs Poly
  WRITE_SHORT 0x57 ~11~  //ST vs Breath
  WRITE_SHORT 0x58 ~10~  //ST vs Spell
  WRITE_SHORT 0x234 ~11~
  WRITE_ASCII 0x258 ~DRUID14T~
  ADD_CRE_ITEM ~LEAT15~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSBRAC02~ #0 #0 #0 ~UNSTEALABLE~ ~GLOVES~
  ADD_CRE_ITEM ~DSCLUB01~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSOTHO.cre~ ~override~ 
  SAY NAME1 @2257 
  SAY NAME2 @2257 

COPY ~DSotSC/CRE/DSPHANT1.cre~ ~override~ 
  SAY NAME1 @2258 
  SAY NAME2 @2258 

COPY ~DSotSC/CRE/DSPHANT2.cre~ ~override~ 
  SAY NAME1 @2258 
  SAY NAME2 @2258 

COPY ~DSotSC/CRE/DSPHANT3.cre~ ~override~ 
  SAY NAME1 @2258 
  SAY NAME2 @2258 

COPY ~DSotSC/CRE/DSPHANT4.cre~ ~override~ 
  SAY NAME1 @2258 
  SAY NAME2 @2258 

COPY ~DSotSC/CRE/DSPHANT5.cre~ ~override~ 
  SAY NAME1 @2258 
  SAY NAME2 @2258 

COPY ~DSotSC/CRE/DSPHANT6.cre~ ~override~ 
  SAY NAME1 @2258 
  SAY NAME2 @2258 

COPY_EXISTING ~RAGEFA.cre~ ~override~ 
  WRITE_SHORT 0x14 ~4000~ //XP
  WRITE_SHORT 0x24 ~42~ //HP
  WRITE_SHORT 0x26 ~42~ //max HP
  WRITE_SHORT 0x52 ~15~ //THAC0
  WRITE_SHORT 0x54 ~10~ //ST vs Death
  WRITE_SHORT 0x55 ~5~  //ST vs Wands
  WRITE_SHORT 0x56 ~7~  //ST vs Poly
  WRITE_SHORT 0x57 ~9~  //ST vs Breath
  WRITE_SHORT 0x58 ~6~  //ST vs Spell
  WRITE_SHORT 0x234 ~14~
  ADD_CRE_ITEM ~DSROBE04~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSAMUL10~ #0 #0 #0 ~UNSTEALABLE~ ~AMULET~
  ADD_CRE_ITEM ~DAGG02~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~SCRL9N~ #0 #0 #0 ~UNSTEALABLE~ ~INV1~

COPY_EXISTING ~RIELTA.cre~ ~override~ 
  WRITE_SHORT 0x14 ~1200~ //XP
  WRITE_SHORT 0x24 ~66~ //HP
  WRITE_SHORT 0x26 ~66~ //max HP
  WRITE_SHORT 0x52 ~16~ //THAC0
  WRITE_SHORT 0x54 ~10~ //ST vs Death
  WRITE_SHORT 0x55 ~5~  //ST vs Wands
  WRITE_SHORT 0x56 ~7~  //ST vs Poly
  WRITE_SHORT 0x57 ~9~  //ST vs Breath
  WRITE_SHORT 0x58 ~6~  //ST vs Spell
  WRITE_SHORT 0x234 ~16~
  ADD_CRE_ITEM ~DSCROWN1~ #0 #0 #0 ~UNSTEALABLE~ ~HELMET~
  ADD_CRE_ITEM ~DSKORIM~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSBRAC01~ #0 #0 #0 ~UNSTEALABLE~ ~GLOVES~
  ADD_CRE_ITEM ~DSRNG06~ #0 #0 #0 ~UNSTEALABLE~ ~LRING~
  ADD_CRE_ITEM ~DSAMUL07~ #0 #0 #0 ~UNSTEALABLE~ ~AMULET~
  ADD_CRE_ITEM ~DSDAGG03~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~SCRL9U~ #0 #0 #0 ~UNSTEALABLE~ ~INV1~

COPY ~DSotSC/CRE/DSROACH.cre~ ~override~ 
  SAY NAME1 @2259 
  SAY NAME2 @2259 

COPY_EXISTING ~SEMAJ.cre~ ~override~ 
  WRITE_SHORT 0x14 ~1000~ //XP
  WRITE_SHORT 0x24 ~62~ //HP
  WRITE_SHORT 0x26 ~62~ //max HP
  WRITE_ASCII 0x34 ~None~
  WRITE_ASCII 0x3c ~None~
  WRITE_SHORT 0x52 ~13~ //THAC0
  WRITE_SHORT 0x54 ~3~ //ST vs Death
  WRITE_SHORT 0x55 ~1~  //ST vs Wands
  WRITE_SHORT 0x56 ~1~  //ST vs Poly
  WRITE_SHORT 0x57 ~2~  //ST vs Breath
  WRITE_SHORT 0x58 ~4~  //ST vs Spell
  WRITE_SHORT 0x234 ~14~
  ADD_CRE_ITEM ~DSCROWN1~ #0 #0 #0 ~UNSTEALABLE~ ~HELMET~
  ADD_CRE_ITEM ~DSROBE06~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSNEMSTF~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSSHAR.cre~ ~override~ 
  SAY NAME1 @2260 
  SAY NAME2 @2260 

COPY ~DSotSC/CRE/DSSKEEZ.cre~ ~override~ 
  SAY NAME1 @2261 
  SAY NAME2 @2261 
  SAY 0xa4 ~~ [SKEZR01] 
  SAY 0xbc ~~ [SKEZR08] 
  SAY 0xc0 ~~ [SKEZR09] 
  SAY 0xc4 ~~ [SKEZR10] 
  SAY 0xc8 ~~ [SKEZR03] 
  SAY 0xec ~~ [SKEZR38] 
  SAY 0xf0 ~~ [SKEZR39] 
  SAY 0xf4 ~~ [SKEZR11] 
  SAY 0xf8 ~~ [SKEZR12] 
  SAY 0xfc ~~ [SKEZR13] 
  SAY 0x100 ~~ [SKEZR14] 
  SAY 0x104 ~~ [SKEZR15] 
  SAY 0x108 ~~ [SKEZR16] 
  SAY 0x10c ~~ [SKEZR17] 
  SAY 0x110 ~~ [SKEZR18] 
  SAY 0x114 ~~ [SKEZR19] 
  SAY 0x124 ~~ [SKEZR20] 
  SAY 0x128 ~~ [SKEZR21] 
  SAY 0x12c ~~ [SKEZR22] 
  SAY 0x130 ~~ [SKEZR23] 
  SAY 0x134 ~~ [SKEZR24] 
  SAY 0x138 ~~ [SKEZR25] 
  SAY 0x13c ~~ [SKEZR26] 
  SAY 0x178 ~~ [SKEZR40] 
  SAY 0x1cc @2286 

COPY ~DSotSC/CRE/DSSKEEZ6.cre~ ~override~ 
  SAY NAME1 @2261 
  SAY NAME2 @2261 
  SAY 0xa4 ~~ [SKEZR01] 
  SAY 0xbc ~~ [SKEZR08] 
  SAY 0xc0 ~~ [SKEZR09] 
  SAY 0xc4 ~~ [SKEZR10] 
  SAY 0xc8 ~~ [SKEZR03] 
  SAY 0xec ~~ [SKEZR38] 
  SAY 0xf0 ~~ [SKEZR39] 
  SAY 0xf4 ~~ [SKEZR11] 
  SAY 0xf8 ~~ [SKEZR12] 
  SAY 0xfc ~~ [SKEZR13] 
  SAY 0x100 ~~ [SKEZR14] 
  SAY 0x104 ~~ [SKEZR15] 
  SAY 0x108 ~~ [SKEZR16] 
  SAY 0x10c ~~ [SKEZR17] 
  SAY 0x110 ~~ [SKEZR18] 
  SAY 0x114 ~~ [SKEZR19] 
  SAY 0x124 ~~ [SKEZR20] 
  SAY 0x128 ~~ [SKEZR21] 
  SAY 0x12c ~~ [SKEZR22] 
  SAY 0x130 ~~ [SKEZR23] 
  SAY 0x134 ~~ [SKEZR24] 
  SAY 0x138 ~~ [SKEZR25] 
  SAY 0x13c ~~ [SKEZR26] 
  SAY 0x178 ~~ [SKEZR40] 
  SAY 0x1cc @2286 

COPY_EXISTING ~SLYTHE.cre~ ~override~ 
  WRITE_SHORT 0x14 ~6000~ //XP
  WRITE_SHORT 0x24 ~115~ //HP
  WRITE_SHORT 0x26 ~115~ //max HP
  WRITE_SHORT 0x54 ~5~ //ST vs Death
  WRITE_SHORT 0x55 ~6~  //ST vs Wands
  WRITE_SHORT 0x56 ~6~  //ST vs Poly
  WRITE_SHORT 0x57 ~5~  //ST vs Breath
  WRITE_SHORT 0x58 ~6~  //ST vs Spell
  ADD_CRE_ITEM ~LEAT08~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSAMUL06~ #0 #0 #0 ~UNSTEALABLE~ ~AMULET~
  ADD_CRE_ITEM ~DSSWD01~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP
  ADD_CRE_ITEM ~DSXBOW01~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON2~
  ADD_CRE_ITEM ~BOLT04~ #20 #0 #0 ~UNSTEALABLE~ ~QUIVER1~
  ADD_CRE_ITEM ~DSBOLT01~ #20 #0 #0 ~UNSTEALABLE~ ~QUIVER2~

COPY ~DSotSC/CRE/DSSPEC.cre~ ~override~ 
  SAY NAME1 @2287 
  SAY NAME2 @2287 

COPY_EXISTING ~TAKIYAH.cre~ ~override~ 
  WRITE_SHORT 0x14 ~1000~ //XP
  WRITE_SHORT 0x24 ~68~ //HP
  WRITE_SHORT 0x26 ~68~ //max HP
  WRITE_SHORT 0x234 ~10~
  WRITE_ASCII 0x280 ~TAKIYAH~
  ADD_CRE_ITEM ~DSTHRARM~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~DSBOOT01~ #0 #0 #0 ~UNSTEALABLE~ ~BOOTS~
  ADD_CRE_ITEM ~DSSPERF~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSTHOMIC.cre~ ~override~ 
  SAY NAME1 @2288 
  SAY NAME2 @2288 

COPY ~DSotSC/CRE/DSTORQUI.cre~ ~override~ 
  SAY NAME1 @2289 
  SAY NAME2 @2289 

COPY ~DSotSC/CRE/DSTRUNGL.cre~ ~override~ 
  SAY NAME1 @2290 
  SAY NAME2 @2290 

COPY_EXISTING ~VAX.cre~ ~override~ 
  ADD_CRE_ITEM ~DSAXE02~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON1~ EQUIP

COPY ~DSotSC/CRE/DSVAMPF1.cre~ ~override~ 
  SAY NAME1 @2291 
  SAY NAME2 @2291 

COPY ~DSotSC/CRE/DSVAMPF2.cre~ ~override~ 
  SAY NAME1 @2291 
  SAY NAME2 @2291 

COPY ~DSotSC/CRE/DSVAMPM.cre~ ~override~ 
  SAY NAME1 @2292 
  SAY NAME2 @2292 

COPY ~DSotSC/CRE/DSWELF1.cre~ ~override~ 
  SAY NAME1 @2293 
  SAY NAME2 @2293 

COPY ~DSotSC/CRE/DSWELF1E.cre~ ~override~ 
  SAY NAME1 @2294 
  SAY NAME2 @2294 

COPY ~DSotSC/CRE/DSWELF2.cre~ ~override~ 
  SAY NAME1 @2293 
  SAY NAME2 @2293 

COPY ~DSotSC/CRE/DSWELF2E.cre~ ~override~ 
  SAY NAME1 @2294 
  SAY NAME2 @2294 

COPY ~DSotSC/CRE/DSWOLF1.cre~ ~override~ 
  SAY NAME1 @2295 
  SAY NAME2 @2295 

COPY_EXISTING ~ZAL.cre~ ~override~ 
  ADD_CRE_ITEM ~DSSPERD~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON4~

COPY_EXISTING ~ZEELA.cre~ ~override~ 
  ADD_CRE_ITEM ~PLAT01~ #0 #0 #0 ~UNSTEALABLE~ ~ARMOR~
  ADD_CRE_ITEM ~BRAC02~ #0 #0 #0 ~UNSTEALABLE~ ~GLOVES~
  ADD_CRE_ITEM ~DSSTAF06~ #0 #0 #0 ~UNSTEALABLE~ ~WEAPON2~
  ADD_CRE_ITEM ~POTN08~ #0 #0 #0 ~UNSTEALABLE~ ~QITEM1~

COPY ~DSotSC/CRE/SKELLORD.cre~ ~override~ 
  SAY NAME1 @2296 
  SAY NAME2 @2296 

COPY ~DSotSC/CRE/KOBLDGD.cre~ ~override~ 
  SAY NAME1 @2297 
  SAY NAME2 @2297 

PRINT @2298

/////////////////////////
// Dialogs to compile  //
/////////////////////////

COMPILE ~DSotSC/D~ 

PRINT @2299

////////////////////////////////////
//   Copy over the sound files    //
////////////////////////////////////

COPY ~DSotSC/WAV~ ~override~ 

///////////////////////////
//   Build new areas     //
///////////////////////////

COPY ~DSotSC/AREA~ ~override~ 

COPY ~DSotSC/DSC001.are~ ~override/DSC001.are~         
  SAY 0x1390 @2300 
  SAY 0x2fac @2301
  SAY 0x2fe0 @2301

COPY ~DSotSC/DSC002.are~ ~override/DSC002.are~         
  SAY 0x1888 @2301
  SAY 0x18bc @2301

COPY ~DSotSC/DSC004.are~ ~override/DSC004.are~         
  SAY 0x13b8 @2301

COPY ~DSotSC/DSC010.are~ ~override/DSC010.are~         
  SAY 0x1f4c @2302 


// Modify existing areas

// AR3200 gets new travel region and new entrance for DSC020
COPY_EXISTING ~AR3200.ARE~ ~override~
 WRITE_ASCII 0x94 ~AR3200~   //area script - just to make sure it's set 'cuz we need it anyway
 READ_LONG  0x54  "actors_offset"
 READ_SHORT 0x58  "actors_num"
 READ_SHORT 0x5a  "infotrig_num"
 READ_LONG  0x5c  "infotrig_offset"
 READ_LONG  0x60  "spawns_offset"
 READ_LONG  0x64  "spawns_num"
 READ_LONG  0x68  "entrances_offset"
 READ_LONG  0x6c  "entrances_num"
 READ_LONG  0x70  "cont_offset"
 READ_SHORT 0x74  "cont_num"
 READ_SHORT 0x76  "items_num"
 READ_LONG  0x78  "items_offset"
 READ_LONG  0x7c  "vert_offset"
 READ_SHORT 0x80  "vert_num"
 READ_SHORT 0x82  "amb_num"
 READ_LONG  0x84  "amb_offset"
 READ_LONG  0x88  "vars_offset"
 READ_LONG  0x8c  "vars_num"
 READ_LONG  0xa0  "expbmp_offset"
 READ_LONG  0xa4  "doors_num"
 READ_LONG  0xa8  "doors_offset"
 READ_LONG  0xac  "anim_num"
 READ_LONG  0xb0  "anim_offset"
 READ_LONG  0xb4  "tiled_num"
 READ_LONG  0xb8  "tiled_offset"
 READ_LONG  0xbc  "songs_offset"
 READ_LONG  0xc0  "rest_spawns_offset"
 READ_LONG  0xc4  "automap_offset"
 READ_LONG  0xc8  "automap_num"

//adding new trigger ************************************************
   SET offset = ("%infotrig_offset%"+0xc4*"%infotrig_num%")
   INSERT_BYTES offset 0xc4
   WRITE_ASCII offset ~Tranc020~
   WRITE_SHORT (offset+0x20) 2            //travel trigger
   WRITE_SHORT (offset+0x22) 3018         //bounding box
   WRITE_SHORT (offset+0x24) 640          //bounding box
   WRITE_SHORT (offset+0x26) 3101         //bounding box
   WRITE_SHORT (offset+0x28) 721          //bounding box
   WRITE_SHORT (offset+0x2a) 4            //vertices number
   WRITE_LONG  (offset+0x2c) "%vert_num%" //first vertex index
   WRITE_LONG  (offset+0x34) 34           //cursor
   WRITE_ASCII (offset+0x38) ~DSC020~     //destination area
   WRITE_ASCII (offset+0x40) ~EXIT3200~   //destination area's entrance name
   WRITE_LONG  (offset+0x60) 0x00000004   //flags - party required
   WRITE_SHORT (offset+0x70) 3054         //Trap location X
   WRITE_SHORT (offset+0x72) 687          //Trap location Y
   SET "infotrig_num"="%infotrig_num%"+1
   WRITE_SHORT 0x5a  "%infotrig_num%"

   SET "info_ext"=0xc4
   PATCH_IF ("%actors_offset%">="%infotrig_offset%") BEGIN
     "actors_offset"="%actors_offset%"+"%info_ext%"
     WRITE_LONG  0x54 "%actors_offset%"
   END
   PATCH_IF ("%spawns_offset%">="%infotrig_offset%") BEGIN
     "spawns_offset"="%spawns_offset%"+"%info_ext%"
     WRITE_LONG  0x60  "%spawns_offset%"
   END
   PATCH_IF ("%entrances_offset%">="%infotrig_offset%") BEGIN
     "entrances_offset"="%entrances_offset%"+"%info_ext%"
     WRITE_LONG  0x68  "%entrances_offset%"
   END
   PATCH_IF ("%cont_offset%">="%infotrig_offset%") BEGIN
     "cont_offset"="%cont_offset%"+"%info_ext%"
     WRITE_LONG  0x70  "%cont_offset%"
   END
   PATCH_IF ("%items_offset%">="%infotrig_offset%") BEGIN
     "items_offset"="%items_offset%"+"%info_ext%"
     WRITE_LONG  0x78  "%items_offset%"
   END
   PATCH_IF ("%vert_offset%">="%infotrig_offset%") BEGIN
     "vert_offset"="%vert_offset%"+"%info_ext%"
     WRITE_LONG  0x7c  "%vert_offset%"
   END
   PATCH_IF ("%amb_offset%">="%infotrig_offset%") BEGIN
     "amb_offset"="%amb_offset%"+"%info_ext%"
     WRITE_LONG  0x84  "%amb_offset%"
   END
   PATCH_IF ("%vars_offset%">="%infotrig_offset%") BEGIN
     "vars_offset"="%vars_offset%"+"%info_ext%"
     WRITE_LONG  0x88  "%vars_offset%"
   END
   PATCH_IF ("%expbmp_offset%">="%infotrig_offset%") BEGIN
     "expbmp_offset"="%expbmp_offset%"+"%info_ext%"
     WRITE_LONG  0xa0  "%expbmp_offset%"
   END
   PATCH_IF ("%doors_offset%">="%infotrig_offset%") BEGIN
     "doors_offset"="%doors_offset%"+"%info_ext%"
     WRITE_LONG  0xa8  "%doors_offset%"
   END
   PATCH_IF ("%anim_offset%">="%infotrig_offset%") BEGIN
     "anim_offset"="%anim_offset%"+"%info_ext%"
     WRITE_LONG  0xb0  "%anim_offset%"
   END
   PATCH_IF ("%tiled_offset%">="%infotrig_offset%") BEGIN
     "tiled_offset"="%tiled_offset%"+"%info_ext%"
     WRITE_LONG  0xb8  "%tiled_offset%"
   END
   PATCH_IF ("%songs_offset%">="%infotrig_offset%") BEGIN
     "songs_offset"="%songs_offset%"+"%info_ext%"
     WRITE_LONG  0xbc  "%songs_offset%"
   END
   PATCH_IF ("%rest_spawns_offset%">="%infotrig_offset%") BEGIN
     "rest_spawns_offset"="%rest_spawns_offset%"+"%info_ext%"
     WRITE_LONG  0xc0  "%rest_spawns_offset%"
   END
   PATCH_IF ("%automap_offset%">="%infotrig_offset%") BEGIN
     "automap_offset"="%automap_offset%"+"%info_ext%"
     WRITE_LONG  0xc4  "%automap_offset%"
   END

  //adding 4 new vertices for triggers
   SET offset = ("%vert_offset%"+0x04*"%vert_num%")
   INSERT_BYTES offset (0x04*4)
   WRITE_SHORT  offset      3018
   WRITE_SHORT  (offset+2)  721
   WRITE_SHORT  (offset+4)  3101
   WRITE_SHORT  (offset+6)  721
   WRITE_SHORT  (offset+8)  3101
   WRITE_SHORT  (offset+10) 640
   WRITE_SHORT  (offset+12) 3018
   WRITE_SHORT  (offset+14) 640
   SET "vert_num"="%vert_num%"+4
   WRITE_SHORT 0x80  "%vert_num%"

   SET "info_ext"=0x04*4
   PATCH_IF ("%actors_offset%">="%vert_offset%") BEGIN
     "actors_offset"="%actors_offset%"+"%info_ext%"
     WRITE_LONG  0x54 "%actors_offset%"
   END
   PATCH_IF ("%spawns_offset%">="%vert_offset%") BEGIN
     "spawns_offset"="%spawns_offset%"+"%info_ext%"
     WRITE_LONG  0x60  "%spawns_offset%"
   END
   PATCH_IF ("%entrances_offset%">="%vert_offset%") BEGIN
     "entrances_offset"="%entrances_offset%"+"%info_ext%"
     WRITE_LONG  0x68  "%entrances_offset%"
   END
   PATCH_IF ("%cont_offset%">="%vert_offset%") BEGIN
     "cont_offset"="%cont_offset%"+"%info_ext%"
     WRITE_LONG  0x70  "%cont_offset%"
   END
   PATCH_IF ("%items_offset%">="%vert_offset%") BEGIN
     "items_offset"="%items_offset%"+"%info_ext%"
     WRITE_LONG  0x78  "%items_offset%"
   END
   PATCH_IF ("%infotrig_offset%">="%vert_offset%") BEGIN
     "infotrig_offset"="%infotrig_offset%"+"%info_ext%"
     WRITE_LONG  0x5c  "%infotrig_offset%"
   END
   PATCH_IF ("%amb_offset%">="%vert_offset%") BEGIN
     "amb_offset"="%amb_offset%"+"%info_ext%"
     WRITE_LONG  0x84  "%amb_offset%"
   END
   PATCH_IF ("%vars_offset%">="%vert_offset%") BEGIN
     "vars_offset"="%vars_offset%"+"%info_ext%"
     WRITE_LONG  0x88  "%vars_offset%"
   END
   PATCH_IF ("%expbmp_offset%">="%vert_offset%") BEGIN
     "expbmp_offset"="%expbmp_offset%"+"%info_ext%"
     WRITE_LONG  0xa0  "%expbmp_offset%"
   END
   PATCH_IF ("%doors_offset%">="%vert_offset%") BEGIN
     "doors_offset"="%doors_offset%"+"%info_ext%"
     WRITE_LONG  0xa8  "%doors_offset%"
   END
   PATCH_IF ("%anim_offset%">="%vert_offset%") BEGIN
     "anim_offset"="%anim_offset%"+"%info_ext%"
     WRITE_LONG  0xb0  "%anim_offset%"
   END
   PATCH_IF ("%tiled_offset%">="%vert_offset%") BEGIN
     "tiled_offset"="%tiled_offset%"+"%info_ext%"
     WRITE_LONG  0xb8  "%tiled_offset%"
   END
   PATCH_IF ("%songs_offset%">="%vert_offset%") BEGIN
     "songs_offset"="%songs_offset%"+"%info_ext%"
     WRITE_LONG  0xbc  "%songs_offset%"
   END
   PATCH_IF ("%rest_spawns_offset%">="%vert_offset%") BEGIN
     "rest_spawns_offset"="%rest_spawns_offset%"+"%info_ext%"
     WRITE_LONG  0xc0  "%rest_spawns_offset%"
   END
   PATCH_IF ("%automap_offset%">="%vert_offset%") BEGIN
     "automap_offset"="%automap_offset%"+"%info_ext%"
     WRITE_LONG  0xc4  "%automap_offset%"
   END

 //adding 1 new entrance
 SET offset = ("%entrances_offset%"+0x68*"%entrances_num%")
 INSERT_BYTES offset 0x68
 WRITE_ASCII  offset      ~Exitc020~
 WRITE_SHORT  (offset+0x20)  3071     //X
 WRITE_SHORT  (offset+0x22)  771      //Y
 WRITE_LONG   (offset+0x24)  "15"      // facing
 SET "entrances_num"="%entrances_num%"+1
 WRITE_LONG 0x6c  "%entrances_num%"

 SET "info_ext"=0x68
 PATCH_IF ("%actors_offset%">="%entrances_offset%") BEGIN
   "actors_offset"="%actors_offset%"+"%info_ext%"
   WRITE_LONG  0x54 "%actors_offset%"
 END
 PATCH_IF ("%spawns_offset%">="%entrances_offset%") BEGIN
   "spawns_offset"="%spawns_offset%"+"%info_ext%"
   WRITE_LONG  0x60  "%spawns_offset%"
 END
 PATCH_IF ("%vert_offset%">="%entrances_offset%") BEGIN
   "vert_offset"="%vert_offset%"+"%info_ext%"
   WRITE_LONG  0x7c  "%vert_offset%"
 END
 PATCH_IF ("%cont_offset%">="%entrances_offset%") BEGIN
   "cont_offset"="%cont_offset%"+"%info_ext%"
   WRITE_LONG  0x70  "%cont_offset%"
 END
 PATCH_IF ("%items_offset%">="%entrances_offset%") BEGIN
   "items_offset"="%items_offset%"+"%info_ext%"
   WRITE_LONG  0x78  "%items_offset%"
 END
 PATCH_IF ("%infotrig_offset%">="%entrances_offset%") BEGIN
   "infotrig_offset"="%infotrig_offset%"+"%info_ext%"
   WRITE_LONG  0x5c  "%infotrig_offset%"
 END
 PATCH_IF ("%amb_offset%">="%entrances_offset%") BEGIN
   "amb_offset"="%amb_offset%"+"%info_ext%"
   WRITE_LONG  0x84  "%amb_offset%"
 END
 PATCH_IF ("%vars_offset%">="%entrances_offset%") BEGIN
   "vars_offset"="%vars_offset%"+"%info_ext%"
   WRITE_LONG  0x88  "%vars_offset%"
 END
 PATCH_IF ("%expbmp_offset%">="%entrances_offset%") BEGIN
   "expbmp_offset"="%expbmp_offset%"+"%info_ext%"
   WRITE_LONG  0xa0  "%expbmp_offset%"
 END
 PATCH_IF ("%doors_offset%">="%entrances_offset%") BEGIN
   "doors_offset"="%doors_offset%"+"%info_ext%"
   WRITE_LONG  0xa8  "%doors_offset%"
 END
 PATCH_IF ("%anim_offset%">="%entrances_offset%") BEGIN
   "anim_offset"="%anim_offset%"+"%info_ext%"
   WRITE_LONG  0xb0  "%anim_offset%"
 END
 PATCH_IF ("%tiled_offset%">="%entrances_offset%") BEGIN
   "tiled_offset"="%tiled_offset%"+"%info_ext%"
   WRITE_LONG  0xb8  "%tiled_offset%"
 END
 PATCH_IF ("%songs_offset%">="%entrances_offset%") BEGIN
   "songs_offset"="%songs_offset%"+"%info_ext%"
   WRITE_LONG  0xbc  "%songs_offset%"
 END
 PATCH_IF ("%rest_spawns_offset%">="%entrances_offset%") BEGIN
   "rest_spawns_offset"="%rest_spawns_offset%"+"%info_ext%"
   WRITE_LONG  0xc0  "%rest_spawns_offset%"
 END
 PATCH_IF ("%automap_offset%">="%entrances_offset%") BEGIN
   "automap_offset"="%automap_offset%"+"%info_ext%"
   WRITE_LONG  0xc4  "%automap_offset%"
 END

BUT_ONLY_IF_IT_CHANGES  //********************************************************  ~AR3200.are~

// AR4600 gets new travel region and new entrance for DSC006
COPY_EXISTING ~AR4600.ARE~ ~override~
 WRITE_ASCII 0x94 ~AR4600~   //area script - just to make sure it's set 'cuz we need it anyway
 READ_LONG  0x54  "actors_offset"
 READ_SHORT 0x58  "actors_num"
 READ_SHORT 0x5a  "infotrig_num"
 READ_LONG  0x5c  "infotrig_offset"
 READ_LONG  0x60  "spawns_offset"
 READ_LONG  0x64  "spawns_num"
 READ_LONG  0x68  "entrances_offset"
 READ_LONG  0x6c  "entrances_num"
 READ_LONG  0x70  "cont_offset"
 READ_SHORT 0x74  "cont_num"
 READ_SHORT 0x76  "items_num"
 READ_LONG  0x78  "items_offset"
 READ_LONG  0x7c  "vert_offset"
 READ_SHORT 0x80  "vert_num"
 READ_SHORT 0x82  "amb_num"
 READ_LONG  0x84  "amb_offset"
 READ_LONG  0x88  "vars_offset"
 READ_LONG  0x8c  "vars_num"
 READ_LONG  0xa0  "expbmp_offset"
 READ_LONG  0xa4  "doors_num"
 READ_LONG  0xa8  "doors_offset"
 READ_LONG  0xac  "anim_num"
 READ_LONG  0xb0  "anim_offset"
 READ_LONG  0xb4  "tiled_num"
 READ_LONG  0xb8  "tiled_offset"
 READ_LONG  0xbc  "songs_offset"
 READ_LONG  0xc0  "rest_spawns_offset"
 READ_LONG  0xc4  "automap_offset"
 READ_LONG  0xc8  "automap_num"

//adding new trigger ************************************************
   SET offset = ("%infotrig_offset%"+0xc4*"%infotrig_num%")
   INSERT_BYTES offset 0xc4
   WRITE_ASCII offset ~Tranc006~
   WRITE_SHORT (offset+0x20) 2            //travel trigger
   WRITE_SHORT (offset+0x22) 3803         //bounding box
   WRITE_SHORT (offset+0x24) 547          //bounding box
   WRITE_SHORT (offset+0x26) 3895         //bounding box
   WRITE_SHORT (offset+0x28) 669          //bounding box
   WRITE_SHORT (offset+0x2a) 9            //vertices number
   WRITE_LONG  (offset+0x2c) "%vert_num%" //first vertex index
   WRITE_LONG  (offset+0x34) 28           //cursor
   WRITE_ASCII (offset+0x38) ~DSC006~     //destination area
   WRITE_ASCII (offset+0x40) ~EXIT4600~   //destination area's entrance name
   WRITE_LONG  (offset+0x60) 0x000000000   //flags - none
   WRITE_SHORT (offset+0x70) 3839         //Trap location X
   WRITE_SHORT (offset+0x72) 622          //Trap location Y
   SET "infotrig_num"="%infotrig_num%"+1
   WRITE_SHORT 0x5a  "%infotrig_num%"

   SET "info_ext"=0xc4
   PATCH_IF ("%actors_offset%">="%infotrig_offset%") BEGIN
     "actors_offset"="%actors_offset%"+"%info_ext%"
     WRITE_LONG  0x54 "%actors_offset%"
   END
   PATCH_IF ("%spawns_offset%">="%infotrig_offset%") BEGIN
     "spawns_offset"="%spawns_offset%"+"%info_ext%"
     WRITE_LONG  0x60  "%spawns_offset%"
   END
   PATCH_IF ("%entrances_offset%">="%infotrig_offset%") BEGIN
     "entrances_offset"="%entrances_offset%"+"%info_ext%"
     WRITE_LONG  0x68  "%entrances_offset%"
   END
   PATCH_IF ("%cont_offset%">="%infotrig_offset%") BEGIN
     "cont_offset"="%cont_offset%"+"%info_ext%"
     WRITE_LONG  0x70  "%cont_offset%"
   END
   PATCH_IF ("%items_offset%">="%infotrig_offset%") BEGIN
     "items_offset"="%items_offset%"+"%info_ext%"
     WRITE_LONG  0x78  "%items_offset%"
   END
   PATCH_IF ("%vert_offset%">="%infotrig_offset%") BEGIN
     "vert_offset"="%vert_offset%"+"%info_ext%"
     WRITE_LONG  0x7c  "%vert_offset%"
   END
   PATCH_IF ("%amb_offset%">="%infotrig_offset%") BEGIN
     "amb_offset"="%amb_offset%"+"%info_ext%"
     WRITE_LONG  0x84  "%amb_offset%"
   END
   PATCH_IF ("%vars_offset%">="%infotrig_offset%") BEGIN
     "vars_offset"="%vars_offset%"+"%info_ext%"
     WRITE_LONG  0x88  "%vars_offset%"
   END
   PATCH_IF ("%expbmp_offset%">="%infotrig_offset%") BEGIN
     "expbmp_offset"="%expbmp_offset%"+"%info_ext%"
     WRITE_LONG  0xa0  "%expbmp_offset%"
   END
   PATCH_IF ("%doors_offset%">="%infotrig_offset%") BEGIN
     "doors_offset"="%doors_offset%"+"%info_ext%"
     WRITE_LONG  0xa8  "%doors_offset%"
   END
   PATCH_IF ("%anim_offset%">="%infotrig_offset%") BEGIN
     "anim_offset"="%anim_offset%"+"%info_ext%"
     WRITE_LONG  0xb0  "%anim_offset%"
   END
   PATCH_IF ("%tiled_offset%">="%infotrig_offset%") BEGIN
     "tiled_offset"="%tiled_offset%"+"%info_ext%"
     WRITE_LONG  0xb8  "%tiled_offset%"
   END
   PATCH_IF ("%songs_offset%">="%infotrig_offset%") BEGIN
     "songs_offset"="%songs_offset%"+"%info_ext%"
     WRITE_LONG  0xbc  "%songs_offset%"
   END
   PATCH_IF ("%rest_spawns_offset%">="%infotrig_offset%") BEGIN
     "rest_spawns_offset"="%rest_spawns_offset%"+"%info_ext%"
     WRITE_LONG  0xc0  "%rest_spawns_offset%"
   END
   PATCH_IF ("%automap_offset%">="%infotrig_offset%") BEGIN
     "automap_offset"="%automap_offset%"+"%info_ext%"
     WRITE_LONG  0xc4  "%automap_offset%"
   END

  //adding 9 new vertices for triggers
   SET offset = ("%vert_offset%"+0x04*"%vert_num%")
   INSERT_BYTES offset (0x04*9)
   WRITE_SHORT  offset      3840
   WRITE_SHORT  (offset+2)  669
   WRITE_SHORT  (offset+4)  3895
   WRITE_SHORT  (offset+6)  609
   WRITE_SHORT  (offset+8)  3868
   WRITE_SHORT  (offset+10) 571
   WRITE_SHORT  (offset+12) 3840
   WRITE_SHORT  (offset+14) 547
   WRITE_SHORT  (offset+16) 3822
   WRITE_SHORT  (offset+18) 548
   WRITE_SHORT  (offset+20) 3804
   WRITE_SHORT  (offset+22) 558
   WRITE_SHORT  (offset+24) 3803
   WRITE_SHORT  (offset+26) 593
   WRITE_SHORT  (offset+28) 3815
   WRITE_SHORT  (offset+30) 623
   WRITE_SHORT  (offset+32) 3823
   WRITE_SHORT  (offset+34) 639
   SET "vert_num"="%vert_num%"+9
   WRITE_SHORT 0x80  "%vert_num%"

   SET "info_ext"=0x04*9
   PATCH_IF ("%actors_offset%">="%vert_offset%") BEGIN
     "actors_offset"="%actors_offset%"+"%info_ext%"
     WRITE_LONG  0x54 "%actors_offset%"
   END
   PATCH_IF ("%spawns_offset%">="%vert_offset%") BEGIN
     "spawns_offset"="%spawns_offset%"+"%info_ext%"
     WRITE_LONG  0x60  "%spawns_offset%"
   END
   PATCH_IF ("%entrances_offset%">="%vert_offset%") BEGIN
     "entrances_offset"="%entrances_offset%"+"%info_ext%"
     WRITE_LONG  0x68  "%entrances_offset%"
   END
   PATCH_IF ("%cont_offset%">="%vert_offset%") BEGIN
     "cont_offset"="%cont_offset%"+"%info_ext%"
     WRITE_LONG  0x70  "%cont_offset%"
   END
   PATCH_IF ("%items_offset%">="%vert_offset%") BEGIN
     "items_offset"="%items_offset%"+"%info_ext%"
     WRITE_LONG  0x78  "%items_offset%"
   END
   PATCH_IF ("%infotrig_offset%">="%vert_offset%") BEGIN
     "infotrig_offset"="%infotrig_offset%"+"%info_ext%"
     WRITE_LONG  0x5c  "%infotrig_offset%"
   END
   PATCH_IF ("%amb_offset%">="%vert_offset%") BEGIN
     "amb_offset"="%amb_offset%"+"%info_ext%"
     WRITE_LONG  0x84  "%amb_offset%"
   END
   PATCH_IF ("%vars_offset%">="%vert_offset%") BEGIN
     "vars_offset"="%vars_offset%"+"%info_ext%"
     WRITE_LONG  0x88  "%vars_offset%"
   END
   PATCH_IF ("%expbmp_offset%">="%vert_offset%") BEGIN
     "expbmp_offset"="%expbmp_offset%"+"%info_ext%"
     WRITE_LONG  0xa0  "%expbmp_offset%"
   END
   PATCH_IF ("%doors_offset%">="%vert_offset%") BEGIN
     "doors_offset"="%doors_offset%"+"%info_ext%"
     WRITE_LONG  0xa8  "%doors_offset%"
   END
   PATCH_IF ("%anim_offset%">="%vert_offset%") BEGIN
     "anim_offset"="%anim_offset%"+"%info_ext%"
     WRITE_LONG  0xb0  "%anim_offset%"
   END
   PATCH_IF ("%tiled_offset%">="%vert_offset%") BEGIN
     "tiled_offset"="%tiled_offset%"+"%info_ext%"
     WRITE_LONG  0xb8  "%tiled_offset%"
   END
   PATCH_IF ("%songs_offset%">="%vert_offset%") BEGIN
     "songs_offset"="%songs_offset%"+"%info_ext%"
     WRITE_LONG  0xbc  "%songs_offset%"
   END
   PATCH_IF ("%rest_spawns_offset%">="%vert_offset%") BEGIN
     "rest_spawns_offset"="%rest_spawns_offset%"+"%info_ext%"
     WRITE_LONG  0xc0  "%rest_spawns_offset%"
   END
   PATCH_IF ("%automap_offset%">="%vert_offset%") BEGIN
     "automap_offset"="%automap_offset%"+"%info_ext%"
     WRITE_LONG  0xc4  "%automap_offset%"
   END

 //adding 2 new entrance
 SET offset = ("%entrances_offset%"+0x68*"%entrances_num%")
 INSERT_BYTES offset 0x68
 WRITE_ASCII  offset      ~Exitc006~
 WRITE_SHORT  (offset+0x20)  3923     //X
 WRITE_SHORT  (offset+0x22)  680      //Y
 WRITE_LONG   (offset+0x24)  "14"     // facing
 INSERT_BYTES offset 0x68
 WRITE_ASCII  offset      ~Exitc010~
 WRITE_SHORT  (offset+0x20)  5018     //X
 WRITE_SHORT  (offset+0x22)  1283     //Y
 WRITE_LONG   (offset+0x24)  "4"      // facing
 SET "entrances_num"="%entrances_num%"+2
 WRITE_LONG 0x6c  "%entrances_num%"

 SET "info_ext"=0x68*2
 PATCH_IF ("%actors_offset%">="%entrances_offset%") BEGIN
   "actors_offset"="%actors_offset%"+"%info_ext%"
   WRITE_LONG  0x54 "%actors_offset%"
 END
 PATCH_IF ("%spawns_offset%">="%entrances_offset%") BEGIN
   "spawns_offset"="%spawns_offset%"+"%info_ext%"
   WRITE_LONG  0x60  "%spawns_offset%"
 END
 PATCH_IF ("%vert_offset%">="%entrances_offset%") BEGIN
   "vert_offset"="%vert_offset%"+"%info_ext%"
   WRITE_LONG  0x7c  "%vert_offset%"
 END
 PATCH_IF ("%cont_offset%">="%entrances_offset%") BEGIN
   "cont_offset"="%cont_offset%"+"%info_ext%"
   WRITE_LONG  0x70  "%cont_offset%"
 END
 PATCH_IF ("%items_offset%">="%entrances_offset%") BEGIN
   "items_offset"="%items_offset%"+"%info_ext%"
   WRITE_LONG  0x78  "%items_offset%"
 END
 PATCH_IF ("%infotrig_offset%">="%entrances_offset%") BEGIN
   "infotrig_offset"="%infotrig_offset%"+"%info_ext%"
   WRITE_LONG  0x5c  "%infotrig_offset%"
 END
 PATCH_IF ("%amb_offset%">="%entrances_offset%") BEGIN
   "amb_offset"="%amb_offset%"+"%info_ext%"
   WRITE_LONG  0x84  "%amb_offset%"
 END
 PATCH_IF ("%vars_offset%">="%entrances_offset%") BEGIN
   "vars_offset"="%vars_offset%"+"%info_ext%"
   WRITE_LONG  0x88  "%vars_offset%"
 END
 PATCH_IF ("%expbmp_offset%">="%entrances_offset%") BEGIN
   "expbmp_offset"="%expbmp_offset%"+"%info_ext%"
   WRITE_LONG  0xa0  "%expbmp_offset%"
 END
 PATCH_IF ("%doors_offset%">="%entrances_offset%") BEGIN
   "doors_offset"="%doors_offset%"+"%info_ext%"
   WRITE_LONG  0xa8  "%doors_offset%"
 END
 PATCH_IF ("%anim_offset%">="%entrances_offset%") BEGIN
   "anim_offset"="%anim_offset%"+"%info_ext%"
   WRITE_LONG  0xb0  "%anim_offset%"
 END
 PATCH_IF ("%tiled_offset%">="%entrances_offset%") BEGIN
   "tiled_offset"="%tiled_offset%"+"%info_ext%"
   WRITE_LONG  0xb8  "%tiled_offset%"
 END
 PATCH_IF ("%songs_offset%">="%entrances_offset%") BEGIN
   "songs_offset"="%songs_offset%"+"%info_ext%"
   WRITE_LONG  0xbc  "%songs_offset%"
 END
 PATCH_IF ("%rest_spawns_offset%">="%entrances_offset%") BEGIN
   "rest_spawns_offset"="%rest_spawns_offset%"+"%info_ext%"
   WRITE_LONG  0xc0  "%rest_spawns_offset%"
 END
 PATCH_IF ("%automap_offset%">="%entrances_offset%") BEGIN
   "automap_offset"="%automap_offset%"+"%info_ext%"
   WRITE_LONG  0xc4  "%automap_offset%"
 END

BUT_ONLY_IF_IT_CHANGES  //********************************************************  ~AR4600.are~

// AR8703 gets new entrance from DSC037
COPY_EXISTING ~AR8703.ARE~ ~override~
 READ_LONG  0x54  "actors_offset"
 READ_SHORT 0x58  "actors_num"
 READ_SHORT 0x5a  "infotrig_num"
 READ_LONG  0x5c  "infotrig_offset"
 READ_LONG  0x60  "spawns_offset"
 READ_LONG  0x64  "spawns_num"
 READ_LONG  0x68  "entrances_offset"
 READ_LONG  0x6c  "entrances_num"
 READ_LONG  0x70  "cont_offset"
 READ_SHORT 0x74  "cont_num"
 READ_SHORT 0x76  "items_num"
 READ_LONG  0x78  "items_offset"
 READ_LONG  0x7c  "vert_offset"
 READ_SHORT 0x80  "vert_num"
 READ_SHORT 0x82  "amb_num"
 READ_LONG  0x84  "amb_offset"
 READ_LONG  0x88  "vars_offset"
 READ_LONG  0x8c  "vars_num"
 READ_LONG  0xa0  "expbmp_offset"
 READ_LONG  0xa4  "doors_num"
 READ_LONG  0xa8  "doors_offset"
 READ_LONG  0xac  "anim_num"
 READ_LONG  0xb0  "anim_offset"
 READ_LONG  0xb4  "tiled_num"
 READ_LONG  0xb8  "tiled_offset"
 READ_LONG  0xbc  "songs_offset"
 READ_LONG  0xc0  "rest_spawns_offset"
 READ_LONG  0xc4  "automap_offset"
 READ_LONG  0xc8  "automap_num"

 //adding 1 new entrance
 SET offset = ("%entrances_offset%"+0x68*"%entrances_num%")
 INSERT_BYTES offset 0x68
 WRITE_ASCII  offset      ~Exitc037~
 WRITE_SHORT  (offset+0x20)  991      //X
 WRITE_SHORT  (offset+0x22)  370      //Y
 WRITE_LONG   (offset+0x24)  "4"      // facing
 SET "entrances_num"="%entrances_num%"+1
 WRITE_LONG 0x6c  "%entrances_num%"

 SET "info_ext"=0x68
 PATCH_IF ("%actors_offset%">="%entrances_offset%") BEGIN
   "actors_offset"="%actors_offset%"+"%info_ext%"
   WRITE_LONG  0x54 "%actors_offset%"
 END
 PATCH_IF ("%spawns_offset%">="%entrances_offset%") BEGIN
   "spawns_offset"="%spawns_offset%"+"%info_ext%"
   WRITE_LONG  0x60  "%spawns_offset%"
 END
 PATCH_IF ("%vert_offset%">="%entrances_offset%") BEGIN
   "vert_offset"="%vert_offset%"+"%info_ext%"
   WRITE_LONG  0x7c  "%vert_offset%"
 END
 PATCH_IF ("%cont_offset%">="%entrances_offset%") BEGIN
   "cont_offset"="%cont_offset%"+"%info_ext%"
   WRITE_LONG  0x70  "%cont_offset%"
 END
 PATCH_IF ("%items_offset%">="%entrances_offset%") BEGIN
   "items_offset"="%items_offset%"+"%info_ext%"
   WRITE_LONG  0x78  "%items_offset%"
 END
 PATCH_IF ("%infotrig_offset%">="%entrances_offset%") BEGIN
   "infotrig_offset"="%infotrig_offset%"+"%info_ext%"
   WRITE_LONG  0x5c  "%infotrig_offset%"
 END
 PATCH_IF ("%amb_offset%">="%entrances_offset%") BEGIN
   "amb_offset"="%amb_offset%"+"%info_ext%"
   WRITE_LONG  0x84  "%amb_offset%"
 END
 PATCH_IF ("%vars_offset%">="%entrances_offset%") BEGIN
   "vars_offset"="%vars_offset%"+"%info_ext%"
   WRITE_LONG  0x88  "%vars_offset%"
 END
 PATCH_IF ("%expbmp_offset%">="%entrances_offset%") BEGIN
   "expbmp_offset"="%expbmp_offset%"+"%info_ext%"
   WRITE_LONG  0xa0  "%expbmp_offset%"
 END
 PATCH_IF ("%doors_offset%">="%entrances_offset%") BEGIN
   "doors_offset"="%doors_offset%"+"%info_ext%"
   WRITE_LONG  0xa8  "%doors_offset%"
 END
 PATCH_IF ("%anim_offset%">="%entrances_offset%") BEGIN
   "anim_offset"="%anim_offset%"+"%info_ext%"
   WRITE_LONG  0xb0  "%anim_offset%"
 END
 PATCH_IF ("%tiled_offset%">="%entrances_offset%") BEGIN
   "tiled_offset"="%tiled_offset%"+"%info_ext%"
   WRITE_LONG  0xb8  "%tiled_offset%"
 END
 PATCH_IF ("%songs_offset%">="%entrances_offset%") BEGIN
   "songs_offset"="%songs_offset%"+"%info_ext%"
   WRITE_LONG  0xbc  "%songs_offset%"
 END
 PATCH_IF ("%rest_spawns_offset%">="%entrances_offset%") BEGIN
   "rest_spawns_offset"="%rest_spawns_offset%"+"%info_ext%"
   WRITE_LONG  0xc0  "%rest_spawns_offset%"
 END
 PATCH_IF ("%automap_offset%">="%entrances_offset%") BEGIN
   "automap_offset"="%automap_offset%"+"%info_ext%"
   WRITE_LONG  0xc4  "%automap_offset%"
 END

BUT_ONLY_IF_IT_CHANGES  //********************************************************  ~AR8703.are~

// AR8900 gets new entrance from DSC001
COPY_EXISTING ~AR8900.ARE~ ~override~
 READ_LONG  0x54  "actors_offset"
 READ_SHORT 0x58  "actors_num"
 READ_SHORT 0x5a  "infotrig_num"
 READ_LONG  0x5c  "infotrig_offset"
 READ_LONG  0x60  "spawns_offset"
 READ_LONG  0x64  "spawns_num"
 READ_LONG  0x68  "entrances_offset"
 READ_LONG  0x6c  "entrances_num"
 READ_LONG  0x70  "cont_offset"
 READ_SHORT 0x74  "cont_num"
 READ_SHORT 0x76  "items_num"
 READ_LONG  0x78  "items_offset"
 READ_LONG  0x7c  "vert_offset"
 READ_SHORT 0x80  "vert_num"
 READ_SHORT 0x82  "amb_num"
 READ_LONG  0x84  "amb_offset"
 READ_LONG  0x88  "vars_offset"
 READ_LONG  0x8c  "vars_num"
 READ_LONG  0xa0  "expbmp_offset"
 READ_LONG  0xa4  "doors_num"
 READ_LONG  0xa8  "doors_offset"
 READ_LONG  0xac  "anim_num"
 READ_LONG  0xb0  "anim_offset"
 READ_LONG  0xb4  "tiled_num"
 READ_LONG  0xb8  "tiled_offset"
 READ_LONG  0xbc  "songs_offset"
 READ_LONG  0xc0  "rest_spawns_offset"
 READ_LONG  0xc4  "automap_offset"
 READ_LONG  0xc8  "automap_num"

 //adding 1 new entrance
 SET offset = ("%entrances_offset%"+0x68*"%entrances_num%")
 INSERT_BYTES offset 0x68
 WRITE_ASCII  offset      ~Exitc001~
 WRITE_SHORT  (offset+0x20)  4702     //X
 WRITE_SHORT  (offset+0x22)  873      //Y
 WRITE_LONG   (offset+0x24)  "3"      // facing
 SET "entrances_num"="%entrances_num%"+1
 WRITE_LONG 0x6c  "%entrances_num%"

 SET "info_ext"=0x68
 PATCH_IF ("%actors_offset%">="%entrances_offset%") BEGIN
   "actors_offset"="%actors_offset%"+"%info_ext%"
   WRITE_LONG  0x54 "%actors_offset%"
 END
 PATCH_IF ("%spawns_offset%">="%entrances_offset%") BEGIN
   "spawns_offset"="%spawns_offset%"+"%info_ext%"
   WRITE_LONG  0x60  "%spawns_offset%"
 END
 PATCH_IF ("%vert_offset%">="%entrances_offset%") BEGIN
   "vert_offset"="%vert_offset%"+"%info_ext%"
   WRITE_LONG  0x7c  "%vert_offset%"
 END
 PATCH_IF ("%cont_offset%">="%entrances_offset%") BEGIN
   "cont_offset"="%cont_offset%"+"%info_ext%"
   WRITE_LONG  0x70  "%cont_offset%"
 END
 PATCH_IF ("%items_offset%">="%entrances_offset%") BEGIN
   "items_offset"="%items_offset%"+"%info_ext%"
   WRITE_LONG  0x78  "%items_offset%"
 END
 PATCH_IF ("%infotrig_offset%">="%entrances_offset%") BEGIN
   "infotrig_offset"="%infotrig_offset%"+"%info_ext%"
   WRITE_LONG  0x5c  "%infotrig_offset%"
 END
 PATCH_IF ("%amb_offset%">="%entrances_offset%") BEGIN
   "amb_offset"="%amb_offset%"+"%info_ext%"
   WRITE_LONG  0x84  "%amb_offset%"
 END
 PATCH_IF ("%vars_offset%">="%entrances_offset%") BEGIN
   "vars_offset"="%vars_offset%"+"%info_ext%"
   WRITE_LONG  0x88  "%vars_offset%"
 END
 PATCH_IF ("%expbmp_offset%">="%entrances_offset%") BEGIN
   "expbmp_offset"="%expbmp_offset%"+"%info_ext%"
   WRITE_LONG  0xa0  "%expbmp_offset%"
 END
 PATCH_IF ("%doors_offset%">="%entrances_offset%") BEGIN
   "doors_offset"="%doors_offset%"+"%info_ext%"
   WRITE_LONG  0xa8  "%doors_offset%"
 END
 PATCH_IF ("%anim_offset%">="%entrances_offset%") BEGIN
   "anim_offset"="%anim_offset%"+"%info_ext%"
   WRITE_LONG  0xb0  "%anim_offset%"
 END
 PATCH_IF ("%tiled_offset%">="%entrances_offset%") BEGIN
   "tiled_offset"="%tiled_offset%"+"%info_ext%"
   WRITE_LONG  0xb8  "%tiled_offset%"
 END
 PATCH_IF ("%songs_offset%">="%entrances_offset%") BEGIN
   "songs_offset"="%songs_offset%"+"%info_ext%"
   WRITE_LONG  0xbc  "%songs_offset%"
 END
 PATCH_IF ("%rest_spawns_offset%">="%entrances_offset%") BEGIN
   "rest_spawns_offset"="%rest_spawns_offset%"+"%info_ext%"
   WRITE_LONG  0xc0  "%rest_spawns_offset%"
 END
 PATCH_IF ("%automap_offset%">="%entrances_offset%") BEGIN
   "automap_offset"="%automap_offset%"+"%info_ext%"
   WRITE_LONG  0xc4  "%automap_offset%"
 END

BUT_ONLY_IF_IT_CHANGES  //********************************************************  ~AR8900.are~


PRINT @2303

//////////////////////////////////////
// Compile and append scripts       //
//////////////////////////////////////

EXTEND_BOTTOM ~AR3200.bcs~ ~DSotSC/BAF/Area/AR3200.BCS~

COPY_EXISTING ~AR3400.are~ ~override/AR3400.are~
WRITE_ASCII 0x94 ~AR3400~
EXTEND_BOTTOM ~AR3400.BCS~ ~DSotSC/BAF/Area/AR3400.BCS~

COPY_EXISTING ~AR3499.are~ ~override~
WRITE_ASCII 0x94 ~AR3499~
EXTEND_BOTTOM ~AR3499.bcs~ ~DSotSC/BAF/Area/AR3499.BCS~
EXTEND_BOTTOM ~AR3498.bcs~ ~DSotSC/BAF/Area/AR3498.BCS~
EXTEND_BOTTOM ~AR3700.bcs~ ~DSotSC/BAF/Area/AR3700.BCS~

COPY_EXISTING ~AR3701.are~ ~override/AR3701.are~
WRITE_ASCII 0x94 ~AR3701~
EXTEND_BOTTOM ~AR3701.bcs~ ~DSotSC/BAF/Area/AR3701.BCS~

COPY_EXISTING ~AR3704.are~ ~override/AR3704.are~
WRITE_ASCII 0x94 ~AR3704~
EXTEND_BOTTOM ~AR3704.bcs~ ~DSotSC/BAF/Area/AR3704.BCS~

COPY_EXISTING ~AR3705.are~ ~override/AR3705.are~
WRITE_ASCII 0x94 ~AR3705~
EXTEND_BOTTOM ~AR3705.bcs~ ~DSotSC/BAF/Area/AR3705.BCS~

EXTEND_BOTTOM ~AR3800.BCS~ ~DSotSC/BAF/Area/AR3800.BCS~

COPY_EXISTING ~AR4403.are~ ~override/AR4403.are~
WRITE_ASCII 0x94 ~AR4403~
EXTEND_BOTTOM ~AR4403.BCS~ ~DSotSC/BAF/Area/AR4403.BCS~

EXTEND_BOTTOM ~AR4405.BCS~ ~DSotSC/BAF/Area/AR4405.BCS~
EXTEND_BOTTOM ~AR4600.bcs~ ~DSotSC/BAF/Area/AR4600.BCS~

COPY_EXISTING ~AR6515.are~ ~override/AR6515.are~
WRITE_ASCII 0x94 ~AR6515~
EXTEND_BOTTOM ~AR6515.bcs~ ~DSotSC/BAF/Area/AR6515.BCS~

EXTEND_BOTTOM ~AR6600.bcs~ ~DSotSC/BAF/Area/AR6600.BCS~
EXTEND_BOTTOM ~AR6700.bcs~ ~DSotSC/BAF/Area/AR6700.BCS~

COPY_EXISTING ~AR6701.are~ ~override/AR6701.are~
WRITE_ASCII 0x94 ~AR6701~
EXTEND_BOTTOM ~AR6701.bcs~ ~DSotSC/BAF/Area/AR6701.BCS~

EXTEND_BOTTOM ~AR6704.bcs~ ~DSotSC/BAF/Area/AR6704.BCS~

COPY_EXISTING ~AR6707.are~ ~override/AR6707.are~
WRITE_ASCII 0x94 ~AR6707~
EXTEND_BOTTOM ~AR6707.bcs~ ~DSotSC/BAF/Area/AR6707.BCS~

EXTEND_BOTTOM ~AR6757.bcs~ ~DSotSC/BAF/Area/AR6757.BCS~

EXTEND_BOTTOM ~AR6800.bcs~ ~DSotSC/BAF/Area/AR6800.BCS~
 REPLACE ~999999~ @2304

EXTEND_BOTTOM ~AR7211.bcs~ ~DSotSC/BAF/Area/AR7211.BCS~
EXTEND_BOTTOM ~AR7407.bcs~ ~DSotSC/BAF/Area/AR7407.BCS~
EXTEND_BOTTOM ~AR7408.bcs~ ~DSotSC/BAF/Area/AR7408.BCS~
EXTEND_BOTTOM ~AR8400.bcs~ ~DSotSC/BAF/Area/AR8400.BCS~
EXTEND_BOTTOM ~AR8401.bcs~ ~DSotSC/BAF/Area/AR8401.BCS~
EXTEND_BOTTOM ~AR8402.bcs~ ~DSotSC/BAF/Area/AR8402.BCS~
EXTEND_BOTTOM ~AR8600.bcs~ ~DSotSC/BAF/Area/AR8600.BCS~
EXTEND_BOTTOM ~AR8602.bcs~ ~DSotSC/BAF/Area/AR8602.BCS~
EXTEND_BOTTOM ~AR8603.bcs~ ~DSotSC/BAF/Area/AR8603.BCS~
EXTEND_BOTTOM ~AR8605.bcs~ ~DSotSC/BAF/Area/AR8605.BCS~
EXTEND_BOTTOM ~AR8700.bcs~ ~DSotSC/BAF/Area/AR8700.BCS~
EXTEND_BOTTOM ~AR8900.bcs~ ~DSotSC/BAF/Area/AR8900.BCS~

COPY_EXISTING ~AR9200.are~ ~override/AR9200.are~
WRITE_ASCII 0x94 ~AR9200~
EXTEND_BOTTOM ~AR9200.bcs~ ~DSotSC/BAF/Area/AR9200.BCS~

EXTEND_BOTTOM ~AR9302.bcs~ ~DSotSC/BAF/Area/AR9302.BCS~
EXTEND_BOTTOM ~AR9501.bcs~ ~DSotSC/BAF/Area/AR9501.BCS~
EXTEND_BOTTOM ~AR9600.bcs~ ~DSotSC/BAF/Area/AR9600.BCS~
EXTEND_BOTTOM ~AR9700.BCS~ ~DSotSC/BAF/Area/AR9700.BAF~

COMPILE ~DSotSC/BAF~
    USING ~DSotSC/Language/%s/baf.tra~

//  Add areas

APPEND ~mastarea.2da~
~DSC001  value
DSC002  value
DSC003  value
DSC004  value
DSC005  value
DSC006  value
DSC007  value
DSC009  value
DSC010  value
DSC011  value
DSC012  value
DSC013  value
DSC014  value
DSC015  value
DSC016  value
DSC017  value
DSC018  value
DSC019  value
DSC020  value
DSC021  value
DSC023  value
DSC024  value
DSC025  value
DSC026  value
DSC027  value
DSC028  value
DSC029  value
DSC030  value
DSC031  value
DSC032  value
DSC033  value
DSC034  value
DSC035  value
DSC036  value~
UNLESS ~DSC001~

//////////////////////////////////
//   Other 2DA files to update  //
//////////////////////////////////

APPEND ~NPCLEVEL.2DA~
~Jetlaya     DSJetlay    DSJetlay    DSJetlay    DSJetlay    DSJetlay    DSJetlay   DSJetlay DSJetlay    DSJetla9    DSJetla9    DSJetla9    DSJetla9    DSJetla9    DSJetla9    DSJetla9    DSJetla9   DSJetla9 DSJetla9 DSJetla9  DSJetla9 DSJetla9  DSJetla9 DSJetla9
CuChoinneach  DSCuch5   DSCuch5     DSCuch5     DSCuch5     DSCuch5     DSCuch5    DSCuch7  DSCuch7     DSCuch7     DSCuch7     DSCuch7     DSCuch7     DSCuch7     DSCuch7     DSCuch7     DSCuch7    DSCuch7  DSCuch7  DSCuch7   DSCuch7  DSCuch7   DSCuch7  DSCuch7
Conchobhair  DSConch5   DSConch5    DSConch5    DSConch5    DSConch5    DSConch5   DSConch7 DSConch7    DSConch7    DSConch7    DSConch7    DSConch7    DSConch7    DSConch7    DSConch7    DSConch7   DSConch7 DSConch7 DSConch7  DSConch7 DSConch7  DSConch7 DSConch7
Ferthgil    DSFerth     DSFerth     DSFerth     DSFerth     DSFerth     DSFerth    DSFerth  DSFerth     DSFerth     DSFerth     DSFerth     DSFerth     DSFerth     DSFerth     DSFerth     DSFerth    DSFerth  DSFerth  DSFerth   DSFerth  DSFerth   DSFerth  DSFerth
Skeezer     DSSkeez     DSSkeez     DSSkeez     DSSkeez     DSSkeez     DSSkeez6   DSSkeez6 DSSkeez6    DSSkeez6    DSSkeez6    DSSkeez6    DSSkeez6    DSSkeez6    DSSkeez6    DSSkeez6    DSSkeez6   DSSkeez6 DSSkeez6 DSSkeez6  DSSkeez6 DSSkeez6  DSSkeez6 DSSkeez6
Bardo       DSBardo     DSBardo     DSBardo     DSBardo     DSBardo     DSBardo    DSBardo  DSBardo     DSBardo     DSBardo     DSBardo     DSBardo     DSBardo     DSBardo     DSBardo     DSBardo    DSBardo  DSBardo  DSBardo   DSBardo  DSBardo   DSBardo  DSBardo
DSBub       DSBub       DSBub       DSBub       DSBub       DSBub       DSBub6     DSBub6   DSBub6      DSBub6      DSBub6      DSBub6      DSBub6      DSBub6      DSBub6      DSBub6      DSBub6     DSBub6   DSBub6   DSBub6    DSBub6   DSBub6    DSBub6   DSBub6
Keiria      DSKeiri5    DSKeiri5    DSKeiri5    DSKeiri5    DSKeiri5    DSKeiri5   DSKeiri7 DSKeiri7    DSKeiri7    DSKeiri7    DSKeiri7    DSKeiri7    DSKeiri7    DSKeiri7    DSKeiri7    DSKeiri7   DSKeiri7 DSKeiri7 DSKeiri7  DSKeiri7 DSKeiri7  DSKeiri7 DSKeiri7~
UNLESS ~Jetlaya~

APPEND ~INTERDIA.2DA~
~CUCHOINNEACH BCUCHOI      NONE
CONCHOBHAIR  BCONCHO      NONE
JETLAYA      BJETLAYA     NONE
FERTHGIL     BFERTHG      NONE
SKEEZER      BSKEEZE      NONE
BARDO        BBARDO       NONE
DSBUB        BBUB         NONE
KEIRIA       BKEIRIA      NONE~
UNLESS ~CUCHOINNEACH~

APPEND ~PDIALOG.2DA~
~JETLAYA      JETLAP             JETLAJ            ***            ***                ***                ***                 *** 
CUCHOINNEACH CUCHOINP           CUCHOINJ          ***            ***                ***                ***                 *** 
CONCHOBHAIR  CONCHOP            CONCHOJ           ***            ***                ***                ***                 *** 
FERTHGIL     FERTHP             FERTHJ            ***            ***                ***                ***                 *** 
SKEEZER      SKEEZP             SKEEZJ            ***            ***                ***                ***                 *** 
BARDO        BARDOP             BARDOJ            ***            ***                ***                ***                 *** 
DSBUB        BUBP               BUBJ              ***            ***                ***                ***                 *** 
KEIRIA       KEIRIP             KEIRIJ            ***            ***                ***                ***                 ***~
UNLESS ~JETLAYA~

COPY_EXISTING ~TOOLTIP.2DA~ ~override/TOOLTIP.2DA~
APPEND ~TOOLTIP.2DA~
~DSCLUB01          6919         6701        -1~
 UNLESS ~DSCLUB01~

COPY ~dsotSC/chptxt-9.2DA~ ~override~
 REPLACE ~99990~ @2305
 REPLACE ~99991~ @2306 


///////////////////////////////////////////////////////////////////////////////////////
//                                                                                   //
// Tileset decompressing blatantly ripped off from Hlid who ripped it from Ghreyfain //
//                                                                                   //
///////////////////////////////////////////////////////////////////////////////////////
BEGIN @2307

// You MUST install this for the mod to work. This will take a while so don't panic!

//////////////////////////////
// Makin' the Areas         //
//       &                  //
// File Conversions         //
//////////////////////////////
COPY ~dsotSC/tisunpack.exe~ ~override/tisunpack.exe~
COPY ~dsotSC/DSAreas.bat~ ~Install_DS_Areas.bat~
COPY ~dsotSC/DSUninstaller.bat~ ~Uninstall_DS_Areas.bat~
COPY ~dsotSC/DSotSC-Biff.bat~ ~DSotSC-Biff.bat~ 
AT_INTERACTIVE_EXIT ~Install_DS_Areas.bat~
AT_INTERACTIVE_UNINSTALL ~dsotSC/DSUninstaller.bat~