IF
  AttackedBy([GOODCUTOFF],DEFAULT)
  Allegiance(Myself,NEUTRAL)
THEN
  RESPONSE #100
    ActionOverride("NTINDFIG",Enemy())
    ActionOverride("NTINDFI1",Enemy())
    ActionOverride("NTINDFI2",Enemy())
    Enemy()
END

IF
  Allegiance(Myself,ENEMY)
  See(NearestEnemyOf(Myself))
THEN
  RESPONSE #100
    Attack(NearestEnemyOf(Myself))
END

