--- RevisedBattles\jaellat\baf\check\useitem.baf	Sun Mar 23 00:31:34 2003
+++ C:\BWP Patchstudio\patched files\RevisedBattles\jaellat\baf\check\useitem.baf	Thu Apr 01 19:19:06 2010
@@ -90,7 +90,7 @@
     Class(Myself,MAGE_ALL)
     Class(Myself,BARD_ALL)
   See(NearestEnemyOf(Myself))
-  !Dead("astSeenBy(Myself))")
+  !StateCheck(LastSeenBy(Myself),STATE_REALLY_DEAD)
   !StateCheck(LastSeenBy(Myself),STATE_PANIC)
   !HasBounceEffects(LastSeenBy(Myself))
   !LevelGT(LastSeenBy(Myself),10)
@@ -107,7 +107,7 @@
     Class(Myself,MAGE_ALL)
     Class(Myself,BARD_ALL)
   See(NearestEnemyOf(Myself))
-  !Dead("astSeenBy(Myself))")
+  !StateCheck(LastSeenBy(Myself),STATE_REALLY_DEAD)
   !HasBounceEffects(LastSeenBy(Myself))
   !StateCheck(LastSeenBy(Myself),STATE_STUNNED)
   HasItem("wand04",Myself) // Wand of Paralyzation 
@@ -123,7 +123,7 @@
     Class(Myself,MAGE_ALL)
     Class(Myself,BARD_ALL)
   See(NearestEnemyOf(Myself))
-  !Dead("astSeenBy(Myself))")
+  !StateCheck(LastSeenBy(Myself),STATE_REALLY_DEAD)
   !HasBounceEffects(LastSeenBy(Myself))
   HasItem("wand06",Myself) // Wand of Frost
 THEN
@@ -138,7 +138,7 @@
     Class(Myself,MAGE_ALL)
     Class(Myself,BARD_ALL)
   See(NearestEnemyOf(Myself))
-  !Dead("astSeenBy(Myself))")
+  !StateCheck(LastSeenBy(Myself),STATE_REALLY_DEAD)
   !StateCheck(LastSeenBy(Myself),STATE_SLEEPING)
   !HasBounceEffects(LastSeenBy(Myself))
   !LevelGT(LastSeenBy(Myself),10)
@@ -155,7 +155,7 @@
     Class(Myself,MAGE_ALL)
     Class(Myself,BARD_ALL)
   See(NearestEnemyOf(Myself))
-  !Dead("astSeenBy(Myself))")
+  !StateCheck(LastSeenBy(Myself),STATE_REALLY_DEAD)
   !LevelGT(LastSeenBy(Myself),10)
   !HasBounceEffects(LastSeenBy(Myself))
   HasItem("wand09",Myself) // Wand of Polymorphing
@@ -171,7 +171,7 @@
     Class(Myself,MAGE_ALL)
     Class(Myself,BARD_ALL)
   See(NearestEnemyOf(Myself))
-  !Dead("astSeenBy(Myself))")
+  !StateCheck(LastSeenBy(Myself),STATE_REALLY_DEAD)
   HasItem("wand10",Myself) // Wand of Monster Summoning
 THEN
   RESPONSE #100
@@ -183,7 +183,7 @@
 IF
   Class(Myself,CLERIC_ALL)
   See(NearestEnemyOf(Myself))
-  !Dead("astSeenBy(Myself))")
+  !StateCheck(LastSeenBy(Myself),STATE_REALLY_DEAD)
   OR(2)
     !CheckStatGT(LastSeenBy(Myself),50,RESISTMAGICFIRE)
     !HasImmunityEffects(LastSeenBy(Myself))
