--- Setup-NSCPortraits.TP2	Mon May 18 05:28:09 2015
+++ Setup-NSCPortraits.TP2	Wed Jan 25 23:02:31 2016
@@ -1,10 +1,10 @@
 BACKUP ~NSC Portraits/backup~
 AUTHOR ~Gerri~ 
-VERSION ~v3.0~ 
+VERSION ~v3.0 BWP Fix 3~ 
 
 DEFINE_ACTION_MACRO ~Addpic~ BEGIN
 ACTION_IF FILE_EXISTS_IN_GAME ~%Crename%~
 THEN BEGIN
 COPY_EXISTING ~%Crename%~ ~override~
  WRITE_EVALUATED_ASCII 0x34 ~%PictureName%~ #8
 END
@@ -33,16 +33,16 @@
 ACTION_IF NOT FILE_EXISTS_IN_GAME ~NSC Portraits/%folder%/%LargePic%.bmp~
 THEN BEGIN
 END ELSE BEGIN
 COPY ~NSC Portraits/%folder%/%LargePic%.bmp~ ~override~
 END
 END 
 
-BEGIN ~Portraits for BG1(BGT)~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~BGSHANK.cre~ ~You haven't installed BGT, skip this component~ 
+BEGIN ~Portraits for BG1 (BGT or EET)~ 
+REQUIRE_PREDICATE GAME_IS ~BGT EET~ ~You haven't installed BGT or EET, skipping this component~ 
 DESIGNATED 0
 
 OUTER_SPRINT ~folder~ ~BG1~
 
 OUTER_SET rows_cnt_nscp=0
 
 COPY - ~NSC Portraits/tbl/bgt.tbl~  ~NSC Portraits/tbl/bgt.tbl~
@@ -67,35 +67,35 @@
     READ_2DA_ENTRY cntg  0 2 "Crename"
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
-ACTION_IF FILE_EXISTS_IN_GAME ~BOTSMITH.cre~ THEN BEGIN
+ACTION_IF GAME_INCLUDES ~TOB~ THEN BEGIN
 OUTER_SPRINT ~folder~ ~TDB~
 PRINT ~ToB detected~
 COPY - ~NSC Portraits/tbl/ToB.tbl~  ~NSC Portraits/tbl/ToB.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
   FOR( cntg=0; cntg<"%rows_cnt_nscp%"; cntg=cntg+1 ) BEGIN
     READ_2DA_ENTRY cntg  0 2 "Crename"
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 END ELSE BEGIN
-PRINT ~ToB not detected, skip it~
+PRINT ~ToB not detected, skipping it~
 END
 
 
 
 
 BEGIN ~Portraits for Dark Side of the Sword Coast~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~DSSHAR.cre~ ~You haven't installed DSotSC, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~DSSHAR.cre~ ~You haven't installed Dark Side of the Sword Coast, skipping this component~ 
 DESIGNATED 10
 
 
 OUTER_SPRINT ~folder~ ~DSOTSC~
 
 OUTER_SET rows_cnt_nscp=0
 
@@ -107,15 +107,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Northern Tales of the Sword Coast~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~NTTORDI1.cre~ ~You haven't installed NTotSC, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~NTTORDI1.cre~ ~You haven't installed Northern Tales of the Sword Coast, skipping this component~ 
 DESIGNATED 20
 
 
 OUTER_SPRINT ~folder~ ~NTOTSC~
 
 OUTER_SET rows_cnt_nscp=0
 
@@ -127,15 +127,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Alternate Portrait for Will Scarlet of NTotSC~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~NTTORDI1.cre~ ~You haven't installed NTotSC, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~NTTORDI1.cre~ ~You haven't installed Northern Tales of the Sword Coast, skipping this component~ 
 DESIGNATED 21
 
 OUTER_SPRINT ~folder~ ~NTOTSC~
 
 OUTER_SPRINT ~Crename~ ~NTWILL2.cre~
 OUTER_SPRINT ~SmallPic~ ~WillyS~
 OUTER_SPRINT ~LargePic~ ~WillyL~
@@ -147,15 +147,15 @@
 OUTER_SPRINT ~Crename~ ~NTWILL6.cre~
 OUTER_SPRINT ~SmallPic~ ~WillyS~
 OUTER_SPRINT ~LargePic~ ~WillyL~
 LAUNCH_ACTION_MACRO ~NPCPic~ 
 
 
 BEGIN ~Portraits for Secret of Bone Hill~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~BHBANDT3.cre~ ~You haven't installed SoBH, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~BHBANDT3.cre~ ~You haven't installed Secret of Bone Hill, skipping this component~ 
 DESIGNATED 30
 
 OUTER_SPRINT ~folder~ ~SOBH~
 
 OUTER_SET rows_cnt_nscp=0
 
 COPY - ~NSC Portraits/tbl/sobh.tbl~  ~NSC Portraits/tbl/sobh.tbl~
@@ -168,15 +168,15 @@
 	END
   END
 
 
 
 /*
 BEGIN ~Alternate NPC-Portraits for Drizzt Saga~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~~ ~You haven't installed DrizztSaga, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~~ ~You haven't installed DrizztSaga, skipping this component~ 
 DESIGNATED 41
 
 OUTER_SPRINT ~folder~ ~~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/drizztsaga.tbl~  ~NSC Portraits/tbl/drizztsaga.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -188,15 +188,15 @@
 	END
   END
 
 */
 
 
 BEGIN ~Portraits for Stone of Askavar~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~aranor.cre~ ~You haven't installed SoA, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~aranor.cre~ ~You haven't installed Stone of Askavar, skipping this component~ 
 DESIGNATED 50
 
 OUTER_SPRINT ~folder~ ~Aska~
 
 OUTER_SET rows_cnt_nscp=0
 
 COPY - ~NSC Portraits/tbl/soa.tbl~  ~NSC Portraits/tbl/soa.tbl~
@@ -207,15 +207,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for BG1 Mini-Quests and Encounters~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~C#Q08001.cre~ ~You haven't installed BGQE, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~C#Q08001.cre~ ~You haven't installed BG1 Mini-Quests and Encounters, skipping this component~ 
 DESIGNATED 300
 
 OUTER_SPRINT ~folder~ ~jastey~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/bgqe.tbl~  ~NSC Portraits/tbl/bgqe.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -225,15 +225,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Lure of the Sirines Call~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~J#Bren.cre~ ~You haven't installed LotSC, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~J#Bren.cre~ ~You haven't installed Lure of the Sirines Call, skipping this component~ 
 DESIGNATED 305
 
 OUTER_SPRINT ~folder~ ~SIRINES~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/lotsc.tbl~  ~NSC Portraits/tbl/lotsc.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -243,15 +243,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Grey Clan Episode I~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~BW05ffge.cre~ ~You haven't installed TGC EI, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~BW05ffge.cre~ ~You haven't installed Grey Clan Episode I, skipping this component~ 
 DESIGNATED 310
 
 OUTER_SPRINT ~folder~ ~TGC~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/tgc.tbl~  ~NSC Portraits/tbl/tgc.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -261,15 +261,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for The Darkest Day~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~DDGULL01.cre~ ~You haven't installed TDD, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~DDGULL01.cre~ ~You haven't installed The Darkest Day, skipping this component~ 
 DESIGNATED 1000
 
 OUTER_SPRINT ~folder~ ~TDD~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/tdd.tbl~  ~NSC Portraits/tbl/tdd.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -279,15 +279,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Alternate NPC-Portraits for The Darkest Day~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~DDGULL01.cre~ ~You haven't installed TDD, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~DDGULL01.cre~ ~You haven't installed The Darkest Day, skipping this component~ 
 DESIGNATED 1001
 
 OUTER_SPRINT ~folder~ ~TDD~
 
 OUTER_SPRINT ~Crename~ ~AVAUN9.cre~
 OUTER_SPRINT ~SmallPic~ ~AVAUNS~
 OUTER_SPRINT ~LargePic~ ~AVAUNL~
@@ -312,15 +312,15 @@
 OUTER_SPRINT ~SmallPic~ ~VESINES~
 OUTER_SPRINT ~LargePic~ ~VESINEL~
 LAUNCH_ACTION_MACRO ~NPCPic~
 
 
 /*
 BEGIN ~Shadows over Soubar~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~<hier File einfügen~ ~You haven't installed SoS, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~<hier File einfügen~ ~You haven't installed Shadows over Soubar, skipping this component~ 
 DESIGNATED 1010
 
 OUTER_SPRINT ~folder~ ~SoS~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/sos.tbl~  ~NSC Portraits/tbl/sos.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -329,15 +329,15 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 BEGIN ~Check the Bodies~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~<hier File einfügen~ ~You haven't installed CtB, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~<hier File einfügen~ ~You haven't installed Check the Bodies, skipping this component~ 
 DESIGNATED 1020
 
 OUTER_SPRINT ~folder~ ~CTB~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/ctb.tbl~  ~NSC Portraits/tbl/ctb.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -348,15 +348,15 @@
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 */
 
 
 BEGIN ~Portraits for Region of Terror~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~RYONN.cre~ ~You haven't installed RoT, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~RYONN.cre~ ~You haven't installed Region of Terror, skipping this component~ 
 DESIGNATED 1030
 
 OUTER_SPRINT ~folder~ ~RoT~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/RoT.tbl~  ~NSC Portraits/tbl/RoT.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -366,15 +366,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Alternate NPC-Portraits for Region of Terror~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~RYONN.cre~ ~You haven't installed RoT, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~RYONN.cre~ ~You haven't installed Region of Terror, skipping this component~ 
 DESIGNATED 1031
 
 OUTER_SPRINT ~folder~ ~RoT~
 
 OUTER_SPRINT ~Crename~ ~WULFG2.cre~
 OUTER_SPRINT ~SmallPic~ ~wulfgarS~
 OUTER_SPRINT ~LargePic~ ~wulfgarL~
@@ -423,15 +423,15 @@
 OUTER_SPRINT ~SmallPic~ ~DrizztS~
 OUTER_SPRINT ~LargePic~ ~DrizztL~
 LAUNCH_ACTION_MACRO ~NPCPic~
 
 
 /*
 BEGIN ~Never Ending Journey 2~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Melora11.cre~ ~You haven't installed NeJ2, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Melora11.cre~ ~You haven't installed Never Ending Journey 2, skipping this component~ 
 DESIGNATED 1040
 
 OUTER_SPRINT ~folder~ ~NeJ2~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/nej.tbl~  ~NSC Portraits/tbl/nej.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -442,15 +442,15 @@
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 */
 
 
 BEGIN ~Portraits for Tortured Souls (TS-BP)~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Aino.cre~ ~You haven't installed TS-BP, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Aino.cre~ ~You haven't installed Tortured Souls (TS-BP), skipping this component~ 
 DESIGNATED 1050
 
 OUTER_SPRINT ~folder~ ~TS~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/ts.tbl~  ~NSC Portraits/tbl/ts.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -460,33 +460,31 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Alternate NPC-Portraits for Tortured Souls (TS-BP)~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~hier File einfügen~ ~You haven't installed TS-BP, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Aino.cre~ ~You haven't installed Tortured Souls (TS-BP), skipping this component~ 
 DESIGNATED 1051
 
 OUTER_SPRINT ~folder~ ~TS~
 
-OUTER_SET rows_cnt_nscp=0
-COPY - ~NSC Portraits/tbl/ts2.tbl~  ~NSC Portraits/tbl/ts2.tbl~
-  COUNT_2DA_ROWS 2 "rows_cnt_nscp"
-  FOR( cntg=0; cntg<"%rows_cnt_nscp%"; cntg=cntg+1 ) BEGIN
-    READ_2DA_ENTRY cntg  0 2 "Crename"
-    READ_2DA_ENTRY cntg  1 2 "PictureName"
-  INNER_ACTION BEGIN
-		LAUNCH_ACTION_MACRO ~Addpic~ 
-	END
-  END
+OUTER_SPRINT ~Crename~ ~Aino.cre~
+OUTER_SPRINT ~SmallPic~ ~AinoS~
+OUTER_SPRINT ~LargePic~ ~AinoL~
+LAUNCH_ACTION_MACRO ~NPCPic~
+OUTER_SPRINT ~Crename~ ~AinoA.cre~
+OUTER_SPRINT ~SmallPic~ ~AinoS~
+OUTER_SPRINT ~LargePic~ ~AinoL~
+LAUNCH_ACTION_MACRO ~NPCPic~
 
 
 BEGIN ~Portraits for Tower of Deception~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~VA#TIAN.cre~ ~You haven't installed ToD, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~VA#TIAN.cre~ ~You haven't installed Tower of Deception, skipping this component~ 
 DESIGNATED 1300
 
 OUTER_SPRINT ~folder~ ~TOD~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/TOD.tbl~  ~NSC Portraits/tbl/TOD.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -496,15 +494,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Assassinations~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~O#Lynn.cre~ ~You haven't installed Assassinations, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~O#Lynn.cre~ ~You haven't installed Assassinations, skipping this component~ 
 DESIGNATED 1310
 
 OUTER_SPRINT ~folder~ ~Ass~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/assas.tbl~  ~NSC Portraits/tbl/assas.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -514,15 +512,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Dungeon Crawl~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~O#Bea.cre~ ~You haven't installed DC, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~O#Bea.cre~ ~You haven't installed Dungeon Crawl, skipping this component~ 
 DESIGNATED 1320
 
 OUTER_SPRINT ~folder~ ~DC~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/dc.tbl~  ~NSC Portraits/tbl/dc.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -531,16 +529,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Romantic Encounters~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~RE_Jon.cre~ ~You haven't installed RE, skip this component~ 
+BEGIN ~Portraits for BG2 Romantic Encounters~ 
+REQUIRE_COMPONENT ~setup-re.tp2~ ~0~ ~You haven't installed BG2 Romantic Encounters, skipping this component~ 
 DESIGNATED 1330
 
 OUTER_SPRINT ~folder~ ~RE~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/re.tbl~  ~NSC Portraits/tbl/re.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -548,16 +546,16 @@
     READ_2DA_ENTRY cntg  0 2 "Crename"
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
-BEGIN ~Portraits for Romantic Encounters BG1~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~RE1Della.cre~ ~You haven't installed REBG1, skip this component~ 
+BEGIN ~Portraits for BG1 Romantic Encounters~ 
+REQUIRE_COMPONENT ~setup-bg1re.tp2~ ~0~ ~You haven't installed BG1 Romantic Encounters, skipping this component~ 
 DESIGNATED 1780
 
 OUTER_SPRINT ~folder~ ~REBG1~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/REBG1.tbl~  ~NSC Portraits/tbl/REBG1.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -567,15 +565,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Tales of Anegh~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Z_NOMORA.cre~ ~You haven't installed ToA, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Z_NOMORA.cre~ ~You haven't installed Tales of Anegh, skipping this component~ 
 DESIGNATED 1350
 
 OUTER_SPRINT ~folder~ ~ToA~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/ToA.tbl~  ~NSC Portraits/tbl/ToA.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -584,16 +582,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Ascalons Questpack~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ACQ11001.cre~ ~You haven't installed AcQ, skip this component~ 
+BEGIN ~Portraits for Ascalon's Questpack~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ACQ11001.cre~ ~You haven't installed Ascalon's Questpack, skipping this component~ 
 DESIGNATED 1380
 
 OUTER_SPRINT ~folder~ ~AcQ~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/AcQ.tbl~  ~NSC Portraits/tbl/AcQ.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -603,15 +601,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Tales of the Deep Gardens~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~0xwizdg.cre~ ~You haven't installed ToDG, skip this component.~
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~0xwizdg.cre~ ~You haven't installed Tales of the Deep Gardens, skipping this component.~
 DESIGNATED 1360
 
 
 OUTER_SPRINT ~folder~ ~ToDG~
 
 OUTER_SET rows_cnt_nscp=0
 
@@ -623,15 +621,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Dark Horizons~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~CMBOU07.cre~ ~You haven't installed Dark Horizons, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~CMBOU07.cre~ ~You haven't installed Dark Horizons, skipping this component~ 
 DESIGNATED 1370
 
 OUTER_SPRINT ~folder~ ~DH~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/DH.tbl~  ~NSC Portraits/tbl/DH.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -640,16 +638,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Jans Quest~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~E_JVaela.cre~ ~You haven't installed Jans Quest, skip this component~ 
+BEGIN ~Portraits for Jan's Quest~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~E_JVaela.cre~ ~You haven't installed Jan's Quest, skipping this component~ 
 DESIGNATED 1390
 
 OUTER_SPRINT ~folder~ ~JanQ~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/JanQ.tbl~  ~NSC Portraits/tbl/JanQ.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -659,15 +657,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Planar Sphere~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~psTeos.cre~ ~You haven't installed Planar Sphere Mod, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~psTeos.cre~ ~You haven't installed Planar Sphere, skipping this component~ 
 DESIGNATED 1400
 
 OUTER_SPRINT ~folder~ ~Planar~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Planar.tbl~  ~NSC Portraits/tbl/Planar.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -677,15 +675,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Innershade~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~9xHeal.cre~ ~You haven't installed Innershade Mod, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~9xHeal.cre~ ~You haven't installed Innershade, skipping this component.~ 
 DESIGNATED 1410
 
 OUTER_SPRINT ~folder~ ~Innershade~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Innershade.tbl~  ~NSC Portraits/tbl/Innershade.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -695,15 +693,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Fishing for Trouble~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ysltor.cre~ ~You haven't installed Fishing for Trouble Mod, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ysltor.cre~ ~You haven't installed Fishing for Trouble, skipping this component.~ 
 DESIGNATED 1420
 
 OUTER_SPRINT ~folder~ ~FFT~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/FFT.tbl~  ~NSC Portraits/tbl/FFT.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -713,15 +711,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Eilistraees Song~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ESxMH.cre~ ~You haven't installed Eilistraees Song Mod, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ESxMH.cre~ ~You haven't installed Eilistraees Song, skipping this component.~ 
 DESIGNATED 1430
 
 OUTER_SPRINT ~folder~ ~Eilist~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Eilist.tbl~  ~NSC Portraits/tbl/Eilist.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -731,15 +729,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Expanded Thief Stronghold~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~TSNARLEN.cre~ ~You haven't installed Expanded Thief Stronghold, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~TSNARLEN.cre~ ~You haven't installed Expanded Thief Stronghold, skipping this component.~ 
 DESIGNATED 1440
 
 OUTER_SPRINT ~folder~ ~ExThf~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/ExThf.tbl~  ~NSC Portraits/tbl/ExThf.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -748,16 +746,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Gavin BG1~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~B!PENNY.cre~ ~You haven't installed Expanded Thief Stronghold, skip this component.~ 
+BEGIN ~Portraits for Gavin in BG1~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~B!PENNY.cre~ ~You haven't installed Gavin in BG1, skipping this component.~ 
 DESIGNATED 1450
 
 OUTER_SPRINT ~folder~ ~Gavin1~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Gavin1.tbl~  ~NSC Portraits/tbl/Gavin1.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -767,15 +765,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Return to Brynnlaw~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~O#MYST.cre~ ~You haven't installed Return to Brynnlaw, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~O#MYST.cre~ ~You haven't installed Return to Brynnlaw, skipping this component.~ 
 DESIGNATED 1470
 
 OUTER_SPRINT ~folder~ ~BackBrynnlaw~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/BackBrynnlaw.tbl~  ~NSC Portraits/tbl/BackBrynnlaw.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -784,15 +782,15 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 BEGIN ~Portraits for Sellswords~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~O#LLBOY.cre~ ~You haven't installed Sellswords, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~O#LLBOY.cre~ ~You haven't installed Sellswords, skipping this component.~ 
 DESIGNATED 1480
 
 OUTER_SPRINT ~folder~ ~Sellswords~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Sellswords.tbl~  ~NSC Portraits/tbl/Sellswords.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -801,16 +799,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Isra~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~rh#isr.cre~ ~You haven't installed Isra, skip this component.~ 
+BEGIN ~Portraits for Isra in BG2~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~rh#isr.cre~ ~You haven't installed Isra in BG2, skipping this component.~ 
 DESIGNATED 1490
 
 OUTER_SPRINT ~folder~ ~Isra~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Isra.tbl~  ~NSC Portraits/tbl/Isra.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -820,15 +818,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Longer Road~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~lrelle1.cre~ ~You haven't installed Longer Road, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~lrelle1.cre~ ~You haven't installed Longer Road, skipping this component.~ 
 DESIGNATED 1500
 
 OUTER_SPRINT ~folder~ ~LR~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/LR.tbl~  ~NSC Portraits/tbl/LR.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -838,15 +836,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Zalnoya~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~AJ#ZAL.cre~ ~You haven't installed Zalnoya, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~AJ#ZAL.cre~ ~You haven't installed Zalnoya, skipping this component.~ 
 DESIGNATED 1510
 
 OUTER_SPRINT ~folder~ ~Zalno~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Zalno.tbl~  ~NSC Portraits/tbl/Zalno.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -854,16 +852,16 @@
     READ_2DA_ENTRY cntg  0 2 "Crename"
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
-BEGIN ~Portraits for D0Questpack~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~BESAMEN.cre~ ~You haven't installed Zalnoya, skip this component.~ 
+BEGIN ~Portraits for Ding0's Questpack~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~BESAMEN.cre~ ~You haven't installed Ding0's Questpack, skipping this component.~ 
 DESIGNATED 1520
 
 OUTER_SPRINT ~folder~ ~D0Quest~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/D0Quest.tbl~  ~NSC Portraits/tbl/D0Quest.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -872,16 +870,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Slandor~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~SLANDOR.cre~ ~You haven't installed Slandor, skip this component.~ 
+BEGIN ~Portraits for Slandor (The Minotaur and Lilacor)~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~SLANDOR.cre~ ~You haven't installed Slandor (The Minotaur and Lilacor), skipping this component.~ 
 DESIGNATED 1530
 
 OUTER_SPRINT ~folder~ ~Slandor~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Slandor.tbl~  ~NSC Portraits/tbl/Slandor.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -891,15 +889,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Sirines~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~J#Bren.cre~ ~You haven't installed Slandor, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~J#Bren.cre~ ~You haven't installed Sirines, skipping this component.~ 
 DESIGNATED 1540
 
 OUTER_SPRINT ~folder~ ~Sirines~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Sirines.tbl~  ~NSC Portraits/tbl/Sirines.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -908,16 +906,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Afaaq~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~a7afaaq.cre~ ~You haven't installed Afaaq, skip this component.~ 
+BEGIN ~Portraits for Afaaq (Djinni Companion)~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~a7afaaq.cre~ ~You haven't installed Afaaq (Djinni Companion), skipping this component.~ 
 DESIGNATED 1550
 
 OUTER_SPRINT ~folder~ ~Afaaq~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Afaaq.tbl~  ~NSC Portraits/tbl/Afaaq.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -926,16 +924,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Ajoc~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~agloron.cre~ ~You haven't installed Afaaq, skip this component.~ 
+BEGIN ~Portraits for Ajoc Mod~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~agloron.cre~ ~You haven't installed Ajoc Mod, skipping this component.~ 
 DESIGNATED 1580
 
 OUTER_SPRINT ~folder~ ~Ajoc~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Ajoc.tbl~  ~NSC Portraits/tbl/Ajoc.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -944,16 +942,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for ISNF~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ISNFxOr.cre~ ~You haven't installed ISNF, skip this component.~ 
+BEGIN ~Portraits for ISNF (I Shall Never Forget)~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ISNFxOr.cre~ ~You haven't installed ISNF (I Shall Never Forget), skipping this component.~ 
 DESIGNATED 1590
 
 OUTER_SPRINT ~folder~ ~ISNF~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/ISNF.tbl~  ~NSC Portraits/tbl/ISNF.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -963,15 +961,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Sandrah~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~sandrah.cre~ ~You haven't installed Sandrah, skip this component.~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~sandrah.cre~ ~You haven't installed Sandrah, skipping this component.~ 
 DESIGNATED 1600
 
 OUTER_SPRINT ~folder~ ~Sandrah~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/Sandrah.tbl~  ~NSC Portraits/tbl/Sandrah.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -981,15 +979,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Big Picture~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~OSMADI.cre~ ~You haven't installed BP, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~OSMADI.cre~ ~You haven't installed Big Picture, skipping this component~ 
 DESIGNATED 1340
 
 OUTER_SPRINT ~folder~ ~BP~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/bp.tbl~  ~NSC Portraits/tbl/bp.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -998,16 +996,16 @@
     READ_2DA_ENTRY cntg  1 2 "PictureName"
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
-BEGIN ~Portraits for Ascalons Breagar~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ACADAM.cre~ ~You haven't installed Breagar, skip this component~ 
+BEGIN ~Portraits for Ascalon's Breagar~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~ACADAM.cre~ ~You haven't installed Ascalon's Breagar, skipping this component~ 
 DESIGNATED 2000
 
 OUTER_SPRINT ~folder~ ~ACBre~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/ACBre.tbl~  ~NSC Portraits/tbl/ACBre.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -1017,15 +1015,15 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Portraits for Amber NPC~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~m#maxtg.cre~ ~You haven't installed Amber, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~m#maxtg.cre~ ~You haven't installed Amber, skipping this component~ 
 DESIGNATED 2010
 
 OUTER_SPRINT ~folder~ ~Amber~
 
 OUTER_SET rows_cnt_nscp=0
 COPY - ~NSC Portraits/tbl/amber.tbl~  ~NSC Portraits/tbl/amber.tbl~
   COUNT_2DA_ROWS 2 "rows_cnt_nscp"
@@ -1035,27 +1033,27 @@
   INNER_ACTION BEGIN
 		LAUNCH_ACTION_MACRO ~Addpic~ 
 	END
   END
 
 
 BEGIN ~Alternate Portrait for Goo NPC~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~J#GOO5.cre~ ~You haven't installed Goo, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~J#GOO5.cre~ ~You haven't installed Goo, skipping this component~ 
 DESIGNATED 3000
 
 OUTER_SPRINT ~folder~ ~GOO~
 
 OUTER_SPRINT ~Crename~ ~J#GOO5.cre~
 OUTER_SPRINT ~SmallPic~ ~J#GOOS~
 OUTER_SPRINT ~LargePic~ ~J#GOOL~
 LAUNCH_ACTION_MACRO ~NPCPic~
 
 
 BEGIN ~Alternate Portrait for Kim NPC~ 
-REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Kim.cre~ ~You haven't installed Kim, skip this component~ 
+REQUIRE_PREDICATE FILE_EXISTS_IN_GAME ~Kim.cre~ ~You haven't installed Kim, skipping this component~ 
 DESIGNATED 3010
 
 OUTER_SPRINT ~folder~ ~Kim~
 
 OUTER_SPRINT ~Crename~ ~Kim.cre~
 OUTER_SPRINT ~SmallPic~ ~KimS~
 OUTER_SPRINT ~LargePic~ ~KimL~
