IF
True()
THEN
RESPONSE #100
CutSceneId(Player1)
ClearAllActions()
PlaySong(80)
wait(1)
FadeToColor([30.0],0)
wait(1)
ClearAllActions()
JumpToPoint([2024.1542])
ActionOverride(Player2,JumpToPoint([2024.1574]))
ActionOverride(Player3,JumpToPoint([2020.1504]))
ActionOverride(Player4,JumpToPoint([1975.1539]))
ActionOverride(Player5,JumpToPoint([1979.1473]))
ActionOverride(Player6,JumpToPoint([1933.1502]))
SmallWait(7)
ActionOverride("!Sartob",JumpToPoint([2053.1569]))
SmallWait(7)
Face(15)
ActionOverride(Player2,Face(15))
ActionOverride(Player3,Face(15))
ActionOverride(Player4,Face(15))
ActionOverride(Player5,Face(15))
ActionOverride(Player6,Face(15))
MoveViewPoint([2120.1614],INSTANT)
Explore()
FadeFromColor([30.0],0)
Wait(2)
PlaySound("EFF_M31B")
ScreenShake([2051.1567],8)
wait(2)
PlaySound("EFF_M31B")
ScreenShake([2051.1567],8)
wait(2)
PlaySound("EFF_M31B")
ScreenShake([2051.1567],8)
wait(2)
PlaySound("EFF_M31B") 
ScreenShake([2051.1567],8)
wait(2)
ActionOverride("!Sartob",DisplayStringHead(Myself,~Halt! Can you hear it? There's something wrong here.~))
wait(4)   
ScreenShake([2094.1594],45)
CreateVisualEffect("spimpfr",[2274.1714])
smallwait(4)
CreateVisualEffect("spimppt",[2274.1714])
Wait(4)
PlaySound("EFF_P68")
CreateCreature("!Sbalcut",[2274.1714],6)
Wait(2)
ActionOverride("!Sartob",DisplayStringHead(Myself,~Oh no...a Balrog. A demon of the ancient world. It cannot be hurt by the weapons we carry, it's too powerful. Stay back!~))
wait(8)
ActionOverride("!Sartob",MoveToPoint([2120.1614]))
wait(3)
ActionOverride("!Sbalcut",Swing())
PlaySound("EFF_P72")
smallwait(20)
ScreenShake([2089.1577],10)
wait(1)
ScreenShake([2089.1577],10)
wait(1)
PlaySound("EFF_P72")
ScreenShake([2089.1577],10)
wait(2)
SmallWait(20)
ActionOverride("!Sartob",DisplayStringHead(Myself,~You can not pass, demon! I will send you back to the abyss you belong to!~))
wait(6)
ActionOverride("!Sartob",SwingOnce())
smallwait(35)
CreateVisualEffectObject("spflsrin","!sartob")
PlaySound("EFF_M60")
wait(4)
ScreenShake([1700.1350],32)
PlaySound("AMB_E13H")
smallwait(50)
CreateVisualEffect("spfirimp",[2271.1636])
PlaySound("EFF_M56")
smallwait(5)
CreateVisualEffect("spfirimp",[2234.1659])
PlaySound("EFF_M56")
smallwait(5)
CreateVisualEffect("spfirimp",[2193.1676])
PlaySound("EFF_M56")
smallwait(5)
CreateVisualEffect("spfirimp",[2175.1716])
PlaySound("EFF_M56")
smallwait(16)
Kill("!Sbalcut")
PlaySound("TRA_35")
wait(4)
FadeToColor([45.0],0)
smallwait(40)
FadeFromColor([20.0],0)
EndCutsceneMode()
END