--- RevisedBattles\trade\baf\b#lich02.baf	Mon Mar 31 10:57:52 2003
+++ C:\BWP Patchstudio\patched files\RevisedBattles\trade\baf\b#lich02.baf	Thu Apr 01 16:34:45 2010
@@ -1,7 +1,7 @@
 IF
     See(NearestEnemyOf(Myself))
     Global("Prep","LOCALS",0)
-    !Dead("yself)")
+    !StateCheck(Myself,STATE_REALLY_DEAD)
 THEN
     RESPONSE #100
         ApplySpell(Myself,WIZARD_STONE_SKIN)
@@ -13,7 +13,7 @@
 IF
     See(NearestEnemyOf(Myself))
     Global("SpellTrigger","LOCALS",0)
-    !Dead("yself)")
+    !StateCheck(Myself,STATE_REALLY_DEAD)
 THEN
     RESPONSE #100
         DisplayString(Myself,39968) // Spell Trigger - Fired
@@ -102,7 +102,7 @@
 IF
     See(NearestEnemyOf(Myself))
     Global("Prep","LOCALS",1)
-    !Dead("yself)")
+    !StateCheck(Myself,STATE_REALLY_DEAD)
 THEN
     RESPONSE #100
         Spell(Myself,WIZARD_SPELL_TURNING)
@@ -123,7 +123,7 @@
     See(NearestEnemyOf(Myself))
     TookDamage()
     Global("Prep2","LOCALS",0)
-    !Dead("yself)")
+    !StateCheck(Myself,STATE_REALLY_DEAD)
 THEN
     RESPONSE #100
         DisplayString(Myself,43050) // Chain Contingency - Improved Mantle
@@ -139,7 +139,7 @@
     See(NearestEnemyOf(Myself))
     TookDamage()
     Global("Prep2","LOCALS",1)
-    !Dead("yself)")
+    !StateCheck(Myself,STATE_REALLY_DEAD)
 THEN
     RESPONSE #100
         DisplayString(Myself,40252) // Contingency - Protection from Magical Weapons
@@ -160,7 +160,7 @@
 IF
     See(NearestEnemyOf(Myself))
     Global("SpellTrigger","LOCALS",0)
-    !Dead("yself)")
+    !StateCheck(Myself,STATE_REALLY_DEAD)
 THEN
     RESPONSE #100
         DisplayString(Myself,39969) // Spell Sequencer - Fired
