IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_S",[-1.-1],0) // Bugbear

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_S",[-1.-1],0) // Bugbear

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_S",[-1.-1],0) // Bugbear
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_SC",[-1.-1],0) // Bugbear Chieftain
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_VT",[-1.-1],0) // Bugbear Veteran 

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_S",[-1.-1],0) // Bugbear

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_S",[-1.-1],0) // Bugbear
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_SC",[-1.-1],0) // Bugbear Chieftain

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_SC",[-1.-1],0) // Bugbear Chieftain
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_SC",[-1.-1],0) // Bugbear Chieftain
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_SC",[-1.-1],0) // Bugbear Chieftain
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_VT",[-1.-1],0) // Bugbear Veteran 

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_SC",[-1.-1],0) // Bugbear Chieftain

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_S",[-1.-1],0) // Bugbear
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_SC",[-1.-1],0) // Bugbear Chieftain
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_SC",[-1.-1],0) // Bugbear Chieftain

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_VT",[-1.-1],0) // Bugbear Veteran 

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("BUGBR_EL",[-1.-1],0) // Bugbear Elite
		CreateCreature("BUGBR_VT",[-1.-1],0) // Bugbear Veteran 
		CreateCreature("BUGBR_VT",[-1.-1],0) // Bugbear Veteran 
		
END


