IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_S",[-1.-1],0) // Goblin

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBLN_S",[-1.-1],0) // Goblin

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_S",[-1.-1],0) // Goblin
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("GOBSUB",[-1.-1],0) // Goblin Sub-Chief
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBSHM",[-1.-1],0) // Goblin Shaman

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBLN_S",[-1.-1],0) // Goblin

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_S",[-1.-1],0) // Goblin
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBSUB",[-1.-1],0) // Goblin Sub-Chief

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("GOBSUB",[-1.-1],0) // Goblin Sub-Chief
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("GOBSUB",[-1.-1],0) // Goblin Sub-Chief
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("GOBSUB",[-1.-1],0) // Goblin Sub-Chief
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBSHM",[-1.-1],0) // Goblin Shaman

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("GOBSUB",[-1.-1],0) // Goblin Sub-Chief

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_S",[-1.-1],0) // Goblin
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("GOBSUB",[-1.-1],0) // Goblin Sub-Chief
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBSHM",[-1.-1],0) // Goblin Shaman

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBSHM",[-1.-1],0) // Goblin Shaman

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("GOBLN_E",[-1.-1],0) // Goblin Elite
		CreateCreature("GOBSHM",[-1.-1],0) // Goblin Shaman
		CreateCreature("GOBSHM",[-1.-1],0) // Goblin Shaman
		
END


