IF
	RandomNum(4,1)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("ORC_W",[-1.-1],0) // Orc

END

IF
	RandomNum(4,1)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_W",[-1.-1],0) // Orc

END

IF
	RandomNum(4,1)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("ORC_W",[-1.-1],0) // Orc
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader

END

IF
	RandomNum(4,1)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("ORC_GD",[-1.-1],0) // Orc Guard
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader

END

IF
	RandomNum(4,1)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader

END

IF
	RandomNum(4,1)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_W",[-1.-1],0) // Orc

END

IF
	RandomNum(4,2)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader

END

IF
	RandomNum(4,2)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_W",[-1.-1],0) // Orc

END

IF
	RandomNum(4,2)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("ORC_W",[-1.-1],0) // Orc
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_GD",[-1.-1],0) // Orc Guard

END

IF
	RandomNum(4,2)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("ORC_GD",[-1.-1],0) // Orc Guard
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader

END

IF
	RandomNum(4,2)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("ORC_GD",[-1.-1],0) // Orc Guard
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader

END

IF
	RandomNum(4,2)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("ORC_GD",[-1.-1],0) // Orc Guard
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_W",[-1.-1],0) // Orc

END

IF
	RandomNum(4,3)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("ORC_GD",[-1.-1],0) // Orc Guard

END

IF
	RandomNum(4,3)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("ORC_W",[-1.-1],0) // Orc
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader

END

IF
	RandomNum(4,3)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader

END

IF
	RandomNum(4,3)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("ORC_GD",[-1.-1],0) // Orc Guard
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_GD",[-1.-1],0) // Orc Guard

END

IF
	RandomNum(4,3)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_W",[-1.-1],0) // Orc

END

IF
	RandomNum(4,3)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("ORC_EL",[-1.-1],0) // Orc Leader
		CreateCreature("ORC_W",[-1.-1],0) // Orc
		CreateCreature("ORC_W",[-1.-1],0) // Orc

END

