IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("KOBOLD",[-1.-1],0) // Kobold

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("KOBOLD",[-1.-1],0) // Kobold
		CreateCreature("KOBOLD",[-1.-1],0) // Kobold

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("KOBOLD",[-1.-1],0) // Kobold
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("KOBCOMM",[-1.-1],0) // Kobold Commando
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard

END

IF
	RandomNum(3,1)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDSH",[-1.-1],0) // Kobold Shaman 

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBOLD",[-1.-1],0) // Kobold

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("KOBOLD",[-1.-1],0) // Kobold
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBCOMM",[-1.-1],0) // Kobold Commando

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("KOBCOMM",[-1.-1],0) // Kobold Commando
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("KOBCOMM",[-1.-1],0) // Kobold Commando
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard

END

IF
	RandomNum(3,2)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("KOBCOMM",[-1.-1],0) // Kobold Commando
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDSH",[-1.-1],0) // Kobold Shaman 

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",2)
THEN
	RESPONSE #100
		CreateCreature("KOBCOMM",[-1.-1],0) // Kobold Commando

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",3)
THEN
	RESPONSE #100
		CreateCreature("KOBOLD",[-1.-1],0) // Kobold
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",4)
THEN
	RESPONSE #100
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",5)
THEN
	RESPONSE #100
		CreateCreature("KOBCOMM",[-1.-1],0) // Kobold Commando
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBCOMM",[-1.-1],0) // Kobold Commando

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",6)
THEN
	RESPONSE #100
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDSH",[-1.-1],0) // Kobold Shaman 

END

IF
	RandomNum(3,3)
	Global("Chapter","GLOBAL",7)
THEN
	RESPONSE #100
		CreateCreature("KOBLDGD",[-1.-1],0) // Kobold Guard
		CreateCreature("KOBLDSH",[-1.-1],0) // Kobold Shaman 
		CreateCreature("KOBLDSH",[-1.-1],0) // Kobold Shaman 
		
END


