IF
	InParty(Myself("CuChoinneach"))
THEN
	RESPONSE #100
		ChangeAIScript("WOLFSHD",OVERRIDE)
		ChangeAIScript("WOLFSHD",DEFAULT)
END

IF
	InParty("CuChoinneach")
	Exists(Myself("BUBBA"))
THEN
	RESPONSE #100
		ChangeAIScript("WOLFSHD2",OVERRIDE)
		ChangeAIScript("WOLFSHD2",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Race(Myself,GHOUL)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Race(Myself,SKELETON)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Race(Myself,DEMONIC)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Class(Myself,TANARI)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Class(Myself,GHOUL_REVEANT)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Class(Myself,GHOUL_GHAST)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Class(Myself,SKELETON_WARRIOR)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Class(Myself,SKELETON_BANEGUARD)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Class(Myself,WOLF_VAMPIRIC)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END

IF
	General(Myself,UNDEAD)
	Class(Myself,DEATHKNIGHT)
	See(NearestEnemyOf(Myself))
THEN
	RESPONSE #100
		ChangeAIScript("None",DEFAULT)
END


