Attention:  
This is NOT a Readme, but it does have my notes on the conversion and some useful information.

Assignment list for all BGII-ToB compatible animations:

Part 1: CVGhosts

0xE0F2 IC_WAILING_VIRGIN	MWAV    57586
	- Axe 		~ Wailing Virgin
	- Club 		~ MGHO Ghost
	- Dagger 	~ MSH1 Ghost
	- Fail 		~ MSH2 Ghost
	- Halberd  	~ SM1B Shadow 
	- Mace  	~ SM2B Greater Shadow 
	- Quarterstaff 	~ SM3B True Shadow
	- Warhammer 	~ NWN Night Hag
        - Sword 	~ NWN Amel

Question to self:  Does the Bow slot work?  B  and ~BW~  Or if it does, will all attacks be ranged?

To use the death animation, all the files need the exact same cycle and frames in the DE and DEE or the game will crash?

________________________________________________

Creatures that use IC_WAILING_VIRGIN animation and the corresponding attack item:

BANSHE01.CRE  =   B1-8M2.ITM  Vongoethe fight scripted creation
SARMIST.CRE  =  No items at all/ must fix
TELWRAI.CRE  =  TELWRAI.ITM  level drain, lighting effects.. good weapon: AR3014/WK
RTWBANS.CRE  =  B3-18M3.ITM  dump this item, go with TELWRAI
RTWBANS2.CRE  = B3-18M3.ITM 
RTWBANSA.CRE  = B3-18M3.ITM 
RTWBANSB.CRE  = B3-18M3.ITM 

_________________________________________________


Part 2: CVWights

	IC_MUMMY 57472 	0xE080 	 MMUM

	- Axe 		~ IWD Mummy
	- Club 		~ IWD Ghoul   (MGH2)
	- Dagger 	~ IWD Ghast   (MSH3)
	- Fail 		~ IWD Wight   (MWIG)
	- Halberd 	~ IWD Wight   (MWI2)
	- Mace 		~ IWD Wight   (MWI3)
	- Quarterstaff 	~ IWD Zombie  (MZO2)
	- Warhammer 	~ IWD Zombie2 (MZO3)
_________________________________________________


Weapon Patch:
example from BA (Galactygon):

// Pit Fiend hand-to-hand
COPY_EXISTING ~P3-12M4.itm~   ~override/P3-12M4.itm~
WRITE_ASCII 0x0022 ~WH~
WRITE_BYTE 0x001c 21
WRITE_ASCII 0x003a ~IWOLF~

Details:
WRITE_ASCII 0x0022  // two-digit designation
~AX~ = Axe
~CL~ = Club
~DD~ = Dagger
~FL~ = Flail
~HB~ = Halberd
~MC~ = Mace
~QS~ = Quarterstaff
~S1~ = Sword
~WH~ = Warhammer

WRITE_BYTE 0x001c  // weapon catagory
 25  = Axe
 44  = Club
 16  = Dagger
 23  = Flail
 30  = Halberd
 17  = Mace
 26  = Quarterstaff
 20  = Sword
 21  = Warhammer

WRITE_ASCII 0x003a ~IWOLF~ // look and feel.  Inventory icon/ skip it
_______________________________________________________

Animate.ids listings for ToB // ids numbers staggered by EXE position to show breaks

126 
0x0000 SPRI  FIRE_RING     // 0 
0x0001 SPFL  FIRE_RING_BRIGHT  // ?               
0x0100 SPCH  CHUNKS      // 256                  
0x0200 SPBL  SPBL  EXPLODING_ARM    // 512             
0x0210 SPBL  EXPLODING_HEAD   // 528             
0x0220 SPBL  EXPLODING_FOOT  // 544               
0x0230 SPBL  EXPLODING_TORSO   // 560              
0x0240 SPBL  EXPLODING_LEG     // 576            
0x0300 SPSM  SMOKE_PUFF_LARGE  // 768            
0x0301 SPSM  SMOKE_PUFF_SMALL  // 769            
0x0400 SKLH  TRAP_SKULL    // 1024                  
0x0410 GLPH  TRAP_GLYPH    // 1040                   
0x0500 STNK  CLOUD_TRAVEL   // 1280                
0x0510 STNK  CLOUD_STATIC   // 1296                
0x0600 STNK  STORM_TRAVEL  // 1536               
0x0610 STNK  STORM_STATIC  // 1552               
0x0700 GREA  GREASE_TRAVEL  // 1792              
0x0710 GREA  GREASE_STATIC  // 1808              
0x0800 WEBE  WEB_TRAVEL   // 2048                
0x0810 WEBE  WEB_STATIC   // 2064                
0x1000 MWYV  WYVERN_BIG   // 4096
0x1100 MTAN  TANARRI    // 4352
0x1200 MDR1  DRAGON_RED        // 4608
0x1201 MDR2  DRAGON_BLACK      // 4609
0x1202 MDR3  DRAGON_SILVER     // 4610
0x1203 MDR1_GR  DRAGON_GREEN      // 4611           
0x1204 MDR1_AQ  DRAGON_AQUA       // 4612           
0x1205 MDR1_BL  DRAGON_BLUE       // 4613           
0x1206 MDR1_BR  DRAGON_BROWN      // 4614           
0x1207 MDR1_MC  DRAGON_MULTICOLOR // 4615           
0x1208 MDR1_PU  DRAGON_PURPLE     // 4616
0x1300 MDEM  DEMIGORGON    // 4864        
0x2000 MSIR  SIRINE   // 8192
0x2100 UVOL  VOLO     // 8448
0x2200 MOGM  OGRE_MAGE  // 8704
0x2300 MDKN  DEATH_KNIGHT  // 8960
0x3000 MAKH  ANKHEG     // 12288
0x4000 SNOM  STATIC_NOBLE_MAN_CHAIR       // 16384
0x4002 SNOM  STATIC_NOBLE_MAN_MATTE       // 16386
0x4010 SNOW  STATIC_NOBLE_WOMAN_CHAIR     // 16400
0x4012 SNOW  STATIC_NOBLE_WOMAN_MATTE     // 16402
0x4100 SSIM  STATIC_PEASANT_MAN_CHAIR     // 16640
0x4101 SSIM  STATIC_PEASANT_MAN_STOOL     // 16641
0x4102 SSIM  STATIC_PEASANT_MAN_MATTE     // 16642
0x4110 SSIW  STATIC_PEASANT_WOMAN_CHAIR   // 16656
0x4112 SSIW  STATIC_PEASANT_WOMAN_MATTE   // 16658
0x4200 SHMC  STATIC_HUMANCLERIC_MAN_CHAIR // 16896
0x4300 MSPL  STATIC_SPIDER_WOMAN          // 17152
0x4400 LHMC  SLEEPING_MAN_HUMAN        // 17408
0x4410 LHFC  SLEEPING_WOMAN_HUMAN      // 17424
0x4500 LFAM  SLEEPING_FAT_MAN_HUMAN    // 17664
0x4600 LDMF  SLEEPING_DWARF            // 17920
0x4700 LEMF  SLEEPING_MAN_ELF          // 18176
0x4710 LEFF  SLEEPING_WOMAN_ELF        // 18192
0x4800 LIMC  SLEEPING_MAN_HALFLING     // 18432
0x5000       CLERIC_MALE_HUMAN_LOW      // 20480
0x5001       CLERIC_MALE_ELF_LOW        // 20481
0x5002       CLERIC_MALE_DWARF_LOW      // 20482
0x5003       CLERIC_MALE_HALFLING_LOW   // 20483
0x5010       CLERIC_FEMALE_HUMAN_LOW    // 20496
0x5011       CLERIC_FEMALE_ELF_LOW      // 20497
0x5012       CLERIC_FEMALE_DWARF_LOW    // 20498
0x5013       CLERIC_FEMALE_HALFLING_LOW // 20499
0x5100       FIGHTER_MALE_HUMAN_LOW     // 20736
0x5101       FIGHTER_MALE_ELF_LOW       // 20737
0x5102       FIGHTER_MALE_DWARF_LOW     // 20738
0x5103       FIGHTER_MALE_HALFLING_LOW  // 20739
0x5110       FIGHTER_FEMALE_HUMAN_LOW   // 20752
0x5111       FIGHTER_FEMALE_ELF_LOW     // 20753
0x5112       FIGHTER_FEMALE_DWARF_LOW   // 20754
0x5113       FIGHTER_FEMALE_HALFLING_LOW// 20755
0x5200       MAGE_MALE_HUMAN_LOW        // 20992
0x5201       MAGE_MALE_ELF_LOW          // 20993
0x5202       MAGE_MALE_DWARF_LOW        // 20994
0x5210       MAGE_FEMALE_HUMAN_LOW      // 21008
0x5211       MAGE_FEMALE_ELF_LOW        // 21009
0x5212       MAGE_FEMALE_DWARF_LOW      // 21010
0x5300       THIEF_MALE_HUMAN_LOW       // 21248
0x5301       THIEF_MALE_ELF_LOW         // 21249
0x5302       THIEF_MALE_DWARF_LOW       // 21250
0x5303       THIEF_MALE_HALFLING_LOW    // 21251
0x5310       THIEF_FEMALE_HUMAN_LOW     // 21264
0x5311       THIEF_FEMALE_ELF_LOW       // 21265
0x5312       THIEF_FEMALE_DWARF_LOW     // 21266
0x5313       THIEF_FEMALE_HALFLING_LOW  // 21267
0x6000       CLERIC_MALE_HUMAN          // 24576
0x6001       CLERIC_MALE_ELF            // 24577
0x6002       CLERIC_MALE_DWARF          // 24578
0x6003       CLERIC_MALE_HALFLING       // 24579
0x6004       CLERIC_MALE_GNOME          // 24580
0x6005       CLERIC_MALE_HALFORC        // 24581
0x6010       CLERIC_FEMALE_HUMAN        // 24592
0x6011       CLERIC_FEMALE_ELF          // 24593
0x6012       CLERIC_FEMALE_DWARF        // 24594
0x6013       CLERIC_FEMALE_HALFLING     // 24595
0x6014       CLERIC_FEMALE_GNOME        // 24596
0x6015       CLERIC_FEMALE_HALFORC      // 24597
0x6100       FIGHTER_MALE_HUMAN         // 24832
0x6101       FIGHTER_MALE_ELF           // 24833
0x6102       FIGHTER_MALE_DWARF         // 24834
0x6103       FIGHTER_MALE_HALFLING      // 24835
0x6104       FIGHTER_MALE_GNOME         // 24836
0x6105       FIGHTER_MALE_HALFORC       // 24837
0x6110       FIGHTER_FEMALE_HUMAN       // 24848
0x6111       FIGHTER_FEMALE_ELF         // 24849
0x6112       FIGHTER_FEMALE_DWARF       // 24850
0x6113       FIGHTER_FEMALE_HALFLING    // 24851
0x6114       FIGHTER_FEMALE_GNOME       // 24852
0x6115       FIGHTER_FEMALE_HALFORC     // 24853
0x6200       MAGE_MALE_HUMAN            // 25088
0x6201       MAGE_MALE_ELF              // 25089
0x6202       MAGE_MALE_DWARF            // 25090
0x6204       MAGE_MALE_GNOME            // 25091
0x6205       MAGE_MALE_HALFORC          // 25092
0x6210       MAGE_FEMALE_HUMAN          // 25104
0x6211       MAGE_FEMALE_ELF            // 25105
0x6212       MAGE_FEMALE_DWARF          // 25106
0x6214       MAGE_FEMALE_GNOME          // 25107
0x6215       MAGE_FEMALE_HALFORC        // 25108
0x6300       THIEF_MALE_HUMAN           // 25344
0x6301       THIEF_MALE_ELF             // 25345
0x6302       THIEF_MALE_DWARF           // 25346
0x6303       THIEF_MALE_HALFLING        // 25347
0x6304       THIEF_MALE_GNOME           // 25348
0x6305       THIEF_MALE_HALFORC         // 25349
0x6310       THIEF_FEMALE_HUMAN         // 25360
0x6311       THIEF_FEMALE_ELF           // 25361
0x6312       THIEF_FEMALE_DWARF         // 25362
0x6313       THIEF_FEMALE_HALFLING      // 25363
0x6314       THIEF_FEMALE_GNOME         // 25364
0x6315       THIEF_FEMALE_HALFORC       // 25365
0x6500       MONK_MALE_HUMAN            // 25856
0x6510       MONK_FEMALE_HUMAN          // 25872
0x6400       DRIZZT            // 25600   
0x6401       ELMINSTER         // 25601
0x6402       MONK              // 25602
0x6403       SKELETON          // 25603
0x6404       SAREVOK           // 25604
0x6405       DOOM_GUARD        // 25605
0x6406       DOOM_GUARD_LARGER // 25606
0x7000       HALF_OGRE  // 28672
0x7001       OGRILLON   // 28673
0x7100       BASILISK         // 28928
0x7101       BASILISK_GREATER // 28929
0x7200       BEAR_BLACK  // 29184
0x7201       BEAR_BROWN  // 29185
0x7202       BEAR_CAVE   // 29186
0x7203       BEAR_POLAR  // 29187
0x7300       ELEMENTAL_EARTH             // 29440
0x7301       ELEMENTAL_EARTH_SMALL       // 29441
0x7302       SHAMBLING_MOUND             // 29442
0x7310       ELEMENTAL_FIRE              // 29456
0x7311       ELEMENTAL_FIRE_SMALL        // 29457
0x7312       ELEMENTAL_FIRE_PURPLE       // 29458
0x7313       ELEMENTAL_FIRE_SMALL_PURPLE // 29459
0x7314       BURNING_MAN                 // 29460
0x7320       ELEMENTAL_AIR               // 29472
0x7321       ELEMENTAL_AIR_SMALL         // 29473
0x7400       DOG_WILD  // 29696
0x7401       DOG_WAR   // 29697
0x7402       DOG_MOON  // 29698
0x7500       DOPPLEGANGER         // 29952
0x7501       DOPPLEGANGER_GREATER // 29953
0x7600       ETTERCAP    // 30208
0x7700       GHOUL    // 30464
0x7701       REVEANT  // 30465 
0x7702       GHAST    // 30466
0x7703       SHADOW   // 30467
0x7800       GIBBERLING   // 30720
0x7900       SLIME_GREEN    // 30976
0x7901       SLIME_OLIVE    // 30977
0x7902       SLIME_MUSTARD  // 30978
0x7903       SLIME_OCHRE    // 30979
0x7904       GRAY_OOZE      // 30980
0x7A00       SPIDER_GIANT  // 31232 
0x7A01       SPIDER_HUGE   // 31233 
0x7A02       SPIDER_PHASE  // 31234
0x7A03       SPIDER_SWORD  // 31235
0x7A04       SPIDER_WRAITH // 31236
0x7B00       WOLF            // 31488
0x7B01       WOLF_WORG       // 31489
0x7B02       WOLF_DIRE       // 31490
0x7B03       WOLF_WINTER     // 31491
0x7B04       WOLF_VAMPIRE    // 31492
0x7B05       WOLF_DREAD      // 31493
0x7B06       WOLF_SHADOW     // 31494
0x7C00       KOBOLD_XVART  // 31744
0x7C01       KOBOLD_TASLOI // 31745
0x7D00       ZOMBIE    // 32000
0x7E00       WEREWOLF         // 32256
0x7E01       WEREWOLF_GREATER // 32257
0x7F00       TROLL              // 32512
0x7F01       MINDFLAYER         // 32513
0x7F02       BEHOLDER           // 32514
0x7F03       IMP                // 32515
0x7F04       GOLEM_IRON         // 32516                
0x7F05       DJINNI             // 32517               
0x7F06       DJINNI_LEGS        // 32518                 
0x7F07       GOLEM_CLAY         // 32519                  
0x7F08       OTYUGH             // 32520                     
0x7F09       SAHAUGIN           // 32521                   
0x7F0A       GREATCAT_PANTHER   // 32522
0x7F0B       GREATCAT_LEOPARD   // 32523
0x7F0C       KUO-TOA            // 32524
0x7F0D       LICH               // 32525
0x7F0E       DEMILICH           // 32526
0x7F0F       TROLL_SMALL        // 32527
0x7F10       RAKSHASA           // 32528
0x7F11       UMBER_HULK         // 32529
0x7F12       VAMPIRE            // 32530
0x7F13       SNAKE              // 32531
0x7F14       GITHYANKI          // 32532
0x7F15       BEHOLDER_SMALL     // 32533 
0x7F16       MOOSE              // 32534
0x7F17       RABBIT             // 32535
0x7F18       DEER               // 32536
0x7F19       DANCING_SWORD      // 32537
0x7F20       GROUNDHOG          // 32544
0x7F21       PHEASANT           // 32545
0x7F22       VAMPIRE_FEMALE     // 32546
0x7F23       SAHAUGIN_LARGE     // 32547
0x7F24       PIRATE             // 32548
0x7F27       DROW               // 32551
0x7F28       KUO-TOA_LARGE      // 32552
0x7F29       DROW_FEMALE        // 32553
0x7F2A       SAILOR_MAN         // 32554
0x7F2B MMAX  MDK2_MAX           // 32555  =  Restored Death Tyrant with RTW
0x7F2C       AMISH_SOLDIER      // 32556
0x7F2D       WYVERN_FAMILIAR    // 32557
0x7F2E       RAVER              // 32558
0x7F2F       SPIDER_SMALL       // 32559
0x7F30       BODHI              // 32560
0x7F31       ELLESIME           // 32561  =  Reserved for Fall From Grace/pending
0x7F32       SLAYER             // 32562
0x7F33       MDK2_KURT          // 32563  =  New Ellesime slot/pending
0x7F34       MDK2_DOCTOR        // 32564
0x7F35       MIST_CREATURE      // 32565
0x7F36       SHADOW_THIEF       // 32566
0x7F37       JON_IRENICUS       // 32567
0x7F38       WIZARD_EYE         // 32568
0x7F39       BLOB_MIST_CREATURE // 32569 
0x7F3A       HULA_WIZARD        // 32570
0x7F3B       SOLAR              // 32571
0x7F3C       ANTISOLAR          // 32572
0x7F3D       MELISSAN           // 32573
0x7F3E       FIRE_GIANT         // 32574
0X7F3F       YAGA_SHURA         // 32575
0x8000       GNOLL      // 32768
0x8100       HOBGOBLIN  // 33024
0x8200       KOBOLD     // 33280
0x9000       OGRE  // 36864
0xA000       WYVERN          // 40960
0xA100       CARRION_CRAWLER // 41216
0xB000       COW                   // 45056
0xB100       HORSE                 // 45312
0xB200       STATIC_BEGGAR_MAN     // 45568
0xB210       STATIC_HARLOT_WOMAN   // 45584
0xB300       STATIC_BOY            // 45824
0xB310       STATIC_GIRL           // 45840
0xB400       STATIC_FAT_MAN        // 46080
0xB410       STATIC_FAT_WOMAN      // 46096
0xB500       STATIC_PEASANT_MAN    // 46336
0xB510       STATIC_PEASANT_WOMAN  // 46352
0xB600       STATIC_NOBLE_MAN      // 46592
0xB610       STATIC_NOBLE_WOMAN    // 46608
0xB700       STATIC_SLAVE          // 46848
0xC000       BAT_INSIDE    // 49152
0xC100       CAT           // 49408
0xC200       CHICKEN       // 49664
0xC300       RAT           // 49920
0xC400       SQUIRREL      // 50176 
0xC500       BAT_OUTSIDE   // 50432
0xC600       BEGGAR_MAN    // 50688
0xC610       HARLOT_WOMAN  // 50704
0xC700       BOY           // 50944
0xC710       GIRL          // 50960
0xC800       FAT_MAN       // 51200
0xC810       FAT_WOMAN     // 51216
0xC900       PEASANT_MAN   // 51456
0xC910       PEASANT_WOMAN // 51472
0xCA00       NOBLE_MAN     // 51712
0xCA10       NOBLE_WOMAN   // 51728
0xCB00       SLAVE         // 51968
0xD000       EAGLE       // 53248
0xD100       SEAGULL     // 53504
0xD200       VULTURE     // 53760
0xD300       BIRD        // 54016
0xD400       BIRD_INSIDE // 54272
0xE000 MCYC  IC_CYCLOP            // 57344 
0xE010 METN  IC_ETTIN             // 57360                         
0xE020 MTAN  DONOT_USE            // 57376 
0xE040 MHIS  IC_HISTACHII         // 57408
0xE050 MLER  IC_LICHBLACK         // 57424
0xE060 MLIC  IC_LICH              // 57440                       
0xE070 MMIN  IC_MINOTAUR          // 57456                      
0xE080 MMUM  IC_MUMMY             // 57472  =  Wight Slot Core                       
0xE090 MTAN  IC_MERILITH          // 57488
0xE0A0 MTIC  IC_ICE_TROLL         // 57504 
0xE0B0 MTRO  IC_TROLL1            // 57520
0XE0C0 MTSN  IC_SNOW_TROLL        // 57536
0xE0D0 MUM2  IC_UMBERHULK         // 57552     
0xE0E0 MCOR  IC_CORNUGONSKI       // 57568                        
0xE0F0 MGIC  IC_ICE_GOLEM         // 57584
0xE0F1 MGLA  IC_GLAB              // 57585
0xE0F2 MWAV  IC_WAILING_VIRGIN    // 57586  =  Ghost Slot Core
0xE200 MBET  IC_BEETLE_COPPER     // 57856
0xE210 MBFI  IC_BEETLE_FIRE       // 57872
0xE220 MBBM  IC_BEETLE_BLACK      // 57888  
0xE230 MBRH  IC_BEETLE_RHINOCEROS // 57904
0xE300 MGHO  IC_GHOST             // 58112  =  Free Slot per Ghost Slot
0xE310 MGH2  IC_GHOUL             // 58128  =  Reserve for Vargouille for Liam per Wight Slot
0xE320 MGH3  IC_GHAST             // 58144  =  Free Slot per Wight Slot
0xE400 MGO1  IC_GOBLIN_AXE        // 58368                  
0xE410 MGO2  IC_GOBLIN_BOW        // 58384                 
0xE420 MGO3  IC_GOBLINELITE_AXE   // 58400              
0xE430 MGO4  IC_GOBLINELITE_BOW   // 58416               
0xE500 MLIZ  IC_LIZARDCASTER1     // 58624
0xE510 MLI2  IC_LIZARDMAN2        // 58640
0xE520 MLI3  IC_LIZARDCASTER3     // 58656                
0xE600 MMYC  IC_MYCONID           // 58880
0xE610 MMY2  IC_MYCONID2          // 58896                          
0xE700 MNO1  IC_OROG1             // 59136                      
0xE710 MNO2  IC_OROG2             // 59152                           
0xE720 MNO3  IC_OROG3             // 59168                           
0xE800 MOR1  IC_ORC_MELEE1        // 59392                  
0xE810 MOR2  IC_ORC_RANGE2        // 59408                   
0xE820 MOR3  IC_ORC_MELEE3        // 59424                    
0xE830 MOR4  IC_ORC_RANGE4        // 59440                    
0xE840 MOR5  IC_ORC_SHAMAN        // 59456                  
0xE900 MSAL  IC_SALAMANDER        // 59648                   
0xE910 MSA2  IC_SALAMANDER2       // 59664                 
0xEA00 MSHR  IC_SHROOM            // 59904
0xEA10 MSH1  IC_SHADE             // 59920  =  Free Slot per Ghost Slot, removes conflict with BA
0xEA20 MSH2  IC_SHADE2            // 59936  =  Free Slot per Ghost Slot
0xEB00 MSKT  IC_SKELETON0         // 60160                     
0xEB10 MSKA  IC_SKELETONA         // 60176                     
0xEB20 MSKB  IC_SKELETONB         // 60192
0xEC00 MWIG  IC_WIGHT             // 60416  =  Free Slot per Wight Slot
0xEC10 MWI2  IC_WIGHT2            // 60432  =  Free Slot per Wight Slot
0xEC20 MWI3  IC_WIGHT3            // 60448  =  Free Slot per Wight Slot                    
0xED00 MYU1  IC_YUANTI            // 60672                           
0xED10 MYU2  IC_YUANTI2           // 60688                           
0xED20 MYU3  IC_YUANTI3           // 60704
0xEE00 MZO2  IC_ZOMBIE            // 60928  =  Free Slot per Wight Slot
0xEE10 MZO3  IC_ZOMBIE2           // 60944  =  Free Slot per Wight Slot
0xEF10 MWWE  IC_WATER_WIERD       // 61200