                       Baldur's Gate II: SoA and BG1 Tutu
                             Berserker Minsc
                       Drew (atomicswirlie@yahoo.com)
                                Version 3


Section I: Introduction
-----------------------
Have you ever looked at Minsc and wondered what bioware was smoking when they set up his abilities?  I have. In fact I've had several gripes about everyone's favorite Ranger.  His rage, for example.  It seems great on the surface until you find out that Minsc is actually more likely to attack your party when enraged than attack your enemies.  Also if you're a PnP lawyer like I am you're probably more than a little annoyed at the fact that Minsc, with his pathetically low wisdom is allowed unfettered spellcasting. This mod seeks to rectify these two issues by: 

1.  Fixing his beserker rage.  I brought it more in line with a standard berserker rage.  His rage is now grants +2 to strength and dexterity, 15 extra hit points and all the standard berserker resistances. The duration is now the same as a standard berserker rage.  Minsc does NOT become winded after raging.  He gains his new rages at the same rate as a standard berserker.

2.  Taking away his spell casting.  Minsc can no longer cast spells with this mod installed.

His new kit description is as follows:
BERSERKER: 
This is a warrior who is in tune with his animalistic side and, during combat, can acheive an ecstatic state of mind that will enable him to fight longer, harder and more savagely than any human has a right to.  Opponents on the battlefield will be unsettled when they see the savage and inhuman element of the berserker's personality.

Advantages:
May use Enrage ability once per day per 4 levels starting with one use at level 1.  This grants the berserker +2 STR and DEX for 10 rounds.  While enraged, the berserker gains immunity to Charm, Hold, Fear, Maze, Imprisonment, Stun, and Sleep. The berserker also gains 15 temporary HP which are lost at the end of his rage, potentially killing him.

Disadvantages:
The berserker gains no spell casting ability.


Section II: Installation
------------------------
BGII is required.  It will work with ToB and BG1 tutu as well.

Unzip the main ZIP file into your BGII main directory. This is normally:
        C:\Program Files\Black Isle\BGII - SoA\

Run (click on) "Setup-MinscKit.exe".

Install the kit first and then install the Berserker Minsc component.  If you have tutu installed you can skip the Berserker Minsc component and install Berserker Minsc for tutu.

You won't need to start a new game for this component to work, but it won't assign the kit to Minsc if he is currently in your party.


Section III: Thanks
-------------------
CamDawg, Andyr, and Grim Squeaker for advice and code.

Those wonderfull folks over at Sorceror's Place for hosting this mod and The Wizard for being gracious enough to mirror it for me.

This mod was created using the following utilities:
  Near Infinity - http://www.idi.ntnu.no/~joh/ni/
  WeiDU - http://www.cs.berkeley.edu/~weimer/bgate/
  Special thanks to the creators of these tools.

I need to thank Andyr again for the help he didn't know he gave me, as well.  I stopped Minsc from getting access to Ranger spells using one of his custom spells from the UB mod as my basis after many frustrating attempts to make it work by myself.  Incedentally, If you haven't downloaded UB yet you need to.  Now.  Go get it at www.pocketplane.net.  Why are you still reading this?  Start downloading!

Section IV: Version History
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1 - Initial release.

2 - Minsc's rage wasn't actually protecting against stun.  It works the way it's supposed to now.

3 - Minsc's rage can no longer stack if selected multiple times.  If you try to select it twice in a row the ability is now wasted, so don't do that.  Thanks, Bursk, for pointing this out!