IF
	True()
THEN
	RESPONSE #100
		CutSceneID(Player1)
		DisplayStringHead(Player1,10027) // D'accord, allons-y.
		Wait(2)
		FadeToColor([20.0],0)
		Wait(1)
		PlaySound("PORTAL2")
		Wait(2)
		LeaveAreaLUAPanic("AR1502","",[938.608],2)
		LeaveAreaLUA("AR1502","",[938.608],2)
		SetMasterArea("AR1502")
		Wait(2)
		MultiPlayerSync()
		FadeFromColor([20.0],0)
		Wait(2)
		EndCutSceneMode()
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneID(Player2)
		Wait(5)
		LeaveAreaLUA("AR1502","",[967.632],2)
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneID(Player3)
		Wait(5)
		LeaveAreaLUA("AR1502","",[998.649],2)
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneID(Player4)
		Wait(5)
		LeaveAreaLUA("AR1502","",[1035.638],2)
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneID(Player5)
		Wait(5)
		LeaveAreaLUA("AR1502","",[998.606],2)
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneID(Player6)
		Wait(5)
		LeaveAreaLUA("AR1502","",[974.574],2)
END
