IF
    IsOverMe("lhVIL1")
THEN
    RESPONSE #100
        GiveItemCreate("lhMIS6c",Player1,1,1,1)
        ActionOverride("lhVIL1",Polymorph(WYVERN_BIG))
        DisplayStringHead("lhVIL1",167) // Thank you.
        SmallWait(2)
        Deactivate("lhVIL1")
        AddXPObject(Player1,5000)
        AddXPObject(Player2,5000)
        AddXPObject(Player3,5000)
        AddXPObject(Player4,5000)
        AddXPObject(Player5,5000)
        AddXPObject(Player6,5000)
END

IF
    IsOverMe("lhVIL2")
THEN
    RESPONSE #100
        GiveItemCreate("lhMIS6c",Player1,1,1,1)
        ActionOverride("lhVIL2",Polymorph(WYVERN_BIG))
        DisplayStringHead("lhVIL2",167) // Thank you.
        SmallWait(2)
        Deactivate("lhVIL2")
        AddXPObject(Player1,5000)
        AddXPObject(Player2,5000)
        AddXPObject(Player3,5000)
        AddXPObject(Player4,5000)
        AddXPObject(Player5,5000)
        AddXPObject(Player6,5000)
END

IF
    IsOverMe("lhVIL3")
THEN
    RESPONSE #100
        GiveItemCreate("lhMIS6c",Player1,1,1,1)
        ActionOverride("lhVIL3",Polymorph(WYVERN_BIG))
        DisplayStringHead("lhVIL3",167) // Thank you.
        SmallWait(2)
        Deactivate("lhVIL1")
        AddXPObject(Player1,6000)
        AddXPObject(Player2,6000)
        AddXPObject(Player3,6000)
        AddXPObject(Player4,6000)
        AddXPObject(Player5,6000)
        AddXPObject(Player6,6000)
END

IF
    IsOverMe("lhVIL4")
THEN
    RESPONSE #100
        GiveItemCreate("lhMIS6c",Player1,1,1,1)
        ActionOverride("lhVIL4",Polymorph(WYVERN_BIG))
        DisplayStringHead("lhVIL4",167) // Thank you.
        SmallWait(2)
        Deactivate("lhVIL4")
        AddXPObject(Player1,8000)
        AddXPObject(Player2,8000)
        AddXPObject(Player3,8000)
        AddXPObject(Player4,8000)
        AddXPObject(Player5,8000)
        AddXPObject(Player6,8000)
END

IF
    IsOverMe("lhVIL5")
THEN
    RESPONSE #100
        GiveItemCreate("lhMIS6c",Player1,1,1,1)
        ActionOverride("lhVIL5",Polymorph(WYVERN_BIG))
        DisplayStringHead("lhVIL5",167) // Thank you.
        SmallWait(2)
        Deactivate("lhVIL5")
        AddXPObject(Player1,5000)
        AddXPObject(Player2,5000)
        AddXPObject(Player3,5000)
        AddXPObject(Player4,5000)
        AddXPObject(Player5,5000)
        AddXPObject(Player6,5000)
END


