IF
    IsOverMe([ALLY.0.HUMAN.FIGHTER])
THEN
    RESPONSE #100
        DisplayStringHead([ALLY.0.HUMAN.FIGHTER],167) // Thank you.
        ReallyForceSpell([ALLY.0.HUMAN.FIGHTER],CLERIC_HEAL)
        Deactivate([ALLY.0.HUMAN.FIGHTER])
        AddXPObject(Player1,5000)
        AddXPObject(Player2,5000)
        AddXPObject(Player3,5000)
        AddXPObject(Player4,5000)
        AddXPObject(Player5,5000)
        AddXPObject(Player6,5000)
        IncrementGlobal("Knight","AR1005",1)
END

IF
    Global("Knight","AR1005",4)
THEN
    RESPONSE #100
        DisplayStringHead(Player1,@0) // Primary Objective Complete!
        AddXPObject(Player1,10000)
        AddXPObject(Player2,10000)
        AddXPObject(Player3,10000)
        AddXPObject(Player4,10000)
        AddXPObject(Player5,10000)
        AddXPObject(Player6,10000)
        SetGlobal("Knight","AR1005",0)
END


