// this file to be kept as ANSI and will be used for to override strings in game.tra for original BG2 games

@1001 = ~Javelins are light, flexible spears designed primarily as a throwing weapon. They are usually constructed of wood and tipped with a small metal spearhead. The shaft is much thinner than a two-handed spear. The javelin is a ranged weapon, intended to be thrown. While javelins can be used for melee combat, they are not sturdy enough and perform poorly.

STATISTICS:

Damage: 1d%ranged_die% (thrown, missile)
Damage: 1d%melee_die% (melee, piercing)
Weight: 3
Speed Factor: 4
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~
@1003 = ~Javelins are light, flexible spears designed primarily as a throwing weapon. They are usually constructed of wood and tipped with a small metal spearhead. The shaft is much thinner than a two-handed spear. The javelin is a ranged weapon, intended to be thrown. While javelins can be used for melee combat, they are not sturdy enough and perform poorly.

This javelin has been enhanced magically. Runes can be seen glowing on every surface.

STATISTICS:

THAC0:  +1 bonus
Damage: 1d%ranged_die% + 1 (thrown, missile)
Damage: 1d%melee_die% + 1 (melee, piercing)
Weight: 2
Speed Factor: 3
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~
@1005 = ~Javelins are light, flexible spears designed primarily as a throwing weapon. They are usually constructed of wood and tipped with a small metal spearhead. The shaft is much thinner than a two-handed spear. The javelin is a ranged weapon, intended to be thrown. While javelins can be used for melee combat, they are not sturdy enough and perform poorly.

A thin coating of poison has been applied to each spearhead.

STATISTICS:

Combat Ability: Poison
2 hit points damage to target every second until 20 hit points damage is inflicted or a cure poison is cast
THAC0:  +1 bonus
Damage: 1d%ranged_die% + 1 (thrown, missile)
Damage: 1d%melee_die% + 1 (melee, piercing)
Weight: 2
Speed Factor: 3
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~
@1007 = ~Javelins are light, flexible spears designed primarily as a throwing weapon. They are usually constructed of wood and tipped with a small metal spearhead. The shaft is much thinner than a two-handed spear. The javelin is a ranged weapon, intended to be thrown. While javelins can be used for melee combat, they are not sturdy enough and perform poorly.

This particular weapon has been enhanced magically to complement the skill of the wielder.

STATISTICS:

Combat Abilities: Javelin returns to the wielder's hand instantly after an attack is made
THAC0:  +2 bonus
Damage: 1d%ranged_die% + 2 (thrown, missile)
Damage: 1d%melee_die% + 2 (melee, piercing)
Weight: 2
Speed Factor: 2
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~
@1009 = ~Javelins are light, flexible spears designed primarily as a throwing weapon. They are usually constructed of wood and tipped with a small metal spearhead. The shaft is much thinner than a two-handed spear. The javelin is a ranged weapon, intended to be thrown. While javelins can be used for melee combat, they are not sturdy enough and perform poorly.

This javelin has been forged by hands both magical and highly skilled. Neither nick nor stain mar the flawless spearhead. When used in battle, the javelin radiates magic and gifts the wielder with increased skill.

STATISTICS:

Combat Abilities: Javelin returns to the wielder's hand instantly after an attack is made
THAC0:  +3 bonus
Damage: 1d%ranged_die% + 3 (thrown, missile)
Damage: 1d%melee_die% + 3 (melee, piercing)
Weight: 2
Speed Factor: 1
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~

@1011 = ~The Evergreen Lance was originally designed to protect against outerplanar creature through an intense connection with the Prime Material Plane. Despite this lofty goal, the connection has faded through the ages as it has instead become a prized weapon in the endless and bloody succession fights of druidic orders across Faerun. Tired of the endless disputes over the Evergreen Lance, the javelin was finally removed from the druidic infighting and reprisals by the Grand Druid herself. She demanded the lance as a tribute from one of her Archdruids, and then promptly fenced it so that none of the druids could trace the item.

While the power has faded, the Evergreen Lance still retains some of its power to fight outerplanar creatures. 

STATISTICS:

Combat Abilities: Javelin returns to the wielder's hand instantly after an attack is made
Combat Abilities: Double damage vs. outerplanar creeatures, 5% chance of quadruple damage
THAC0:  +3 bonus
Damage: 1d%ranged_die% + 3 (thrown, missile)
Damage: 1d%melee_die% + 3 (melee, piercing)
Weight: 2
Speed Factor: 1
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~
@1013 = ~The Evergreen Lance was originally designed to protect against outerplanar creature through an intense connection with the Prime Material Plane. Despite this lofty goal, the connection has faded through the ages as it has instead become a prized weapon in the endless and bloody succession fights of druidic orders across Faerun. Tired of the endless disputes over the Evergreen Lance, the javelin was finally removed from the druidic infighting and reprisals by the Grand Druid herself. She demanded the lance as a tribute from one of her Archdruids, and then promptly fenced it so that none of the druids could trace the item.

You have managed to unlock more of the Evergreen Lance's power to fight outerplanar creatures. 

STATISTICS:

Combat Abilities: Javelin returns to the wielder's hand instantly after an attack is made
Combat Abilities: Double damage vs. outerplanar creeatures, 20% chance of quadruple damage
THAC0:  +4 bonus
Damage: 1d%ranged_die% + 4 (thrown, missile)
Damage: 1d%melee_die% + 4 (melee, piercing)
Weight: 2
Speed Factor: 0
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~
@1015 = ~Javelins are light, flexible spears designed primarily as a throwing weapon. They are usually constructed of wood and tipped with a small metal spearhead. The shaft is much thinner than a two-handed spear. The javelin is a ranged weapon, intended to be thrown. While javelins can be used for melee combat, they are not sturdy enough and perform poorly.

STATISTICS:

THAC0:  +1 bonus
Damage: 1d%ranged_die% (thrown, missile)
Damage: 1d%melee_die% (melee, piercing)
Weight: 3
Speed Factor: 4
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~
@1017 = ~Javelins are typically light, flexible spears designed primarily as a throwing weapon. However the Iron Elegy weghs heavy in your hands due to its iron shaft and steel tip. 

Mubark was a half-ogre who dwelled near the Forest of Tethir. After a dispute with a local cleric who tried to drive Mubark from the land, Mubark commissioned the Elegy to counter the cleric's magic and was able to defend his home from further incursions.

STATISTICS:

Combat Abilities: Javelin returns to the wielder's hand instantly after an attack is made
Combat Ability (each hit): Save vs. spell or Silenced for two rounds
THAC0:  +2 bonus
Damage: 1d%ranged_die% + 2 (thrown, missile)
Damage: 1d%melee_die% + 2 (melee, piercing)
Weight: 15
Speed Factor: 2
Proficiency Type: Spear 
Type:  1-handed
Requires: 12 Strength
Not Usable By:
 Cleric
 Mage
 Thief~
@1020 = ~Javelins are light, flexible spears designed primarily as a throwing weapon. They are usually constructed of wood and tipped with a small metal spearhead. The shaft is much thinner than a two-handed spear. The javelin is a ranged weapon, intended to be thrown. While javelins can be used for melee combat, they are not sturdy enough and perform poorly.

The javelin of fire is a magical javelin that will burst into flames as it is fired at an enemy. The effect is similar to a javelin doused in oil and set to flame.

STATISTICS:

THAC0:  +1 bonus
Damage: 1d%ranged_die% + 1 (thrown, missile)
Damage: 1d%melee_die% + 1 (melee, piercing)
Special:  1D4 fire damage (save vs. spell for none)
Weight: 2
Speed Factor: 3
Proficiency Type: Spear 
Type:  1-handed
Requires: 5 Strength
Not Usable By:
 Cleric
 Mage
 Thief~