BEGIN K#AURENJ

//1

INTERJECT_COPY_TRANS NALIA 45 aurencommentnaliajoin
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@0 
END
 
//2

INTERJECT_COPY_TRANS AERIE 26 aurencommentaeriemeet
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@1 
END 

//3

INTERJECT_COPY_TRANS ANOMEN 0 aurencommentanomenmeet1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@2 
END 

//4

INTERJECT_COPY_TRANS ANOMEN 12 aurencommentanomenmeet2
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@2 
END
 
// 5

INTERJECT_COPY_TRANS ARAN 0 aurencommentaranmeet1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@3
END 

//6

INTERJECT_COPY_TRANS ARAN 60 aurencommentaranmeet2
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@4
END 

//7

INTERJECT_COPY_TRANS ARAN 58 aurencommentaranmeet3
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@5
END 

//8

INTERJECT_COPY_TRANS ARAN 4 aurencommentaranmeet4
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@6
END 

//9

INTERJECT_COPY_TRANS ARAN 20 aurencommentaranmeet5
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@7
END 

//10

INTERJECT_COPY_TRANS ARAN 14 aurencommentaranmeet6
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@8
END 

//11

INTERJECT_COPY_TRANS ARAN 27 aurencommentaranmeet7
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@9
END 

//12

INTERJECT_COPY_TRANS ARAN 76 aurencommentaranmeet8
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@10
END 

//13

INTERJECT_COPY_TRANS ARNFGT04 0 aurencommentaranmeet9
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@11
END 

//14

INTERJECT_COPY_TRANS BARONP 39 aurencommentbaronp
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@12 
END 

//15

INTERJECT_COPY_TRANS BEGGAR1 0 aurencommentbeggar
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@13
END 



//17

INTERJECT_COPY_TRANS BOANASTE 1 aurencommentvalen
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@14
END 

//18

INTERJECT_COPY_TRANS BODHI 4 aurencommentbodhi1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@15
END 

//19

INTERJECT_COPY_TRANS BODHI 125 aurencommentbodhi2
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@16
END 


//20
INTERJECT_COPY_TRANS BODHI 37 aurencommentbodhi3
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@17
END 

//21

INTERJECT_COPY_TRANS BODHIAMB 0 aurencommentbodhiamb
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@18 
END 

//22

INTERJECT_COPY_TRANS BOY1 3 aurencommentboy
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@19
END 

//23

INTERJECT_COPY_TRANS BRAT2 7 aurencommentbrat1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@20
END 

//24

INTERJECT_COPY_TRANS BRAT2 6 aurencommentbrat2
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@21
END

//25

INTERJECT_COPY_TRANS JAHEIRAJ 367 aurencommentjae1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@22
END

//26

INTERJECT_COPY_TRANS BURCH2 2 aurencommentburch1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@23
END

//27

INTERJECT_COPY_TRANS BVICONI 16 aurencommentvico1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@24
END

//28

INTERJECT_COPY_TRANS C6BODHI 0 aurencommentbodhiend1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@25
END

//29

INTERJECT_COPY_TRANS C6DRIZZ1 39 aurencommentdrizz
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@26 
END

//30

INTERJECT_COPY_TRANS C6ELF1 0 aurencommentelf1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@27
END


//31
INTERJECT_COPY_TRANS C6ELHAN2 81 aurencommentelhan
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@28
END

//32

INTERJECT_COPY_TRANS CARBOS 1 aurencommentcarbos
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@29 
END

//33

INTERJECT_COPY_TRANS CORGEIG 0 aurencommentcorgeig
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@30
END

//34

INTERJECT_COPY_TRANS2 CSGAAL 0 aurencommentgaal
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@31 
END

//35

INTERJECT_COPY_TRANS PPIRENI1 27 aurencommentiren1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@32
END

//36


INTERJECT_COPY_TRANS YOSHJ 113 aurencommentyosh
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@33 
END

//37

INTERJECT_COPY_TRANS PPIRENI2 62 aurencommentiren1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@34
END

 

//39

INTERJECT_COPY_TRANS TIANA 0 aurencommenttiana
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@35 
END 

//40

INTERJECT_COPY_TRANS AERIE 3 aurencommentaeriemeet2
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@36
END

//41

INTERJECT_COPY_TRANS BELMIN 0 aurencommentbelmin
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@37
END 

//42

INTERJECT_COPY_TRANS BERINVAR 0 aurencommenttiana
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@38
END 

//43

INTERJECT_COPY_TRANS BHEYE 0 aurencommentbeye
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@39
END 

//44

INTERJECT_COPY_TRANS2 BHGAAL01 0 aurencommentbhgaal
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@40
END

//45

INTERJECT_COPY_TRANS BPROST2 0 aurencommentpros
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@41
END  

//46

INTERJECT_COPY_TRANS GARREN 10 aurencommentgarren1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@42
END 

//47

INTERJECT_COPY_TRANS GMTOWN02 3 aurencommentcommoner
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@43
= @44
END 

//48

INTERJECT_COPY_TRANS GNOBLEF1 6 aurencommentnoblef1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@45
END 

//49


INTERJECT_COPY_TRANS NALIAJ 213 aurencommentnaliaj
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@46
END 

//50

INTERJECT_COPY_TRANS GUARD1 0 aurencommentguard1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@47
END 

//51

INTERJECT_COPY_TRANS2 GUARD3 1 aurencommentguard3
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@48
END 

//52

INTERJECT_COPY_TRANS HABIB 0 aurencommenthabib
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@49
END 

//53

INTERJECT_COPY_TRANS HAWKER01 1 aurencommenthawker
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@50
END 

//54

INTERJECT_COPY_TRANS HELLJON 8 aurencommenthelljon1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@51 
END 

//55

INTERJECT_COPY_TRANS HELLJON 7 aurencommenthelljon2
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@51 
END 

//56

INTERJECT_COPY_TRANS HELLJON 9 aurencommenthelljon3
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@51 
END 

//57

INTERJECT_COPY_TRANS HELLJON 10 aurencommenthelljon4
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@51 
END 

//58

INTERJECT_COPY_TRANS MAZZY 0 aurencommentmazzy1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@52 
END

//59

INTERJECT_COPY_TRANS MEKRATH 0 aurencommentmekrath
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@53
END

//60

INTERJECT_COPY_TRANS ISAEA 5 aurencommentisaea1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@54 
END

//61

INTERJECT_COPY_TRANS NALIAJ 219 aurencommentnalia219
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@55 
END



//63

INTERJECT_COPY_TRANS ISAEA 19 aurencommentisaea3
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren") Global("K#BanterO", "GLOBAL",12)~ THEN
@56 
END

//64

INTERJECT_COPY_TRANS FIRKRA01 1 aurencommentfirkrag
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@57 
END

//65

INTERJECT_COPY_TRANS FIRKRA02 0 aurencommentfirkra2
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@58 
END

//66

INTERJECT_COPY_TRANS PLAYER1 25 aurencommenthell
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@59 
END

//67

INTERJECT_COPY_TRANS PLAYER1 16 aurencommenthell
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@60
= @61
END

//68


INTERJECT_COPY_TRANS TRSKIN02 16 aurencommentmurder1
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@62
END

//69

INTERJECT_COPY_TRANS TRCUT07 4 aurencommenttrcut
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@63 
END

//70

INTERJECT_COPY_TRANS VICONI 2 aurencommentvicon
== K#AurenJ IF ~InParty("K#Auren") InMyArea("K#Auren")~ THEN
@64
END


INTERJECT PLAYER1 33 TreeofLifeVariableForAuren
== PLAYER1 IF ~IsValidForPartyDialog("K#Auren")~ THEN @65
END
++ @66 EXTERN K#AurenJ Option1
++ @67 EXTERN K#AurenJ Option2
++ @68 EXTERN K#AurenJ Option3

APPEND K#AurenJ
IF ~~ THEN BEGIN Option1
SAY @69 COPY_TRANS PLAYER1 33
END

IF ~~ THEN BEGIN Option2
SAY @69 COPY_TRANS PLAYER1 33
END

IF ~~ THEN BEGIN Option3
SAY @69 COPY_TRANS PLAYER1 33
END
END

CHAIN IF ~!InPartySlot(LastTalkedToBy,0)
Name("K#Auren",LastTalkedToBy)~ THEN SALVANAS AurenSalvanas
@70
== K#AurenJ @71
== SALVANAS @72
== K#AurenJ @73
== SALVANAS @74
== K#AurenJ @75
EXIT

CHAIN
IF ~ReputationLT(Player1,3)
Global("K#Repxcomplain","LOCALS",0)~
THEN K#AurenJ ReputationSucks
@76 
DO ~SetGlobal("K#Repxcomplain","LOCALS",1) LeaveParty()EscapeArea()~ 
== K#AURENJ IF ~InParty("Nalia") InMyArea("Nalia")GlobalGT("K#BanterO", "GLOBAL", 11)~ THEN
@77 
== NALIAJ IF ~InParty("Nalia") InMyArea("Nalia")GlobalGT("K#BanterO", "GLOBAL", 11)~ THEN
@78
DO ~SetGlobal("KickedOut","LOCALS",1) LeaveParty() DropInventory() EscapeArea()~
EXIT

CHAIN
IF ~IsGabber(Player1)
!Global("Chapter","GLOBAL",%bg2_chapter_5%)
!ActuallyInCombat() 
Global("K#Friendship", "GLOBAL", 2)~ THEN K#AurenJ Talk1
@79
= @80
END
IF ~!AreaType(DUNGEON)~ THEN REPLY @81 GOTO Talk1-1
IF ~AreaType(DUNGEON)~ THEN REPLY @81 GOTO Talk1-1-1
IF ~!AreaType(DUNGEON)~ THEN REPLY @82 GOTO Talk1-2
IF ~AreaType(DUNGEON)~ THEN REPLY @82 GOTO Talk1-2-1
IF ~!AreaType(DUNGEON) !AreaType(FOREST)~ THEN REPLY @83 GOTO Talk1-3
IF ~AreaType(DUNGEON)~ THEN REPLY @83 GOTO Talk1-3-1
IF ~AreaType(FOREST)~ THEN REPLY @83 GOTO Talk1-3-2
IF ~!AreaType(DUNGEON) !AreaType(FOREST)~ THEN REPLY @84 GOTO Talk1-4
IF ~AreaType(DUNGEON)~ THEN REPLY @84 GOTO Talk1-4-1
IF ~AreaType(FOREST)~ THEN REPLY @84 GOTO Talk1-4-2
IF ~!AreaType(DUNGEON)~ THEN REPLY @85 GOTO Talk1-5
IF ~AreaType(DUNGEON)~ THEN REPLY @85 GOTO Talk1-5-1
IF ~~ THEN REPLY @86 GOTO Talk1-6 

CHAIN
IF ~~ THEN K#AurenJ Talk1-1
@87
= @88
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-1-1
@89
= @90
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-2
@91
= @92
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-2-1
@93
= @94
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-3
@95
= @96
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-3-1
@97
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-3-2
@98
= @99
= @100
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-4
@101
= @102
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-4-1
@103
= @104
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-4-2
@105
= @106
= @100
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-5
@107
= @108
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-5-1
@109
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk1-6
@110
DO 
"SetName(@111)
SetPlayerSound(Myself,@112 ,MORALE)
SetPlayerSound(Myself,@113 ,HAPPY)
SetPlayerSound(Myself,@114 ,UNHAPPY_ANNOYED)
SetPlayerSound(Myself,@115 ,UNHAPPY_SERIOUS)
SetPlayerSound(Myself,@116 ,UNHAPPY_BREAKING_POINT)
SetPlayerSound(Myself,@117 ,LEADER)
SetPlayerSound(Myself,@118 ,TIRED)
SetPlayerSound(Myself,@119 ,BORED)
SetPlayerSound(Myself,@120 ,BATTLE_CRY1)
SetPlayerSound(Myself,@121 ,BATTLE_CRY2)
SetPlayerSound(Myself,@122 ,BATTLE_CRY3)
SetPlayerSound(Myself,@123 ,BATTLE_CRY4)
SetPlayerSound(Myself,@124 ,DAMAGE)
SetPlayerSound(Myself,@125 ,DYING)
SetPlayerSound(Myself,@126 ,HURT)
SetPlayerSound(Myself,@127 ,AREA_FOREST)
SetPlayerSound(Myself,@128 ,AREA_CITY)
SetPlayerSound(Myself,@129 ,AREA_DUNGEON)
SetPlayerSound(Myself,@130 ,AREA_DAY)
SetPlayerSound(Myself,@131 ,AREA_NIGHT)
SetPlayerSound(Myself,@132 ,SELECT_COMMON1)
SetPlayerSound(Myself,@133 ,SELECT_COMMON2)
SetPlayerSound(Myself,@80 ,SELECT_COMMON3)
SetPlayerSound(Myself,@135 ,SELECT_COMMON4)
SetPlayerSound(Myself,@136 ,SELECT_COMMON5)
SetPlayerSound(Myself,@137 ,SELECT_COMMON6)
SetPlayerSound(Myself,@138 ,SELECT_ACTION1)
SetPlayerSound(Myself,@139 ,SELECT_ACTION2)
SetPlayerSound(Myself,@140 ,SELECT_ACTION3)
SetPlayerSound(Myself,@141 ,SELECT_ACTION4)
SetPlayerSound(Myself,@142 ,SELECT_ACTION5)
SetPlayerSound(Myself,@143 ,SELECT_ACTION6)
SetPlayerSound(Myself,@144 ,SELECT_ACTION7)
SetPlayerSound(Myself,@145 ,SELECT_RARE1)
SetPlayerSound(Myself,@146 ,SELECT_RARE2)
SetPlayerSound(Myself,@147 ,CRITICAL_HIT)
SetPlayerSound(Myself,@148 ,CRITICAL_MISS)
SetPlayerSound(Myself,@149 ,TARGET_IMMUNE)
SetPlayerSound(Myself,@150 ,INVENTORY_FULL)" 
EXIT 

CHAIN
IF ~IsGabber(Player1)
!Global("Chapter","GLOBAL",%bg2_chapter_5%)
!ActuallyInCombat() 
Global("K#Friendship", "GLOBAL", 5)~ THEN K#AurenJ Talk2
@79
= @80
END
IF ~!AreaType(DUNGEON)~ THEN REPLY @81 GOTO Talk2-1
IF ~AreaType(DUNGEON)~ THEN REPLY @81 GOTO Talk2-1-1
IF ~!AreaType(DUNGEON)~ THEN REPLY @82 GOTO Talk2-2
IF ~AreaType(DUNGEON)~ THEN REPLY @82 GOTO Talk2-2-1
IF ~!AreaType(DUNGEON) !AreaType(FOREST)~ THEN REPLY @83 GOTO Talk2-3
IF ~AreaType(DUNGEON)~ THEN REPLY @83 GOTO Talk2-3-1
IF ~AreaType(FOREST)~ THEN REPLY @83 GOTO Talk2-3-2
IF ~!AreaType(DUNGEON) !AreaType(FOREST)~ THEN REPLY @84 GOTO Talk2-4
IF ~AreaType(DUNGEON)~ THEN REPLY @84 GOTO Talk2-4-1
IF ~AreaType(FOREST)~ THEN REPLY @84 GOTO Talk2-4-2
IF ~!AreaType(DUNGEON)~ THEN REPLY @85 GOTO Talk2-5
IF ~AreaType(DUNGEON)~ THEN REPLY @85 GOTO Talk2-5-1
IF ~!AreaType(DUNGEON)~ THEN REPLY @151 GOTO Talk2-7
IF ~AreaType(DUNGEON)~ THEN REPLY @151 GOTO Talk2-7-1
IF ~!AreaType(DUNGEON) !AreaType(FOREST)~ THEN REPLY @152 GOTO Talk2-8
IF ~AreaType(DUNGEON)~ THEN REPLY @152 GOTO Talk2-8-1
IF ~AreaType(FOREST)~ THEN REPLY @152 GOTO Talk2-8-2
IF ~~ THEN REPLY @86 GOTO Talk2-6 

CHAIN
IF ~~ THEN K#AurenJ Talk2-1
@87
= @88
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-1-1
@89
= @90
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-2
@91
= @92
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-2-1
@93
= @94
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-3
@153
= @154
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-3-1
@97
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-3-2
@155
= @156
= @157
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-4
@101
= @102
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-4-1
@103
= @104
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-4-2
@105
= @106
= @100
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-5
@107
= @108
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-5-1
@109
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-6
@110
DO 
"SetName(@111)
SetPlayerSound(Myself,@112 ,MORALE)
SetPlayerSound(Myself,@113 ,HAPPY)
SetPlayerSound(Myself,@114 ,UNHAPPY_ANNOYED)
SetPlayerSound(Myself,@115 ,UNHAPPY_SERIOUS)
SetPlayerSound(Myself,@116 ,UNHAPPY_BREAKING_POINT)
SetPlayerSound(Myself,@117 ,LEADER)
SetPlayerSound(Myself,@118 ,TIRED)
SetPlayerSound(Myself,@119 ,BORED)
SetPlayerSound(Myself,@120 ,BATTLE_CRY1)
SetPlayerSound(Myself,@121 ,BATTLE_CRY2)
SetPlayerSound(Myself,@122 ,BATTLE_CRY3)
SetPlayerSound(Myself,@123 ,BATTLE_CRY4)
SetPlayerSound(Myself,@124 ,DAMAGE)
SetPlayerSound(Myself,@125 ,DYING)
SetPlayerSound(Myself,@126 ,HURT)
SetPlayerSound(Myself,@127 ,AREA_FOREST)
SetPlayerSound(Myself,@128 ,AREA_CITY)
SetPlayerSound(Myself,@129 ,AREA_DUNGEON)
SetPlayerSound(Myself,@130 ,AREA_DAY)
SetPlayerSound(Myself,@131 ,AREA_NIGHT)
SetPlayerSound(Myself,@132 ,SELECT_COMMON1)
SetPlayerSound(Myself,@133 ,SELECT_COMMON2)
SetPlayerSound(Myself,@80 ,SELECT_COMMON3)
SetPlayerSound(Myself,@135 ,SELECT_COMMON4)
SetPlayerSound(Myself,@136 ,SELECT_COMMON5)
SetPlayerSound(Myself,@137 ,SELECT_COMMON6)
SetPlayerSound(Myself,@138 ,SELECT_ACTION1)
SetPlayerSound(Myself,@139 ,SELECT_ACTION2)
SetPlayerSound(Myself,@140 ,SELECT_ACTION3)
SetPlayerSound(Myself,@141 ,SELECT_ACTION4)
SetPlayerSound(Myself,@142 ,SELECT_ACTION5)
SetPlayerSound(Myself,@143 ,SELECT_ACTION6)
SetPlayerSound(Myself,@144 ,SELECT_ACTION7)
SetPlayerSound(Myself,@145 ,SELECT_RARE1)
SetPlayerSound(Myself,@146 ,SELECT_RARE2)
SetPlayerSound(Myself,@147 ,CRITICAL_HIT)
SetPlayerSound(Myself,@148 ,CRITICAL_MISS)
SetPlayerSound(Myself,@149 ,TARGET_IMMUNE)
SetPlayerSound(Myself,@150 ,INVENTORY_FULL)" 
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-7
@158
= @124
= @160
= @161
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-7-1
@162
= @163
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-8
@164
= @165
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-8-1
@166
= @167
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-8-2
@168
= @169
= @170
END
IF ~~ THEN REPLY @171 GOTO Talk2-8-2-1
IF ~~ THEN REPLY @172 GOTO Talk2-8-2-2

CHAIN
IF ~~ THEN K#AurenJ Talk2-8-2-1
@173
= @174
= @175
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk2-8-2-2
@176
= @177
= @178
= @179
= @180
EXIT

CHAIN
IF ~IsGabber(Player1)
!Global("Chapter","GLOBAL",%bg2_chapter_5%)
!ActuallyInCombat() 
Global("K#Friendship", "GLOBAL", 6)~ THEN K#AurenJ Talk3
@79
= @80
END
IF ~!AreaType(DUNGEON)~ THEN REPLY @81 GOTO Talk3-1
IF ~AreaType(DUNGEON)~ THEN REPLY @81 GOTO Talk3-1-1
IF ~!AreaType(DUNGEON)~ THEN REPLY @82 GOTO Talk3-2
IF ~AreaType(DUNGEON)~ THEN REPLY @82 GOTO Talk3-2-1
IF ~!AreaType(DUNGEON) !AreaType(FOREST)~ THEN REPLY @83 GOTO Talk3-3
IF ~AreaType(DUNGEON)~ THEN REPLY @83 GOTO Talk3-3-1
IF ~AreaType(FOREST)~ THEN REPLY @83 GOTO Talk3-3-2
IF ~!AreaType(DUNGEON) !AreaType(FOREST)~ THEN REPLY @84 GOTO Talk3-4
IF ~AreaType(DUNGEON)~ THEN REPLY @84 GOTO Talk3-4-1
IF ~AreaType(FOREST)~ THEN REPLY @84 GOTO Talk3-4-2
IF ~!AreaType(DUNGEON)~ THEN REPLY @85 GOTO Talk3-5
IF ~AreaType(DUNGEON)~ THEN REPLY @85 GOTO Talk3-5-1
IF ~!AreaType(DUNGEON)~ THEN REPLY @151 GOTO Talk3-7
IF ~AreaType(DUNGEON)~ THEN REPLY @151 GOTO Talk3-7-1
IF ~!AreaType(DUNGEON) !AreaType(FOREST)~ THEN REPLY @152 GOTO Talk3-8
IF ~AreaType(DUNGEON)~ THEN REPLY @152 GOTO Talk3-8-1
IF ~AreaType(FOREST)~ THEN REPLY @152 GOTO Talk3-8-2
IF ~~ THEN REPLY @86 GOTO Talk3-6

CHAIN
IF ~~ THEN K#AurenJ Talk3-1
@87
= @88
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-1-1
@89
= @90
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-2
@91
= @92
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-2-1
@93
= @94
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-3
@181
= @96
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-3-1
@97
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-3-2
@98
= @99
= @100
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-4
@182
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-4-1
@103
= @104
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-4-2
@105
= @106
= @100
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-5
@107
= @108
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-5-1
@109
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-6
@110
DO 
"SetName(@111)
SetPlayerSound(Myself,@112 ,MORALE)
SetPlayerSound(Myself,@113 ,HAPPY)
SetPlayerSound(Myself,@114 ,UNHAPPY_ANNOYED)
SetPlayerSound(Myself,@115 ,UNHAPPY_SERIOUS)
SetPlayerSound(Myself,@116 ,UNHAPPY_BREAKING_POINT)
SetPlayerSound(Myself,@117 ,LEADER)
SetPlayerSound(Myself,@118 ,TIRED)
SetPlayerSound(Myself,@119 ,BORED)
SetPlayerSound(Myself,@120 ,BATTLE_CRY1)
SetPlayerSound(Myself,@121 ,BATTLE_CRY2)
SetPlayerSound(Myself,@122 ,BATTLE_CRY3)
SetPlayerSound(Myself,@123 ,BATTLE_CRY4)
SetPlayerSound(Myself,@124 ,DAMAGE)
SetPlayerSound(Myself,@125 ,DYING)
SetPlayerSound(Myself,@126 ,HURT)
SetPlayerSound(Myself,@127 ,AREA_FOREST)
SetPlayerSound(Myself,@128 ,AREA_CITY)
SetPlayerSound(Myself,@129 ,AREA_DUNGEON)
SetPlayerSound(Myself,@130 ,AREA_DAY)
SetPlayerSound(Myself,@131 ,AREA_NIGHT)
SetPlayerSound(Myself,@132 ,SELECT_COMMON1)
SetPlayerSound(Myself,@133 ,SELECT_COMMON2)
SetPlayerSound(Myself,@80 ,SELECT_COMMON3)
SetPlayerSound(Myself,@135 ,SELECT_COMMON4)
SetPlayerSound(Myself,@136 ,SELECT_COMMON5)
SetPlayerSound(Myself,@137 ,SELECT_COMMON6)
SetPlayerSound(Myself,@138 ,SELECT_ACTION1)
SetPlayerSound(Myself,@139 ,SELECT_ACTION2)
SetPlayerSound(Myself,@140 ,SELECT_ACTION3)
SetPlayerSound(Myself,@141 ,SELECT_ACTION4)
SetPlayerSound(Myself,@142 ,SELECT_ACTION5)
SetPlayerSound(Myself,@143 ,SELECT_ACTION6)
SetPlayerSound(Myself,@144 ,SELECT_ACTION7)
SetPlayerSound(Myself,@145 ,SELECT_RARE1)
SetPlayerSound(Myself,@146 ,SELECT_RARE2)
SetPlayerSound(Myself,@147 ,CRITICAL_HIT)
SetPlayerSound(Myself,@148 ,CRITICAL_MISS)
SetPlayerSound(Myself,@149 ,TARGET_IMMUNE)
SetPlayerSound(Myself,@150 ,INVENTORY_FULL)" 
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-7
@158
= @124
= @160
= @161
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-7-1
@162
= @163
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-8
@164
= @165
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-8-1
@166
= @167
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-8-2
@168
= @169
= @170
END
IF ~~ THEN REPLY @171 GOTO Talk3-8-2-1
IF ~~ THEN REPLY @172 GOTO Talk3-8-2-2

CHAIN
IF ~~ THEN K#AurenJ Talk3-8-2-1
@173
= @174
= @175
EXIT

CHAIN
IF ~~ THEN K#AurenJ Talk3-8-2-2
@176
= @177
= @178
= @179
= @180
EXIT