#ifndef GLOBALS_H
#define GLOBALS_H

#include "win32def.h"

#include "rule.h"
#include "datacons.h"

static const char* const szEmpty = (const char* const)0xB7473C;

static const unsigned short* const g_pNumInventorySlots = (const unsigned short* const)0xAB0998;
static const unsigned int* const g_pEnableWildMage = (const unsigned int* const)0xAB3BCC;
static const short* const g_pHPHurtThresholdPercent = (const short* const)0xAB7398;
static const int* const g_pRandStealGoldChance = (const int* const)0xAB73B4;
static const int* const g_pRandGoldToSteal = (const int* const)0xAB73B8;
static const unsigned char* const g_pInventorySlots = (const unsigned char* const)0xAB73F5;

extern int (__cdecl *GetLongestAxialDistance)(POINT& pt1, POINT& pt2);
extern int (__cdecl *DieRoll)(int nDieSize, int nAdd);

#endif //GLOBALS_H