#include "chitin.h"

void InventoryScreen_LabelText_asm();
void InventoryScreen_SetTooltips_asm();
void InventoryScreen_DragInventoryArea_asm();
void InventoryScreen_DragInventoryAreaOnBag_asm();
void InventoryScreen_DragBodyArea_asm();
void InventoryScreen_DragContainerArea_asm();
void InventoryScreen_PortraitRedraw_asm();
void CScreenCreateChar_ResetAbilities_asm();
void RollScreen_RecallButtonClick_asm();
void DragToBag_asm();
void CStore__GetNumItems_asm();
void HighlightLabel_asm();
void CScreenChar_UpdateMainPanel_AddNewInfo_asm();
void CScreenCharacter_UpdateStyleBonus_AddPenalty_asm();
void InventoryScreen_CheckCheats_asm();
void CScreenCharacter_UpdateMainPanel_AddDamageOneHand_asm();
void CScreenCharacter_UpdateMainPanel_AddDamageTwoHand_asm();