IF
        True()
THEN
        RESPONSE #100
                CutSceneId(Player1)
                StorePartyLocations()
                DisplayStringHead("rumaster",@11)
                CreateVisualEffectObject("SPDIMNDR","rumaster")
                SmallWait(2)
                CreateVisualEffectObject("SPDIMNDR",player1)
                SmallWait(2)
                CreateVisualEffectObject("SPDIMNDR",player2)
                SmallWait(2)
                CreateVisualEffectObject("SPDIMNDR",player3)
                SmallWait(2)
                CreateVisualEffectObject("SPDIMNDR",player4)
                SmallWait(2)
                CreateVisualEffectObject("SPDIMNDR",player5)
                SmallWait(2)
                CreateVisualEffectObject("SPDIMNDR",player6)
                Wait(3)
                ActionOverride("rumaster",MoveBetweenAreas("ru6800",[483.339], 9))
                SmallWait(2)
                LeaveAreaLUAPanic("ru6800","",[596.292],3)
                LeaveAreaLUA("ru6800","",[596.292], 3)
                ActionOverride(player2,LeaveAreaLUA("ru6800","",[564.277], 2))
                ActionOverride(player3,LeaveAreaLUA("ru6800","",[552.262], 2))
                ActionOverride(player4,LeaveAreaLUA("ru6800","",[517.249], 1))
                ActionOverride(player5,LeaveAreaLUA("ru6800","",[477.239], 0))
                ActionOverride(player6,LeaveAreaLUA("ru6800","",[440.240], 15))
                Wait(2)
                SetGlobal("RuMasterComeAndGo","GLOBAL",1)
		MultiPlayerSync()
                EndCutSceneMode()
                ActionOverride("rumaster",StartDialogNoSet(Protagonist))
END