IF
        True()

THEN
	RESPONSE #100
                CutSceneId(Player1)
                MoveViewObject(Player1,0)
                Wait(1)
                MoveToPoint([255.255])
                ActionOverride(Player2,MoveToPoint([317.214])
                ActionOverride(Player3,MoveToPoint([205.223])
                ActionOverride(Player4,MoveToPoint([279.182])
                ActionOverride(Player5,MoveToPoint([169.189])
                ActionOverride(Player6,MoveToPoint([237.145])
                Wait(5)
                MoveViewObject(Player1,1)
                EndCutSceneMode()
END
