IF
	True()
THEN
	RESPONSE #100
		CutSceneId(Player1)
		Wait(2)
                DisplayStringHead("RU_SLAV5",@152) //À¸¾Æ¾Æ¾Æ!
		Wait(1)
		ActionOverride("RU_SLAV5",MoveToPoint([696.110]))
		Wait(2)
                CreateVisualEffect("SPDEATH3",[696.110])

		ActionOverride("RU_SLAV5",Kill("RU_SLAV5"))
                Wait(2)
                EndCutSceneMode()
		ActionOverride("RU_JAMES",StartDialogueNoSet(Player1))
END
