ICEWIND DALE 2: SPECIAL EDITION


X. INSTALLATION
  1. Install the game
  2. Patch the game (if not already done)
  3. Config the game (config.exe, IMPORTANT!)
  4. IWD2FIXPACKv4 (install all)
  5. widescreen-v3.07 (1360x768)
  6. Optional: ddraw-wrapper or setup-ddrawfix (Wine3D)
  7. setup-IWD2-SpecialEdition.exe


1. GENERAL FIXES
  * Heroic Inspiration unique new icon
  * Talos' Destructive Blow duration fix and icon
  * Tempus Strength icon
  * Helm's Watch icon
  * Helm's Shield icon
  * Eagle's Splendor duration fix
  * Treant race to Myconid
  * Shambling Mound race to Myconid
  * Lore and price fixed for some items
  * Restore missing non-existing items to game
  * Restore missing Bard's instruments
  * Fixes to armor categories
  * Fixes to icons
  * Added higher palette (256 colors)
  * More hair and skin colors
  * Alchemy lore values fixed
  * Added portrait icon for weapons of Speed
  * Minor Fortitude bonus to basic helmets
  * Handaxe speed factor fixed
  * Half-Orc specific hair and skin colors
  * Added missing spell ids
  * Deep gnome starting xp fix
  * Druid wild shape stat fixes
  * Wild shape attack names visible
  * Fixes to spelltables

2. NEW WEAPON ANIMATIONS
 * Scimitar animations restored
 * BG1 flaming swords
 * BG1 shield animations (except Large shield)


3. EXOTIC WEAPONS AND NEW ITEMS
 * Falchions (EW, Bastard Sword with scimitar animation): Falchion, Masterwork Falchion, Falchion of Festering +1, Glimmering Edge +2, Stormblade of Djinni +4, Weaponmaster's Edge +5
 * Katanas (EW, Bastard Sword with katana animation): Katana, Masterwork Katana, Katana +1, The Lost Sword of Kara-Tur +4
 * Rapiers (SW, Small Sword with longsword animation): Rapier, Masterwork Rapier, Duellist Rapier +1, Jarlaxle's Stinger +2, Mr. Gobrigold +3, Xormor the Soulpiercer +4
 * Shortspears (MW, Polearm with spear animation and throwable): Shortspear, Masterwork Shortspear, Ghoulbone +1, Hunter's Dream +2


4. UNUSED ICONS FOR VARIOUS EXISTING WEAPONS
 * This includes 80 icons for existing weapons that were in the game database, but were not used in anywhere in the game.
 * Now almost every magic weapon and armor has an unique icon.


5. BG2 HUMAN MONK ANIMATIONS
 * Restored Human Monk animations (kicks and punches) for humans, half-elves and half-orcs.


6. IMPROVED UNARMED ATTACK
 * This applies to all races
 * Fist attacks animations now do more punches and less "bud-spencer slaps".
 * Weapon Finesse made available for unarmed attack by changing the category to Small Sword
 * Fist initiative speed lowered slightly to make Improved Initiative apply


7. MONK PSIONIC FIST ABILITY
  * Psionic Fist:  Monk may focus on psionic powers 1/Day. Psionic Fist grant additional +2-8 magic damage (Will save for half) for 2 charges per day. Each successful hit costs 1 charge and when the charges are depleted or 10 turns has passed, the monk fists return to normal attack.
  * 4th level: Ghost Attack.  The monk Psionic Fist does +2-12 magic damage (Will save for half) and the monk may also use it against the undead.
  * 6th level: Psionic Focus.  Psionic Fist gain extra 2 charges (total of 4 charges per day). Unarmored movement speed increases.
  * 8th level: Psionic Endownment.  Psionic Fist gain +2 penalty to Difficulty Class.
  * 12th level:  Greater Psionic Fist.  The monk does +4-24 magic damage (Will save for half) with Psionic Fist attacks. Unarmored movement speed increases.
  * 16th level: Unavoidable Psionic Strike.  The monk Psionic Fist attacks ignore targets shield and armor bonuses.
  * 18th level: Greater Psionic Focus.  The monk is strong with Psionic Fist and gain extra 2 charges (total of 6 charges per day). Unarmored movement speed increases.
  * 21th level: Epic Psionic Endownment.  The monk is strong with Psionic Fist and gain +4 penalty to Difficulty Class.
  * 26th level: Psion Uncarnate.  The epic level monk is a master of psionics. The monk gain extra 4 charges (total of 10 charges per day) to Psionic Fist.


8. IMPROVED INITIATIVE HACK
  * By default, Improved Initiative feat does actually nothing
  * Henghelm sells now potion called Improved Initiative, which actually gives the player the real effect


9. IMPROVED COMBAT ANIMATIONS FOR DIFFERENT WEAPONTYPES

   COMBAT FIGHTING ANIMATIONS (old > new)
                  Overhead      Backhand      Thrust
   Unarmed        34% > 10%     33% > 30%     33% > 60%
   Scimitar       40% > 40%     60% > 50%     0%  > 10%
   Rapier         --- > 10%     --- > 25%     --- > 65% (NEW)
   Katana         --- > 30%     --- > 50%     --- > 20% (NEW)
   Falchion       --- > 30%     --- > 60%     --- > 10% (NEW)
   Bastard Sword  50% > 40%     50% > 40%     0%  > 20%
   Longsword      50% > 34%     50% > 33%     0%  > 33%
   Greatsword     60% > 50%     40% > 35%     0%  > 15%
   Greataxe       0%  > 65%     35% > 35%     65% > 0%
   Spear          34% > 10%     33% > 20%     33% > 70%
   Mace           50% > 35%     50% > 50%     0%  > 15%
   Dagger         0%  > 20%     20% > 20%     80% > 60%

10. GREATER WEAPON FOCUS AND IMPROVED MAXIZED ATTACKS
  * When fighter puts three stars (+++) to gain Weapon Specialization (+2 to damage), it will now grant also extra +1 to Hit as Greater Weapon Focus is included
  * Maximized Attacks becomes Improved Maximized Attacks at 15th level and duration increases to 20 seconds.


11. RANGER TRACKING ABILITY
  * Rangers may use Tracking 1/Day at outdoors, spot all the tracks and enter a hunting state where their senses shapen for 1 turn. During this time rangers gain +3 to hit and +5 Move Silently skill, yet they suffer -40% penalty to movement. This does not work while indoors.
  * 3rd level: Endurance.  Rangers may Tracking 2/Day.
  * 7th level: Woodland Stride.  Tracking rangers gain immunity to effects of Entagle, Web and Grease while hunting.
  * 8th level: Swift Tracker.  Rangers spots the tracks faster and suffer no longer any penalty to movement while in the hunt.
  * 13th level: Camouflage.  While Tracking outdoors camouflaged rangers gain +3 Hide skill.
  * 17th level: Hide in Plain Sight.  Bonus to Hide skill increases to +5 whenever the ranger is tracking.
  * 21th level: Epic Endurance.  Rangers may Tracking 3/Day.
  * 27th level: Legendary Tracker.  Rangers masters Tracking and becomes a deadly hunter with +5 to hit.


12. ROGUE DEATH ATTACK ABILITY
* 5th level: Death Attack.  The rogue gains the fearful Death Attack 1/Day. The rogue makes preparation for the kill, whilst cannot be caught by an enemy. The Death Attack has 50% chance for both to kill or to paralyze for 6 round the poor victim (Fortitude Save DC-5), but it must be done within 3 rounds as an attack.
  * 9th level: Bane of Enemies.  The rogue may Death Attack 2/Day.
  * 12th level: Improved Death Attack.  Death Attack becomes more deadly (Difficulty Class -10).
  * 17th level: Death of Enemies.  The rogue may Death Attack 3/Day.
  * 25th level: Legendary Assassin.  The epic rogue masters Death Attack technique and the attack becomes nearly unavoidable (Difficulty Class -15).


13. BREW POTION ABILITY FOR BARD AND WIZARD
  * Wizards (5th level) and Bards (7th level) gain the ability to brew magic potions. The brewer creates a potion of spell (1st, 2nd and 3rd level spells). Afterwards alchemy is required to identify to the potion, since occasional the newly created potions turn out be poisons.


14. PALADIN DETECT EVIL ABILITY
  * Paladins may use Detect Evil 3/Day.
  * Detect Evil reveals all evil creatures in the area.


15. VAMPIRE
  * Character may drink Vampire's Blood potion and turn into an undead vampire
  * New attributes, abilities and penalties are from D&D 3rd edition ruleset
  * New vampire abilities: Blood Drain, Children of The Night, Wild Shape Vampire Bat and Gaseous Form
  * Vampire is vulnerable to sunlight at outdoors and suffers penalties against piercing and acid attacks


16. WEREWOLF
  * A character afflicted with lycanthropy will gain new abilities and banes per D&D 3rd Edition ruleset
  * Werewolf gain Darkvision, attribute bonuses and -penalties
  * Werewolf Form which increases with levels: 1-4) Lesser Werewolf, 5-10) Werewolf, 11-17) Greater Werewolf, 18-24) Werewolf Lord and 25-30) Loup Garou
  * The lycanthropy can be cured with Remove Curse spell


17. DRAGON WILD SHAPE
  * Druid gains Dragon Wild Shape at epic 26th level
  * Color and characteristics of the dragon are based on alignment: Blue Dragon (NG), Green Dragon (LN), White Dragon (N), Black Dragon (CN) and Red Dragon (NE).
  * Dragon Shape gain Dragon Breath abilitity, which does damage based on dragon color, eg. Blue Dragon breathes lightning and White Dragon breathes ice.


18. PnP HEAL AND HARM
* Healing spells will now damage undead
* Harm spells will on the otherhand heal undead

19. ADDITIONAL MINOR LEVEL SPELLS FOR RANGER AND PALADIN
     RANGER
     1 - Goodberry
     2 - Cat's Grace
     2 - Spike Growth

     PALADIN
     1 - Eagle's Splendor
     1 - Protection from Petrification
     2 - Spiritual Weapon
     3 - Remove Curse

20. NEW ITEMS AND NEW SPELLS
  New spells:
  * Bear's Endurance (Clr 2, Wiz 2)
  * Bless Water (Clr 1, Pal 1, Lathander 1)
  * Clairvoyance (Brd 3, Wiz 3, Oghma 3)
  * Control Plants (Drd 4, Rgr 3)
  * Detect Animals and Plants (Drd 1, Rng 1)
  * Detect Evil (Clr 1)
  * Detect Snares and Pits (Drd 1, Rng 1)
  * Detect Undead (Clr 1, Pal 1, Sor/Wiz 1)
  * Energy Drain (Clr 9, Sor/Wiz9, Ilmater 9)
  * Foresight (Clr 9, Sor/Wiz 9, Oghma 9)
  * Gaseous Form (Bard 3, Sor/Wiz 3)
  * Know Alignment (Clr 2, Wiz 2)
  * Liveoak (Drd 6)
  * Legend Lore (Brd 4, Wiz 6, Oghma 7)
  * Longstrider (Drd 1, Rng 1)
  * Magic Fang (Drd 1, Rng 1)
  * Rusting Grasp (Drd 4)
  * Shield Other (Clr 2, Pal 2, Helm 2)
  * Snare (Drd 3, Rng 2)
  * Song of Discord (Brd 5)
  * Sound Burst (Brd 2, Clr 2)
  * Teleport (Wiz 5, Mask 5)
  * Virtue (Pal 1, Helm 1)
  * Word of Recall (Clr 6, Drd 8)

  New items:
  * Vampiric Dagger +4
  * Keen Mithral Light Pick +3
  * Icingdeath +2
  * Nightbringer +3
  * Ring of Nature's Love
  * Hoopak +2
  * Staff of Magius +2
  * Staff of Mishakal +3
  * Dragonlance +4
  * Glasses of Arcanist
  * Thieves' Hood
  * Wizard's Hat
  * Bloodcrier's Hammer +1
  * Skullwhip +1
  * The Kingpriest's Crown
  * Piilukirves +2
  * Helm of Spiders
  * Blunderbuss (xbow/sling)
  * Aegis-Fang +4
  * Knight's Bracers
  * Katar
  * Padded Armor
  * Scale Mail
  * Adamantine Breastplate +4
  * Mithral Chainmail +4
  * Alchemist's Robe
  * Mage's Robe
  * Sorcerer's Robe
  * Scale Mail +2: Old Spiky
  * Winter Wolf Robe
  * Robe of God
  * Warlock's Robe
  * Bracers of the Blinding Strike
  * Fencing Gloves
  * Iron Helmet
  * Hunter's Helm
  * Helmet of Salvation
  * Veil of Vengeance
  * Robe of Moon and Stars
  * Breastplate
  * Breastplate +2: The Mageslayer
  * Breastplate +3: Lloth's Daughter
  * Plate of the Black Rose +3
  * The Corruptor Axe +2
  * Brightblade +2
  * Breastplate +4: Eldritch's Gift
  * Banded mail


21. PNP MONSTER XP GAIN TABLE
  * Always get some Xp from kill even in high level


22. NEW SOUNDSETS AND PORTRAITS
  * Artemis Entreri, Drizzt Do'Urden, Bupu Bulp and Strahd von Zarovich soundsets
  * Character from Dragolance, Forgotten Realms and Ravenloft
  * Eight new starting parties and characters from various Player's Handbooks


23. COMBAT SCRIPTS
* Updates most of the existing scripts and fixes issues
* Adds three new scripts: Assassin, Rogue Scouting and Fighter Specialist.


24. SPECIAL GRAPHICS INTERFACE
  * NOTE! This only works for HD Ready resolution (1360x768)

Enjoy!

v11
- Cleanup installation package
- New portraits
- New parties
- New items
- Added few new skin and hair colors
- Refactored Death Attack, Psionic Fist and Tracking abilities
- Added more weapon animation variations
- Bugfixes

v10
- Half-Elf and Half-Orc to use Human Monk animation

v9
- Improved Maximized Attacks
- icon graphics polishing
- typo fixes

v8
- Added Dragon Wild Shape for high level druid
- fixed some more integration issues
- Vampire immunities fixed, as some spells miss undead check
- Werewolf colors added per form

v7
- Shield Other fixed to only work with allies and non-undead
- The party scripts and stats updated
- Magic Fang spell fixed
- integration regression fixes
- added missing store items

v6
- new items and portraits
- fixed script typos
- changed helmet Morale bonus to Fortitude bonus
- Half-Orc specific hair and skin colors
- Added three starter parties (1st or 2nd level)
- Added two Heart of Furty parties (~15th level)
- Added vampirism, many vampiric abilities and items
- Lots of undead related updates, including new items and icons
- healing and harm spells changed to work like in 3e rules
- druid shapes fixed missing attributes
- druid natural weapon missing names fixed
- added lycanthropy and werewolfs with new special abilities
- added new spells and items

v5
- new Icewind Dale 2 logo for SE
- Rusting Grasp made to non-cumulative
- updated throwing spear animation to real spear
- throwing spears can be stacked now (10 spears)
- more unused icons to existing items
- added classic animations for small/mediumn shields
- handaxe speed factor corrected

v4
- dynamic loot update for spellscrolls
- new icons for hands like Shocking Grasp
- polished many existing portrait icons
- new spells added
- mod fixes to cleric domain spells

v3
- renamed mod executable
- portrait icon for extended spell effect
- new portraits and party setups
- alchemy (lore value) fixed for spell potions
- new spells
- fixed possible conflict with Bard Song and new abilities
- drinkable bottles of wine
- new potions
- added Brew Potion ability for Wizards (5) and Bards (7)
- added Morale bonus to basic helmets
- typo fixes
- added sound effects to some spells
- added yet more unused icons
- mod scripting fixes and refactoring

v2
- Added katana to Hengheim's store
- typo fixes for mod
- bigger colorpalette
- new hair- and skincolors
- predefined colors for new portraits
- psionic fist portrait icon issue fixed
- human monk now has monk animations right at the startup
- added armors and fixed some of the existing
- fixed typos in the original game
- more unused icons added
- many new items
- new creature Spider Queen (summonable)
- fix to teleport spell
- more new portraits

v1
- Initial release

"And He that sat upon the throne said: 'BEHOLD, I MAKE ALL THINGS NEW'. And He said unto me: 'WRITE: FOR THESE WORDS ARE TRUE AND FAITHFUL'."  -- Book of Revelation XXI:5


