IF
See("Nath")
InParty("Nath")
!StateCheck("Nath",CD_STATE_NOTVALID)
Global("TalkAvery","GLOBAL",0)
Global("FHSeeNath","GLOBAL",0)
CombatCounter(0)
THEN
RESPONSE #100
SetGlobal("FHSeeNath","GLOBAL",1)
StartDialogNoSet(Player1)
END
