IF
Detect([PC])
Global("O#BrynnlawMiniquestAmbient5","GLOBAL",0)
!Allegiance(Myself,ENEMY)
!Dead("O#BrynT8")
THEN
RESPONSE #100
DialogInterrupt(FALSE)
DisplayStringHead("O#BrynT8",@10078)
Wait(3)
DisplayStringHead(Myself,@10079)
Wait(3)
DisplayStringHead("O#BrynT8",@10080)
Wait(3)
DisplayStringHead(Myself,@10081)
Wait(3)
SetGlobal("O#BrynnlawMiniquestAmbient5","GLOBAL",1)
DialogInterrupt(TRUE)
ActionOverride("O#BrynT8",EscapeArea())
EscapeArea()
END
