// English TRA file. Version 1.0, 1.1, 1.2 and 1.3

@1000000 = ~Return To Trademeet - Main~ []
@1000001 = ~Return To Trademeet - Tiz (don't skip)~ []
@1000002 = ~Return To Trademeet - Sound track (optional)~ []

@1073247 = ~Return To Trademeet~ []
@1074107 = ~Hi, <CHARNAME>. It's a pleasure to see you again. If you need anything, you need only ask.~ []
@1074108 = ~It's fun to play in the open air, don't you think?~ []
@1074109 = ~Hey, I know you! You are the one from the statue! I am sorry that it has been broken.~ []
@1074110 = ~Have you seen my toy...have you seen it!?~ []
@1074111 = ~I would like to have a doggie, but mommy does not approve. Will you buy me one?~ []
@1074112 = ~Do you want to play with me?~ []
@1074113 = ~Drow Warrior~ []
@1074114 = ~Drow Warrior~ []
@1074115 = ~~ []
@1074116 = ~Innate Magic Resistance~ []
@1074117 = ~Magic Resistance: +3%~ []
@1074118 = ~Magic Resistance: +1%~ []
@1074119 = ~Drow Invisibility~ []
@1074120 = ~DROW WARRIOR: One of the shortfalls of BG2, in my opinion, is the impossibility of having the main character be a drow elf. With the addition of this kit (along with those for the thief and the cleric) this deficiency is made good.

ADVANTAGES:
- Bonus +3% Magic resistance for each level till 20th
- Bonus +1% Magic resistance for each level from 21st to 40th
- Bonus +1 Dexterity
- Bonus +1 Intelligence
- Innate ability - "Drow Invisibility"
- Use of various wizard spells, including "Protection from Fire", 
"Protection from Cold", "Find Traps", "Remove Magic" and "Otiluke's 
Resilient Sphere"

DISADVANTAGES:
- Character must be an Elf
- Character's skin colour must be dark blue
- Penalty -1 to Constitution
- Penalty -1 to Strength
- Penalty -4 to Charisma
- Weapon proficiency may not exceed specialization
~ []
@1074121 = ~Dark Skin~ []
@1074122 = ~I don't believe that I can help you wayfarer, therefore... good-bye.~ []
@1074123 = ~If I am not mistaken you are <CHARNAME>! What a pity your statue is broken. It was nice.
~ []
@1074124 = ~Life is hard, but we go forward!~ []
@1074125 = ~It's really a pleasure that the brave <CHARNAME> is back again to pay a visit.~ []
@1074126 = ~Your face is familiar, have we already met?~ []
@1074127 = ~Blinding Blade +1~ []
@1074128 = ~This short sword can be really, very useful. Unfortunately the person who wields the sword isn't able to perfectly control its powers, which only rarely affect enemies.

STATISTICS:

Special:
5% chance each hit that target is confused (saving throw vs. magic)
5% chance each hit that target is taken by panic (saving throw vs. magic)
Damage: 1D6+1
THAC0: +1
Damage type: piercing
Weight: 2
Speed Factor: 2
Proficiency type: Short Sword
Type: 1-handed
Not usable by:
Druid
Cleric
Wizard
~ []
@1074129 = ~Life Stealer +1~ []
@1074130 = ~This sword is able to drain additional enemy hit points and give them to the character who wields it. Very useful in battles that last for a long time.

STATISTICS:

Special:
50% chance each hit that 1 HP is sucked from the enemy and given to the user (saving throw vs. magic to avoid)
Damage: 1D10+1
THAC0: +1
Damage Type: slashing
Weight: 12
Speed Factor: 9
Proficiency type: Long Sword
Not usable by:
Druid
Cleric
Wizard
Thief
~ []
@1074131 = ~This sword is able to drain additional enemy hit points and give them to the character who wields it. Very useful in battles that last for a long time.

STATISTICS:

Special:
Every hit sucks 1 HP from the enemy and gives it to the user
Damage: 1D10+1
THAC0: +1
Damage Type: slashing
Weight: 12
Speed Factor: 9
Proficiency type: Long Sword
Not usable by:
Druid
Cleric
Wizard
Thief
~ []
@1074132 = ~Bastard Sword +2~ []
@1074133 = ~Bastard Sword +2: Bastard swords are very common, but not magical ones, so it may be useful to keep this weapon.

STATISTICS:

Damage: 2D4+2
THAC0: +2
Damage type: slashing
Weight: 8
Speed Factor: 7
Proficiency type: Bastard Sword
Type: 1-handed
Not usable by:
Druid
Cleric
Wizard
Thief
~ []
@1074134 = ~Druidic Blade +2~ []
@1074135 = ~Scimitars are the only metal weapons that Druids can use and this one has been forged especially for Druids. This Druidic Blade belonged to a druid chief that lived in the forest near Trademeet. The Druid was corrupted by evil forces and after his death every trace of this scimitar was lost. It's a mystery how this scimitar came to be in the hands of a merchant of Trademeet...

STATISTICS:

Special:
Two bonus first level spells
One bonus second level spell
Damage: 1D8+2
THAC0: +2
Damage type: slashing
Weight: 4
Speed Factor: 3
Proficiency type: Scimitar/Wakizashi/Ninja-To
Not usable by:
Cleric
Wizard
Thief
~ []
@1074136 = ~Merchant~ []
@1074137 = ~What can I do for you, dear friend? Are you interested in a good sword, in a sharp dagger?~ []
@1074138 = ~Yes, let me see what you have.~ []
@1074139 = ~You sell only swords and daggers?~ []
@1074140 = ~Yes, that is my exclusive part of the market. If you need other objects you have to go speak with other merchants, but I don't advise you to do it, they all are tricksters... well, except me!~ []
@1074141 = ~Let me see what you have.~ []
@1074142 = ~Nothing, thanks. I think I will go away.~ []
@1074143 = ~Nothing, thanks. I think I will go away.~ []
@1074144 = ~Wizard's Staff +1~ []
@1074145 = ~This staff gives some light protection from fire, cold and magic.

STATISTICS:

Special:
Cold resistance: +15%
Fire resistance: +15%
Magic resistance: +15%
Damage: 1D6+1
THAC0: +1
Damage type: crushing
Weight: 3
Speed Factor: 1
Proficiency type: Bastard Sword
Type: 2-handed
Usable by:
Druid
Cleric
Wizard
~ []
@1074146 = ~Halycon Spear +1
The electrum plating that covers this weapon emits a magical power. Crackling blue energy jumps and slides over the surface of the spear point. During a battle, whenever it hits an enemy, it causes extra damage due to electricity.

STATISTICS:

Damage: 1D6+1, +1D3 electric damage
THAC0: +1
Damage type: piercing
Weight: 3
Speed Factor: 5
Proficiency type: Lance
Type: 2-handed
Not usable by:
Cleric
Wizard
Thief
~ []
@1074147 = ~Hammer of Friendship +1~ []
@1074148 = ~During a war it isn't unknown for enemies to become friends, but with this hammer it will happen all too often. In fact, every time it hits an enemy, there's a chance the enemy realizes that there is no hope against you, and so will decide to surrender and to fight by your side.

STATISTICS:

Special:
5% chance that any enemy struck is charmed (if a saving throw is failed)
Damage: 1D4+2
THAC0: +2
Damage type: crushing
Weight: 5
Speed Factor: 2
Proficiency type: warhammer
Not usable by:
Druid
Wizard
Thief
~ []
@1074149 = ~Divine Axe +1~ []
@1074150 = ~This axe was designed to be used by paladins, but nothing prevents others from brandishing it during battle, so long as their heart is not filled with darkness.

STATISTICS:

Special:
Regenerate 1 HP every 6 seconds
50% chance each hit that the target runs away terrified (if failed a saving throw vs. magic)
Damage: 1D8
Damage type: slashing
Weight: 6
Speed Factor: 7
Proficiency type: Axe
Type: 1-handed
Not usable by:
Druid
Cleric
Wizard
Thief
Evil characters
~ []
@1074151 = ~Poisonous Club +1~ []
@1074152 = ~This club is covered (except on the handle) by vicious barbs that secrete an acidic poison.

STATISTICS:

Damage: 1D6+1, +2 Acid Damage
THAC0: +1
Damage type: crushing
Weight: 3
Speed Factor: 4
Proficiency type: Club
Type: 1-handed
Not usable by:
Wizard
~ []
@1074153 = ~Merchant~ []
@1074154 = ~A possible new client is always welcome. What can I do for you, friend?~ []
@1074155 = ~Let me see your merchandise.~ []
@1074156 = ~What kind of objects do you sell?~ []
@1074157 = ~I sell clubs, spears, halberds, I have so many different things that I often forget something!~ []
@1074158 = ~Let me see your merchandise.~ []
@1074159 = ~And if you don't have what I'm looking for?~ []
@1074160 = ~And how can you know if you don't ask? However, I advise you: not all merchants in this square are honest like me!~ []
@1074161 = ~Well, show me what you sell.~ []
@1074162 = ~I believe I'll leave.~ []
@1074163 = ~I believe I'll leave.~ []
@1074164 = ~I don't believe that you have anything I need, goodbye.~ []
@1074165 = ~Thief's Armour +2~ []
@1074166 = ~This leather armour has a specialised enchantment that allows only evil thieves to use it.

STATISTICS:
Armour Class: 6
Weight: 8
Usable only by:
Thief (single, dual and multi class)
Evil characters~ []
@1074167 = ~Mithril Chain Mail +1~ []
@1074168 = ~This elven armour, beyond being very beautiful, gives good protection against slashing and piercing weapons. Armour like this is used by elves during great battles, and so it isn't surprising that only a few are in possession of non-elves. It's also easy to guess what the end of the previous owner of this armour was...

STATISTICS:

Special:
+15% Resistance to slashing and piercing attacks
Armour Class: 4
Weight: 7
Not usable by:
Druid
Wizard
Thief
~ []
@1074169 = ~Improved Traveller's Robes~ []
@1074170 = ~This set of traveller's robes has been modified and made more powerful using specific spells. Beyond providing the usual protection against missile weapons, it gives the bearer many bonuses.

STATISTICS:

Special:
A first level bonus spell
Decrease Spell Casting Time by 1
Armour Class: +1 bonus vs. missile weapons
Saving Throw: +1 bonus vs. breath
Weight: 4
Usable only by:
Wizard (single, dual and multi class)
~ []
@1074171 = ~Boots of Comfort~ []
@1074172 = ~These boots, when they are put on, give a sensation of relaxation. Tiredness accumulated during the day suddenly disappears, and when you walk it seems like you fly. It's difficult to tell if the comfort of these boots is due to the skills of the artisan that made them, or if it is due to some spell.

STATISTICS:

Walking Speed increased by: +3
~ []
@1074173 = ~Charismatic Cloak~ []
@1074174 = ~This cloak was given to the warrior Melock Redbeard by a group of nymphs in reward for bravely defending the forest grove they inhabited against the depredations of the Eyebiter goblin tribe who believed the nymph's grove held valuable treasures. Melock fought and killed two hundred goblins in the space of a day before the Eyebiters decided that the treasure wasn't worth the trouble.

STATISTICS:

Charisma Bonus: +1
Once per day, Charisma can be set to 18 for two hours
~ []
@1074175 = ~Bracers of Dexterity~ []
/* @1074176 = ~These bracers, of magic origin, will help even the clumsiest warriors in battle.

STATISTICS:

Dexterity Bonus: +2~ []*/
@1074177 = ~Helm of Trickery~ []
@1074178 = ~Using this helmet, especially during a festival, is great fun. The one who wears it, besides being masked like a mummy, is able to cast a spell that will make its target a little... dumb. Long ago the power of this helmet was used by a young boy during a country holiday. Unfortunately, or perhaps fortunately, the man who fell victim to the prank claimed to be a sorcerer bent on transforming everybody into zombies, and was therefore burned at the stake.

STATISTICS:

Special Abilities: (two times a day): cast Rigid Thinking
Weight: 2
Not usable by:
Wizard
Bard
Thief
~ []
@1074179 = ~Burnished Steel Shield +2~ []
@1074180 = ~There exists a famous shield, made from burnished steel by a dwarf, that has extraordinary powers. Unfortunately this is the "younger brother" of that shield. It was built by the same dwarf who crafted the famous one, for himself, with the scraps he was able to find.

STATISTICS:

Special:
+10% fire, cold, acid, and poison resistance
Armour Class Bonus: 2
Weight: 8
Requirements: 10 strength
Not usable by:
Bard
Druid
Wizard
Thief
~ []
@1074181 = ~Merchant~ []
@1074182 = ~If my eyes do not deceive me, among you there are some warriors! A warrior without good armour, is like a dwarf without a beard! You are lucky today, I sell the best armour in the whole of Amn, I can assure you!~ []
@1074183 = ~To take a look doesn't cost anything. Let me see what you sell.~ []
@1074184 = ~And if I'm not interested in armour?~ []
@1074185 = ~Well, then go to hell, friend! I sell only armour! If you need anything else, that is your problem!~ []
@1074186 = ~Be quiet, be quiet, let me see what you sell.~ []
@1074187 = ~I believe I will go away.~ []
@1074188 = ~I believe I will go away.~ []
@1074189 = ~Hey, you, who are you!? How dare you trespass, this is a private house!~ []
@1074190 = ~I'm only passing by to greet an old friend, Mazzy.~ []
@1074191 = ~Excuse me for the intrusion, I'll go immediately.~ []
@1074192 = ~If you are wise, you'll never come back here again!~ []
@1074193 = ~Give me all the money you have, if you want keep your life!~ []
@1074194 = ~You will have nothing from me, unless you take it from my corpse, you thieves!~ []
@1074195 = ~Hey, you, who are you!? How dare you enter here!? This isn't your house!~ []
@1074196 = ~Ah yes? Well... many people know Mazzy by reputation. How can I know that you really are one of her friends?~ []
@1074197 = ~My name is <CHARNAME>, Mazzy surely told you something about me.~ []
@1074198 = ~You have to take my word for it.~ []
@1074199 = ~I'm sorry, but I don't believe you. And now get out of this house, otherwise I will call the guards.~ []
@1074200 = ~You really are <CHARNAME>!? The description that Mazzy made of you does fit. Forgive me if I raised my voice a minute ago, but you could have knocked!~ []
@1074201 = ~Unfortunately Mazzy isn't at home. She is unwinding an investigation near the Windspear hills, you can find her there.~ []
@1074202 = ~What is the nature of this investigation?~ []
@1074203 = ~ To tell you the truth, I don't exactly know. I believe that Mazzy is the only one who can tell you anything more.~ []
@1074204 = ~All right, good-bye.~ []
@1074205 = ~It was a pleasure to make your acquaintance <CHARNAME>, come back whenever you want, also without knocking first, hehe!~ []
@1074206 = ~All right. Thanks and good-bye.~ []
@1074207 = ~It's you again <CHARNAME>. What can I do for you?~ []
@1074208 = ~Could you tell me where Mazzy is again?~ []
@1074209 = ~She is near the Windspear hills. I know she is investigating something, but I don't know exactly what it is.~ []
@1074210 = ~Thanks, goodbye.~ []
@1074211 = ~Nothing, goodbye.~ []
@1074212 = ~I'm only passing by to greet an old friend, Mazzy.~ []
@1074213 = ~You again! What do you want!?~ []
@1074214 = ~Magic Fluid~ []
@1074215 = ~You don't know how Tomas, the druid, made this fluid. He says that after drinking it, a person's dexterity will increase by a point, forever. The only way to know if he tells the truth is to try...

STATISTICS:

Permanent Dexterity Bonus: +1
~ []
@1074216 = ~Magic Fluid~ []
@1074217 = ~You don't know how Tomas, the druid, made this fluid. He says that after drinking it, a person's hit points will increase by 10, permanently. The only way to know if he tells the truth is to try...

STATISTICS:

Permanent HP Bonus: +10
~ []
@1074218 = ~Druid~ []
@1074219 = ~Dexterity Increased Permanently by 1~ []
@1074220 = ~HP Increased Permanently by 10~ []
@1074221 = ~Hello, my dear friend. What can I do for you?~ []
@1074222 = ~I was wondering what a druid was doing alone, near the walls of a town.~ []
@1074223 = ~I'm here to sell my potions. Many people buy them.~ []
@1074224 = ~I have never heard of a druid that sold potions for money. I believed that druids weren't interested in this kind of thing... trade I mean.~ []
@1074225 = ~It generally is so, but what can I do? The world goes on, traditions change, and druids have to change, too. However, I assure you that this money aids a just cause.~ []
@1074226 = ~What do you say about showing me what you sell?~ []
@1074227 = ~But certainly friend, here...~ []
@1074228 = ~Show me your potions, please.~ []
@1074229 = ~But certainly friend, here...~ []
@1074230 = ~Nothing, excuse me for the nuisance.~ []
@1074231 = ~And what is this just cause?~ []
@1074232 = ~At the border of the forest of Tethyr there's a tree that is sacred to my order. Unfortunately, a rich noble has decided to build his castle there, and since we can't stop him with strength, we are trying to buy the land, but we need a lot of money to do this.~ []
@1074233 = ~I understand... what do you say about showing me your potions?~ []
@1074234 = ~This is surely a just cause. I ask you to accept this, my little contribution of 500 gold coins.~ []
@1074235 = ~You have been very generous. In the name of all the druids of Amn, I thank you. Now... is there anything that I can do for you?~ []
@1074236 = ~Can you show me your potions?~ []
@1074237 = ~Nothing, I think I will go away.~ []
@1074238 = ~I think I will go away.~ []
@1074239 = ~I think I will go away.~ []
@1074240 = ~Petrifying Bow +1~ []
@1074241 = ~Anyone who is hit by this bow will become, literally, petrified! Luckily (or perhaps not) sometimes the enchantment emitted by this weapon doesn't have any effect on the target.

STATISTICS:

Special:
5% chance per hit that the target is petrified (if a saving throw is failed)
THAC0: +1
Weight: 2
Speed: 5
Proficiency type: Long Bow
Type: 2-handed
Requisite: Strength 6
Not usable by:
Druid
Cleric
Wizard
Thief
~ []
@1074242 = ~Short Bow +1~ []
@1074243 = ~Short bows were the first to be made, even if at first they weren't called so. In fact, the term short bow indicates everything isn't actually long bow. Short bows on average are 1.5 metres tall. This short bow, however, is able to compete against any long bow. The magic it contains, perhaps derived from wood or from the powers of some wizard, makes it more precise and lethal than a normal bow.

STATISTICS:

THAC0: +1
Weight: 1
Speed: 3
Proficiency type: Short Bow
Type: 2-handed
Requisite: Strength 3
Not usable by:
Druid
Cleric
Wizard
~ []
@1074244 = ~Heavy Crossbow of Precision +1~ []
@1074245 = ~This crossbow can easily be used, even by one unfamiliar with crossbows. In fact, strong enchantments on this weapon make sure that even the unprepared or inept crossbowman has a good chance to hit the target, even if he will not be able to cause much damage.

STATISTICS:

Special:
Dexterity Bonus: +1
THAC0: +3
Damage: +0 (projectiles)
Weight: 10
Speed Factor: 9
Proficiency type: Crossbow
Type: 2-handed
Not usable by:
Druid
Cleric
Wizard
Thief
~ []
@1074246 = ~Tomas the Druid~ []
@1074247 = ~Merchant~ []
@1074248 = ~What can I do for you? Do you need a good bow or a crossbow?~ []
@1074249 = ~Yes, let me see what you have.~ []
@1074250 = ~To tell you the truth, no... I'm interested in another kind of weapon.~ []
@1074251 = ~I'm sorry friend, but I only sell bows and crossbows. If you need something else, I can't help you.~ []
@1074252 = ~Never mind, let me see what you sell.~ []
@1074253 = ~I believe I'll leave.~ []
@1074254 = ~Whatever you prefer. If you change your mind you know where to find me, goodbye.~ []
@1074255 = ~We don't need anything, thank you. Goodbye.~ []
@1074256 = ~Whatever you prefer. If you change your mind you know where to find me, goodbye.~ []
@1074257 = ~My name is Brydan. Unfortunately Mazzy isn't at home. She heads an investigation near the Windspear hills. If you want speak to her you have to go there.~ []
@1074258 = ~Brydan~ []
@1074259 = ~Stop! Who are... <CHARNAME>!? <CHARNAME> is it really you? How did you manage find me?~ []
@1074260 = ~I'm glad to see you Mazzy.~ []
@1074261 = ~You are right, forgive my rudeness, but in this place there is danger everywhere. However... I'm happy to see you. We haven't seen each other for a long time, I hope that you have spent this time well... or at least better than I.~ []
@1074262 = ~Returning to the previous topic, who told you where I was?~ []
@1074263 = ~It was a man who was in your house. His name is Brydan.~ []
@1074264 = ~Weren't you dead, Mazzy? Perhaps my memory deceives me.~ []
@1074265 = ~Yes, he is an old friend... he also told you what is happening here?~ []
@1074266 = ~To tell you the truth, no.~ []
@1074267 = ~You remember that here is a temple dedicated to an ancient king, King Strohm III? Well... there isn't just the temple, but his grave too.~ []
@1074268 = ~Old bones can't do anything bad, right?~ []
@1074269 = ~That is where you are mistaken! These bones can hurt, and a lot, too! The place is full of undead, and many have already died within. I don't exactly know who or what is lurking there to cause this, and if that wasn't enough, the group of paladins who have been sent to investigate the matter should have returned three days ago!~ []
@1074270 = ~Sir Blacklinx, Sir Tonghor and I can't move from this place, as we have to face the undead who rise from the grave. We can't allow them to escape and walk around Amn!~ []
@1074271 = ~I know you <CHARNAME>, you are a hero and I ask you to help us in these sad circumstances. I have little to give you as a reward, but I beg you to help us, perhaps you are our only hope!~ []
@1074272 = ~Sir Blacklinx, Sir Tonghor and I can't move from this place, as we have to face the undead who rise from the grave. We can't allow them to escape and walk around Amn!~ []
@1074273 = ~I know you <CHARNAME>, you are a hero and I ask you to help us in these sad circumstances. I have little to give you as a reward, but I beg you to help us, perhaps you are our only hope!~ []
@1074274 = ~I'll be glad to help you Mazzy. What will I have to do?~ []
@1074275 = ~The most important thing now is to find the lost paladins. We aren't sure if they are all dead.~ []
@1074276 = ~There's nothing for me to do, Mazzy. These are your problems, and I'm not looking for trouble.~ []
@1074277 = ~You are a coward! I will remember this day, when YOU need my help!~ []
@1074278 = ~Wait Mazzy, I have changed my mind. Excuse me for my previous outburst, I don't know what got into me. How can I help you?~ []
@1074279 = ~I was sure you wouldn't disappoint me, <CHARNAME>.~ []
@1074280 = ~Goodbye.~ []
@1074281 = ~Well, I was almost dead, but as you can see I did not die. However I'm happy to see you. We haven't seen each other for a long time, I hope that you have spent your time well... or at least better than I.~ []
@1074282 = ~What do you want!? I have no time for playing, if you have something to say, speak up!~ []
@1074283 = ~I have changed my mind. I will help you.~ []
@1074284 = ~I believe I will go away.~ []
@1074285 = ~If you need assistance speak to Blacklinx or to Tonghor. They will try to help you within the bounds of their ability.~ []
@1074286 = ~Have you discovered something new <CHARNAME>?~ []
@1074287 = ~Nothing, for the moment.~ []
@1074288 = ~Don't lose hope. I'm sure that these paladins are still there.~ []
@1074289 = ~BlackLinx~ []
@1074290 = ~Tonghor~ []
@1074291 = ~We have nothing to say.~ []
@1074292 = ~It's a pleasure to meet a living legend like you, <CHARNAME>. How can I help you?~ []
@1074293 = ~Mazzy told me that you can do something for me.~ []
@1074294 = ~I can put my curative skills at your disposal. When you need to be healed come speak to me.~ []
@1074295 = ~I'm hurt, can you heal me?~ []
@1074296 = ~To be sure <CHARNAME>, here...~ []
@1074297 = ~I believe I will go away.~ []
@1074298 = ~Hello <CHARNAME>, it's really an honour to talk to you. How can I help you?~ []
@1074299 = ~Mazzy wasn't telling a lie. If you need, I can identify any object.~ []
@1074300 = ~I have an object to identify.~ []
@1074301 = ~Whatever you want <CHARNAME>, let me see...~ []
@1074302 = ~Hello <CHARNAME>, it's really an honour to speak with you. My name is Tonghor, and if I can help you in some way, you have only to ask.~ []
@1074303 = ~Mazzy wasn't telling a lie. If you need, I can identify any object.~ []
@1074304 = ~What can I do for you <CHARNAME>?~ []
@1074305 = ~I have some objects to identify.~ []
@1074306 = ~Whatever you want <CHARNAME>, let me see...~ []
@1074307 = ~I believe I will go away.~ []
@1074308 = ~I see that you are back again <CHARNAME>. Do you need anything?~ []
@1074309 = ~I'm hurt, can you heal me?~ []
@1074310 = ~Surely. Approach...~ []
@1074311 = ~I believe I will go away.~ []
@1074312 = ~BlackLinx~ []
@1074313 = ~~ []
@1074314 = ~Tonghor~ []
@1074315 = ~~ []
@1074316 = ~Flesh Eating Zombie~ []
@1074317 = ~Bone Golem~ []
@1074318 = ~Obscure Ghost~ []
@1074319 = ~Vampire's Sword +2~ []
@1074320 = ~This sword belonged to one of King Strohm III's servants. The effects that this sword can cause to enemies are thoroughly dreadful. Fortunately it didn't hit you too often...

STATISTICS:

Special:
50% chance target suffers 1d20 points of magical damage (saving throw vs. magic to avoid)
50% chance to drain 1 level from the enemy (saving throw vs. magic to avoid)
Damage: 1D10+2
Damage type: slashing
Weight: 15
Speed Factor: 6
Proficiency type: Long Sword
Not usable by:
Druid
Cleric
Wizard
Thief
~ []
@1074321 = ~Guardian of the Grave~ []
@1074322 = ~How dare you profane this holy place!? Nobody must disturb the sleep of the King! Now you will die, your souls are already damned.~ []
@1074323 = ~Small Ghost~ []
@1074324 = ~Belt of Opposite Alignment~ []
@1074325 = ~This cursed magic object will made the vilest man in the world a true angel and the most devoted paladin a veritable devil!~ []
@1074326 = ~Tome~ []
@1074327 = ~Tome~ []
@1074328 = ~Perhaps you are surprised to discover that this book is written in a modern language. Well... don't be. This book isn't very old and it wasn't written by one of King Strohm III's servants but by a common human, to be precise, by a wizard. The last entry in particular catches your attention:

Some unlucky events have locked me up into this tomb and I won't be able to get out. With my last strength I have decided to do a good deed, hoping that one day Mystra will forgive my mistakes. You who find this must know that this tomb is full of ghosts. The most dangerous kind are the white ones. They are immune to everything, except to elemental based damage. Unfortunately, the vulnerable element changes from ghost to ghost, and the only way to find it, is by trying. I wish you good luck, whoever you are. Goodbye.~ []
@1074329 = ~ Perhaps you are surprised to discover that this book is written in a modern language. Well... don't be. This book isn't very old and it wasn't written by one of King Strohm III's servants but by a common human, to be precise, by a wizard. The last entry in particular catches your attention:

Some unlucky events have locked me up into this tomb and I won't be able to get out. With my last strength I have decided to do a good deed, hoping that one day Mystra will forgive my mistakes. You who find this must know that this tomb is full of ghosts. The most dangerous kind are the white ones. They are immune to everything, except to elemental based damage. Unfortunately, the vulnerable element changes from ghost to ghost, and the only way to find it, is by trying. I wish you good luck, whoever you are. Goodbye.~ []
@1074330 = ~Monk's Second Skin~ []
@1074331 = ~Monks are famous for their great ability in fighting with only their hands. These gloves, reinforced externally with iron are very useful, even to the more expert monks.

STATISTICS:

THAC0: +2 to melee attacks
Damage: +2 to melee attacks
Usable only by:
Monks
~ []
@1074332 = ~Elaborate Drow Full Plate Armour +5~ []
@1074333 = ~Full plate armour is the best armour that a warrior can buy, for both look and protection. Plates, perfectly joined together, are inclined to deflect strikes and missiles and the entire suit is embellished with inlaying and carvings.

STATISTICS:

Armour Class: 1
Weight: 120
Not usable by:
Bard
Druid
Wizard
Thief
~ []
@1074334 = ~Drow in the Underdark use very strong armour, made with adamantine, a material that unfortunately turns into dust when hit by the sun. This Drow armour has been covered with a fine layer of some material, probably of magic origin, that you don't recognize. Strangely, this armour is enormously heavy and only a strong warrior is able to use it.

STATISTICS:

Armour Class: -4
Requires: Strength: 19, Constitution: 18
Weight: 120
Not usable by:
Bard
Druid
Wizard
Thief
~ []
@1074335 = ~hhhhhink most opportune. His death... His death was horrible, but I'm still trapped and we are still in danger. Pain mustn't condemn us all.~ []
@1074336 = ~You try to look further in, but all you can see is bones.~ []
@1074337 = ~This is a table used to torture people, it seems to have been unused for a long time.~ []
@1074338 = ~You hear some howls from afar. You can't tell if they are human or not.~ []
@1074339 = ~This statue probably represents King Strohm III.~ []
@1074340 = ~This hole seems to be very deep. From time to time you hear a noise. It sounds like something is moving far below.~ []
@1074341 = ~This statue probably represents King Strohm III.~ []
@1074342 = ~This sarcophagus is well sealed. It could be very difficult open and maybe it wouldn't be a good idea...~ []
@1074343 = ~Many bones, that put together could make at least two corpses, are scattered everywhere.~ []
@1074344 = ~In this place there are many bones. All together they could at least two human skeletons.~ []
@1074345 = ~Apart from a few old bones, you aren't able to see anything in this puddle of mud.~ []
@1074346 = ~Another of the many skeletons hung on the walls. This isn't the first you've seen today. Every time you look at it though, you feel a peculiar sensation, as if these bones are something different altogether, compared to the others...~ []
@1074347 = ~Bandage~ []
@1074348 = ~Bandage~ []
@1074349 = ~You are surprised that after so much time these bandages are still in a good state. They are suitable for use.

Heal: +18 HP
~ []
@1074350 = ~ You are surprised that after so much time these bandages are still in a good state. They are suitable for use.~ []
@1074351 = ~Bandaged!~ []
@1074352 = ~Long time ago this used to be the den of Firkraag, a powerful red dragon, from whom, some time ago, you obtained some excellent armour...~ []
@1074353 = ~Cloak~ []
@1074354 = ~Cloak of Wonder~ []
@1074355 = ~This cloak seems to be woven from big leaves. It is very soft to the touch, clinging perfectly to the shoulders of any who wear it, giving a sensation of security and protection.

STATISTICS:

Special:
Bonus AC: +3
Bonus to all saving throws: +3
+15% Crushing, piercing and slashing damage reduction
Weight: 3
Usable by:
Everybody
~ []
@1074356 = ~Ghast of Orror~ []
@1074357 = ~This book is written in an unknown language.~ []
@1074358 = ~You are only able to understand that in this greenish fluid float hundreds and hundreds of bones.~ []
@1074359 = ~This statue represents a knight that is leaning on his gigantic sword.~ []
@1074360 = ~Simantep ifros ferop zaewaq! Altopzau dyo!~ []
@1074361 = ~***Don't speak and wait to see what is happening***...~ []
@1074362 = ~Werat fguzwpu fispai, dayqqpocm diowkocnap djiaini!!!~ []
@1074363 = ~***Try to speak*** Hello... who are you?~ []
@1074364 = ~***Try to speak*** Hello... who are you?~ []
@1074365 = ~.... The language of mortals! So you aren't dead... I'm really surprised... what are mortals doing in this place?~ []
@1074366 = ~I'm here because I want to drive all the undead back to hell, you included!~ []
@1074367 = ~Well... I came here by accident and...~ []
@1074368 = ~Don't LIE! You wouldn't be here if you didn't want to! You had to fight, I know!~ []
@1074369 = ~I'm here because I want to drive all the undead back to hell, you included!~ []
@1074370 = ~And you are here for this reason? You are really brave.~ []
@1074371 = ~And you are here for this reason? You are really brave... I can help you in your task.~ []
@1074372 = ~Why do you want to do this? What is to your advantage here?~ []
@1074373 = ~I will start from the beginning... I am, or perhaps it's better to say I was, a servant of the Great King. He wanted me and others among his reliable servants, to escort him, as he defined it, in a long journey that would enable us to discover a new kind of life that would have made us immortal.~ []
@1074374 = ~I hate this new kind of life, and more than any other thing, I hate him, I hate my Great King! I want that his plans should fail; I want that his great project can never be realized, well... I want my revenge.~ []
@1074375 = ~I can give you an object, very powerful, that would allow you to kill the one who "creates" the undead, or at least it would make him more vulnerable to your attacks. In exchange I ask you, beyond killing him, to give me a little of your vital energy, so that I have the strength to leave this place.~ []
@1074376 = ~Now mortal, it's your turn to speak. Tell me what you have decided to do.~ []
@1074377 = ~You are not like the other undead, why?~ []
@1074378 = ~Because the others had forgotten the reason, because they are here, don't know, and don't feel the same hate I feel towards the Great King, that hate that allowed my memories to remain alive, and that allows me to speak to you about ages far remote, even for the most elderly among mortals.~ []
@1074379 = ~Speak mortal; tell me what is your decision!~ []
@1074380 = ~You are different from the other undead, why?~ []
@1074381 = ~What will you do if I let you get away?~ []
@1074382 = ~What will you do if I let you get away?~ []
@1074383 = ~What are you thinking? You want me to promise you that I will be good, that I won't kill anyone? Well... I can't do that. You are free to choose not to let me go, but you won't survive the battle against the King.~ []
@1074384 = ~I'm sorry, but I can't let an undead creature roam free.~ []
@1074385 = ~ I'm sorry, but I can't let an undead creature roam free.~ []
@1074386 = ~As you desire, but know that your life ends here. Fool! You should have accepted my offer!~ []
@1074387 = ~Regretfully, I must accept your offer.~ []
@1074388 = ~You are doing a good deed, mortal. Now you have a chance to defeat the Great King. Take this rod. When you are in front of the Great King, use it against him. He will become weak and in that moment, is up to you attack and destroy him!~ []
@1074389 = ~What are you thinking? You want me to promise you that I will be good, that I won't kill anyone? Well... I can't do that. You are free to choose not to let me go, but you won't survive the battle against the King.~ []
@1074390 = ~As you desire, but know that your life ends here. Fool! You should have accepted my offer!~ []
@1074391 = ~Goodbye mortal... I wish you success. Now, the world is waiting for me!~ []
@1074392 = ~...~ []
@1074393 = ~Stop! I have changed my mind! I can't allow you to walk away from this place!~ []
@1074394 = ~Rod of the Undead~ []
@1074395 = ~According to the being who gave you this rod, it should enable you to weaken King Strohm III.~ []
@1074396 = ~Guardian Demon~ []
@1074397 = ~Volg~ []
@1074398 = ~Uhmmm... what do you want?~ []
@1074399 = ~Who are you?~ []
@1074400 = ~My name is Volg, I'm a warrior. And you are <CHARNAME>. I have seen your face on the statue.~ []
@1074401 = ~What are you doing here?~ []
@1074402 = ~I'm waiting for my master, even if I don't believe I'll see him again. He has been away for too long a time. Now I have to go look for a new job!~ []
@1074403 = ~What kind of job do you do, are you a mercenary?~ []
@1074404 = ~Yes, I fight for whoever pays me well, and it doesn't matter how difficult the situation is, because I always win!~ []
@1074405 = ~If you are currently without a job, what do you say about joining my group?~ []
@1074406 = ~I don't know... you don't seem to be very dangerous, I am thinking that it is not a wise decision. What do you offer to me for travelling with you?~ []
@1074407 = ~Some of the treasures we will find.~ []
@1074408 = ~I won't cut you into two parts.~ []
@1074409 = ~Who is your master?~ []
@1074410 = ~A fat and small man, but I don't know his name.~ []
@1074411 = ~So you are a mercenary, right?~ []
@1074412 = ~Oh... yes... the statue. You know what happened to it?~ []
@1074413 = ~It is broken, no?~ []
@1074414 = ~What are you doing here?~ []
@1074415 = ~I believe I will go away.~ []
@1074416 = ~I believe I will go away.~ []
@1074417 = ~Nothing, sorry. I'll go away.~ []
@1074418 = ~I have changed my mind.~ []
@1074419 = ~As you prefer. I will stay here. Perhaps my master will come back...~ []
@1074420 = ~They best be numerous, otherwise I will take yours!~ []
@1074421 = ~You are arrogant... I believe I will stay here. Perhaps my master will come back...~ []
@1074422 = ~Now let's go, I have to get some exercise. I haven't done anything for a long time.~ []
@1074423 = ~You are arrogant... I believe I will stay here. Perhaps my master will come back...~ []
@1074424 = ~I believe I will go away.~ []
@1074425 = ~You again, what do you want?~ []
@1074426 = ~I was wondering if you want join my group.~ []
@1074427 = ~Can you tell me again who you are?~ []
@1074428 = ~I'm Volg, a mercenary. I'm waiting for my master, even if I don't believe I'll see him again.~ []
@1074429 = ~If you are without a job, what do you say about joining my group?~ []
@1074430 = ~Now I remember. Goodbye.~ []
@1074431 = ~I believe I will go away.~ []
@1074432 = ~If you ask Volg about his past, he tells you that he was born many years ago in a tribe in the north near the Spine of the World. When he became an adult by the laws of his people, he left his tribe, and started to travel, serving others as a mercenary. He visited some of the Ten Towns of Icewind Dale, and he has also reached the extreme south of Calimshan. Volg tells you that he served an old wizard for a long period of time, of whose end he doesn't want to tell you. The wizard taught him to read and write, and to his merit, Volg is one of the more cultivated half-orcs.~ []
@1074433 = ~Elf Paladin~ []
@1074434 = ~Elf Paladin~ []
/* @1074435 = ~ELF PALADIN: Now even elves are able to become paladins. If, for many people, a meeting with an human paladin is a rare occurrence, of which boast ca be made when they are old, a meeting with an elven paladin is a unique event. Few elves have the courage or temperament to embark on the road of a paladin and if only few attempt it, even fewer are brave enough to finally become true forces of peace and justice!

ADVANTAGES:
-Elven Privilege twice per day at level 1, then 1 more time per day at levels 10 and 20
-Cure Disease twice per day at level 1, then 1 more time per day at levels 7, 13 and 20
-Slow Poison twice per day at level 1, then 1 more time per day at levels 7, 13 and 20

DISADVANTAGES:
-Requires 16 wisdom
-Less Detect Evil and Protection from Evil
-No Lay on Hands

***Note: even if you have chosen human as your race, once in the game your character will be automatically changed into an elf.***
~ [] */
@1074436 = ~Soul~ []
@1074437 = ~Elven Privilege~ []
@1074438 = ~Priest of Tempus~ []
@1074439 = ~Priest of Tempus~ []
@1074440 = ~~ []
@1074441 = ~Amazon~ []
@1074442 = ~Amazon~ []
@1074443 = ~~ []
@1074444 = ~Lance of Valkiria~ []
@1074445 = ~Lance of Valkiria~ []
@1074446 = ~Blade of Valkiria~ []
@1074447 = ~~ []
@1074448 = ~Gift of Tempus~ []
@1074449 = ~Halfling Thrower~ []
@1074450 = ~Halfling Thrower~ []
/* @1074451 = ~HALFLING THROWER: Halfling warriors aren't famous for their hand to hand battles (or hand to legs, most likely), but for their reputation as skirmishers and missile specialists. Even if slings remain their favoured weapon, some halfling warriors are specialized in the use of bows and crossbows.

ADVANTAGES:
- +1 thac0 to missile weapons at levels 1, 6, 11 and 21
- +1/2 round attack at levels 1 and 20
- +1 dexterity
- Are able to create projectiles for their weapons at levels 1, 6, 11 and 21

DISADVANTAGES:
- Only halfling
- No evil characters
- Requires 16 in dexterity
- No specialization with melee weapons
- Limited specialization in fighting styles
~ [] */
@1074452 = ~Attack Bonus~ []
@1074453 = ~Create Projectiles~ []
@1074454 = ~Arcane~ []
@1074455 = ~Arcane~ []
@1074456 = ~ARCANE RANGER: Rangers spend a great part of their life in contact with nature. During this time they train themselves to become doughty warriors, in hand to hand and in distance combat. But not all Rangers do this. A few rangers can neglect physical exercises to concentrate themselves on spiritual ones. After many years of training these solitary men are able to communicate with nature, and can call the powers of nature to their aid using magic.


ADVANTAGES:
- +20% physical damage resistance
- +20% magic resistance
- Arcane Ranger is able to cast many spells normally reserved to wizards

DISAVANTAGES:
- Only Chaotic Good characters
- Can't use missile weapons
- Can't dualclass
- Specialization limited in fighting styles
- Requires 16 in intelligence and wisdom
- -6 to charisma
- -40% hiding in shadows
~ []
@1074457 = ~Nada~ []
@1074458 = ~Ninja~ []
@1074459 = ~Ninja~ []
/* @1074460 = ~NINJA: This class of thieves isn't very famous in Amn, but in the east it is another story. In Kara-Tur they are justly respected and feared. They have the reputation of being formidable killers, able to approach their victim making no noise. Though little known in Amn, they are still regarded with suspicion, and the common thieves often hate them.

ADVANTAGES:
- Advanced specialization in throwing weapons.
- Poison at levels 1, 6, 11 and 21
- +40% hiding in shadows

DISAVANTAGES: 
- Only humans
- Can't use bludgeoning weapons
- Requires 16 in dexterity and strength
- Can dualclass only as wizard
~ [] */
@1074461 = ~Wounded Paladin~ []
@1074462 = ~Stop, don't come near, or I, I... you aren't one of the undead... you are alive, right?~ []
@1074463 = ~As far as I know, yes.~ []
@1074464 = ~Lathander be praised! I have prayed day and night hoping that someone would come to save me! Can I know your name?~ []
@1074465 = ~My name is <CHARNAME> and Mazzy has sent me here. What happened to you?~ []
@1074466 = ~Mazzy... yes the halfling! We... we have been taken by surprise. All my friends... oh...they are DEAD!! I wasn't able to defend them! I'm a vile creature, I ran away! I don't deserve to live...~ []
@1074467 = ~Perhaps you are right, but you are alive, and perhaps you can be useful still. Get out of this cursed place, the way is secure. Go speak to Mazzy and tell her what happened to you, perhaps you can help her.~ []
@1074468 = ~I... will do what you say.~ []
@1074469 = ~Perhaps you are right, do you need me to help you?~ []
@1074470 = ~I... I... wasn't serious... I~ []
@1074471 = ~Go out from here vile thing, and go speak with Mazzy. Perhaps you will be able to tell her something useful!~ []
@1074472 = ~I... will do so.~ []
@1074473 = ~I'm happy that you found someone alive, even if only the one person. Blacklinx and Tonghor have gone away with him. They are taking him to a very powerful priest. Perhaps, in this way, we will be able to understand something more.~ []
@1074474 = ~Everybody will be back in a few hours, I advise you to wait here, with me, so you can rest.~ []
@1074475 = ~Ok Mazzy, I will do so.~ []
@1074476 = ~Lazarius~ []
@1074477 = ~Lazarius' Guard~ []
@1074478 = ~I am one of Lazarius' guards. Don't dare to challenge him, or you will have to fight me!~ []
@1074479 = ~I arrived as fast I could Mazzy. I see that you have <CHARNAME> by your side. It was a good decision not to go any further.~ []
@1074480 = ~Don't worry Lazarius, the important thing is that you are here. Until now, <CHARNAME> has controlled the situation, I think that <PRO_HESHE> is able to continue.~ []
@1074481 = ~Excellent. I have not introduced myself yet <CHARNAME>, but as you have heard, my name is Lazarius. Now I'm going to tell you what I know.~ []
@1074482 = ~A long time ago, the great-grandfather of King Strohm III, King Strohm I, wanted to be closed into his tomb prematurely with some of Myrkul's priests, hoping that they would be able to transform him into an undead. His aim was to come back in the future to expand his dominion with death and destruction.~ []
@1074483 = ~Unfortunately he succeeded in becoming undead, and every time one of his relatives left this life he obtained their power and created servants of relatives and the people that had accompanied the corpse of their King.~ []
@1074484 = ~Fortunately, we don't have to worry about most of the relatives of old King Strohm I because most of them were content with their lives and passed on and few of those who remain behind possess enough will to become dangerous.~ []
@1074485 = ~What worries me are the spirits of the men that accompanied the descendants of King Strohm I. They have been transformed into very powerful phantoms that often are immune to many kinds of damage.~ []
@1074486 = ~If you want to give us a hand, you have to prevent King Strohm I from coming into this world, so you have to go within and find a way to put an end to his "un-life".~ []
@1074487 = ~Hey, how do you know all these things!?~ []
@1074488 = ~I know, and you have to trust in what I tell you. Unfortunately, I can't tell you how I obtained this information for now, first you need to worry about King Strohm I.~ []
@1074489 = ~What I'm going to do is rather dangerous, so I think it is my right to know where you got all this information from.~ []
@1074490 = ~I repeat this to you <CHARNAME>; I will be able to tell you only when King Strohm is defeated.~ []
@1074491 = ~I have no choice but to trust in you.~ []
@1074492 = ~I'm sorry, but this is all too dangerous, I give up~ []
@1074493 = ~How dare you to do this <CHARNAME>! You have promised me your help and now you refuse? Vile <PRO_RACE>! Get out of my sight before it is too late!~ []
@1074494 = ~I'm happy that you have decided to help us <CHARNAME>. I assure you that when all this is over, I will tell you everything.~ []
@1074495 = ~Before you go <CHARNAME> come here, I have to speak to you.~ []
@1074496 = ~I was hoping your reputation was undeserved, but now I see that the rumours were true...~ []
@1074497 = ~I'm sorry <CHARNAME>, but I can't tell you anything else.~ []
@1074498 = ~I'm sorry <CHARNAME>, but I can't tell you anything else.~ []
@1074499 = ~<CHARNAME> what do you want now!?~ []
@1074500 = ~I want to tell you that I have changed my mind. I have decided to help you.~ []
@1074501 = ~I knew that you wouldn't abandon us... or at least not for too long.~ []
@1074502 = ~Nothing, I go away.~ []
@1074503 = ~I only want to reassure you about Lazarius' words. The story he told you is true, without any doubt. Even if you don't know how he knows all these things you have to trust in what he says.~ []
@1074504 = ~It's difficult to do that if I don't know anything about him.~ []
@1074505 = ~I beg you <CHARNAME>, trust in what he says. At the end he will tell you how he came to know all those things about king Strohm I.~ []
@1074506 = ~I will try to do that, Mazzy.~ []
@1074507 = ~You are wise <CHARNAME>. I wish you good luck in your quest.~ []
@1074508 = ~I'm sorry <CHARNAME>, but I can't help you in any other way.~ []
@1074509 = ~What do you say about joining my group? Together we will be able to defeat King Strohm I.~ []
@1074510 = ~I would like... I would like to... but I can't. I have to stay here to repulse any of the undead that escape. I advise you to go <CHARNAME>. According to Lazarius, every second that passes, the menace of King Strohm I becomes greater.~ []
@1074511 = ~I will go.~ []
@1074512 = ~<CHARNAME> there is good news! A paladin who survived arrived here a few hours ago! Blacklinx and Tonghor have gone away with him. They are taking him to a very powerful priest and he may tell us something to help understand what happened here.~ []
@1074513 = ~Stop! You can't do anything against us! Lighten your suffering and die quickly, <RACE>!~ []
@1074514 = ~King Strohm~ []
@1074515 = ~I was waiting for you <CHARNAME>. I was anxious to meet the last child of Bhaal in the world. Your deeds are famous even for the dead!~ []
@1074516 = ~Before you say anything, I have a proposal for you. I hope you are aware that I am not like the other undead that you have met, even if they could be strong opponents.~ []
@1074517 = ~W hat are you thinking... ah, Bodhi and Kangaxx. They were enemies difficult to defeat, isn't that true? Well... they are nothing, compared to me.~ []
@1074518 = ~How do you know all these things!?~ []
@1074519 = ~I read. I read the minds of the living. But that isn't important. I want to save your life. I want that you should join me. Together, we will be able to conquer the world and spread terror everywhere!~ []
@1074520 = ~I will never join you. This conversation has been going on for too long!~ []
@1074521 = ~The living never know when they truly face death. DIE <CHARNAME>, DIE and meet your siblings in HELL!!!~ []
@1074522 = ~If I wanted to become the ruler of the world and spread terror everywhere, I wouldn't need your help!~ []
@1074523 = ~You waste your breath. Your last hour has arrived!~ []
@1074524 = ~Well? If you are so sure of your superiority, you can hear me for a moment, no? I want you, <CHARNAME>, to join me. Together we will be able to conquer the world and spread terror everywhere!~ []
@1074525 = ~I will never join you. This conversation has gone on long enough!~ []
@1074526 = ~If I wanted to become the ruler of the world and spread terror everywhere, I wouldn't need your help!~ []
@1074527 = ~Where do you want go, King Strohm? Are you trying to delay your end?~ []
@1074528 = ~No, I'm not trying to delay my end. I want you, <CHARNAME>, to join me. Together we will be able to conquer the world and spread terror everywhere!~ []
@1074529 = ~I will never join you. This conversation has gone on long enough!~ []
@1074530 = ~If I wanted to become the owner of the universe and spread terror everywhere, I wouldn't need your help!~ []
@1074531 = ~King Strohm's Ring~ []
@1074532 = ~King Strohm's Ring~ []
@1074533 = ~This ring belonged to King Strohm I.~ []
@1074534 = ~King Sthorm's power had to be immense if that same lich was able to make this ring. To obtain such a ring, wars might be fought, or at least great battles, such as those you endured.

STATISTICS:
Bonus HP: +25%
Magic resistance: +25%
AC: +4
Saving Throws: +4
Intelligence: +2
Wisdom: +2
Not usable by:
Characters with Intelligence and Wisdom less than 16.~ []
@1074535 = ~~ []
@1074536 = ~What happened, <CHARNAME>? A short time ago we heard a terrifying cry and we feared that it was yours.~ []
@1074537 = ~It wasn't mine. King Strohm has been defeated.~ []
@1074538 = ~This is the best news that you could give me! Thank you <CHARNAME>, for all you have done!~ []
@1074539 = ~At this point my continued presence is useless. Goodbye, <CHARNAME>. You have done excellent work.~ []
@1074540 = ~Where do you think you're going? You promised that once you defeated King Strohm you'd tell me how you knew all those things about him!!~ []
@1074541 = ~I think that Mazzy is able to answer that. I'm sorry, <CHARNAME>. I would explain everything to you, but I have no more time. I have to leave immediately. Goodbye.~ []
@1074542 = ~Let him go, <CHARNAME>. If you want, I will explain everything to you at my home. Meet me there when you can.~ []
@1074543 = ~Skeletal Giant~ []
@1074544 = ~Hello!~ []
@1074545 = ~Brent~ []
@1074546 = ~Ararin~ []
@1074547 = ~You always complain, elf! Brent don't do this, Brent don't do that! You act like my mother!~ []
@1074548 = ~And what do you expect me to do when I see you to steal the alms from the church!? Do you want me to encourage you to continue?~ []
@1074549 = ~How many times do I have to explain? I don't steal that money! I... I take it because I know better ways to spend it!~ []
@1074550 = ~And what are these ways? Spending them on drink and prostitutes? That money is for the poor, not for you!~ []
@1074551 = ~Exactly! I'm poor, so that money is rightfully mine! Try to refute that, elf!~ []
@1074552 = ~Enough! You and your god can go to hell! I'm tired of staying with you, and my church will understand why I haven't done my duty.~ []
@1074553 = ~Oh yes, sure, leave. I've heard your voice more than enough! (And now it's time to spend all this money, hehe!)~ []
@1074554 = ~Dwarf Ambassador~ []
@1074555 = ~I'm sorry, but I've already told you that we cannot help you.~ []
@1074556 = ~WHAT DO I HAVE TO DO TO MAKE YOU UNDERSTAND THAT, WITHOUT YOUR HELP, WE HAVE NO HOPE?!~ []
@1074557 = ~I can do nothing now! But who is this? <CHARNAME>, it's really you! It's a pleasure to see you again. I must ask you to wait a moment, I have to finish to talking with this dwarf.~ []
@1074558 = ~I have nothing more to say, Lord Coprith. You will pay for this. You didn't want to help us, and when the day comes that you turn to me for aid, I will be doubled up with laughter!~ []
@1074559 = ~This is a town of marrowless cowards! Hey, you! Your name is <CHARNAME>, right? I don't know you, but I see that you are well armed. If you want obtain some money, come to see me at the inn here in town.~ []
@1074560 = ~I'm sorry that you have been part of such a miserable scene. But let's change the subject. Why have you come back to Trademeet? You didn't come here for so long that I thought you had forgotten you were welcome!~ []
@1074561 = ~I'm travelling and Trademeet is on the way, so I decided to stop here and rest for a while.~ []
@1074562 = ~Is all well?~ []
@1074563 = ~Yes. And here in Trademeet?~ []
@1074564 = ~It could be going better. We have a rather serious problem!~ []
@1074565 = ~What's the matter? Perhaps I could help you. (***NOTE FOR THE PLAYER: If you decide not to help Lord Coprith, this mod will end. I'm sorry, but this is the last possible option. If you hate Trademeet and you don't want do anything to help it, close the game, because this mod isn't for you! P.S. Enjoy!***)~ []
@1074566 = ~That isn't your business.~ []
@1074567 = ~You are kind to take interest in it. You see, it's a very short story. Many of the merchants in the area have disappeared. We don't know what happened to them. We instructed a ranger to investigate, but instead of bringing us news, he has vanished as well!~ []
@1074568 = ~Always sullen, as usual. It isn't important. Change the subject.~ []
@1074569 = ~I see that you've come to look for me, <CHARNAME>. I deduce from this that you are interested in the work of which we have spoken.~ []
@1074570 = ~Perhaps, but I need to know something more.~ []
@1074571 = ~Very well. You should know that my brothers and I live in a mountain not far from here. We have always lived a quiet life, but one day we were attacked by the duergar. We were unprepared, so they managed to drive us away from our city.~ []
@1074572 = ~Now we are looking for some warriors to go there and drive them away! What do you think friend, are you interested?~ []
@1074573 = ~I have never heard of a nearby mountain inhabited by dwarves.~ []
@1074574 = ~There are many things that you don't hear. We don't like staying with humans, or with other breeds in general.~ []
@1074575 = ~Well, what do you have to say?~ []
@1074576 = ~I have never heard of a nearby mountain inhabited by dwarves.~ []
@1074577 = ~Why don't you try to drive them back where they came from?~ []
@1074578 = ~Why don't you try to drive them back where they came from?~ []
@1074579 = ~Well, that is a good question. We didn't try, because... Oh, hells! Do you want know why!? Because we couldn't!~ []
@1074580 = ~No, to tell the truth.~ []
@1074581 = ~Then why are you wasting my time? Go away!~ []
@1074582 = ~I'm sorry but I'm not interested in helping you~ []
@1074583 = ~I'm sorry but I'm not interested in helping you~ []
@1074584 = ~I have decided to help you, but you have to pay me.~ []
@1074585 = ~I have decided to help you.~ []
@1074586 = ~I have decided to help you, but you have to pay me.~ []
@1074587 = ~And according to you, we don't want to do this?~ []
@1074588 = ~There, I have marked the entrance to our mountain on your map. Go there and say that Dolyn sent you. Go fast. I will meet you there in two days.~ []
@1074589 = ~I have decided to help you.~ []
@1074590 = ~You are doing a good thing. You will be showered with riches if you succeed!~ []
@1074591 = ~You again? What do you want? I haven't any time to waste!~ []
@1074592 = ~I have changed my mind. Perhaps I can help you, but I have to know more about what I'm supposed to do.~ []
@1074593 = ~Nothing, sorry to trouble you.~ []
@1074594 = ~Fine. But next time don't bother me if you have nothing to say!~ []
@1074595 = ~At the end of the stairs you see that there's an enormous closet next to the doors that allowed the entry to the prisons, which have not been used since your last visit.~ []
@1074596 = ~I have changed my mind. Perhaps I can help you, but I have to know more about it.~ []
@1074597 = ~Stop! Who are you? How did you get in here?~ []
@1074598 = ~My name is <CHARNAME>, and I was sent here by Dolyn.~ []
@1074599 = ~Glory be to Moradin! Please, go on.~ []
@1074600 = ~I have no time to waste dwarf, let me go on. I was sent here by Dolyn.~ []
@1074601 = ~I have nothing to say.~ []
@1074602 = ~I have nothing to say, stranger.~ []
@1074603 = ~What do you want from me, long legs?~ []
@1074604 = ~You are tall, for a dwarf. Wait, you aren't a dwarf!~ []
@1074605 = ~You have a small beard, for a dwarf. Wait, you aren't a dwarf!~ []
@1074606 = ~We hope that you can help us.~ []
@1074607 = ~I hate those damned duergar!~ []
@1074608 = ~Guard~ []
@1074609 = ~Dwarf~ []
@1074610 = ~I have nothing to say.~ []
@1074611 = ~Borlyn~ []
@1074612 = ~You! Who are you? Why do you enter this place without my permission? I hope you have a good reason, otherwise say goodbye to your miserable lives!~ []
@1074613 = ~My name is <CHARNAME>, and I was sent here by Dolyn.~ []
@1074614 = ~WHAT!? Please, forgive my overreaction. Well now, you are adventurers, right?~ []
@1074615 = ~But I certainly do have a reason! And I imagine that you know all that is necessary, so try to be fast. You bring me the head of the bastard Queldish, and I give you 15,000 pieces of gold.~ []
@1074616 = ~Even if you haven't given me much time to speak, I agree.~ []
@1074617 = ~Well, well. If you have some questions or you need some supplies speak with Aldyn. Now hurry up, time is money!~ []
@1074618 = ~Before I go, I need some information.~ []
@1074619 = ~Aldyn will tell you anything you want know. Speak with him. Well? Now you have your mission. The sooner you start, the better!~ []
@1074620 = ~I will not accept this task.~ []
@1074621 = ~What!? How dare you!? Go, run away before I order to my guards to kill you!~ []
@1074622 = ~Arrogant little dwarf! Who do you think you are, talking that way?~ []
@1074623 = ~I'm the king of this mountain, but that isn't important. What is important is who you are and your insolent reply to me!~ []
@1074624 = ~Enough, you have bored me! Your life ends here!~ []
@1074625 = ~You again? What do you want?~ []
@1074626 = ~I have changed my mind. I have decided to help you.~ []
@1074627 = ~I knew the 15,000 gold pieces would have that effect. If you have some questions, speak with Aldyn. He will answer anything you want.~ []
@1074628 = ~Nothing.~ []
@1074629 = ~Now, why do you want to speak to me?~ []
@1074630 = ~If you want some information, speak to Aldyn!~ []
@1074631 = ~I don't know you, stranger and if you don't help us, I won't speak to you.~ []
@1074632 = ~I heard that you have decided to help us. I thank you, <CHARNAME>, in my name and in the name of all the dwarves that live in this mountain.~ []
@1074633 = ~As you heard, my name is Aldyn, and I'm the adviser to our king. I can answer all your questions.~ []
@1074634 = ~What do you want, <CHARNAME>?~ []
@1074635 = ~I would like some information about what happened.~ []
@1074636 = ~We have lived in this mountain for a very long time. We rarely encountered other races during this time, except a few accidental meetings with humans and with those parasites, the duergar.~ []
@1074637 = ~About one week ago duergar surprise attacked us. It had been a long time since we had seen them. They have killed many dwarves, and were able to barricade themselves in our city.~ []
@1074638 = ~Unfortunately, they have blocked the central door near here, and ten of our best dwarves weren't able to breach it. Because of that, we are cut off from our homes and we have no way to enter, other than using an old, forgotten, passage.~ []
@1074639 = ~Our plan is that you pass through, using that passage. After doing so, you will be in the opposite side of the mountain, and you will have to go up again, until you reach and open the main door.~ []
@1074640 = ~I understand.~ []
@1074641 = ~Well, if you have other questions?~ []
@1074642 = ~Why don't you take your dwarves though the passage, why do you need me?~ []
@1074643 = ~This is a delicate question. You see, <CHARNAME>, we can't allow the other dwarves to learn of the existence of that secret passage. You, our king and I are the only ones who know of its existence.~ []
@1074644 = ~You will give me all the money that you have promised?~ []
@1074645 = ~Without any doubt.~ []
@1074646 = ~I need some supplies.~ []
@1074647 = ~I can show you what I have.~ []
@1074648 = ~I need to be healed before I start.~ []
@1074649 = ~But of course.~ []
@1074650 = ~How can I reach the secret passage?~ []
@1074651 = ~You will be taken there when you are ready.~ []
@1074652 = ~If there's something else <CHARNAME>, ask.~ []
@1074653 = ~I have no questions.~ []
@1074654 = ~What can I do for you, <CHARNAME>?~ []
@1074655 = ~I have some questions.~ []
@1074656 = ~I'm ready. Take me to the secret passage.~ []
@1074657 = ~If you are ready, let's go.~ []
@1074658 = ~Nothing.~ []
@1074659 = ~Aldyn~ []
@1074660 = ~Well, <CHARNAME>, we have arrived. Follow this path, and you will reach the duergar. Be careful. The forgotten places of the mountain could hide some traps or creatures. No one has been here in a very long time. Good luck.~ []
@1074661 = ~Who are you and what do you want from me?~ []
@1074662 = ~I'm <CHARNAME>. I have just assisted you in your dispute.~ []
@1074663 = ~You are that <CHARNAME>? Oh my! It's an honor to speak to you. Word of your noble deeds has reached my ears.~ []
@1074664 = ~Excuse my rudeness, but I was irritated due to that priest. My name is Ararin, and I am a humble servant of Lathander. I am one of the few elven paladins that serve Him.~ []
@1074665 = ~I don't have anything to do just now. I would ask a question of you <CHARNAME>, I don't know what you are doing here, but for me it would be an honor accompany you in your travels, even for a short time.~ []
@1074666 = ~A sword is always well accepted.~ []
@1074667 = ~Wonderful! I will show you my courage!~ []
@1074668 = ~I'm sorry, but I have no place for you.~ []
@1074669 = ~Well, I understand. If you change your mind, you will find me here for another two days. After that I will be obliged to follow the instructions of my church, and will have to leave.~ []
@1074670 = ~<CHARNAME>, I see that you are back again! What can I do for you?~ []
@1074671 = ~Does your offer still stand? Do you want join my group?~ []
@1074672 = ~But sure that it still stands! I will show you my courage, don't worry!~ []
@1074673 = ~Nothing, good-bye.~ []
@1074674 = ~Enough, <CHARNAME>! The things I heard about you were all false! You are a bastard and a killer. The next time we meet, I'll show you no mercy!~ []
@1074675 = ~Are you sure about this, <CHARNAME>? I would be sorry if we separated ourselves at this point.~ []
@1074676 = ~You may remain, Ararin.~ []
@1074677 = ~I knew that you would say that!~ []
@1074678 = ~I'm sorry, but we have to separate.~ []
@1074679 = ~I understand. I think I will return to my church. It was a pleasure to meet you, <CHARNAME>. Good-bye.~ []
@1074680 = ~Yes, what do you want? Can't you see that I'm busy?~ []
@1074681 = ~I assisted you before in your argument with that elf.~ []
@1074682 = ~Well, yes, and what about it? Oh, I think I understand! You are one of his friends. That elf wants you to lead me back to him again. Tell him to go and hang himself!~ []
@1074683 = ~I'm not his friend, and I haven't come here on his behalf.~ []
@1074684 = ~Then what do you want?~ []
@1074685 = ~You seem to be a good soldier, and now you have nothing to do. Do you want join my party?~ []
@1074686 = ~And why would I do that? I feel happy here! But perhaps there's a way. If you want me to join you, give me 1000 pieces of gold. Do that, and the greatest servant of Tempus will fight alongside you!~ []
@1074687 = ~The deal is done. Here is your money.~ []
@1074688 = ~What? You really? Excellent, friend! What are we waiting for? Let's go!~ []
@1074689 = ~Forget it.~ []
@1074690 = ~As you like, friend, but you don't know what you're missing.~ []
@1074691 = ~Nothing, good-bye.~ []
@1074692 = ~You again? What do you want?~ []
@1074693 = ~I was asking if you were interested in joining my group.~ []
@1074694 = ~Nothing, good-bye.~ []
@1074695 = ~By Tempus, you are a whiner, <CHARNAME>. I'm leaving. Killing is fun, but doing the same thing all the time gets boring!~ []
@1074696 = ~How dare you? You would unload me just like that? And what could I have earned from our deeds?~ []
@1074697 = ~I have changed my mind. You can remain, Brent.~ []
@1074698 = ~Go to hell, <CHARNAME>!~ []
@1074699 = ~Giant Scarabaeus~ []
@1074700 = ~You realize that it would be madness to go back through all the dark and unknown tunnels you crossed with Aldyn.~ []
@1074701 = ~From what you can see, this place doesn't seem to be untouched by the ravages of time.~ []
@1074702 = ~Secret Passage~ []
@1074703 = ~To higher level~ []
@1074704 = ~To lower level~ []
@1074705 = ~One more thing. Your mission will be considered complete when you have killed Queldish, the master of the duergar, and have opened the main door. Only at that time will you receive your reward. Good luck again.~ []
@1074706 = ~Hey, you're a little tall to be duergar! Who are you?~ []
@1074707 = ~I'm <CHARNAME>, and I was charged by the dwarves to defeat the duergar.~ []
@1074708 = ~It's really a stroke of luck that you found me here in these underground passages. My name is Sorlan, and I'm the blacksmith of this mountain, or at least one of them.~ []
@1074709 = ~Why are you still alive?~ []
@1074710 = ~Simply because I was able to hide.~ []
@1074711 = ~What are you doing here?~ []
@1074712 = ~I was trying to hide, obviously! I would have tried to reach the secret passage and run away, but I realized that I would never be able to reach it alive. It was full of foes!~ []
@1074713 = ~Don't look at me that way! That secret passage is less secret than you think!~ []
@1074714 = ~You are free to go. The way is secure.~ []
@1074715 = ~I thank you, <CHARNAME>, for your help. When all is back as it was before, come to see me. I will have something special for you.~ []
@1074716 = ~You are free to go. The way is secure.~ []
@1074717 = ~You are free to go. The way is secure.~ []
@1074718 = ~Stop your questions. Prepare to die, dwarf!~ []
@1074719 = ~Sorlan~ []
@1074720 = ~Helllllo! Who are yoooou? I'm a Mephit! Do you like riddles? I like riddles! Do you want one, yes, do you want one?~ []
@1074721 = ~What's a Mephit doing here?~ []
@1074722 = ~The riddleeeeeeee?~ []
@1074723 = ~Okay, tell me your riddle.~ []
@1074724 = ~I have no time.~ []
@1074725 = ~Ouffffff, I'm soooooo saaaaad! If you want a riddle, I'll tell you the riddle!~ []
@1074726 = ~Okay, tell me your riddle.~ []
@1074727 = ~I have no time.~ []
@1074728 = ~Here is the riddle.~ []
@1074729 = ~I fly quickly in the past,
for the children I never finish,
for the adults I'm too short.~ []
@1074730 = ~The past.~ []
@1074731 = ~I'm sorrrrrrry, that's wrong. Try again nexxxxt time. I'll be here!~ []
@1074732 = ~Nature.~ []
@1074733 = ~Youth.~ []
@1074734 = ~A wheel.~ []
@1074735 = ~A rope.~ []
@1074736 = ~Hunger.~ []
@1074737 = ~Death.~ []
@1074738 = ~The air.~ []
@1074739 = ~The temperature.~ []
@1074740 = ~The dawn.~ []
@1074741 = ~That's riggggght! Do you want another riddle, do you waaaant?~ []
@1074742 = ~Okay.~ []
@1074743 = ~Not now.~ []
@1074744 = ~~ []
@1074745 = ~My life can be measured in hours,
Slim I'm fast,
Fat I'm slow,
Wind is my enemy.~ []
@1074746 = ~A candle.~ []
@1074747 = ~Water.~ []
@1074748 = ~Life.~ []
@1074749 = ~Darkness.~ []
@1074750 = ~The moon.~ []
@1074751 = ~Time.~ []
@1074752 = ~Gold.~ []
@1074753 = ~Sand.~ []
@1074754 = ~An Hourglass.~ []
@1074755 = ~Rain.~ []
@1074756 = ~Round as a ring,
But I always go forward,
I never complain,
I go where others want.~ []
@1074757 = ~Fog.~ []
@1074758 = ~A tornado.~ []
@1074759 = ~The seasons.~ []
@1074760 = ~Intelligence.~ []
@1074761 = ~Fire.~ []
@1074762 = ~The world.~ []
@1074763 = ~A waggon.~ []
@1074764 = ~Money.~ []
@1074765 = ~Waves.~ []
@1074766 = ~A wheel.~ []
@1074767 = ~In the morning I wake up with you,
I stay with you till the evening,
But at midday I nearly die.~ []
@1074768 = ~Calm.~ []
@1074769 = ~Good humour.~ []
@1074770 = ~Hope.~ []
@1074771 = ~Light.~ []
@1074772 = ~Time.~ []
@1074773 = ~Shade.~ []
@1074774 = ~Sight.~ []
@1074775 = ~A best friend.~ []
@1074776 = ~Anguish.~ []
@1074777 = ~Tears.~ []
@1074778 = ~To what will you give the answer?
If to answer you have to ask?
And to ask you have to speak?
And to speak you have to know the answer~ []
@1074779 = ~Wisdom.~ []
@1074780 = ~Astuteness.~ []
@1074781 = ~Good sense.~ []
@1074782 = ~A solution.~ []
@1074783 = ~Luck.~ []
@1074784 = ~Hope.~ []
@1074785 = ~A book.~ []
@1074786 = ~Constancy.~ []
@1074787 = ~A riddle.~ []
@1074788 = ~The same question.~ []
@1074789 = ~Then you are really clever, yes, you are, y-o-u a-r-e c-l-eeeeee-v-e-r! You merit a reward, a reward yes. Take this shining thing.~ []
@1074790 = ~If you want another riddle, ask.~ []
@1074791 = ~I have a gold head,
I have a gold tail,
But I have no body.~ []
@1074792 = ~A flute.~ []
@1074793 = ~Notes.~ []
@1074794 = ~A coin.~ []
@1074795 = ~Tears.~ []
@1074796 = ~The Moon.~ []
@1074797 = ~The Sun.~ []
@1074798 = ~A sword.~ []
@1074799 = ~A shield.~ []
@1074800 = ~Wool.~ []
@1074801 = ~Death.~ []
@1074802 = ~You can't see anything else,
When you see my face,
I will see into your eyes,
And I will never lie to you.~ []
@1074803 = ~A mute.~ []
@1074804 = ~Memory.~ []
@1074805 = ~Destiny.~ []
@1074806 = ~Bad luck.~ []
@1074807 = ~The truth.~ []
@1074808 = ~A mirror.~ []
@1074809 = ~A best friend.~ []
@1074810 = ~Tiredness.~ []
@1074811 = ~The blind.~ []
@1074812 = ~The sky.~ []
@1074813 = ~Hellllllo. What do you want, yes, what do you waaaaaant? You want other riddles, other riddles? I know thousands and thousands of them!~ []
@1074814 = ~Ask me a riddle.~ []
@1074815 = ~That's beautiful, that's beautiful! He wants another riddle!~ []
@1074816 = ~I'm part of the sky,
Even if I touch the earth,
For some people I'm precious,
For others I have no value.~ []
@1074817 = ~The sunset.~ []
@1074818 = ~The horizon.~ []
@1074819 = ~The light.~ []
@1074820 = ~The shade.~ []
@1074821 = ~The dawn.~ []
@1074822 = ~Infinite time.~ []
@1074823 = ~A year.~ []
@1074824 = ~A rainbow.~ []
@1074825 = ~The heavens.~ []
@1074826 = ~The soul.~ []
@1074827 = ~The dusk kills me,
I'm obliged to travel far-off,
But tomorrow I will come back,
And it will be another day.~ []
@1074828 = ~The Sun.~ []
@1074829 = ~The Moon.
~ []
@1074830 = ~Time.~ []
@1074831 = ~The seasons.~ []
@1074832 = ~The heart.~ []
@1074833 = ~Hope.~ []
@1074834 = ~The stars.~ []
@1074835 = ~A sunset.~ []
@1074836 = ~A clock.~ []
@1074837 = ~A candle.~ []
@1074838 = ~Nothing, good-bye.~ []
@1074839 = ~I make bubbles and I laugh,
I spittle water on your face,
I'm not a woman,
Nor a lace.~ []
@1074840 = ~The sea~ []
@1074841 = ~The wind.~ []
@1074842 = ~The rain.~ []
@1074843 = ~A fountain.~ []
@1074844 = ~Impressive! You are a portent! Take these shining things, I don't need them!~ []
@1074845 = ~Gaiety.~ []
@1074846 = ~Snow.~ []
@1074847 = ~A sailor.~ []
@1074848 = ~A boat.~ []
@1074849 = ~Lava.~ []
@1074850 = ~Hope.~ []
@1074851 = ~Hearrrrr, hearrrr? I'm a medallion? no, this is easy? I'm white like snow... but not even this goes well, you have bored me, you knowww everything! I... I? Good-bye.~ []
@1074852 = ~Magic Ring~ []
@1074853 = ~Ring of the Mephit~ []
@1074854 = ~You have nothing to do, then identify these shining things!~ []
@1074855 = ~The mephit you found in the underground passages of the dwarves' mountain has given this ring to you as a reward for having solved his riddles. Perhaps the mephit was more powerful than he seemed, and you wonder what he was doing under the mountain. That this ring has great magic power seems to indicate that the mephit you spoke to was indeed more than he seemed.

STATISTICS:
Haste
Protection from Time-stop
Strength: +5
Usable by:
Characters with intelligence higher than 15~ []
@1074856 = ~Bracers of the Mephit~ []
@1074857 = ~With its companion ring, the Bracers of the Mephit are the gifts that the mephit gave to you as rewards for having solved his riddles. It's a shame that he left so quickly, since you can only imagine what else he could have given you.

STATISTICS:
Armour Class Bonus: 4
Thac0, thrown weapons: +5~ []
@1074858 = ~Mephit of the Mountain~ []
@1074859 = ~You will not take me alive, damned duergar! Get ready to fight! Hey! You aren't a duergar! If this isn't a rude question, who are you and what is a pack of too-tall creatures doing here?~ []
@1074860 = ~I'm <CHARNAME>, and I have been charged to defeat the duergar.~ []
@1074861 = ~I'm glad to make your acquaintance <CHARNAME>. My name is Bolfain, and I've remained trapped here for two days. I was loosing hope of ever escaping.~ []
@1074862 = ~Hold your tongue and die! For me there's no difference between duergar and dwarf.~ []
@1074863 = ~Out of curiosity, the way you have come from is clear and without any danger now? And another thing? You have passed through the secret passage?~ []
@1074864 = ~The way is clear, you can go.~ []
@1074865 = ~But before I go, I have to try to pay my debt. I'm a cleric, and if you need a hand, I'm ready to help you.~ []
@1074866 = ~One more hand is always appreciated. Welcome!~ []
@1074867 = ~Excellent! And now we'll show the duergar who's in command here!~ []
@1074868 = ~I'm sorry, but my party is complete.~ []
@1074869 = ~In that case I will take my leave. I wish you good luck <CHARNAME>. Perhaps one day we will meet again, but till that day, farewell.~ []
@1074870 = ~You have no idea what this ancient statue represents.~ []
@1074871 = ~Before you go, is there anything useful you can tell me?~ []
@1074872 = ~Except the usual good advice, be careful and don't let them kill you, I would say no, I'm sorry.~ []
@1074873 = ~Duergar's Camp~ []
@1074874 = ~Duergar Commander~ []
// @1074875 = ~Axe of Confusion +2~ []
/* @1074876 = ~The Axe of Confusion can be very useful in close battles with many enemies. Anyone struck by the axe goes in a state of confusion, and will be unable to distinguish friends from foes.

STATISTICS:
THAC0: +2 bonus
Damage: 1D8 +2
Target hit by Confusion for 120 seconds unless a save vs. spells is made
Damage Type: Slashing
Weight: 7
Speed: 4
Proficiency Type: Axe
1 Handed
Requires: Strength 10
Not Usable By:
Druid
Cleric
Wizard
Thief~ []*/
@1074877 = ~Dwarves haven't the courage to come! They send servants to do their dirty work! I'll be charitable, if you go away, you won't be killed!~ []
@1074878 = ~I have no fear, come closer.~ []
@1074879 = ~I have given you two opportunities. Unfortunately, you have chosen wrong. Let's go brothers, no mercy!~ []
@1074880 = ~I surrender.~ []
@1074881 = ~You have made the right decision. Now you will be taken to your cell.~ []
@1074882 = ~What? I don't want to be imprisoned!~ []
@1074883 = ~Then die!~ []
@1074884 = ~There isn't any need to fight, can we speak?~ []
@1074885 = ~No, we can't! We have already suffered too much! We won't submit to the dominion of the dwarves again!~ []
@1074886 = ~Even if you want to go back, you couldn't. The tunnels you have traversed are quite twisted and very dark, and you won't be able to go through them again. It was a miracle that you have been able to arrive here.~ []
@1074887 = ~Exit from the mountain~ []
@1074888 = ~Exit from the secret passage~ []
@1074889 = ~Queldish~ []
@1074890 = ~I knew that those bastards would give us some problems, but I wouldn't ever have thought that they would get mercenaries to do their dirty work.~ []
@1074891 = ~So at last you have come before me, Queldish. Now you must end your task, you must kill me, but know that it will not be easy.~ []
@1074892 = ~That is what you think.~ []
@1074893 = ~Come, brothers, let us defend our homes, let us defend one last time what they have taken away!~ []
@1074894 = ~We don't have to fight.~ []
@1074895 = ~Really? Then what would you have us do?~ []
@1074896 = ~Perhaps we can find a compromise.~ []
@1074897 = ~No compromises. We will forever be the enemies of the dwarves of this mountain!~ []
@1074898 = ~Perhaps I could be useful to you.~ []
@1074899 = ~In what way? You intend to turn to our side? If so, you have only one thing to do: Kill Borlyn! As a reward I will give you 20,000 pieces of gold.~ []
@1074900 = ~I've changed my mind, prepare yourself for battle!~ []
@1074901 = ~Your proposal is inviting, I accept.~ []
@1074902 = ~Take this key. It will allow you to open the main door. Now go and complete your mission.~ []
@1074903 = ~I see that you are back already. Have you killed Borlyn?~ []
@1074904 = ~Yes, he is dead.~ []
@1074905 = ~This is great news! Here, take your reward! I wish you good luck. Even if I don't know your name I will be forever grateful for what you have done. Come brothers, let us call all the others, the mountain belongs to us again!~ []
@1074906 = ~Not yet.~ []
@1074907 = ~When you have killed him come back for your reward.~ []
@1074908 = ~No, and I don't intend to.~ []
@1074909 = ~I knew that I shouldn't have trusted you, you are a bastard and a traitor!~ []
@1074910 = ~I see that you have come back again <CHARNAME>, I'm happy. When you have killed Queldish, go to speak with our king.~ []
@1074911 = ~You have returned <CHARNAME>! So, have you already completed your mission?~ []
@1074912 = ~Yes, Queldish is dead.~ []
@1074913 = ~This is good news. Now we can return to our homes! Take your money <CHARNAME>. I thank you for what you have done. Know that you will always be welcomed among us. Come to see us any time you want.~ []
@1074914 = ~Not yet.~ []
@1074915 = ~Well, try to hurry. I cannot stand to be away from my home any longer!~ []
@1074916 = ~No, and I have no intention of doing it. I think I will kill you!~ []
@1074917 = ~What!? Bastard! You have betrayed us! Guards, to me!~ []
@1074918 = ~Key to the main door~ []
@1074919 = ~Key to the main door~ []
@1074920 = ~With this key you are able to open the main door and access the dwarven city.~ []
@1074921 = ~With this key you are able to open the main door and access the dwarven city.~ []
@1074922 = ~I will be forever grateful to you for what you have done.~ []
@1074923 = ~You have taught the duergar a lesson they won't soon forget!~ []
@1074924 = ~I'm happy that everything has gone so well. Now we can return to normality.~ []
@1074925 = ~I give you this counsel: Look for our blacksmiths. They are the best in all of Amn!~ []
@1074926 = ~I'm sure that you have obtained a good reward, right?~ []
@1074927 = ~I only hope that those duergar never come back.~ []
@1074928 = ~It's a pleasure to see you again <CHARNAME>. Now that all is finished, I can tell you a little secret.~ []
@1074929 = ~You should know that, as a precaution, the dwarf to whom you spoke was not our king, but a substitute. We couldn't know at the time exactly what your intentions were.~ []
@1074930 = ~I understand. Who is really the king of this mountain?~ []
@1074931 = ~I am the king of this mountain. Aldyn isn't my really name. My name is Borlyn, but you can call me whatever you prefer.~ []
@1074932 = ~I'm sorry for the deception, but it was necessary. Now, if you have some questions, I'm at your disposal.~ []
@1074933 = ~What!? You have deceived me all this time!?~ []
@1074934 = ~Don't get angry <CHARNAME>, it isn't important with whom you spoke, but the way in which you acted is.~ []
@1074935 = ~Who is really the king of this mountain?~ []
@1074936 = ~Does everything go well here?~ []
@1074937 = ~Everything goes well. We have seen some duergar again in the deeper dungeons, but I don't think that they will give us any trouble.~ []
@1074938 = ~Dwarves are famous for their skill as blacksmiths; are there any here?~ []
@1074939 = ~We are all blacksmiths really, but we have decided to let only the best work. You can find them in some rooms in this area.~ []
@1074940 = ~I need some money. Can you give me any extra?~ []
@1074941 = ~The money we gave to you is considerable, even for a kingdom as rich as ours. I'm sorry, but I can give you no more.~ []
@1074942 = ~Before Queldish died, he said that you taken away his home. What did he mean?~ []
@1074943 = ~Don't worry <CHARNAME>, you have done the right thing. Know that there was a period in which duergar and dwarf lived together. Unfortunately, the duergar were envious of our kingdom, they weren't able to become what they wanted, they weren't able to match our skill.~ []
@1074944 = ~In the end they decided to attack us. Our losses were huge, and we were unable to repulse another attack. So we did the only thing that could have saved us. Instead of waiting for them to move, we attacked them.~ []
@1074945 = ~Their losses were greater than ours and they decided to retreat. From that moment, they hated us with all their strength, but they forgot that it was they, and not we, who looked for war in the beginning.~ []
@1074946 = ~I think that this short summary has cleared your doubts.~ []
@1074947 = ~I have no more questions.~ []
@1074948 = ~If you need something <CHARNAME>, come to speak to me.~ []
@1074949 = ~Here you are again <CHARNAME>, what can I do for you?~ []
@1074950 = ~I would ask some questions of you.~ []
@1074951 = ~What do you want to know?~ []
@1074952 = ~Dolfin~ []
@1074953 = ~You must be the famous <CHARNAME>. Thanks to you we are in our homes once again. It's a pleasure to meet you. What can I do for you?~ []
@1074954 = ~Show me what you have.~ []
@1074955 = ~As you wish. My brother Dolfin and I are the best blacksmiths in all of Amn, and that is no boast!~ []
@1074956 = ~Nothing, good-bye.~ []
@1074957 = ~It's a pleasure to see you again <CHARNAME>. What can I do for you?~ []
@1074958 = ~Show me what you have.~ []
@1074959 = ~Nothing, good-bye.~ []
@1074960 = ~Don't you remember me? We already met in the dungeons.~ []
@1074961 = ~By the beard of my grandfather, you are right! You have to excuse me, but the mind of this old dwarf isn't the same as it once was.~ []
@1074962 = ~If I'm not mistaken, I promised you something special, right? I have just such a something here for you, I hope you find it useful. If, in the future, you need more equipment, come to see me.~ []
@1074963 = ~Don't you remember me? We already met in the dungeons.~ []
@1074964 = ~Belt of Giant's Endurance~ []
@1074965 = ~This belt had been made using the skin of a hill giant. Unlike the more famous belt able to increase the strength of its owner, this belt increases constitution.

STATISTICS:
Constitution: set to 19~ []
@1074966 = ~Improved Gauntlets of Ogre Power~ []
@1074967 = ~Some months ago you were troubled by the loss of your Gauntlets of Ogre Power. Fortunately, these gauntlets have a similar, but more powerful, effect.

STATISTICS:
Strength: Set to 19
Weight: 2
Not usable by:
Thief
Wizard~ []
@1074968 = ~If you need weapons or armour, speak to my brother Sorlan, he can help you.~ []
@1074969 = ~Coat of the Dwarf~ []
/*@1074970 = ~This suit of armour is smaller than most, and in fact it was made to be used by the short races. Its reduced size does not reduce the protection it offers and the power enclosed in this armour is remarkable. A similar suit of armour was forged for a young soldier, as a reward for having saved his town destruction. Unfortunately, the armour's beauty cut short the career of that soldier...

STATISTICS:
Constitution: +1
Armour Class: 0
Weight: 9
Requires: Strength 8
Not usable by:
Druid
Wizard
Thief
Non dwarf, halfing, or gnomes.~ []*/
@1074971 = ~Blade of Lightness +2~ []
@1074972 = ~The metal with which this sword has been forged is wonderful. The sword is very sharp, but what is amazing is the lightness of the blade, so that its weight is almost imperceptible. Due to this, the blade is very easy to handle, and allows its wielder to attack very rapidly.

STATISTICS:
+1/2 attack each round
Thac0: +2
Damage: 1d6+2
Damage Type: Peircing
Weight: 0
Speed Factor: 1
Proficiency Type: Short sword
1 Handed
Not usable by:
Druid
Cleric
Wizard~ []
@1074973 = ~Mace of Persuasion +2~ []
@1074974 = ~It is rare for an enemy to become a friend, but thanks to this weapon the chances are greatly improved! Any person who is hit by this weapon risks being charmed and turned against their former comrades.

STATISTICS:
50% chance that the target must save vs. Spell or be is charmed for 120 
seconds.
Thac0: +2
Damage: 1d6+3
Damage Type: Blunt
Weight: 6
Speed Factor: 4
Proficiency Type: Mace
1 Handed
Requires: Strength 10
Not usable by:
Druids
Wizards
Thieves~ []
@1074975 = ~~ []
@1074976 = ~To the mountains~ []
@1074977 = ~Clicking here you will move you to the area to begin the quest!~ []
@1074978 = ~Maybe you are right. But you are alive, and perhaps you can still be useful. Go to Mazzy, you could tell her something important.~ []
@1074979 = ~Ok...~ []
@1074980 = ~Go to Mazzy. Maybe if you tell her what you have seen we can understand more about what's happening here!~ []
@1074981 = ~Ok...~ []
@1074982 = ~To King Strohm's tomb~ []
@1074983 = ~Exit from King Strohm's tomb~ []
@1074984 = ~Exit from the fake tomb~ []
@1074985 = ~Exit from the fake tomb~ []
@1074986 = ~To the next underground level~ []
@1074987 = ~To the upper floor~ []
@1074988 = ~King Strohm's tomb~ []
@1074989 = ~Nothing.~ []
@1074990 = ~Nothing.~ []
@1074991 = ~Dwarves' Mountain~ []
@1074992 = ~Nothing.~ []
@1074993 = ~Nothing, have a nice day.~ []
@1074994 = ~Hey, hey, hey! Look guys, it's <CHARNAME>! Why are you in Trademeet? Are you "working" again?~ []
@1074995 = ~Almost... yes! But I hope for few days rest.~ []
@1074996 = ~I know something that might interest you: for the last few months I've been doing some business with a man named Patrick. He runs a dungeon.~ []
@1074997 = ~What!? "He runs a dungeon?" I think you're crazy.~ []
@1074998 = ~No, I'm not crazy. Let me explain it better.~ []
@1074999 = ~We organize battles with wizards, warriors, thieves and priests in a big arena. If you win, you receive a lot of money.~ []
@1075000 = ~And you wish me to kill innocent men for the sake of a game!? Never and never!~ []
@1075001 = ~No one dies. That's the great thing. Instead of dying, they faint, and are awakened at the end of the game. I've only been in this business for a short time, though, so if you want more information you have to speak to Patrick. I'll show you on your map where you can find him. See you later, <CHARNAME>.~ []
@1075002 = ~An unusual activity.~ []
@1075003 = ~Who told you I gave up?~ []
@1075004 = ~What? "He runs a dungeon?" I think you're crazy.~ []
@1075005 = ~And you want me to kill innocent men for the sake of entertainment!? Tell me where, how and when!~ []
@1075006 = ~I'm glad you are so enthusiastic! However, no one dies. Instead of dying, they faint, and are awakened after the end of the game. I've only been in this business for a short time, though, so if you want more information you have to speak to Patrick. I'll show you on your map where you can find him. See you later, <CHARNAME>.~ []
@1075007 = ~Well... I had heard no news of you... But that is not important now, <CHARNAME>.~ []
@1075008 = ~You should be another of those warriors. Go wherever you want whenever you want!~ []
@1075009 = ~To the inn "The Dungeon"~ []
@1075010 = ~To the inn "The Dungeon"~ []
@1075011 = ~I'm very excited! I want to see more blood! The last show was fit for a king!~ []
@1075012 = ~Oh... you are one of the warriors from the arena, aren't you? Do your duty and entertain us!~ []
@1075013 = ~This new inn is... fine, and I particularly appreciate the entertainment.~ []
@1075014 = ~You are the one who won last week... or maybe you are the <MANWOMAN> who had <HISHER> arm torn off? No, I don't think that was you. You still have two arms!~ []
@1075015 = ~There's something about these warriors... They have a certain charm when they fight against each other like beasts!~ []
@1075016 = ~I hope the next match will be as amusing as the one last week.~ []
@1075017 = ~I'm losing my patience! How many hours do those bastards need to prepare themselves to be killed? The show must begin, now!~ []
@1075018 = ~Uhm, what do you want? Prepare yourself, in a short time you will be in the arena.~ []
@1075019 = ~Sorry, darling, I'm so busy I haven't a moment to speak to you. If you need something, go to Grerrac.~ []
@1075020 = ~Grerrac~ []
@1075021 = ~Elven Wine~ []
@1075022 = ~Stout~ []
@1075023 = ~Lager~ []
@1075024 = ~"The Dungeon"~ []
@1075025 = ~~ []
@1075026 = ~Hello, my friends! I'm Grerrac, and I'm the host of "The Dungeon"! I haven't seen you before, is this your first time here? I think so. Are you warriors? Are you going to fight? Well, you are lucky, you are young! Many springs ago, I was like you and travelled all over Amn! (Or was it only my dad's inn? I don't remember!) I was tall, young, and handsome, and no woman could resist me! Yes, those were the days! I remember the time when...~ []
@1075027 = ~Please, don't continue!~ []
@1075028 = ~Oh, I'm sorry. I talk too much. Even my mother said to me: "Grerrac, continue on in this way and one day you will find yourself without a tongue!" And one day it almost happened! I was walking in the middle of a wood and an arrow grazed my face. Fortunately I was singing, and my mouth was open! The arrow gave me a small cut on my upper lip, but my tongue was safe!~ []
@1075029 = ~It's a pity the arrow only hit your upper lip...~ []
@1075030 = ~Wh-what? Oh, yes, I understand! I'm talking too much again! So, in any case... what can I do for you?~ []
@1075031 = ~I need a room where I can rest, and something good to drink.~ []
@1075032 = ~I have what you need!~ []
@1075033 = ~Stop, I'm getting giddy.~ []
@1075034 = ~Well... if you change your mind, or if you need anything else, or if you want to have a good chat, you know where I am.~ []
@1075035 = ~I see you've come back, my friend. What can I do for you?~ []
@1075036 = ~Nothing, goodbye.~ []
@1075037 = ~Derek~ []
@1075038 = ~It's a pleasure to meet you. My name is Derek. What do you want, my <LADYLORD>?~ []
@1075039 = ~I'm <CHARNAME>.~ []
@1075040 = ~Hello, <CHARNAME>. From the looks of your equipment, you are planning to enter the arena, aren't you?~ []
@1075041 = ~Yes, I am.~ []
@1075042 = ~Lucky you! I have to remain here! My idiot companions should have arrived three days ago, but because they aren't here I can't enter the arena.~ []
@1075043 = ~You could become a member of my party. We could enter the arena together.~ []
@1075044 = ~I hadn't thought of that... but it is a bit rash to join with a person you don't know.~ []
@1075045 = ~But... in the end I've nothing to lose. Ok, I accept your offer, <CHARNAME>. Now we must prepare ourselves, the battles are going to start!~ []
@1075046 = ~I wish you good luck. Bye.~ []
@1075047 = ~No, I don't think I will enter the arena.~ []
@1075048 = ~So, one less enemy to defeat! Good! Enjoy watching the entertainment.~ []
@1075049 = ~Hi <CHARNAME>, what do you want?~ []
@1075050 = ~I've changed my mind. I will enter the arena.~ []
@1075051 = ~Have your companions arrived?~ []
@1075052 = ~Those idiots still haven't arrived. I think I'll never get to enter the arena.~ []
@1075053 = ~You could become a member of my party. Together, we can enter.~ []
@1075054 = ~Goodbye.~ []
@1075055 = ~Maybe you could become a member of my party. We could enter the arena together.~ []
@1075056 = ~Nothing, have a nice day.~ []
@1075057 = ~I can't continue to travel with you <CHARNAME>! Our roads will be different from now on! Goodbye!~ []
@1075058 = ~Are you sure that's what you want to do? I think we were doing good work together.~ []
@1075059 = ~I've changed my mind, please remain.~ []
@1075060 = ~Sorry, but there is no place for you.~ []
@1075061 = ~So goodbye, <CHARNAME>. Maybe we will meet again one day.~ []
@1075062 = ~Hey you, come here! I must speak to you!~ []
@1075063 = ~Me? What do you want?~ []
@1075064 = ~I see that you are a warrior. I need companions to join me in the next battle. What do you think?~ []
@1075065 = ~Uhm... What do you think?~ []
@1075066 = ~Argh... stupid! I'm trying to get an ally to join me in the next battle.~ []
@1075067 = ~Why not? Welcome!~ []
@1075068 = ~I tell you now that if I see you becoming faint, I will leave you! Ah yes, I forgot... I'm Venisia.~ []
@1075069 = ~It's a pleasure... <CHARNAME>...~ []
@1075070 = ~How can I say no to a such beautiful girl?~ []
@1075071 = ~Don't be an idiot, or you will see what this "girl" can do to you!~ []
@1075072 = ~Ok, ok, I was joking... welcome.~ []
@1075073 = ~I don't like your temper, girl, goodbye.~ []
@1075074 = ~Coward.~ []
@1075075 = ~I don't like your temper, girl, goodbye.~ []
@1075076 = ~I don't need new party member, sorry.~ []
@1075077 = ~As you wish, but you don't know what you are losing.~ []
@1075078 = ~Here you are again. I've nothing to say. Go away, I have to find a new party to enter the arena.~ []
@1075079 = ~I've changed my mind, you can join me.~ []
@1075080 = ~Farewell.~ []
@1075081 = ~You aren't a <PRO_MANWOMAN>! You're nothing but a little <PRO_GIRLBOY> <CHARNAME>! I'm tired of your behaviour and of your companions, goodbye!~ []
@1075082 = ~You can't leave me however, wherever and whenever you want! Who do you think you are?~ []
@1075083 = ~Ok, you can remain.~ []
@1075084 = ~Sorry, but you are not useful.~ []
@1075085 = ~You clammy worm, you BASTARD! A day will come when we meet again, and you will wish you had never been born!~ []
@1075086 = ~Venisia~ []
@1075087 = ~I have to prepare myself for the battles.~ []
@1075088 = ~The battle is going to start... I'm ready!~ []
@1075089 = ~I know we'll win! This time we will defeat all of our enemies!~ []
@1075090 = ~I will be the winner!~ []
@1075091 = ~If only one of those pompous, rich men realized my abilities he would start paying me to protect him!~ []
@1075092 = ~I have to be careful, the other competitors seem to be strong. But they'd better be careful, I'm really tenacious!~ []
@1075093 = ~Uhm... what? I'm preparing myself for the battle, don't bother me!~ []
@1075094 = ~So, are you a competitor of mine? Good, you don't seem to be dangerous!~ []
@1075095 = ~These dummys are used to exercise.~ []
@1075096 = ~We can't delay the game just because six lunatics died while traveling!~ []
@1075097 = ~There will be a huge monetary loss. We have to find someone who can substitute for them without delay!~ []
@1075098 = ~I was saying that I had met an old friend of mine, <CHARNAME>. <PRO_HESHE> promised to stop here.~ []
@1075099 = ~Is this <PRO_MANWOMAN> reliable? Are you sure <PRO_HESHE> knows to fight well? We can't send the first farmer you meet into the arena, Ribald!~ []
@1075100 = ~Patrick is right! We can't permit a poor performance in front of our guests. This "sport" is new, we need to build a good reputation for it!~ []
@1075101 = ~Friends, I think you can clear up all of your doubts now. <CHARNAME>'s just arrived! How are you <CHARNAME>? You are just in time to join the game!~ []
@1075102 = ~What luck! I was afraid I'd be late!~ []
@1075103 = ~I would never risk the lives of my companions for the sake of a stupid game!~ []
@1075104 = ~Well, <PRO_GIRLBOY>, I see you have the right attitude to enter the arena. I also hope you are up to it. Now... listen to me, do I need to explain the rules of the game, or do you already know everything?~ []
@1075105 = ~I know everything. I'll kill the others and I'll win the game!~ []
@1075106 = ~So you know nothing. I think it's better if I start from the beginning...~ []
@1075107 = ~No, I know nothing. Ribald told me nothing.~ []
@1075108 = ~If you have any doubts, I'm the right person to ask! Even so, I think it's better if I explain everything. It's very important to know the rules before you join. So, we can start...~ []
@1075109 = ~So, Ribald told you nothing. No one dies in this game. I think it's better that I explain everything to you before you refuse our offer. So, we can start...~ []
@1075110 = ~Patrick~ []
@1075111 = ~Nicholas~ []
@1075112 = ~Wizard of the Arena~ []
@1075113 = ~Leave me alone, I have to prepare myself so I can create the arena.~ []
@1075114 = ~Without us this stupid game couldn't exist!~ []
@1075115 = ~Without us you and your friends could die!~ []
@1075116 = ~My job is hard, and it's not pleasant, but I do it for all the money they give me!~ []
@1075117 = ~I hope you know how to fight. We can't allow some stupid greenhorn to join the game!~ []
@1075118 = ~I'm happy you've arrived, <CHARNAME>. If you want some information, speak to Patrick. I can do nothing for you.~ []
@1075119 = ~There are six teams made up of a maximum of six people. Each team has a flag of a different colour.~ []
@1075120 = ~There is a total of eleven flags. Six of them are with the teams, the other five... well you have to find them! You win when you have all the flags.~ []
@1075121 = ~You have to fight against the monster in the arena, and you also have to fight against the other teams to take their flag. You can choose your strategy: you can start by looking for the other teams, or looking for the "orphan" flags in the arena.~ []
@1075122 = ~Note: No one dies. Instead, you will fall asleep. Those who fall asleep will be awakened at the end of the game.~ []
@1075123 = ~We will give you a special magic bag that can contain all of the possessions of a sleeping teammate.~ []
@1075124 = ~Note: If you are not quick about picking up the possessions of a sleeping teammate, they can be stolen by the other teams.~ []
@1075125 = ~Note: You need a leader. If your leader falls asleep, the team will lose.~ []
@1075126 = ~Mark this well: None of the spectators can doubt this game is real. So if they see you die, you can never come here again.~ []
@1075127 = ~I've finished... have you understood everything?~ []
@1075128 = ~So, after this explanation, have you decided to enter the arena?~ []
@1075129 = ~There are no risks... sure!~ []
@1075130 = ~I will enter it, but I'm not happy about the fake deaths. I would prefer REAL deaths!~ []
@1075131 = ~The winners will be paid 5000 gp and may keep all of the objects they've stolen. I think you know everything now.~ []
@1075132 = ~I'm happy you've made this choice. Everything is ready. When you are prepared, come speak to me again.~ []
@1075133 = ~Sorry, but I've no time for these things.~ []
@1075134 = ~What!? YOU HAVE TO JOIN! Ah, it's useless! Looking at your face I can see that you are a greenhorn! Go away... escape or I will order my guards to kill you!~ []
@1075135 = ~You again? What do you want?~ []
@1075136 = ~I've decided to enter the arena.~ []
@1075137 = ~I'm happy this is your final choice. Everything is ready. When you are prepared, come speak to me again.~ []
@1075138 = ~So, <CHARNAME>, are you ready?~ []
@1075139 = ~Why did you come here if you're going to refuse our offer!?~ []
@1075140 = ~But you are crazy! I've offered you a golden opportunity and you have refused it!~ []
@1075141 = ~I'm already ready, let's go!~ []
@1075142 = ~Okay.~ []
@1075143 = ~Nothing, bye.~ []
/* @1075144 = ~AMAZON: Amazons are female warriors that decide to train themselves exclusively in the use of ranged weapons and spears. With these two types of weapons, they are without doubt the best warriors in Amn! They love to live in contact with nature and often work with druids to protect forests and animals.

ADVANTAGES:
- +2 dexterity
- +1 charisma
- +1 thac0 to all the weapons they can use at levels 1, 6, 11 and 21
- Cast "Charm Animal" at levels 1, 6, 11 and 21
- Cast Valkiria's Lance at levels 1, 6, 11 and 21
- +1 attack per round

DISADVANTAGES:
- Only human or half elf
- Only female
- They can use only ranged weapons and spears
- They can specialize only with two handed weapon and single weapon styles
- Need 18 dexterity
- Need 14 charisma
- -1 constitution
- Only non-evil characters~ []*/
@1075145 = ~Valkiria's Lance~ []
@1075146 = ~Valkiria's Lance~ []
@1075147 = ~You want me go away? Ok, bye, bye.~ []
@1075148 = ~Volg, wait! I've changed my mind, please don't go away!~ []
@1075149 = ~Ok, I remain.~ []
@1075150 = ~Have a good life, Volg.~ []
@1075151 = ~Oh gods! <CHARNAME>, you are a divine punishment! I can't tolerate your behavior! I shall leave you. Pray that you never meet me again, because on that day I WILL BE YOUR PUNISHMENT!~ []
@1075152 = ~What a pity, I thought our collaboration was going well. Are you sure of your decision?~ []
@1075153 = ~I've changed my mind, please don't go.~ []
@1075154 = ~You don't need to say "please", friend!~ []
@1075155 = ~Sorry, but there is no space for you.~ []
@1075156 = ~So, goodbye <CHARNAME>. I hope to meet you again one day.~ []
@1075157 = ~Gilian~ []
@1075158 = ~~ [PG7MOR]
@1075159 = ~~ [PG7LEA]
@1075160 = ~~ [PG7TIR]
@1075161 = ~~ [PG7BOR]
@1075162 = ~~ [PG7BT1]
@1075163 = ~~ [PG7BT2]
@1075164 = ~~ [PG7BT3]
@1075165 = ~~ [PG7DAM]
@1075166 = ~~ [PG7DYI]
@1075167 = ~~ [PG7HUR]
@1075168 = ~~ [PG7CM1]
@1075169 = ~~ [PG7CM2]
@1075170 = ~~ [PG7CM3]
@1075171 = ~~ [PG7CM4]
@1075172 = ~~ [PG7CM5]
@1075173 = ~~ [PG7CM6]
@1075174 = ~~ [PG7AC1]
@1075175 = ~~ [PG7AC2]
@1075176 = ~~ [PG7AC3]
@1075177 = ~~ [PG7AC4]
@1075178 = ~~ [PG7AC5]
@1075179 = ~~ [PG7AC6]
@1075180 = ~~ [PG7AC7]
@1075181 = ~~ [PG7DIE]
@1075182 = ~~ [PG7RA1]
@1075183 = ~~ [PG7RA2]
@1075184 = ~I'm happy to travel with you. I'm sure my decision to follow you will be the best choice of my life!~ []
@1075185 = ~Honestly... I thought we would be doing different things...~ []
@1075186 = ~If you want me to continue with you, you'd better change your behaviour!~ []
@1075187 = ~That's enough! I can stand no more! Your behaviour is disgraceful!~ []
@1075188 = ~I'm happy to walk in a wood... I feel at home here!~ []
@1075189 = ~Evil is everywhere here. We must clean it out!~ []
@1075190 = ~A Hit!~ []
@1075191 = ~Damn! I missed!~ []
@1075192 = ~My weapon is ineffective!~ []
@1075193 = ~I can't carry even a leaf more... I have dropped some items.~ []
@1075194 = ~~ [PG2MOR]
@1075195 = ~~ [PG2LEA]
@1075196 = ~~ [PG2TIR]
@1075197 = ~~ [PG2BOR]
@1075198 = ~~ [PG2BT1]
@1075199 = ~~ [PG2BT2]
@1075200 = ~~ [PG2BT3]
@1075201 = ~~ [PG2BT4]
@1075202 = ~~ [PG2BT5]
@1075203 = ~~ [PG2DAM]
@1075204 = ~~ [PG2DYI]
@1075205 = ~~ [PG2HUR]
@1075206 = ~~ [PG2CM1]
@1075207 = ~~ [PG2CM2]
@1075208 = ~~ [PG2CM3]
@1075209 = ~~ [PG2CM4]
@1075210 = ~~ [PG2CM5]
@1075211 = ~~ [PG2CM6]
@1075212 = ~~ [PG2AC1]
@1075213 = ~~ [PG2AC2]
@1075214 = ~~ [PG2AC3]
@1075215 = ~~ [PG2AC4]
@1075216 = ~~ [PG2AC5]
@1075217 = ~~ [PG2AC6]
@1075218 = ~~ [PG2AC7]
@1075219 = ~~ [PG2DIE]
@1075220 = ~This is the right way! If nothing should change, our alliance will be a long one!~ []
@1075221 = ~I'm getting a little bored of travelling with you. I thought our journey would be more amusing.~ []
@1075222 = ~What a drag! sigh... Maybe I should return to Trademeet... at least there is something fun to do in the city!~ []
@1075223 = ~What lousy companions! If nothing changes soon, I'll leave this party!~ []
@1075224 = ~Ahhh, the city! The best place to bargain with believers new and old!~ []
@1075225 = ~This place is full of dangers... and treasures!~ []
@1075226 = ~I got you, bastard!~ []
@1075227 = ~Another try, another strike!~ []
@1075228 = ~Useless! I should throw this weapon away!~ []
@1075229 = ~~ []
/* @1075230 = ~PRIEST OF TEMPUS: Tempus is the god of war and battle, a famous and widely worshipped divinity. Though both good and evil warriors venerate Tempus, all battle is pleasing in His sight, so the clergy has an odd reputation. Sometimes righteous, sometimes butchers, all for the glory of Tempus!

ADVANTAGES:
- May specialize with crushing weapons
- May specialize with fighting styles
- +1 Thac0 and damage at levels 1 and 10
- Gift of Tempus at levels 1 and 12
- Barbaric Fury at levels 1, 15, and 21

DISADVANTAGES:
- No ranged weapons
- Need 16 strength
- -2 wisdom
- Only humans
- Only chaotic neutral~ []*/
@1075231 = ~Priest of Cyric~ []
@1075232 = ~Priest of Cyric~ []
@1075233 = ~PRIEST OF CYRIC: Cyric is the god of hatred, lies, strife, death and tyranny. Amongst the duties of the priests of Cyric is to convert others to His worship, for the Prince of Lies hungers for the adoration or mortalkind. Suffering pleases Him, so His followers are disposed to commit any crime to please their god.

ADVANTAGES:
- Hold Undead at levels 1, 7 and 20
- Fascination of Evil at levels 1, 7, and 20
- Invisible Stalker at level 1

DISADVANTAGES:
- Need 14 intelligence, wisdom and charisma
- Only evil alignments~ []
@1075234 = ~Fascination of Evil~ []
@1075235 = ~Priest of Mystra~ []
@1075236 = ~Priest of Mystra~ []
/* @1075237 = ~PRIEST OF MYSTRA: Mystra is the goddess of magic and a well known friend of the Harpers. All of her priests are endowed with special magic powers to better defend themselves and the innocent.

ADVANTAGES:
- +2 to saving throws vs. against magic
- +10% Magic Resistance
- +20% to Fire, Cold, Acid and Lightining Resistences
- Detect Evil at levels 1, 7 and 15
- Protection from Evil at levels 1, 7 and 15

DISADVANTAGES:
- Need 14 intelligence and wisdom
- Only good alignments~ []
@1075238 =~PRIEST OF CYRIC: Cyric is the god of hatred, lies, strife, death and tyranny. Amongst the duties of the priests of Cyric is to convert others to His worship, for the Prince of Lies hungers for the adoration or mortalkind. Suffering pleases Him, so His followers are disposed to commit any crime to please their god.

ADVANTAGES:
- Hold Undead at levels 1, 7 and 20
- Fascination of Evil at levels 1, 7, and 20
- Invisible Stalker at level 1

DISADVANTAGES:
- Need 14 intelligence, wisdom and charisma
- Only evil alignments~ []*/
@1075239 = ~Mystra~ []
@1075240 = ~Ice Troll~ []
@1075241 = ~Snow Troll~ []
@1075242 = ~These stairs aren't safe. You will have to find another way to get to the upper floor.~ []
@1075243 = ~There is no way through this rubble.~ []
@1075244 = ~The illusion is missed!~ []
@1075245 = ~I told you not to join the battle! Leila has already died! If this the easiest level, we have no hope!~ []
@1075246 = ~Don't be pessimistic! Leila made a mistake, and because of that she is no longer among us. We can continue!~ []
@1075247 = ~He is right! We are four strong men and we can still defeat all of our enemies. They don't seem to be very dangerous. Patrick called another team at the last moment because the previous one hadn't arrived. Think about them and their present miserable situation!~ []
@1075248 = ~I don't know, but I think we can ask them. Be ready! FIGHT!!!!!~ []
@1075249 = ~Nick~ []
@1075250 = ~Dodo~ []
@1075251 = ~James~ []
@1075252 = ~Ivo~ []
@1075253 = ~So... you are the green team... this is your flag.~ []
@1075254 = ~Uhm... am I forgetting to say something? Oh, yes! Good luck...~ []
@1075255 = ~Yes, I'm ready.~ []
@1075256 = ~Very well, now I will teleport you into the arena.~ []
@1075257 = ~No, I need more time.~ []
@1075258 = ~Be quick!~ []
@1075259 = ~This way is impassable. You have to find another way to go up.~ []
@1075260 = ~Steel Spider~ []
@1075261 = ~Greater Phase Spider~ []
@1075262 = ~Armoured Spider~ []
@1075263 = ~Veldrin~ []
@1075264 = ~Shar~ []
@1075265 = ~Telvya~ []
@1075266 = ~Tashia~ []
@1075267 = ~Solfin~ []
@1075268 = ~I told you... it's very easy! These surface dwellers are completely incompetent!~ []
@1075269 = ~You were right! Do you remember the halfing that kept crying "No, no! Please, don't hurt me!" What a miserable wretch!~ []
@1075270 = ~Hey, we have a new friend! So... who are you? It's amusing to know the name of the people you're about to kill!~ []
@1075271 = ~I'm <CHARNAME>, and no one is going to kill me!~ []
@1075272 = ~WHAT!? <CHARNAME>! Brothers, <CHARNAME> destroyed our city! BASTARD, now you will pay for your crimes!~ []
@1075273 = ~My name isn't important.~ []
@1075274 = ~What an arrogant fool! We don't tolerate arrogance, do we? Well, my <LADYLORD> prepare to be defeated!~ []
@1075275 = ~WELCOME! This is the mod (total conversion) I've created for Baldur's Gate 2: Throne of Bhaal. I almost forgot, the title of the mod is: "Return To Trademeet".~ []
@1075276 = ~"Return To Trademeet" takes place in Trademeet, obviously. And now, a short summary of your life since you defeated Melissan.~ []
@1075277 = ~After your last great battle, you decided not to become a god. Since then, a year has passed. All of your companions from that time have left your side and now follow their own paths.~ []
@1075278 = ~In all of this time you have lived in many cities, but you never remained in one for more than a month.~ []
@1075279 = ~You were surprised at how quickly people seemed to forget what you had done for them. The only cities that still show you any gratitude are Suldanessalar and Trademeet, and even they are slowly forgetting you.~ []
@1075280 = ~During your travels you started to feel nostalgia for the place in which you grew up. Often during the night you dreamed of Candlekeep, with all of its towers, all of its walls, and of the happy men who lived there. Sometimes, you dreamed of Gorion. In these dreams, Gorion spoke to you. He invited you to come back to Candlekeep, and to find him. His image appeared very clearly to you, almost as if it were real. These dreams were not like the others, in which he had always seemed nothing more than a dark, ghostly figure.~ []
@1075281 = ~Your desire to once again see the town in which you were born increased steadily. Then, one day, a messenger delivered to you a letter written by the monks of Candlekeep. They ask you to meet with them, because they have to speak to you about something very important that they have discovered, though they write that there is no need to be hasty. Whatever it is, it is too important to be described in the letter.~ []
@1075282 = ~Your desire to see familiar places was great, and in a few day's time you were already travelling. Now, after a week, you are in Trademeet for a rest. You are hoping to be able to stop here for two or three days in order to recover your lost energy.~ []
@1075283 = ~Now the mod can really begin, but before it does you have to help me... My mind is darkened, I can't remember what the name of your lover was, at the end of Throne of Bhaal. What was it again...?~ []
@1075284 = ~Aerie.~ []
@1075285 = ~So Aerie is your lover, fine...~ []
@1075286 = ~Now another thing... is Imoen still with you? Did she also go her own way after the battle against Melissan, or did she remain with you?~ []
@1075287 = ~She remained with me.~ []
@1075288 = ~Jaheira.~ []
@1075289 = ~So Jaheira is your lover, fine...~ []
@1075290 = ~Viconia.~ []
@1075291 = ~So Viconia is your lover, fine...~ []
@1075292 = ~Anomen.~ []
@1075293 = ~So Anomen is your lover, fine...~ []
@1075294 = ~Love means nothing to me. I began a sentimental relationship with no one.~ []
@1075295 = ~So, you had no one, fine...~ []
@1075296 = ~So, she was always with you.~ []
@1075297 = ~WELL! That's all of my questions! You can begin to play now, have fun!~ []
@1075298 = ~~ []
@1075299 = ~She left me.~ []
@1075300 = ~Okay, she left you.~ []
@1075301 = ~Hey <CHARNAME>, who were you speaking to just now? Have you gone crazy? Are all those blows to the head you've taken over the years catching up with you?~ []
@1075302 = ~You're probably right.~ []
@1075303 = ~Well... don't be scared! As long as your little sister Imoen is nearby with her legendary intelligence and wisdom, you won't be in any danger!~ []
@1075304 = ~Aren't you exaggerating a little?~ []
@1075305 = ~I was joking, <CHARNAME>! Now... where do you think we can find an inn? I'm falling asleep on my feet, aaaauuhhh (yawn).~ []
@1075306 = ~Okay, let's go.~ []
@1075307 = ~You're right. Your intelligence and wisdom are really "legendary"!~ []
@1075308 = ~Ha ha, very funny! Now... where do you think we can find an inn? I'm falling asleep on my feet, aaaauuhhh (yawn).~ []
@1075309 = ~Okay, let's go.~ []
@1075310 = ~Shut up and follow me!~ []
@1075311 = ~Same old <CHARNAME>, I see. I was only joking! Now... where do you think we can find an inn? I'm falling asleep on my feet, aaaauuhhh (yawn).~ []
@1075312 = ~Okay, let's go.~ []
@1075313 = ~Be quiet!~ []
@1075314 = ~Hey! You don't need to be so rude! Sometimes I wonder why I still follow you. Now... look for an inn, I'm falling asleep on my feet, aaaauuhhh (yawn).~ []
@1075315 = ~Okay.~ []
/* @1075316 = ~Finally, we're here! One more step and I would have collapsed from exhaustion!~ []
@1075317 = ~I'm sorry, Aerie. Next time we'll take a break before you get so tired.~ []
@1075318 = ~I don't think that travelling is the reason I'm so tired. In the past we walked for days at a time, and I felt fine. But for some time now I haven't felt very well... Maybe it's just been a while since we've travelled at this pace.~ []
@1075319 = ~Don't think about it, Aerie. We'll find an inn now.~ []
@1075320 = ~Thank you, <CHARNAME>. You are always very kind to me. Now, let's go.~ []
@1075321 = ~We need to be strong, Aerie, always!~ []
@1075322 = ~You are right, I suppose... but... why do we need to be strong now? There are no mad wizards or aspiring goddesses persecuting us! Oh, never mind, let's not talk about this now. I just want to rest. Tomorrow I will feel better, I'm sure.~ []
@1075323 = ~You whine about everything! Time is money, and I don't want to be less rich for your sake!~ []
@1075324 = ~Don't be so peevish, <CHARNAME>! I just want to rest. Tomorrow I will feel better, I'm sure.~ [] */
@1075325 = ~AL_DARIUS~ []
@1075326 = ~Have you been eating those strange mushrooms you found in the woods again? You don't really want me to leave, do you?~ []
@1075327 = ~Sorry, but there is no place for you now.~ []
@1075328 = ~But... why? After all these years of travelling and adventuring with you, you don't want me here anymore? Well... if that is your decision... I think I will go to Candlekeep. Goodbye, <CHARNAME>.~ []
/* @1075329 = ~But... but... you really want me to leave? Tell me you're joking, <CHARNAME>, please! I can't even stand to think of leaving your side!~ []
@1075330 = ~You have to understand, Aerie. I don't want you leave me, but I also don't want you to be in danger.~ []
@1075331 = ~THAT IS THE STUPIDEST THING I'VE EVER HEARD! I was at your side in hell itself! What could possibly be more dangerous than that?~ []
@1075332 = ~I'm sorry, Aerie, I don't know what I was thinking. Please, don't leave me!~ []
@1075333 = ~Very well, <CHARNAME>, but no more jokes like that! You know that I can't abide being away from you...~ []
@1075334 = ~Let me be more explicit: I DON'T WANT YOU NEAR ME!~ []
@1075335 = ~I... I thought you were joking, but I was wrong... Goodbye, <CHARNAME>... Don't bother looking for me again.~ [] */
@1075336 = ~I'm sorry, I don't know what I was thinking. Please, don't leave me!~ []
@1075337 = ~I was joking, Imoen! How could I deny myself the company of my favorite little sister?~ []
@1075338 = ~Ha ha, time has changed you! All this time with no Sarevok or Irenicus has given you a chance to grow a sense of humor! Now, let's get going, "little" <PRO_BROTHERSISTER>!~ []
@1075339 = ~Please, gentlemen, could I have your attention for a minute?~ []
@1075340 = ~What can I do for you?~ []
@1075341 = ~My name is Gillian, and I'm a forest warrior. I'm looking for a party of brave people who are willing to enter the arena with me and, if we win, share the reward equally.~ []
@1075342 = ~I'm <CHARNAME>, it's a pleasure.~ []
@1075343 = ~Together, our power would be unsurpassable. What do you think?~ []
@1075344 = ~Sorry, but I don't think I need another person in my party.~ []
@1075345 = ~I accept your refusal, <CHARNAME>. If you change your mind, you know where I am.~ []
@1075346 = ~Another sword is always welcome!~ []
@1075347 = ~Thanks. I will prove my worth in the next battle!~ []
/* @1075348 = ~This trip is longer than I remembered. It's better if we stop for now, <CHARNAME>. Here in Trademeet we will surely be welcomed.~ []
@1075349 = ~You are right. Let's go to look for an inn.~ []
@1075350 = ~If I'm not wrong there is one at the square. Go there.~ []
@1075351 = ~The usual laziness and complaining! We can't go two steps without you immediately getting tired!~ []
@1075352 = ~Why do you speak so harshly, <CHARNAME>? I can only hope that you are so tired you do not know what you are saying. Let's find an inn where we can spend the night, now.~ []
@1075353 = ~Have you gone crazy!? Do you really want... do you really want me to leave you? We've shared many wonderful moments together. It can't end this way!~ []
@1075354 = ~You have to understand, Jaheira. I just don't want you to be in danger.~ []
@1075355 = ~WHAT ARE YOU SAYING!?! I was at your side in hell itself! Is there anything more dangerous than that?! TELL ME THAT!~ []
@1075356 = ~You are right. Please forgive me, Jaheira, I don't know what I was thinking.~ []
@1075357 = ~Very well, <CHARNAME>, but no more jokes like this! Now let's go, I don't want to think about what you were about to do...~ []
@1075358 = ~Out of my sight, Harper, your presence annoys me!~ []
@1075359 = ~You are right. Please forgive me, Jaheira, I don't know what I was thinking. Don't go.~ []
@1075360 = ~Out of my sight, Harper, your presence annoys me!~ []
@1075361 = ~Wh-WHAT ARE YOU SAYING!? Are you crazy? Do you really want me to leave you? After all the times we spent together!? You... BASTARD! Goodbye, <CHARNAME>, and remember that you will not be lucky forever! One day someone will kill you, and on that day I will be laughing!~ []
@1075362 = ~My abbil, this trip was longer than I remembered.~ []
@1075363 = ~My sweet Viconia, I think we'd better to look for an inn if you are tired.
***NEUTRAL VICONIA***~ []
@1075364 = ~My "sweet" Viconia? Remember that I am a drow. These cloying <PRO_RACE> endearments have no effect on me.~ []
@1075365 = ~You never change. I know that you aren't completely indifferent to them, even if you once were.~ []
@1075366 = ~Ehh... Let's get going.~ []
@1075367 = ~I'm surprised that my Viconia is tired after travelling such a short distance! Even so, we better look for an inn if you are so tired.
***NEUTRAL EVIL VICONIA***~ []
@1075368 = ~Such a short distance?! You've taken one too many blows to the skull, male! Let's go to look for this inn, even if I think you are the one who really wants it!~ []
@1075369 = ~That is not true! Well... not completely... Let's just go.~ []
@1075370 = ~HEY! Have you lost your mind?~ []
@1075371 = ~I've tolerated your presence long enough. I'm tired of you, Viconia.~ []
@1075372 = ~So this is... this is what you really think... We could have... Goodbye <CHARNAME>. Maybe one day you will meet me again... and maybe not.~ []
@1075373 = ~You have to understand, Viconia. I don't want you be in danger.~ []
@1075374 = ~Fool <PRO_RACE>! I was at your side in hell itself, what could possibly be more dangerous?~ []
@1075375 = ~I'm sorry, but after all this time I've grown tired of you, Viconia.~ []
@1075376 = ~Viconia, I don't know what I was thinking. Could you forgive me?~ []
@1075377 = ~I... I don't know <CHARNAME>. My confidence in you has been shaken. Prolong our travels together if you wish, but I don't know if things can go back to they way they were so easily.~ []
@1075378 = ~Viconia, I don't know what I was thinking. Could you forgive me?~ []
@1075379 = ~I'm happy that we've finally arrived in Trademeet, my love. Are you tired? Do you want to rest? In all honesty, I would not object to resting my head against a pillow for a time.~ []
@1075380 = ~As you wish, Anomen. Let's go look for an inn.
***LAWFUL NEUTRAL ANOMEN***~ []
@1075381 = ~As you wish Anomen. Let's go look for an inn.
***LAWFUL GOOD ANOMEN***~ []
@1075382 = ~Wh-what are you saying? My dove, do you really want our story to end here? My heart would break... No, I must have misheard you. Please, my love, tell me that I did not hear such heartless words fall from your lips!~ []
@1075383 = ~You heard me correctly, Anomen. I'm tired of you.~ []
@1075384 = ~My heart is bleeding, my sight is fading, I hear nothing! Maybe... maybe this is only a nightmare...~ []
@1075385 = ~Unless you want your heart to actually start bleeding, you'd best be on your way.~ []
@1075386 = ~You... you are a DEMON! You've stolen my body, my heart, and my soul and now you've destroyed them! DAMNED, DAMNED, DAMNED WOMAN! One day we will meet again, and on that day I will have my revenge!~ []
@1075387 = ~You must have misheard me. You know I could never leave you.~ []
@1075388 = ~That is a great relief indeed. Now let's go, my lady, we still have much to do and many days of our lives to spend together.~ []
@1075389 = ~You have to understand, Anomen. I don't want you to be in danger.~ []
@1075390 = ~That makes no sense! I have never run from danger! I have never shown such weakness!~ []
@1075391 = ~Okay, let me be more explicit: I DON'T WANT YOU NEAR ME!~ []
@1075392 = ~You are right. I apologize, I don't know what I was thinking.~ [] */
@1075393 = ~And this is all.~ []
@1075394 = ~What do you want, <CHARNAME>?~ []
@1075395 = ~Can you tell me again what has happened since the death of Melissan?~ []
@1075396 = ~~ []
@1075397 = ~Why haven't Aerie and I had a child?~ []
@1075398 = ~Sorry, but in the timeline of this mod he was never born.~ []
@1075399 = ~How many quests are there in this mod?~ []
@1075400 = ~Good question, but that is a spoiler! And since I don't want to spoil the surprise, there's only one way to find out. Play Return To Trademeet!~ []
@1075401 = ~How many hours does this mod take to finish?~ []
@1075402 = ~~ []
@1075403 = ~When I played SoA and ToB I installed a mod that permitted me to have a romance with another character. Why aren't they here?~ []
@1075404 = ~Because there are so many mods for BG2, it's impossible to create a mod that takes into consideration every single one of them. I decided to follow the original story of BG2, so no mod NPCs.~ []
@1075405 = ~Some items, spells and kits have problems with this mod. Why?~ []
@1075406 = ~~ []
@1075407 = ~~ []
@1075408 = ~~ []
@1075409 = ~Can I play a multiplayer game with this mod installed?~ []
@1075410 = ~~ []
@1075411 = ~I have no more questions.~ []
@1075412 = ~I  had hoped you were different from the other people of Amn, but I was wrong!~ []
@1075413 = ~I will be your enemy if I meet you again!~ []
@1075414 = ~Are you sure of your choice, <CHARNAME>? I don't want to go away.~ []
@1075415 = ~Sorry, Gillian, but there is no place for you now.~ []
@1075416 = ~Okay, <CHARNAME>... Good luck and goodbye.~ []
@1075417 = ~I've changed my mind. You can remain, if you want.~ []
@1075418 = ~Strangely, these century-old bandages are still good. You could use them.

Cure: +18 hp~ []
@1075419 = ~King Strohm's Bracers~ []
@1075420 = ~These bracers were worn by King Sthorm. They have absorbed great magic power from their former owner.

STATISTICS:
Strength: +2
Dexterity: +2
Useable by:
Evil alignments only~ []
@1075421 = ~King Strohm's Morning Star~ []
@1075422 = ~A magical morning star. What powers it holds are a mystery?~ []
@1075423 = ~King Strohm probably used this weapon when he was alive, and again while he was undead. If this morning star was near so mighty a lich even for only a short time, it must have great power. 

STATISTICS:
Thac0: +3
Damage: 1d6+4 (plus 1d5 lightning damage, if a save vs. spells is failed)
Type of damage: crushing
Weight: 15
Speed factor: 4
Proficiency Type: Morning Star
Type of weapon: one handed
Requires: 13 strength
Not useable by:
Druid
Wizard
Thief~ []
@1075424 = ~These stairs are broken. You can't use them.~ []
@1075425 = ~Probably the consequence of a violent fight.~ []
@1075426 = ~Natasha~ []
@1075427 = ~Moira~ []
@1075428 = ~Kyros~ []
@1075429 = ~Ward~ []
@1075430 = ~Now who do we have here? Why, if it isn't <CHARNAME>! I thought ye weren't interested in this kind of thing anymore. Last I'd heard ye'd taken up crochet.~ []
@1075431 = ~Evil dwarf, I thought I already killed you!~ []
@1075432 = ~No one kills Korgan, NO ONE!~ []
@1075433 = ~I always disliked you, and now my opinion of you is even worse. I think I will give you a lesson!~ []
@1075434 = ~Is that right? I'd like to see ye try!~ []
@1075435 = ~Korgan!? What are you doing here?~ []
@1075436 = ~What does it look like I'm doing, reading books? I'm here for the same reason as you!~ []
@1075437 = ~These are your friends, right Korgan? Have you changed your mind? Have you decided to betray us? Do you know what I'll do to you if you do?~ []
@1075438 = ~What, make yer mother kiss me? Now there's a thought to turn my stomach!~ []
@1075439 = ~No, Korgan. I'll seal you up in another plane with two or three demon friends of mine. They'll show you a good time.~ []
@1075440 = ~Now who do we have here? Why, if it isn't <CHARNAME>! I thought ye weren't interested in this kind of thing anymore. Last I'd heard ye'd gotten tired of being kicked around.~ []
@1075441 = ~Stop it. I know <CHARNAME>'s reputation, and we shouldn't underestimate <PRO_HIMHER>!~ []
@1075442 = ~Sorry, <CHARNAME>, but this isn't a game, and only the survivors get to leave. Your legend ends today...~ []
@1075443 = ~These stairs aren't safe.~ []
@1075444 = ~Someone got here before you.~ []
@1075445 = ~Someone got here before you.~ []
@1075446 = ~These stairs aren't safe. You can't use them.~ []
@1075447 = ~AAAAAAAAAAAAARRRRRRRRRRRRGGGGGGGGGGHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!! I'M THE TERRIBLE OGRE, RUN AWAY!!!!!!!!!!!!!!!! AAAAAAAAAAAARRRRRRRRRRRRRRGGGGGGGGGGGGGGHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!~ []
@1075448 = ~I've seen enough monsters! Prepare to die!~ []
@1075449 = ~(cough) Um, well... you didn't run away. You must be brave if my terrifying ogre shout didn't scare you away! Now, you have to pass the test.~ []
@1075450 = ~[Wait]~ []
@1075451 = ~First, let me explain something... I'm Bhaal, the great and powerful BHAAL!!!
AAAARRRRGGHHH! (Oops, that was stupid. I already did the terrifying ogre shout!)~ []
@1075452 = ~Well...Uhm, I'm not Bhaal... (Damn... what was I saying? I don't remember anything, damned memory... Oh yes, I remember now! I have to test them!)~ []
@1075453 = ~RRRRUUUUUFFFFFFF (breath), RRRRUUUUUFFFFFF (breath), I'M T-H-E D-R-A-G-O-N!!!!! R-U-N, F-L-E-E!!!!!!!~ []
@1075454 = ~How long are you going to keep this up?~ []
@1075455 = ~I see that you haven't tried to run away. In that case, let me tell you who I am!~ []
@1075456 = ~Don't start that again! You are nothing but a fool who believes he is an ogre, a god and a dragon, and you have a bad memory! Try to pretend to be something you aren't one more time and I'll tear out your entrails and strangle you with them!~ []
@1075457 = ~Uhm... Maybe you're right, I have a bad memory. Well, before I forget what I was saying, you need to know that I have one of the flags. You just have to answer one easy question and I'll give it to you.~ []
@1075458 = ~Stop babbling and ask the question, elf!~ []
@1075459 = ~A friend of mine, called TOTHIYSMORAU, told me that our names are similar. In fact...~ []
@1075460 = ~First, let me explain something... I'm Bhaal, the great and powerful BHAAL!!!
AAAARRRRGGHHH! (Oops, that was stupid. I already did the terrifying ogre shout!)~ []
@1075461 = ~Okay, but be fast.~ []
@1075462 = ~Well well well. Go on!~ []
@1075463 = ~The first letter of my name is the first letter of his name read backwards.~ []
@1075464 = ~The second letter of my name is the letter of his that follows the third letter but proceeds the fifth!~ []
@1075465 = ~The fifth-to-last letter of my name is the same as the fifth-to-last letter of his name.~ []
@1075466 = ~The fourth-to-last letter of my name is the letter that is less than six from the beginning and less than nine from the end of his.~ []
@1075467 = ~The second-to-last letter of my name is the same as the one on either side of the second letter of his name.~ []
@1075468 = ~I will not waste my time like this! Give me the flag!~ []
@1075469 = ~Sorry, friend, but you still have to help me remember my name.~ []
@1075470 = ~The third-to-last letter of my name is the same as the middle letter of his, but closer to the 'u.'~ []
@1075471 = ~The last letter... the last letter... Uhm, I don't remember what the letter is, only that you've said it before.~ []
@1075472 = ~So... what is my name?~ []
@1075473 = ~It's impossible, I don't know!~ []
@1075474 = ~It's not impossible. You have to use your brain and solve it, or I will not give you my flag!~ []
@1075475 = ~Your name should be...~ []
@1075476 = ~My name is...~ []
@1075477 = ~Stupid elf, give me your flag or I will kill you!~ []
@1075478 = ~You can try... but you can't do anything to me, I'm only a ghost! And besides... I'm the test you have to pass... No monsters to fight, no traps to dismantle, you just have to use your brain!~ []
@1075479 = ~UHMISTA.~ []
@1075480 = ~Uhm... no. That isn't my name. Sorry, I can't give you the flag. When you've figured out my name, come here and tell it to me. Get it right and I'll give you the flag... provided someone else isn't faster than you.~ []
@1075481 = ~TOMASTI.~ []
@1075482 = ~OTSMOUI.~ []
@1075483 = ~SYTOMHU.~ []
@1075484 = ~TOTHIYS.~ []
@1075485 = ~UHMTYSO.~ []
@1075486 = ~UMHATOY.~ []
@1075487 = ~YSTOIMA.~ []
@1075488 = ~HASMORU.~ []
@1075489 = ~RUHMASO.~ []
@1075490 = ~MAHISTU.~ []
@1075491 = ~UHMYSTO.~ []
@1075492 = ~ASTOTRI.~ []
@1075493 = ~UAROMSY.~ []
@1075494 = ~UMHTOTY.~ []
@1075495 = ~STTOHRU.~ []
@1075496 = ~HYSTORO.~ []
@1075497 = ~MORANTI.~ []
@1075498 = ~ANTHYSA.~ []
@1075499 = ~RHUTOSA.~ []
@1075500 = ~It's impossible! I don't know!~ []
@1075501 = ~Good... but if you want the flag you must tell me. When you understand, come back to me and I will give you the flag... as long as someone else isn't faster than you.~ []
@1075502 = ~Hello again. Have you understood my name?~ []
@1075503 = ~I think yes.~ []
@1075504 = ~Can you repeat that story about how your name is like your friend's?~ []
@1075505 = ~Yes, of course...~ []
@1075506 = ~Not yet, bye.~ []
@1075507 = ~GOOD! VERY GOOD! That is my name! Take your reward. I hope you win, goodbye.~ []
@1075508 = ~Magic Elven Armor~ []
@1075509 = ~This armor was forged by one of the best elven armorsmiths that ever lived on Faerun. There was also a wizard, and considering the armor's power, an uncommonly skilled wizard, who also enchanted it.

STATISTICS:
Equipped effect: Haste 
Permanent Protection from Evil
Dexterity: +1
AC: 1
Weight: 1
Not usable by:
Wizards,
Druids~ []
@1075510 = ~Shining Mace~ []
@1075511 = ~Torm presented this mace to a great paladin. This hero, now unknown, was the leader of an expedition to the distant and cold lands of the North. With only a few men, he defeated an army of ogres, an army that would have destroyed the Ten Towns. He became a hero...

STATISTICS:
Bonus Fire Damage: +1d3
Bonus Magic Damage: +1d3
Once per day: Sunray
Thac0: +3
Damage: 1d6+4
Type: crushing
Weight: 8
Speed: 6
Proficiency Type: Mace
Usable by:
Paladins~ []
@1075512 = ~White Flag~ []
@1075513 = ~Blue Flag~ []
@1075514 = ~Yellow Flag~ []
@1075515 = ~Grey Flag~ []
@1075516 = ~Brown Flag~ []
@1075517 = ~Black Flag~ []
@1075518 = ~Pink Flag~ []
@1075519 = ~Red Flag~ []
@1075520 = ~Green Flag~ []
@1075521 = ~Purple Flag~ []
@1075522 = ~This is one of the flags you need to win the match.~ []
@1075523 = ~And how? Do you want to ally with us? It's impossible, you will not do this. But, wait... if you accepted the work that the dwarves offered you, this means you are a mercenary. If you want to ally with us, you have to do only one thing: kill Borlyn, and you will be repaid with a lot of money!~ []
@1075524 = ~Exactly, how much?~ []
@1075525 = ~About 10,000 gp. So, what did you decide?~ []
@1075526 = ~Call me friend, I accept your offer!~ []
@1075527 = ~Very good. Take this key, with it you can open the main gate. Now go and complete your mission.~ []
@1075528 = ~Only 10,000 gp? I want more money!~ []
@1075529 = ~That is my offer. Take it or leave it.~ []
@1075530 = ~Take!~ []
@1075531 = ~Leave!~ []
@1075532 = ~Sorry, I've changed my mind. It's better to kill a duergar than a dwarf!~ []
@1075533 = ~Congratulations <CHARNAME>, you are the winner! The noblemen and noblewomen were very excited. Two or three even fainted!~ []
@1075534 = ~Ribald, you lied! In that damned arena I was at risk of dying! No one was transported out before dying!~ []
@1075535 = ~And what is your problem now? You are all alive, and you are also the winner!~ []
@1075536 = ~I'm still alive but those miserable creatures in the arena are dead, because I fought them thinking that nothing bad would happen to them!~ []
@1075537 = ~Listen <CHARNAME>, I've spent only a little time with you, but I soon understood who you are. I guessed that you would never accept joining a game in which you have to kill innocents to win, so I decided to tell you a little lie.~ []
@1075538 = ~A LITTLE LIE!? A LITTLE LIE!? You will pay with your blood for this little lie!~ []
@1075539 = ~Ribald! You are a worm! Go away and hope never to meet me again!~ []
@1075540 = ~Good bye <CHARNAME> (what luck! I thought <PRO_HESHE> wanted to wrench me into two parts! Now I'd better to go...).~ []
@1075541 = ~I'm furious! Why didn't you tell me this? I would have enjoyed it much more!~ []
@1075542 = ~Really!? That's odd... I thought that if you had known the truth you wouldn't have accepted... however, this is not important now.~ []
@1075543 = ~Well... now I have to reward you. Here it is.~ []
@1075544 = ~Goodbye <CHARNAME>. Maybe someday, we will meet again... and maybe we will do good business!~ []
@1075545 = ~You are right! I'm alive and those poor farmers are dead!~ []
@1075546 = ~I didn't expect you were so insensitive.~ []
@1075547 = ~I expected your reaction <CHARNAME>, so I've taken some precautions, like a scroll of teleportation. Goodbye <CHARNAME> and good luck.~ []
@1075548 = ~Hello! What can I do for you? Are you looking for uhm... ehm... a place of entertainment... uhm... a place in which you can fight, uhm... an arena... so?~ []
@1075549 = ~Yes, Ribald sent me.~ []
@1075550 = ~If you know Ribald, there is no problem. You should know that to go in or out of the inn and the arena you need to talk with me. The location of the arena is a secret, just in case any guest becomes unwelcome. But... that isn't important for you, right? Are you ready?~ []
@1075551 = ~Well met. Do you need to go in or out?~ []
@1075552 = ~Yes, thanks.~ []
@1075553 = ~Yes, thanks.~ []
@1075554 = ~No, thanks.~ []
@1075555 = ~I see that the hero of Trademeet has come back. What can I do for you <CHARNAME>?~ []
@1075556 = ~I want to see your services.~ []
@1075557 = ~Sure. I'm always ready to help others... always at the right price.~ []
@1075558 = ~I want to ask something that requires a little discretion: do you know something about the problem with the merchants?~ []
@1075559 = ~Sure, but it's strange that you should ask me. You resolved that problem a year ago.~ []
@1075560 = ~Ehm... yes, can I see your services?~ []
@1075561 = ~Ehm... yes, goodbye.~ []
@1075562 = ~Come back whenever you want <CHARNAME>.~ []
@1075563 = ~I'm not talking about a year ago.~ []
@1075564 = ~You mean... no, it's not possible! Why is this city so unlucky? Tell me Waukeen, tell me!~ []
@1075565 = ~I'm sorry <CHARNAME>, but I know nothing. However, don't be afraid, I will be discreet. Now, I hope you will excuse me but I'm a little upset... I need to leave...~ []
@1075566 = ~Nothing, bye.~ []
@1075567 = ~Hello again <CHARNAME>. What can I do for you?~ []
@1075568 = ~I want to see your services.~ []
@1075569 = ~I trust that you'll be discreet about this, but do you know something about the problem with the merchants?~ []
@1075570 = ~Nothing, bye.~ []
@1075571 = ~I'm sorry <CHARNAME>, but I know nothing. However, don't worry, I will be discreet. Now, I hope you will excuse me but I'm a little upset... I need to be alone...~ []
@1075572 = ~Hello dear, are you searching for company?~ []
@1075573 = ~~ []
@1075574 = ~~ []
@1075575 = ~~ []
@1075576 = ~~ []
@1075577 = ~You meet many people... have you heard or seen anything about the kidnapping of some merchants?~ []
@1075578 = ~I don't know dear, time is passing but I don't see any money.~ []
@1075579 = ~Ok, take 10 gp.~ []
@1075580 = ~Ten miserable coins? A tramp would give me more! However, I will tell you what I know.~ []
@1075581 = ~There is a friend of mine who comes here often. His name is Samuel, he is the boy who took the place of the old blacksmith... you know, that shop in the square. Yesterday, he told me that another load of goods had arrived, and he was angry because he told me that he already had too many goods.~ []
@1075582 = ~He often says, "I have too many goods, where can I put them?" He is also angry with his partner because he  needs space for his goods too. When I ask him why he comes here so often, he answers that this business isn't completely "legal", but that he makes a lot of money.~ []
@1075583 = ~That is all I know. Your time is complete. If I can help you in "other" ways come back to meet me.~ []
@1075584 = ~Ok, take 30 gp.~ []
@1075585 = ~30 gold pieces sounds just the right price. I will tell you what I know.~ []
@1075586 = ~Nothing, bye.~ []
@1075587 = ~Here you are. Can I help you?~ []
@1075588 = ~~ []
@1075589 = ~You must meet many people... have you heard or seen anything about the kidnapping of some merchants?~ []
@1075590 = ~Nothing, bye.~ []
@1075591 = ~A new customer has arrived at my shop! Well, what can I do for you?~ []
@1075592 = ~I want to see your goods.~ []
@1075593 = ~I know you are the guilty one, I have found you, speak!~ []
@1075594 = ~Wh-what? I'm not the... I'm innocent!~ []
@1075595 = ~A friend of yours, a certain Maryan told me everything about your illegal business!~ []
@1075596 = ~She told you everything!? Damn! Alright, I confess, but I'm not the truly guilty one, my partner is the one, he made me do it, he made me... HELP!!!!!~ []
@1075597 = ~Nothing, bye.~ []
@1075598 = ~Hello again. What can I do for you?~ []
@1075599 = ~I want to see your goods.~ []
@1075600 = ~I know you are the guilty one, I have found you, speak!~ []
@1075601 = ~Nothing, bye.~ []
@1075602 = ~And what do you want!? I hope you have a good reason for bothering me, I was admiring my turnips, yes... admiring, and also eating, but wait! It is <CHARNAME>! What are you doing here? I didn't know you were interested in the illegal turnip trade!~ []
@1075603 = ~What?~ []
@1075604 = ~Illegal turnip trade. It's a strange thing for you to do <CHARNAME>, I thought you were interested in affairs less "gnomic"!~ []
@1075605 = ~Jan, I know nothing about the turnips!~ []
@1075606 = ~Really? So you aren't here to buy some smuggled turnips? I have four special kinds of turnips, you know. However... if you aren't here for turnips... why are you here?~ []
@1075607 = ~Do you know that trading turnips isn't illegal?~ []
@1075608 = ~Are you sure? My grandpa told me a story about a city, Gnomville, in which turnips were banned. You see, the citizens of Gnomville had spent all their time eating turnips and no one worked, hence the ban. Anyone found eating turnips was tortured and so the eating turnips became a terror. For many years no one in Gnomville smelled a turnip!~ []
@1075609 = ~After we parted our ways, I had nothing in particular to do, so I decided to fight against this terrible injustice: everybody, everywhere should eat all the turnips they desire! And so I went to Gnomville!~ []
@1075610 = ~You are crazy, did no one ever tell you that?~ []
@1075611 = ~Well... yes, once upon a time my cousin Erald, one of the fattest and most stupid gnomes living... but this isn't the moment to tell that story. What can I do for you <CHARNAME>?~ []
@1075612 = ~Nothing Jan. I hoped I had found a track for an investigation, but I was wrong.~ []
@1075613 = ~If I'm not involved in your investigation, there is no reason to speak about my little secret. If you need something or if you want to chat, come back to me <CHARNAME>.~ []
@1075614 = ~Nothing Jan, bye.~ []
@1075615 = ~Hello again <CHARNAME>, what do you want?~ []
@1075616 = ~Are you interested in joining my party again?~ []
@1075617 = ~Sorry, but I can't. The citizens of Gnomville need my help!~ []
@1075618 = ~Nothing, bye.~ []
@1075619 = ~Maryan~ []
@1075620 = ~Samuel~ []
@1075621 = ~Unfortunately... I know nothing. Accept a suggestion, my dear friend: the next time you meet someone else like me, remember that the best thing you can do is not to talk...~ []
@1075622 = ~~ []
@1075623 = ~~ []
@1075624 = ~Excuse me, but who were those crazy men?~ []
@1075625 = ~They are two men of faith. One is a servant of Tempus, the other one serves Lathander. There is nothing strange if they don't exactly get on well with each other. I can't understand why their faiths ordered them to come here together, bah...~ []
@1075626 = ~Excuse me, but who were those crazy men?~ []
@1075627 = ~Hi, I'll take you with me!~ []
@1075628 = ~Life is quiet now, even if there aren't many days left Alenina.~ []
@1075629 = ~Another drink! Another drink I said! (blurrgh)~ []
@1075630 = ~I like this inn very much... it's special, it has something different to the other inns in which I have drunk, and you can believe me if I tell you that I was in a looot of inns (hic)!~ []
@1075631 = ~I'm always unsure if you order a lager beer or a stout beer... no problem, I will order one lager and one stout!~ []
@1075632 = ~Vyatri is a good man, even if he is a little nervous some days. He should learn to deal better with his customers!~ []
@1075633 = ~<CHARNAME>! Our hero has come back! What can I do for... wait... I... I have something to ask you... about Alenina.~ []
@1075634 = ~If I am not mistaken Alenina was the bard who sang in your inn.~ []
@1075635 = ~DON'T SAY "WAS", SHE "IS"! I'm sorry I... I'm only worried for her. I haven't seen her for a week and I don't know where she is, and if she is alright.~ []
@1075636 = ~The last time I saw her she told me that someone was spying on her, and she was a little afraid... after... after that she disappeared!~ []
@1075637 = ~Didn't she tell you anything else?~ []
@1075638 = ~No, nothing else, but I remember one day, a few days before she disappeared. I saw a man running into the Lurraxol mansion when he saw me greeting Alenina. Maybe that is a starting point...~ []
@1075639 = ~Don't worry, I will find Alenina.~ []
@1075640 = ~Thanks <CHARNAME>. If there comes a day you need anything, just ask my help.~ []
@1075641 = ~If you want I can look for Alenina, but I want to be paid.~ []
@1075642 = ~Yes, you will be paid. Now please, begin looking for Alenina.~ []
@1075643 = ~A starting point of what? I will not look for Alenina!~ []
@1075644 = ~But I thought that... damn <CHARNAME>, you saved the lives of many people from Trademeet, and now you don't want to help Alenina? What has happened to you?~ []
@1075645 = ~You are not welcome in this inn, <CHARNAME>, go away!~ []
@1075646 = ~I've changed my mind, I've decided to look for Alenina.~ []
@1075647 = ~I've changed my mind, I've decided to look for Alenina, but not for free.~ []
@1075648 = ~I will go away.~ []
@1075649 = ~Anything new <CHARNAME>?~ []
@1075650 = ~Nothing, sorry.~ []
@1075651 = ~No, but I wish to drink.~ []
@1075652 = ~Who are you!? Go away! Away! Do it or I will call the guards!~ []
@1075653 = ~Ok, I'm leaving.~ []
@1075654 = ~Who are you!? Go away! Away! Do it or I will call the guards!~ []
@1075655 = ~Ok, I'm leaving.~ []
@1075656 = ~I need some information... is your landlord away for long?~ []
@1075657 = ~I know nothing, go away or I will call the guards!~ []
@1075658 = ~Maybe you know something for fifty gold.~ []
@1075659 = ~Well... maybe... ok, ok! My landlord is away for a wedding.~ []
@1075660 = ~Between who?~ []
@1075661 = ~For you my landlord told me this?~ []
@1075662 = ~And the other members of the family?~ []
@1075663 = ~Well... there is the young lord Lurraxol... he left a day after his father, but I don't know where he is.~ []
@1075664 = ~Before leaving, he asked me to hide his diary in a secure place. He told me not to give it to anybody or he would kill me! He also asked me not to read it, but there is no problem in this, I don't know how to read!~ []
@1075665 = ~Ok, give me that diary.~ []
@1075666 = ~I can't... he will kill me... (sigh)~ []
@1075667 = ~I will kill you if you don't give it to me!~ []
@1075668 = ~Here it is, are... are you kill me?~ []
@1075669 = ~Is 100 gold enough?~ []
@1075670 = ~100 gold pieces! I never imagined that I'd ever see 100 gold coins all together! Thank you my <PRO_LADYLORD>, now I can leave this place. Take this diary and thanks again.~ []
@1075671 = ~And the other members of the family?~ []
@1075672 = ~Ok, goodbye.~ []
@1075673 = ~I need some information... is your landlord away for long?~ []
@1075674 = ~Is 10 gold enough?~ []
@1075675 = ~Is 200 gold enough?~ []
@1075676 = ~200 gold pieces! I never imagined that I'd ever see 200 gold coins all together! Thank you my <PRO_LADYLORD>, now I can leave this place. Take this diary and thanks again.~ []
@1075677 = ~Servant~ []
@1075678 = ~Greater Thieves' Cap~ []
@1075679 = ~There is no honor among thieves. Maybe that is the reason for the enchantment of this particular object.

STATISTICS:
Immunity to backstab and acid
True Sight 3 times a day
Hide in Shadows Bonus: +25%
Usable only by:
Thieves~ []
@1075680 = ~Infernal Ice +3~ []
@1075681 = ~The power of this sword is great! To look at it's blade, you might think it was made of ice, but heat comes off the blade in waves, burning any who dare touch it..

STATISTICS: Bonus Fire Damage: +1d10
25% chance the target is slowed
Thac0 bonus: +3
Damage: 1d8+3
Type: slashing
Weight: 2
Proficiency: Long Sword
Not usable by:
Druids
Priests
Wizards~ []
@1075682 = ~Alenina's Hiding-place~ []
@1075683 = ~Young lord Lurraxol~ []
@1075684 = ~My darling Alenina, why don't you want to open the gates of your heart? I love you my dear bard!~ []
@1075685 = ~Oh I can't go through this again! What can I say to make you understand that my heart belongs to another man? He... he is my love! He is the greatest bard in the entire world!~ []
@1075686 = ~But you have never seen him! Someone I know swore on his life that he doesn't exist, he is only a myth! You have fallen in love with a dream! Oh... (sigh) how much will my heart have to suffer?~ []
@1075687 = ~Your heart will suffer forever. I only love my dear Volo. I only hope to meet him one day... (sigh)~ []
@1075688 = ~But... my saviours have finally arrived!~ []
@1075689 = ~Who are you!? You can't enter my house!~ []
@1075690 = ~I'm here for Alenina.~ []
@1075691 = ~NOOO! You can't do this! I... I'm a rich man, I can pay you, I can give you lots of money... is 2000 coins enough?~ []
@1075692 = ~Wait... if you are ready to give me two thousand, that means you have more money with you! I want 4000 gold!~ []
@1075693 = ~2000 gold for her!? Wow! Ok! Enjoy yourselves you two!~ []
@1075694 = ~I don't want your money! Today you have made your last mistake!~ []
@1075695 = ~No, you can't leave me here, NOO!!!~ []
@1075696 = ~Sorry darling, we must go now. They know our hiding place and so we have to leave. I would not have been forced to do this if you had loved me! And this rope would not be necessary!~ []
@1075697 = ~Thank you. I couldn't have done much more to resist him tied with these rough ropes!~ []
@1075698 = ~Can I know the name of my saviour now?~ []
@1075699 = ~My name is <CHARNAME>.~ []
@1075700 = ~You are the hero of Trademeet! ... and my hero! ... Forgive a stupid little bard, I'm emotional, this is the first time I've been saved like the knights in my songs!~ []
@1075701 = ~That's normal. Do you know exactly who I am?~ []
@1075702 = ~I think I will go back to Trademeet. Come to meet me if you want... at the very least I owe you a beer don't I, my knight?~ []
@1075703 = ~Be quiet. I do such things every day!~ []
@1075704 = ~So you are really a knight like the ones in my songs! I think I will go back to Trademeet. Come to meet me if you want... at the very least I owe you a beer don't I, my knight?~ []
@1075705 = ~~ []
@1075706 = ~Alenina's Hiding-place~ []
@1075707 = ~~ []
@1075708 = ~Woods near the hiding-place~ []
@1075709 = ~Ohhhh sigh buuuuhhhhh (he sobs), uuhhhh sigh buuhhhhh (he cries).... (he sheds tears)~ []
@1075710 = ~I will leave.~ []
@1075711 = ~Poor giant! Don't be afraid, I will alleviate your suffering!~ []
@1075712 = ~You not make me pain, NO! NOOOO! AAAARRRRGGHHHH!~ []
@1075713 = ~Ehm... hail... what is the problem friend?~ []
@1075714 = ~Uhm.... (sigh) who speak to me? Who are you? What do you want from Sgom? (sigh)~ []
@1075715 = ~I think I can alleviate your suffering!~ []
@1075716 = ~Sgom not know "alleviate". What he means?~ []
@1075717 = ~You are a really stupid giant! I will kill you!~ []
@1075718 = ~What is wrong? Seriously, you are the first giant I have seen crying.~ []
@1075719 = ~Well, Sgom cries!~ []
@1075720 = ~Can I do something to help you?~ []
@1075721 = ~You no... I've lost my friend. He fell from my head. Now I can't find him! Can you help me?~ []
@1075722 = ~Ok, can you describe your friend?~ []
@1075723 = ~Me friend is a little white and hairy thing. It has two long ears and two long legs. Wait he is, he is a... rabbit, yes, he is a rabbit!~ []
@1075724 = ~*** Under the feet of the giant you see something like a rabbit crushed under a ton of weight.***~ []
@1075725 = ~I'm happy, I'm happy! Now you find my rabbit! Yes, yes, yes! Sgom happy!~ []
@1075726 = ~Friend... I can't find the words but... the rest of your friend is under your feet!~ []
@1075727 = ~He is... NOOOOOOO! My little rabbit, NOOOOOOO! Buhhhhh (he sheds tears) NOOOOOO cruel life!!!!!!!!!!~ []
@1075728 = ~Ehm... yes, certainly... give me ten minutes and I will bring you your rabbit.~ []
@1075729 = ~Well met friend, do you need a guide? I can take you where you want. I know these roads better than everybody!~ []
@1075730 = ~No, thanks.~ []
@1075731 = ~I know you took the young lord Lurraxol to the mountains. I want you to show me where.~ []
@1075732 = ~I don't remember very well which road. Maybe, oh... 100 coins would help.~ []
@1075733 = ~Hear me friend, I don't want to lose one minute of my life with you, if you don't show me where the Lurraxol whelp is, NOW and FREE, I will take that spear and I will do a fantastic conjuring trick with your spine! Now... have you understood?~ []
@1075734 = ~Ehm.... yes... are you re-ready??~ []
@1075735 = ~Go!~ []
@1075736 = ~Ok, take the money.~ []
@1075737 = ~Well done friend! What are we waiting for?~ []
@1075738 = ~~ []
@1075739 = ~Damn! We can't go forward! There is a giant over there!~ []
// @1075740 = ~The house of lord Lurraxol is only a few yards over to the northwest. You can reach it by yourself... if only there wasn't that giant! ~ []
@1075741 = ~I think I've done my duty. I'll wait for you here. When you want to go back to Trademeet, tell me.~ []
@1075742 = ~Are you ready to go back to Trademeet?~ []
@1075743 = ~Guide~ []
@1075744 = ~Crying Giant~ []
@1075745 = ~Rabbit~ []
@1075746 = ~Rabbit~ []
@1075747 = ~This is the rabbit you've bought from Lynv. You hope the giant will not realize the difference.~ []
@1075748 = ~This is the rabbit you've bought from Lynv. You hope the giant will not realize the difference.~ []
@1075749 = ~Not yet.~ []
@1075750 = ~You are a hunter. I need a rabbit, bring me one.~ []
@1075751 = ~Yes, but everything has a price. 20 gold pieces is enough.~ []
@1075752 = ~Do you still remember my fantastic conjuring trick?~ []
@1075753 = ~Ok, there's no reason to be angry, I was joking! And, you're lucky, I've already caught a rabbit. Well... I had hoped to eat it, but... here.~ []
@1075754 = ~Ok, take the rabbit.~ []
@1075755 = ~You're lucky, I've already caught a rabbit. I... had hoped to eat it, but here, take him.~ []
@1075756 = ~Have you found my friend?~ []
@1075757 = ~Not yet, sorry.~ []
@1075758 = ~I'm sorry, but you must know the truth... Your rabbit is in a better place now. He is dead.~ []
@1075759 = ~Yes, take him! (maybe he won't notice the difference)~ []
@1075760 = ~Have you found my friend?~ []
@1075761 = ~Have you found my friend?~ []
@1075762 = ~I'm sorry, but you must know the truth... Your rabbit is in a better place now. He is dead.~ []
@1075763 = ~Yes, take him! (maybe he won't know the difference)~ []
@1075764 = ~Yes, my friend! My thanks to you! Here, I have this ring for you.~ []
@1075765 = ~Welcome! I can't find the words to thank you! I'm your slave!~ []
@1075766 = ~Your gratitude is enough.~ []
@1075767 = ~Thanks again <CHARNAME>! Wait a moment... before you leave, Alenina wants to speak with you.~ []
@1075768 = ~Your gratitude is enough, but a little reward is always welcome.~ []
@1075769 = ~Certainly <CHARNAME>, anything you want! I hope this money is enough. Wait a moment... before you go leave, Alenina wants to speak with you.~ []
@1075770 = ~What can I do for you?~ []
@1075771 = ~I want a drink.~ []
@1075772 = ~Nothing, goodbye.~ []
@1075773 = ~I can't find the words to say it... Alenina was kidnapped, and I can't save her.~ []
@1075774 = ~WHY CAN'T YOU SAVE HER!? SHE MUST BE SAVED! Argh... (sigh) I'm sorry <CHARNAME>... I know you would save her if only you could... Please, I want to be alone now... It's difficult to think that I will never see Alenina again.~ []
@1075775 = ~Yes.~ []
@1075776 = ~I advise you friend: I will take you to Trademeet, but then, I will leave you. I don't know if you'll be able to come back here by yourself, so... are you sure? Do you want to go now?~ []
@1075777 = ~I'm sure, let's go.~ []
@1075778 = ~Wait... we will go later.~ []
@1075779 = ~Alenina's Tunic~ []
@1075780 = ~This is the tunic of Alenina. She seems to be very affectionate towards it, letting no one else wear or even touch it!

STATISTICS:
AC: 5~ []
@1075781 = ~Alenina~ []
@1075782 = ~This is not the future I was hoping for when I joined you! Goodbye, <CHARNAME>!~ []
@1075783 = ~What!? Are you sure you want to divide our destiny? Who will sing of your enterprises?~ []
@1075784 = ~Ok... goodbye <CHARNAME>... I only hope to have enough things to complete my song.~ []
@1075785 = ~I'm happy to see you, <CHARNAME>. I want to thank you for what you did. Can I repay this kindness in some way?~ []
@1075786 = ~You can write a song in my honor.~ []
@1075787 = ~I'm already doing that. Maybe... I don't know... I could join your party? I can help you in thousands of ways.~ []
@1075788 = ~Why not? Welcome!~ []
@1075789 = ~I'm happy to travel with you! I'm sure we will face a lot of foes and difficulties that I can feature in my song!~ []
@1075790 = ~Sorry, but we have no room for you now.~ []
@1075791 = ~I understand... If you need help soon, you'll find me here. See you later.~ []
@1075792 = ~Some money would be welcome.~ []
@1075793 = ~I'm sorry, but I have no money. I'm an artist, I trade my songs for dinner or for a place to sleep. Maybe I can reward you in another way... I could join your party? I can be very useful in a lot of situations.~ []
@1075794 = ~Why not? Welcome!~ []
@1075795 = ~I understand... If you need help soon, you'll find me here. See you later.~ []
@1075796 = ~Why don't you join my party? Doubtless you'd prove useful and you'd certainly have something to use in your songs.~ []
@1075797 = ~That's a wonderful idea!~ []
@1075798 = ~Hello again, what can I do for you?~ []
@1075799 = ~Are you still interested in joining my party?~ []
@1075800 = ~Certainly, I'd be happy to travel with you! I'm sure our travels will provide ample material for my songs.~ []
@1075801 = ~Nothing, have a nice day.~ []
@1075802 = ~Have you any suspicions about this?~ []
@1075803 = ~Nothing! I can only suggest that you ask discreetly in the city... The traders already understand that there's something wrong and the last thing I want is a panic! Everybody will think about the events of a year ago and... and they will accuse the druids, even if they have no proof.~ []
@1075804 = ~Ok, I will begin my investigations.~ []
@1075805 = ~Thanks, <CHARNAME>. If you hear any news or have more questions, please come back here.~ []
@1075806 = ~Why are you sure that the druids are not to blame?~ []
@1075807 = ~Because six months ago they left their grove. It's very strange behaviour for the druids, but surely they know nothing... In the months we were living together, relations were good.~ []
@1075808 = ~Ok, I will begin my investigation.~ []
@1075809 = ~Have you found anything?~ []
@1075810 = ~Nothing, sorry.~ []
@1075811 = ~Nothing, but I need money to continue my investigation.~ []
@1075812 = ~No problem, I can give you 500 gold pieces... Now please, continue your work.~ []
@1075813 = ~Thanks <CHARNAME>, now go.~ []
@1075814 = ~Get out or I will call the guards!~ []
@1075815 = ~Wait, I'm doing an investigation... I only want you to answer to some questions. I work for Lord Coprith.~ []
@1075816 = ~Well, if you work for him... You can ask me what you want.~ []
@1075817 = ~Please, be discreet about this. Do you know anything about the kidnapping of some merchants?~ []
@1075818 = ~I don't know anything, why are you asking me? Am I a suspect?~ []
@1075819 = ~Not at the moment...~ []
@1075820 = ~Ok, but the next time you come here, remember to knock before entering, if you feel a particular attachment to your life...  You know sometimes "accidents" happen to those who enter houses without being invited.~ []
@1075821 = ~Wait, I'm doing an investigation... I only want you to answer some questions. I work for Lord Coprith.~ []
@1075822 = ~Wait! I forgot something... You should know that I have a little business relationship with the Shadow Thieves since I've been in Trademeet. Even if I don't approve of their activities, sometimes I have to associate with them.~ []
@1075823 = ~So?~ []
@1075824 = ~Well... I imagine that you are involved in a mission like "save the beautiful princess from the evil Baron" or "help the poor farmers against the evil ogres" and often the Shadow Thieves know things that others don't. Go during the night to the graveyard. There you will find a Shadow Thief who is a friend of mine. Say you know me and he'll help you, if he can.~ []
@1075825 = ~Thanks, Jan.~ []
@1075826 = ~Go away!~ []
@1075827 = ~Bye.~ []
@1075828 = ~Jan Jansen sent me.~ []
@1075829 = ~Well, you're the one Jan told me about. What can I do for you?~ []
@1075830 = ~Sorry, goodbye.~ []
@1075831 = ~You should know that some merchants have disappeared in the last few months and their goods with them. I need to know what has happened.~ []
@1075832 = ~I can help you, but I want to be paid... 3000 gold pieces would be enough.~ []
@1075833 = ~Why do you need that money?~ []
@1075834 = ~Sorry, I can't tell you now.~ []
@1075835 = ~Ok, take the money.~ []
@1075836 = ~Nothing to do, goodbye.~ []
@1075837 = ~Very good. We were informed about these kidnappings before they started. Some men, called "G.'s followers", contacted my chief to make to him a business proposal. We permit the kidnappings and they give us all the stolen goods, which we sell out of Trademeet.~ []
@1075838 = ~This makes no sense! Someone asks you to permit the kidnappings and also gives the stolen goods to you! Why!?~ []
@1075839 = ~I'm sorry, I don't know that, but I have some precious information. One of "G.'s followers" is here in Trademeet. Theoretically you shouldn't know, but, well, you know how it is! This fellow lives in the house to the left of the blacksmith's house, in the square.~ []
@1075840 = ~I know nothing else. Now I have to go... I only hope that 3000 gold is worth being pursued by the Shadow Thieves.~ []
@1075841 = ~I don't think you are interested in calling the guards, or are you?~ []
@1075842 = ~What are you saying!? You're only a bastard thief!~ []
@1075843 = ~YOU are the thief who is stealing from Trademeet! Now, if you want to live it is better that you tell me everything you know!~ []
@1075844 = ~And so in the end you have found me, courageous <CHARNAME>... You are lucky. Everyone will believe you if you say I'm the guilty one, even if you have no evidence. They will believe you because you are the hero of this little town.~ []
@1075845 = ~I'm sorry <CHARNAME>, but I have to go...~ []
@1075846 = ~Don't move!~ []
@1075847 = ~Go away or I will call the guards!~ []
@1075848 = ~Ok, ok, I'm leaving.~ []
@1075849 = ~I don't think you are interested in calling the guards, or are you?~ []
@1075850 = ~What are you saying!? You're only a bastard thief!~ []
@1075851 = ~STOP! I know you are involved in the kidnapping of the merchants!~ []
@1075852 = ~And so in the end you have found me, courageous <CHARNAME>... You are lucky. Everyone will believe you if you say I'm the guilty one, even if you have no evidence. They will believe you because you are the hero of this little town.~ []
@1075853 = ~At the end you found me, and at the beginning.~ []
@1075854 = ~At the beginning?~ []
@1075855 = ~You'll understand later... We will meet again, <CHARNAME>, but until then I bid you farewell.~ []
@1075856 = ~Don't move!~ []
@1075857 = ~~ []
@1075858 = ~Michael~ []
@1075859 = ~You'll understand later... We will meet again, <CHARNAME>, but until then I bid you farewell. Ah, I almost forgot. This is for you.~ []
@1075860 = ~You'll understand later... We will meet again, <CHARNAME>, but until then I bid you farewell. Ah, I almost forgot. This is for Lord Coprith.~ []
@1075861 = ~Scroll~ []
@1075862 = ~Michael told you to give this scroll to Lord Coprith. Maybe he is the only one who can fathom the meaning of these words:

"fghctgf weftfgc gyiwet assftyfd gyutyufw yutyuewfw giyug we fewghu fgjw kopip xcvkn wehui czcbk asdaio eryu sdnjkh sdfhue fsdjjyiwe csdhu eh uusf bjksf uhfw."~ []
@1075863 = ~Downstairs there are some pieces of furniture. The prison is disused.~ []
@1075864 = ~These are the last pages of the diary:

"... finally she will be mine! My dream is becoming true! Everything is ready. I only hope those people will not give any trouble to Alenina. I will go with her to my villa in the mountains and there she will fall in love with me. I'm already so happy!"

The Next Page:
"... there is a problem. My brother left home for a week and so, I have to find another guide to take Alenina and I to my villa. I will try to speak with that man in the south of the city. Perhaps he can help me."

The diary stops here.~ []
@1075865 = ~Lord Lurraxol's diary~ []
@1075866 = ~Bolfain~ []
@1075867 = ~A lot of time has passed! I imagine you have some questions for me.~ []
@1075868 = ~Yes... How did Lazarius know all those things?~ []
@1075869 = ~Lazarius is a member of an important cabal of wizards. Their association is very secretive because of the type of magic they study - they are able to predict the future.~ []
@1075870 = ~This power must be kept secret, it can be disastrous if used by the wrong people... And even if I was certain that you would defeat King Strohm, we couldn't take the risk.~ []
@1075871 = ~King Strohm was able to read people's minds, and if he were to read this information in your mind and kill you, I, I don't want to think about the consequences!~ []
@1075872 = ~So you had no confidence in me?~ []
@1075873 = ~We had much confidence in you, but not in the lich. And what if he had decided not to fight you, but to escape and look for Lazarius? We couldn't take the risk!~ []
@1075874 = ~I understand. Now, what will you do?~ []
@1075875 = ~Now, I leave... Soon, my greatest dream will come true! In three days I will become a paladin! Words can't explain how happy I am, <CHARNAME>.~ []
@1075876 = ~Good luck, and goodbye Mazzy.~ []
@1075877 = ~Goodbye, <CHARNAME>. I will meet you again someday... maybe.~ []
@1075878 = ~I understand. Now, what will you do?~ []
@1075879 = ~Tent~ []
@1075880 = ~Yes, I've found out that... (tell him what you know).~ []
@1075881 = ~Yes, I've found out that... (tell him what you know and give him the letter).~ []
@1075882 = ~This is really troubling. An entire organization wants to damage Trademeet, but why?~ []
@1075883 = ~I thank you for your help, <CHARNAME>, but I have to ask you for another favor. I know you want to go to Candlekeep now, but I ask you to postpone this journey for a month.~ []
@1075884 = ~I don't understand these words, but I know someone who can, a druid. I've seen this language before and I know he can tell us the meaning of these words. Only he can help us.~ []
@1075885 = ~If it's so important, I will remain.~ []
@1075886 = ~Thanks again, <CHARNAME>. We have a month. During this time you are free to do what you want. Come back to meet me again next month.~ []
@1075887 = ~Wait, take this money. It may be useful.~ []
@1075888 = ~I'm sorry, but I can't wait for so long a time.~ []
@1075889 = ~Please <CHARNAME>, think about this, change your decision!~ []
@1075890 = ~Very well, I will remain. ***Sorry, if you don't accept, the mod is already finished.***~ []
@1075891 = ~Belril~ []
@1075892 = ~You're the famous <CHARNAME>, aren't you? I'm honoured to speak to the saviour of the forest.~ []
@1075893 = ~Me too, sir?~ []
@1075894 = ~I'm Berlil, a druid... Lord Coprith has told me what has happened, and I've already seen the scroll.~ []
@1075895 = ~And so? What is the meaning of those words?~ []
@1075896 = ~Well, the words are very easy... But I'm sure that no druid wrote this scroll. A druid would never use these symbols to invite someone to his wood.~ []
@1075897 = ~So, the scroll's an invitation?~ []
@1075898 = ~Yes, the words read: "With this letter I invite you to my wood. Follow the road to the south-west and when you see the waterfall of Mantril turn to the right, and travel on for 8 miles".~ []
@1075899 = ~So if it wasn't written by a druid, why are there druidic symbols on the scroll?~ []
@1075900 = ~I'm sorry <CHARNAME>, I don't know. Maybe if you followed the directions to the forest you'd find something out?~ []
@1075901 = ~Now I have to go. Goodbye <CHARNAME>, and good luck with your investigation.~ []
@1075902 = ~Thanks for your help, Berlil. We'll meet again in the next two months.~ []
@1075903 = ~Goodbye, Lord Coprith.~ []
@1075904 = ~I want to discover what is hidden behind this matter. I will go with you, are you ready?~ []
@1075905 = ~Yes, I do not want to lose a second!~ []
@1075906 = ~I need a few hours to prepare myself for the journey.~ []
@1075907 = ~Ok, when you are ready, come here.~ []
@1075908 = ~What can I do for you?~ []
@1075909 = ~Has the druid arrived?~ []
@1075910 = ~Not yet, a month has not passed.~ []
@1075911 = ~Nothing, bye.~ []
@1075912 = ~Are you ready, <CHARNAME>?~ []
@1075913 = ~Yes, now we can go.~ []
@1075914 = ~Not yet.~ []
@1075915 = ~Place of the meeting.~ []
@1075916 = ~Aelin~ []
@1075917 = ~Finally, <CHARNAME>, you took a long time to arrive!~ []
@1075918 = ~~ []
@1075919 = ~Hello <CHARNAME>, it's been a long time!~ []
@1075920 = ~I'm happy to see you, our paths have crossed again!~ []
@1075921 = ~And further on are our other two friends, Dolodan and Aelin.~ []
@1075922 = ~Well met.~ []
@1075923 = ~It's a pleasure <CHARNAME>.~ []
@1075924 = ~Now the greetings are finished with, I imagine you have lots of questions.~ []
@1075925 = ~I want to know who sent me this letter and why you're here!~ []
@1075926 = ~Well... I don't know exactly who sent you this letter but I can tell you what has happened to us. Maybe at the end of my tale, you will better understand.~ []
@1075927 = ~About ten days ago my order sent a party with me to Trademeet, saying that there had been some kidnappings and Lord Coprith had requested our help.~ []
@1075928 = ~It's true, I sent a letter to my superiors, but I saw no one and so thought that it never arrived.~ []
@1075929 = ~While I was going to Trademeet I saw a group of men who were trying to kidnap a merchant. I saved the merchant and afterwards I... encouraged the bandit to tell me the location of his den.~ []
@1075930 = ~After a few days I found the den and swept away the evil in that place. I saved all the merchants; they're probably arriving in Trademeet now. But I was very surprised about the reason for the kidnappings...~ []
@1075931 = ~They didn't want to take their money or their goods, they wanted to slow you down <CHARNAME>! Their chief said that they knew you were travelling to reach Candlekeep. They knew you would stop in Trademeet, and they knew that you would remain in Trademeet if there were problems... as you did.~ []
@1075932 = ~So they wanted to slow down my journey toward Candlekeep!~ []
@1075933 = ~But... why?~ []
@1075934 = ~I don't know <CHARNAME>, but considering who you are and the number of people who worked to slow you down... it's difficult to imagine anything good. There is only one way to discover more: go to Candlekeep.~ []
@1075935 = ~Now, I offer to travel with you, what do you say?~ []
@1075936 = ~Good idea, let's go!~ []
@1075937 = ~Yes, if you are ready we can go.~ []
@1075938 = ~I prefer to travel alone.~ []
@1075939 = ~Ok <CHARNAME>, we will meet again in Candlekeep.~ []
@1075940 = ~I don't know what to say...I have to go back to Trademeet to welcome the kidnapped merchants. I have a lot of work to do. Goodbye <CHARNAME>, and good luck!~ []
@1075941 = ~Keldorn? Kivan? Valygar? What are you doing here?~ []
@1075942 = ~~ []
@1075943 = ~~ []
@1075944 = ~~ []
@1075945 = ~~ []
@1075946 = ~~ []
@1075947 = ~~ []
@1075948 = ~~ []
@1075949 = ~Tiri's old house~ []
@1075950 = ~Welcome <CHARNAME>! I've seen you outside the walls of the city and I'm here to receive you and to take you to lord Coprith. Even if it is late, please follow me.~ []
@1075951 = ~I will be happy to speak to him, let's go.~ []
@1075952 = ~I don't want to speak to him! But... if I'm obliged... let's go.~ []
@1075953 = ~Doladan~ []
@1075954 = ~Hi again <CHARNAME>, what do you want?~ []
@1075955 = ~I've changed my mind... do you want to join my party?~ []
@1075956 = ~Certainly! I will show you my valor in the battles to come! Now we have to go, the tournament is starting!~ []
@1075957 = ~Nothing, I'm sorry.~ []
@1075958 = ~It is only a statue.~ []
@1075959 = ~Well... simply there is no upper floor!~ []
@1075960 = ~Uhm... There are skeletons on the rocks... not a good thing.~ []
@1075961 = ~Inn~ []
@1075962 = ~What do you think about the inn? Have you seen all of those pompous noblewomen? They spend all their time in showing their brilliant new jewels or something else that I could never have bought them working honestly (I have to say that I don't work honestly!).~ []
@1075963 = ~Yes... and I've also taken some of them... obviously on loan!~ []
@1075964 = ~Obviously on loan! Hehe! However... do you want to leave this inn and to go out into the other places of the world?~ []
@1075965 = ~Yes, thanks. ~ []
@1075966 = ~Not yet.~ []
@1075967 = ~I don't think you are interested in my business.~ []
@1075968 = ~Ok, ok those are your matters! However... do you want to leave the inn?~ []
@1075969 = ~Yes, thanks.~ []
@1075970 = ~Not yet.~ []
@1075971 = ~I would never do such a thing!~ []
@1075972 = ~Wow, are you a paladin? You are ridiculous! But, wait... maybe you really ARE a paladin!? Well... I was joking... it was only an innocent quip, do you understand?~ []
@1075973 = ~No, I don't understand! If you are attached to your life, you'd better teleport me out of this inn. ~ []
@1075974 = ~Go away fool!~ []
@1075975 = ~~ []
@1075976 = ~I see you fight, you are valorous warriors. I think you have been a warrior for to long... I'm a mercenary, I fight for money, what about you?~ []
@1075977 = ~I never desired this life, but unfortunately it was my destiny and I couldn't change it.~ []
@1075978 = ~Maybe I understand you. I too was obliged to fight. When I was young, my tribe sent me away. I fought much of the time, I only know how to fight.~ []
@1075979 = ~Why had you been sent away by your tribe?~ []
@1075980 = ~When I was young I killed my friends, they always said "you are stupid" and so I killed all of them, I kill "young orcs", sons of the old orcs.~ []
@1075981 = ~By the gods! You are a monster! Why did you do it!?~ []
@1075982 = ~I was angry, I don't remember, I don't want to! Now I can't see my family. Now we go... I'm bored of speaking (you see a tear on the face of the orc).~ []
@1075983 = ~Go.~ []
@1075984 = ~Maybe you should return to your home and ask to be forgiven for what you had done.~ []
@1075985 = ~But now I am really bad, I am really evil! I  can't go back!~ []
@1075986 = ~Maybe you are right... now it's too late... well, let's continue our journey.~ []
@1075987 = ~This is not true! You've understood your errors and if you want, you can return to being who you were! ***HE BECOMES CHAOTIC NEUTRAL***~ []
@1075988 = ~You're right! When we finish our journal, I'll go back home. Maybe they'll forgive me. Now I'll be good, and stop being evil! Now we can go.~ []
@1075989 = ~Wow, you are great! You taught a real lesson to those little bastards! You don't know how much I esteem you! You are a real killer!~ []
@1075990 = ~Our lives are similar: we both had to escape from our homes. But eventually, I will return home.~ []
@1075991 = ~Our lives are similar: we both had to escape from our home. Now stop talking... a task awaits us.~ []
@1075992 = ~This is the life of which I've always dreamed! Bloody battles, triumphal victories, money to accumulate, these are the best things in the world!~ []
@1075993 = ~You are a good warrior, but as a speaker you are painful... save your energy for the next battle.~ []
@1075994 = ~As you want... we go.~ []
@1075995 = ~I'll never be a killer, I'm not evil! I didn't want, I, I... (You see a tear on the face of the orc).~ []
@1075996 = ~I was wrong; you are only a stupid coward! I thought you were a REAL warrior... what an illusion!~ []
@1075997 = ~Maybe you should go back home and ask to be forgiven for what you have done.~ []
@1075998 = ~You're lucky. I love my home, my family, but I can't see them, I can't return for them.~ []
@1075999 = ~And... Why can't you return?~ []
@1076000 = ~This is so damn moving, I will cry. STAND UP; FRIEND, you are not here to chat! Continue our journey. ~ []
@1076001 = ~Yes, battle, riches, but have you a home? Have you felt homesickness? Do you want to return?~ []
@1076002 = ~I'm returning home, and I'm very happy.~ []
@1076003 = ~I'm returning home, but it's a waste of time! ~ []
@1076004 = ~No! Your home is fine, don't waste time!~ []
@1076005 = ~You are not here to chat, so stop this conversation and continue our journey.~ []
@1076006 = ~Wait a moment friend! I see that damned elf! I'm sorry; but I will not travel with you until that long ears is gone from your party!~ []
@1076007 = ~Wait <CHARNAME>! I will not follow you until that evil priest of Tempus is removed from your company!~ []
@1076008 = ~Wait <CHARNAME>! I will not follow you until that evil priest of Tempus is removed from your company!~ []
@1076009 = ~I'm sorry <CHARNAME>, but I can't accept your offer! I've seen you travel with that emazon, emazion, amazon or whatever she is! I've already met her, and I will not travel with a coward!~ []
@1076010 = ~Wait <CHARNAME>! I see that coward amazon is travelling with you! I'm ashamed that I was going to ally with a person such as her! Until she no longer travels with you, I will not follow you <CHARNAME>.~ []
@1076011 = ~I'm sorry <CHARNAME>, but I've seen your companions. I can't travel with so evil a man as that Kensai! Until he is gone, I will not follow you!~ []
@1076012 = ~I'm sorry <CHARNAME>, but I've seen your companions. I can't travel with so evil a woman as that wild mage! Until she is gone, I will not follow you!~ []
@1076013 = ~I'm sorry <CHARNAME>, but I've seen your companions. I can't travel with creatures like that wild mage and that Kensai! Until they leave your company, I will not follow you!~ []
@1076014 = ~Oh, yes!~ []
@1076015 = ~Drow Thief~ []
@1076016 = ~Drow Thief~ []
@1076017 = ~DROW THIEF: One of the shortfalls of Bg2, in my opinion, is the impossibility of playing the main character as Drow. With the addition of this kit (along with the matching kits for the warrior and for the cleric) this deficiency is made good.

ADVANTAGES:
- +3 Magic Resistance each level till 20th  
- +1 Magic Resistance each level from 21 to 41
- +2 Dexterity
- +1 Intelligence
- +45% to all thief abilities except to Open Locks and Pick Pockets 

DISADVANTAGES:
- Only Elf
- Only dark skin
- -1 Strength
- -1 Constitution
- -4 Charisma
- -35% to Pick Pockets
~ []
@1076018 = ~Priest of Mask~ []
@1076019 = ~Priest of Mask~ []
/* @1076020 = ~PRIEST OF MASK: Mask is the God of the shadows, the Great Master of all thieves, and He is given respect, worship and fear by all who steal for a living, even the Shadow Thieves. Curiously, Mask is also venerated by certain merchants...

ADVANTAGES:
- Launch Chaos Word twice per day at first level, with additional castings at levels 10, 15 and 20
- +2 Charisma
- Immune to charm, confusion and feeblemind

DISADVANTAGES:
- Least 16 Charisma
- No dwarves, gnomes and halflings
- Only Chaotic Neutral or Neutral Evil alignments
- -1 Wisdom
- You can memorize one less spell of 1, 2, 3 and 4 level~ []*/
@1076021 = ~Warden of the Wind~ []
@1076022 = ~Warden of the Wind~ []
/* @1076023 = ~WARDEN OF THE WIND: There are many old druidic orders, and the order of the Wardens of the Wind is one of the oldest. This order uses the power of the wind, and with the orders of the Wardens of Fire and Water, are an extremist order of druids. Members of such orders would rather save ten trees than a thousand of people!

ADVANTAGES:
- Lightning Resistance 100%
- Cast Lightning once per day at level 1 and again at level 15
- Cast Chain of Lightning at levels 13 and 20
- Cast Lightning Discharges four times per day at level 1 
- Cast Invoke Lightning twice per day at level 1 
- Cast Summon Air Elemental at level 17

DISADVANTAGES:
- -15% Acid, Fire and Cold Resistance
- May only use the order's ceremonial weapon
- May only wear the order's tunic as armor
- Must have 18 Wisdom or greater
- -4 Strength~ []*/
@1076024 = ~Warden of the Fire~ []
@1076025 = ~Warden of the Fire~ []
/* @1076026 = ~WARDEN OF THE FIRE: There are many old druidic orders, and the order of the Wardens of the Fire is one of the oldest. This order uses the power of fire, and with the orders of the Wardens of Wind and Water, are an extremist order of druids. Members of such orders would rather save ten trees than a thousand of people!

ADVANTAGES:
- Fire Resistance 100%
- Cast Fire Ball once per day at level 1 and again at level 15
- Cast Firestorm once per day at level 13 and again at level 20
- Cast Burning Hands four times per day at level 1
- Cast Fire Column twice per day at level at level 1
- Cast Summon Fire Elemental at level 17

DISADVANTAGES:
- -40% Cold Resistance
- May only use the order's ceremonial weapon
- May only wear the order's tunic as armor
- at Least 18 Wisdom
- -4 Strength~ []*/
@1076027 = ~Warden of the Water~ []
@1076028 = ~warden of the water~ []
/* @1076029 = ~WARDEN OF THE WATER: There are many old druidic orders, and the order of the Wardens of the Water is one of the oldest. This order uses the power of water, and with the orders of the Wardens of Wind and Fire, are an extremist order of druids. Members of such orders would rather save ten trees than a thousand of people!

ADVANTAGES:
- Cold Resistance 100%
- Cast Cone of Cold once per day at level 1 and again at level 15
- Cast Ice Storm once per day at level 13 and again at level 20
- Cast Ice Touch four times per day at level 1
- Cast Sudden Storm twice per day at level at level 1
- Cast Summon Earth Elemental at level 17

DISADVANTAGES:
- -40% Fire Resistance
- May only use the order's ceremonial weapon
- May only wear the order's tunic as armor
- Least 18 Wisdom
- -4 Strength~ []*/
@1076030 = ~Priest of Mask~ []
@1076031 = ~Tunic of the Warden~ []
@1076032 = ~Tunic of the Warden~ []
@1076033 = ~This is the tunic of a Warden of the Wind. It's very important! Dry clean only...~ []
@1076034 = ~ This is the tunic of a Warden of the Wind. It's very important! Dry clean only...~ []
@1076035 = ~Tunic of the Warden~ []
@1076036 = ~Tunic of the Warden~ []
@1076037 = ~ This is the tunic of a Warden of the Fire. It's very important! Dry clean only...~ []
@1076038 = ~ This is the tunic of a Warden of the Fire. It's very important! Dry clean only...~ []
@1076039 = ~Tunic of the Warden~ []
@1076040 = ~Tunic of the Warden~ []
@1076041 = ~ This is the tunic of a Warden of the Water. It's very important! Dry clean only...~ []
@1076042 = ~ This is the tunic of a Warden of the Water. It's very important! Dry clean only...~ []
@1076043 = ~Staff of the Warden~ []
@1076044 = ~Staff of the Warden~ []
@1076045 = ~This is the Staff of the Warden, the only weapon your order allows you to use. ~ []
@1076046 = ~ This is the Staff of the Warden, the only weapon your order allows you to use.~ []
@1076047 = ~Wardens~ []
@1076048 = ~~ []
@1076049 = ~Sudden Storm~ []
@1076050 = ~Sudden Storm
Type: innate (Wardens of the Water)
Range: 40 yards
Duration: 20 seconds
Casting Time: 5
Target: One creature
Savign Throw: None
Effects: The Druid's magic divides the heavens and a strange, boiling fluid of water, acid and other unpleasant things drops on to the target. The target will be blinded and deafened and suffer one hit point of damage per second until the spell ends. The target is also slowed by the weight of the water that surrounds him.~ []
@1076051 = ~Greater Sudden Storm~ []
@1076052 = ~Greater Sudden Storm
Type: Wizard, level 6
Range: 40 yards
Duration: 50 seconds
Casting Time: 5
Target: One creature
Saving Throw: None
Effects: The wizard's magic divides the heavens and a strange, boiling fluid of water, acid and other unpleasant things drops on to the target. The target will be blinded and deafened and suffer one hit point of damage per second until the spell ends. The target is also slowed by the weight of the water that surrounds him.~ []
@1076053 = ~Gift of Tempus
Type: priest, level 3
Range: 0
Duration: 60 seconds
Casting Time: 3
Target: The caster
Saving Throw: None
Effects: Calling upon the power of Tempus, the priest invokes power for both attack and defence. The priest gains +2 to all saves, +4 to Thac0, +4 to damage, +1/2 attacks per round and immunity to level drain.~ []
@1076054 = ~Fascination of Evil
Type: innate, level 1 (Priests of Cyric)
Range: 108 yards
Duration: One day
Casting Time: 1
Target: One creature
Saving Throw: None
Effects: The effects of this spell are the same as the common Charm Person spell, but with a difference; if the target succumbs to the spell, their alignment will change to evil for an entire day. The priesthood of Cyric love to use this spell, especially against the paladins. They find it very funny. ~ []
@1076055 = ~Grr~ [PG1AC1]
@1076056 = ~Grr~ [PG1AC2]
@1076057 = ~Grr~ [PG1AC3]
@1076058 = ~Grr~ [PG1AC4]
@1076059 = ~Grr~ [PG1AC5]
@1076060 = ~Grr~ [PG1AC6]
@1076061 = ~Grr~ [PG1AC7]
@1076062 = ~Grr~ [PG1BOR]
@1076063 = ~Grr~ [PG1BT1]
@1076064 = ~Grr~ [PG1BT2]
@1076065 = ~Grr~ [PG1BT3]
@1076066 = ~Grr~ [PG1BT4]
@1076067 = ~Grr~ [PG1BT5]
@1076068 = ~Grr~ [PG1CM1]
@1076069 = ~Grr~ [PG1CM2]
@1076070 = ~Grr~ [PG1CM3]
@1076071 = ~Grr~ [PG1CM4]
@1076072 = ~Grr~ [PG1CM5]
@1076073 = ~Grr~ [PG1CM6]
@1076074 = ~Grr~ [PG1DAM]
@1076075 = ~Grr~ [PG1DIE]
@1076076 = ~Grr~ [PG1DYI]
@1076077 = ~Grr~ [PG1HUR]
@1076078 = ~Grr~ [PG1LEA]
@1076079 = ~Grr~ [PG1MOR]
@1076080 = ~Grr~ [PG1TIR]
@1076081 = ~ We do well work, yes!!! We have lot money!!!~ []
@1076082 = ~ Me no happy... me want be happy...~ []
@1076083 = ~ Volg no follow... me old master better...~ []
@1076084 = ~ You no good companion maybe Volg go away...~ []
@1076085 = ~~ [PG5MOR]
@1076086 = ~~ [PG5LEA]
@1076087 = ~~ [PG5TIR]
@1076088 = ~~ [PG5BOR]
@1076089 = ~~ [PG5BT1]
@1076090 = ~~ [PG5BT2]
@1076091 = ~~ [PG5BT3]
@1076092 = ~~ [PG5BT4]
@1076093 = ~~ [PG5BT5]
@1076094 = ~~ [PG5DAM]
@1076095 = ~~ [PG5DYI]
@1076096 = ~~ [PG5HUR]
@1076097 = ~~ [PG5CM1]
@1076098 = ~~ [PG5CM2]
@1076099 = ~~ [PG5CM3]
@1076100 = ~~ [PG5CM4]
@1076101 = ~~ [PG5CM5]
@1076102 = ~~ [PG5CM6]
@1076103 = ~~ [PG5AC1]
@1076104 = ~~ [PG5AC2]
@1076105 = ~~ [PG5AC3]
@1076106 = ~~ [PG5AC4]
@1076107 = ~~ [PG5AC5]
@1076108 = ~~ [PG5AC6]
@1076109 = ~~ [PG5AC7]
@1076110 = ~~ [PG5DIE]
@1076111 = ~~ [PG3MOR]
@1076112 = ~~ [PG3LEA]
@1076113 = ~~ [PG3TIR]
@1076114 = ~~ [PG3BOR]
@1076115 = ~~ [PG3BT1]
@1076116 = ~~ [PG3BT2]
@1076117 = ~~ [PG3BT3]
@1076118 = ~~ [PG3BT4]
@1076119 = ~~ [PG3BT5]
@1076120 = ~~ [PG3DAM]
@1076121 = ~~ [PG3DYI]
@1076122 = ~~ [PG3HUR]
@1076123 = ~~ [PG3CM1]
@1076124 = ~~ [PG3CM2]
@1076125 = ~~ [PG3CM3]
@1076126 = ~~ [PG3CM4]
@1076127 = ~~ [PG3CM5]
@1076128 = ~~ [PG3CM6]
@1076129 = ~~ [PG3AC1]
@1076130 = ~~ [PG3AC2]
@1076131 = ~~ [PG3AC3]
@1076132 = ~~ [PG3AC4]
@1076133 = ~~ [PG3AC5]
@1076134 = ~~ [PG3AC6]
@1076135 = ~~ [PG3AC7]
@1076136 = ~~ [PG3DIE]
@1076137 = ~~ [PG8MOR]
@1076138 = ~~ [PG8LEA]
@1076139 = ~~ [PG8TIR]
@1076140 = ~~ [PG8BOR]
@1076141 = ~~ [PG8BT1]
@1076142 = ~~ [PG8BT2]
@1076143 = ~~ [PG8BT3]
@1076144 = ~~ [PG8BT4]
@1076145 = ~~ [PG8BT5]
@1076146 = ~~ [PG8DAM]
@1076147 = ~~ [PG8DYI]
@1076148 = ~~ [PG8HUR]
@1076149 = ~~ [PG8CM1]
@1076150 = ~~ [PG8CM2]
@1076151 = ~~ [PG8CM3]
@1076152 = ~~ [PG8CM4]
@1076153 = ~~ [PG8CM5]
@1076154 = ~~ [PG8CM6]
@1076155 = ~~ [PG8AC1]
@1076156 = ~~ [PG8AC2]
@1076157 = ~~ [PG8AC3]
@1076158 = ~~ [PG8AC4]
@1076159 = ~~ [PG8AC5]
@1076160 = ~~ [PG8AC6]
@1076161 = ~~ [PG8AC7]
@1076162 = ~~ [PG8DIE]
@1076163 = ~~ []
@1076164 = ~I think I've done the right thing in following you <CHARNAME>. Lately, I've been battling as I seldom have before! My god, the Great Tempus will pleased! But, tell me <CHARNAME>, do you think that this lucky streak could continue?~ []
@1076165 = ~I hope not. It's better to avoid battle if it's possible.~ []
@1076166 = ~This is a very strange thing to hear from you, <CHARNAME>! I didn't think that the Terror of Amn was really a coward!~ []
@1076167 = ~I'm not a coward and I'm not a fool! If possible, it's better to avoid a dangerous situation!~ []
@1076168 = ~So... you do whatever is possible to avoid a fight... you are a coward!~ []
@1076169 = ~I think it's better if you don't say any more. I'm starting to feel a desire to see the colour of your blood!~ []
@1076170 = ~Ask my forgiveness this instant, or the wrath of Tempus will destroy you in the next!~ []
@1076171 = ~Ok, ok, I'm sorry.~ []
@1076172 = ~Good decision <CHARNAME>. Tempus isn't kind to those who kill His priests, he would destroy you! (Oh my God... I thought <PRO_HESHE> was going to kill me... but what is that smell? Oh... damn... I have to see if I have another pair of pants in my bag!)~ []
@1076173 = ~You know few things about me... and that's much safer for you. This conversation is finished!~ []
@1076174 = ~I don't know. I've fought so many battles that now to fight one more, or one less makes no difference for me.~ []
@1076175 = ~I hope so! There is nothing better than to feel the blood rushing through the veins!~ []
@1076176 = ~This dialog is finished, you've bored me!~ []
@1076177 = ~I will never apologize to a worm such as you! ~ []
@1076178 = ~NOW THE ANGER OF TEMPUS WILL DESTROY YOU! PREPARE YOURSELF TO DIE... GO, save yourself if you can!~ []
@1076179 = ~Wow!!! You are really the ideal partner for a servant of Tempus! But tell me <CHARNAME>... are the stories I've heard about your battles true? I heard a tale about a battle between you and a mighty arch-mage in an asylum.~ []
@1076180 = ~That mage was Irenicus. But considering hie end, I don't think he was that strong.~ []
@1076181 = ~And I've also heard a story about an elven city. You destroyed the walls of the city after you'd killed the elves! Wait... the name of that city was Somelanar.~ []
@1076182 = ~Suldanessalar, but I killed no one. On the contrary, I saved the city.~ []
@1076183 = ~Yes, I killed all those bastard elves!~ []
@1076184 = ~Well... after there is a story, but I don't think this is true, about a sea kingdom of the fish-men that you destroyed.~ []
@1076185 = ~That story is also true.~ []
@1076186 = ~Incredible! Why have I met you only now? Please Tempus, tell me that! What a pity! Now we should continue our journey... maybe an epic battle is waiting for us!~ []
@1076187 = ~~ []
@1076188 = ~Those are my affair. Now, continue our travel.~ []
@1076189 = ~But... what are you saying!? Disgusting! Really, truly disgusting!~ []
@1076190 = ~Even that story is true. Maybe I can tell you a story. The protagonist was a boring priest who I cut in two with a spoon...~ []
@1076191 = ~Ok, ok I understand! Now it's better if we continue our journey... maybe an epic battle is waiting for us!~ []
@1076192 = ~~ [PG4MOR]
@1076193 = ~~ [PG4LEA]
@1076194 = ~~ [PG4TIR]
@1076195 = ~~ [PG4BOR]
@1076196 = ~~ [PG4BT1]
@1076197 = ~~ [PG4BT2]
@1076198 = ~~ [PG4BT3]
@1076199 = ~~ [PG4BT4]
@1076200 = ~~ [PG4BT5]
@1076201 = ~~ [PG4DAM]
@1076202 = ~~ [PG4DYI]
@1076203 = ~~ [PG4HUR]
@1076204 = ~~ [PG4CM1]
@1076205 = ~~ [PG4CM2]
@1076206 = ~~ [PG4CM3]
@1076207 = ~~ [PG4CM4]
@1076208 = ~~ [PG4CM5]
@1076209 = ~~ [PG4CM6]
@1076210 = ~~ [PG4AC1]
@1076211 = ~~ [PG4AC2]
@1076212 = ~~ [PG4AC3]
@1076213 = ~~ [PG4AC4]
@1076214 = ~~ [PG4AC5]
@1076215 = ~~ [PG4AC6]
@1076216 = ~~ [PG4AC7]
@1076217 = ~~ [PG4DIE]
@1076218 = ~Have you a minute for me? I have some questions for you.~ []
@1076219 = ~Yes, speak.~ []
@1076220 = ~Well! So... you know that there are a lot of stories about you, some of them are worthy of the noblest of paladins, others... we can say that the protagonist isn't a saint. I want to know which stories are true and which are false.~ []
@1076221 = ~The first I remember is the one in which you are the savior of about ten persons confined in a mad house... that you fought an epic battle against their captors.~ []
@1076222 = ~That battle wasn't epic at all, but yes, it's a true story.~ []
@1076223 = ~There is a story in which you are the savior of an elven city. A friend of mine told me this one, so I think that is true, but I would like your confirmation.~ []
@1076224 = ~Your friend told the truth.~ []
@1076225 = ~In another story, you had destroyed an evil kingdom of fish-men. Perhaps this story is not so true?~ []
@1076226 = ~No, it's true.~ []
@1076227 = ~Well... there is another, but in this story you are an evil <PRO_MANWOMAN>, but I don't think that the protagonist of the first three stories could be the same that of this last one.~ []
@1076228 = ~In this story you killed a good monk called Balthazar, and afterward you destroyed his monastery.~ []
@1076229 = ~That monk wasn't good! He subjugated the citizens of a city and he wanted to kill me and my friends for no good reason!~ []
@1076230 = ~So you killed him justly? Or... was I wrong about you?~ []
@1076231 = ~No! You were right! I'm a force of good and I'm surprised you asked this of me!~ []
@1076232 = ~I'm sorry <CHARNAME>; I didn't want to... I'll stop the questions now... let us continue on our way.~ []
@1076233 = ~I think that good and evil don't exist as absolutes, but only what is right and what is wrong.~ []
@1076234 = ~You are not exactly the person I thought you were <CHARNAME>. I have something to think about... let us continue our journey.~ []
@1076235 = ~I'm tired of this farce! Those were the only good actions I have done in all my life, and you don't know how much I hate myself for them! If you look into my past you see only a great number of deaths and injustices! I'm EVIL Ararin, my "dear" paladin!~ []
@1076236 = ~I was starting to understand, but I didn't want to believe. You have to be punished for what you have done <CHARNAME>, prepare yourself to fight!~ []
@1076237 = ~Oh yes, and you can't imagine how much I enjoy myself!~ []
@1076238 = ~I'm sorry, maybe I've misunderstood... are you or are you not a force of good?~ []
@1076239 = ~I'm a force of good and I'm surprised you even asked me this!~ []
@1076240 = ~I think that good and evil don't exist as absolutes, but only what is right and what is wrong.~ []
@1076241 = ~ I'm tired of this farce! Those were the only good actions I have done in all my life, and you don't know how much I hate myself for them! If you look into my past you see only a great number of deaths and injustices! I'm EVIL Ararin, my "dear" paladin!~ []
@1076242 = ~It's true. Now I'm too tired to speak, let's continue our journey.~ []
@1076243 = ~Suldanesslar and I had a common enemy... by killing him I also saved the city. But I'd have done it just for me.~ []
@1076244 = ~This is not important; you saved the city too!~ []
@1076245 = ~Oh my God! What do you want now!?~ []
@1076246 = ~I have no time for this now, maybe after.~ []
/* @1076247 = ~If you ask Ararin about his past he smilea. He understands that the real question is about his becoming an elven paladin. Ararin's mother was a half elf, and his father was an elf. His father left before ever seeing Ararin; before even hearing the "good news" of having a son. Ararin lived with his mother and they travelled all over Amn. Ararin loved to listen to the stories about paladins and their noble actions, sung by Jukas, an old bard, friend of his mother, who travelled with them. But a day came when his mother died and Ararin had no place to go, so he entered a temple of Lathander and declared "I want to be a paladin!" After many years of training, he finally became a paladin. Until now, his church had always reserved for him unimportant duties, but now he travels with you, and this is his great chance to show his worth to his faith.~ []
@1076248 = ~If you ask Volg about his past he becomes immediately sad, and after few seconds he answers you. Volg says he left his tribe up north when he was still very young. Many years have passed since that day and Volg has always lived alone, he always took care of himself. When he was old enough, he became a mercenary, this was probably the fate of a many of the orcs in his tribe. He has had a lot of "owners", but Volg doesn't want to answer you about how he left them... now you are his "owner" (even if you prefer not to be called that)... you can only hope to get on better with him than his other "owners"...~ []
@1076249 = ~Brent doesn't want to speak to you about his past... but you understand that his work is a work of family... his father was a priest of Tempus, as was the father of his father and the grandfather of his father. Brent says he is happy to be a priest of Tempus, and even if his faith is not worthy of a real priest, his attachment to his work is. In fact, Brent considers being a priest as work. You can only hope that his God will not punish him for this attitude.~ []
@1076250 = ~Bolfain is happy to speak about his life. He says he is very old for a dwarf, even if he doesn't look it, and he is very proud of this. He became a priest many years ago, when he was still a young dwarf and this choice completely changed his life... obviously for the better! After he speaks about his family, you realize it was an unusual family of dwarves. Bolfain has (really had) a lot of older brothers and nephews. He begins to speak about each of his siblings, but not about one... probably they don't get on well with whoever the mysterious sibling is. Turning back to himself, he says he is happy to still have enough energy to travel and to do good deeds, but he admits that he is starting to feel the weight of the years. He also admits that he thinks about changing his style of life, to stop adventuring and spend more time with his nephews... as he says this, the voice of Bolfain is lower and sadder before it stills completely. ~ []
@1076251 = ~If you ask Derek about his past, he says he spent the first thirty years of his life in the army of Amn. He speaks about all his battles against orcs, goblins, and other threats and how he always distinguished himself during battle, but was still unable to rise to the highest ranks. After a time, Derek says he simply left the army because of a "misunderstanding with his superiors". Since that day three years have passed, three years in which Derek lived lightly, always travelling. Now he travels with you, hoping to gain a lot of money, for he needs much to realize his dream... to buy the title of Count.~ []
@1076252 = ~If you ask Venisia about her past, she simply answers that it is not your affair! She says she follows you only to join the arena and she continues to follow you because she wants to study those she calls "inferior persons".~ []
@1076253 = ~Gilian says she lived for many years with her sister amazons in woods to the north. She says she went forth from those woods only a few months ago, after a hard training session. Since then she had travelled until your meeting. The duty of an amazon is to defend the trees and animals from any who would destroy them. Gilian will do everything to fulfil her duty... maybe she would even sacrifice you to save a fallow deer...~ []
@1076254 = ~Alenina says she grew up in a circus. Her parents were two acrobats. She spent her childhood travelling across Faerun with the circus. During these years she used to listen to stories about noble knights sung by a bard who worked with her parents in the circus. When her parents died one wniter, she was abandoned by the cruel owner of the circus. At that time the circus was in Trademeet and so Alenina did the only thing she could do to survive: she begged. But there in Trademeet, there was the most important event of her life; the meeting with Vyatri. Vyatri had (and still has) an inn in the city. When he saw the poor young girl he decided to adopt her. He spent a lot of money on tutors because he wanted Alenina to be well educated. He was repaid for this decision. In fact his inn became famous for the girl, because she would sing every night at the inn. In truth, the qualities of Alenina are more in the nature of the physical than in singing, even if she is a fair bard. Even though Vyatri loves his adopted daughter, he decided to let her leave to travel with you, because he wants her to really discover the world.~ [] */
@1076255 = ~Messiah~ []
@1076256 = ~Messiah~ []
/* @1076257 = ~MESSIAH: A messiah is a strong paladin equipped by his patron deity with great magic powers. He can be considered to be the messenger of the deity in the world. It's very important not to be confused: the body of the messiah has nothing of the divine nature. He is still condemned to die sooner or later, but until that moment he will be a mighty servant of Good.

ADVANTAGES:
- Permanent Protection from Evil
- + 25% Resistance to physical, elemental, and magical damage
- Cast Imposition of the Hand twice per day at first level, with an additional casting at level 10
- Cast False Dawn twice per day at first level with an additional casting at level 15
- Cast Summon Fire Elemental once per day at first level, with an additional casting level 13
- Cast Fascination of Good at level 1x2, 18
- Cast True Sight twice per day at first level, with additional castings at levels 10, 15 and 20

DISADVANTAGES:
- Minimum 18 Wisdom and Intelligence
- May only use magical weapons, armor, shields and helms.~ []*/
@1076258 = ~Anti-paladin~ []
@1076259 = ~Anti-paladin~ []
/* @1076260 = ~ANTI-PALADIN: An anti-paladin hates good and considers the ideals of goodness, fraternity and justice to be useless human inventions. True power belongs to the strongest and all others must subject themselves to him. The duty of the anti-paladin is to enter into the orders of real paladins to destroy them from within. He tries to convert the young knights (squires) into servants of evil. It is very important not to confuse the anti-paladin and the dark knight. The anti-paladin is a person with no innate abilities, but through study and perseverance they can be successful in inverting the typical innate abilities of the paladins. The anti-paladin's goals are to subvert the systems of justice that prevent his rise to power. The dark knight is a sort of half demon, half man with innate abilities who wants to destroy everything. 

ADVANTAGES:
- Cast Sacrilege of the Hands at level 1
- Cast Detect Good once per day, gaining additional castings every level.
- Cast Protection once per day, gaining additional castings every level.
- Cast Perversion of Evil twice per day at level 1, with additional castings at 10 and 15

DISADVANTAGES:
- No Lay on Hands
- No Detect Evil
- No Protection from Evil
- Alignment restricted toy Lawful Evil
- Minimum 17 Wisdom, Intelligence and Charisma~ []*/
@1076261 = ~Dark Knight~ []
@1076262 = ~Dark Knight~ []
/* @1076263 = ~DARK KNIGHT: It is very important not to confuse the anti-paladin and the dark knight. The anti-paladin is a person with no innate abilities, but through study and perseverance they can be successful in inverting the typical innate abilities of the paladins. The anti-paladin's goals are to subvert the systems of justice that prevent his rise to power. The dark knight is a sort of half demon, half man with innate abilities who wants to destroy everything. In fact, the dark knight's only purpose seems to be to spread chaos and destruction through the world.


ADVANTAGES:
- Strength set to 25
- +50% resistance to physical and magical damage
- Permanent Protection from Good
- Cast Dark Light at level 1, 10, 15
- Cast Summon Demon at level 18
- Cast Stinking Cloud once per day at levels 1, 10, 15
- Cast Detect Good at once per day at level 1 with additional castings every level.

DISADVANTAGES:
- No Lay on Hands
- No Detect Evil
- No Protection from Evil
- Alignment restricted to Chaotic Evil
- May not use missile weapons
- All stats apart from STR capped at 6~ []*/
@1076264 = ~Sacrilege of The Hands~ []
@1076265 = ~Detect Good~ []
@1076266 = ~Protection from Good~ []
@1076267 = ~Perversion of Evil~ []
@1076268 = ~~ []
@1076269 = ~Elven Privilege
Type: innate (Elven Paladin)
Range: 0
Duration: 114 seconds
Casting Time: 3
Target: the caster
Saving Throw: None
Effects: This is the special ability that Lathander gives to His elven paladins. No other class has access to this spell, that gives these temporary bonuses: +1 to all saves, +1 Thac0, +1/2 attack per round, +50% resistance to physical damage, +4 AC and immunity to level drain.~ []
@1076270 = ~Gift of Tempus
Type: innate (Priests of Tempus)
Range: 0
Duration: 60 seconds
Casting Time: 3
Target: the caster
Saving Throw: None.
Effects: Calling upon the power of Tempus, the priest invokes power for both attack and defence. The priest gains +2 to all saves, +4 to Thac0, +4 to damage, +1/2 attacks per round and immunity to level drain.~ []
@1076271 = ~Fascination of Evil
Type: innate (Priests of Cyric)
Range: 0
Duration: 1 day
Casting Time: 1
Target: one creature
Saving Throw: None
Effects: The effects of this spell are the same as the common Charm Person spell, but with a difference; if the target succumbs to the spell, their alignment will change to evil for an entire day. The priesthood of Cyric love to use this spell, especially against the paladins. They find it very funny.~ []
@1076272 = ~Drow Invisibility
Type: innate (Drow Warriors)
Range: 0
Duration: 20 seconds
Casting Time: 1
Target: the caster
Saving Throw: None
Effects: Drow are the masters of furtive movement, and this is the innate ability that permits it to be so, for drow warriors. The drow will always become invisible, even if it is only for a few moments, just sufficient time to launch a stealthy assault before they reveal themselves.~ []
@1076273 = ~Spear of the Valkiria
Type: innate (Amazons)
Range: 0
Duration: 114 seconds
Casting Time: 3
Target: the caster
Saving Throw: None
Effects: Summons one of the legendary spears of the Valkirias, the divine amazons.~ []
@1076274 = ~Create Bullets
Type: innate (Halfling Launchers)
Range: 0
Duration: Instantaneous 
Casting Time: 9
Target: the caster
Saving Throw: None
Effects: If a halfling launcher should run out of bullets, there is no problem. They are able to create them on their own! With this spell you will create 10 units of ammunition for each type of missile weapon (bow, crossbow and sling).~ []
@1076275 = ~Sacrilege of the Hands
Type: innate (Anti-paladins and Dark Knights)
Range: 0
Duration: Instantaneous 
Casting Time: 1
Target: one creature
Saving Throw: neg.
Effects: All anti-paladins and dark knights have this innate ability. The Sacrilege of the Hands is the exact opposite of Lay on Hands, instead of giving 2 hp, it damages the target by 2 hp for each level of the caster. ~ []
@1076276 = ~Detect Good
Type: innate (Anti-paladins and Dark Knights)
Range: 0
Duration: Instantaneous 
Casting Time: 1
Target: one creature
Saving Throw: None
Effects: Anti-paladins and dark knights have this innate ability. This is the opposite of Detect Evil; good individuals in the area will be illuminated. ~ []
@1076277 = ~Protection from Good
Type: innate (Anti-paladins)
Range: 0
Duration: 60 seconds 
Casting Time: 1
Target: the caster
Saving Throw: None
Effects: This is the reverse of Protection from Evil. All the good individuals attempting to harm the caster will have -2 thac0 and evil individuals will be at +2 thac0. Also this spell gives protection from demonic creatures. ~ []
@1076278 = ~Perversion of Evil
Type: innate (Anti-paladin)
Range: 1
Duration: 15 seconds
Casting Time: 3
Target: one creature
Saving Throw: None
Effects: This is the last hope of a difficult battle. The target will be slowed, physical and elemental resistances will be lowered by 50% and be at -5 to all saves.~ []
@1076279 = ~Sudden Storm
Type: wizard, level 3
Range: 40 yards
Duration: 20 seconds
Casting Time: 5
Target: one creature
Saving Throw: neg.
Effects: The wizard's magic divides the heavens and a strange, boiling fluid of water, acid and other unpleasant things drops on to the target. The target will be blinded and deafened and suffer one hit point of damage per second until the spell ends. The target is also slowed by the weight of the water that surrounds him.~ []
@1076280 = ~Greater Sudden Storm
Type: wizard, level 5
Range: 40 yards
Duration: 60 seconds
Casting Time: 5
Target: one creature
Saving Throw: neg. 
Effects: The effects of this spell are the same as the spell Sudden Storm, with the difference that the target will receive two points of damage (instead of one) each second, and the spell duration is 60 seconds (instead of 20 seconds).~ []
@1076281 = ~Fascination of Evil
Type: priest, level 2
Range: 108 yards
Duration: One day
Casting Time: 1
Target: One creature
Saving Throw: None
Effects: The effects of this spell are the same as the common Charm Person spell, but with a difference; if the target succumbs to the spell, their alignment will change to evil for an entire day. The priesthood of Cyric love to use this spell, especially against the paladins. They find it very funny.~ []
@1076282 = ~Detect of Good
Type: priest, level 1
Range: 0
Duration: Instantaneous
Casting Time: 1
Target: one creature
Saving Throw: None
Effects: This is the reverse of the spell Detect Evil; good individuals in the area will be illuminated. ~ []
@1076283 = ~Protection from Good
Type: priest, level 1
Range: 1
Duration: 60 seconds
Casting Time: 1
Target: yourself
SAVING THROW: no
Effects: This is the reverse of Protection from Evil. All good individuals attempting to attack the caster will have -2 Thac0 and evil individuals will be at +2 Thac0. Also, this spell gives protection from demonic creatures. ~ []
@1076284 = ~Sword of the Messiah~ []
@1076285 = ~This is the sword of the Messiah...

DESCRIPTION:
Damage: 1d10+1, +1d3 lightning damage~ []
@1076286 = ~Armor of the Messiah~ []
@1076287 = ~This is the armor of the Messiah...

DESCRIPTION:
AC: 3~ []
@1076288 = ~Shield of the Messiah~ []
@1076289 = ~This is the shield of the messiah...

DESCRIPTION:
Medium Shield +1~ []
@1076290 = ~Helm of the Messiah~ []
@1076291 = ~This is the helm of the messiah~ []
@1076292 = ~Messiah's Spell~ []
@1076293 = ~Sorry, you can't wear rings.~ []
@1076294 = ~Sorry, you can't wear amulets.~ []
@1076295 = ~Fascination of Good
Type: innate (Messiah)
Range: 1
Duration: 1 day
Casting Time: 1
Target: one creature
Saving Throw: None
Effects: This is the reverse of Fascination of Evil. The target will be controlled by the caster for 120 seconds, and he will remain Lawful Good for 3600 seconds (1 game day).~ []
@1076296 = ~Fascination of Good~ []
@1076297 = ~Fascination of Good
Type: priest, level 2
Range: 1
Duration: 1 day
Casting Time: 1
Target: one creature
Saving Throw: None
Effects: This is the reverse of Fascination of Evil. The target will be controlled by the caster for 120 seconds, and he will remain Lawful Good for 3600 seconds (1 game day).~ []
@1076298 = ~Tell me <CHARNAME>, why did you decide to help us with the duergars?~ []
@1076299 = ~Simple, because it was the right thing to do~ []
@1076300 = ~I see... it's strange to meet someone in this world like you, ready to help others, especially if those others are dwarves! Have you known many dwarves <CHARNAME>?~ []
@1076301 = ~I've met a lot of them, but I've spent a lot of time with a dwarf called Korgan.~ []
@1076302 = ~What!? Korgan! That damned rascal! I'm not surprised if he gave you the wrong idea about us dwarves, especially about our personal cleanliness!~ []
@1076303 = ~Please let's not get into this argument... do you know Korgan?~ []
@1076304 = ~<PRO_HESHE> asks if I know him! And I say, YES! Unfortunately for me, he is my brother!~ []
@1076305 = ~He never spoke about you!~ []
@1076306 = ~I'm not surprised! Korgan is the black sheep of my family! He was always in trouble, and after that ridiculous idea to follow my path, to become a priest... ah...~ []
@1076307 = ~I can't believe it! He was a priest?~ []
@1076308 = ~Fortunately not. I never said he was a priest; he only wanted to become one.~ []
@1076309 = ~Please, continue! You can't imagine how much I'm enjoying hearing about the good, young, and gold-hearted Korgan, who wanted to become a pious priest. And how did it end? ~ []
@1076310 = ~It was ended in the only way possible... I laughed at him when he confessed his desire... and since that day I have never seen him again... (the voice of Bolfain grows sadder as he speaks)~ []
@1076311 = ~It's better to lose a friend like him then to find one.~ []
@1076312 = ~I know <CHARNAME>, but... he is still my brother. In any case, if you have recent news about him, I will be happy to know it.~ []
@1076313 = ~[Lie] Korgan isn't evil now, he is a good and respectable warrior.~ []
@1076314 = ~Thanks for the words, but I don't think he has changed. Let's continue our journey now.~ []
@1076315 = ~His health is fine, but he hasn't changed.~ []
@1076316 = ~I didn't suppose he would... let's continue our journey now.~ []
@1076317 = ~I'm sorry, but I think he is dead.~ []
@1076318 = ~A sad end for him. I'm sorry for him; he was the only brother of mine still alive. Let's get on our way now.~ []
@1076319 = ~I'm sorry... that night was very cold and there was no wood, so I had to use Korgan as combustible material.~ []
@1076320 = ~That seems a little macabre. But, Korgan had his faults, he never was a saint. Let's continue to travel.~ []
@1076321 = ~I'm sorry Bolfain, I didn't want to...~ []
@1076322 = ~Oh, but what a sad story! A dwarf and his unrealizable dream to be priest!~ []
@1076323 = ~Oh, I'm going to cry! Can we continue our journey now?~ []
@1076324 = ~No, only a few more. Now let's continue on our way.~ []
@1076325 = ~Honestly... yes. She was Clotilde... ah Clotilde! What a delicious name! Unhappily our love was impossible... there were serious problems of size.~ []
@1076326 = ~For the reward!~ []
@1076327 = ~I'm sorry Bolfain, but I don't want to speak now, maybe later.~ []
@1076328 = ~Very funny <CHARNAME> (ah, elven spirit...) now can you seriously answer my question?~ []
@1076329 = ~Seriously, I answered you! I don't want to speak now, maybe later.~ []
@1076330 = ~A good reason! Changing the subject... have you ever had other dwarves in your party?~ []
@1076331 = ~Answer me a curiosity <CHARNAME>... I've listened to you speak... you said you are travelling to your native city, and I've heard the word Candlekeep... were you born there? ~ []
@1076332 = ~Yes, I was going to Candlekeep before I stopped in Trademeet.~ []
@1076333 = ~Well, so we are fellow citizens!~ []
@1076334 = ~An incredible coincidence! But, I don't remember you, and Candlekeep is a small city, in which everybody knows everybody else.~ []
@1076335 = ~That is understandable... I spent only the first years of my life there, afterwards I was raised by my sister amazons.~ []
@1076336 = ~They told me there was a terrific fire in the city. Many people died; my parents too...~ []
@1076337 = ~My sister amazons raised me. After the fire, a man told me to rely on them... I remember only that he had a long beard, nothing else!~ []
@1076338 = ~My sisters never wanted to speak about him, but I understood from their words that they respected that man a lot. They told me he asked them to raise me up and to train me in the art of war.~ []
@1076339 = ~This is the second best news you could have given me! Do you know what the best would be? The best would be that... you are QUIET!!! Stop talking now and get moving!~ []
@1076340 = ~That isn't your affair. Let's go, continue!~ []
@1076341 = ~And so you were raised by the amazons. How long did you live with them?~ []
@1076342 = ~Uhm... I lived with them for long time... it was hard training, it started when I was still very young and ended only a month or two ago. I remember... I exited from the woods, and I saw for the first time in seventeen years, the outside world.~ []
@1076343 = ~Wh-what!? Did you spend all that time in the woods!?~ []
@1076344 = ~Well... yes! I know this seems strange to you, but it's not so for me. It's normal to spend more than twenty years in training!~ []
@1076345 = ~"Strange" is a good word.~ []
@1076346 = ~During my training, I learned a lot of things, and I also learned the ways in which people act. However, my duty is to protect the woods and the animals from the fury and the cruelty of people. Everyone seems to have a stupid inclination to destroy nature!~ []
@1076347 = ~Your story really is very interesting, but see, it's going on night-time and I'm tired... good night.~ []
@1076348 = ~Not everyone destroys nature without a reason. Some respect it, like me.~ []
@1076349 = ~I haven't known you for a long time <CHARNAME>, but I'm starting to have doubts about the things my sisters say. Maybe they are wrong... it is a pleasure to know you. We will continue this talk another time, now we should go; great labours await us!~ []
@1076350 = ~Ah... nature... I can't imagine a world without trees! What could we burn without trees!? And we couldn't have fantastic towns all in the forests. WOW! Of course, you have to cut down an entire forest to build it! Or maybe that isn't enough? It's better if we cut down two forests, if we don't need al the trees we can  make bows and arrows to hunt on the weekend! Heh, little fawn, come here, I've some berries for you! Oh, but what wonderful liquid eyes you have, do you know, they are really wonderful! And then, BAM, a sudden stroke and you cleave his head in two!~ []
@1076351 = ~So I wasn't wrong, you outsiders are all the same! I thought you were different <CHARNAME>! Our ways are different from now on. You had best hope not to meet me again, because on that day YOU will be my fawn!~ []
@1076352 = ~Stop talking. Keep walking.~ []
@1076353 = ~<CHARNAME> have you a minute? I want to speak to you...~ []
@1076354 = ~Yes, what you want Imoen?~ []
@1076355 = ~Very well <CHARNAME>... ah! I have a lot of good memories! You've done a lot of good, my dear big <PRO_BROTHERSISTER>! I think you are the strongest <PRO_MANWOMAN> in all of Faerun! You even became a god! Well, nearly.~ []
@1076356 = ~A lot of time has passed... in that time your dear sister Imoen was always near you, battle after battle, danger after danger, without fear. Certainly I was useful... I helped you and I don't think I was a burden, and now... now...~ []
@1076357 = ~Where do you want to go Imoen?~ []
@1076358 = ~Wh-what (cough)... where I want to go?  Heheh. Nowhere <CHARNAME>! I only want to chat with my dear, er better still, VERY dear <PRO_BROTHERSISTER>.~ []
@1076359 = ~I know you well Imoen, what are you trying to tell me?~ []
@1076360 = ~But... nothing... well... maybe there is a thing, but it's little, little, nothing really important, maybe it's better if I don't tell you...~ []
@1076361 = ~Speak Imoen!~ []
@1076362 = ~Yes, yes, you were always useful.~ []
@1076363 = ~Uhm, if you really want... what do you want?~ []
@1076364 = ~Not now Imoen, maybe later.~ []
@1076365 = ~Ok, ok! Do you remember <CHARNAME>, some months ago I was talking with Minsc. We were talking about the responsibility of having an animal...~ []
@1076366 = ~And so it's this, do you want to have a pet?~ []
@1076367 = ~Well, yes... two days ago I found in my bag, a wonderful squirrel! I was going to free him, but after I looked into his two big black eyes and... I couldn't do it. Can... Can I take care of him <CHARNAME>?~ []
@1076368 = ~You don't need my permission Imoen. If you want to take care of him, take care.~ []
@1076369 = ~YESSSSS!!! Thank, really thanks, I'm VERYEXTRASUPERHAPPY to take care of him! You <CHARNAME> are the best <PRO_BROTHERSISTER> in the world!~ []
@1076370 = ~I'm so happy I want to give a present to you! I will name my loving squirrel in your honor! And what do you think little <CHARNAME>, do you like your new name? (Obviously she is speaking to the squirrel)~ []
@1076371 = ~Wh-what?~ []
@1076372 = ~Don't be afraid <CHARNAME>. I was joking! You two are so different anyway; he is prettier than you, hehe! I still haven't decided his name; however I'm just happy to take care of him. Now, let's go on our way.~ []
@1076373 = ~While you follow me, no other animals, except those already present, will travel with me!~ []
@1076374 = ~Do you want to have an animal? Wipe that idea from your mind! Now, let's go!~ []
@1076375 = ~Dark Light~ []
@1076376 = ~Dark Light~ []
@1076377 = ~I was forgetting... if you have other questions, come here to speak to me again, maybe I can help you. Remember that I'm immune to all damage, but it will not, however, be nice to hit me!
*** OFFICIAL SITE OF RETURN TO TRADEMEET ***
http://rtteng.altervista.org
E-mail: rtt-mod@libero.it
Version 1.4~ []
@1076378 = ~Bug, do you know this word? Unfortunately even this mod has some bugs (well, probably)! If you find one, please tell me at:
rtt-mod@libero.it~ []
@1076379 = ~Why have I only 500.000 XP? When I had finished ToB I had far more!~ []
@1076380 = ~See <CHARNAME>, I've decided to reduce your XP for a simple reason... this is not Diablo 2, the characters in AD&D don't get to the 99th level! Not even the Gods could be worthy rivals!~ []
@1076381 = ~But, if you prefer to think so, consider that you've stopped fighting for a long time, and without your usual "training" you have lost some of your abilities, abilities that you can soon restore!~ []
@1076382 = ~Is RTT compatible with other mods?~ []
@1076383 = ~Absolutely not! RTT creates a new story that takes place after the adventures of ToB.~ []
@1076384 = ~RTT, SoA, ToB, but what they mean?~ []
@1076385 = ~They are abbreviations:
RTT: Return To Trademeet
SoA: Shadows of Amn
ToB: Throne of Bhaal
Bg2: Baldur's Gate 2
Mod: well... this is a mod, an add-on or alteration to the original version of a game
Total Conversion: a total conversion is a mod that creates a new story and not one that integrates with the original story. So RTT is a Total Conversion too.~ []
@1076386 = ~Dark Light
Type: wizard, level 7
Range: 6 yards
Duration: 20 seconds
Casting Time: 4
Target: any good creature
Saving Throw: Neg.
Effects: This is the reverse of the spell "False Dawn". Instead of un-dead and evil characters, only good characters will be damaged.~ []
@1076387 = ~I'm sorry to disturb you, but I have wanted to ask a question of you ever since we started to travel together.~ []
@1076388 = ~Speak if you want.~ []
@1076389 = ~Some months ago I travelled with a party of warriors. Among them there was a strange ranger named Valygar.~ []
@1076390 = ~This wretch claimed to know you, and he also boasted to have travelled with you for a long time. Now, I had seen his fighting quality, which was really poor, it would be very strange if he told the truth. Did he?~ []
@1076391 = ~I could say the same thing.~ []
@1076392 = ~He did, but I travelled with him for only a little time.~ []
@1076393 = ~And me too.~ []
/* @1076394 = ~<CHARNAME>, to me, a ranger that refuses to wear metallic armor is a real idiot!~ []
@1076395 = ~Yeah, you are right!~ []
@1076396 = ~I'm happy you think as I! However, I did succeed in changing Valygar's ideas about armor. I think that now he is still wearing the metallic armor I gave him, a small suit of a mere 1000 pounds, I dropped it on him from a good thirty feet!~ []
@1076397 = ~Wow, now he needs an pick-axe to free himself!~ []
@1076398 = ~You are right! Valygar pancakes are ready to be served! Now <CHARNAME>, I don't know about you, but after this chat I'm a little hungry!~ []
@1076399 = ~I had imagined such an end for him... now go.~ []
@1076400 = ~You are wrong; if you wear non-metallic armor you are more agile!~ []
@1076401 = ~Yes, you are right, but if there is no non-metallic armor, and if you have to run in the middle of a battle through thousands of enemy arrows, you have to adapt!~ []
@1076402 = ~Well... in that situation... you are right.~ []
@1076403 = ~I had travelled with him for a long time.~ []
@1076404 = ~I can't believe it! You couldn't have travelled with such as idiot! Tell me how you could travel with a warrior who refuses to wear proper armor!?~ []
@1076405 = ~You are right; not wearing metallic armor is stupid.~ []
@1076406 = ~If you not wearing metallic armor you are more agile!~ [] */
@1076407 = ~Yes, he had travelled with me, but for only a little time.~ []
@1076408 = ~Yes, he had travelled with me for a long time.~ []
@1076409 = ~If you want, but be quick!~ []
@1076410 = ~I'm bored of speaking to you. Be quiet and go!~ []
@1076411 = ~~ []
@1076412 = ~Last Defense~ []
@1076413 = ~Last Defense
Type: wizard, level 5
Range: 0
Duration: 120 seconds
Casting Time: 2
Target: 4 warriors
Saving Throw: None
Effects: This is the last hope for a cas1ter. When you have no more spells to cast, and when your health is dangerously low, "Last Defense" is your spell! The caster summons forth four warriors who will fight until their death (or for 120 seconds) to defend the caster. Unfortunately, while the spell is functioning the caster will not able to move or perform any other action.~ []
@1076414 = ~Lesser Chain Lightning~ []
@1076415 = ~Lesser Chain Lightning
Type: wizard, level 2
Range: Vision
Duration: Instantaneous
Casting Time: 5
Target: special
Saving Throw: 1/2
Effects: This is a lesser version of the spell "Chain Lightning". The targets will receive 1d6 lightning damage, regardless of the wizard's level.~ []
@1076416 = ~Power of Thieves~ []
@1076417 = ~Power of Thieves
Type: wizard, level 3
Range: 0
Duration: 120 seconds
Casting Time: 5
Target: creature touched
Saving Throw: None.
Effects: This spell add a +25% to all thief abilities.~ []
@1076418 = ~Explosive Force~ []
@1076419 = ~Explosive Force
Type: wizard, level 1
Range: 0
Duration: 35 seconds
Casting Time: 3
Target: the caster
Saving Throw: None
Effects: When you have no hope left, even the faintest wizard can become a terrific fightet for a few seconds. For 35 seconds the caster's strength will be increased to 20 and his fists will do 1d20+2 damage!~ []
@1076420 = ~Charm Undead~ []
@1076421 = ~Charm Undead
Type: wizard, level 3
Range: 1 yard
Duration: 120 seconds
Casting Time: 1
Target: One un-dead
Saving Throw: neg.
Effects: Casting this spell allows you can control an undead for the next 120 seconds.~ []
@1076422 = ~Lesser Fire Ball
Type: wizard, level 1
Range: 9 yards + 9 yards/level
Duration: permanent
Casting Time: 3
Target: 9 yard radius
Saving Throw: neg.
Effects: This is the lesser version of "Fire Ball". With this spell the targets will receive only 1d6 fire damage, regardless of the level of the caster.~ []
@1076423 = ~Lesser Fire Ball~ []
@1076424 = ~Greater Chill Touch~ []
@1076425 = ~Greater Chill Touch
Type: wizard, level 4
Range: 0
Duration: 10 rounds
Casting Time: 1
Target: creature touched
Saving Throw:  None
Effects: This is the major version of "Chill Touch". When the caster completes castnig this spell, his hands will be surrounded by a blue light. This energy attacks the life force of any living creature touched by the hand. Those who are touched have to make a save or they will take 3d8 cold damage and they will receive a -2 penalty to Thac0.~ []
@1076426 = ~Immunity to Slashing~ []
@1076427 = ~Immunity to Slashing
Type: wizard, level 5
Range: 0
Duration: 120 seconds
Casting Time: 3
Target: the caster
Saving Throw: None
Effects: By casting this spell the wizard will become immune to slashing damage for the next 120 seconds.~ []
@1076428 = ~Immunity to Piercing~ []
@1076429 = ~Immunity to Piercing
Type: wizard, level 5
Range: 0
Duration: 120 seconds
Casting Time: 3
Target: the caster
Saving Throw: None
Effects: By casting this spell the wizard will become immune to piercing damage for the next 120 seconds.~ []
@1076430 = ~Immunity to Crushing~ []
@1076431 = ~Immunity to Crushing
Type: wizard, level 5
Range: 0
Duration: 120 seconds
Casting Time: 3
Target: the caster
Saving Throw: None
Effects: By casting this spell the wizard will become immune to crushing damage for the next 120 seconds.~ []
@1076432 = ~Greater Web
Type: wizard, level 3
Range: 5 yards
Duration: 60 seconds
Casting Time: 3
Target: special
Saving Throw: special
Effects: This is the major version of the spell "Web", but there are two important differences: the target may not make a save to avoid being held in the web, but if they somehow escape the holding effect they will be slowed for 60 seconds (but this may be negated by a save).~ []
@1076433 = ~Greater Web~ []
@1076434 = ~Self-exercise~ []
@1076435 = ~Malediction of the Cow~ []
@1076436 = ~Malediction of the Cow
Type: wizard, level 8
Range: 1 yard
Duration: 1 day
Casting Time: 5
Target: a personage
SAVING THROW: yes
Effects: If when you were young, your desire was to be a tender cow, now you can realize your dream (even if you are crazy)! The target of this spell will be polymorphed into a cow for an entire day, an effect that cannot be dispelled earlier. The spell also educes the mental state of the target to that of a cow. The new bovine, not understanding their situation, will not be able to move until the end of the spell (but they can say "mooooo!")~ []
@1076437 = ~Self-exercise~ []
@1076438 = ~Self-exercise
Type: wizard, level 4
Range: 0
Duration: permanent
Casing Time: 9
Target: the caster
Savnig Throw: None.
Effects: When casting this spell, the wizard increases his knowledge by an incredible amount (essentially by adding 30000 XP). However, this quick study requires much energy and so the wizard will have to sleep immediately after casting the spell.~ []
@1076439 = ~Small Spiders!~ []
@1076440 = ~Small Spiders!
Type: wizard, level 1
Range: 35 yards
Duration: 120 seconds
Casting Time: 6
Target: special
Saving Throw: None
Effects: By casting this spell, three little spiders will be created to defend the wizard for the next 120 seconds. The wizard should bear in mind that these spiders are really little; don't count too much on them!~ []
@1076441 = ~Greater Burning Hands~ []
@1076442 = ~Greater Burning Hands
Type: wizard, level 7
Range: 0
Duration: instantaneous
Casting Time: 1
Target: one creature
Saving Throw: 1/2
Effects: This is the major version of the spell "Burning Hands". Instead of 1d3+2 damages, the target will receive 8d6 damage and 1 damage each second for the next 20 seconds.~ []
@1076443 = ~Gelatinous Slime~ []
@1076444 = ~Gelatinous Slime
Type: wizard, level 6
Range: 0
Duration: 120 seconds
Casting Time: 6
Target: the caster
Saving Throw: None
Effects: By casting this spell the wizard will be transformed in a gelatinous slime. No spells can be cast in this form, but it has one great advantage: the gelatinous slime has a 90% resistance to all type of damage (except magic).~ []
@1076445 = ~Protection from Charm~ []
@1076446 = ~Protection from Charm
Type: wizard, level 2
Range: 60 yards
Duration: 120 seconds
Casting Time: 3
Target: the party
Saving Throw: None
Effects: By casting this spell all the party's members will be protected from charm for the next 120 seconds.~ []
@1076447 = ~Greater Magic Missile~ []
@1076448 = ~ Greater Magic Missile
Type: wizard, level 6
Range: 54 yards + 1 yard/level
Duration: instantaneous
Casting Time: 2
Target: one creature
Saving Throw: None
Effects: This is the major version of the spell "Magic Missile". Five missiles will be created which will each inflict 1d10+1 damage (instead of 1d4+1) to the target.~ []
@1076449 = ~Greater Globe of Invulnerability~ []
@1076450 = ~ Greater Globe of Invulnerability
Type: wizard, level 7
Range: 0
Duration: 72 seconds
Casting Time: 6
Target: the caster
Saving Throw: None
Effects: This is the major version of the spell "Globe of Invulnerability". This globe doesn't allow the wizard to cast or to be the target of spells of level 5 or lower.~ []
@1076451 = ~Explosive Force
Type: priest, druid, level 1
Range: 1
Duration: 35 seconds
Casting Time: 3
Target: the caster
Saving Throw: None
Effects: When you have no hope left, even the faintest priest can become a terrific fighter for a few seconds. For 35 seconds the caster's strength will be increased to 20 and his fists will do 1d20+2 damage!~ []
@1076452 = ~Small Spiders
Type: druid, level 1
Range: 35 yards
Duration: 120 seconds
Casting Time: 6
Target: special
Saving Throw: None.
Effects: After casting this spell, three little spiders will be created to defend the druid for the next 120 seconds. The druid should bear in mind that these spiders are really little; don't count too much on them!~ []
@1076453 = ~Protection from Charm
Type: priest, druid, level 2
Range: 60 yards
Duration: 120 seconds
Casting Time: 3
Target: party members
Saving Throw: None
Effects: By casting this spell all the party's members will be protected from charm for the next 120 seconds. ~ []
@1076454 = ~Sudden Storm
Type: druid, level 3
Range: 40 yards
Duration: 20 seconds
Casting Time: 5
Target: One creature
Save: Yes
Effects: This spell divides the sky over the head of the target and a mixed fluid composed of hot water, acid and less pleasant things falls on them. The target is rendered blind and deaf, and receives 1 hit point of damage per second the spell is active. The target is also slowed by the great volume of water that fell.
~ []
@1076455 = ~Self-exercise
Type: priest, druid, level 4
Range: Touch
Duration: Permanent
Casting Time: 9
Target: Caster
Save: None
Effects: By casting this spell the priest increases their knowledge incredibly in a single moment (this means the add of 30000 xp). Unfortunately this quick study requires much energy and the preist will require rest immediately after casting the spell.
~ []
@1076456 = ~Greater Sudden Storm
Type: druid, level 5
Range: 40 yards
Duration: 60 seconds
Casting Time: 5
Target: One creature
Save: Yes
Effects: The effects of this spell are the same as Sudden Storm, with the difference that the target will receive two hit points of damage each second, and the spell's duration is a full 60 seconds.~ []
@1076457 = ~Gelatinous Slime
Type: priest, druid, level 6
Range: 0
Duration: 24 rounds
Casting Time: 6
Target: The caster
Save: None
Effects: By casting this spell the priest will be transformed into a gelatinous slime. Even though spellcasting in this form is impossible, there is one great advantage: the slime has a 90% resistance to all type of damage (except magic).~ []
@1076458 = ~Malediction of the Cow
Type: priest, druid, level 7
Range: Touch
Duration: 1 day
Casting Time: 5
Target: One creature
Save: Yes
Effects: If, when you were young, your desire was to be a cow, now you can realize it (even if you are crazy)! The target of this spell will be transformed into a cow for an entire day, with no possibility of returning to normal earlier. The spell also harms the target's mental state, leaving them confused and unable to move for the spell's duration (but they can say "mooooooo!")~ []
@1076459 = ~Vecna's Joke~ []
@1076460 = ~Vecna's Joke
Type: wizard, level 8
Range: Touch
Duration: 24 rounds
Casting Time: 6
Target: One creature
Save: None
Effects: Though we have no information about the humour of perhaps the greatest lich that ever was, this spell is damned amusing if the target is a wizard! If the target's resistance isn't enough, they will forget how to cast spells while they remain under the effects of Vecna's Joke.~ []
@1076461 = ~Slay Animals~ []
@1076462 = ~Slay Animals
Type: druid, level 6
Range: 50 yards
Duration: Permanent
Casting Time: 6
Target: All animals in range
Save: yes
Effects: This is a more powerful version of the spell Slay Animal. Instead of a single animal, this will kill all the animals in range.~ []
@1076463 = ~Slay Animal~ []
@1076464 = ~Slay Animal
Type: druid, level 3
Range: 50 yards
Duration: Permanent
Casting Time: 6
Target: All animals in range
Save: yes
Effects: Druids love animals and nature more than most. Sometimes, however, an animal becomes ill or destructive to the balance of nature. In this case, there is only one choice for a druid... Cast this spell and the poor animal will know nothing more.~ []
@1076465 = ~Greater Chant~ []
@1076466 = ~Greater Chant
Type: priest, level 3
Range: 50 yards
Duration: 12 rounds
Casting Time: 9
Target: all creatures within range
Save: None
Effects: This is a more powerful version of the spell Chant. The bonuses and penalties for allies and enemies are +2 / -2, instead of +1 / -1.~ []
@1076467 = ~Recovery~ []
@1076468 = ~Recovery
Type: priest, level 4
Range: Touch
Duration: Permanent
Casting Time: 5
Target: Creature touched
Save: None
Effects: This spell can cure all physical or mental illnesses. To be precise it can cure: intelligence drain, confusion, pain, berserk, poison, disease, deafness and blindness.~ []
@1076469 = ~Create Potion (1)~ []
@1076470 = ~Create Healing Potion
Type: priest, druid, level 3
Range: 0
Duration: Permanent
Casting Time: 9
Target: 1 potion
Save: None
Effects: Both clerics and druids can create a simple healing potion (that cures 9 hp) once a day. Druids create it mixing some types of berries, priests by blessing water.~ []
@1076471 = ~Create Potion of Extra Healing~ []
@1076472 = ~Create Potion of Extra Healing
Type: priest, druid, level 5
Range: 0
Duration: Permanent
Casting Time: 9
Target: 1 potion
Save: None
Effects: Both clerics and druids can create a healing potion (that cures 27 hp) once a day. Druids create it mixing some types of berries, priests by blessing water.~ []
@1076473 = ~Create Potion of Superior Healing~ []
@1076474 = ~Create Potion of Superior Healing
Type: priest, druid, level 6
Range: 0
Duration: Permanent
Casting Time: 9
Target: 1 potion
Save: None
Effects: Both clerics and druids can create a healing potion (that cures 40 hp) once a day. Druids create it mixing some types of berries, priests by blessing water.~ []
@1076475 = ~Last Resort~ []
@1076476 = ~Last Resort
Type: priest, level 2
Range: Touch
Duration: 24 rounds
Casting Time: 1
Target: Creature touched
Save: None
Effects: When death is near, a warrior can ask a priest to cast this spell to extend their life until there is time to be cured or to give companions a chance. The target will gain 40 hp, but these phantom hit points will fade after the spell's duration expires.~ []
@1076477 = ~Protection from Chaos~ []
@1076478 = ~Protection from Chaos
Type: priest, level 1
Range: Touch
Duration: 1 hour
Casting Time: 1
Target: Creature touched
Save: None
Effects: The target of this spell will be protected from chaos for the next hour.~ []
@1076479 = ~Protection from Blindness~ []
@1076480 = ~Protection from Blindness
Type: priest, level 1
Range: Touch
Duration: 1 hour
Casting Time: 1
Target: Creature touched
Save: None
Effects: The target of this spell will be protected from blindness for the next hour.~ []
@1076481 = ~Kamikaze~ []
@1076482 = ~Infernal Kamikaze Cat~ []
@1076483 = ~Infernal Kamikaze Cat
Type: wizard, level 4
Range: 0
Duration: 3 hours, 20 rounds
Casting Time: 5
Target: special
Save: None
Effects: Casting this spell, the wizard opens a portal to the lower planes, calling forth an infernal kamikaze cat. The cat will be faithful to the wizard for the next three hours or so, or until the cat goes BOOM! The infernal kamikaze cat will explode after approaching the enemy, dealing 4d6 damage to everyone close by.~ []
@1076484 = ~Infernal Kamikaze Cat
Type: druid, level 4
Range: 0
Duration: 3 hours, 20 rounds
Casting Time: 5
Target: special
Save: None
Effects: Casting this spell, the druid opens a portal to the lower planes, calling forth an infernal kamikaze cat. The cat will be faithful to the druid for the next three hours or so, or until the cat goes BOOM! The infernal kamikaze cat will explode after approaching the enemy, dealing 4d6 damage to everyone close by.~ []
@1076485 = ~Dispel Fatigue~ []
@1076486 = ~Dispel Fatigue
Type: priest, druid, level 5
Range: 0
Duration: Permanent
Casting Time: 9
Target: The party
Save: None
Effects: Casting this spell causes the party to regain their energy, dispelling any fatigue they have accumulated.~ []
@1076487 = ~Sure friend... however, if you decide to help us in this noble cause, you can find my druid brothers here... let me show you on your map. And now, our potions...~ []
@1076488 = ~Sure friend...~ []
@1076489 = ~And what are you doing here? That's not important, it's only important that we will remain here! Go and tell your lord that until he ceases to threaten the holy tree we will not go away! We will do everything in our power to stop him, even if it requires the shedding of blood!~ []
@1076490 = ~Ok, ok, but I'm...~ []
@1076491 = ~I KNOW WHAT YOU ARE THINKING! I'm only a servant, I can do nothing, this is my duty, I do it to survive. Well... do you know what I'm thinking? HANG YOURSELF and your duty, you are as guilty as your lord if you decide to do nothing in this terrible situation!~ []
@1076492 = ~You don't understand, I'm <CHARNAME>, and I'm here to...~ []
@1076493 = ~Because you have to know this is a tragedy, and we can't permit it! We have to rebel, nature is our mother, everything is born from her, and you, stupid men hate her! Without the blessings of nature do you know what will happen?  We all die, that's what!~ []
@1076494 = ~I'm feeling an unrestrainable desire to see the colour of your blood.~ []
@1076495 = ~Don't fight against us, or you will die!~ []
@1076496 = ~Come on baby!~ []
@1076497 = ~I don't want to fight, but I have to say this: BE SILENT, S-I-L-E-N-T! I'm <CHARNAME>, I'm not a servant! I'm here to help you, Tomas, a druid near Trademeet spoke to me about the holy tree!~ []
@1076498 = ~I don't want to fight, but I have to say this: BE SILENT, S-I-L-E-N-T! I'm <CHARNAME>, I'm not a servant! I'm here to help you, Tomas, a druid near Trademeet spoke to me about the holy tree!~ []
@1076499 = ~Ah... so... I see, I thought you were...~ []
@1076500 = ~It's a pleasure to meet you <CHARNAME>! I'm happy that you are disposed to help us! I think you don't have a clear idea of what is happening here, I should explain.~ []
@1076501 = ~~ []
@1076502 = ~To the south there is a wood, and in particular a tree, an holy tree, it's more than a thousand years old! Lord Signax, the master of these lands, and also of the wood, decided to build a new castle where the tree is! We can't permit that to happen, and we want to find a peaceful solution to the problem, but Lord Siganx doesn't want to listen to our reasons.~ []
@1076503 = ~It's a pleasure to meet you <CHARNAME>! I'm North! I'm happy that you are disposed to help us! I don't think you have a clear idea of what is happening here, I should explain.~ []
@1076504 = ~Now you know everything, but I still have a question for you. You've said you are <CHARNAME>... the <CHARNAME>?~ []
@1076505 = ~Of course! You have a demi-god in front of you!~ []
@1076506 = ~WONDERFUL! If you are really <CHARNAME>, we have hope!~ []
@1076507 = ~You should know Lord Signax is an avid admirer of your legends, maybe you can convince him not to harm the tree!~ []
@1076508 = ~It's an idea, but I prefer the good old method of the sword to the throat.~ []
@1076509 = ~You have your methods, however, I think it's better to try a non-violent method first. I'm sure he will want to speak to you <CHARNAME>!~ []
@1076510 = ~We can try it, where is Lord Signax?~ []
@1076511 = ~Go find him, I'm sure he will want to speak to you <CHARNAME>!~ []
@1076512 = ~Lord Signax is busy, come back later!~ []
@1076513 = ~Is he also busy for <CHARNAME>?~ []
@1076514 = ~What, <CHARNAME>!?! Good, very good...~ []
@1076515 = ~Lord Signax, sorry, but a "friend" of yours, <CHARNAME> is here to meet you. Do you want to see him?~ []
@1076516 = ~<CHARNAME>, but surrre! My old dear frrriend <CHARNAME>, I haven't seen you forrr a long time. I hearrrd about your latest adventurrres. They arrre rrreally notable! Come, I have our usual brrrandy to drrrink!~ []
@1076517 = ~Sorry sir, but I don't think I know you.~ []
@1076518 = ~Rrreally? But we arrre frrriends frrrom a long time ago! We have hunted togetherrr and enjoyed ourrrselves with many a chess game! Ah, ah, I underrrstand now! You arrre rrreally amusing <CHARNAME>, I was falling for your joke!~ []
@1076519 = ~Another fool! I don't know you!~ []
@1076520 = ~I think you are really crazy! I'm not a friend of yours, nor will I ever be!~ []
@1076521 = ~Uhm... I think I understand, yes, we are old friends, sorry for the lapse! (maybe he really is crazy! Or is he only crazy about me?)~ []
@1076522 = ~Finally, the good old <CHARNAME>, so... why arrre you herrre? Do you want to tell anotherrr storrry about yourrr adventurrres?~ []
@1076523 = ~Not really, my good old friend?! I'm here because I have to advise you against doing something. I know you want to destroy the most beautiful wood in Faerun, you can't do it! That wood has great value, you cannot destroy it!~ []
@1076524 = ~Ah... I'm tired of this meeting <CHARNAME>. Tell your druids to hang themselves!~ []
@1076525 = ~But... you? My good old friend...~ []
@1076526 = ~If there is money I'm not old and good for you!~ []
@1076527 = ~I will tell you the same thing I told them! I want 250,000 gold pieces for that wood! Give me the money and I give you the wood!~ []
@1076528 = ~Two hundred and fifty thousand? That's too much! You have to lower the price!~ []
@1076529 = ~I HAVE TO? I have to NOTHING! I will burn that holy tree if I want, do you understand? I want the right payment, nothing else!~ []
@1076530 = ~I haven't enough money! There must be another way to save the tree! Can't you change the place in which your castle will be built?~ []
@1076531 = ~IMPOSSIBLE! There isn't another place with the right characteristics! I don't want to spend more money for a stupid tree! I have the right to a second house, haven't I?~ []
@1076532 = ~Aren't you a little megalomaniac? You want an entire castle? Isn't a small house near a river enough?~ []
@1076533 = ~GO! AWAY FROM HERE! NOW!~ []
@1076534 = ~You will not get me away from here using force! Have you any idea of who I have defeated?~ []
@1076535 = ~GUAR... wait <CHARNAME>, I've an idea. You can do something for me with your abilities. Listen...~ []
@1076536 = ~I've a wonderful family tomb near here (marked on the map). Unfortunately, this tomb was infested ten years ago by ogres, orcs and so on. You could defeat them, and you will be rewarded by me.~ []
@1076537 = ~I will be rewarded by the relocation of your new castle to save the holy tree.~ []
@1076538 = ~I will be rewarded with gold. Sorry North, but this offer is better!~ []
@1076539 = ~I was forgetting, also give a lesson to those druids.~ []
@1076540 = ~So, have you done your duty?~ []
@1076541 = ~Yes, the tomb is free!~ []
@1076542 = ~Not yet.~ []
@1076543 = ~So, have you done your duty?~ []
@1076544 = ~Yes, the tomb is free!~ []
@1076545 = ~Not yet.~ []
@1076546 = ~You are a bastard <CHARNAME>, and you will not kill us without difficulty!~ []
@1076547 = ~You will not kill us, nature is with us!~ []
@1076548 = ~You have only to die!~ []
@1076549 = ~You are a bastard <CHARNAME>, and you will not kill us without difficulty!~ []
@1076550 = ~But this is a racket!! It's offensive!~ []
@1076551 = ~Why? You want one thing, I want another and so...~ []
@1076552 = ~Ok <CHARNAME>, I accept. Come back when my tomb is cleared of monsters and we will find a way to save the tree.~ []
@1076553 = ~I'm happy you've found this solution. I only hope Lord Signax will remember his promise.~ []
@1076554 = ~North~ []
@1076555 = ~Sing~ []
@1076556 = ~Cesner~ []
@1076557 = ~Lord Signax~ []
@1076558 = ~Butler~ []
@1076559 = ~Cyclops~ []
@1076560 = ~My name is <CHARNAME> and I want to speak to him. I've helped him with some annoying druids.~ []
@1076561 = ~Lord Signax, a <PRO_MANWOMAN> named <CHARNAME> wants to meet you. Apparently <PRO_HESHE> has helped you.~ []
@1076562 = ~What have you done for me?~ []
@1076563 = ~I've helped you with those annoying druids. I want a reward.~ []
@1076564 = ~Don't jest with me, I asked you to do nothing! However, you've done good work. My soldiers found them difficult to deal with! I have to reconsider my recruiting policy!~ []
@1076565 = ~I've helped you with those annoying druids.~ []
@1076566 = ~Really? You've done good work! My soldiers found them difficult to deal with! I have to reconsider my recruiting policy!~ []
@1076567 = ~I see you are armed and with you are others who are armed. You seem to be the chief of a little group of mercenaries. Maybe you could be useful... are you interested in work?~ []
@1076568 = ~Such as?~ []
@1076569 = ~Alright, I accept!~ []
@1076570 = ~God! Come back when my tomb is free of monsters.~ []
@1076571 = ~No, thanks.~ []
@1076572 = ~And so why are you here? Go away, my daily nap is waiting for me!~ []
@1076573 = ~Trained Ogre~ []
@1076574 = ~Small Trained Ogre~ []
@1076575 = ~Some big stones block the way.~ []
@1076576 = ~A forge in working order? Strange for some stupid ogres...~ []
@1076577 = ~There is a great disorder here and the iron is still warm. Someone used them recently and was also in a great hurry!~ []
@1076578 = ~Nothing in disorder, strange for ogres...~ []
@1076579 = ~It's a little hot here!~ []
@1076580 = ~It's a little hot here!~ []
@1076581 = ~A forge in working order? Strange for some stupid ogres...~ []
@1076582 = ~A fine, large statue, nothing else.~ []
@1076583 = ~A statue and... nothing else!~ []
@1076584 = ~These bones aren't in disorder... it's strange that the ogres didn't touch them!~ []
@1076585 = ~Exit~ []
@1076586 = ~Tunnel~ []
@1076587 = ~Lord Signax's Tomb~ []
@1076588 = ~Lord Signax's Castle~ []
@1076589 = ~Witch's Hut~ []
@1076590 = ~My brothers are dead! What a sad day for me! Come on <PRO_RACE>, do your duty, and kill me too!~ []
@1076591 = ~Sounds good!~ []
@1076592 = ~You speak well for an ogre.~ []
@1076593 = ~What can words do now? They can't help me or my brothers! Still, we did it... we lived in peace, no battle, harmed nothing, and we thought to escape from our reputation!~ []
@1076594 = ~What do you mean by "We thought to escape from our reputation"?~ []
@1076595 = ~We lived in this tomb for ten years. We hunted to eat, we never destroyed, stole or killed! We lived here alone, we disturbed no one!~ []
@1076596 = ~We only wanted to live in peace, but this wasn't possible because we are ogres! Some soldiers arrived about a year ago. When we saw them, we went to them to welcome them, but then attacked us!~ []
@1076597 = ~We took our weapons and we defended our home, and we drove them away! But they returned again, and again, and again... each time they didn't want to speak, they only wanted to fight! But we always managed to defend ourselves until today...~ []
@1076598 = ~I don't believe you! Die evil ogre, die!~ []
@1076599 = ~If you are right, my hands are blood stained, even if it is ogre blood.~ []
@1076600 = ~It's really a pity you decided to fight before speaking. Maybe my brothers, they could be...~ []
@1076601 = ~But now they are dead, and I want to join them. Kill me too, please.~ []
@1076602 = ~... as you wish.~ []
@1076603 = ~But you attacked me first!~ []
@1076604 = ~Are you sure!? And if you are wrong!?~ []
@1076605 = ~Wise Ogre~ []
@1076606 = ~Good, good work! Now there is the unpleasant part... I assure you that the castle will be built in another place. Your "holy" tree is safe!~ []
@1076607 = ~Good, good work! Now there is the unpleasant part... I have to reward you... I think two thousand, five hundred gold is enough for what you did.~ []
@1076608 = ~Ok, give me the money.~ []
@1076609 = ~Well, here is the money. Now I will go to my personal rooms... I have to decide if it's better to start building the new castle or to reconstruct my family tomb...~ []
@1076610 = ~Are you joking!? I want more money!~ []
@1076611 = ~Money you already took! Don't look at me in that way... do you want to say you took nothing from my tomb?~ []
@1076612 = ~Now I will go to my personal rooms... I have to decide if it's better to start building the new castle or to reconstruct my family tomb...~ []
@1076613 = ~Unmusical Song~ []
@1076614 = ~Unmusical Song
Type: wizard, level 1
Range: 40 yards
Duration: 12 rounds
Casting Time: 1
Target: all creatures within range
Saving Throw: None
Effects: All who succumb to the effects of this spell will be intoxicated, as though after a night of heavy drinking.~ []
@1076615 = ~Sorry, but I have to go to speak to my architect... we have to decide on a new location for my castle...~ []
@1076616 = ~Thanks <CHARNAME>! Now the holy tree is safe! I have to go to my superiors with the good news! Here... this is for you!~ []
@1076617 = ~Thanks <CHARNAME>, I hope to meet you again!~ []
@1076618 = ~May nature bless you, frewell.~ []
@1076619 = ~Greater Temper Belt~ []
@1076620 = ~This belt is similar to the Temper Belt. The constitution of whoever wears it will be set to 20.

STATISTICS:
Constitution: 20~ []
@1076621 = ~He, he, he... what do you want?~ []
@1076622 = ~He, he, he... I was waiting for you... whoever you are... what can a poor old woman do for you?~ []
@1076623 = ~Stop your lies! I know you are guilty of kidnapping the merchants!~ []
@1076624 = ~Dear <GIRLBOY>, do you really thing that a poor old woman could kidnap merchants? I try hard not to fall over!~ []
@1076625 = ~I have met many people who were tried to kill me, but at the beginning they seemed defenceless too.~ []
@1076626 = ~I see you are not a stupid... how old are you? 21 or maybe 22? You have seen a lot of terrible things for a <PRO_GIRLBOY> of your age...~ []
@1076627 = ~That isn't important now... you have to believe me, I'm only an old woman hated by that mayor because of my work!~ []
@1076628 = ~Why?~ []
@1076629 = ~Because I sell magic! Disreputable work here in Amn...~ []
@1076630 = ~Uhm... I believe you, you can't be the guilty one. Have a nice day.~ []
@1076631 = ~Come to back to me if you want <GIRLBOY>. Maybe I will have something for you...~ []
@1076632 = ~Old witch! You don't fool me with your tricks! Die!~ []
@1076633 = ~I see you have come back... what can I do for you?~ []
@1076634 = ~Nothing, I think I will leave you.~ []
@1076635 = ~I want to see the magic you sell.~ []
@1076636 = ~Old Woman~ []
@1076637 = ~New Priest Spells Added!~ []
@1076638 = ~~ []
@1076639 = ~New Druid Spells Added!~ []
@1076640 = ~New Paladin Spells Added!~ []
@1076641 = ~New Ranger Spells Added!~ []
@1076642 = ~Wait! I remember something! There is a strange old woman camped out near here... now I think about it, the kidnappings began when she arrived!~ []
@1076643 = ~Maybe it's not important <CHARNAME>, she is probably only a poor old woman, but it's better to know.~ []
@1076644 = ~You, stop! Who are you? You can't enter here!~ []
@1076645 = ~Stop, who are you, you can't enter... wow... great work friend! Now let me enter, little soldier!~ []
@1076646 = ~WHAT!?! Go away or I... it's better not to say what I will do to you!~ []
@1076647 = ~Oh, my <PRO_SIRMAAM>, you are here! Forgive me, I did not see you.~ []
@1076648 = ~Is this your house? If yes, I have some questions for you.~ []
@1076649 = ~Go away or I... it's better not to say what I will do to you!~ []
@1076650 = ~Good fun, friend!~ []
@1076651 = ~Don't move guard! <CHARNAME> is my guest!~ []
@1076652 = ~Edwin... uhm... I don't think that worms can resurrect the dead!~ []
@1076653 = ~See <CHARNAME>... past is past and I don't want to think about it! Now, please follow me inside my "house", I've something to show you. Surely you will be happy to see it!~ []
@1076654 = ~Ok, let's go!~ []
@1076655 = ~Wise choice...~ []
@1076656 = ~No, I will not follow you! I know there is a trap beyond that door!~ []
@1076657 = ~Poor <CHARNAME>! After all these years of battles, you become... too suspicious! There is nothing unpleasant for you, on the contrary!~ []
@1076658 = ~I hope so, for your sake.~ []
@1076659 = ~I will not enter that house!~ []
@1076660 = ~Uffh (puff), as you wish <CHARNAME>. When your little brain is working, you will find me in the "hut", ahah!~ []
@1076661 = ~It's been a long time friend! But, tell me, what are you doing in the house of a farmer?~ []
@1076662 = ~But this isn't the simple hut of a bumpkin! Now, please follow me inside my "house", I've something to show you. Surely you will be happy to see it!~ []
@1076663 = ~Ok, let's go!~ []
@1076664 = ~No, I will not follow you! I know there is a trap beyond that door!~ []
@1076665 = ~So <CHARNAME>... what do you think about my club? (***you aren't seeing the inside of a simple house, but an inn, or more precisely, a brothel!***)~ []
@1076666 = ~I don't know if there was ever friction between us, but now you can call me "<PRO_BROTHERSISTER>"!~ []
@1076667 = ~I thought so! Do you like my idea? Hide inside of what seems to be a miserable hut, a luxurious recreation centre! Magic can do anything...~ []
@1076668 = ~Honestly Edwin, you surprise me... I knew you frequent these places but I didn't think you wanted to manage one! And also your speech... well... it's not as irritating as before.~ []
@1076669 = ~You are right <CHARNAME>, and my change is due to one person, my sweet Susan! When we parted ways, I started to travel, until one romantic night I saw her! It was so wonderful! We fell in love with each other!~ []
@1076670 = ~And how much has this "love" cost?~ []
@1076671 = ~I didn't say Susan did "that work", but now she is different, she has given it up!~ []
@1076672 = ~Really, and then?~ []
@1076673 = ~I continued to see her every day, until she escaped from that inn! We passed many a wonderful moment together over the next few months!~ []
@1076674 = ~But happiness costs and my money was running out. So Susan had a great idea: open a "recreation centre" near Trademeet! These kind of centres are restricted in Trademeet... think about it... have you never met a woman who proposed that you should have a little fun? Lord Coprith really is too moralistic!~ []
@1076675 = ~Please, continue.~ []
@1076676 = ~So, I had an idea. Use my magic to hide the "centre"!~ []
@1076677 = ~For a few weeks we worked full time, and we also needed other girls!~ []
@1076678 = ~Continue.~ []
@1076679 = ~Customers arrived from everywhere! Noblemen, and commoners, though very rich!  Anyone who is rich can enter... that was the idea... you are teleported here only if you have more than 500 gold coins with you. That way the guards of Lord Coprith couldn't find us!~ []
@1076680 = ~But maybe this was our mistake.~ []
@1076681 = ~You could ask Susan to work overtime.~ []
@1076682 = ~Don't repeat that <CHARNAME>, otherwise you will meet the old Edwin, and you will not be pleased with that meeting!~ []
@1076683 = ~Why are you continuing to call brothels "recreation centres"?~ []
@1076684 = ~This isn't a real brothel... men pay intelligent women to spend time with them in conversation... afterwards, if they are attracted... there is the rest!~ []
@1076685 = ~Quickly, a handkerchief, I can't hold back the tears from the emotion!~ []
@1076686 = ~Ha, ha, very funny <CHARNAME>, very funny!~ []
@1076687 = ~But... this is a little big for a tiny hut!~ []
@1076688 = ~But <CHARNAME>, you offend me! Do you think I can't cast an easy spell like this?~ []
@1076689 = ~Honestly Edwin, you surprise me... I knew you frequent these places but I didn't think you wanted to manage one! And also your speech... well...  it's not as irritating as before.~ []
@1076690 = ~One day a group of Shadow Thieves arrived... they wanted their part of my profits, but I refused... so they financed the opening of a lousy brothel with cheaper prices! In the beginning nothing changed, but eventually... our regular customers left us and now they have delivered the final blow!~ []
@1076691 = ~They have kidnapped our best girl... Claire... they have also contacted us, they want a ransom of 10,000 gold for her... they know we can't pay all that money, they have contacted us only to humble us. Without her we are in ruins...~ []
@1076692 = ~She was the only reason we still had some customers... now she is not here and we have only three drunkards!~ []
@1076693 = ~But now I don't want to speak to you about these sad things <CHARNAME>! Now I leave you, do a turn, speak to some girls, and don't be afraid... the house pays!~ []
@1076694 = ~If you want me, I'll be in the other room, with Susan.~ []
@1076695 = ~I've seen her before you, I saw her before you!~ []
@1076696 = ~Maybe you are a little confused... men don't work here, and nor do I!~ []
@1076697 = ~If only my girl knew where I am... eh? Wait! My girl is there! She is speaking to... (sob)~ []
@1076698 = ~Hello friend (hic)... maaaybe you caaan hiilp me... (hic) I've a quuuuestion.... a queeeeestionn for you! Are blooonde girls beeeter or the bruneeeette giiirlsssss? Arrrrrduous choooooice!~ []
@1076699 = ~And what do you want? Go away friend!~ []
@1076700 = ~Wait your turn dear.~ []
@1076701 = ~I'm busy now, come back later.~ []
@1076702 = ~Wow, what a long sword! See you later...~ []
@1076703 = ~Edwin loves Susan, but he continues to nip at me!~ []
@1076704 = ~Customer~ []
@1076705 = ~You can't go up without a girl... one of our girls, I mean.~ []
@1076706 = ~You can't go up without a girl... one of our girls, I mean.~ []
@1076707 = ~Innkeeper~ []
@1076708 = ~You're new, I've never seen you before... How can I help you?~ []
@1076709 = ~What about a beer?~ []
@1076710 = ~Sure!~ []
@1076711 = ~I think I will go away.~ []
@1076712 = ~What can I do for you friend?~ []
@1076713 = ~Give me a beer.~ []
@1076714 = ~No problem, beer coming up!~ []
@1076715 = ~I think I will go away.~ []
@1076716 = ~Harem's Inn~ []
@1076717 = ~Susan~ []
@1076718 = ~And so this old friend of yours, <CHARNAME>, could resolve our problems...  If you are right, I think I will have a chat and convince <PRO_HIMHER>... Or wear <PRO_HIMHER> down until <PRO_HESHE>'s too tired to say no...~ []
@1076719 = ~Uhm, what do you mean?... Here you are <CHARNAME>! Susan, this is the friend of mine I was telling you about. <CHARNAME>, it's a pleasure for me to present to you Susan, my love!~ []
@1076720 = ~It's a pleasure <CHARNAME>, I'm Susan (she winks at you). I was saying I would be very happy to meet you... I want to have a long word with you in private, only me and you, about a little problem I'm sure you can resolve...~ []
@1076721 = ~Ah-ah what a nice woman! There is no reason to speak to <CHARNAME> alone...  in private... in a room with the door closed... you and <CHARNAME>, alone.... SUSAN WE SPEAK ABOUT IT HERE!!! I WANT TO BE PRESENT!!!~ []
@1076722 = ~Edwin, don't be silly, you know I handle these things by myself. You are very irascible, you haven't the ability to do it.~ []
@1076723 = ~Now, be quiet and go drink a beer. I have to speak to <CHARNAME>...~ []
@1076724 = ~I REMAIN HERE, DO YOU UNDERSTAND SUSAN!?~ []
@1076725 = ~I wanted to be kind, but you are so, so DAMNABLY STUPID!!! GO AND HAVE A DRINK AND DON'T DISTURB ME UNTILL I COME TO YOU... now dear... GO AWAY!!!~ []
@1076726 = ~Ok-ok... I'm going.~ []
@1076727 = ~And now we can speak darling...~ []
@1076728 = ~Your name is <CHARNAME>, right? Fine name... has Edwin already spoken to you about our problem?~ []
@1076729 = ~Yes, he said ***tell her what you know ***~ []
@1076730 = ~Edwin was rather comprehensive... but he didn't tell you one thing, one thing he can't know... some *intimate* friends of mine have told me where our girl is. She is near here, typical of Shadow Thieves! They hide a thing where you don't think to look, just under your nose!~ []
@1076731 = ~Claire is in a hut near here, you have only to eliminate the two or three guards with her, recover the girl and come back for your reward... 1000 gold pieces are waiting for you and... maybe something else could be waiting for you, a surprise...~ []
@1076732 = ~It seems easy... I accept.~ []
@1076733 = ~Very well. This is the place where Claire is hiding... when you have the girl come back.~ []
@1076734 = ~Sorry, but I don't want to fight against Shadow Thieves!~ []
@1076735 = ~So you aren't the <PRO_MANWOMAN> Edwin described... life is full of disappointments...  now get out of my sight!~ []
@1076736 = ~Get out of my sight!~ []
@1076737 = ~I've changed my mind, I want to help you.~ []
@1076738 = ~Goodbye.~ []
@1076739 = ~Have you news about Claire?~ []
@1076740 = ~Not yet, see you later.~ []
@1076741 = ~Oh... I don't know the reason she acts this way! She has everything, she has ME!~ []
@1076742 = ~Oh... I don't know the reason she acts this way! She has everything, she has ME!~ []
@1076743 = ~And who are you? What do you want?~ []
@1076744 = ~I'm here for Claire, let her go!~ []
@1076745 = ~Nothing, I was just walking and I met you.~ []
@1076746 = ~Fine, so go away friend, there is nothing to see here.~ []
@1076747 = ~Get underground now! I don't trust this one...~ []
@1076748 = ~Ok, chief, I bring the girl!~ []
@1076749 = ~No, please, HELP ME!!!~ []
@1076750 = ~Claire~ []
@1076751 = ~There is nothing interesting here.~ []
@1076752 = ~Claire's hiding place~ []
@1076753 = ~Rural house~ []
@1076754 = ~Greater Ankheg~ []
@1076755 = ~Armoured Beatle~ []
@1076756 = ~The lift has been broken! You have to look for another way to get out of here.~ []
@1076757 = ~So this pit isn't completely abandoned.~ []
@1076758 = ~After few yards you find rocks, but nothing else.~ []
@1076759 = ~YOU HAVE FOUND ME!!! I swear, I will do anything you want, I'll follow you without opening my mouth, but please, bring me out of this place!~ []
@1076760 = ~Be calm, I'm <CHARNAME>, Susan sent me.~ []
@1076761 = ~So... you aren't one of my kidnappers... PLEASE! GET ME OUT OF HERE!~ []
@1076762 = ~When I can. But before I do, you have to answer some questions.~ []
@1076763 = ~Sure, sure, what do you want to know?~ []
@1076764 = ~Are your kidnappers dead?~ []
@1076765 = ~They... yes, they are dead, those winged creatures ate them!~ []
@1076766 = ~Another question?~ []
@1076767 = ~You are safe here. I will come back when the way is secure.~ []
@1076768 = ~Oh... ok, but be quick, please!~ []
@1076769 = ~How did you get here?~ []
@1076770 = ~One of my kidnappers gave me a potion of invisibility... he also drank some, but he became visible before me. When those winged creatures saw him... They... they ate him! Oh gods, I want to escape from here!~ []
@1076771 = ~You are safe here. I will come back when the way is secure.~ []
@1076772 = ~Another question?~ []
@1076773 = ~Have you seen another exit, a light?~ []
@1076774 = ~No, I haven't seen any light, I was so afraid of those creatures that I ran blindly.~ []
@1076775 = ~You are safe here. I will come back when the way is secure.~ []
@1076776 = ~Another question?~ []
@1076777 = ~You're back! Is the way free now?~ []
@1076778 = ~Yes, it's secure now, all the winged creatures are dead. First you'll have to go out, then... *explain the way to her*. ~ []
@1076779 = ~Thank you, truly thank you! You have saved me!~ []
@1076780 = ~Not yet, wait here.~ []
@1076781 = ~Rusted Key 1~ []
@1076782 = ~Rusted Key 2~ []
@1076783 = ~This is a rusted key... what can it do? Obviously the answer is: Open a door. But which door?~ []
@1076784 = ~Rusted Key 3~ []
@1076785 = ~Good work <CHARNAME>, Claire told me everything!~ []
@1076786 = ~It was easy.~ []
@1076787 = ~Well, very well... now your reward... I have to give you 1000 gold pieces.~ []
@1076788 = ~1000 gold is enough.~ []
@1076789 = ~I'm happy everything is ok. I think I will go to see Claire. Goodbye <CHARNAME>.~ []
@1076790 = ~I want at least 2000 gold pieces!~ []
@1076791 = ~You aren't stupid, are you? You are right, 1000 gold isn't enough, but 2000 is too much. I think that 1500 gold pieces will be the right reward.~ []
@1076792 = ~You leave me no other choice...~ []
@1076793 = ~I risked my life! I hope for your sake that you have enough gold for me!~ []
@1076794 = ~So you want to speak immediately of vile money? I thought you were a better <PRO_MANWOMAN> than that <CHARNAME>, however, I must give you your 1000 gold pieces.~ []
@1076795 = ~1000 gold is enough.~ []
@1076796 = ~I want at least 2000 gold pieces!~ []
@1076797 = ~Wait <CHARNAME>, I was forgetting! You should know that a girl who works for me is in Trademeet. If you want to *chat* with her, give the guard outside her tent this pass. Bye <CHARNAME>.~ []
@1076798 = ~Susan's Pass~ []
@1076799 = ~This is the pass that Susan gave you to... chat with a girl of hers who works... who is in Trademeet.~ []
@1076800 = ~Uhm... give me the pass!~ []
@1076801 = ~What pass?~ []
@1076802 = ~You haven't got the pass. Go away!~ []
@1076803 = ~Goodbye.~ []
@1076804 = ~Take this pass.~ []
@1076805 = ~Yes, this is fine. From now on when you want to go to the tent, you have to speak to me, understood?~ []
@1076806 = ~Uhm... do you want to enter?~ []
@1076807 = ~Not now.~ []
@1076808 = ~Yes.~ []
@1076809 = ~Chapter 1

The mod has begun!~ []
@1076810 = ~Hi <CHARNAME>, what can I do for you?~ []
@1076811 = ~How do you know my name?~ []
@1076812 = ~It's written on this label, don't you see? Uhm... you are not very quick, are you? It was only a quip! Everyone here knows who you are!~ []
@1076813 = ~Ok... what can you sell me?~ []
@1076814 = ~I'm happy you've asked! You have to know that I'm not your common everyday merchant, I'm a hazard merchant!~ []
@1076815 = ~Ah! Another mad man!~ []
@1076816 = ~I'm not a mad man!~ []
@1076817 = ~What do you mean... a "hazard merchant"?~ []
@1076818 = ~See <CHARNAME>, I was an adventurer. I travelled all over Faerun and over the years I found a lot of magical objects. Unluckily the years haven't been very kind to me and now I've not the strength to travel or to fight!~ []
@1076819 = ~So I decided to sell the objects I found during those years. Unfortunately, I've not got a good memory, so I can't recognize my objects, I can't distinguish the objects that are really powerful from the objects that are more...  common.~ []
@1076820 = ~I always loved to a bit of hazard, some uncertainty, and so I decided to sell all my objects even if I don't know which are better than which! I sell them all at the same price. After you buy one of them, you'll have to discover if you got a good deal or not.~ []
@1076821 = ~So, do you want a little hazard?~ []
@1076822 = ~Why not! Show me these objects!~ []
@1076823 = ~Not now, maybe later.~ []
@1076824 = ~As you wish, have a nice day.~ []
@1076825 = ~I think you are the most stupid person in the whole world!~ []
@1076826 = ~Everyone has their opinions. If you change your mind, I'm here.~ []
@1076827 = ~You will not be very quick... after you're dead!~ []
@1076828 = ~Eh-ehm... I was... I was joking... I don't want to offend you!~ []
@1076829 = ~The next time, be careful, or you could lose your tongue! Now, tell me what you sell.~ []
@1076830 = ~Hi again <CHARNAME>, what can I do for you?~ []
@1076831 = ~Show me your stock.~ []
@1076832 = ~I don't remember what you sell, could you tell me again?~ []
@1076833 = ~I think I'll go away.~ []
@1076834 = ~Well... I sell a lot of different types of objects all at the same price, because they are special! My objects aren't identified and so you could buy a some useless trash or a very powerful item!~ []
@1076835 = ~Amulet~ []
@1076836 = ~Amulet of Fire Protection~ []
@1076837 = ~Amulet of Lightning Protection~ []
/* @1076838 = ~Wearing this amulet grants immunity to damage from fire.

STATISTICS:
Fire Resistance: 100%~ []
@1076839 = ~Wearing this amulet grants immunity to damage from electricity.

STATISTICS:
Lightning Resistance: 100%~ []*/
@1076840 = ~Normal amulet~ []
@1076841 = ~Unfortunately, you haven't been lucky, this is a normal amulet.~ []
@1076842 = ~Normal Armour~ []
@1076843 = ~This is only a miserable suit of normal armour.~ []
@1076844 = ~Normal Long Bow~ []
@1076845 = ~This is a simple common long bow, you might be luckier later...~ []
@1076846 = ~Mantle~ []
@1076847 = ~Assassin's Mantle~ []
@1076848 = ~To buy or not to buy? That is the question!~ []
/* @1076849 = ~This wonderful mantle was made for thieves, specifically for assassins.

STATISTICS:
This mantle makes the wearer immune to location by magical items or spells.
Charm Immunity
Hide in Shadows: +50%
Cast Invisibility once a day
Useable by:
Thieves~ []*/
@1076850 = ~Normal Mantle~ []
@1076851 = ~Robbed! This is a normal mantle!~ []
@1076852 = ~Normal Long Sword~ []
@1076853 = ~Simply... a long sword... a normal long sword.~ []
@1076854 = ~Normal belt~ []
@1076855 = ~How unlucky!~ []
@1076856 = ~Normal Gloves~ []
@1076857 = ~Normal gloves. Compliments on the purchase! The colour goes well with your hair!~ []
@1076858 = ~Sling~ []
@1076859 = ~Halfling Sling +3~ []
@1076860 = ~Could you take buying me into consideration, please?~ []
@1076861 = ~Travelling in the western heartlands it's easy to meet one of the halflings of Gullykin; he will speak to you of the hospitality of his little people and about the happiness of smoking a good pipe. But he will say with pride that no-one can throw stones as a halfling can! The few halfling adventurers, those who leave their peaceful homes, will often enchant their slings... a clear sign of pride and strength!

STATISTICS:
Wielder is protected from fear
Damage: +3
Thac0: +5
+100% maximum range
Speed factor: 6
Proficiency Type: sling~ []
@1076862 = ~Normal sling~ []
@1076863 = ~A common sling, nothing more.~ []
@1076864 = ~Ring of the Elements +2~ []
@1076865 = ~In many books there are can be found references to the Ring of the Elements, in very ancient books, in legendary tomes, as legendary as this object. It's said that this ring was created by itself, by its own will, to help a powerful druid to fight against evil forces during a period of great chaos.

STATISTICS:
Fire, Lightning, Acid and Cold Resistence: + 50%
AC: +2 Bonus
Strength: +2
~ []
@1076866 = ~Normal ring~ []
@1076867 = ~Wow, what a nice ring!~ []
@1076868 = ~Normal Morning Star~ []
@1076869 = ~Sorry, a common morning star.~ []
@1076870 = ~A ring. It has to be identified.~ []
@1076871 = ~Kristian~ []
@1076872 = ~To the castle.~ []
@1076873 = ~Lord Signax~ []
@1076874 = ~To the tomb.~ []
@1076875 = ~Return to the tunnel.~ []
@1076876 = ~Tomb's Antechamber.~ []
@1076877 = ~Stairs to the tomb.~ []
@1076878 = ~Stairs.~ []
@1076879 = ~Edwin's house~ []
@1076880 = ~Exit.~ []
@1076881 = ~Susan~ []
@1076882 = ~Lift.~ []
@1076883 = ~Broken Lift.~ []
@1076884 = ~To the next part of the mine.~ []
@1076885 = ~Return to the mine.~ []
@1076886 = ~Return to the mine.~ []
@1076887 = ~Claire~ []
@1076888 = ~Exit~ []
@1076889 = ~Empty house.~ []
@1076890 = ~Quarry.~ []
@1076891 = ~There is no one in this house.~ []
@1076892 = ~To the quarry.~ []
@1076893 = ~Guide~ []
@1076894 = ~Giant~ []
@1076895 = ~To the Hiding Place.~ []
@1076896 = ~To the Guide.~ []
@1076897 = ~Hiding Place.~ []
@1076898 = ~Crazy Mephit.~ []
@1076899 = ~Exit from the inn.~ []
@1076900 = ~Upper floor.~ []
@1076901 = ~Lower floor.~ []
@1076902 = ~Patrick, Ribald~ []
@1076903 = ~Start.~ []
@1076904 = ~Other level.~ []
@1076905 = ~Other level.~ []
@1076906 = ~Other level.~ []
@1076907 = ~Sorlan~ []
@1076908 = ~Chapter 1 has begun: General information

I've just met a solar, AL_DARIUS, who told me what has happened since the death of Melissan. I chose not to become a god, and I lived in different cities for some months. During this time I started again to dream of Gorion... In these dreams Gorion speaks to me and he invites me to go to meet him at Candlekeep. One day a messenger reached me.  He had a letter for me from the monks of Candlekeep. They asked to return to my old home because they had to inform me about something very important, a thing too important to be written in a letter. Now, after a week of travel I'm in Trademeet, one of the few cities that still shows me gratitude. I only want to find an inn, to rest one or two days and continue my journey. The Solar also said that if I have any doubts I can go to speak to him for an explanation.~ []
@1076909 = ~Dwarves: An irascible dwarf

I had found Lord Coprith while he was talking to a dwarf. I think they had a row. Lord Coprith refused to help the dwarf, but I didn't hear the reason behind his request for aid. The dwarf wasn't happy about the rejection and he almost assaulted Lord Coprith. Before he left he saw me, and seeing my manner and my clothes he offered me a job. He told me that I can find him in Vyatri's Inn for the next few days if I'm interested.~ []
@1076910 = ~Dwarves: Job accepted

I decided to go to speak to the dwarf, and I also decided to accept his job, even if... I don't know what the job exactly is! From his few confused words, I've worked out that some duergar have invaded his house, or city or something. However, he showed me on my map where these duergar are. I think there is only a way to know more... I have to go there.~ []
@1076911 = ~Dwarves: Still no information

I went where Dolyn sent me, but I didn't meet him. Instead, I found a lot of other dwarves! They were camped outside an underground city. I also spoke to a dwarf, probably their chief. I didn't get any more information from him, except, interestingly, about the reward... 15.000 gold pieces! These dwarves seem to be very rich! However, again, I accepted the job. Now I have to go to speak to one Aldyn. Maybe he can answer my questions.~ []
@1076912 = ~Dwarves: Job refused

I went where Dolyn sent me, but I didn't meet him. Instead, I found a lot of other dwarves! They were camped outside an underground city. I also spoke to a dwarf, probably their chief. I didn't get any more information from him, except, interestingly, about the reward... 15,000 gold pieces! These dwarves seem to be very rich! However, I didn't accept the job. Without more information, I can't accept it. Even if 15,000 gold pieces is a lot of money...~ []
@1076913 = ~Dwarves: Finally... some news!

I spoke to Aldyn, counsellor to the King of the Mountain, and now I've got some news! The dwarves had been attacked and driven out of their city by the duergar. The main entrance to the city has been magically closed, so I can't open it with a spell and I can't demolish it by sheer strength. But Aldyn said there is another way to reach the city, through a secret passage known only by Aldyn, by the King of the Mountain and now by me. For some reason they don't want to reveal this passage to the other dwarves. So now I understand why a non-dwarf was needed to solve the problem and also the absence of information before this point.~ []
@1076914 = ~Dwarves: Secret Passage

Aldyn took me to the secret passage. Now I'm in one of deepest places of the mountain, and I have to go on. When I arrive in the city, I'll probably find more resistance; however my mission is simply to dispose of the chief duergar, Queldish.~ []
@1076915 = ~Dwarves: Mephit and Riddles

I found a strange mephit. I've no idea what he is doing here in this mountain. However, he proposed that I should answer some riddles he put to me. I could try to do it... thinking about the eccentricity of these creatures, if I succeed in obtaining his admiration, he might be able to help me.~ []
@1076916 = ~Dwarves: Sorlan, the blacksmith

I found a dwarf called Sorlan who had escaped from the duergar. Sorlan told me he is one the most famous blacksmiths of the mountain, and he promised me that he will reward me because I killed the duergar blocking his way to freedom.~ []
@1076917 = ~Dwarves: Bye bye Queldish!

After a long time I reached the city in the mountain. I found Queldish and now he is burning in the hells! I can now return to the King of the Mountain to obtain my reward.~ []
@1076918 = ~Dwarves: Dwarves betrayed!

I found Queldish and I decided to betray the dwarves and help the duergar. I told myself... it's better to help those in a position of strength than to help weaklings. Queldish promised to reward me well if I bring him the head of the King of the Mountain (although he didn't exactly say "King").~ []
@1076919 = ~Dwarves: I've got my reward

I met the King of the Mountain and I told him the good news. Now the dwarves can return to their city. They also invited me to visit them... I think I will, considering their gratitude and knowing the abilities of the dwarven blacksmiths. And of course, I obtained my reward!~ []
@1076920 = ~Dwarves: Farewell King of the Mountain!

The King of the Mountain has been slain by my hand and Queldish gave me my reward, 10,000 gold pieces. There is nothing else for me now, I think I will leave this mountain.~ []
@1076921 = ~Dwarves: Deceit revealed

I went to speak to Aldyn and he said he is the real King of the Mountain.  They told me this lie because they couldn't know my true intentions. However I'm not angry, as this is an understandable thing. There are a lot of stories about me. Perhaps too many!~ []
@1076922 = ~Quest: Dwarves: FINISHED

Congratulations, you've just finished the "Dwarves" quest of Return To Trademeet!~ []
@1076923 = ~King Strohm: Mazzy's friend.

I went to Mazzy's home, to meet my old friend, but I only found a friend of hers, Brydan. He told me that Mazzy is now in the Windspear Hills to investigate some occurrence or other. If I want more information, I shall have to go there.~ []
@1076924 = ~King Strohm: Mazzy is found.

I found Mazzy with two priests just outside the entrance of the tomb in the Windspear Hills. Mazzy said that it is the tomb of King Strohm I, a powerful lich who is rapidly creating great quantities of undead creatures. And...  of course... he wants to conquer the world! I have decided to help Mazzy defeat this horde of the undead. Now, Mazzy has asked me to find out if there are any survivors of a party of paladins who preceded me into the ruin three days earlier. Mazzy will not follow me. She has to stay and fight against the undead which exit the tomb of King Strohm to prevent them from escaping into the rest of Amn.~ []
@1076925 = ~King Strohm: Lazarius

I saved the last living member of the party of paladins and now Thongor and Blacklinx are taking him to the nearest city to finish curing him of his injuries. At the same time a mysterious wizard, Lazarius, arrived. This man seems to know a lot of things about King Strohm, but I've little confidence in him; how can he know all the things he claims to? However, he's advised me... in the tomb there are many kinds of undead, so to defeat them, I must find their weaknesses. Then, I have only to meet King Strohm.~ []
@1076926 = ~King Strohm: Need more than a little bottle of holy water!

I defeated King Strohm! He was a mighty enemy... he had powerful abilities; including being able to read my mind! However the world is safe from him and I only need to give Mazzy the good news!~ []
@1076927 = ~King Strohm: Lazarius has left

I told Mazzy and Lazarius the good news. They seemed to be very relieved...  could they doubt me? However, Lazarius left without keeping his promise, he did not reveal how he knew all those things about King Strohm. Mazzy asked me to reach her in Trademeet; there she will speak to me about Lazarius.~ []
@1076928 = ~King Strohm: Good luck Mazzy!

I spoke to Mazzy about Lazarius and the reason he knew all those things about King Strohm. She said that Lazarius is a member of a sect of wizards who study the future. Apparently, Lazarius saw something in the future that persuaded him not to speak to me about his powers. Mazzy thinks that King Strohm would have been able to discover Lazarius' powers through reading my mind and he could have decided to escape to seek the wizard in order to gain his powers. Some final news... Mazzy is going to realize her dream, she is going to become a real paladin!~ []
@1076929 = ~King Strohm: FINISHED

Congratulations, you've just completed the "King Strohm" quest of Return To Trademeet!~ []
@1076930 = ~The Dungeon: An interesting offer...

I met Ribald, the owner of the "Adventurer's Emporium" in Athkatla. He recognized me and he invited me to join a game. In this strange game people fight in an arena and at the end the victor, will win some gold. He assured me that everything is safe, with no risk to anyone's life, there being some sort of life saving spell.~ []
@1076931 = ~The Dungeon: What security!

This dungeon-inn seems to be very secure indeed! In fact, it can be reached only through teleportation by a wizard. Every time I want to go in or out I've got to speak to him.~ []
@1076932 = ~The Dungeon: We can begin!

I spoke to Patrick, a partner of Ribald, and he confirmed to me what Ribald had said about the life protecting spell. The game is in a "dungeon-arena".  There are six teams, each team has a flag and there are five other flags without an owner. The winner is the team who gets all the flags. It seems to be very simple. When I'm ready I have to speak to Patrick to start the game.~ []
@1076933 = ~The Dungeon: In the arena.

We are the green team and I've got the green flag. Be afraid, opponents, I'm coming!~ []
@1076934 = ~The Dungeon: Life saving spell? Right...

Patrick and Ribald deceived me! Some of the monsters are only illusions but others are very real! I have already fought another team, I killed them and even my companions were near to death! No one was teleported away! I have to be very careful from now on, I will have to leave thinking about Ribald and what I will do to him until later!~ []
@1076935 = ~The Dungeon: Ribald has confessed.

I made my way out of the arena and I soon met Ribald. I didn't think he was so courageous! He admitted that he deceived me because he was afraid I wouldn't join the battle in the arena. Ribald, however, succeeded in escaping before I could deal with him. He had best hope never to meet me again, or he will pay for his sins!~ []
@1076936 = ~The Dungeon: Ribald has confessed.

I escaped from the arena and I soon met Ribald. I was really angry with him!  Why didn't he tell me the truth? I would have been much more amused in that arena if I'd have known! However, I have my reward, and the time has come to move on.~ []
@1076937 = ~The Dungeon: FINISHED

Congratulations, you've just completed "The Dungeon" quest of Return To Trademeet!~ []
@1076938 = ~The Holy Tree: Save the tree!

I spoke to Tomas, a druid south of Trademeet and he said that the druids are looking for money to buy a certain plot of land from a local lord. This lord wants to build a castle where now there is an holy tree. Tomas told me where this lord can be found, in case I decide to help save the tree.~ []
@1076939 = ~The Holy Tree: North isn't a good diplomat.

I found, outside the castle of Lord Signax (the man who wants to build a new castle), a druid, named North. His duty is to treat with the nobleman to avoid the destruction of the holy tree. Unfortunately North isn't a good diplomat (he started to insult me before he even asked my name), and I think it's better if I continue the negotiations. Now to find this Lord Signax...~ []
@1076940 = ~The Holy Tree: Solution found!

I spoke to Lord Signax. At the beginning he didn't seem to be very disposed to treat with me, but after a while we made an agreement. I offer him my fighting abilities to clear his family's old tomb and he will build his castle in another place, so that the holy tree is safe! When the tomb is free of monsters I have to return to him and remind him our agreement. In case he forgets.~ []
@1076941 = ~The Holy Tree: Burn holy tree!

Things have taken a twist. I went to Lord Signax to save an old tree and now I've been given the opportunity to gain a lot of money! So, the holy tree will be destroyed, but there are a lot of other trees, like North and his friends... there are a lot of other druids too! Lord Signax wants me to clear his family's old tomb of monsters for which he will reward me with a great deal of money.~ []
@1076942 = ~The Holy Tree: See you in the hells, ogres!

The tomb is clear! There were a lot of well trained ogres, and it wasn't easy! Now I have only to go to Lord Signax for my reward.~ []
@1076943 = ~The Holy Tree: Are my hands stained with innocent blood?

I did what Lord Signax asked of me and now I can go to him for my reward.  But maybe this mission has cost me more than I thought. I spoke to an old, wise ogre who knew the common tongue very well. He told me the ogres I killed didn't want to fight, I attacked them without giving them the chance to talk. Did he speak the truth? I can't discount the chance that he was right...~ []
@1076944 = ~The Holy Tree: A man of his word.

I returned to Lord Signax and he kept his promise, his castle will be built in another place. The holy tree is safe and North was very grateful. I feel I've done a good thing.~ []
@1076945 = ~The Holy Tree: A man of his word

I returned to Lord Signax and he kept his promise, he gave me 2500 gold pieces. Certainly it's not a huge amount, but it's better than nothing!~ []
@1076946 = ~The Holy Tree: Druids are unpleasant.

I found, outside the castle of Lord Signax (the man who wants to build a new castle), a druid, named North. He immediately started to insult me. I tried to speak to him but in the end I decided the best way to treat with him was... shoving my blade through him! I could try to go to speak to Lord Signax... he might be happy at the deaths of those three bothers.~ []
@1076947 = ~The Holy Tree: Was Lord Signax grateful?

Lord Signax didn't give me a reward for the deaths of those three druids, but he did ask me to clear his family's old tomb of monsters and if I do, he will repay me with a great deal of money.~ []
@1076948 = ~The Holy Tree: FINISHED

Congratulations, you've just completed "The Holy Tree" quest of Return To Trademeet!~ []
@1076949 = ~Chapter 2 has begun: Trademeet needs me!

Just as I arrived in the city, a guard asked me to go to meet Lord Coprith.  After greeting him, he told me that there is a problem in Trademeet. Some merchants have been kidnapped and the city is rapidly depleting its supplies. Lord Coprith had no clue as to what was happening. The situation is very similar to the last mess I cleared up, but this time I don't think the druids are guilty. However, I decided to help Trademeet, so I have to postpone my journey to Candlekeep. I'd better start to investigate...  P.S. chapter 2 is longer than chapter 1, don't be afraid!~ []
@1076950 = ~Susan's Inn: The Susan and Edwin's girl.

I met Edwin. He seemed to be slightly changed and this change seems to be thanks to a woman, Susan. They are the owners of a brothel (this isn't very romantic), but this brothel is going to fail because of the Shadow Thieves, the "competition". They also kidnapped a girl, named Claire, the best employee of Edwin and Susan. They asked me to bring her back and I accepted. Susan thinks that the place Claire is hidden is a certain hut near the brothel. I have only to go and see if she is right.~ []
@1076951 = ~Susan's Inn: Claire

I found the place Claire was hidden. I saw her, but there were also two Shadow Thieves. They fled into an old mine when they saw me, dragging Claire with them. Now I have only one choice... follow them!~ []
@1076952 = ~Susan's Inn: Claire has survived!

She is lucky to still be alive! There were a lot of dangerous creatures down in this pit. She seems to be fine, but for now it's better if she stays where she is, until I can find a way to get out (since the lift I had used to get down here is broken).~ []
@1076953 = ~Susan's Inn: The way is clear.

I found a way out of this pit and I've cleared it of wyverns and beetles. Now, back to Susan for my reward.~ []
@1076954 = ~Susan's Inn: I've got my reward.

Susan was very grateful for what I did. She gave me my reward, 1000 gold pieces. Now Susan and Edwin need some time to become competitive with the competition again. Additionally, Susan gave me a pass to obtain the...  services of a girl of hers in Trademeet...~ []
@1076955 = ~Susan's Inn: FINISHED

Congratulations, you've just completed the "Susan's Inn" quest of Return To Trademeet!~ []
@1076956 = ~This building is as empty as the others. Strange , very strange... where are the inhabitants?~ []
@1076957 = ~Deserted Village.~ []
@1076958 = ~Way to the North.~ []
@1076959 = ~To the Deserted Village.~ []
@1076960 = ~Bandit's Camp.~ []
@1076961 = ~To the Mountains.~ []
@1076962 = ~Wizard.~ []
@1076963 = ~Warrior.~ []
@1076964 = ~These stairs are broken, you cannot use them.~ []
@1076965 = ~Bandit's Camp.~ []
@1076966 = ~Bandit.~ []
@1076967 = ~See! A party of stupid priests of Torm... HA!~ []
@1076968 = ~Your friends said the same thing... but unlucky you, you won't have the opportunity to ask them!~ []
@1076969 = ~If those "friends of mine" are dead, it's the worse for them! However, your journey was wasted, the relic isn't here! Start to pray, priest!~ []
@1076970 = ~Be silent! Who are you!?~ []
@1076971 = ~Well... I'm the "Bandit Chief", can't you read? Phaugh! It's not important who I am or who you are! You've wasted your time, the relic isn't here!  Start to pray, priest!~ []
@1076972 = ~Nothing interesting.~ []
@1076973 = ~Map of the area.~ []
@1076974 = ~This seems to be a map of the area, very imprecisely drawn. In the north-west there is a big red "X", but you have no idea what it indicates.  The map is so vague, that you probably won't be able to follow the path drawn on it. Only a person who knew these mountains could.~ []
@1076975 = ~This cold makes my back... stiff!~ []
@1076976 = ~The guilty have the relic! Why did we insist on bringing it here?~ []
@1076977 = ~Damn! I'm so unlucky! Yesterday I had to flee from my home, today my cat is dead, what will happen tomorrow?~ []
@1076978 = ~Wow, see! The corns on my hands are less stiff now! Maybe it's the air in these mountains? Uhm... I have to reflect on this mystery.~ []
@1076979 = ~(sigh)... my Fluffy is at home... I want my Fluffy!~ []
@1076980 = ~Mom said to go out to play, but outside there are monsters! What do you say? Do you think I'm big enough to defeat them?~ []
@1076981 = ~I sing... I sing... nanana, nanana....~ []
@1076982 = ~Why are you looking at me, sir? Why are you... MOM! WHAAAAAA!!!!! (the child has started to cry... it's better to leave him alone)~ []
@1076983 = ~Greater Snow Troll~ []
@1076984 = ~Yeti~ []
@1076985 = ~Snow Wolf~ []
@1076986 = ~Oddbert~ []
@1076987 = ~Dun~ []
@1076988 = ~Norby~ []
@1076989 = ~Stop, you, stranger! Tell us your intentions!~ []
@1076990 = ~Can't I walk in the forest?~ []
@1076991 = ~I don't think a normal person would be able to arrive here without a fight... so who are you!?~ []
@1076992 = ~I'm <CHARNAME> and I've no hostile intentions. Who are you?~ []
@1076993 = ~Who am I? Who are you!? What do you want?~ []
@1076994 = ~I'm <CHARNAME> and I've no hostile intentions. Who are you?~ []
@1076995 = ~Who am I? Who are you!? What do you want?~ []
@1076996 = ~Alright, as you wish. My name is Oddbert and I'm a priest of Torm. Now it's your turn... tell me who you are.~ []
@1076997 = ~I'm <CHARNAME> and I've no hostile intentions. Who are you?~ []
@1076998 = ~I'm tired, you ask too many questions! There is only one solution... your death!~ []
@1076999 = ~You will not defeat us!~ []
@1077000 = ~Torm, help me!~ []
@1077001 = ~You seem different... maybe you are not a bandit, right?~ []
@1077002 = ~No, I'm not a bandit.~ []
@1077003 = ~Well stranger. Maybe you can help us in this sad circumstance, but before that, tell me in what you believe.~ []
@1077004 = ~I'm a force of rectitude, and if I can be useful in any way... I shall!~ []
@1077005 = ~I listen to my heart, even if sometimes what I do seems evil to others.~ []
@1077006 = ~Uhm... "in what I believe"!? Puf... I believe only in ME!~ []
@1077007 = ~So, you can't help us. There is nothing for you here stranger, go away!~ []
@1077008 = ~Farewell then.~ []
@1077009 = ~I decide if there is nothing or if there is something! I think I will take your armour, I like that colour!~ []
@1077010 = ~I'm happy I've met a <PRO_MANWOMAN> of faith!~ []
@1077011 = ~I'm sure that a person like you will be happy to give us a hand for a worthy cause!~ []
@1077012 = ~You have to know that this is an emergency fortification. But maybe it's better to begin from the start.~ []
@1077013 = ~For many years a religious relic, Abdel's relic, Abdel... probably the most pious priest of Torm ever born in Faerun, had been kept in Baldur's Gate.  For some strange reason, the High Priest of Torm decided to move this relic from the great temple to the church in which Abdel served.~ []
@1077014 = ~This church is only a small church in a small village at the foot of the mountains. You probably passed by that village because there is only one road to here and it starts from there.~ []
@1077015 = ~So, Dun, Norby, Squall and I had begun our journey with the relic. But unfortunately, before arriving in Abdel's  village, we were attacked by a group of bandits.~ []
@1077016 = ~They succeeded in stealing from us one half of the relic, but they left the other, probably because they didn't know that the relic was divided into two halves.~ []
@1077017 = ~Your faith is not great, however, it's enough.~ []
@1077018 = ~We had arrived in the small village with one half of the relic. Squall had gone back to Baldur's Gate to inform the High Priest of events, and we decided to wait for him in the church of Abdel. We were calm because we thought that the bandits were kept busy by their booty.~ []
@1077019 = ~The days passed, but Squall didn't return, and in the end we were attacked in our church by the same bandits! Strangely, they now knew that the relic was split into two parts, and now they wanted its other half! This is very worrying, because a group of motley bandits should have been happy with the money from the sale of the first half of the relic.~ []
@1077020 = ~However, we succeeded in repelling this attack, but after few days there were a second, and a third, so we escaped to this place during the night, hoping not to be seen by the bandits. Fortunately, they still haven't found us.~ []
@1077021 = ~But at this point the most worrying thing happened! Norby, an expert in holy writings, had deciphered a secret message written by Abdel. We discovered that the two halves of the relic can't be divided for more then ten days, and six days has already passed!~ []
@1077022 = ~If they are not rejoined soon... they will crumble into dust!~ []
@1077023 = ~Now <CHARNAME>, because you are a <PRO_MANWOMAN> of faith, you will immediately understand how important the relic of Abdel is for the followers of Torm! I can't bear to think about the despair its loss will bring to thousands upon thousands of souls!~ []
@1077024 = ~So... you want me to recover the stolen half of the relic for you before ten days, or rather, in the next four days.~ []
@1077025 = ~Exactly <CHARNAME>! Norby, Dun and I can't do it because first we must protect the lives of these people! When they first attacked us, many innocents were killed! We can't permit that to happen again!~ []
@1077026 = ~Ok, I will help you. Have you any idea where the stolen relic half is?~ []
@1077027 = ~You can try to go south, there is a camp of bandits there.~ []
@1077028 = ~I've already seen it... I will try to widen my search.~ []
@1077029 = ~I'm sorry, but I will not help you.~ []
@1077030 = ~And what do you want <CHRANAME>?~ []
@1077031 = ~I've changed my mind, I want to help you. Have you any idea where the stolen relic half is?~ []
@1077032 = ~Nothing, goodbye.~ []
@1077033 = ~Is there any news? Have you found the relic? Time is passing swiftly!~ []
@1077034 = ~No news, sorry.~ []
@1077035 = ~I've found this map, it seems to be of the local area, but I can't manage to interpret it. Do you understand any of it?~ []
@1077036 = ~Yes, wait... I've a map of these mountains, uhm...~ []
@1077037 = ~So... here there is an "X", I think it indicates an important place for the bandits... the relic could be there! In any case, I think I'm managed to decode this map. Give me your map <CHARNAME>, I'll show you the exact place.~ []
@1077038 = ~Have you visited the "X" on the map? Have you found the relic!?~ []
@1077039 = ~No, sorry.~ []
@1077040 = ~To the bandit's camp~ []
@1077041 = ~Fortification~ []
@1077042 = ~To the rest of the world (map)~ []
@1077043 = ~~ []
@1077044 = ~Fortification near mountains~ []
@1077045 = ~Rural house~ []
@1077046 = ~To the bandit's den~ []
@1077047 = ~To the snowed road~ []
@1077048 = ~Bandit's camp~ []
@1077049 = ~They probably used it to light up a room near here.~ []
@1077050 = ~You see only few weapons. Nothing of interest.~ []
@1077051 = ~Stairs for the basement~ []
@1077052 = ~Exit~ []
@1077053 = ~Relic~ []
@1077054 = ~This seems to be the relic you are looking for.~ []
@1077055 = ~Yes, I have it with me!~ []
@1077056 = ~Oh, thank Torm! BUT!!? WAIT <CHARNAME>! This isn't the relic! Damn, how could you mistake this gong for the holy relic!?!~ []
@1077057 = ~I'm sorry <CHARNAME>, but a lot of time has passed and I'm afraid we need more than we have!~ []
@1077058 = ~We can't lose a minute! While you were away, I've scrutinized the map again and I noticed that there is a second place marked... maybe, I hope, the relic is there.~ []
@1077059 = ~We have little time, this second place is very distant, you will need half a day to reach it!~ []
@1077060 = ~I will leave now! Show me where I must go!~ []
@1077061 = ~Ok, I've done it! Good luck and be quick.~ []
@1077062 = ~Here you are! Had you found the relic? Time is running out!~ []
@1077063 = ~Unfortunately no.~ []
@1077064 = ~To the end.~ []
@1077065 = ~Exit~ []
@1077066 = ~To the upper floor~ []
@1077067 = ~To the lower floor~ []
@1077068 = ~Nothing of interest here~ []
@1077069 = ~It's better if you don't jump...~ []
@1077070 = ~Please, HELP ME!~ []
@1077071 = ~Who are you? What can I do for you?~ []
@1077072 = ~I'm a snow dryad... I know, you have never herd of a dryad like me. We are only few! I'm trapped here. They stole my little bottle of vital frozen lymph, oh I... I'm fainting... (you see that she is becoming more pale, if such a thing is even possible)~ []
@1077073 = ~What can I do to help you?~ []
@1077074 = ~My little bottle, my bot-t-tle... *sigh* (she collapses, and seems dead)~ []
@1077075 = ~Maybe after everybody dies! Bye.~ []
@1077076 = ~I feel... ooooh... *sigh* (she collapses, and seems dead)~ []
@1077077 = ~***The dryad seems dead, her body is cold and hard as a stone***~ []
@1077078 = ~***The dryad seems dead, her body is cold and hard as a stone***~ []
@1077079 = ~~ []
@1077080 = ~Key~ []
@1077081 = ~What does this key open?~ []
@1077082 = ~Relic (true)~ []
@1077083 = ~Is this the real relic are you looking for?~ []
@1077084 = ~And who are you?~ []
@1077085 = ~I'm <CHARNAME>, and who are you?~ []
@1077086 = ~It's a pleasure, I'm Simon... what can I do for you <CHARNAME>?~ []
@1077087 = ~Uhm... your manners are unusually courteous.~ []
@1077088 = ~I have no guilt at the boorish behaviour of others! In any case, I repeat my question... who are you?~ []
@1077089 = ~Have you any news about the bandits who live near here?~ []
@1077090 = ~Are there bandits here!? By Helm, I've risked my life!~ []
@1077091 = ~Stop lying! I know you knew, and I think you are one of them!~ []
@1077092 = ~Ehm... do you think we can talk? No... I don't think, well... so... AAAAAAAAHHHHHHH!!!~ []
@1077093 = ~You were lucky! Now go away and hope not to be caught!~ []
@1077094 = ~Thanks a lot, good bye!~ []
@1077095 = ~Uhm... you have a good sword, I think I will take it! Fight for your life!~ []
@1077096 = ~Nothing of importance, just... die!~ []
@1077097 = ~Nothing of importance, just... die!~ []
@1077098 = ~Simon~ []
@1077099 = ~Yes, I hope this is the real relic.~ []
@1077100 = ~Yes, it's the real relic <CHARNAME>! Now we can only hope that it's not too late!~ []
@1077101 = ~It's entire, it's not dust! Oh, thank Torm, you are a hero <CHARNAME>!~ []
@1077102 = ~Thank you for what you have done. Unfortunately, I haven't a worthy reward for you, but please, if one day you are in Baldur's Gate, come to meet me, I'll find a way to reward you.~ []
@1077103 = ~Now we have to organize ourselves to return to the village. I think we need a few days, the women and children have to travel with us!~ []
@1077104 = ~However, for this we don't need your help <CHARNAME>, we can do it by ourselves.~ []
@1077105 = ~Goodbye and good luck Oddbert!~ []
@1077106 = ~I think you have something precious with you. If I'm not wrong you said that the relic was worth a lot of money, right? Well... I think it's a good reward!~ []
@1077107 = ~But, you can't do that <CHARNAME>, after what you've done! I thought you were... it's not important... you will never have the relic! Torm, please, help me!~ []
@1077108 = ~We still aren't ready to travel, maybe tomorrow or the day after, I don't know!~ []
@1077109 = ~Oh NO! Dust, only dust! Nothing! It's too late <CHARNAME>!~ []
@1077110 = ~Today is a sad day for Torm's faithful! I think I will return to Baldur's Gate, I must report on the events of these sad days... it will not be easy.~ []
@1077111 = ~Maybe... maybe I can postpone my journey. First, we have to take these people to their home. We need time before we are ready to go... time... if I only should have enough time to find the right words to say before the High Priest... goodbye <CHARNAME>, and thanks for your help, even if it was in vain...~ []
@1077112 = ~Abdel's Relic~ []
@1077113 = ~This is the relic you have stolen from the priest of Torm. It's made of gold and precious stones. It is worth a large sum of money, now you only have to find someone disposed to buy it.~ []
@1077114 = ~Merchant~ []
@1077115 = ~New potential customers are here! What can I do for you? Are you looking for a cupboard? I've a F-A-N-T-A-S-T-I-C cupboard for you!~ []
@1077116 = ~No sorry, I'm not interested. What do you sell, friend?~ []
@1077117 = ~I'm the most famous merchant of antique furniture and of precious objects in all of Amn! I'm here in Trademeet because I'm meeting with a customer... are you sure you're not interested in a cupboard? Maybe I can sell it in the next two or three hours to somebody else.~ []
@1077118 = ~I'm sure.~ []
@1077119 = ~Uhm... ok... however if you change your mind, I'm here. If you are interested in something else, I have a fine mirror, a gold ring, a necklace of pearls, come and find me!~ []
@1077120 = ~Hello potential customer! What can I do for you?~ []
@1077121 = ~I think I will leave.~ []
@1077122 = ~Here... I've an object with me, can you tell me its worth?~ []
@1077123 = ~Uhm... (he looks it over), it's a wonderful object. If you wan,t I can buy it, but I have to be honest... I haven't with me all the money that such an object is worth.~ []
@1077124 = ~In any case, thinking you are nice and that there isn't another merchant within several hundred of miles who can buy it... I offer you 5000 gold pieces!~ []
@1077125 = ~Ok, here you go!~ []
@1077126 = ~I want more money!~ []
@1077127 = ~As you wish friend. If you change your mind, you know where I am.~ []
@1077128 = ~Potion~ []
@1077129 = ~In this potion there is a very cold, transparent liquid. You probably shouldn't attempt to drink it.~ []
@1077130 = ~I will leave you.~ []
@1077131 = ~Try to pour some drops of the potion on her lips.~ []
@1077132 = ~***You see she is opening her eyes, and recovering her senses***~ []
@1077133 = ~Oh... my head... thank you, you have brought me back my little bottle of frozen lymph.~ []
@1077134 = ~No problem.~ []
@1077135 = ~Without it I would soon die. My thanks again mortal... is there anything I can do for you?~ []
@1077136 = ~Letting me see you is enough.~ []
@1077137 = ~I've done the right thing, no thanks necessary.~ []
@1077138 = ~Now I must go, this climate is too warm for me, I have to leave this cave...  farewell.~ []
@1077139 = ~Well... a monetary reward is always welcome!~ []
@1077140 = ~Sorry mortal, but I've no money with me... now I must go, this climate is too warm for me, I have to leave this cave... goodbye.~ []
@1077141 = ~What little bottle?~ []
@1077142 = ~You are very kind to say that... wait, don't go! Take this, a long time ago, before I was a snow dryad, I used to wear it. Maybe you can use it.~ []
@1077143 = ~Cave~ []
@1077144 = ~Dryad's cloak~ []
@1077145 = ~This is the dryad's cloak. A part of the magic of that beautiful creature is held within it.

STATISTICS:
Charisma set to 21
100% Cold Resistance~ []
@1077146 = ~Deer meat~ []
@1077147 = ~Deer meat... great for stew!~ []
@1077148 = ~Are you here with those priests? If so, please help us!~ []
@1077149 = ~I've no time now.~ []
@1077150 = ~But we are dying of hunger! Ohhh, Carla give me the other pine nut, it's the most nourishing thing that we have!~ []
@1077151 = ~What can I do for you?~ []
@1077152 = ~We are here, we are hungry and we are frozen! Those priests don't let us to go out to hunt because they say it's too dangerous!~ []
@1077153 = ~Can you go to hunt for us? We need to eat, we are dying of hunger!~ []
@1077154 = ~Ok, I will do it for you.~ []
@1077155 = ~I see you have returned.~ []
@1077156 = ~Yes, but I have no meat with me.~ []
@1077157 = ~Yes, I've got some deer's meat, is it sufficient?~ []
@1077158 = ~Deer meat!? Sure, it's great! Thanks you so much, may Torm bless you!~ []
@1077159 = ~Village leader~ []
@1077160 = ~Edoardo~ []
@1077161 = ~Ginevra~ []
@1077162 = ~Aaaaah... (sigh)~ []
@1077163 = ~How are you? Have you a problem?~ []
@1077164 = ~Uhm... what? Are you talking to me? Sorry, I wasn't listening... what...  what do you want?~ []
@1077165 = ~Nothing, bye.~ []
@1077166 = ~I wish only to know why your face is so sad... a tormented love?~ []
@1077167 = ~You have guessed friend. But my love isn't tormented, my love simply has no hope!~ []
@1077168 = ~See her... she is so beautiful... oh Ginevra... what a gentle name! But, she always refuses me, she can't accept a man as ugly as I (suddenly he turns toward you and you see that Edoardo has a frightening scar on one half of his face).~ []
@1077169 = ~Yes, that is the reason. I've seen in your eyes the same disgust she feels when she sees me... ah... my dear Ginevra!~ []
@1077170 = ~Try to speak to her, maybe she is not interested in beauty!~ []
@1077171 = ~Unluckily it's not so! I have already confessed to her my love and she deigned not to give me an answer, she only started to laugh! Oh... my heart felt as though it would break!~ []
@1077172 = ~If she was so insensitive, she probably isn't the great woman you think she is!~ []
@1077173 = ~No... she is, and I can do nothing, she will never love me! Now please, leave me alone, I don't want to speak anymore.~ []
@1077174 = ~Wake up friend! Here, love costs gold!~ []
@1077175 = ~I don't want that she should love me for money, I want that she should really love me! Now please, leave me alone, I don't want to speak anymore.~ []
@1077176 = ~Sorry, but you have no hope!~ []
@1077177 = ~Yes, you are right... now please leave me alone.~ []
@1077178 = ~Bye.~ []
@1077179 = ~You have to do something! If you can't have her it's useless to torment yourself! Instead, if you really love her, you have to speak to her again!~ []
@1077180 = ~Are you su-sure? Ma-maybe you are right, yes I will talk to her now!~ []
@1077181 = ~What can I do for you darling?~ []
@1077182 = ~Nothing, have a nice day.~ []
@1077183 = ~Hear me, I've spoken to Edoardo... he says he loves you, but that you rejected him... you could change your mind... right?~ []
@1077184 = ~Darling, I speak to a lot of "Edoardoes". However, I will never love a man who hasn't even the courage to speak to me! And now go away "matchmaker", I have to work!~ []
@1077185 = ~What can I do for you darling?~ []
@1077186 = ~Nothing, have a nice day.~ []
@1077187 = ~Hear me, I've spoken to Edoardo... he says he loves you, but that you rejected him... you could change your mind... no?~ []
@1077188 = ~My dear Ginevra... I... I... lo... lo..., well I... I...~ []
@1077189 = ~Hear me, I will not spend my time with a stupid stutterer! When you have the courage to speak to me... well, I will answer every question NO, NO, and again NO! Do you understand, cockroach!?~ []
@1077190 = ~Oh, she said NOOOOOO!!! *sob*~ []
@1077191 = ~Honestly, you asked her nothing.~ []
@1077192 = ~I hadn't the courage! Only a magic potion could make her fall in love with me! ... I will be forever unhappy!~ []
@1077193 = ~I need a particular potion... I need a "love" potion, one to make a woman fall in love with a man. Have you a potion of this type?~ []
@1077194 = ~A love potion... they are less common than people think... however yes, I have a love potion, but it's not free, it will cost you 200 gold pieces.~ []
@1077195 = ~Ok, take the money.~ []
@1077196 = ~And you take the potion.~ []
@1077197 = ~200 gold is too much. I shall looks elsewhere.~ []
@1077198 = ~As you wish.~ []
@1077199 = ~Here, maybe we two can... (distract her and pour the love potion into her glass)~ []
@1077200 = ~Why not... book a room for us.~ []
@1077201 = ~Ehm... I've changed my mind... goodbye.~ []
@1077202 = ~Edoardo, make haste! Ginevra is drinking a love potion I poured in her glass! The first man who says "I love you" to her will be the object of her love for the next twenty years!~ []
@1077203 = ~I feel this is my opportunity! A little courage and my dreams will become reality!~ []
@1077204 = ~Ginevra! I... I... I... I LOVE YOU!!!~ []
@1077205 = ~Again you bet-bet... Ah (sigh) again! I like to listen to the sound of your voice, my love!~ []
@1077206 = ~I have awaited this moment for a lifetime! Follow me, dear! We will leave this evil place! Escape from here and we will live together forever!~ []
@1077207 = ~Thank you again for what you've done, farewell.~ []
@1077208 = ~Love Potion~ []
@1077209 = ~This is the potion you bought from Tomas. Whoever drinks the potion will fall in love with the first person that says the words "I love you" to them.~ []
@1077210 = ~At your order...~ []
@1077211 = ~Greater Cyclops~ []
@1077212 = ~Only foul-smelling corpses...~ []
@1077213 = ~How did you find us!? Speak quickly, we must go to the pit!~ []
@1077214 = ~Bad news <CHARNAME>! It's been raining for a long time and the local rivers have burst their banks! No road or bridge is passable. This could postpone our journey to Candlekeep for many days.~ []
@1077215 = ~We can't wait that long! There must be a way to get through!~ []
@1077216 = ~Sorry <CHARNAME>, but there isn't! I've just spoken to some paladins from the Order of the Radiant Heart and they say that the byways won't be passable for at least a week. This has been one of the greatest storms seen in Amn in living memory!~ []
@1077217 = ~But we must go! I have learnt that waiting for enemies to move is very dangerous; I want to catch them now! We must keep moving, I don't want to lose weeks! Are you sure there isn't any way?~ []
@1077218 = ~Maybe... there is one way still negotiable. You need four or five days to cover it, but it's not been used in a long time. That way may not even exist anymore.~ []
@1077219 = ~And where is this way?~ []
@1077220 = ~A pass through the mountains <CHARNAME>... I advise you, taking that way would be very dangerous, you will meet many difficulties. And... I'm sorry, but I will not follow you if you decide to use that path. I don't think this haste is justified, probably there is nothing for you in Candlekeep.~ []
@1077221 = ~Do what you want, but I don't want to wait that long. Tell me how to reach the mountains!~ []
@1077222 = ~As you wish... it is your life. To reach the mountains you have to follow *he explains where you have to go*, clear?~ []
@1077223 = ~Yes, clear.~ []
@1077224 = ~I'm sorry <CHARNAME>, but I won't follow you, I don't want to risk it...~ []
@1077225 = ~Good. At least now I know who you really are! There isn't a minute to lose, let's go!~ []
@1077226 = ~Don't be troubled by it, see you in Candlekeep!~ []
@1077227 = ~You are probably right. I will wait for better weather.~ []
@1077228 = ~Wise decision <CHARNAME>, very wise. We can wait for a week... so, assemble the tents!~ []
@1077229 = ~Damn! It is still raining! I don't think it will end any time soon... I feel an evil force around us...~ []
@1077230 = ~At this point I think you have only one option. You must try the pass through the mountains.~ []
@1077231 = ~What do you mean by "I think YOU have only one option"?~ []
@1077232 = ~See <CHARNAME>, my duty isn't to help you, only Lord Coprith... and now there are no problems in Trademeet. You are my friend, which is why I am following you, but I don't want to risk my life crossing the old pass through the mountains!~ []
@1077233 = ~Do what you want, but I'm not waiting another week. Tell me how to reach the mountains!~ []
@1077234 = ~To reach the mountains you have to follow *he explains where you have to go*, clear?~ []
@1077235 = ~Torm's Amulet~ []
@1077236 = ~This is the amulet Keldorn gave you before you left him. Keldorn said the High Priest of Torm had given it to him because of the heroic actions he had performed while in your company.

STATISTICS:
+15% to magical, elemental and physical damage resistances.~ []
@1077237 = ~Wait! See, I can't... sorry <CHARNAME>, I'm really sorry. Just take this amulet and may the gods smile on you.~ []
@1077238 = ~Goodbye Keldorn.~ []
@1077239 = ~To Candlekeep, north...~ []
@1077240 = ~Primordial Vampire~ []
@1077241 = ~Infernal Dog~ []
@1077242 = ~Infernal Genius~ []
@1077243 = ~Infernal Sword~ []
@1077244 = ~This the sword of the Demon of the Lower Hells. The hilt is so hot that you cannot hold it.~ []
@1077245 = ~Hehe... strangers! Why are you here?~ []
@1077246 = ~I must go through the pass, open the gate old man!~ []
@1077247 = ~Sorry, but it's not possible. You can't go to the pass and you can't open the gate!~ []
@1077248 = ~A landslide obstructs the pass. You can only to go through these caves to cross the mountains... but you can't really go that way either... they are infested, yes... that is it, and this is the reason that the gate at my back is closed!~ []
@1077249 = ~Well, open it! I'm not afraid of two mountain bears in a cave. If that is the only way... I will take it!~ []
@1077250 = ~What's in the caves?~ []
@1077251 = ~Oh, oh, oh, this is a good question... it seems there are some creatures, I think wolves, or something similar... however you needn't be afraid... they don't come out here.~ []
@1077252 = ~I'm not afraid of wolves! Open the gate!~ []
@1077253 = ~Eh, eh, you are not scared, are you? The other fellow who passed through before you wasn't scared, but he wasn't very smart!~ []
@1077254 = ~Eh, eh, eh, no, he wasn't smart... after he closed the gate he forgot to give me the key, and I can't open the gate without it!~ []
@1077255 = ~Open that gate, now!~ []
@1077256 = ~Is there no way to pass?~ []
@1077257 = ~Yes, yes, I don't want to prevent you from dying... its just unlucky that fellow has my key, as I told you...~ []
@1077258 = ~Only my son has another key to open the gate, but he isn't here now. Eh, eh, what an unfortunate day for you! Eh, eh...~ []
@1077259 = ~If you want you can reach him, he is hunting yeti, their furs can be sold for a lot of money, eh, eh! *he tells you the way to the yeti hunting grounds*~ []
@1077260 = ~Very well, I will go to look for your son.~ []
@1077261 = ~Eh, eh, welcome. Have you the key?~ []
@1077262 = ~No. Please tell me again how to reach your son.~ []
@1077263 = ~Yes, and now open the gate!~ []
@1077264 = ~Eh, eh, as you like... good luck!~ []
@1077265 = ~A landslide has blocked the way. You cannot pass.~ []
@1077266 = ~To the Pass Gate~ []
@1077267 = ~You see only snow. Maybe there was a gallery here once upon a time, but now there is nothing.~ []
@1077268 = ~I will go to look for him soon.~ []
@1077269 = ~Yeti's Fur~ []
@1077270 = ~This a yeti's fur... it stinks, but it is very warm.~ []
@1077271 = ~Pagnoz's Key~ []
@1077272 = ~Probably this is the key you need to open the gate at the mountain pass.~ []
@1077273 = ~Old Man~ []
@1077274 = ~Usually I see no one during my hunting... who are you?~ []
@1077275 = ~I'm <CHARNAME> and I think you are Pagnoz. Your father sent me because you have a key that I need to open the pass gate.~ []
@1077276 = ~Hello... well, I've found the man who has what I need, now I have only to take it. Prepare to die!~ []
@1077277 = ~I believe that my father sent you, only he knows where I am, and without a careful description of the way you have to follow to come here it's almost impossible to find it.~ []
@1077278 = ~However <CHARNAME>, I'm sorry but I can't help you. I lost that key during my hunt.~ []
@1077279 = ~I really need that key!~ []
@1077280 = ~Well... you can ask my father for his key, or you can look for my key in these caves. I'm sure it is still in one of them.~ []
@1077281 = ~Ok, thanks for the help.~ []
@1077282 = ~No problem. Now I think I will go to the nearest city to sell these furs. Goodbye.~ []
@1077283 = ~Pagnoz~ []
@1077284 = ~To the cave~ []
@1077285 = ~A landslide has blocked the way. You cannot pass.~ []
@1077286 = ~Next Cave~ []
@1077287 = ~Previous Cave~ []
@1077288 = ~Don't move! But... wait... I know you! You are <CHARNAME>! I fought with you against the vampires in Athkatla! And so we meet again! Why are you here?~ []
@1077289 = ~I will answer you thus... prepare to die!~ []
@1077290 = ~I have to cross these mountains, but the pass is blocked and so I have to go through the cave behind you.~ []
@1077291 = ~I'm sorry, but a simple walk isn't what's waiting for you. Unfortunately these caves are infested by demons that the foolish humans awoke! None should dig in the deepest parts of mountains, you might free someone or something better left sleeping.~ []
@1077292 = ~My party and I arrived here two days before you. At first we thought that the demons couldn't go into the sunlight, they were dazzled by it, but now they have started to tolerate it.~ []
@1077293 = ~By the time we realized that, they had already invaded the valley in the midst of these mountains. So we decided to cause a landslide to trap the demons away from the cities of men.~ []
@1077294 = ~Now, my companions are at the opposite side of the mountains and they are hunting demons under the sunlight. I'm here to fight against any demons that try to escape from this cave.~ []
@1077295 = ~I must go through that cave, and so I will give you a hand.~ []
@1077296 = ~Uhm... I have an idea! If we join our strength, those demons have no hope of surviving! Will you join me to destroy their evil?~ []
@1077297 = ~A wonderful idea! Those demons will weep that they are... ehm... demons.~ []
@1077298 = ~Well. Now let's go <CHARNAME>. The demons have but a few hours left to live!~ []
@1077299 = ~I don't know... joining a drow doesn't seem to be a great idea... however in the circumstances... I shall! Those demons will weep that they are... ehm...  demons.~ []
@1077300 = ~I prefer to continue only with my party's current members. I don't think I will find those demons too formidable!~ []
@1077301 = ~As you wish. I will remain here to fight against any that pass you by. Good luck!~ []
@1077302 = ~As you wish... if you prefer to continue without me, I care not. Good luck, maybe there will come a day when we will finally meet in a happier circumstance! Goodbye.~ []
@1077303 = ~Goodbye and good luck.~ []
@1077304 = ~~ []
@1077305 = ~~ []
@1077306 = ~Wait <CHARNAME>... I feel an evil power around you. I think you aren't the same person I met last time. I will not join with you.~ []
@1077307 = ~Drizzt's Scimitars~ []
@1077308 = ~These are the two famous weapons belonging to Drizzt Do'Urden.~ []
@1077309 = ~Sorry, but this is the personal equipment of Drizzt. You can't touch it!~ []
@1077310 = ~Drizzt's Equipment~ []
@1077311 = ~Pass Gate~ []
@1077312 = ~Cave~ []
@1077313 = ~A landslide blocks the way. You can not pass.~ []
@1077314 = ~Sorry to disturb you, but have you seen my friend Drizzt?~ []
@1077315 = ~Yes, but I don't know where he is.~ []
@1077316 = ~Thank you... what is that damned elf doing?~ []
@1077317 = ~Are you becoming blind, old dwarf?~ []
@1077318 = ~Sorry Drizzt, I didn't see you! The situation is getting better but it's not still good. We've slain many demons, but we saw another group near here.~ []
@1077319 = ~I see Bruenor, I'm coming, just let me say goodbye to <CHARNAME>.~ []
@1077320 = ~Thanks for the help, and good luck, maybe one day we will finally meet in happier circumstances!~ []
@1077321 = ~Goodbye Drizzt, it was a pleasure.~ []
@1077322 = ~Let's go Bruenor, there is work waiting for us!~ []
@1077323 = ~Good luck <CHARNAME>, and be careful! There could still be a few demons around.~ []
@1077324 = ~Next Area~ []
@1077325 = ~Greater Winter Wolf~ []
@1077326 = ~Previous Area~ []
@1077327 = ~What can I do for you stranger? I don't usually see people here.~ []
@1077328 = ~Nothing, goodbye.~ []
@1077329 = ~You know... those "lovely" guard dogs are a little maddening!~ []
@1077330 = ~Oh, yes, you mean the wolves... but you are alright, aren't you?~ []
@1077331 = ~Yes, I'm fine.~ []
@1077332 = ~I have some injuries, but nothing of importance.~ []
@1077333 = ~Well, I'm happy...~ []
@1077334 = ~....~ []
@1077335 = ~Ehm... are you alright friend?~ []
@1077336 = ~I just remembered, I've already had my weekly chat with a lunatic. You will not be angry if I leave, will you?~ []
@1077337 = ~....~ []
@1077338 = ~Oh, I? Yes, thanks.~ []
@1077339 = ~....~ []
@1077340 = ~Goodbye.~ []
@1077341 = ~***Wait for him to take action***~ []
@1077342 = ~....~ []
@1077343 = ~....~ []
@1077344 = ~....~ []
@1077345 = ~....~ []
@1077346 = ~....~ []
@1077347 = ~....~ []
@1077348 = ~....~ []
@1077349 = ~....~ []
@1077350 = ~....~ []
@1077351 = ~....~ []
@1077352 = ~***Wait for him to take action***~ []
@1077353 = ~Goodbye.~ []
@1077354 = ~***Wait for him to take action***~ []
@1077355 = ~Goodbye.~ []
@1077356 = ~***Wait for him to take action***~ []
@1077357 = ~Goodbye.~ []
@1077358 = ~***Wait for him to take action***~ []
@1077359 = ~Goodbye.~ []
@1077360 = ~***Wait for him to take action***~ []
@1077361 = ~Goodbye.~ []
@1077362 = ~Goodbye.~ []
@1077363 = ~Goodbye.~ []
@1077364 = ~Goodbye.~ []
@1077365 = ~Goodbye.~ []
@1077366 = ~Goodbye.~ []
@1077367 = ~You are a mild person... I like that... come here, I have some precious advice for you...~ []
@1077368 = ~***Formless whispering rings through your head as the hermit speaks***~ []
@1077369 = ~So, what do you think of my advice?~ []
@1077370 = ~It is... great advice, I feel somehow the wiser for it. Thanks!~ []
@1077371 = ~Thanks for what? Goodbye friend.~ []
@1077372 = ~Wisdom: +1~ []
@1077373 = ~Hermit~ []
@1077374 = ~You hear the wood beneath you creak, you see the ropes begin to break. The bridge is collapsing from your weight!!!~ []
@1077375 = ~Demon of the Lower Hells~ []
@1077376 = ~Welcome... So, please, tell me your name.~ []
@1077377 = ~What hell am I in?~ []
@1077378 = ~No, sorry, you aren't in any of the hells, but you are near to them...  Now, we haven't any time to lose here, who are you?~ []
@1077379 = ~Tell me where I am, right now!~ []
@1077380 = ~<CHARNAME>~ []
@1077381 = ~And so you are the famous <CHARNAME>! Well, well, well. I think that you are asking yourself: where am I? I have to explain something to you...~ []
@1077382 = ~Surely, <CHARNAME> (this one has obliged me to read a mortal mind to know <PRO_HISHER> name). Well, well, well. I think you are asking yourself: where am I?  I have to explain something to you...~ []
@1077383 = ~See... you are... dead. You do not have to be frightened, there is nothing more natural in the world! Fortunately for you though, you aren't actually in any hell, you are in a sort of limbo, between the hells and the human world, but I think you already know of such places, don't you?~ []
@1077384 = ~This limbo was made by gods for their "children". When a godchild dies, in any world, they don't go directly to the hells or paradises, but come here instead.~ []
@1077385 = ~Probably you know that the destiny of all mortals is already planned, and that the destiny of a common person runs to completion without problems, but for a "special" person like yourself <CHARNAME>, sometimes there is some... interference, for example, dying before your proper time.~ []
@1077386 = ~Unluckily, we can't know if this is your true last day or if there was a problem, so you are here to verify the situation.~ []
@1077387 = ~You see mortal, destiny can't change, otherwise... well... it's impossible to say what would happen, because it has never been allowed to happen.~ []
@1077388 = ~Now, you will pass through some places. Some of them are of your world, others not. If, at the end, you find the right way, if you defeat all adversity, we will be sure that today isn't your last day.~ []
@1077389 = ~I have to be honest with a god's child (otherwise I shall be in some trouble!), no one who has been subjected to this test in the last ten thousand years has returned to their world. This is because there have not been any problems with anyone's destiny in all that time. Be prepared for failure.~ []
@1077390 = ~But maybe you could be lucky... maybe one in every ten thousand may return home!~ []
@1077391 = ~Now <CHARNAME>, you have only to start your test... good luck.~ []
@1077392 = ~Wait! I will not start this stupid test! I want to return to my world, now!~ []
@1077393 = ~If I have no choice... then, let's go!~ []
@1077394 = ~Oh, but you have no choice... If you want you can remain here, but remember that you aren't actually dead, sooner or later you will grow hungry... and even godchildren die from hunger.~ []
@1077395 = ~I'm happy you have understood so quickly!~ []
@1077396 = ~About your companions, they were teleported here because they were near you.  It's not so simple to remove a mortal from this place! However, should you complete the test, they will return to your world with you.~ []
@1077397 = ~<NO TEXT>~ []
@1077398 = ~About your companions, they were teleported here because they were near you.  It's not so simple to remove a mortal from this place! However, should you complete the test, they will return to your world with you.~ []
@1077399 = ~About your companions, they were teleported here because they were near you.  It's not so simple to remove a mortal from this place! However, should you complete the test, they will return to your world with you.~ []
@1077400 = ~~ []
@1077401 = ~Nothing of interesting here.~ []
@1077402 = ~Nothing of interesting here.~ []
@1077403 = ~Nothing of interesting here.~ []
@1077404 = ~Amulet of Life~ []
/* @1077405 = ~Whoever wears this amulet will be protected from the life draining effects of vampires and certain other undead. (Though it is suggested that the amulet be combined with the standard garlic necklace...)

STATISTICS:
Protection from energy drain~ []*/
@1077406 = ~You open your eyes and you don't know where you are. You only know that you have a terrible headache and that you seem to have travelled many thousands of miles in few seconds.~ []
@1077407 = ~If you see it it's very ugly,
if you smell it, it stinks,
if you touch it it's a little hairy,
if you eat it it's very tasty,
what is it?~ []
@1077408 = ~A dog~ []
@1077409 = ~Sorry, but you are wrong. You will be luckier the next time, bye.~ []
@1077410 = ~A lamb~ []
@1077411 = ~A ram~ []
@1077412 = ~Twins~ []
@1077413 = ~A spider~ []
@1077414 = ~A rat~ []
@1077415 = ~A ham~ []
@1077416 = ~A fish~ []
@1077417 = ~A nest~ []
@1077418 = ~A pig~ []
@1077419 = ~You are right. Here it is the next riddle.~ []
@1077420 = ~Can you tell me where is the pain,
that a bird can't feel?~ []
@1077421 = ~In the blood~ []
@1077422 = ~In the legs~ []
@1077423 = ~In the teeth~ []
@1077424 = ~In the eyes~ []
@1077425 = ~In the heart~ []
@1077426 = ~At altitude~ []
@1077427 = ~In the skin~ []
@1077428 = ~In the belly~ []
@1077429 = ~In the tongue~ []
@1077430 = ~In the feathers~ []
@1077431 = ~Well, this is the second test of the candidate number 27,532,721,483. You have to answer to some riddles to pass, number 27,532,721,483. If you go wrong... you will come back! You can't use your might to pass, if you don't answer you will remain here!~ []
@1077432 = ~What is it,
that acts as a lion,
that has the teeth of a lion,
that has the tail of a lion,
that has the legs of a lion,
that has the roar of a lion,
but is not a lion?~ []
@1077433 = ~Courage~ []
@1077434 = ~Life~ []
@1077435 = ~Nothing~ []
@1077436 = ~A lynx~ []
@1077437 = ~A carriage~ []
@1077438 = ~A gazelle~ []
@1077439 = ~A lioness~ []
@1077440 = ~Speed~ []
@1077441 = ~A jester~ []
@1077442 = ~Hope~ []
@1077443 = ~You can't see it in the sky,
You can't hear it in the sea,
The guardian has two of it,
Alessandra has three of it,
and all the universe has nothing of it,
what is it?~ []
@1077444 = ~Fear~ []
@1077445 = ~Hope~ []
@1077446 = ~Nothing~ []
@1077447 = ~The clouds~ []
@1077448 = ~Power~ []
@1077449 = ~Numbers~ []
@1077450 = ~Water~ []
@1077451 = ~Life~ []
@1077452 = ~Time~ []
@1077453 = ~The letter A~ []
@1077454 = ~Around the tree
it continues to turn,
but inside
it can not enter.~ []
@1077455 = ~Bark~ []
@1077456 = ~Branches~ []
@1077457 = ~Leaves~ []
@1077458 = ~Wood~ []
@1077459 = ~The wind~ []
@1077460 = ~Birds~ []
@1077461 = ~The Sun~ []
@1077462 = ~Children~ []
@1077463 = ~Clouds~ []
@1077464 = ~The sky~ []
@1077465 = ~What is the giant,
that moves chests
big as an house,
but it can't hold a little stone?~ []
@1077466 = ~The land~ []
@1077467 = ~The way~ []
@1077468 = ~A man~ []
@1077469 = ~An invalid~ []
@1077470 = ~The sea~ []
@1077471 = ~The gods~ []
@1077472 = ~Power~ []
@1077473 = ~Wine~ []
@1077474 = ~Gravity~ []
@1077475 = ~Effort~ []
@1077476 = ~It's inside a little house,
with a round ceiling,
and after it's fast escape,
it goes round the world.~ []
@1077477 = ~The air~ []
@1077478 = ~The wind~ []
@1077479 = ~Memory~ []
@1077480 = ~A fly~ []
@1077481 = ~The mind~ []
@1077482 = ~Culture~ []
@1077483 = ~Sons~ []
@1077484 = ~Life~ []
@1077485 = ~Yourself~ []
// @1077486 = ~A pie? (Oh, my god this is too stupid!)~ []
@1077487 = ~~ []
@1077488 = ~Riddle, riddle...
They are three hundred knights,
with a bloody head
and the sword outside the rest
and with a bone inside the breast
and a green as a roof.~ []
@1077489 = ~A challenge~ []
@1077490 = ~A horse~ []
@1077491 = ~A joust~ []
@1077492 = ~A caterpillar~ []
@1077493 = ~A fountain~ []
@1077494 = ~A legion~ []
@1077495 = ~The simple soldier~ []
@1077496 = ~An ambush~ []
@1077497 = ~A wheat field~ []
@1077498 = ~A cherry~ []
@1077499 = ~~ []
@1077500 = ~I've a barrel
with two types of wine.
Outside is all white
and there are no windows.
What is it?~ []
@1077501 = ~An orange.~ []
@1077502 = ~Cinnamon.~ []
@1077503 = ~A pie.~ []
@1077504 = ~Milk.~ []
@1077505 = ~A cow.~ []
@1077506 = ~A farmer.~ []
@1077507 = ~An egg.~ []
@1077508 = ~An innkeeper.~ []
@1077509 = ~A pinta.~ []
@1077510 = ~A drunk.~ []
@1077511 = ~~ []
@1077512 = ~Red, little red
in the humid little cage
it skips here and there
who knows its name?~ []
@1077513 = ~A river.~ []
@1077514 = ~A waterfall.~ []
// @1077515 = ~A tongue? (Oh my gods this is so stupid).~ []
@1077516 = ~The rain.~ []
@1077517 = ~Dew.~ []
@1077518 = ~The sky.~ []
@1077519 = ~A cloud.~ []
@1077520 = ~A snow storm.~ []
@1077521 = ~A hurricane.~ []
@1077522 = ~Life.~ []
@1077523 = ~***Right answer! Never read into the words of a crazy Modder! :)***~ []
@1077524 = ~Congratulations candidate 27,532,721,483, you have been successful. You are free to go. Goodbye.~ []
@1077525 = ~Eternal Flame~ []
@1077526 = ~This is the object that Lillos asked you to take for him.~ []
@1077527 = ~See what appears before my tired old eyes! Well... see what appears... I have to remember that... oh, but sorry, you don't know my name. I'm Lillos, son of the god Ranshakl.~ []
@1077528 = ~It's a pleasure. I've never heard the name of that god before.~ []
@1077529 = ~That's normal... every world has its gods... we are simply from different worlds.~ []
@1077530 = ~I arrived here like you, spawn of Bhaal. They wanted to know if it was my last day of life, but while I was here I discovered something... here, time does not pass! I was, and I am still, very old, surely my time would have arrived soon, so I decided to remain here, and to spend my time in contemplation and studying magic.~ []
@1077531 = ~You are not the first son of a god I have seen in these last twenty thousand years, and I don't think you will be the last. I'm happy to live here, however... I've my library, my mind, I don't need anything else. Except one thing, I want you to obtain for me, child of Bhaal.~ []
@1077532 = ~In the next zone of this limbo there is a fire elemental, which is different from the others, its light is shining, its light is eternal! Unfortunately, I'm not a great warrior or a powerful enough wizard to defeat those monsters, but I know you can do it for me! I've been waiting for you for a long time...~ []
@1077533 = ~It's a pleasure, I'm a Bhaalspawn. Is this conversation going to go on for a long time? I'm in a particular hurry to get away from here... you know, my skin is very sensitive to this heat! So, there is only a thing I will say now... prepare yourself to die, demon!~ []
@1077534 = ~Very well, you will have that light.~ []
@1077535 = ~I will be here to wait for you. Don't be in too much haste, we have all the time in two worlds!~ []
@1077536 = ~And why should I help you?~ []
@1077537 = ~I'm not strong enough to fight against those monsters, but I still can cast spells, I can still magically seal doors. Without my seal you cannot open a door, a door you must pass to return to your world.~ []
@1077538 = ~Give me that seal or I will kill you!~ []
@1077539 = ~You can do what you want. If you kill me you will never have the seal. It's in another plane, a pocket plane made by me, and I'm the only one who can enter it.~ []
@1077540 = ~So be it, I've no choice... I will help you, treacherous creature!~ []
@1077541 = ~Alright, I will help you.~ []
@1077542 = ~Wait child of Bhaal! I'm not a demon and I'm not your enemy!~ []
@1077543 = ~Welcome back. Have you the eternal light?~ []
@1077544 = ~Yes, here it is.~ []
@1077545 = ~Very good. And this is for you, my seal. Goodbye Bhaalspawn.~ []
@1077546 = ~Not yet.~ []
@1077547 = ~I've nothing more to tell you, I wish you good luck.~ []
@1077548 = ~Lillos' seal~ []
@1077549 = ~With this seal you can continue your journey.~ []
@1077550 = ~Lillos~ []
@1077551 = ~It's a little hot here!~ []
@1077552 = ~Nothing of interest here.~ []
@1077553 = ~A blast of intense heat drives you back. You cannot enter here.~ []
@1077554 = ~Nothing and nothing.~ []
@1077555 = ~What a big beast!~ []
@1077556 = ~A strange and mysterious force here bars your passage.~ []
@1077557 = ~Welcome to this little piece of hell. Now, you have to seek and find me again in this labyrinth. If you succeed, you will be allowed to pass to the next test.~ []
@1077558 = ~In this area you will find some demons who can teleport you to other rooms. You have only to speak to them.~ []
@1077559 = ~Is everything clear? I hope yes, because I will not explain it again. See you later... maybe.~ []
@1077560 = ~Infernal Key~ []
@1077561 = ~This is an infernal key. With it you can open a door, but which door?~ []
@1077562 = ~Have you the key to open my door?~ []
@1077563 = ~Try with one of these.~ []
@1077564 = ~Try with one of these.~ []
@1077565 = ~I've changed my mind, see you later.~ []
@1077566 = ~I've nothing to say to you, mortal.~ []
@1077567 = ~You have the right key, now the door is opened, now you may pass.~ []
@1077568 = ~You have tried to cheat me! Now you will face the consequences!~ []
@1077569 = ~Have you the key to pass the door over my shoulder? South and East, it would appear to mortalkind.~ []
@1077570 = ~You have the right key, you may pass.~ []
@1077571 = ~Uhm?~ []
@1077572 = ~I want to go to the other room.~ []
@1077573 = ~I've changed my mind, goodbye.~ []
@1077574 = ~Have you the key to pass the door over my shoulder? North and West, it would appear to mortalkind.~ []
@1077575 = ~Have you the key to pass the door over my shoulder? North, it would appear to mortalkind.~ []
@1077576 = ~Have you the key to pass the door over my shoulder? South, it would appear to mortalkind.~ []
@1077577 = ~Uhm?~ []
@1077578 = ~I want to return to where I was.~ []
@1077579 = ~I've changed my mind, goodbye.~ []
@1077580 = ~Have you the key to pass the door over my shoulder? North, it would appear to mortalkind.~ []
@1077581 = ~Uhm... do you want to go through this wall at my back? The north wall. You need no key.~ []
@1077582 = ~Yes.~ []
@1077583 = ~No.~ []
@1077584 = ~Uhm... do you want to go through this wall at my back? The north west wall. You need no key.~ []
@1077585 = ~Uhm... do you want to go through this wall at my back? The south wall. You need no key.~ []
@1077586 = ~Uhm... do you want to return to where you were?~ []
@1077587 = ~Exit from the labyrinth.~ []
@1077588 = ~End of the labyrinth.~ []
@1077589 = ~Congratulations mortal, you've passed the test! Now you can go on to the next test.~ []
@1077590 = ~In this test, you have to prove to be able to function by yourself. I'm not sure that without your friends you would have come so far. Maybe without your friends you would be dead... now we can prove it.~ []
@1077591 = ~I will be at the centre of this area. When all the survivors are around me I will teleport you to the next zone.~ []
@1077592 = ~Here you are. You can go to the next area.~ []
@1077593 = ~Start~ []
@1077594 = ~Nothing useful here.~ []
@1077595 = ~Here you are again, child of Bhaal! You are almost at the end of the tests. Maybe there really was an error, maybe that wasn't your last day... or maybe not? You are almost at the end, yes, but you are still not at the end of ends.~ []
@1077596 = ~You can go to the next area.~ []
@1077597 = ~Old witch~ []
@1077598 = ~Merchant~ []
@1077599 = ~Cured Troll~ []
@1077600 = ~I almost forgot! Sorry, but if you will not use your head, a lot of foes you will meet!~ []
@1077601 = ~To the rest of the world.~ []
@1077602 = ~Bandit's camp~ []
@1077603 = ~Bandit's camp (true)~ []
@1077604 = ~It's difficult to say... it depends on the way you play, on your ability and on the quests you will decide to do. Like Shadows of Amn, there are quests that are not compulsory. If you decide to complete all of them the amount of time you play will increase.~ []
@1077605 = ~Journal... never heard this word? Read it if you forget something.~ []
@1077606 = ~Sorry <CHARNAME>, but I've no more to say... for now. You have to speak to somebody else about your journey!~ []
@1077607 = ~Exit from the mines~ []
@1077608 = ~My, precious, vital bottle!~ []
@1077609 = ~An old legend states that this was the sword of Mordue, one of the most fearsome barbarians of the north. Using this sword, he conquered numerous human cities, until old age took him. Since then no one had used this blade, you will be the first to in many years.

STATISTICS:
50% chance the target will take 1d10 magic damage (if a save vs. Spell is failed)
50% chance the target will be drained of one level (if a save vs. Death Magic is failed)
Damage: 1d10+2
Damage type: slashing
Weight: 15
Speed Factor: 6
Proficiency Type: Two handed sword
Not useable by:
Druid
Priest
Wizard
Thief~ []
@1077610 = ~Mordue's Sword +2~ []
@1077611 = ~A normal two handed sword~ []
@1077612 = ~Sorry, this is a common two handed sword!~ []
@1077613 = ~Quiver~ []
@1077614 = ~By spending a lot of money at once, you will never have the problem of buying additional arrows for the entire duration of RTT!

STATISTICS:
Produces infinite arrows.~ []
@1077615 = ~Bolt Case~ []
@1077616 = ~By spending a lot of money at once, you will never have the problem of buying additional crossbow bolts for the entire duration of RTT!

STATISTICS:
Produces infinite crossbow bolts.~ []
@1077617 = ~Bag of bullets~ []
@1077618 = ~By spending a lot of money at once, you will never have the problem of buying additional bullets for the entire duration of RTT!

STATISTICS:
Produces infinite bullets.~ []
@1077619 = ~I wish you good luck, you will need it!~ []
@1077620 = ~Hello citizen! I hope you are conscious of the serious danger you are in!~ []
@1077621 = ~I don't think so, enlighten me.~ []
@1077622 = ~So you know nothing about the dangerous criminals sought by Amn's army? Bad criminals, very bad, friend. Be careful, you can meet dangerous people near Trademeet.  If you see a suspicious person, come here and report it to me, it's your duty!~ []
@1077623 = ~What can I do for you citizen?~ []
@1077624 = ~Nothing, sorry for the trouble.~ []
@1077625 = ~Is there a list, or a description, or something about these criminals?~ []
@1077626 = ~Yes, there are three...~ []
@1077627 = ~The first is Zephir, he is a Shadow Thief who burgled a temple of Torm. People like him are only fit to rot in jail!~ []
@1077628 = ~Then, there is "Sir" Fulcro, a swindler, who is doing brilliantly with the mature noblewomen. He always succeeds in seducing them and stealing from them a great deal of money.~ []
@1077629 = ~The last one is a dirty drow called Veldrin. I can't imagine how a creature like him could walk in open air! This wicked creature has sacked many farmsteads for the simple joy of carnage!~ []
@1077630 = ~I tell you again to be careful! With those three free, your life is in danger!~ []
@1077631 = ~Army official~ []
@1077632 = ~Veldrin's head~ []
@1077633 = ~This is Veldrin's head.~ []
@1077634 = ~"Sir" Fulcro's head~ []
@1077635 = ~This is the head of "Sir" Fulcro.~ []
@1077636 = ~Zephir's head~ []
@1077637 = ~This is Zephir's head.~ []
@1077638 = ~I have the head of "Sir" Fulcro.~ []
@1077639 = ~Good work citizen. My dear "Sir" Fulcro, finally I get my hands on the shining hair that has charmed the cream of Amn's noblewomen!~ []
@1077640 = ~I bring you Veldrin's head.~ []
@1077641 = ~This is your just destiny filthy drow! Go back down into the darkness from whence you came!~ []
@1077642 = ~I've the head of Zephir.~ []
@1077643 = ~Blasphemous man, finally your tongue will cease its sacrilegious words!~ []
@1077644 = ~You've done good work citizen. But do not feel yourself secure! There are still dangerous criminals free!~ []
@1077645 = ~Now you are secure, citizen. I thank you for your work. We will be forever grateful to you. Now I must go, I have to relate all this to my chief!~ []
@1077646 = ~Zephir~ []
@1077647 = ~You've found me! What do you want?~ []
@1077648 = ~Nothing, you are free to go.~ []
@1077649 = ~Ah... really? Well... well bye!~ []
@1077650 = ~Your life fool!~ []
@1077651 = ~I'm sure that a person like you will be happy to lend a hand for a worthy cause! You should know that this is an emergency fortification. But maybe it's better to begin from the start.~ []
@1077652 = ~What!?! You are renouncing me for that dark elf!? Are you crazy!?! Phaugh! I don't know if you will find me at the exit of this cave!~ []
@1077653 = ~I will follow you from a distance. If need me, call.~ []
@1077654 = ~I... I'm astounded! Are you leaving me, now!? Ah, I should have known it...  maybe you will find me at the exit of the cave, maybe not...~ []
@1077655 = ~And so are you leaving old Bolfain? Ok <CHARNAME>, I think I will rest a short while you do all the work. See you at the cave exit.~ []
@1077656 = ~I'll be waiting for you at the exit of the cave, good luck <CHARNAME>!~ []
@1077657 = ~WHAT!?! Stupid idiot, do you think I can't fight against some demons!?! Phaugh!... I'll open the way for you, not you for me!~ []
@1077658 = ~If this is your choice... we will meet again at the exit of the cave, I'll follow you from a distance.~ []
@1077659 = ~Maybe this is a good idea... while you are occupied with demons I will enjoy myself with my songs. See you in a few days!~ []
@1077660 = ~Well, now to continue our journey.~ []
@1077661 = ~Uhm, well, now to continue our journey.~ []
@1077662 = ~Now let's continue our journey.~ []
@1077663 = ~I'm happy you are still in one piece! Now let's continue our journey.~ []
@1077664 = ~Here you are, finally! Now to continue our journey.~ []
@1077665 = ~Uhm... let's go!~ []
@1077666 = ~Here you are again! Now let's continue our journey.~ []
@1077667 = ~Welcome! So... can we continue?~ []
@1077668 = ~~ []
@1077669 = ~~ []
@1077670 = ~~ []
@1077671 = ~~ []
@1077672 = ~~ []
@1077673 = ~~ []
@1077674 = ~~ []
@1077675 = ~~ []
@1077676 = ~~ []
@1077677 = ~I've changed my mind Drizzt. I don't want to remove any of my current party's members.~ []
@1077678 = ~As you wish <CHARNAME>. Good luck.~ []
@1077679 = ~Ok, now we are ready, let's go!~ []
@1077680 = ~"Sir" Fulcro~ []
@1077681 = ~Sir Fulcro at your service. Can I help you?~ []
@1077682 = ~What are you doing here?~ []
@1077683 = ~Nothing, I'm looking for my next partner. I'm a simple man. I base my search on only three basic criteria: the first is the wealth, the second is wealth and I think you can imagine what the third is. Now I'm sorry, but I have to continue my search.~ []
@1077684 = ~Nothing, goodbye.~ []
@1077685 = ~I was looking for you... DIE, DIE!!!~ []
@1077686 = ~Are you crazy!? Why!?! WHY!?! HELP, HELP ME!!!~ []
@1077687 = ~HEEEEEEELP!!!~ []
@1077688 = ~Here I am, can I help you?~ []
@1077689 = ~My parents, they are de... dead! (sob)~ []
@1077690 = ~I'm sorry, can I do anything?~ []
@1077691 = ~I KNOW, I KNOW!!!! He is the guilty one, uncle Gralf is guilty! That bast... BASTARD!!! He killed my parents! He must be punished!!!~ []
@1077692 = ~Ok, say hello to your uncle, bye!~ []
@1077693 = ~I will find him, I WILL FIND HIM!!!~ []
@1077694 = ~Are you sure of what you are saying? Accusing a man of murder isn't something to do without thought!~ []
@1077695 = ~I... YES!!! He said it and he has tried it many, many times before, and now he has done it!~ []
@1077696 = ~You, YOU HAVE TO HELP ME! You have to punish that worm, you have to do it, please... *sob*~ []
@1077697 = ~This isn't my problem, goodbye.~ []
@1077698 = ~You will have the head of that bastard!~ []
@1077699 = ~I... I thank you, I will be waiting for you here...~ []
@1077700 = ~I'll look for your uncle and if he is the guilty party, he will be punished!~ []
@1077701 = ~Oh poor girl! Wake up, that's life, people die!~ []
@1077702 = ~Don't shout! What you want?~ []
@1077703 = ~Have you... have you found him?~ []
@1077704 = ~Not yet.~ []
@1077705 = ~Yes, and he was punished.~ []
@1077706 = ~Thank you! My parents can rest in peace now! I think... I'll leave, even if I've no idea where to go...~ []
@1077707 = ~Good luck, goodbye.~ []
@1077708 = ~Wait, I know someone who could take care of you!~ []
@1077709 = ~Uhm... what do you want?~ []
@1077710 = ~Nothing, sorry for the inconvenience.~ []
@1077711 = ~I know you killed your brother and his wife, now you will pay for it!~ []
@1077712 = ~Wait! I.. I... didn't want... they...~ []
@1077713 = ~There is nothing to say, prepare to die!~ []
@1077714 = ~Speak if you must, but do it quickly because I need a few seconds to stick my sword in your chest!~ []
@1077715 = ~I killed no one! They died of consumption! Please, don't hurt me!~ []
@1077716 = ~Your niece says you killed them, and that it wasn't the first time you tried to kill her parents!~ []
@1077717 = ~I only wanted them to leave that house! I know that house was cursed! No one lived more than a year or two inside it. But they didn't want to listen to me and so they became ill!~ []
@1077718 = ~I was disposed to take care of their daughter, but in the end I also became ill... I'm dying! What can I do!?~ []
@1077719 = ~I understand... now get away from this place or you will contaminate others! I will take care of your niece.~ []
@1077720 = ~I've found him, but he wasn't guilty. They were ill, they died of consumption, a curse on the house you lived in. The future of your uncle is the same...~ []
@1077721 = ~Oh... I'm so confused! My uncle was innocent! I think... I will go now, even if I don't know to where.~ []
@1077722 = ~Who is your friend?~ []
@1077723 = ~The priest of Waukeen in Trademeet will be happy to help you.~ []
@1077724 = ~A friend of mine, Susan.~ []
@1077725 = ~Don't be afraid for the girl, she has already visited and she is healthy. I will take care of her, she has a certain fascinating air...~ []
@1077726 = ~You've done the right thing bringing me that girl, I will take care of her... ah, I was forgetting! She is healthy, she has not caught the illness that claimed her parents.~ []
@1077727 = ~Young girl.~ []
@1077728 = ~Gralf~ []
@1077729 = ~There is a foul smell, the smell of corpses. It's better not to disturb the dead...~ []
@1077730 = ~Eh- ehm- yes, what can-can I do for you? (This man appears very frightened)~ []
@1077731 = ~Nothing, continue to work.~ []
@1077732 = ~Are you ok? You seem scared!~ []
@1077733 = ~Am I sca-sca-sca-sca-scared!? But I'm no-no-no-not scared!~ []
@1077734 = ~Sure?~ []
@1077735 = ~Well... yes, I'm scared! But you can't help me, so there is no reason to speak to you.~ []
@1077736 = ~Ok, goodbye.~ []
@1077737 = ~Maybe I can. Please, speak.~ []
@1077738 = ~It's a delicate th-th-thing! I... I've lost my little pigs!~ []
@1077739 = ~My three little pigs have escaped! If I don't find them Lord Signax will kill me!~ []
@1077740 = ~They are around here, I'm sure, but I don't know where!~ []
@1077741 = ~Don't be afraid, I'll find your little pigs!~ []
@1077742 = ~Uhm... I'm a little busy to look for pigs... maybe next time, goodbye.~ []
@1077743 = ~Ok, goodbye.~ []
@1077744 = ~Th-thank you, <PRO_SIRMAAM>...~ []
@1077745 = ~Hav-hav-have you found my little pigs?~ []
@1077746 = ~Not yet, sorry.~ []
@1077747 = ~I've found this one.~ []
@1077748 = ~I've found this one.~ []
@1077749 = ~I've found this one.~ []
@1077750 = ~Piggy, here you are! Thanks, thanks a lot!~ []
@1077751 = ~Poggy, here you are! Thanks, thanks a lot!~ []
@1077752 = ~Peggy, here you are! Thanks, thanks a lot!~ []
@1077753 = ~I still d-d-don't have all my pi-pi-pigs! Please, find the others!~ []
@1077754 = ~Oh thanks, thank you so much! Come my little "pups", now we will go for a walk, and don't you run away!~ []
@1077755 = ~Oink, oink!~ []
@1077756 = ~...~ []
@1077757 = ~***Take the pig!***~ []
@1077758 = ~Pig~ []
@1077759 = ~This is the pig you've taken!~ []
@1077760 = ~Swineherd~ []
@1077761 = ~Don't be angry, we need Drizzt's help! Follow us and afterwards we will travel together again.~ []
@1077762 = ~Come Ladies and Gentlemen! Gather in! Crowd around! This is the chance of a lifetime!~ []
@1077763 = ~Ladies, are you tired of seeing your husband doing nothing but sit at his ease drinking ale?! Are you tired of your reckless son who never does anything right?!~ []
@1077764 = ~And you men! Haven't you always dreamed of conquest, honor and riches!?~ []
@1077765 = ~If these words ring true, you have only to speak a few words yourself to see your dreams fulfilled! Those words: Yes, I will join the army of Sir Kain!~ []
@1077766 = ~And all your dreams will become true! Hey you boy! You seem to be interested! Come here! Uhm... what...? You are only thirteen!? Well... A young man should have ambition! Say farewell to your mother and to your father, you are going to start a surprising, new, adventure filled life!~ []
@1077767 = ~I see other brave young men who want to become heroes! But words alone are not enough! You must be determined! Our admission tests are formidable!~ []
@1077768 = ~I don't want to join.~ []
@1077769 = ~You don't know what you are losing! A wonderful life, a life of power and adventure was in front of you, and you've lost it forever! Unless you change your mind and join Sir Kain's army that is...~ []
@1077770 = ~Ehm... sure... I'm curious to see this "great" army. Where can I find it?~ []
@1077771 = ~Merely follow this road. Then, you have to...~ []
@1077772 = ~Sorry, goodbye.~ []
@1077773 = ~I see more recruits are here! What can I do for you?~ []
@1077774 = ~I'm not a recruit... I'm here only to look around.~ []
@1077775 = ~Yes, yes, before you see and after you join...~ []
@1077776 = ~So, have you decided to join the great army of Sir Kain?~ []
@1077777 = ~Not yet, maybe later...~ []
@1077778 = ~Well met, what can I do for you?~ []
@1077779 = ~I'm wonder to myself if you are happy to be here.~ []
@1077780 = ~Phaugh! There is nothing more repugnant to see some snotty-nosed whelp whine while they train! "oh, oh instructor, the practice dummy has won again! He has stolen my sword, ooooh". Bah!~ []
@1077781 = ~And after that, the worst ones are those who think they're <CHARNAME>!  "hey, let's pretend we're <CHARNAME> and Irenicus. Oh... Irenicus I will kill you, ooooh!" Fools! Children! They are a bunch of first-class IDIOTS!!!~ []
@1077782 = ~But you are biting the hand that feeds you!~ []
@1077783 = ~So...!?! I can say what I want, I'm the only wizard around here disposed to help this "formidable" army! Without me they can't call up the beasts to train the five or six good recruits!~ []
@1077784 = ~Now, unless there's another wizard around here who can summon monsters, I have to "work"...~ []
@1077785 = ~You again. What do you want?~ []
@1077786 = ~You said before that you could summon monsters. I need some quick training, can you create some enemies for me?~ []
@1077787 = ~Of course, but everything has its price! I'll create two random monsters for you for only 100 gold pieces.~ []
@1077788 = ~Ok, create them.~ []
@1077789 = ~I've changed my mind, bye.~ []
@1077790 = ~Nothing, bye.~ []
@1077791 = ~Of course, but everything has its price! I'll create two random monsters for you for only 200 gold pieces.~ []
@1077792 = ~Ok, now two monsters will be created behind me, inside this fence.~ []
@1077793 = ~They are waiting for you...~ []
@1077794 = ~Ha, ha! You will see! In the months to come I will defeat everyone! You too!~ []
@1077795 = ~Uhm... but where is my sword?... oh... I've got it in my hand!~ []
@1077796 = ~One sword, one shield and one suit of armor, what else does a young hero need!?~ []
@1077797 = ~One day I will become as strong as <CHARNAME>!~ []
@1077798 = ~Screamer~ []
@1077799 = ~Master~ []
@1077800 = ~Pupil~ []
@1077801 = ~Master Conjuror~ []
@1077802 = ~Only an old warehouse.~ []
@1077803 = ~Training~ []
@1077804 = ~Treasure Hunter~ []
@1077805 = ~Treasure Hunter~ []
@1077806 = ~TREASURE HUNTER: If you have to steal... steal a lot! With these few words, you can summarize the mentality of the Treasure Hunter. A Treasure Hunter doesn't lower themselves to steal a mere ten coins at an inn, nay! A Treasure Hunter's sight is set on loftier goals! The treasures of nobility, or the legendary hoards guarded by dragons or buried in the deepest caves. Because of this, the Treasure Hunter is specialized in the search for and in removal of, the traps that are often present in these dangerous places.

ADVANTAGES:
- Constitution: +1
- Find/Remove Traps, Detect Illusion, Set Traps and Open Locks: +50%

DISADVANTAGES:
- Need Intelligence: 15
- Dexterity: -1
- Pick Pockets, Hide in Shadows and Move Silently: -50%~ []
@1077807 = ~Scoundrel~ []
@1077808 = ~scoundrel~ []
@1077809 = ~SCOUNDREL: The Scoundrel is the exact opposite of the Treasure Hunter. A bird in the hand is worth two in the bush, half a loaf is better than no bread, or, steal everything when you can, because tomorrow you might not have the opportunity. The scoundrel steals and snatches from everyone, and sometimes from the wrong people, so every successful Scoundrel is also a formidable runner.

ADVANTAGES:
- Physical Damage Resistance: +10%
- Pick Pockets, Open Lock, Hide in Shadows and Move Silently: +50%
- Acid Resistance: +40%

DISADVANTAGES:
- Maximum Intelligence, Wisdom and Charisma: 9
- Find/Remove Traps, Detect Illusion and Set Traps: -50%
- Need Constitution: 16
- Humans only
- May not be of any good alignment.~ []
@1077810 = ~Dark Druid~ []
@1077811 = ~Dark Druid~ []
/* @1077812 = ~DARK DRUID: Do you think druids are immune from the influence of evil?  Well... you are wrong! The dark druid is a rejected by nature, and only through dark and evil magics do they succeed in bending the natural world to their will.

ADVANTAGES:
- Shadow Transformation: Twice per day at level 1, plus additional castings at levels 15 and 20
- Summon Dog at level 1
- Summon Spider Progeny at level 5
- Summon Mountain Bear at level 15
- Summon Wyvern at level 17
- Cast Slay Animal: Three times per day at level 1, plus additional castings at levels 10, 15 and 20

DISADVANTAGES:
- Alignment must be Neutral Evil
- Need Wisdom: 18
- Maximum Constitution: 14
- Maximum Charisma: 10~ []*/
@1077813 = ~Minstrel~ []
@1077814 = ~Minstrel~ []
@1077815 = ~MINSTREL: The Minstrel is a bard specialized in the telling of stories. They are more persuasive than a normal bard, due in part to their use of magic to catch the attention of the audience. Fortunately, few Minstrels engage in "Song Battles". Since Minstrels are immune to their own brand of magic a competition between them might go on forever!

ADVANTAGES:
- Immune to Charm and Mental Drain
- Cast Charm Person at level 1
- Cast Blind at level 1
- Cast Sleep at level 1
- Cast Confusion at level 1
- Cast Silence at level 1
- Cast Domination at level 12
- Charisma: +2

DISADVANTAGES:
- Requires Charisma: 18
- Requires Wisdom and Intelligence: 16
- Strength, Dexterity and Constitution: -1
- Pick Pockets and Open Lock: -30%~ []
@1077816 = ~Priestess of Lolth~ []
@1077817 = ~Priestess of Lolth~ []
@1077818 = ~PRIESTESS OF LOLTH: The drow also have their gods, and because Return To Trademeet already has two other drow kits, well... good things come in threes!  Lolth isn't a benevolent deity, and her priestesses should be very careful how they act, lest they fall into Her disfavour...

ADVANTAGES:
- Magic Resistance: +3% per level up to 20
- Magic Resistance: +1% per level from 21
- Dexterity and Intelligence: +1
- Acid Resistance: 10%
- Cast Spider Progeny once per day, with additional castings at levels 15 and 20
- Cast Poison once per day, with additional castings at levels 15 and 20
- Cast Neutralize Poison once per day, with additional castings at levels 15 and 20

DISADVANTAGES:
- Only (Drow) Elves
- Constitution and Strength: -1
- Maximum charisma: 10
- Only evil alignments
- Requires Intelligence: 17
- No ranged weapons~ []
@1077819 = ~Time Keeper~ []
@1077820 = ~Time Keeper~ []
/* @1077821 = ~TIME KEEPER: It's said that time is an element, just like earth, air, fire or water and that, long ago, time was controlled by a druidic sect. Considering the existence of Time Keepers, this could be true!  Time Keepers are warriors, since a simple druid wouldn't survive for all these centuries, but they are also a force of nature... do not forget that the flow of time itself is at their command!

ADVANTAGES:
- Cast Time Stop (3 seconds) three times per day at level 1
- Cast Time Stop (6 seconds) once per day at level 10, with additional castings at levels 12 and 14
- Cast Time Stop (12 seconds) once per day at level 16, with additional castings at levels 18 and 20
- Cast Time Stop (20 seconds) at level 22

DISADVANTAGES:
- May never remove their sacred tunic, rings or amulet.
- May only fight with their holy cudgel.
- Requires Intelligence and Wisdom: 18~ []*/
@1077822 = ~Samurai~ []
@1077823 = ~Samurai~ []
/* @1077824 = ~SAMURAI: A Samurai is the incarnation of honour in a warrior. Even if some of their choices may seem strange to a non-samurai, this caste of warriors is well-respected and revered.

ADVANTAGES:
- Attacks per round: +1
- Cast Samurai Invisibility, five time a day at level 1, with additional castings at levels 10, 15 and 20
- Cast Kai twice per day at level 1 with an additional casting at level 15
- THAC0 Bonus: +2

DISADVANTAGES:
- Humans Only
- No dual-class
- No evil alignments
- Requires: Dexterity 15
- May only use two handed swords, wakizashis, katanas and long bows
- May achieve Grand Mastery in two handed and two weapon fighting styles~ []*/
@1077825 = ~Investigator~ []
@1077826 = ~Investigator~ []
/* @1077827 = ~INVESTIGATOR: Often, it's better ask questions before you kill. The investigator always tries to speak before a fight. But if there is no choice (or you are faced by a very stupid foe), the Investigator doesn't disdain violence. An Investigator also has the ability to find traps and other dangers that most warriors would just step on.

ADVANTAGES:
- Intelligence and Wisdom: +1
- Find Traps four times per day at level 1 with additional castings at levels 10 and 15
- Detect Alignment four times per day at level 1 with additional castings at levels 10 and 15
- Detect Illusion four times per day at level 1 with additional castings at levels 10 and 15
- Open Locks (Knock) four times per day at level 1 with additional castings at levels 10 and 15

DISADVANTAGES:
- No dual-class
- Must be Lawful Neutral
- No ranged weapons
- May not go beyond specialisation (2 slots) for any weapon
- Requires Intelligence and Wisdom: 16
- Maximum Charisma: 14~ []*/
@1077828 = ~Summon Dogs~ []
@1077829 = ~Shadow Transformation~ []
@1077830 = ~Time Stop (3s)~ []
@1077831 = ~Time Stop (6s)~ []
@1077832 = ~Time Stop (12s)~ []
@1077833 = ~Time Stop (20s)~ []
@1077834 = ~This is the tunic of a Time Keeper. Dry clean only...~ []
@1077835 = ~Keeper's Ring~ []
@1077836 = ~This is a Time Keeper's holy ring.~ []
@1077837 = ~Keeper's Amulet~ []
@1077838 = ~This is the amulet of a Time Keeper.~ []
@1077839 = ~The Abandoned Village: A deserted town.

I have arrived in a small village north of Trademeet. Nothing unusual in that, there are a lot of small villages near mountains, but this one isn't so normal.  This village has been abandoned! Its inhabitants seem to have escaped only a few days before my arrival. The whole thing makes me suspicious and I think it's better if I investigate. I have seen a small mountain path to the north west of the village, I think I will follow it.~ []
@1077840 = ~The Abandoned Village: Inhabitants found!

I have discovered that the inhabitants of the abandoned village had left their homes because of a group of bandits. Now they are in a fortification built in the mountains. Oddbert, a priest, had told me the bandits are looking for half of a relic. Oddbert still has that half and the bandits have the other one. I've decided to help Oddbert to recover the relic but I have little time, only four days, since after that the two halves of relic can never be rejoined. Oddbert suggested that I return to the bandit camp I passed before. I might find a map showing where the other relic half is.~ []
@1077841 = ~The Abandoned Village: I've got the map

I've found a map in the bandit camp. I showed it to Oddbert and he managed to decipher it. He thinks the place marked on it is where the relic is. I must go there to retrieve it.~ []
@1077842 = ~The Abandoned Village: Wrong Relic

I found an object I thought was the relic. Unfortunately, I was wrong.  During my absence, Oddbert took another look at the map I had given him and he said that he's noticed that another place is marked. I suppose I'll have to go there.~ []
@1077843 = ~The Abandoned Village: Too Late!

I found the true Relic. I gave it to Oddbert, but it was too late. The two halves of the relic have crumbled to dust. Oddbert told me that they will return to their village. They need only a few days to prepare themselves...~ []
@1077844 = ~The Abandoned Village: Just in time!

I have found the true Relic. I have given it to Oddbert and now the two halves are whole again! I have done a great service for the church of Torm so, I'm happy. Oddbert had told me they will return to their village. They need only a few days to prepare themselves...~ []
@1077845 = ~The Abandoned Village: Good reward!

I found the true Relic and gave it to Oddbert. Fortunately the two halves rejoined and became whole. I say "fortunately" because dust is difficult to sell. I think I can sell this trinket for a lot of money. Now I just have to find a buyer.~ []
@1077846 = ~The Abandoned Village: FINISHED

Congratulations, you've just completed the Abandoned Village quest of Return To Trademeet!~ []
@1077847 = ~The Abandoned Village: Buyer Found!

I found a buyer for the relic. I managed to get a good 5000 gold for it!~ []
@1077848 = ~The Swineherd: Looking for lost pigs...

I met a swineherd who works for Lord Signax. He had lost his three pigs and seemed to be very scared. If Lord Signax learns of the loss, he'll punish the poor farmer. I've decided to help him to look for the three lost pigs...~ []
@1077849 = ~The Swineherd: Three little pigs.

I've found the three pigs. Now the swineherd is safe from the wrath of Signax.~ []
@1077850 = ~Wanted, Dead or... dead!: Bye bye criminals!

I have found and killed the three criminals that Amn's army was looking for.~ []
@1077851 = ~The Snow Dryad: Paralysed Dryad

I've come across a snow dryad. I had honestly never even heard of a snow dryad before. However, I think she is dead. Before dying she burbled something about her l-i-t-t-l-e b-o-t-t...~ []
@1077852 = ~The Snow Dryad: She is safe.

The snow dryad had lost her "vital little bottle" and she needs it to survive. I found it, gave it to her and she woke up.~ []
@1077853 = ~The Village Chief: Hungry

I have spoken to the village chief. He had said the villagers are starving. What can I do? Maybe I could hunt for them...~ []
@1077854 = ~The Village Chief: A Good Feed!

I had given some venison to the villagers... they can only be satisfied with so mouth watering a meal!~ []
@1077855 = ~Edoardo's Love: Love Potion?

I had met a man named Edoardo, who fell in love with one of the prostitutes who works for Edwin. Poor Edoardo is very timid, so he hasn't the courage to declare himself to his lady-love. He thinks the only solution to his problem is a love potion, but where can I find one?~ []
@1077856 = ~Edoardo's Love: What a Match!

Ginevra has drunk the love potion I bought from Tomas. Fortunately, everything's gone right and now they will love each other forever (or until the love potion wears off!).~ []
@1077857 = ~The Young Girl: Where are you, uncle?

Near Trademeet I found a young girl. She was appalled at the death of her parents and she had has accused her uncle of killing them. I have decided to seek out her uncle and do justice.~ []
@1077858 = ~The Young Girl: Uncle Dead

I found the uncle of the young girl and I have avenged her parents.~ []
@1077859 = ~The Young Girl: The uncle is innocent

I found the uncle of the young girl, but he explained that her parents died from consumption, so he is innocent of their murder.~ []
@1077860 = ~The Young Girl: A tutor for the girl

I couldn't permit that so young a girl could rove the world all alone. So I have entrusted her care to the priest of Waukeen in Trademeet.~ []
@1077861 = ~The Young Girl: A tutor for the girl

I couldn't permit that so young a girl could rove the world all alone. So I have entrusted her care to Susan.~ []
@1077862 = ~The Crying Giant: Rabbit Jam

I have met a crying giant. I had asked why he was crying and he said that he had lost his rabbit. Maybe it was a little harsh but I told him his rabbit was "jammed" under his foot. He fled weeping. What a soft-hearted giant!~ []
@1077863 = ~The Crying Giant: Rabbit Jam

I have met a crying giant. I had asked why he was crying and he said that he had lost his rabbit. I saw that his friend was "jammed" under his foot.  However I have promised to find his friend for him. Now I only need another white rabbit...~ []
@1077864 = ~The Crying Giant: Rabbit Differences? Nah...

I have given a white rabbit to the giant. Luckily, he hasn't noticed that it isn't his original rabbit. He decided to give me a reward for what I had done, a fine magic ring!~ []
@1077865 = ~The Hermit: But...

I met a hermit who won't speak to me. After some time I became fed up and I left him.~ []
@1077866 = ~The Hermit: What Wisdom!

I met a hermit who wouldn't speak to me. At least at first. I had wait for a long time, but he has revealed to me a great secret. I can feel the wisdom curling in my brain!~ []
@1077867 = ~Alenina's Kidnapping: Where is That Bard!?

I had spoken to Vyatri, the owner of an inn of Trademeet. He thinks Alenina, the young bard who usually sings in his inn, had been kidnapped. He had also said he had seen the young Lord Lurroxal following her only a few days before her disappearance. This could be a start...~ []
@1077868 = ~Alenina's Kidnapping: Lord Lurroxal is Guilty!

I have read the diary of the young Lord Lurroxal. In this diary I found the evidence of his complicity in the kidnapping. It is written that he wanted to take Alenina to his chalet in the mountains. Now I have only to find a way to reach them.~ []
@1077869 = ~Alenina's Kidnapping: Money makes happiness, not songs!

I found Alenina, but I decided not to save her. I prefer the money of Lord Lurroxal to a bard any day. And after all, it's well known: money can buy happiness!~ []
@1077870 = ~Alenina's Kidnapping: She is saved.

I have found Alenina and rescued her from Lord Lurroxal (her kidnapper).~ []
@1077871 = ~Training: What a loudmouth.

The plaza of Trademeet is playing host to a crier. It seems there is a private mercenary army camped near Trademeet and they are looking for new soldiers. It seems strange... I'd might pay them a quick visit.~ []
@1077872 = ~Training: Conjuring Wizard

I have seen members of the mercenary army, and they're not much to look at.  The only interesting thing about the place is a wizard who summons monsters to train the soldiers. Maybe I could also benefit from that service. After all... it's always a good thing to get a little training!~ []
@1077873 = ~My Investigation: Trademeet needs my help!

I have been asked to investigate the disappearances of some merchants.~ []
@1077874 = ~My Investigation: A poor rich blacksmith...?

I spoke to a prostitute who works in Trademeet. She told me that one of her customers, Samuel the blacksmith, had met her very often recently. Samuel told her that the reason for his frequent visits was his new "not-completely-legal" job. I think I will go find Samuel.~ []
@1077875 = ~My Investigation: Wrong Trail

I have discovered that the "not-completely-legal" work of Samuel is the trading of turnips. Samuel is helping an old friend of mine, Jan, in a "gnomic" and "noble" deed. I don't want to waste my time writing about it.  However, Jan told me to meet a Shadow Thief friend of his. I can find him during the night in the cemetery. Maybe the Shadow Thieves know something about the kidnappings.~ []
@1077876 = ~My Investigation: The Followers of G?

I have spoken to the Shadow Thief and there is worrying news. A sect, "The Followers of G" had asked the Shadow Thieves for permission to kidnap the merchants, and in exchange they give the Shadow Thieves all the stolen goods. The Shadow Thief also said this cult has a contact in Trademeet, called Michael.~ []
@1077877 = ~My Investigation: A Strange Letter

Michael has confessed. Strangely, he didn't seem surprised to be discovered.  Unfortunately, he managed to escape, but before that he had given me a letter for Lord Coprith. This matter is becoming more and more mysterious...~ []
@1077878 = ~My Investigation: A Long Wait

I told Lord Coprith everything. Unfortunately, he hasn't been able to decipher Michael's letter, but he knows a person who might be able to do it, a druid. Unfortunately this druid will not arrive in Trademeet for a month.~ []
@1077879 = ~My Investigation: An Invitation!?

The letter has been deciphered. Even though it's written with druidic symbols, this letter wasn't written by a druid. In fact, it seems to be a formal invitation. It asks me to go to a certain place outside Trademeet. I am interested to see who or what is waiting for me there.~ []
@1077880 = ~My Investigation: Trademeet was only the beginning...

I went to the meeting and there I met Keldorn. He had said he had saved the kidnapped merchants and now they are returning to Trademeet. Keldorn had also told me some worrying news... the merchants weren't kidnapped for their goods, the kidnappers had only wanted to slow down my journey to Candlekeep! They had been convinced (rightly, it seems) that I would have postpone my journey if there had been problems in Trademeet. Now I want to reach Candlekeep as fast as I can!~ []
@1077881 = ~My Investigation: FINISHED

Congratulations, you've just completed the My Investigation quest of Return To Trademeet!~ []
@1077882 = ~Towards Candlekeep: A Flood

Unfortunately, I can't go to Candlekeep using the quick and easy paths. It's been raining for many days and the rivers are overflowing, flooding almost all routes to Candlekeep. The only way still passable is a path through the mountains. It seems this is my only possible choice...~ []
@1077883 = ~Towards Candlekeep: The Pass is Closed

The pass is cannot be used, a landslide has blocked it. Fortunately, there is still one more way to reach Candlekeep, but I must journey through an old abandoned mine. To get into the mine I have to open a gate. The guardian of the gate told me a man had preceded me by a week and this man had also forgotten to return the key to the guardian. So, I have to find the son of the guardian to obtain a copy of the key. I wonder who this mysterious man who had "forgotten" to return the key is...~ []
@1077884 = ~Towards Candlekeep: Lost The Copy

I had found Pagnoz, the son of the guardian of the gate. Unfortunately, he has lost his copy of the key while he was hunting yeti, but he is sure the key is still in a cave near here. I must find it if I want to reach Candlekeep!~ []
@1077885 = ~Towards Candlekeep: Lost The Copy

I met Pagnoz, the son of the guardian of the gate and I decided to kill him.  I went through his corpse, but he didn't have the key and now I don't know what to bang my head against! I only know I have to find that key if I want to reach Candlekeep!~ []
@1077886 = ~Towards Candlekeep: Open the Gate!

I have opened the gate using the key I obtained from Pagnoz. It wasn't easy to find! Now I can travel through the abandoned mine.~ []
@1077887 = ~Towards Candlekeep: Drizzt

I met Drizzt and I killed him. For the third time!~ []
@1077888 = ~Towards Candlekeep: Drizzt

I have met the famous drow ranger, Drizzt Do'Urden. He said that these mines are infested by demons. He doesn't know where they came from, but he knows he has to kill them. I have decided to join forces with him and slay these evil creatures!~ []
@1077889 = ~Towards Candlekeep: Drizzt

I have met the famous drow ranger, Drizzt Do'Urden. He said that these mines are infested by demons. He doesn't know where they came from, but he knows he has to kill them. I left the drow to his task, but I think I will go to say hello to a few demons!~ []
@1077890 = ~Towards Candlekeep: Finally out!

Finally, I'm out! Those demons were truly formidable enemies! However, my journey can continue now.~ []
@1077891 = ~Towards Candlekeep: Finally out!

Finally, I'm out! Those demons were truly formidable enemies! However, my journey can continue now. And, as agreed, Drizzt has remained behind to continue the fight against the remaining demons.~ []
@1077892 = ~Towards Candlekeep: Fallen Bridge

While I was crossing an old bridge, it collapsed beneath me. Now, I've got a terrible headache and it's very dark and I've got no idea where I am!~ []
@1077893 = ~Towards Candlekeep: FINISHED

Congratulations, you've just completed the Towards Candlekeep quest of Return To Trademeet!~ []
@1077894 = ~Limbo: Home, Sweet home...

I have discovered where I am! I'm in a limbo, a sort of pre-hell. A fallen solar has told me I have to pass several "tests" to leave this place.  According to the solar, I should be dead, but because of my divine heritage I'm, technically, still alive. Apparently, there is sometimes "interference" in the destiny a godchild, interference that could change the course of history, perhaps even causing the destruction of the world! This limbo is a sort of giant test; if I die here for a second time, it means that my first death was not a mistake and I will die in truth. If I pass the tests, I will be allowed to return to Faerun.~ []
@1077895 = ~Limbo: Riddles Test

To complete this test I have to answer some riddles.~ []
@1077896 = ~Limbo: Light for Lilloz

I have met Lilloz, the son of a god with a very strange name. He has asked me to bring him a light, which is somewhere in this limbo. He will reward me with a key, which I need to open a door to continue these damned tests!~ []
@1077897 = ~Limbo: I Can Continue...

I have brought Lilloz his light and he had given me the key I need. Now I can continue...~ []
@1077898 = ~Limbo: The Labyrinth

Another test! I'm in a labyrinth and I have to find keys to get into various rooms, where I will find other keys to go to other rooms, and so on.  Hopefully, I will meet a demon at the end of the labyrinth who will teleport me to the next test.~ []
@1077899 = ~The Limbo: Solved the Labyrinth!

I have completed the labyrinth test, now I will indeed be teleported to another area.~ []
@1077900 = ~The Limbo: Doubtful Demons

The demons have doubts that I arrived at this point on my own merits. To quiet their doubts, my companions and I will start divided in this test. We each have to reach the centre of the area alone.~ []
@1077901 = ~The Limbo: No doubts

Test completed, but another area is waiting for me.~ []
@1077902 = ~The Limbo: Other tests? Maybe...

The tests are almost finished! I feel that I will soon return to my world!~ []
@1077903 = ~Chapter 3 has begun: Towards Candlekeep

After a month, I left Trademeet and now I'm travelling toward Candlekeep. At the end of my investigation I discovered, in part thanks to Keldorn, that an organization, "The Followers of G" had organized the kidnapping of the merchants only to postpone my journey to Candlekeep. I'm very anxious to return to my former home to understand something more about this strange affair.~ []
@1077904 = ~Chapter 4 has begun: In the Hells

Reaching Candlekeep was more difficult than I thought. Because of a flood, I was forced to journey through the mountains. Unfortunately, the pass was blocked by a landslide, so I was obliged to pass through a series of caves infested by demons. At the end I succeeded in escaping the caves but an old bridge collapsed beneath my weight and now... maybe... I'm dead. I find myself in a sort of limbo. A solar told me that this limbo is a test: if I complete it means it was "interference" in my destiny, and I will return to my world. If I fail... then I'm definitely dead.~ []
@1077905 = ~Invisible Samurai~ []
@1077906 = ~To the Ravine~ []
@1077907 = ~To the Cave~ []
@1077908 = ~Place of Awakening~ []
@1077909 = ~Next Area~ []
@1077910 = ~Exit~ []
@1077911 = ~Slowly, you open your eyes. You feel dazed, it seems that you have slept for a long time. Suddenly, you remember your travels in that strange limbo, you remember the test that you have completed, but you ask yourself if it was only a dream...~ []
@1077912 = ~... still stunned you turn your face to the right, and you see on the snow a phosphorescent scroll. Now everything is clear; that limbo wasn't a dream at all...~ []
@1077913 = ~... you take the scroll and now your journey can continue.~ []
@1077914 = ~Blue Dragon~ []
@1077915 = ~I have been waiting for you <CHARNAME>, welcome. I don't wish to appear rude, but... is this visit for me?~ []
@1077916 = ~Uhm... these silver dragons pop up like mushrooms! Haven't I already fixed you?~ []
@1077917 = ~To be honest, I'm not here for you.~ []
@1077918 = ~I think so. It was strange that I should be the one to take that fall.~ []
@1077919 = ~Now <CHARNAME>, I would ask you: how will you get out to this ravine? I already know the answer... you can't!~ []
@1077920 = ~Why can't I?~ []
@1077921 = ~This is the end of an high ravine, with sheer sides. It is impossible for a creature like you to climb it. Only a dragon or another winged creature can exit from here.~ []
@1077922 = ~If you permit me, I will help you <CHARNAME>. I will teleport you out of here.~ []
@1077923 = ~Thank you my friend, truly, thank you!~ []
@1077924 = ~No problem <CHARNAME>... now we can speak about that which *you* must to do for me.~ []
@1077925 = ~The usual racket! What have I to do for you?~ []
@1077926 = ~Near here, <CHARNAME>, two other dragons have their lairs. I don't appreciate their presence and they don't appreciate mine.~ []
@1077927 = ~We are all here because these rocks are formed by a particular mineral which speeds the hatching of dragon eggs.~ []
@1077928 = ~But this mountain is too small for two dragons, let alone for three!~ []
@1077929 = ~I would be happy to drive away by myself my "dear" fellow dragons, but they are two, and my lair and my eggs would remain undefended if I left it to go kill one of the others. The remaining one would immediately fly here to destroy my babies!~ []
@1077930 = ~You have only to kill my neighbours. I'm sure that a <PRO_MANWOMAN> of your abilities will find no problems. After, when your duty is done, I will teleport you out of this place.~ []
@1077931 = ~I have no choice... very well, I will do it!~ []
@1077932 = ~Fine <CHARNAME>. I see you are still a little dazed from the fall. If you want, you may sleep for some hours, I will keep watch over you.~ []
@1077933 = ~Near here, <CHARNAME>, two other dragons, one blue, one purple, have their lairs. I don't appreciate their presence and they don't appreciate mine.~ []
@1077934 = ~What do you want <CHARNAME>?~ []
@1077935 = ~Carry me to the blue dragon.~ []
@1077936 = ~Carry me to the purple dragon.~ []
@1077937 = ~Nothing, bye.~ []
@1077938 = ~It's difficult for a <RACE> to say that. Your minds are always very confused...~ []
@1077939 = ~Me too, I've met a lot of dragons... generally they were stone-dead!~ []
@1077940 = ~Be quiet <CHARNAME>, I don't want to fight you. I only want to know if you are here for me!~ []
@1077941 = ~The usual egocentric dragon! No, I'm not here for you!~ []
@1077942 = ~Ah, I'm not here for you.~ []
@1077943 = ~I prefer to look for an another way... goodbye dragon.~ []
@1077944 = ~What you want <CHARNAME>, have you changed your mind?~ []
@1077945 = ~No, have a nice day.~ []
@1077946 = ~If this is the only way to get out to here... I will help you.~ []
@1077947 = ~WHAT IS SUCH AN UNDESIRABLE PERSON DOING HERE!?! SPEAK!!!!~ []
@1077948 = ~I'm here to kill you, evil dragon!~ []
@1077949 = ~Ehm... I think I have... I have got the wrong door... sorry... I'm leaving.~ []
@1077950 = ~Don't move! One of those two is responsible for this! I cannot believe they have sent a two-legged worm to kill me...~ []
@1077951 = ~You are only a tiny fool! You have accepted a suicidal quest! But maybe you have still the opportunity to save your life!~ []
@1077952 = ~You have no hope to defeat me, but perhaps you can defeat those "half-dragons"! Do that and you will not become my snack!~ []
@1077953 = ~Yes... also Abazigal, the green dragon, Firkaag, that other red dragon, the shadow dragon of Umar, the black dragon of Irenicus and who else? I don't remember now, but I only know you will be the next on my list!~ []
@1077954 = ~I accept your offer.~ []
@1077955 = ~Fine. When you are ready, come again to speak to me and I will teleport you to the other dragons.~ []
@1077956 = ~I'm losing my patience, speak!~ []
@1077957 = ~Carry me to the silver dragon.~ []
@1077958 = ~Carry me to the purple dragon.~ []
@1077959 = ~Nothing, bye.~ []
@1077960 = ~Hello human, what can I do for you? I see you are well equipped, I hope you haven't any evil intentions.~ []
@1077961 = ~What a good and kind dragon! But you hope wrong, prepare yourself to die!~ []
@1077962 = ~Your manner isn't as irritable as the one of the other dragons I've met. Why haven't you attempted to make me your dinner?~ []
@1077963 = ~My... dinner? I have never eaten the flesh of your kind, and I hope never to! I think you met dragons with strange eating habits!~ []
@1077964 = ~I don't think you are evil, do you?~ []
@1077965 = ~Uhm!?! Are there evil dragons? Mother's wings!~ []
@1077966 = ~Are you trying to tell me my neighbours are evil dragons? I thought to go and find them in the next century or so, the next time I need to arrange myself in a new lair!~ []
@1077967 = ~But, tell me <RACE>... are they really "man-eaters"?~ []
@1077968 = ~Well, I think I will defeat you without problems!~ []
@1077969 = ~Well... yes, they are, and to be honest I'm here to kill you.~ []
@1077970 = ~I see... and so are you going to attack me?~ []
@1077971 = ~I think so. Sorry, but I have no choice.~ []
@1077972 = ~I'm also sorry... I'm also sorry...~ []
@1077973 = ~No, I don't want to attack you, but I need a favour. You must teleport me to a city.~ []
@1077974 = ~Sorry, I can't do that. I'm a very young dragon, and I don't know the locations or names of the cities of the humans. I would have to go out to this cave and fly. When I do, I will be able to recognize your city by a description and I will teleport you to it.~ []
@1077975 = ~But unfortunately it's impossible. I can't leave my lair and my eggs; they would be at the mercy of those "man-eaters"!~ []
@1077976 = ~You can't help me, but they can. Prepare to die.~ []
@1077977 = ~So I will kill the other two dragons for you. At that point, your eggs and you will be safe. And after that you can teleport me.~ []
@1077978 = ~I'm sorry for them, but if they are evil dragons... they deserve it.~ []
@1077979 = ~What can I do for you?~ []
@1077980 = ~Carry me to the blue dragon.~ []
@1077981 = ~Carry me to the silver dragon.~ []
@1077982 = ~Nothing, forgive me.~ []
@1077983 = ~Nothing, only... DIE!!!~ []
@1077984 = ~Nothing, I only want to affirm my loyalty.~ []
@1077985 = ~You have only to die!~ []
@1077986 = ~I only want to affirm my loyalty.~ []
@1077987 = ~The evil dragons are dead.~ []
@1077988 = ~Very good! Now I can teleport you where you want. Please, describe to me your city.~ []
@1077989 = ~Not exactly a city, a place named Candlekeep, it is a big castle by the sea... [describe the rest].~ []
@1077990 = ~I don't need to find that city... I already know it!~ []
@1077991 = ~Thirty years ago, an old human wizard, Gorion, cured me of an illness. Let's go, I will teleport you immediately, I think you are eager to be off!~ []
@1077992 = ~The dragons are dead.~ []
@1077993 = ~Well done... I didn't think to see you again... alive. I am a dragon of my word and I will not eat you, but I will fulfil my promise. Tell me where you want to go and you will be there in a few moments!~ []
@1077994 = ~I want to go to Candlekeep.~ []
@1077995 = ~The dragons are dead.~ []
@1077996 = ~Well done <CHARNAME>. Now, tell me where you want to go.~ []
@1077997 = ~I want to go to Candlekeep.~ []
@1077998 = ~And you will be there in a moment.~ []
@1077999 = ~Silver Dragon~ []
@1078000 = ~Purple Dragon~ []
@1078001 = ~Empty space and a long drop. You cannot leave from here.~ []
@1078002 = ~<CHARNAME>? <CHARNAME>! I'm very surprised to see you... and happy naturally. But, tell me... how did you know what was happening here?~ []
@1078003 = ~Stupid monk, you wrote me a letter asking me to come!~ []
@1078004 = ~You wrote me a letter asking me to come.~ []
@1078005 = ~I assure you <CHARNAME>, none of us sent you a letter. Think... we have had no real news about you for some time. We couldn't know where you were.~ []
@1078006 = ~However, it is a good thing you are here. I would tell you all the extraordinary events that have occurred in the last few weeks, but I'm sure you will prefer to hear them from someone else. Enter the outermost arch, you will find him there!~ []
@1078007 = ~I've already said it's impossible to enter Candlekeep. We have to find your <CHARNAME>; <PROHESHE> is the only one who can enter.~ []
@1078008 = ~Bunkum! Old wizard, teleport us into the keep immediately, I will not permit someone else to be quartered by that sadistic swellhead! We have to kill YOUR <CHARNAME>!~ []
@1078009 = ~Please, listen to me! <CHARNAME> can be defeated only by another like <PRO_HIMHER>self! A simple man like you wouldn't survive more than a few seconds in that castle!~ []
@1078010 = ~I'm going to... BE READY SOLDIERS!!! THE ENEMY IS HERE!!!~ []
@1078011 = ~STOP!!! <PRO_HESHE> isn't the <CHARNAME> of my world! Identify yourself stranger, quickly!~ []
@1078012 = ~Go-Gorion...? I... I don't understand.~ []
@1078013 = ~Now this old wizard follows me outside my dreams as well!~ []
@1078014 = ~Uhm... I think you are right... <PRO_HESHE> looks like the <CHARNAME> in the castle, but <PRO_HESHE> isn't exactly the same... there is something different.~ []
@1078015 = ~Now, I think you don't understand much of this and I think I should explain something to you... if I only could find that other damned me...  where is he hiding himself!?~ []
@1078016 = ~Continue...~ []
@1078017 = ~So... you know that there are many planes and some of those planes resemble one another very, very closely. This is one, and I came from another.~ []
@1078018 = ~Each person has their own "correspondent" in these close planes. These "correspondents", even if they are physically very similar, have some characteristics those make them different from one another, usually behavioral characteristics.~ []
@1078019 = ~In each of these universes history takes a different path, a way influenced by the people who live in that world. Take, for example, a man who you know as a responsible tenant. In my plane, he could be a dangerous killer.~ []
@1078020 = ~In my universe there is a your correspondent <CHARNAME>, a <PRO_MANWOMAN> who succeeded in making subject the entire world. This <PRO_MANWOMAN> is evil, <PRO_HESHE> has pity for no one, <PRO_HESHE> kills who <PRO_HESHE> wants, and in that plane there is a tyranny as in no other world!~ []
@1078021 = ~In the beginning, I helped <PRO_HIMHER>. <CHARNAME> was a good person, <PRO_HESHE> was different, and I hoped that I could illumine <PRO_HISHER> leadership of the world with my wisdom. I hoped a new golden age could come.~ []
@1078022 = ~Unfortunately, I was wrong, and now I'm trying to remedy my errors.~ []
@1078023 = ~But Gorion... father... you are... you are dead!~ []
@1078024 = ~Dead? Now I understand the reason I couldn't find him, but... father? Maybe after my explanation your thoughts will be clearer.~ []
@1078025 = ~<CHARNAME> believed in me, and because of that I, succeeded in persuading <PRO_HIMHER> of a fake discovery. <CHARNAME> thinks there is a particular power which is divided among all <PRO_HISHER> correspondents and <PRO_HIMHER>self.  <CHARNAME> thinks that if <PRO_HESHE> kills all <PRO_HISHER> correspondents <PRO_HESHE> will be the only one with that power. Fewer <CHARNAME>s means fewer people among whom the power is divided.~ []
@1078026 = ~But this power doesn't exist, and in each case <CHARNAME> will continue his travels to find and to kill his correspondents and gain nothing from it.~ []
@1078027 = ~Now I imagine you are wondering why I told this lie. I convinced <PRO_HIMHER> because when <CHARNAME> is far from <PRO_HISHER> throne, <PRO_HISHER> rule is weakened and so the rebels against <PRO_HISHER> power have some hope to destroy <PRO_HISHER> kingdom of fear.~ []
@1078028 = ~Now, it was probably the plan of the other <CHARNAME> to draw you here. I think <PRO_HESHE> knows you will go to fight against <PRO_HIMHER>.~ []
@1078029 = ~When you are ready to do that, come back to me, and I will tell you how you can enter the castle.~ []
@1078030 = ~So <CHARNAME>, are you ready to fight against <CHARNAME>?~ []
@1078031 = ~And why have I to fight against <PRO_HIMHER>? I could decide to flee from here.~ []
@1078032 = ~You can do that, but <PRO_HESHE> will begin to look for you and sooner or later <PRO_HESHE> will find you. I think it's better to fight now and not to live with the fear of being discovered.~ []
@1078033 = ~You are very different from the Gorion I knew, aren't you?~ []
@1078034 = ~I'm sorry <CHARNAME>, I've already told you... there are a lot of differences among the correspondents of other universes. I don't know your feelings for the Gorion of this world, but I'm a different person.~ []
@1078035 = ~Can you explain the whole thing to me again?~ []
@1078036 = ~What are the differences between this other <CHARNAME> and me?~ []
@1078037 = ~Sorry, I don't know you well enough to say, but unfortunately, I think the other <CHARNAME> is more powerful than you.~ []
@1078038 = ~Why did you say before that I'm the only one who can enter the castle?~ []
@1078039 = ~See <CHARANAME>... in many of the parallel planes you are already dead. All your correspondents that came to this point had something in common: their extraordinary ability to fight, without doubt superior to other beings. A normal mortal hasn't any hope, but you... maybe.~ []
@1078040 = ~Why did you convince my correspondent of this fake discovery?~ []
@1078041 = ~At the time <PRO_HESHE> had trust in me, before <PRO_HESHE> discovered that I, <PRO_HISHER> war-master, was also a member of the resistance. Since then I follow <PRO_HISHER> movements and I speak to the other <CHARNAME>s.~ []
@1078042 = ~Before, you said my correspondent is the ruler of Faerun in a parallel plane. How did <PRO_HESHE> arrive here?~ []
@1078043 = ~Wherever <PRO_HESHE> goes there is a portal which permits <PRO_HIMHER> to travel through the parallel planes. This portal can be used only by <CHARNAME>, but you will not see it. It is kept in the amulet <PRO_HESHE> wears.~ []
@1078044 = ~So I can also use that portal, if I could get it, and I could do what I want, with it?~ []
@1078045 = ~Yes, but... why are you asking me that?~ []
@1078046 = ~Pure curiosity...~ []
@1078047 = ~It's good to know all the possibilities life gives you... planes to explore, worlds to conquer, a world already conquered... interesting, very interesting...~ []
@1078048 = ~Honestly. I'm so disillusioned that I have no hope for the other <CHARNAME>. Fantasize about becoming the future "conqueror" if you will!~ []
@1078049 = ~I know everything I need to, and now I'm ready! Take me to meet my "correspondent"!~ []
@1078050 = ~Not yet.~ []
@1078051 = ~Captain~ []
@1078052 = ~Soldier~ []
@1078053 = ~Pray with us brother, that the evil <CHARNAME> might leave this place...~ []
@1078054 = ~Elemental Rakshasa~ []
@1078055 = ~Greater Werewolf~ []
@1078056 = ~Furious Minotaur~ []
@1078057 = ~Giant Ettin~ []
@1078058 = ~House~ []
@1078059 = ~Camp~ []
@1078060 = ~Castle~ []
@1078061 = ~Stairs~ []
@1078062 = ~Stairs~ []
@1078063 = ~Ask your question.~ []
@1078064 = ~Let me pass!~ []
@1078065 = ~Only the four third level servants can go to the upper floor. They must go together and they need their passes.~ []
@1078066 = ~What are these passes?~ []
@1078067 = ~Each third level servant has a pass. Only when they have their pass will I allow them to go to the upper floor.~ []
@1078068 = ~So... you let anyone go to the upper floor, even if they aren't the third level servants, as long as they have the pass?~ []
@1078069 = ~No. I let anyone who gives me the pass to go to the upper level, but I only let the third level servants, because they are the only ones who have the pass.~ []
@1078070 = ~Third level servants? Why are they called that?~ []
@1078071 = ~There are different levels. The first level servants are directly commanded by the third level servants. The second and the third level servants are commanded by our <PRO_LADYLORD> <CHARNAME>. The fourth and the superior level servant have their own small armies, and they are always commanded by our <PRO_LADYLORD> <CHARNAME>.~ []
@1078072 = ~Ehm... if I attack you, will you attack me?~ []
@1078073 = ~This isn't my duty. My duty is let allow the correct persons to pass.~ []
@1078074 = ~Can you answer my questions?~ []
@1078075 = ~I'm authorized to speak to the third level servants and to our <PRO_LADYLORD> <CHARNAME>. You are <CHARNAME>, and so I must answer you.~ []
@1078076 = ~Where is <CHARNAME>?~ []
@1078077 = ~In front of me and inside the castle.~ []
@1078078 = ~I haven't any questions.~ []
@1078079 = ~Guardian Golem~ []
@1078080 = ~Minotaur's Pass~ []
@1078081 = ~Beholder's Pass~ []
@1078082 = ~Imoen's Pass~ []
@1078083 = ~Werewolf's Pass~ []
@1078084 = ~This is the Minotaur's Pass~ []
@1078085 = ~This is the Beholder's Pass~ []
@1078086 = ~This is Imoen's Pass~ []
@1078087 = ~This is the Werewolf's Pass~ []
@1078088 = ~Minotaur (3rd level servant)~ []
@1078089 = ~Beholder (3rd level servant)~ []
@1078090 = ~Imoen (3rd level servant)~ []
@1078091 = ~Werewolf (3rd level servant)~ []
@1078092 = ~My <PRO_LADYLORD>, I've done as you... but see here! "Our" dear <CHARNAME> is finally here! I was afraid you were killed by those two miserable chickens!~ []
@1078093 = ~Don't look at me with that perplexed little face... what do you want to know... wait, what did the one like me call you? My beloved older <PRO_BROTHERSISTER>!?! Ha! So, my "beloved older <PRO_BROTHERSISTER>", have you some questions for your little sister? I mean, before I make a lot of little pieces of your body for my hungry wolflings!~ []
@1078094 = ~My "little sister", you are right, there are a lot of wolflings, but each of them will find my blade in their heart!~ []
@1078095 = ~Really!? So <CHARNAME> and you do have something in common! I see in your eyes the same hate and rage when you are offended... I'm almost sorry I have to kill you, but you must understand, the planes aren't enough big for two <CHARNAME>s!~ []
@1078096 = ~Poo poo~ []
@1078097 = ~Very good. However, I think I will not remove this magic wall, to avoid letting some stupid soldier blunder in.~ []
@1078098 = ~Remember <CHARNAME>, in the castle you may meet the correspondents of people you know. They could be your old friends in this plane but they will be your enemies here. Only their physical aspect is the same, their character is different.~ []
@1078099 = ~Said that... good luck.~ []
@1078100 = ~I've these four passes, let me go up.~ []
@1078101 = ~Well Sir...~ []
@1078102 = ~Exit from the Castle~ []
@1078103 = ~Lower Floor~ []
@1078104 = ~Lower Floor~ []
@1078105 = ~Say your question.~ []
@1078106 = ~I want to pass!~ []
@1078107 = ~Only the fourth level servant can go to the upper floor. You aren't him, so you can't go.~ []
@1078108 = ~Need I a pass here too?~ []
@1078109 = ~Only the fourth level servant can go to the upper floor because he is the only one who has a pass. You aren't the fourth level servant, you don't have the pass, and therefore, you can't go.~ []
@1078110 = ~Where can this portal take me?~ []
@1078111 = ~I don't know that.~ []
@1078112 = ~Do you know who is inside it?~ []
@1078113 = ~The fourth level servant.~ []
@1078114 = ~I've no other questions, bye.~ []
@1078115 = ~Upper Floor~ []
@1078116 = ~Portal~ []
@1078117 = ~The door had been blocked to avoid the harpist from escaping.~ []
@1078118 = ~Also this way had been blocked.~ []
@1078119 = ~Blocked! You can't pass.~ []
@1078120 = ~Uhm... another appetizing harper! I've thought there wasn't any more food!~ []
@1078121 = ~Bodhi, I've killed you once, do you think I can't do it twice?~ []
@1078122 = ~Well... maybe because that isn't my name and you should be respectful, food. I've just a little place in my stomach for you, come here, mommy wants her dessert!~ []
@1078123 = ~Dimensional Vampire~ []
@1078124 = ~Bodhi's Pass~ []
@1078125 = ~This is Bodhi's pass.~ []
@1078126 = ~Elemental Boots~ []
@1078127 = ~A long time ago, an evil wizard made a potion using the blood of an ice nymph, a fire nymph, an acid nymph, and a thunder nymph. After the wizard had harnessed the power of these rare elemental spirits, any object this bloody potion contacted acquired great power, granting the possessor protection against the elements. The Elemental Boots are without doubt very useful, but are you disposed to wear an object made by such incredible cruelty?

STATISTICS:
Elemental Resistance: +25%~ []
@1078128 = ~I've got this pass, can I go?~ []
@1078129 = ~This is the right pass...~ []
@1078130 = ~<CHARNAME>, hear me! I know you have already visited these places, and I also know that my race often preys up yours, but in this circumstance we can help each other.~ []
@1078131 = ~I know you want to get to Minsc, because he has a thing you want, but you should know that you can't reach him. He had an invisible wall made to ward you away.~ []
@1078132 = ~But I can penetrate that wall and I can bring you before Minsc. And you in exchange, you have only to kill him!~ []
@1078133 = ~As long as he is alive we have been imprisoned here, trapped on our home plane, unable to take action against our enemies. When he dies, the spell that binds us to him will break and so we will again be free.~ []
@1078134 = ~So, what is your decision <CHARNAME>?~ []
@1078135 = ~I think you are right. Very well, take me to Minsc!~ []
@1078136 = ~I will never join the plots of demonkind!~ []
@1078137 = ~I think I will go to see if this "wall" really exists.~ []
@1078138 = ~So, have you changed your mind?~ []
@1078139 = ~No, bye.~ []
@1078140 = ~I must accept your help. Bring me before Minsc.~ []
@1078141 = ~Minsc is dead! Well done <CHARNAME>! You are free to go, but remember that the next time we meet we will be enemies!~ []
@1078142 = ~Superior Nabassu~ []
@1078143 = ~Oh... I've got a headache... <CHARNAME>, you seem different. Wait... I understand! You are the enemy <CHARNAME>! Ha!... prepare yourself to feel the anger of a man and his infernal miniature giant space hamster!~ []
@1078144 = ~Say your question.~ []
@1078145 = ~Let me ask you a riddle... only the fifth level servant can go to the upper floor, right?~ []
@1078146 = ~Correct.~ []
@1078147 = ~And to find him I've got to pass through that portal?~ []
@1078148 = ~Correct.~ []
@1078149 = ~Thanks friend, you are very helpful!~ []
@1078150 = ~I have no questions, bye.~ []
@1078151 = ~Take the pass, now le me go up.~ []
@1078152 = ~You can't pass. The danger level has increased. I need also a visual identification to let you to pass.~ []
@1078153 = ~<CHARNAME>, your master, orders you to let <PROHIMHER> pass!~ []
@1078154 = ~Apologies, but you have set this command so that it can't be changed without the disintegration and recomposing procedures.~ []
@1078155 = ~Ok, I will come back with a "visual identification".~ []
@1078156 = ~Portal~ []
@1078157 = ~The demon was right. You can't get thorough the door.~ []
@1078158 = ~What do you want <CHARNAME>!? Why did you come back!? I told you that your presence isn't welcome here!~ []
@1078159 = ~I need to have Minsc's body.~ []
@1078160 = ~This is impossible. Minsc has to suffer an eternity of infinite tortures. He will be resuscitated to be killed again with slowness and pain, and afterwards he will be again resuscitated to be killed... and so on forever!~ []
@1078161 = ~Mortals have to learn what it means to offend hell's demons!~ []
@1078162 = ~You were helpful, but don't think you can abuse my gratitude! Go away or you will join Minsc for all eternity!~ []
@1078163 = ~(yawn)... finished? I'm tired now... I think I'll cut you to pieces now.~ []
@1078164 = ~Sorry, but I really need that body.~ []
@1078165 = ~So prepare to lose your soul, fool!~ []
@1078166 = ~~ []
@1078167 = ~Minsc's Body~ []
@1078168 = ~This is the body of Minsc. You need it to pass to the upper floor of the castle.~ []
@1078169 = ~I have everything now, I want to pass!~ []
@1078170 = ~Crystallized Demon's Tear~ []
@1078171 = ~It seems like a common stone! It would be better to be sure...~ []
@1078172 = ~Have demons a "heart"? Can they feel emotions beyond hate and ambition? Seeing this object, yes, of course! Ancient legends say that at one time, demons were just only simple men who, because of a great pain, were twisted so that they found their only consolation was in giving pain to others. If they suffered then others had to suffer too. This hate is what transformed them into demons. Sometimes one of them remembers that far off time when they were as other mortals and sheds a tear for those moments that will never return...

STATISTICS:
Wisdom: +2
Cold Resistance: +30%~ []
@1078173 = ~The paladins of the Order of the Radiant Heart probably blocked this door.~ []
@1078174 = ~This was the tomb of a lich you already defeated.~ []
@1078175 = ~Some refuse blocks the way.~ []
@1078176 = ~Stairs~ []
@1078177 = ~Nothing interesting here.~ []
@1078178 = ~The old, already visited, temple of Amaunator.~ []
@1078179 = ~Temple~ []
@1078180 = ~The old flame was extinguished forever...~ []
@1078181 = ~Undead Thief~ []
@1078182 = ~Undead Archer Thief~ []
@1078183 = ~Speak your question.~ []
@1078184 = ~Question!? I know everything!~ []
@1078185 = ~I have no questions now.~ []
@1078186 = ~I'm glad you've finally found me, but you have run out of time!~ []
@1078187 = ~I will do the same thing to you as I did to your correspondent!~ []
@1078188 = ~I don't think so <CHARNAME>... be quick and die, we have others to defeat!~ []
@1078189 = ~Yoshimo~ []
@1078190 = ~Uhm...!? Why haven't I seen you before?~ []
@1078191 = ~Simply because before I wasn't here!~ []
@1078192 = ~Yoshimo's Pass~ []
@1078193 = ~This is the Yoshimo's pass. But how many other servants are there still?~ []
@1078194 = ~<CHARNAME>~ []
@1078195 = ~ahahah~ []
@1078196 = ~Welcome "correspondent"! It's a pleasure to see a comely person like you! Not as comely as I, obviously! Imitations are always just imitations!~ []
@1078197 = ~You can see we aren't in the castle of Candlekeep. We find ourselves in a wood near it. I thought this is an ideal place to fight.~ []
@1078198 = ~Now, I imagine you want to immediately begin the battle... but not me! It's difficult to actually meet another correspondent of mine. Usually they are already dead, or if they are still alive, they are worthless creatures. You are the fourth "me" I have met during these years.~ []
@1078199 = ~I will be happy to have a quick chat before fighting.~ []
@1078200 = ~~ []
@1078201 = ~~ []
@1078202 = ~~ []
@1078203 = ~As you wish.~ []
@1078204 = ~Well! If you have some questions, I'm here!~ []
@1078205 = ~If you kill me you will not become stronger! Gorion lied!~ []
@1078206 = ~I've known that for a long time, but you should know that I'm here for two reasons. The first is to conquer this plane, to subdue it, and the second is for you. To avoid the possibility that one of my correspondents could begin the same process, menacing my own power. If all the correspondents are dead, well... then there is no risk!~ []
@1078207 = ~Did you send me a letter pretending to be one of the monks of Candlekeep?~ []
@1078208 = ~No, I didn't send letters, but that was a pleasant surprise! At the beginning I thought you would need some weeks to arrive, but you were getting late. So, I thought there could be only two reasons for this; either you were killed during the journey or something of importance postponed you.~ []
@1078209 = ~I decided to wait and see if you would still come. The fact you are in front of me is demonstration of the fact that I chose correctly. Often, invading a universe with one's army reduces the possibility of quickly finding your correspondent. If there is chaos it's easier for the cowards to hide themselves!~ []
@1078210 = ~I had information about an organization called "G.'s followers", what do you know about it?~ []
@1078211 = ~I know that name... they are an organization of thieves not limited to their own plane. Sometimes they even make my work easy, killing my correspondent before I do. They organize ingenious plans to kill the various <CHARNAME>s and to take their bodies.~ []
@1078212 = ~Their stupid chief, Gomhan, a wizard with a great charisma but with little real magical talent, thinks our hearts, with other ingredients, can be used to create a potion of immortality.~ []
@1078213 = ~There are ways to reach the immortality, but our hearts aren't it!~ []
@1078214 = ~This organization will disintegrate when its members understand that their goal is unobtainable.~ []
@1078215 = ~My meeting with "G.'s followers" for the first time was mere coincidence!~ []
@1078216 = ~Why can't we join our forces instead of fighting?~ []
@1078217 = ~Sorry, <CHARNAME>, but I do not share. And I do not trust you.~ []
@1078218 = ~I don't know what else to ask you now... we have to fight!~ []
@1078219 = ~You are right... it was a pleasure to speak to you; it's very difficult to find another "me" so cordial... I'm almost sorry I have to kill you!~ []
@1078220 = ~My compliments <CHARNAME>. You really are a formidable enemy!~ []
@1078221 = ~Remarkable, truly remarkable! It's a pity you have to die; you would make a good servant!~ []
@1078222 = ~We have had a little jest, now STOP!!! I'M BORED OF THIS BATTLE!!!~ []
@1078223 = ~This can't be my end! I destroyed worlds; I can't die here! There must be a way to defeat you~ []
@1078224 = ~I have it!!! You are near victory because in this world we are equal! COME TO MY WORLD AND WE WILL SEE IF YOU CAN DEFEAT ME!!!~ []
@1078225 = ~I've got the pass. Let me go.~ []
@1078226 = ~Don't be afraid <CHARNAME>; the giddiness is normal for the first journey into parallel planes.~ []
@1078227 = ~So <CHARNAME>, are you still convinced you can defeat me in my world!?!~ []
@1078228 = ~Servants, catch <PRO_HIMHER>!~ []
@1078229 = ~Servant~ []
@1078230 = ~bla bla~ []
@1078231 = ~What a fine web! And what a fine big spider!~ []
@1078232 = ~There is a notice: in memory of Lucifer, exemplary father, son and brother. You will be forever damned, for what you did...~ []
@1078233 = ~This is the elemental you were looking for. You pick up what you need; you have only to give it to Lillos...~ []
@1078234 = ~You can see nothing. You will need to find another way...~ []
@1078235 = ~If that is your last request, very well.~ []
@1078236 = ~But I know they did the utmost to postpone my journey!~ []
@1078237 = ~I don't know what to say. They probably didn't know I was here. Perhaps they only wanted to study your weaknesses, maybe they were looking for a good place for an ambush, or maybe they only wanted to keep you from reaching Candlekeep, a place where they have no influence.~ []
@1078238 = ~I've already said. I'm not their ally.~ []
@1078239 = ~I have to see if you are all here...~ []
@1078240 = ~No, I don't see some of the party's members.~ []
@1078241 = ~Well, you at least are here.~ []
@1078242 = ~I have to see if you are all here...~ []
@1078243 = ~You can pass to the next area.~ []
@1078244 = ~~ []
@1078245 = ~You cannot pass to the next area.~ []
@1078246 = ~Small Shield +3~ []
/* @1078247 = ~Small Shield +3... There are few objects as powerful as this! Without doubt you've done (or you are going to do) a good trade!

STATISTICS:
AC: +4
Special: no protection from ranged weapons
Weight: 2
Not useable by:
Bard,
Druid,
Wizard,
Thief~ []*/
@1078248 = ~~ []
@1078249 = ~~ []
@1078250 = ~~ []
@1078251 = ~~ []
@1078252 = ~~ []
@1078253 = ~~ []
@1078254 = ~~ []
@1078255 = ~~ []
@1078256 = ~~ []
@1078257 = ~~ []
@1078258 = ~~ []
@1078259 = ~~ []
@1078260 = ~~ []
@1078261 = ~~ []
@1078262 = ~Minsc's Pass~ []
@1078263 = ~The candidate has arrived here. Congratulations candidate! Your next test is easy... you have simply to escape from here.~ []
@1078264 = ~To let you pass the test I can give you three objects, one from each group. Using these objects you will be able to pass the test.~ []
@1078265 = ~Now, I need a second to prepare the objects...~ []
@1078266 = ~Are you ready to choose the objects?~ []
@1078267 = ~Yes.~ []
@1078268 = ~Very well. These are the objects of the first group. Choose one of them.~ []
@1078269 = ~Stick~ []
@1078270 = ~And these are those of the second group.~ []
@1078271 = ~Glove~ []
@1078272 = ~Hammer~ []
@1078273 = ~Sickle~ []
@1078274 = ~Mace~ []
@1078275 = ~Mantle~ []
@1078276 = ~Book~ []
@1078277 = ~Drill~ []
@1078278 = ~Saw~ []
@1078279 = ~Poker~ []
@1078280 = ~Not now.~ []
@1078281 = ~Clot~ []
@1078282 = ~And these are the third group.~ []
@1078283 = ~Pail~ []
@1078284 = ~Dark Blade~ []
@1078285 = ~Glass~ []
@1078286 = ~Nails~ []
@1078287 = ~Thick Glove~ []
@1078288 = ~Rake~ []
@1078289 = ~Wood Table~ []
@1078290 = ~Lance~ []
@1078291 = ~Pebble~ []
@1078292 = ~Flag~ []
@1078293 = ~Clay~ []
@1078294 = ~Stone Tray~ []
@1078295 = ~Water~ []
@1078296 = ~Vase~ []
@1078297 = ~Silver Sword~ []
@1078298 = ~Brush~ []
@1078299 = ~Lens~ []
@1078300 = ~Scroll~ []
@1078301 = ~Leather.~ []
@1078302 = ~I hope you have chosen the objects with some sense.~ []
@1078303 = ~The stone you have just tried to take is too hot to be carried. You need the right instruments...~ []
@1078304 = ~Incandescent Stone~ []
@1078305 = ~This is the stone you have taken, using the demon's instruments.~ []
@1078306 = ~I see you have a lot of stones, how do you want to use them?~ []
@1078307 = ~I can use them to melt the snow at your back to open a way.~ []
@1078308 = ~Very good <RACE>... you can go to the next test.~ []
@1078309 = ~I have no idea!~ []
@1078310 = ~"I have no idea"!?! What means that? Stupid <RACE>, give me those! Thanks be to the Lords of the Abyss that the test is considered complete when I have the stones. It's taken for granted that you understand what you have to do!  But have you less intelligence than a child!?!~ []
@1078311 = ~Cooked on a spit... it's very old, this meat!~ []
@1078312 = ~Infernal Mephit~ []
@1078313 = ~Do you think people have paid to see you sleep!?! Wake up and do your duty!~ []
@1078314 = ~Limbo: Strange Instruments

I met another demon. He told me I have merely to escape from where I am to complete the test. We also discovered he had some instruments for me.  Honestly, I don't know if they are of any use to me. Certainly it wouldn't be the first time I was deceived to waste my time.~ []
@1078315 = ~Limbo: Incandescent Stones

The demon's instruments were very useful. I have managed to carry some incandescent stones (and these hell-stones are very incandescent!) to a wall of snow. The last one, because of the combined warmth of the stones, melted the snow so I can get out. Even though I completed this test, I'm sure that I will be spending more time in this limbo.~ []
@1078316 = ~And so <CHARNAME>, you have succeeded. Now you can return to your own world.~ []
@1078317 = ~I'm sorry for this inconvenience and... see you in the future! But no, good bye...~ []
@1078318 = ~Suddenly, everything becomes dark and you feel the same sensations that you felt when you arrived in this limbo, but in reverse. Now, the pain is very intense and you faint...~ []
@1078319 = ~Phosphorescent Scroll~ []
@1078320 = ~This is the phosphorescent scroll the last demon of the testing limbo gave you, to cross the magical wards that separate it from your world.~ []
@1078321 = ~I was forgetting... take this scroll. Without it you can't cross the wards that separate your world and this place.~ []
@1078322 = ~Limbo: FINISHED

Congratulations, you've just completed the "Limbo Quest" of Return To Trademeet!~ []
@1078323 = ~Limbo: Return

And so there was an interference in my destiny after all. I still have some time to live. I completed all the tests, so the demons sent me back to Faerun. Now, my journey to Candlekeep can continue.~ []
@1078324 = ~Toward Candlekeep: Fallen Bridge

While I was crossing an old bridge, it collapsed under my weight. Now I've a terrible headache, everything is very dark and I have no idea where I am!~ []
@1078325 = ~Toward Candlekeep: A New Life!

After the "inconvenience" of limbo, I'm again ready to continue my journey to Candlekeep. Now I only have to find a way to escape from the ravine into which I have fallen.~ []
@1078326 = ~Toward Candlekeep: Problematic Neighbors

I met Adalon, the silver dragon who helped me to escape from the underdark.  Her eggs still haven't hatched, so she guards them. But that's just a detail. There isn't any way out of this ravine. The silver dragon promised to teleport me to Candlekeep if I kill two dragons near her home. These two dragons are a threat to her eggs. Adalon can't kill them on her own because if she attacks one dragon, her lair and her eggs would become an easy target for the other. If I want out of this place, I have to go find these dragons and kill them.~ []
@1078327 = ~Toward Candlekeep: No Ally

I have changed my mind. I decided to help the evil blue dragon. He seems to be the most formidable rival and it's stupid to look for useless problems.  Killing a silver and a purple dragon makes no difference to me!~ []
@1078328 = ~Toward Candlekeep: No Ally

I have changed my mind. I decided to help the good purple dragon. If I have to fight, it's better to fight against evil dragons and to save the good one!~ []
@1078329 = ~Toward Candlekeep: Confirmed Loyalty

I've changed my mind again and I confirmed my loyalty to the purple dragon.~ []
@1078330 = ~Toward Candlekeep: Confirmed Loyalty

I've changed my mind again and I confirmed my loyalty to the silver dragon.~ []
@1078331 = ~Toward Candlekeep: Confirmed Loyalty

I've changed my mind again and I confirmed my loyalty to the blue dragon.~ []
@1078332 = ~Toward Candlekeep: Near the End

I have killed the other two dragons and I returned to the silver dragon for my reward and she kept her word. She has just teleported me to Candlekeep. My journey is almost complete!~ []
@1078333 = ~Toward Candlekeep: Near the End

I have killed the other two dragons and I returned to the blue dragon for my reward and... he kept his word! He just teleported me to Candlekeep. My journey is almost complete!~ []
@1078334 = ~Toward Candlekeep: Near the End

I have killed the other two dragons and I returned to the purple dragon for my reward and... he kept his word. He has just teleported me to Candlekeep. My journey is almost complete!~ []
@1078335 = ~Chapter 5 is begun: Farewell Hell!

I have managed to escape from the limbo I was drawn into. After many tests I was teleported back to Faerun at the exact point where I was taken. My journey to Candlekeep can continue. Now I only have to find a way to escape from the ravine I fell into.~ []
@1078336 = ~Toward Candlekeep: Arrived!

After a journey full of mishaps I'm finally in Candlekeep. I don't know what is waiting for me, I can only find a monk and discover why they wanted to speak to me.~ []
@1078337 = ~Toward Candlekeep: FINISHED

Congratulations, you've just completed the "Toward Candlekeep" Quest of Return To Trademeet!~ []
@1078338 = ~Chapter 6 has begun: Candlekeep

Things have not been going well. There was no way to escape the ravine and so I was obliged to ally myself to a dragon. The dragon offered to teleport me to Candlekeep if I killed two other dragons, "neighbors of the lair", which I did.~ []
@1078339 = ~Candlekeep: Was the letter a fake?

I spoke to one of the monks of Candlekeep. He said that they didn't send me a letter, because they didn't even know where I was. He also told me that the situation in Candlekeep is very worrying. He was vague, but he told me I would be happier to speak about it to another person. I can find this mysterious person inside the wall, just after the outermost arch.~ []
@1078340 = ~Candlekeep: Gorion

I thought my eyes were playing tricks, but I was wrong. In front of me stood Gorion, as large as life, but he wasn't my Gorion. He also had a strange story to tell. He said there are many planes that closely resemble each other. In each of these there is a "correspondent", a version of ourselves, a person who is physically equal to us but mentally is very different. Now, within Candlekeep there is a <CHARNAME> from one of these planes. This <CHARNAME> is here because <PRO_HESHE> thinks that by killing me, <PRO_HESHE> will become stronger, because of a strange power <PRO_HESHE> believes I possess. The story is very complicated but it seems the Gorion I spoke to is an enemy of my correspondent. In <PRO_HISHER> plane <CHARNAME> has enslaved the inhabitants of <PRO_HISHER> world and Gorion hopes that the absence of the despot could give a chance to the rebels who fight against <CHARNAME>.  However, I have few choices. If I decide to flee, my correspondent will begin to search for me and I don't want to repeat my past. I'm tired of being persecuted. So, I have decided to go to my correspondent and to resolve the problem once and for all! When I am ready, Gorion will teleport me inside the walls.~ []
@1078341 = ~Candlekeep: Inside The Walls

I'm inside. Now I have to begin to look for my correspondent. Gorion also told me I could meet the correspondents of people I know, but I can't trust them. Friends I know from here could be my enemy and vice versa.~ []
@1078342 = ~Candlekeep: Four Passes

I discovered that my correspondent is in the castle. To get inside, I have to have four passes to give to the Guardian Golem. Now I have only to find the four third level servants who have the passes.~ []
@1078343 = ~Candlekeep: In The Castle

I have found the four passes I needed and I have entered the castle.~ []
@1078344 = ~Candlekeep: Other Floor, Other Pass

I think my correspondent must fear me if there is another Guardian Golem on the first floor! To go up I need another pass. I also saw a portal near the Golem. I would not be surprised to find the owner of the pass there.~ []
@1078345 = ~Candlekeep: Second Floor

I have found the pass I needed, now I'm on the second floor.~ []
@1078346 = ~Candlekeep: Another Golem

There is yet another Guardian Golem, so I need another pass to continue going up.~ []
@1078347 = ~Candlekeep: Improved Security

The security has improved. Now I must return to the nabassu to gain the body of Minsc.~ []
@1078348 = ~Candlekeep: Third Floor

I'm on the third floor. But how many floors, passes, golems, and portals are still to come?~ []
@1078349 = ~Candlekeep: Damned Passes!

I need another pass! Hopefully I won't have to look far beyond the portal for this servant!~ []
@1078350 = ~Candlekeep: Where is he?

I have explored everything in the portal but I cannot find the pass! I must retrace my steps and be more careful, I'm sure the servant is near, but I can't see him!~ []
@1078351 = ~Candlekeep: Yoshimo

I have finally found the pass! It's carrier was the correspondent of Yoshimo. He hid himself on the third floor of the castle. Unlucky for him that I found him. The next floor is waiting for me!~ []
@1078352 = ~Soulless Hobglobin~ []
@1078353 = ~Enter~ []
@1078354 = ~Hihihihihi, now you go there, o yes, there!~ []
@1078355 = ~You succeed in taking the incandescent stone using the demon's instruments.~ []
@1078356 = ~There is nothing else for you now.~ []
@1078357 = ~You know <CHARNAME>, we avariel have a tradition I never spoke to you of.~ []
@1078358 = ~What tradition?~ []
@1078359 = ~It may seem a stupid tradition but, the women of my race usually write a book about the relationship, the romance, with their partner. I started to write our book some weeks ago. I have written about our first meeting. You remember that day <CHARNAME>, don't you?~ []
@1078360 = ~(cough) Ehm, sure, perfectly!... how could I forget it!?~ []
@1078361 = ~Well <CHARNAME>, if you remember our first meeting "perfectly", I would be happy to hear you to speak of it.~ []
@1078362 = ~Maybe later, now I'm... (cough)... tired!~ []
@1078363 = ~<CHARNAME>, I won't accept a refusal! If I matter so little to you, if you don't even remember that day... maybe it's better that we part ways!~ []
@1078364 = ~So <CHARNAME>, do you remember it or not!?!~ []
@1078365 = ~I'm sure I will sleep this night even if I don't.~ []
@1078366 = ~You are so crabby <CHARNAME>! I only wanted to speak a little to you! But maybe you are too busy with dangerous ogres and dark spirits to think of me!~ []
@1078367 = ~We met near Baldur's Gate.~ []
@1078368 = ~I was traveling with my old party, and you joined us.~ []
@1078369 = ~We met in Suldanessalar, the elven city where you lived.~ []
@1078370 = ~We met in a circus in Athkatla, but you weren't very beautiful then.~ []
@1078371 = ~We have been friends since we were children. We both lived at Candlekeep.~ []
@1078372 = ~I met you in the sewers of Athkatla. You were the servant of an evil wizard.~ []
@1078373 = ~You were also imprisoned by Irenicus. We met in his dungeon.~ []
@1078374 = ~You were the waitress at an inn and I "advanced" you!~ []
@1078375 = ~I think I bought you somewhere near Baldur's Gate.~ []
@1078376 = ~You worked for a blacksmith of Nashkel. After we met you started to travel with me.~ []
@1078377 = ~What!?! I can't believe it! Have you forgotten our first meeting!? Oh <CHARNAME>, this is a great disappointment for me! We met in the circus in Athkatla! You saved me and you broke the spell, revealing my true appearance!~ []
@1078378 = ~Yes...  I wasn't beautiful at all (giggle)! I seemed to be an ogre because of Kalah's spell! I think it must have been very odd! But in that moment I didn't think about oddity, I only thought about my life.~ []
@1078379 = ~When you arrived I was still more frightened. I thought you didn't believe me. I was afraid you would came back without my key-sword, I thought you would came back to kill me.~ []
@1078380 = ~But you didn't. You were a good man <CHARNAME>, and I was very lucky I met you and not someone ready to kill me just because of my appearance!~ []
@1078381 = ~And do you remember... the first time I offered myself to you, before the fight against Irenicus?~ []
@1078382 = ~A great night! We would have seemed like rabbits!~ []
@1078383 = ~You couldn't forget it! Oh <CHARNAME>, I thought our relationship was important for you... I only hope you remember what came next.~ []
@1078384 = ~Don't remind me about it! You fell asleep before we got to start!~ []
@1078385 = ~It's embarrassing... I fell asleep before we could start!~ []
@1078386 = ~It's embarrassing... I couldn't do it because of your scars.~ []
@1078387 = ~Yes, but I refused because I was injured.~ []
@1078388 = ~Yes, a fast but intense experience.~ []
@1078389 = ~We were so drunk we remembered nothing!~ []
@1078390 = ~If I'm not wrong, it was the night of our first meeting. The best money I ever spent!~ []
@1078391 = ~Yes, but I refused. You still weren't ready at that moment.~ []
@1078392 = ~Yes, and I thank you for understanding. I was afraid you would have left me if we hadn't... but now that isn't important... we made up for it later...  and then some (giggle)!~ []
@1078393 = ~Do you remember when I wanted to leave and you convinced me to stay?~ []
@1078394 = ~When you felt guilt for your mother because of that wraith, but it was a lie.~ []
@1078395 = ~When you were afraid to fight against Irenicus and you wanted to avoid the battle.~ []
@1078396 = ~No, no and NO! That is not the truth! I never wanted to leave for that reason! The reason was that wraith! I felt guilty because of it, but it lied. And YOU convinced me of it!~ []
@1078397 = ~When you were afraid to fight against Melissan and you wanted to avoid the battle.~ []
@1078398 = ~When Minsc decided you weren't his witch.~ []
@1078399 = ~When you were very nearly killed.~ []
@1078400 = ~When you met your brother in Suldanessalar.~ []
@1078401 = ~When you feared I could harm you while I was transformed into the Slayer.~ []
@1078402 = ~When you were bored of our relationship.~ []
@1078403 = ~When we went to the underdark.~ []
@1078404 = ~I don't really know what I was thinking. That wraith had really managed to convince me, but you <CHARNAME>, let me see that I was making an error. I don't even want to think what could have happened if you hadn't persuaded me to change my mind. I'd have gone home and stayed there but you... you... but let's forget such things and go on to the next chapter of the book.~ []
@1078405 = ~And do you remember when you were really going to loose me? When Bodhi transformed me into a vampire and you had to kill me and what you had to figure out in order to bring me back to life from my un-death?~ []
@1078406 = ~I brought you back to life with a scroll.~ []
@1078407 = ~You are a disaster <CHARNAME>! I never thought that you could forget this too!~ []
@1078408 = ~I took you to a priest and he did the rest.~ []
@1078409 = ~My tears on your face made you regain consciousness.~ []
@1078410 = ~You weren't really dead. You just needed a lot of healing.~ []
@1078411 = ~Your uncle Quayle brought you back to life, though I still don't know how he did it!~ []
@1078412 = ~I had to force Bodhi's brother, Irenicus, to bring you back to life.~ []
@1078413 = ~I entered a portal and went all the way into the hells to take you back!~ []
@1078414 = ~I brought you to a ruined temple in the Umar Hills, north of Trademeet.~ []
@1078415 = ~Right! What was the name of that temple's god? Amaunator if I'm not mistaken!~ []
@1078416 = ~I had to carry out numerous tasks for Helm, so that He would return you to life.~ []
@1078417 = ~Oh, the book! It's dropping! Whew (sigh)... well caught!~ []
@1078418 = ~You know, <CHARNAME>, I'm very disappointed. I thought our relationship was more important to you, but if you remember hardly anything of our life together... well, clearly it isn't so.~ []
@1078419 = ~I have something on which to think <CHARNAME>, I must reflect on your real feelings... perhaps have I been deceived until now? I don't know <CHARNAME>, and I don't believe you will ever tell me the truth.~ []
@1078420 = ~I don't ask anything of you <CHARNAME>, but to forgive me if, in future, I can't look at you the same way I used to.~ []
@1078421 = ~If I told you I'm not a bit surprised and disappointed... I'd be lying <CHARNAME>. I don't know... maybe our relationship is not the great love I thought it was...~ []
@1078422 = ~Forgetting nearly half of our life together is not a trifle!~ []
@1078423 = ~I have something to reflect on, <CHARNAME>... let's go now, our journey is waiting for us.~ []
@1078424 = ~I knew it <CHARNAME>, it's just like I imagined! You remember everything perfectly, my darling! And I thought all those blows to your head had made you loose your memory (laugh)!~ []
@1078425 = ~Hey <CHARNAME>, don't look at me like that, I was only joking! Let's go now, our journey is waiting for us!~ []
@1078426 = ~You know, <CHARNAME>, the first people I met as I came to the surface were two half elves. My sight wasn't yet used to the daylight, and so I mistook them for two humans. They were very kind to me, maybe they were the only people... well, except you, of course, that didn't hasten to take up arms and chase the dark elf away!~ []
@1078427 = ~I stayed with them for quite a while, until... well our ways parted. Anyway, I talked a lot with the female half elf and she told me about her first meeting with her husband, and also told me that, in accordance with an ancient tradition of her family, she was writing about her whole life, including the time she spent with her husband.~ []
@1078428 = ~To tell the truth, I wouldn't be averse to doing such a thing myself. That way, future generations will know the glory we covered ourselves in!~ []
@1078429 = ~Maybe that half elf didn't write that book for it to be read by others or for boasting of their great deeds. I think it is something more private...  I think it deals with their love story from beginning to end, describing the sentiments, the emotions they felt, not the slaughter of powerful enemies!~ []
@1078430 = ~Great idea! Write in detail how we slaughtered Sarevok, Irenicus and Melissan! The people will fear and respect us even more!~ []
@1078431 = ~I think I'll do it... well, let's go on with our journey. On the way I'll review in my memory all our glorious deeds!~ []
@1078432 = ~Do as you like, only write silently, ok!? Now, carry on walking!~ []
@1078433 = ~So you say <CHARNAME>? Well... actually it could be pleasant, thinking on old times, of our life together! Do you remember, for example, the first time we met?~ []
@1078434 = ~<CHARNAME> I won't accept a refusal! Phaugh! I should have known, your race is not able to give a female the same passion as a male drow!~ []
@1078435 = ~I was traveling with my old party; yours had just been destroyed, so you joined us.~ []
@1078436 = ~They charged you with murder and I rescued you. We were near Peldvale.~ []
@1078437 = ~And then you saved my life again, some months later...~ []
@1078438 = ~You had stolen from a temple of Lathander, they wanted to kill you for that.~ []
@1078439 = ~You had stolen from a temple of Torm, they wanted to kill you for that.~ []
@1078440 = ~You had stolen from a temple of Talos, they wanted to kill you for that.~ []
@1078441 = ~You killed a man to steal his money and they wanted to execute you for that.~ []
@1078442 = ~You killed a man in self defense and they wanted to execute you for that.~ []
@1078443 = ~Some stupid peasants were convinced that drow suck the blood of their cattle at night, and wanted to safeguard themselves from you!~ []
@1078444 = ~You had stolen a woman's lover, and she took her revenge by charging you with an offence you had not committed!~ []
@1078445 = ~You had been mistaken for another person and I was able to prove your identity.~ []
@1078446 = ~The guards in Athkatla wanted to kill you simply because you were a drow.~ []
@1078447 = ~Those stupid men wanted to put me to pillory simply because a man had died and I was nearby! Nobody had seen whether that man had died of a heart attack or had committed suicide or Shar knows what else!~ []
@1078448 = ~"A drow is here, it was her"... sometimes people can be very stupid... but luckily you came and rescued me...~ []
@1078449 = ~We met the first time near Peldvalle. Some peasants wanted to kill me and you helped me destroy them!~ []
@1078450 = ~Perhaps my mind is deceiving me, but I do not remember things that way. I think you have taken one too many blows to the head <CHARNAME>!~ []
@1078451 = ~This proves again how surfacers can be very stupid sometimes... I'd like to see if they would try again now... they couldn't even get near me!~ []
@1078452 = ~There were various times, but I always convinced you to remain.~ []
@1078453 = ~It's true <CHARNAME>, and I don't like to think about what might have happened if you hadn't convinced me... I wouldn't be here now and... maybe I wouldn't even be alive. Standing by you <CHARNAME>, was not only a pleasure, it also gave me the certainty of surviving. With you, nobody would dare to try to harm me simply because of my race!~ []
@1078454 = ~I had to kill another drow and use it's heart in order to bring you back to life!~ []
@1078455 = ~Several times I wanted to leave, but you always convinced me that the best thing was remaining, but certainly that wasn't such a moment!~ []
@1078456 = ~There were also many other important events, but we can't spend the whole day thinking about them.~ []
@1078457 = ~Maybe you aren't that much different from every other man... maybe you are just physically attracted to me, and nothing more. I don't know <CHARNAME>...we should speak again about that. Until our next conversation, I'll stay with you on account of all that you have done for me, all of the times you helped me and saved my life. But not as your woman...~ []
@1078458 = ~Your memory is quite poor <CHARNAME>, or is it only your memory of me?~ []
@1078459 = ~I don't know <CHARNAME>, but this hurts even a drow!~ []
@1078460 = ~You have an excellent memory <CHARNAME>, proof that you are a superior male!~ []
@1078461 = ~Why, were you doubtful?~ []
@1078462 = ~You are modest as usual! Go on, my abbil, our journey is waiting for us.~ []
@1078463 = ~Perhaps I remember all those things because you were there too!~ []
@1078464 = ~Oh <CHARNAME> you are... so lovely! I wonder what the drow would think if they could hear me right now! But you know... I wouldn't care to find out!~ []
@1078465 = ~Go on, my abbil, our journey is waiting.~ []
@1078466 = ~You know <CHARNAME> I don't like speaking about my life when my family was still noble. I don't like speaking of that for a simple reason... I never truly felt part of that world, I didn't share it's  values and traditions...  or at least, not all of them. There was a tradition, of which my mother told me when I was a little girl, which always fascinated me a bit!~ []
@1078467 = ~Do you remember the first time we met?~ []
@1078468 = ~You are so unpleasant <CHARNAME>! I only wanted to speak a little! Well, right, let's get on with our journey, maybe you'll change your mind later.~ []
@1078469 = ~My mother told me that all my ancestors had a personal book... a book where they wrote the story of themselves and their spouses, in order to relive again, in their old age, those moments. I know it might appear awfully mawkish, but after all... what is bad in writing about the beautiful moments we spent together?~ []
@1078470 = ~Last time we went through a city I bought an empty tome and I want to fill it with our story, from the beginning up to now and to the end!~ []
@1078471 = ~<CHARNAME> I won't accept a refusal! Give me an answer!~ []
@1078472 = ~I hope you are joking <CHARNAME>! We met near Candlekeep, at the Friendly Arm Inn!~ []
@1078473 = ~We met at the Friendly Arm Inn... Khalid was still alive.~ []
@1078474 = ~Yes... Khalid... life is so strange! Until little more than a year ago I thought I'd have written this book about Khalid and me... but destiny dictates otherwise. The powers of nature are a mystery, a mystery we cannot begin to fathom... because they are endless and eternal.~ []
@1078475 = ~We met at the Friendly Arm Inn... Khalid was still alive.~ []
@1078476 = ~Do you remember why we met?~ []
@1078477 = ~I was drinking with you there.~ []
@1078478 = ~I REALLY hope you are joking! Otherwise... I don't know what to say...~ []
@1078479 = ~Do you remember when I left you, for fear of bringing you to harm?~ []
@1078480 = ~Yes, you went to the harpers' stronghold in Athkatla. But I found you and convinced you to return to me.~ []
@1078481 = ~I don't really know what I was thinking... now the thought of leaving....  no! I can't even think it!~ []
@1078482 = ~And do you remember when I really left? When Bodhi transformed me into a vampire and you had to kill me, and what you had to do in order to bring me back to life?~ []
@1078483 = ~Yes, you just woke up a few days later.~ []
@1078484 = ~Yes... we only met by chance in Athkatla much later.~ []
@1078485 = ~Yes... we met by chance at an inn and I wouldn't let you leave!~ []
@1078486 = ~You didn't really leave. I convinced you to stay. You thought you would be useless for me in battle, but you were wrong.~ []
@1078487 = ~You didn't really go away. I convinced you to stay. You thought I didn't love you, but you were wrong.~ []
@1078488 = ~Yes... you came back by your own will, but only after many, many days.~ []
@1078489 = ~Yes... I found you on the verge of death in the sewers of Athkatla.~ []
@1078490 = ~Yes, I found you again in Baldur's Gate, a long time later.~ []
@1078491 = ~You worked there as a waitress.~ []
@1078492 = ~They accidentally gave us the same room.~ []
@1078493 = ~Well...I was seeking brave adventurers to form a party and you were available.~ []
@1078494 = ~It's not a pleasant memory... I tried to steal some money from you and you found me out.~ []
@1078495 = ~I knew Khalid and he introduced us.~ []
@1078496 = ~You were a friend of Imoen and she introduced us.~ []
@1078497 = ~A man told me you had stolen an amulet, and I tracked you down to hand you over to justice, but then I changed my mind...~ []
@1078498 = ~You were friend of Gorion and I needed help... and you helped me.~ []
@1078499 = ~Right... I was an old friend of Gorion and I couldn't refuse his "child" help in <PRO_HISHER> time of need.~ []
@1078500 = ~No <CHARNAME>! Damn it, I was dead! YOU discovered that only the power of Amuanator's ruined temple could bring me back to life. I always thought you spent a lot of time and energy to find a way to resurrect me. But it seems I was wrong, it seems you discovered it by chance!~ []
@1078501 = ~I've understood a lot of things from this conversation <CHARNAME>... sad things...~ []
@1078502 = ~I've understood that I will never have a relationship like the one I had with Khalid. I believed that I might live well with you <CHARNAME>, maybe even better than with Khalid... but obviously I was wrong. Khalid always perfectly remembered everything of our life... he thought those moments were very important.~ []
@1078503 = ~But it seems it's not so for you <CHARNAME>. Now... let's go, the journey is waiting for us... I still owe you much and so I will not leave you, but from now on I hope you will forgive me if I will see you in a different light.~ []
@1078504 = ~If I told you I wasn't surprised and, yes, disappointed... I would be lying <CHARNAME>... maybe our relationship isn't exactly as I thought.~ []
@1078505 = ~Really, you don't remember it? Oh <CHARNAME>... I thought you would remember that moment forever, because of the fear you felt for my loss... Evidently you never felt that great a fear.~ []
@1078506 = ~Wonderful <CHARNAME>! You have an excellent memory, you remember everything perfectly! And I thought that you had lost your memory from all those knocks on the head.~ []
@1078507 = ~Well... maybe I remember those moments so well those because you are so unforgettable.~ []
@1078508 = ~Thank you <CHARNAME>. I'm so happy that you remember those moments... it means they are very important to you! Now... let's go! Our quest is waiting for us.~ []
@1078509 = ~Uhm!?~ []
@1078510 = ~Oh... <CHARNAME>, don't look at me that way, I was just joking! Now... let's go! Our journey is waiting for us.~ []
@1078511 = ~Bah! What charisma!~ []
@1078512 = ~Wow! What charisma!~ []
@1078513 = ~That "dear" was for me, wasn't it? What do you say to leaving that loser of a wizard to stay with a real stud!? Are you interested!?~ []
@1078514 = ~Uhm (sigh)... a real "stud" you say? Your idea is wonderful! But, please, tell me to whom you are referring, pipsqueak!~ []
@1078515 = ~Now, we can return to serious things...~ []
@1078516 = ~Be wary <CHARNAME>! I feel the soul of this woman is corrupted! Be careful of her words!~ []
@1078517 = ~My soul is corrupted? And why? Because of my profession? There is nothing of evil in that, and on the contrary, I'm sure you will meet a few friends from your church if you remain here two or three days!~ []
@1078518 = ~Be careful <CHARNAME>, I think he considers us stupid! What is he doing here, alone, in a house like this, eh? Maybe it's only a quick shelter for the night!~ []
@1078519 = ~YOU DON'T DECEIVE US, BASTARD! TELL US WHO YOU ARE!~ []
@1078520 = ~I detect the stench of evil in this man. Be careful, his words could be false!~ []
@1078521 = ~Ehm... <CHARNAME>... I think someone should remain here to keep her company... to keep her protected, protected I meant!... What do you say?~ []
@1078522 = ~Ok, ok, don't look at me that way, it was only an idea! What a moralist!~ []
@1078523 = ~The soul of this girl isn't as corrupted as the soul of Susan. We have to save her <CHARNAME> and turn her back to the way of righteousness!~ []
@1078524 = ~Really, I don't see the problem... if this guy wants to create some zombies to spread chaos in the world, there is nothing wrong with that is there? In the end that's the same duty as a priest of Tempus...~ []
@1078525 = ~We absolutely have to destroy this powerful undead! We can't permit that a creature as evil as he could walk the world!~ []
@1078526 = ~Wow <CHARNAME> this battle arena is fantastic! It's a pity about the whole "nobody dies" spell... but I'm sure there's a way to get around it!~ []
@1078527 = ~I really hope you are joking! I have no intention of joining a show in which violence is the prime attraction!~ []
@1078528 = ~Great idea <CHARNAME>, to ally ourselves to the duergar against these dwarves! They have to learn who's running things around here! Yes... because... ehm...  because... damn, I don't remember! I have to stop to take that... ehm...  thing...~ []
@1078529 = ~Stop talking! I'll give those beards a fine cut! And yes... why not? Those heads too!~ []
@1078530 = ~I'd hoped until the last second that you'd change your mind <CHARNAME>, but I can't permit you to ally yourself with the duergar.  The next time we meet we will be enemies!~ []
@1078531 = ~Uhm... I think that toy could be worth a lot of money, but we have to find an adequate buyer for it. Oh, and yes, I was forgetting... first, we have to kill those priests of Torm... come on fools!~ []
@1078532 = ~I hoped that you'd change your mind <CHARNAME>, but I cannot permit you to steal a holy relic. Now we are enemies!~ []
@1078533 = ~Phaugh! You are merely stupid and ignorant people! When I was the official translator of old languages for my great god, I never asked for help!~ []
@1078534 = ~Give me that piece of paper, I will translate it for you, fools!~ []
@1078535 = ~So... there is written erm... no, wait, this is the wrong side... maybe I can try to turn it this way... or not, maybe it's on the contrary... erm...  erm... erm...~ []
@1078536 = ~Now the GREAT servant of TEMPUS is tired! He hasn't time for these piffling things... and... if you aren't able to translate it by yourself, you are not worthy to take advantage of my work. Tempus has spoken!~ []
@1078537 = ~The situation is grave <CHARNAME>, very grave! I should return to my church, but I think my mission with you is more important at this point!~ []
@1078538 = ~I think next year I will go to find our girl. I hope she will still show a little gratitude to her saviour!~ []
@1078539 = ~Ha, ha, what a funny man you are <CHARNAME>! We will take you to the priest of Waukeen in Trademeet, he will take care of you.~ []
@1078540 = ~No, <CHARNAME>! I want to inflict the final stroke on her! I will not let you, evil woman, walk the world with my face!~ []
@1078541 = ~I will not let you to defeat us! For all the rangers and hamsters in the world, we will destroy YOU!~ []
@1078542 = ~Come on, I see the teleport scroll you try to hide, useless wizard! Teleport us to Ribald!~ []
@1078543 = ~We must be careful <CHARNAME>... the "life-saving" spell Ribald told us of doesn't exist!~ []
@1078544 = ~They deceived us! Even if these poor men are innocent, I think the only way to get out of here is to win the game. Teleport spells seem to have no effect here!~ []
@1078545 = ~Ribald will pay for his lie!~ []
@1078546 = ~The story is always the same <CHARNAME>... we are persecuted by someone, but who are they? I'm tired of living like a quarry in a hunt...~ []
@1078547 = ~I think we will be have to find his son. Someone has enchanted this gate and my spells have no effect on it.~ []
@1078548 = ~But... who did this? Did he want to prevent us from continuing our journey?  I'm really curious to find the man who proceeded us, "forgetting" to give back the key and "inadvertently" enchanting the gate!~ []
@1078549 = ~Wanting to help everyone is admirable <CHARNAME>... but we also lose time for these minor things... I don't know... I think people with our ability should spend their time with more constructive or difficult things...  with things the commoners aren't able to do for themselves... or at least, this is just my opinion.~ []
@1078550 = ~What!? Bastard traitor, you will feel the anger of a long beard dwarf!~ []
@1078551 = ~So this is the reason. Because <CHARNAME> didn't call our lord... ehm... "Lord"!~ []
@1078552 = ~Clangeddin's Beard! Korgan... you haven't even recognized your own brother... I knew you were an evil and despicable creature... but not to recognize your brother, or at least to pretend not to recognize him, as you've done, is too much!~ []
@1078553 = ~You are not my kin from this moment! It will be difficult, but I think your death will save hundreds of innocent people, people that would be your victims... you would torture them merely to enjoy yourself!~ []
@1078554 = ~Now <CHARNAME>, please, this battle has to start now... I want to put an end to him as soon as possible...~ []
@1078555 = ~Uhm.... your friend is right... I smell a strong stench of un-death around here!~ []
@1078556 = ~Come on <CHARNAME>, we've finally arrived! The worst has passed, I hope...~ []
@1078557 = ~These golems execute their duty to perfection, they do only what they're ordered to do or not to do or to say or not to say. Maybe we can discover some useful information from them.~ []
@1078558 = ~Ah... I have a lot of wonderful memories of these places! If you need a guide <CHARNAME>, I'm the best!~ []
@1078559 = ~This is not a proper mercenary army! If they were my soldiers they wouldn't have eaten for days, in order to know what it is to march and to fight with hardship!~ []
@1078560 = ~These spineless men remind me of pigs! Surely I wouldn't win a single battle if they were my men!~ []
@1078561 = ~Nice shack! I think I will get the same architect to build my future castle!~ []
@1078562 = ~Valygar? I remember you a being little more "squashed"! But there is always the time to rectify that...~ []
@1078563 = ~This reminds me of my training for Amn's scouts. Usually I was the winner...  or maybe I should say I was ALWAYS the winner!~ []
@1078564 = ~Ah... what the hell! I think I will meet a lot of friends of mine here!~ []
@1078565 = ~Zephir, you old blasphemer, how are you!? Years have passed since you were one of my soldiers! It seems your vice of plundering temples hasn't disappeared, has it? Well... I think <CHARNAME> will help you to solve your little problem!~ []
@1078566 = ~This fellow reminds me of Vyatri... alright, Vyatri hasn't his gift of the gab, but he has the same figure! Wait! Now I think about it... all the innkeepers we meet have the same figure!~ []
@1078567 = ~Oh gosh, I've just recognized him! He is Drizzt! What a day! I thought he was only a legend... yes... a legend as my love Volo...~ []
@1078568 = ~There are many incredible stories about you... I thought you were merely a character born of the pen of some capable writer.~ []
@1078569 = ~I've seen the behavior of these demons and I've also studied their language, and I think I know some little clues...~ []
@1078570 = ~I'm sure the objects which are more distant from him are the right ones... I think that poker could be very useful to complete a test.~ []
@1078571 = ~How nice! How nice! <PRO_HESHE> wants another riddle!~ []
@1078572 = ~A mephit <CHARNAME>! I know this kind of creature is very strange and mysterious... I think that for some reason he likes you and he wants to play with you! Maybe if you satisfy him he will give you some gift!~ []
@1078573 = ~Cowardly and petty man! You've abandoned your friends out of fear! I don't feel pity for the likes of you. If the situation were different, I would transform you into... into a snake, because YOU ARE NOTHING BUT A SNAKE!~ []
@1078574 = ~I've never seen, or even heard of, a girl as beautiful as you!... I have no words...~ []
@1078575 = ~<CHARNAME> it's she, it's Claire! I can't leave her at the mercy of her kidnappers! I know what she is suffering... I know the anguish and the incertitude that fills her entire day!~ []
@1078576 = ~I can't believe you want to waste my time in this way! Damn, tell me why we should save an old tree!?!~ []
@1078577 = ~I'm happy you want to help <CHARNAME>, this is without doubt a worthy cause!~ []
@1078578 = ~I can't let you to kill those innocent druids and condemn the holy tree! Prepare yourself to taste the rage of nature!~ []
@1078579 = ~Interesting <CHARNAME> this thing with the correspondents... so he is the correspondent of the dotard who raised you... I'm curious to know if I will meet my correspondent... I would realize my dream: find someone who isn't inferior to me!~ []
@1078580 = ~This correspondent thing worries me <CHARNAME>. I see you during battles and I honestly think you are the best warrior in the world!~ []
@1078581 = ~Fortunately, you are a force of good and I don't want to think about another you as a force of evil... I see only chaos and the destruction of the balance... we have to find this evil correspondent and kill <PRO_HIMHER> as soon as possible!~ []
@1078582 = ~Surely, my friend... however, if you decide to help us with this noble cause, you can find my druidic brothers before Lord Signax' castle. Here, I will show you on your map.~ []
@1078583 = ~And now we return to the potions...~ []
@1078584 = ~And why, inferior man, do you think we are interested in an old and decadent tree!?~ []
@1078585 = ~<CHARNAME>, this is the reason I wanted to join the arena! I was trying to get gold to buy the land!~ []
@1078586 = ~I only hope our money is enough for Lord Signax.~ []
@1078587 = ~There isn't a second to lose, we have to go there now!~ []
@1078588 = ~It's a pity <CHARNAME>, to kill this un-dead... he is a powerful creature, I feel it... It would be interesting to study a creature less inferior to me than most!~ []
@1078589 = ~Vile un-dead, I will not let you to infect the virgin forests of Amn with your malign presence!~ []
@1078590 = ~Maybe that's not such a bad idea... Lord Signax could be very grateful to us if we kill the three parasites that are in front of his castle!~ []
@1078591 = ~Now we can be more quiet North, <CHARNAME> is a friend of mine and I'm sure <PRO_HESHE> will solve the situation!~ []
@1078592 = ~Little witch, I'm not interested in your comments! I'm speaking to <CHARNAME>, not to you!~ []
@1078593 = ~I have to say that... this world has been created by a superior mind...  maybe also superior to mine...~ []
@1078594 = ~One day I will have to come back here and kill the creator of this world...  so there will be no one superior to me!~ []
@1078595 = ~I'm tired of this limbo <CHARNAME>! Here there is nothing of nature, nothing that could give me joy or hope! I pray that we are near the end of these damned tests!~ []
@1078596 = ~Ribald, I confess to admiring a sense of humor in a man... who knows if my friends the ta'nari do too. I really have a great desire to present you to them!~ []
@1078597 = ~You are a contemptible man Ribald! Don't you feel a sense of guilt at the deaths of those innocents!? It's an unbearable weight for me!~ []
@1078598 = ~I can't believe it! This thief continues to persecute us even after death!~ []
@1078599 = ~You will experience the same end as your "correspondent", betrayer!~ []
@1078600 = ~So stupidity is a common characteristic of all the "correspondents"... you should understand that you have no hope of stopping us!~ []
@1078601 = ~Breaking up thieves guilds is starting to become a habit now! Certainly if we succeed in saving the economy of the city, they will have to thank us with something more than statues!~ []
@1078602 = ~I don't trust this un-dead <CHARNAME>... we can't let him go... the lives of hundreds would be in danger!~ []
@1078603 = ~I don't trust this un-dead <CHARNAME>! And I'm sure that I can destroy him with my priestly abilities. I don't think it will be a difficult battle... or at least not for us!~ []
@1078604 = ~Keldorn, you should be ashamed as a paladin and also as a friend! You can't abandon those who have risked their life for you in the past!~ []
@1078605 = ~I know now that under that noble air of paladin, defender of justice and of innocence, there was really a coward, ready to abandon his companions in a dangerous moment!~ []
@1078606 = ~I'm really surprised you didn't do this before! Finally <CHARNAME> can see with <PRO_HISHER> own eyes what I have always known! <CHARNAME> can see with <PRO_HISHER> eyes who you really are!~ []
@1078607 = ~These are orcs <CHARNAME>... but they are still living beings! If he didn't lie we have a great guilt to expiate!~ []
@1078608 = ~Boastful orc, maybe you can deceive my companions but not me! I've seen your lie! This is only a pathetic attempt to save your life, but it will not work!~ []
@1078609 = ~Only to be more precise... my darling, you should know that <CHARNAME> has something better, <PRO_HESHE> isn't interested in you! As reward for this mission we will accept only gold and not other "gratitude"!~ []
@1078610 = ~You know... if we were in the underdark I would kill you instantly because of the way you've spoken to my man! But you are lucky, this isn't the underdark. However, if I were you, I'd watch my back...~ []
@1078611 = ~Oh, old foolish gnome, I have missed your fantastic stories!~ []
@1078612 = ~I hope you don't want to tell one of your stupid, senseless stories! I'm already having a fit of dizziness!~ []
@1078613 = ~I don't know why <CHARNAME>, but this man inspires me to trust.~ []
@1078614 = ~I don't know <CHARNAME>... we've had a lot of bad experiences with wizards... and this Lazarius doesn't want to tell us how he got that information... I say it's suspicious!~ []
@1078615 = ~I think we can help to find these criminals <CHARNAME>, we might meet them during our travels. We need their names and descriptions.~ []
@1078616 = ~Another example of the inefficiency of Amn's army! Drow would send dozens of hunters to find those men. After few days we would have their heads!~ []
@1078617 = ~Yes, sure!~ []
@1078618 = ~Are you sure this is a good idea? We could face a lot of risks during our investigation and I don't know if this girl is strong enough!~ []
@1078619 = ~But what are you doing? Don't you understand that this girl was kidnapped by a nobleman unable to lace up his own shoes? Do you really think she could be useful to us? She would only be another problem!~ []
@1078620 = ~Each potential customer is welcome! What can I do for you?~ []
@1078621 = ~Show me your goods.~ []
@1078622 = ~Nothing, farewell.~ []
@1078623 = ~Let me to ask you some questions <CHARNAME>...~ []
@1078624 = ~Since I've traveled with you, I've come to understand that you aren't as inferior as the common people, and I'm sure you've met many people of different races.~ []
@1078625 = ~I only want to compare your Ideas and mine. So, are you ready?~ []
@1078626 = ~I don't think I want to speak to a woman who calls me "inferior".~ []
@1078627 = ~I don't know why I continue to travel with this party of idiots! Very well <CHARNAME>, I thought you could speak to me seriously, but obviously I was wrong!~ []
@1078628 = ~Don't waste your time wondering if that was an insult, you would need too much time to understand! I will answer the question...~ []
@1078629 = ~... yes, that was an insult! And now if you are not busy with your stupid, useless and slow thoughts, we should continue our journey, we have already lost a lot of time!~ []
@1078630 = ~As you wish...~ []
@1078631 = ~Well... start in height order... what do you think of dwarves?~ []
@1078632 = ~They are solid warriors, very useful during a battle!~ []
@1078633 = ~Ah, dwarves! Their beards sneak into everything! They are arrogant and feckless!~ []
@1078634 = ~And what about halfings?~ []
@1078635 = ~Great thieves!~ []
@1078636 = ~And about half orcs?~ []
@1078637 = ~Orcs, half orcs, only arrow fodder for me! They are so stupid they don't understand when they are going to die!~ []
@1078638 = ~And about elves?~ []
@1078639 = ~A good race... able to do everything! Brave warriors or wise wizards, they can become whatever they choose!~ []
@1078640 = ~Your ideas are interesting...~ []
@1078641 = ~So you think the human race is superior to the others, don't you?~ []
@1078642 = ~Well, our conclusions are the same... the other races are born to serve humans! We have to teach the inferior races who is in control!~ []
@1078643 = ~Ah... if only humans would learn! They shouldn't fight against each other...  they should fight against the inferior races. But this is only a dream...  humans would never reach this conclusion by themselves. They need a ruler, they need me!~ []
@1078644 = ~You know Venisia, sometimes I'm afraid of you... let's continue our journey now and don't speak to me again about your insane ideas!~ []
@1078645 = ~A ruler, aye? Interesting... very interesting. Well, now let's continue our journey.~ []
@1078646 = ~You are the most perfidious and evil woman I ever met! I don't know why I let you to join my party! Go away, now!~ []
@1078647 = ~Another stupid little man who doesn't understand how lucky he was to meet me! Very well <CHARNAME>, I leave, but don't weep when you are overcome by the enemy!~ []
@1078648 = ~Elves are nothing but sissies! As slight as feathers! And their voices... Bah! Even their men sound like women!~ []
@1078649 = ~Supple and indefatigable warriors!~ []
@1078650 = ~Ah... halfings! Good only to polish shoes and to cultivate vegetables!~ []
@1078651 = ~So you think the other races are equal to humans, do you?~ []
@1078652 = ~Well... our conclusions are not the same... the other races were born to serve humans! They have to understand who is the master!~ []
@1078653 = ~Sorry to disturb <CHARNAME>, but I need advice.~ []
@1078654 = ~What advice?~ []
@1078655 = ~See <CHARNAME>... when I started to travel with you I thought we would fight battles similar to the ones I read about in my books... battles in which we were always the winner!~ []
@1078656 = ~But we are always the winner!~ []
@1078657 = ~Yes, you are right... but it's the way in which we become the winner. Our battles are hard and often we risk our very lives!~ []
@1078658 = ~I have no great experience of battle and I wish to know if I'm doing a good job. Until now I've always keep myself far from the real battle... I cast my spells, but nothing more!~ []
@1078659 = ~Is that alright or do you think there is a better way to act?~ []
@1078660 = ~It's fine by me, continue with your magic.~ []
@1078661 = ~So I'm happy... to know I'm helpful! However I will try to improve <CHARNAME> for the good of the party! Now, let's go, our journey is waiting for us!~ []
@1078662 = ~It's fine, but you have to understand that keeping back from battle isn't always the best solution. If you can't defend your companions, they can't defend you!~ []
@1078663 = ~Yes... I see... but sometimes it's really very difficult to go near fight... I only want everything to finish quickly and to our advantage!~ []
@1078664 = ~Don't be afraid, it's normal. You'll get used to it.~ []
@1078665 = ~Well <CHARNAME>, thanks for your encouragement. I will try to improve for the good of the party! Now, let's go, our journey is waiting for us!~ []
@1078666 = ~Being afraid of a battle is normal. It's easy to be courageous if you aren't afraid! However, you have to try not to think about it and defend your companions. If you can't do it, maybe it's better if you go back to Vyatri.~ []
@1078667 = ~I... I don't know <CHARNAME>. I don't feel very useful now, but I know I can be in future! I think the fear I have to go near a battle is slowly disappearing.~ []
@1078668 = ~I want to improve <CHARNAME> and I want to continue to travel with you and to write my book, but if you decide that you don't want me with you, I will understand... now, let's go!~ []
@1078669 = ~Ah... and are you a member of my party? I always see you from a distance, I thought you were some foolish smitten creature following me!~ []
@1078670 = ~Very funny <CHARNAME>... Sometimes it's really very difficult to go near a real fight... I only want everything to finish quickly and to our advantage!~ []
@1078671 = ~Don't be afraid, it's normal. You'll get used to it.~ []
@1078672 = ~Being afraid of a battle is normal. It's easy to be courageous if you aren't afraid! However, you have to try not to think about it and defend your companions. If you can't do it, maybe it's better if you go back to Vyatri.~ []
@1078673 = ~Not now Alenina, please!~ []
@1078674 = ~As you wish... let us continue our journey.~ []
@1078675 = ~Juggler~ []
@1078676 = ~Juggler~ []
/* @1078677 = ~JUGGLER: the juggler is a bard who entertains people not only with words, but also with actions. In fact jugglers can handle daggers and other small blades with extraordinary skill.

ADVANTAGES:
- May Specialize (two stars) with daggers and short swords
- +5 thac0 with ranged weapon
- Juggler's Frenzy at level 1x4, 15, 20, 25
- Dexterity: +1

DISADVANTAGES:
- Requires: 16 Dexterity
- May only use daggers as ranged weapons
- No armor or helms~ []*/
@1078678 = ~The juggler can't wear armor or helmets.~ []
@1078679 = ~Juggler's Frenzy~ []
@1078680 = ~<No Text>~ []
@1078681 = ~Juggler's Frenzy
Type: Innate (Juggler kit)
Range: 1
Duration: 2 rounds
Casting Time: 5
Target: The caster
Save: None
Effects: Never, never, never underestimate a juggler! Casting this spell gives the juggler five attacks per round for the next two rounds.~ []
@1078682 = ~So... you will be the green team... here it is your flag, it's important, don't lose it! When you have all the flags we will need two or three minutes to teleport you outside the arena. Wait patiently wherever you are.~ []
@1078683 = ~This scimitar seems to be one of the weapons of Drizzt. The enchantment is of a similar power, but the resistance bonus is reversed.

STATISTICS:
Damage: 1d8+3
Thac0: +3
Cold Resistance: +50%
Type of Damage: slashing
Weight: 4
Proficiency Type: scimitar
Speed Factor: 2
Type: 1 hand
Not Useable by:
Wizard
Cleric~ []
@1078684 = ~Grr.. no damage!~ []
@1078685 = ~Grr... I no carry more!~ []
@1078686 = ~By Lathander! I can't even scratch him!~ []
@1078687 = ~Sorry, but this elven pack mule can't carry any more!~ []
@1078688 = ~By my grandfather's beard! It's immune!~ []
@1078689 = ~Hey boy, I'm old and tired, while you are young and strong. Take these objects!~ []
@1078690 = ~I must use my magic to damage him! This way is useless!~ []
@1078691 = ~Too heavy for me, I've dropped some items...~ []
@1078692 = ~I'm sure I've hit him, but it's done nothing!~ []
@1078693 = ~Ehm... I'm a bard, not a cart!~ []
@1078694 = ~The Book of the Dead~ []
@1078695 = ~The Book of the Dead... many adventurers have spent their lives looking for this tome. It's said that whoever is successful in deciphering its mysteries will gain such power as to rival the gods. The Book of the Dead has thousands upon thousands of pages, each one, if read, will cast a spell, each more surprising than the last. But you also understand that only a careful analysis of all the words of the book will let you use its full powers without danger. For now, it's better to limit yourself to cast the more "common" and "banal" spells of the book...

STATISTICS:
Cast Resurrection once per day
Useable by:
Priest~ []
@1078696 = ~The Ring of Knowledge~ []
@1078697 = ~A fine ring... yet it carries a strange feel, an aura of power...~ []
@1078698 = ~Would you be happy to travel all over Toril, to see tradition and custom, to discover and know new civilizations and so on? Well...  unlike the previous owner of the Ring of Knowledge, you still have time in which to do all those things! But if for some reason you do not realize your dream, at least by wearing this ring you will be able to say where all the trinkets your luckier friend bought came from!

STATISTICS:
Set Lore to: 100~ []
@1078699 = ~Sphere~ []
@1078700 = ~Wind Sphere~ []
@1078701 = ~You can feel the magic within this sphere, but what kind of magic?~ []
@1078702 = ~You discover a tiny button on the sphere. When you press it, a light breeze grazes your face. Holding the button down causes the air to flow more rapidly causing quite a strong wind, sweeping away the dust from around you.

STATISTICS:
Cast Zone of Fresh Air once per day.~ []
@1078703 = ~Anti-magical Ring +1~ []
/* @1078704 = ~The Anti-magic Ring is, in part, a conventional ring of protection, +1, but it is also able to completely insulate the user from the effects of magic, though this power is limited by charges.

STATISTCS:
AC and saving throw bonus: +1
6 charges: Immunity to magic for 60 seconds~ []*/
@1078705 = ~Amulet of Curing~ []
@1078706 = ~This amulet feels warm, almost... friendly to the touch.~ []
/* @1078707 = ~Even if the priest who wears this amulet decides not to memorize healing spells, they will still be able to cure a great variety of ills.

STATISTICS:
Cast Cure Moderate Wounds three times a day
Cast Cure Serious Wounds once per day
Cast Heal once per day
Cast Mass Cure once per day~ []*/
@1078708 = ~Potion of Restoration~ []
@1078709 = ~By drinking this potion you will obtain the benefits of the spell Greater Restoration. When the undead are thick on the ground, it's a good idea to keep some of these potions handy...

STATISTICS:
Greater Restoration~ []
@1078710 = ~Fire Fist~ []
@1078711 = ~Fire Fist~ []
@1078712 = ~You are surprised to see your hands wreathed in flame.

STATISTICS:
2d6 fire damage Useable by:
Priests~ []
@1078713 = ~You are surprised to see your hands wreathed in flame.

STATISTICS:
2d6 fire damage Useable by:
Priests~ []
@1078714 = ~Fire Gloves~ []
@1078715 = ~If you try to wear these gloves your hands catch fire! No, this item isn't cursed, just the opposite! Not all priests are great warriors and these gloves were created to help even the odds. No strength is needed to damage an enemy when your hands drip with flame!

STATISTICS:
2d6 fire damage
Replaces weapons
Useable by:
Priest~ []
@1078716 = ~Holy Staff of Nature +1~ []
@1078717 = ~The duty of a druid is as endless as it is harsh. This staff, which is usually donated to the youngest and most inexperienced druids by the oldest ones, can be a great help for the priests of the wood.

STATISTICS:
Three times a day cast Cure Moderate Wounds
Twice per day cast Heal
Once a day cast Lesser Restoration
Thac0: +1
Damage: 1d6+1
Damage Type: Bludgeoning
Weight: 4
Speed Factor: 1
Proficiency Type: Quarterstaff
Useable by:
Druids~ []
@1078718 = ~Staff of Judgement +1~ []
@1078719 = ~Sometimes it's better to entrust your life to the will of the gods. But how can mortals know the gods' will? There is nothing simpler! Call forth the power of this staff and any in the area who survive its "Assassin Cloud" will only do so due to a god's will!

STATISTICS:
Once a day cast "Assassin Cloud"
Thac0: +1
Damage: 1d6+1
Damage Type: Bludgeoning
Weight: 3
Speed Factor: 1
Proficiency Type: Quarterstaff~ []
@1078720 = ~Staff~ []
@1078721 = ~Electrostatic Staff +1~ []
@1078722 = ~In order to use the powers of this item you will need to Identify it.~ []
@1078723 = ~It's said that, some years ago, a young sorcerer's apprentice performed a very curious experiment. During a storm, he went out with his staff, lifting it up to attract the storm's rage so that, in the exact second in which it was struck, he might hold the thunderbolt inside "the soul of the staff".  It's also said that the experiment was successful, but of the poor sorcerer's apprentice, all that remained was a few flecks of ash! You don't know if this is the staff from that story, but seeing its power, it is quite the possibility.

STATISTICS:
20% chance that Lesser Chain Lightning is cast on any struck by the staff.
Damage: 1d6+1
Thaco0: +1
Damage Type: Bludgeoning
Weight: 3
Speed Factor: 1
Proficiency Type: Quarterstaff~ []
@1078724 = ~Belt of the Escape~ []
@1078725 = ~This belt was given to the second-born son of a rich nobleman who took up a military career. His father hoped that his son could use this item whenever when he was in danger. Unfortunately, he wasn't enough quick to active the belt's power on at least one occasion...

STATISTICS:
Cast Maze once per day.~ []
@1078726 = ~Thief's Tools~ []
@1078727 = ~These tools are particularly light and resilient. Without doubt they will make the work of a thief that much easier!

STATISTICS:
+10% to Open Locks, Set Traps, Find/Remove Traps, and Pick Pocket 
Weight: 2 
Useable by:
Thief~ []
@1078728 = ~Superior Thief's Tools~ []
@1078729 = ~These tools are particularly light and resilient. Without doubt they will make the work of a thief that much easier!

STATISTICS:
+20% to Open Locks, Set Traps, Find/Remove Traps, and Pick Pocket 
Weight: 2 
Useable by:
Thief~ []
@1078730 = ~Night Cloak~ []
/* @1078731 = ~This cloak will give you the sight of an elf! At least during the night...

STATISTICS:
Grants Infravision~ []*/
@1078732 = ~Gloves of Strength~ []
@1078733 = ~These gloves were created by the wizard-trainer of a famous boxer. Even when many years had passed, the brave fighter could still knock out his rivals, 
thanks to his peculiar "boxing gloves".

STATISTICS:
Strength: +3~ []
@1078734 = ~Wondrous Armor~ []
/* @1078735 = ~Only a god could be the creator of this armor, and surely a powerful god at that! It's power has no equal. While it isn't the most protective suit of armor in Faerun, it fills its wearer with the power of its creator.

STATISTICS:
All Statistics: +1
AC: 0
Weight: 45
Requires: 15 strength
Not useable by:
Bards
Druids
Wizards
Thieves~ []*/
@1078736 = ~Armor of the Easy Battle~ []
@1078737 = ~Even the most pathetic enemy might get lucky from time to time and hurt the experienced warrior. If those enemies come by the hundreds, this happens all too often, incurring crippling costs in time and healing. Wearing this armor enables the experienced warrior to concern themselves only with the most worthy opponents.

STATISTICS:
Immune to Non-magical Weapons
Immune to +1 Magical Weapons
AC: 0
Weight: 45
Requires: 14 Strength
Useable by:
Warriors~ []
@1078738 = ~Helmet of Protection~ []
@1078739 = ~When you see this helmet you are immediately impressed by its sheer size!  It's huge! At first, you think it might be a decorative helmet or barding for some large animal, but after a while it perfectly adapts itself to a person of your size. You also notice that this helmet doesn't simply protect the head, but extends to give additional protection to areas which are normally exposed between armor and helm.

STATISTICS:
AC: +4
Dexterity: -1
Special: Protection against critical hits
Weight: 2
Requires: Strength and Constitution: 14
Useable by:
Warriors~ []
@1078740 = ~Plate Mail~ []
@1078741 = ~Mechanical Plate Mail~ []
@1078742 = ~Without proper identification, the true properties of this strange armor remain beyond you.~ []
@1078743 = ~The intelligence of gnomes is extraordinary and this armor is a demonstration of that fact. You notice that this armor has more pieces than a normal suit of armor. Mechanical arms, joints, springs and counterweights cover its surface. At a cursory glance you would confuse it with the armor of a performer, a clown who scorns the deeds of warriors, but all the strange devices increase, out of all proportion, the movement of whoever wears it. A warrior with plate mail who can run twice as fast as without...  only one word comes to mind: terrifying! Unfortunately, the armor's speed interferes with fine control of movements.

STATISTICS:
Wearer affected by Improved Haste
Dexterity: -2
AC: 2
Weight: 25
Not useable by:
Bards
Druids
Wizards
Thieves~ []
@1078744 = ~The intelligence of gnomes is extraordinary and this armor is a demonstration of that fact. You notice that this armor has more pieces than a normal suit of armor. Mechanical arms, joints, springs and counterweights cover its surface. At a cursory glance you would confuse it with the armor of a performer, a clown who scorns the deeds of warriors, but all the strange devices increase, out of all proportion, the movement of whoever wears it. A warrior with plate mail who can run twice as fast as without...  only one word comes to mind: terrifying! Unfortunately, the armor's speed interferes with fine control of movements.

STATISTICS:
Wearer affected by Improved Haste
Dexterity: -2
AC: 2
Weight: 25
Requires: 16 Constitution
Not useable by:
Bards
Druids
Wizards
Thieves~ []
@1078745 = ~Armor of the Damned~ []
@1078746 = ~One day, a brave paladin who desired to embark upon extraordinary adventures, to defeat evil in order to achieve fame and glory, came upon a demon in the middle of some unassuming farmland. The demon told the paladin he was looking for him because he had a gift for him. Of course, the brave paladin refused the demon's offer and they began to fight. After a cruel battle, the infernal creature was defeated and the paladin stood triumphant.  He returned to his order and he told his incredible tale, but none would believe him. So he returned to the farm to search for the body of the demon, thinking to take the armor of the creature as evidence. When he touched the hideous suit, he became paralyzed from head to foot, watching in horror as the armor opened itself and began to affix itself to his own body. The paladin returned once again to his order but this time his mind was controlled by the devilish armor and he began a bloodbath rather than a tale. Only in the end, when all his order had been slain did the paladin succeed in rebelling against the will of the demon, and kill himself. The demon died with him because, as a parasite, he needed a body. Under thousands of bones and barrels of blood this armor was found. Even though the demon is dead and the armor can be worn without the risk of being controlled, an aura of evil covers it and only a heart both dark and courageous could stand to wear an object which was the cause of so many deaths.

STATISTICS:
Wearer is affected by Slow
Resistance to all Physical Damage: -20%
AC: -6
Weight: 15
Requires: 12 strength
Not useable by:
Neutral or Good alignments
Bards
Druids
Wizards
Thieves~ []
@1078747 = ~Night Sword +1~ []
@1078748 = ~This sword will give you the sight of an elf! At least during the night...

STATISTICS:
Thac0: +1
Damage: 1d6+1
Type of Damage: piercing
Weight: 2
Speed Factor: 0
Proficiency Type: Short Sword
Requires: 5 strength
Not useable by:
Druids
Priests
Wizards~ []
@1078749 = ~Wooden Sword~ []
@1078750 = ~The blade of this sword is formed from a very hard piece of wood. Because of that, those struck by it are bludgeoned, rather than cut. Other than that, the sword functions as a normal two handed sword.

STATISTICS:
Damage: 1d6
Damage Type: Bludgeoning
Weight: 9
Speed Factor: 7
Proficiency: Two Handed Sword
Requires: 6 strength
Not useable by:
Druids
Priests
Wizards
Thieves~ []
@1078751 = ~Explosive Power +1~ []
@1078752 = ~Sometimes it's said that every sword has its soul. No one really knows if this is true or not, but this blade definitely seems to have some will of its own. Every so often the sword will pull its wielder's hand, striking enemies a second time, as though from sheer enthusiasm.

STATISTICS:
50% Chance that the target suffers double damage
Thac0: +1
Damage: 1d10+1
Damage Type: Slashing
Weight: 10
Speed Factor: 8
Proficiency: Two Handed Sword
Requires: 14 Strength
Not useable by:
Druids
Priests
Wizards
Thieves~ []
@1078753 = ~The Hand of the Dwarf +3~ []
@1078754 = ~If you are not a dwarf, this axe will seem to be nothing but a common battleaxe, but if you are a dwarf... It is said that once upon a time the power of this mighty axe wasn't limited to the hands of the dwarven peoples. Gorfaglin, the last owner of this weapon, decided to start a dangerous mission that, if he achieved victory, would put an end to the conflict between his people and a horde of invading orcs. At the same time, Gorfaglin didn't want, if he should be killed, that this terrifying and destructive object be used by the hated orcs, so he asked a wizard to cast a spell preventing the enemies of the dwarves from using his axe. Gorfaglin never came back from his mission...

STAISTICS:
Strength: +2
Thac0: +3
Damage: 1d8+3, +2 fire damage
Damage Type: Slashing
Weight: 7
Speed Factor: 4
Proficiency: Axe
Requires: 16 strength
Not useable by:
non-dwarves
Druids
Priests
Wizards
Thieves~ []
@1078755 = ~Bastard Sword +5~ []
@1078756 = ~Younger Sister +2~ []
@1078757 = ~This sword belongs to a set of two bastard swords. The Younger Sister, that is to say this blade, can call her Elder Sister for a limited period.

STATISTICS:
Call Elder Sister +5 for 60 seconds three times a day
Thac0: +2
Damage: 2d4+2
Damage Type: Slashing
Weight: 7
Speed Factor: 5
Proficiency: Bastard Sword
Requires: 11 Strength
Useable by:
Warriors~ []
@1078758 = ~The Torment of the Elf +2~ []
@1078759 = ~An old and powerful goblin wizard created this weapon, a vile object hated by all the elves of Faerun.

STATISTICS:
If the target struck is an elf, they must save versus Death Magic with a -4 penalty or be slain.
Thac0: +2
Damage: 1d6+2
Type of Damage: piercing
Weight: 1
Speed Factor: 0
Proficiency: Short Sword
Requires: 5 Strength
Not useable by:
elves or half-elves
Druids
Priests
Wizards~ []
@1078760 = ~Shield of Pestilence +2~ []
@1078761 = ~There is nothing better than an enemy who is frightened to hit you, and if they don't fear you, they'll surely fear this shield! Every time an enemy strikes the bearer of this shield, there is a chance they will be affected by the thin layer of poison that constantly oozes onto its external side.  You do have to be careful not to grip it on the wrong side, however.

STATISTICS:
25% chance that enemies who strike the bearer will suffer 1 hp of damage 
each second for the next 10 seconds
AC: +3
Weight: 8
Requires: 9 Strength
Not useable by:
Bards
Druids
Wizard
Thieves~ []
@1078762 = ~Sword of the Lucky +1~ []
@1078763 = ~These swords are usually referred to as doubled-edged swords, war swords, or military swords.  In many cases, the long sword has a single-edged blade.  There is no single version of the long sword; the design and length vary from culture to culture, and may vary within the same culture depending on the era.  Among the most common characteristics of all long swords is their length, which ranges from 35 inches to 47 inches.  In the latter case, the blade is known to take up 40 inches of the total length.  Most long swords have a double-edged blade and a sharp point at the tip.  Despite the tip, the long sword is designed for slashing, not thrusting.

STATISTICS:
Damage:  1D8
Damage type:  Slashing
Weight: 4
Speed Factor: 5
Proficiency Type: Long Sword
Not Usable By:
Druid
Cleric
Mage~ []
@1078764 = ~This sword is extraordinarily fine in construction. Every time you see it hit an enemy you fear the impact will break the blade, but when it doesn't happen, you feel you are the luckiest <RACE> in the world!

STATISTICS:
Every successful hit increases luck
Thac0: +1
Damage: 1d8+1
Damage Type: Slashing
Weight: 4
Speed Factor: 2
Proficiency: Long Sword
Not useable by:
Druids
Priests
Wizards~ []
@1078765 = ~Light Katana +2~ []
@1078766 = ~At a first glance this seems to be a "common" magical katana, but it is much more. The blade of this katana is transparent and very light, seeming to move with enormous swiftness, even on simple practice strikes.

STATISTICS:
Attacks per round: +1
Thac0: +2
Damage: 1d10+2
Damage Type: Slashing
Weight: 4
Speed Factor: 2
Proficiency: Katana
Requires: 6 Strength
Not useable by:
Druids
Priests
Wizards~ []
@1078767 = ~Mace +4~ []
@1078768 = ~The mace is a direct descendant of the basic club, being nothing more than a wooden shaft with an iron head mounted on the end.  In this case, the head is pyramidal and seems to glow with an inner blue light, sitting atop a polished oak shaft.

STATISTICS:
THACO: +4
Damage: 1D6+5
Damage Type: Bludgeoning
Weight: 6
Speed Factor: 4
Proficiency: Mace
Requires: 10 Strength
Not Usable By:
Druid
Mage
Thief~ []
@1078769 = ~Fire Tongue~ []
@1078770 = ~The scimitar is closely related to the sabre, a single edged curved sword with a protective hilt.  A scimitar has a greater curve and is tapered to an elongated, sharp point. The origins of the scimitar are largely unknown, though they have proven popular in the southern regions of the Forgotten Realms.

STATISTICS:
Damage:  1D8
Damage Type:  Slashing
Weight:  4
Proficiency Type: Scimitar/Wakizashi/Ninja-To
Speed Factor:  5
Requires: 8 Strength
Not usable by:
Mage
Cleric
Thief~ []
@1078771 = ~Unlike the more common Flame Tongue that has a metallic blade, the Fire Tongue is simply made of pure flame. The temperature inside it is much greater than it's lesser, metallic, sister and so it causes much greater damage.

STATISTICS:
Thac0: +1
Damage: 1d14+1
Damage Type: Fire
Weight: 3
Speed Factor: 2
Proficiency Type: Scimitar/Wakizashi/Ninja-To
Requires: 10 Strength
Not useable by:
Thieves
Priests
Wizards~ []
@1078772 = ~Sword of Defense +2~ []
/* @1078773 = ~You are impressed at the width of this sword. It's so wide that it can be used both as weapon and shield simultaneously. Strangely, it is not unwieldly to use, so it's obvious that some wizard's hand was involved in its creation.

STATISTICS:
AC: +3
Thac0: +2
Damage: 1d10+2
Damage Type: Slashing
Weight: 19
Speed Factor: 9
Proficiency Type: Two Handed Sword
Requires: 14 Strength
Not useable by:
Thieves
Priests
Wizards
Druids~ []*/
@1078774 = ~Lunar Stone~ []
@1078775 = ~Summon Demon Knight~ []
@1078776 = ~Lunar Stone~ []
/* @1078777 = ~One cannot become a werewolf simply by howling at the moon, but with this stone, the power of the lycanthrope is yours to command.

STATISTICS:
Once a day: Transform into a werewolf for 120 seconds.~ []*/
@1078778 = ~Infernal Book~ []
@1078779 = ~A spell similar to "Summon Demon" but with a different result. Instead 
of a Pit Fiend, you will have a Demon Knight at your command!
STATISTICS:
Once a day "Summon Demon Knight" for 120 seconds 
Useable by:
wizard~ []
@1078780 = ~Bow of Striking +2~ []
@1078781 = ~A better hit is more successful! This may seem obvious, but it's even more obvious when you use this bow. In fact, every time you hit an enemy, their AC against ranged weapons will decrease by 1 for the next 300 seconds.

STATISTICS:
+1 AC against ranged weapons (with a saving throw)
THAC0: +2
Weight: 1
Speed Factor: 3
Proficiency: Short Bow
Type: 2 hands
Need: 3 strength
Not useable by:
druid
priest
wizard~ []
@1078782 = ~Mace of Oblivion +1~ []
@1078783 = ~Engraved on the handle of the Mace of Oblivion there are some symbols, which are a sort of simplified version of the spell "Dark Light". You don't need to be a wizard or a thief to decipher them, but you need a little intelligence! Note that if you read the symbols they will disappear for an entire day.

STATISTICS:
Once a day "Dark Light"
Thac0: +1
Damage: 1d6+2
Type of Damage: crushing
Weight: 8
Speed Factor: 6
Proficiency: Mace
Type: 1 hand
Requires: 14 intelligence
Not useable by:
druid
wizard
thief~ []
@1078784 = ~Bow with Soul~ []
@1078785 = ~This bow seems to be normal. Out of curiosity, you stretch its string, and another string seems to appear two inches away. Are you seeing double!?! You nock an arrow, pull back the string, and release the grip, only to see two arrows in the air! It seems the bow and the arrows use their "soul" to aid you!

STATISTICS:
Two arrows fired for each attack
Thac0: -2
Type of Damage: piercing
Weight: 2
Speed Factor: 5
Proficiency: Long Bow
Type: 2 hand
Requires: 6 strength
Not useable by:
druid
wizard
thief
priest~ []
@1078786 = ~Dagger of Horror +3~ []
@1078787 = ~Some thieves are sadistic. They don't want to just frighten their victims with the pain a dagger can cause. They want to see them caught in the throes of terror! They want to see horror mixed with dismay in the eyes of their victims as they slaughter them one after another. This dagger was made for such a thief, though the name of that creature is lost to history.

STATISTICS:
50% Chance that target struck is affected by Horror for the next 45 seconds (if a save is failed)
Thac0: +3
Damage: 1d4+3
Type of Damage: piercing
Weight: 0
Speed Factor: 0
Proficiency: dagger
Type: 1 hand
Requires: 3 strength
Useable by:
thief~ []
@1078788 = ~Staff Anti-Fire~ []
@1078789 = ~Staff~ []
@1078790 = ~Staff Anti-Fire~ []
@1078791 = ~If you want to find out... Identify it!~ []
@1078792 = ~This staff is a part of a set of four staves, each one made with the aim of reducing elemental resistance of the target with devastating effects.

STATISTICS:
3 charges: -75% fire resistance permanently (no save allowed, but magic resistance is)~ []
@1078793 = ~Staff Anti-Cold~ []
@1078794 = ~ This staff is a part of a set of four staves, each one made with the aim of reducing elemental resistance of the target with devastating effects.

STATISTICS:
3 charges: -75% cold resistance permanently (no save allowed, but magic resistance is)~ []
@1078795 = ~Staff Anti-Acid~ []
@1078796 = ~ This staff is a part of a set of four staves, each one made with the aim of reducing elemental resistance of the target with devastating effects.

STATISTICS:
3 charges: -75% acid resistance permanently (no save allowed, but magic resistance is)~ []
@1078797 = ~Staff Anti-Lightning~ []
@1078798 = ~ This staff is a part of a set of four staves, each one made with the aim of reducing elemental resistance of the target with devastating effects.

STATISTICS:
3 charges: -75% electrical resistance permanently (no save allowed, but magic resistance is)~ []
@1078799 = ~Alchemy~ []
@1078800 = ~Alchemy
Type: wizard, level 4
Range: 0
Duration: Permanent
Casting Time: 9
Target: the caster
Saving Throw: None
Effects: Alchemy has existed longer than Amn has. The caster transforms a common stone into gold, worth about 250 gold. Unfortunately, after only few seconds, the wizard will be exhausted and will have to rest.~ []
@1078801 = ~Alchemy
Type: druid, level 4
Range: 0
Duration: Permanent
Casting Time: 9
Target: the caster
Saving Throw: None
Effects: Alchemy has existed longer than Amn has. The caster transforms a common stone into gold, worth about 250 gold. Unfortunately, after only few seconds, the druid will be exhausted and will have to rest.~ []
@1078802 = ~Sacrifice~ []
@1078803 = ~Sacrifice
Type: priest, level 4
Range: 0
Duration: Permanent
Casting Time: 9
Target: one creature
Saving Throw: None
Effects: Only the priest who truly values the lives of his companions more than his own would cast this spell. You ask your god to heal your friend in exchange for a sacrifice... a sacrifice of your own blood (30 hp).~ []
@1078804 = ~Power Curse~ []
@1078805 = ~Powers Curse
Type: wizard, level 5
Range: Touch
Duration: 200 seconds
Casting Time: 5
Target: one creature
Saving Throw: None
Effects: Directly invoking your god, this spell will interfere in the course of the fate written in the stars, making your enemy weaker than he truly is (-25% to all stats and -25% hp). But even gods have limits, and the effect of the spell will last only 200 seconds.~ []
@1078806 = ~Medusa~ []
@1078807 = ~Medusa
Type: wizard, level 6
Range: 20 yards
Duration: Permanent
Casting Time: 7
Target: a cone 20 yards long
Saving Throw: Neg.
Effects: The caster flings blazing dust into the eyes of his enemies and creates an illusion of a Medusa, a woman with snakes for hair that can petrify with her gaze alone. Everyone will see her, but those who understand that she is just an illusion will not be transformed into stone.~ []
@1078808 = ~Medusa
Type: priest, druid, level 6
Range: 20 yards
Duration: Permanent
Casting Time: 7
Target: a cone 20 yards long
Saving Throw: Neg.
Effects: The caster flings blazing dust into the eyes of his enemies and creates an illusion of a Medusa, a woman with snakes for hair that can petrify with her gaze alone. Everyone will see her, but those who understand that she is just an illusion will not be transformed into stone.~ []
@1078809 = ~Gnomic Rage~ []
@1078810 = ~Gnomic Rage
Type: innate (kit of the Giant Slayer)
Range: 0 
Duration: 30 seconds
Casting Time: 1
Target: the caster
Saving Throw: None
Effects: The effects are the same as the spell "Barbarian Rage" but with an added increase in speed.~ []
@1078811 = ~Never-ending Charm~ []
@1078812 = ~Never-ending Charm
Type: innate (kit of the Enticer)
Range: 18 yards
Duration: Permanent
Casting Time: 1
Target: a single creature
Saving Throw: Neg.
Effects: The effects are the same as the spell Charm Person, but it is permanent. Only a Dispel Magic spell can save the one affected.~ []
@1078813 = ~Never-ending Dire Charm~ []
@1078814 = ~Never-ending Dire Charm
Type: innate (kit of the Enticer)
Range: 18 yards
Duration: Permanent
Casting Time: 1
Target: a single creature
Saving Throw: Neg.
Effects: The effects are the same as the spell Dire Charm, but it is permanent. Only a Dispel Magic spell can save the one affected.~ []
@1078815 = ~Never-ending Domination~ []
@1078816 = ~Never-ending Domination
Type: innate (kit of the Enticer)
Range: 18 yards
Duration: Permanent
Casting Time: 1
Target: single person
Saving Throw: Neg.
Effects: The effects are the same as the spell Domination, but it is permanent. Only a Dispel Magic spell can save the one affected.~ []
@1078817 = ~Greater Lightning Bolt~ []
@1078818 = ~<No Text>~ []
@1078819 = ~Greater Lightning Bolt
Type: wizard, level 3
Range: 0 
Duration: Permanent
Casting Time: 1
Target: single person
Saving Throw: half
Effects: The effects are the same as the spell Lightning Bolt, but will receive 4d10 lightning damage.~ []
@1078820 = ~Electric Gloves~ []
@1078821 = ~What power do these gloves hold? There is only one way to know! Read two lines down...

STATISTICS:
Twice a day: Greater Shocking Grasp~ []
@1078822 = ~My sweet love, you know how much I hated my father. But truly, after all of the time that has passed since his death, my hate has slowly dissolved. I have begun to remember moments when my father was sober, and I remember him and my sister playing together. I don't know how I ever forgot them...~ []
@1078823 = ~Please, continue.~ []
@1078824 = ~Please Anomen, don't start you eternal doubting yet again! I've absolutely no desire to hear this now.~ []
@1078825 = ~As you wish, my love... I'm sure we can speak about it later. Yet much time has passed since our last conversation, and I am beginning to grow unhappy.~ []
@1078826 = ~<CHARNAME>, this harlot has exchanged you for a... ahem... I should not say the word. It would offend your ears, my love.~ []
@1078827 = ~And so this thief continues to infect the world with his crimes!~ []
@1078828 = ~I remember another thing, a book my father showed me. At the time I was quite young and unable to read. Father told me that book was the story of my mother and  him, from their first meeting to the time of my dear mother's death. He told me that was a family tradition. I think that it might be a good idea to write our own story. Oh... our first meeting... do you remember it?~ []
@1078829 = ~Of course, my sweet love, that day is ever close to my heart... I would be happy to relive it in my mind as I listen to your words.~ []
@1078830 = ~<CHARNAME>, do you want to begin?~ []
@1078831 = ~Oh... my dove... that is painful, very painful! How could you forget our first meeting?! I admit that it wasn't very romantic, and took place in a filthy inn in Athkatla, but by my soul, it's the day we met!~ []
@1078832 = ~We met in that filthy inn in Athkatla.~ []
@1078833 = ~Yes... That inn was really quite squalid! It wasn't very romantic, was it?~ []
@1078834 = ~I recall that I went to that inn in hopes of bringing the sinners that congregated there back to the straight and narrow. I never told you this before, but I wasn't really there to look for companions. Even though I always dreamt of becoming a knight, I thought that I was not ready to set off in search of adventure with a party. I assumed that I would be the one doing all the hard work if I did.~ []
@1078835 = ~But after I saw you and your companions, I told myself that it was the right party for me! So I asked if I could join you, and you answered yes. Even now I don't understand how that scared fool worked up the courage to ask, but perhaps the idea of traveling with a beautiful woman like you allayed my fears!~ []
@1078836 = ~We met in that filthy inn in Athkatla.~ []
@1078837 = ~And do your remember when I left you to take the law into my own hands and kill that vile man?~ []
@1078838 = ~You always were too emotional. To go to kill a man only because he stole the last few coins of your family's fortune is ridiculous!~ []
@1078839 = ~I can't believe it! Don't you remember the agonizing pain I suffered when that bastard killed my sister and my father!?! How could you forget?! Oh, <CHARNAME>...~ []
@1078840 = ~You had to sweep the corruption from the Order of the Radiant Heart.~ []
@1078841 = ~We had no money, and so you decided that the only way to live was to rob your father.~ []
@1078842 = ~You went to kill your tramp of a sister, because she cancelled her wedding with a noble knight of the Order.~ []
@1078843 = ~That poor kid... it was a good thing that you went to him!~ []
@1078844 = ~That poor woman... it was a good thing that you went to her!~ []
@1078845 = ~You convinced yourself that chickens had started to eat gnomes, and you couldn't tolerate such evil... my chicken slayer!~ []
@1078846 = ~You couldn't tolerate the growing evil in the city because of that thief of Suldanesselar.~ []
@1078847 = ~He was the killer of your sister and of your father.~ []
@1078848 = ~Cursed Saerk! But now my soul is tranquil, I know he will be punished properly in time!~ []
@1078849 = ~And do you remember when I wanted to go away forever and you convinced me to remain?~ []
@1078850 = ~Because of the wraith's words you felt responsible for your sister's death, but that demon lied.~ []
@1078851 = ~When your father died.~ []
@1078852 = ~I don't know what I was thinking. That wraith really convinced me, but you, <CHARNAME>, you stopped me from doing a terrible thing. I don't want to think about what could have happened if I didn't change my mind.~ []
@1078853 = ~A powerful priest of the Order sacrificed his life to save you from the damnation of un-life.~ []
@1078854 = ~My darling, how could you forget that you saved me, carrying my corpse to that abandoned temple of Amaunator north of Trademeet!?~ []
@1078855 = ~No, no and NO! This isn't true, <CHARNAME>! I never wanted to leave because of that! The cause was that evil, lying wraith! He succeeded in making me feel guilty about my sister; but YOU convinced me that the wraith told only lies!~ []
@1078856 = ~Now let's go...~ []
@1078857 = ~I knew it, my love, it's just as I thought! You remember everything! You are so dear to me, my love! And here I thought you might have lost your memory after all of those blows to the head (laugh)!~ []
@1078858 = ~Why do Imoen and I still have Bhaalspawn powers?~ []
@1078859 = ~You see, <CHARNAME>, in spite of all your efforts, a person remains what they are born to be.  In your blood courses something different than that within the common mortal, but now you can look on this difference as an advantage and not a curse.~ []
@1078860 = ~All of the benefits of being a Bhaalspawn are retained: the strength, the resistances, the innate abilities, etc. Only the bad sides are gone: the nightmares, the transformations into the Slayer, and so on.~ []
@1078861 = ~Version 1.4? Why 1.4?~ []
@1078862 = ~Return To Trademeet saw many version. The latest one is the 1.4.~ []
@1078863 = ~By the end of summer 2006, I hope to release version 1.5.~ []
@1078864 = ~Uhm... what can I do for you, friend? Sorry, but now I'm busy looking at the scenery, even if it's not that good.~ []
@1078865 = ~Hi, I'm <CHARNAME>, and I think I already saw you! You were in The Dungeon inn and I thought you were one of the fighters, but during the battles I didn't see you.~ []
@1078866 = ~You are right... it's all the fault of those damned idiots! If I ever meet them again I'll transform that party of traitors into Calimshite mongooses!~ []
@1078867 = ~That's a funny image. Well... bye.~ []
@1078868 = ~If your party abandoned you, you could join me. What do you think?~ []
@1078869 = ~Well... I've already lost one chance by not entering the arena, and to travel with the one who was the winner seems a good idea!~ []
@1078870 = ~Okay, <CHARNAME>, I will follow you!~ []
@1078871 = ~You again, <CHARNAME>? What you want?~ []
@1078872 = ~Nothing, sorry to disturb you.~ []
@1078873 = ~If your party abandoned you, you could join me. What do you think?~ []
@1078874 = ~Hello, inferior person. Why are you blocking my light?~ []
@1078875 = ~What a nice, nasty temper! I like that in a woman! It means you have a strong spirit. It's a pity you didn't enter the arena. I saw you preparing yourself before it began, but I didn't meet you as an enemy.~ []
@1078876 = ~Hmm, a man who isn't scared of me... Interesting! In The Dungeon inn I met the "bravest" warriors of all Amn, but they were really just chickens, too scared to join me. I didn't think I would meet a man who raises himself above the mob that breathes this world's air!~ []
@1078877 = ~I was conducting a study here, but I think I've found something better...  How would you like to join forces? Or perhaps are you scared like those spineless cretins at the inn?~ []
@1078878 = ~I'm not scared, but there is no place for you.~ []
@1078879 = ~Bah... I should have known! I don't know even why I asked you! Now go away and stop blocking my light!~ []
@1078880 = ~Come to think of it, I wouldn't enjoy traveling with a person suffering delusions of grandeur.~ []
@1078881 = ~Why not? Welcome! I'm <CHARNAME>.~ []
@1078882 = ~And I'm Venisia.~ []
@1078883 = ~Here you are again! Be careful not to block my light again or you will regret it!~ []
@1078884 = ~Go and jump in the lake!~ []
@1078885 = ~There is no reason to be so unkind. I've reconsidered your offer to travel with me, and I've understood that I was stupid to refuse it. Do you still want to join me?~ []
@1078886 = ~As you wish... my study was becoming boring. But be careful... you are still an inferior creature, you will have to prove to me in battle that you aren't!~ []
@1078887 = ~Fine, but I prefer to be called <CHARNAME>.~ []
@1078888 = ~Damn, I didn't think the life saving spell was a fake! I don't dare think about what I would have done to those innocents! Or what you have done...~ []
@1078889 = ~What did I do!!? I've only put an end to their miserable lives! They had no importance.~ []
@1078890 = ~You do not deserve to survive. I will have to be careful of people like you in my journeys. Farewell.~ []
@1078891 = ~I'm very sorry, but unfortunately, only one team could win and get out of there, and I'm happy that it was my team!~ []
@1078892 = ~I think I see... this is the law of strength, the law of nature which regulates the circle of life. I shouldn't have judged you, sorry.~ []
@1078893 = ~No problem.~ []
@1078894 = ~Uhm... I'm a warrior and I hoped to find a party to join the arena, but I couldn't. Now that you are here I'm wondering if you have room for another companion.~ []
@1078895 = ~I have room, but I don't think you would be useful, bye.~ []
@1078896 = ~As you wish. I will remain here for the next few days if you change your mind.~ []
@1078897 = ~Unfortunately, we are full.~ []
@1078898 = ~Let me just say... welcome to my party! I'm <CHARNAME>!~ []
@1078899 = ~And my name is Gilian.~ []
@1078900 = ~Hello again! Have you had the time to reconsider my offer?~ []
@1078901 = ~Sorry, I've not changed my mind. Bye.~ []
@1078902 = ~Yes, and I've only got a few words... welcome to my party! I'm <CHARNAME>!~ []
@1078903 = ~Summon Primary Golem~ []
@1078904 = ~Summon Primary Golem
Type: Innate (Golem Trainer)
Range: 40 yards
Duration: 1 hour
Casing Time: 9
Target: Special.
Saving Throw: None
Effects: This is one of the exclusive spells of the Golem Trainer. The bard will summon a Golem to serve for the next hour. The type of Golem depends on the level of the Golem Trainer: level 1-13: Clay Golem, level 14-17: Stone Golem, level 18-21: Ice Golem, level 22+ Adamantite Golem.~ []
@1078905 = ~Summon Support Golems~ []
@1078906 = ~Summon Support Golems
Type: Innate (Golem Trainer)
Range: 40 yards
Duration: 1 hour
Casing Time: 9
Target: Special.
Saving Throw: None.
Effects: This is one of the exclusive spells of the Golem Trainer. The bard will summon three Support Golems to serve for the next hour. The type of Support Golems called depends on the type of Primary Golem present. The three Golems summoned will be a level lower than the Primary Golem.~ []
@1078907 = ~Sobriety~ []
@1078908 = ~Sobriety
Type: Priest, level 2
Range: 0
Duration: Permanent.
Casting Time: 1
Target: Creature touched.
Saving Throw: None.
Effects: When you are fighting against the effects of a good bender... this is your spell! The caster will eliminate all the alcohol in the body of the target; and afterwards... another drink!~ []
@1078909 = ~Teleportation Amulet~ []
@1078910 = ~This amulet enables its wearer to cast the spell "Teleport" three times a day.

STATISTICS:
Teleport: 3 times a day~ []
@1078911 = ~Sprite~ []
@1078912 = ~HELP!!!! HELP!!!! I'm under attack!~ []
@1078913 = ~***Suddenly you see in front of you two things that you think are insects; you move your hand to drive them away***~ []
@1078914 = ~Yessss!!! Thank you, you have done it! You've saved me!~ []
@1078915 = ~Have I... saved you? From who or what?~ []
@1078916 = ~Yesss!!! You have knocked down that terrible, huge and hungry sprite-eating insect! Without your opportune slap I would be dead!~ []
@1078917 = ~No problem, bye.~ []
@1078918 = ~"Bye"!?! I can't leave you! You've saved my life and now I'm at your command forever! The insects will be scared to death merely at the sight of us!~ []
@1078919 = ~Oh... yeah, I can already see it, you and me, side by side, in an epic battle against gadflies and locusts!~ []
@1078920 = ~And one day our descendants will be seated in front of a fire, spending their time talking about the two greatest insect exterminators the world ever saw!~ []
@1078921 = ~Honestly, I'm not interested in joining this epic battle against gadflies and locusts and things.~ []
@1078922 = ~You are right... I didn't think about the difference in size. Our enemies could never be the same!~ []
@1078923 = ~But there must be a way to thank you... Ah! I know!~ []
@1078924 = ~There is my magic preservative bag of huge world miniaturization! In it there are a many of the worlds of the western galaxy of Akrakan.~ []
@1078925 = ~Uhm... what!?~ []
@1078926 = ~Yes, I know what you are thinking... I started my calling late as a guardian of worlds, now I'm not very young, but I have no guilt that I took so long to answer the call!~ []
@1078927 = ~But, what a fool! I've not got my bags with me!~ []
@1078928 = ~From now I will have a privileged telepathic channel with you. When you need my help, just think "sprite, I need you now!" and I will arrive! Have you understood?~ []
@1078929 = ~Well, sorry, but now I have to go!~ []
@1078930 = ~Fly or sprite, there is no difference to me. You are both two small creatures who bother me!~ []
@1078931 = ~Where have I put my fly-swat? There is an annoying insect here!~ []
@1078932 = ~I'm not a bug! You knocked down that terrible, huge and hungry sprite-eating insect! Without your opportune slap I would be dead!~ []
@1078933 = ~No problem, farewell.~ []
@1078934 = ~~ []
@1078935 = ~The blue one.~ []
@1078936 = ~Wise choice... see what this world can offer you... *he opens the bag and you see inside it, hanging in space, many small planets* Oh yes! This world is famous for its blacksmiths! I'm sure I've already seen the best of them... but where is he?~ []
@1078937 = ~Here he is...!~ []
@1078938 = ~***You see a little man standing on the right hand of the sprite***~ []
@1078939 = ~Little man, you'd better show my friend your goods, or this terrible and huge dragon will eat you! (psst, be calm, I'm joking!)~ []
@1078940 = ~The red one.~ []
@1078941 = ~Nothing, sorry for the call.~ []
@1078942 = ~Ok, bye bye. If you need me... think to me!~ []
@1078943 = ~Wise choice... see what this world can offer you... *he opens the bag and you see inside it, hanging in space, many small planets* Oh yes! This world is famous for its healer! Without doubt, a spell of healing can be useful!  Oof! Where is that priest!?~ []
@1078944 = ~Little man, I am your God! See my power! I'm very disappointed in your actions! Show me with your talents if you honor me or not! (psst, be calm, I'm joking!)~ []
@1078945 = ~Bye bye. If you need me... think to me!~ []
@1078946 = ~Sprite~ []
@1078947 = ~Think about the Sprite~ []
@1078948 = ~New Innate Ability!~ []
@1078949 = ~The yellow one.~ []
@1078950 = ~Wise choice... see what this world can offer you... *he opens the bag and you see inside it, hanging in space, many small planets* Oh yes! This world is famous for its wizard! But where is that mage with the long pointed hat!?~ []
@1078951 = ~Your power is useless against me, wizard! Show me your scrolls or I will send you to the hells! (psst, be calm, I'm joking!)~ []
@1078952 = ~Here I am, here I am! Which of the three bags do you want to see? The blue one, the red one or the yellow one?~ []
@1078953 = ~Hi again <CHARNAME>. I see you managed to kill Queldish. I'm very grateful to you!~ []
@1078954 = ~Unhappily, I'm not a very rich dwarf, I've always preferred the spiritual to the material life and so I've no money to give you. However, I'm in debt to you and I have to find a way to repay you.~ []
@1078955 = ~The only things I can offer you are my abilities as warrior and my knowledge as a priest. If you need my help, I will be here for you!~ []
@1078956 = ~I only wanted to tell you that.~ []
@1078957 = ~Actually, I need another companion in my party.~ []
@1078958 = ~As you wish. This old dwarf will again travel around the world!~ []
@1078959 = ~Very well, but I don't need your help for now.~ []
@1078960 = ~Here you are! What can I do for you? Do you need my help?~ []
@1078961 = ~Yes, welcome to my party.~ []
@1078962 = ~Not now, farewell.~ []
@1078963 = ~Charm Golem~ []
@1078964 = ~Charm Golem
Type: Innate (Golem Trainer)
Range: Touch
Duration: 1 hour
Casing Time: 1
Target: 1 Golem.
Saving Throw: Yes.
Effects: Casting this spell enables the golem trainer to charm a golem for the next hour. A save vs. spells is allowed to negate the effect, but any magic resistance possessed by the target is bypassed.~ []
@1078965 = ~Gladiator~ []
@1078966 = ~Gladiator~ []
@1078967 = ~GLADIATOR: Fighting for entertainment, is the job of a gladiator. Sometimes a freed gladiator may decide to travel a world larger than a sandy arena, seeking adventure. Without a doubt, a gladiator is a good companion in a party. Because of the years spent in battle, gladiators develop an innate resistance to physical damage. But living in a world of ignorance and superstition, gladiators have a senseless fear of what they consider "strange", that is intelligence, wisdom and magic.

ADVANTAGES:
- Strength and Constitution: +1
- Physical and Elemental Damage Resistance: +15%
- AC: +3 Bonus

DISADVANTAGES:
- Charisma and Dexterity: -2
- Maximum Intelligence and Wisdom: 9
- Saving Throws.: -2
- Magic Resistance: -15%
- Requires: 16 Strength and Constitution
- No Multi- or Dualclass
- No Gnomes or Halflings~ []
@1078968 = ~Golem Trainer~ []
@1078969 = ~Golem trainer~ []
/* @1078970 = ~GOLEM TRAINER: Some bards decide to study melodies to control the power of the elements. The Golem Trainer is a member of this particular elite of bards. Putting aside the old common and classical songs, they spend their days creating servants, called up from the very stuff of the land, to serve them, even fighting in their stead.

ADVANTAGES:
- Twice a day may "Summon Primary Golem" for 1 hour (the type of Golem depends on the level of the Trainer: level 1-13: Clay Golem, level 14-17: 
Stone Golem, level 18-21: Ice Golem, level 22+ Adamantite Golem)
- Four times a day "Summon Support Golems" (the type of Support Golems depends on the type of the Primary Golem. The three Golems called will be one level lower then the Primary Golem)
- Charm Golem (allows a save, but no magic resistance) at levels 1, 5, 10, 
15 and 20

DISADVANTAGES:
- Cannot cast spells
- Cannot open locks
- Cannot pick pockets~ []*/
@1078971 = ~Giant Slayer~ []
@1078972 = ~Giant slayer~ []
/* @1078973 = ~GIANT SLAYER: There are very few gnomes who decide to leave their homes to dedicate their life to a great and noble cause: the destruction of giants!  Since antiquity gnomes and evil giants have despised one another. Giants have always held the advantage, except for the rare times when a brave giant slayer strode the land.

ADVANTAGES:
- Strength, Dexterity and Constitution: +1
- Bonus Damage and Thac0 against giants: +4
- Additional Bonuses to Damage and Thac0 against giants: +1 at levels 10, 
15 and 20
- Gnomic Rage: Twice per day at first level, additional rages at levels 
15 and 20

DISADVANTAGES:
- Requires: 17 Strength, Dexterity, Constitution and Charisma
- Maximum Intelligence and Wisdom: 10~ []*/
@1078974 = ~Enticer~ []
@1078975 = ~Enticer~ []
/* @1078976 = ~ENTICER: A master of the arts of charm magic, the only aim of the enticer is to "convert" the greatest number of people to his cause. With a mind fixed in equilibrium and through arcane power, an enticer can charm almost all his enemies. Unfortunately, the charmed creatures are conscious of their situation, and so, should the enticer's spell be disabled (or if someone else disables it) charmed creatures will turn on the enticer and fight with all their rage.

ADVANTAGES:
- Never-Ending Charm: Four times per day. One additional casting at level 10
- Never-Ending Dire Charm: Twice per day at level 14, one additional casting at level 18
- Never-Ending Domination: Once per day at level 20, one additional casting at level 25
- Immune to all charm spells.

DISADVANTAGES:
- Alignment must be True Neutral
- Requires: 17 Wisdom and Charisma
- Strength and Constitution: -2~ []*/
@1078977 = ~Elementalist~ []
@1078978 = ~Elementalist~ []
@1078979 = ~ELEMENTALIST: An elementalist is a particular kind of ranger who has dedicated their life to fighting without protective devices. After many years of training, an elementalist's skin becomes as hard as stone! In practice, this means that an elementalist is protected by their natural armor and so is not encumbered by artificial armor. A side effect of this training is to increase the elementalist's resistance to every sort of climate.

ADVANTAGES:
- Elemental Resistance: +3% at level 1-15
- Elemental Resistance: +2% at level 16-20
- Elemental Resistance: +1% at level 21-...
- Physical Damage Resistance: +15%, 
- AC: +2 at level 15, 25

DISADVANTAGES:
- May not wear any armor, cloak or gauntlets
- May not Multi- or Dualclass
- Requires: 17 Constitution~ []
@1078980 = ~Gentleman~ []
@1078981 = ~Gentleman~ []
/* @1078982 = ~GENTLEMAN (or GENTLEWOMAN): Have you always dreamt of being Faerun's Robin Hood? Well... this kit is as close as you'll likely get! The gentleman (or gentlewoman) has a high reputation and the favor of the people. But...  this can have its drawbacks. The gentleman must be careful not to commit any evil act, or he will forever lose his special powers.

ADVANTAGES:
- Starting Reputation: 16
- Charisma: +3
- Pick Pockets, Open Locks and Stealth: +75%
- Allows Specialization with short and long bow.

DISADVANTAGES:
- Every hour the gentleman automatically donates 125 gp to worthy causes.
- Must be Chaotic or Neutral Good
- Requires: 16 Charisma
- Reputation must never drop below 16, or the Gentleman will lose all kit abilities~ []*/
@1078983 = ~Dark Ranger~ []
@1078984 = ~Dark ranger~ []
/* @1078985 = ~DARK RANGER: Along with the dark druid, the dark ranger is the one of the renegades of nature. Through dark magic, the renegade can cause animals to dance to his tune.

ADVANTAGES:
- Shadow Transformation: Twice per day, with additional castings at levels 
15 and 20
- Summon Dog at level 1
- Summon Spider Progeny at level 5
- Summon Mountain Bear at level 15
- Summon Wyvern at level 17
- Slay Animal (no save allowed): Three times per day, with additional castings at levels 10, 15 and 20

DISADVANTAGES:
- Must be Neutral Evil
- Maximum Charisma: 10
- Maximum Constitution: 14
- No Stealth.~ []*/
@1078986 = ~Gladiator~ []
@1078987 = ~Golem~ []
@1078988 = ~Giant Slayer~ []
@1078989 = ~Enticer~ []
@1078990 = ~Elementalist~ []
@1078991 = ~You cannot wear this~ []
@1078992 = ~You cannot wear this~ []
@1078993 = ~Sorry, but the elementalist ranger cannot wear armor, gloves or cloaks.~ []
@1078994 = ~Sorry, but the elementalist ranger cannot wear armor, gloves or cloaks.~ []
@1078995 = ~Gentleman~ []
@1078996 = ~Gentleman: Donation of 125 gp.~ []
@1078997 = ~Gentleman~ []
@1078998 = ~This mod is too hard! How can I continue?~ []
@1078999 = ~I've written at many points that this mod isn't easy. Remember, there is a training area near Trademeet. To go to it you have to speak to the crier in the city square. However some of the "big" quests are easier than others. If you want, I can tell you which are the less difficult, though there will be some little spoilers. So?~ []
@1079000 = ~Ok, tell me where I can start the easier quests.~ []
@1079001 = ~As you wish... the first quest I suggest that you start is the dwarf ambassador's. You've already met him with Lord Coprith and now, after their quarrel, he is in Vyatri's Inn. The enemies in this quest are really easy, they give a lot of experience, a lot of gold and a lot of magic items too!~ []
@1079002 = ~I prefer to find the easier way without your help.~ []
@1079003 = ~<CHARNAME>'s clone destroyed~ []
@1079004 = ~Until now we have merely played, now STOP!!! I'M BORED OF THIS BATTLE!!! I want to see you to fight against my clones!~ []
@1079005 = ~Queen Ellesime needs me? There isn't a second to lose!~ []
@1079006 = ~Very well, <CHARNAME>.  We will use this teleport scroll I've got with me.  Prepare yourself...~ []
@1079007 = ~Okay.~ []
@1079008 = ~Sorry Kelvan, but I can't. I have to reach Candlekeep as soon as possible.~ []
@1079009 = ~We need your help, <CHARNAME>!  Please, consider again, coming with me to speak to Queen Ellesime.  I'm sure you will not regret it.~ []
@1079010 = ~Fine, let's go.~ []
@1079011 = ~Why does Queen Ellesime want to speak to me?~ []
@1079012 = ~It's a very long story... as usual, there are our old enemies, the drow, but in this case they aren't a problem, at least for now...~ []
@1079013 = ~Follow me and speak to her and after, if you want, I will bring you back here.  You could see this mountain again in a few minutes.~ []
@1079014 = ~Well... all right, I'll follow you.~ []
@1079015 = ~I'll not change my mind.  Now I will go my way, and you go yours. Farewell.~ []
@1079016 = ~But... but... as you wish, <CHARNAME> - I will inform the Queen of your decision.~ []
@1079017 = ~Very well, <CHARNAME>. I will now use this Teleport scroll. Prepare yourself...~ []
@1079018 = ~Very well, <CHARNAME>. I have a Teleportation scroll with me. Prepare yourself...~ []
@1079019 = ~Finally I've found you, <CHARNAME>! I'm Kelvan - Queen Ellesime sent me. She must speak with you - it's *urgent*. Could you follow me, please?~ []
@1079020 = ~Kelvan~ []
@1079021 = ~It's me, Kelvan, again. Queen Ellesime has ordered me to come back to ask you again - one last time - to meet her. Will you please come with me?~ []
@1079022 = ~Go away! You are wasting my time!~ []
@1079023 = ~Fine. Farewell, <CHARNAME>. But remember - you will not be welcome the next time you come to Suldanessellar... if it still exists!~ []
@1079024 = ~I've already told you no. Sorry, but I have to reach Candlekeep as soon as possible.~ []
@1079025 = ~Ok, bring me to Ellesime..~ []
@1079026 = ~Welcome, <CHARNAME>. I hope it doesn't cost you much to be here. Kelvan told me you were busy with something important. But I assure you, the reason I summoned you is no less important.~ []
@1079027 = ~No problem; I'm happy to see you again. But... exactly why am I here?~ []
@1079028 = ~It's a strange story, <CHARNAME> - very, very strange. I think it's better to start from the beginning:~ []
@1079029 = ~About two weeks ago, ambassadors of the Mind Flayers came, to "advise" me, they said. In their words: "As consequence of the grave wrong to which we have been subjected, we will destroy your race." The next day, they attacked us.~ []
@1079030 = ~We tried to repel them, but eventually, we began to falter... then, suddenly, the drow arrived.~ []
@1079031 = ~At first, we thought all hope was lost - if we had enough trouble repelling Mind Flayers, drow allied to them would have made our defeat certain!~ []
@1079032 = ~But to our great surprise, the drow attacked the Mind Flayers instead of us. Thanks to them... Suldanessellar was saved.~ []
@1079033 = ~Afterwards, the new Matron Mother of Ust Natha, Ara, spoke to me. She said that they also had received a visit from these ambassadors, with the same "advice" given.~ []
@1079034 = ~The Mind Flayers - or 'illithid', as the drow know them - when they said "your race", had meant both us, the forest elves, and the drow - together.~ []
@1079035 = ~Matron Ara also said that Ust Natha had fallen to the Mind Flayers. Because of that, the drow decided to help us, hoping in return to receive *our* help to regain their city.~ []
@1079036 = ~We certainly cannot permit Mind Flayers, especially those who are bent on destroying our race, to live so near us, even in the Underdark - and so, whether we like working alongside the drow or not, we have to destroy the "Illithid", we have to drive them out of Ust Natha.~ []
@1079037 = ~I ask you, <CHARNAME>, to help us to breach the wall of the city, so as to allow our soldiers hand-to-hand combat with the Mind Flayers. If superior in number, we have the chance to defeat them - but first, a mission must succeed that only a small party can accomplish. We will surely be defeated in battle if we are outnumbered.~ []
@1079038 = ~Simply sending all the soldiers we have to the Underdark would be suicide; we need someone who can pave our way for the final battle.~ []
@1079039 = ~What do you say, <CHARNAME> - will you help us?~ []
@1079040 = ~Yes, Ellesime. I will.~ []
@1079041 = ~I am gladdened by your decision. Now, Elhan is heading up our soldiers. You already know him... he is a good general. Execute his orders. And I shall pray for your success.~ []
@1079042 = ~If everything goes well, we will meet again in a few days. Goodbye, <CHARNAME> - I shall pray for your safety.~ []
@1079043 = ~Sorry, but this quest will take a long time, and that's something I don't have!~ []
@1079044 = ~Please, consider our situation. Your refusal will almost certainly mean the destruction of Suldanessellar, perhaps many other elven cities. Can your conscience bear such a burden?~ []
@1079045 = ~I've decided to help you, Ellesime.~ []
@1079046 = ~I haven't changed my mind. Sorry.~ []
@1079047 = ~Why have I to do that? These are your problems! I don't think I'll feel the absence of Suldanessellar and Ust Natha!~ []
@1079048 = ~I never imagined that you would answer thus. As you wish... I'll keep my word, and teleport you back to where you met Kelvan. Farewell.~ []
@1079049 = ~I hope I'm here for a good reason. I had to postpone a very important mission to come and speak to you.~ []
@1079050 = ~I assure you, it's for a good reason. It's a strange story, <CHARNAME> - very, very strange. I think it's better to start from the beginning:~ []
@1079051 = ~It's a pleasure to see among us the brave <CHARNAME>. Many drow cry your name during their nightmares!~ []
@1079052 = ~Drow, drow, nothing but drow! How can we stand here, with swords in hand, and do nothing!?~ []
@1079053 = ~Don't let the drow deceive you. They've helped us, that's true, but this "alliance" can't last.~ []
@1079054 = ~I'm anxious to destroy Mind Flayers! And if during the battle I maim some elf with a clumsy stroke - I'll not be sorry!~ []
@1079055 = ~They look us up and down, those bastards! I've a great desire to stage an incident and kill some of them, but Matron Mother doesn't want...~ []
@1079056 = ~Elves, elves, everywhere elves! How can we stand here, with swords in hand, and do nothing?!~ []
@1079057 = ~The new Matron will not last a long time. Someone will kill her, I'm sure... everybody thinks she was weak to ally with the surfacers.~ []
@1079058 = ~What do you see, <CHARNAME>? When all this is finished, know that I've already got a blade with your name on it!~ []
@1079059 = ~When the moment comes, pass quickly! I can only open the barrier for a few seconds!~ []
@1079060 = ~If it weren't for us, the Demon Knights would invade this camp, and then Suldanessellar... not that *that* would bother me - but for now I've got to follow my orders.~ []
@1079061 = ~Elf~ []
@1079062 = ~I'm happy to see you, <CHARNAME>. Though I would gladly have a nice, long chat with you over a good dinner... our current situation is getting worse every second.~ []
@1079063 = ~Very well - I've promised Ellesime that I'll follow your orders!~ []
@1079064 = ~Very good. We succeeded in driving the Mind Flayers back into the Underdark, so at least for the next few days we are safe on the surface. Some drow priestess also filled the passage to the Underdark with Demon Knights, and put up a magical barrier that prevents the demons (and others who rely on teleportation and astral travel) from reaching the surface in this area.~ []
@1079065 = ~The Demon Knights have been very effective. They can't be subdued by the Mind Flayers, and repel their efforts to reach the barrier, or even leave Ust Natha.~ []
@1079066 = ~Ellesime must have told you that your duty is to to breach the wall of the city - but things have changed. We solved that problem - we can reach Ust Natha whenever we want - but there is a new and more serious danger.~ []
@1079067 = ~While we were looking for you, and just before the drow put up the barrier, two Mind Flayer "Generators" and a "Teleporter" were brought into the area. You must destroy these three creatures before we can enter Ust Natha.~ []
@1079068 = ~A Generator is a creature that can 'birth' rapidly-maturing Mind Flayers at an unbelievable frequency. Every minute, more monsters are made!~ []
@1079069 = ~So, the longer it takes you to locate and destroy the Generators, the more enemies you have to fight.~ []
@1079070 = ~The Teleporter is a specialist among Mind Flayers, with a narrower psionic focus than its fellows. Its duty is that of a strategist: to deploy the generated Mind Flayers, and to command them when there is need.~ []
@1079071 = ~Where the Teleporter is located, it will be too well defended and too aware of the tactical situation for you to be able to wipe out the rest of them; so you must kill the Teleporter only *after* you have destroyed both Generators.~ []
@1079072 = ~And remember, the Teleporter will be able to bring *all* surviving Mind Flayers to his aid if he sees that you are defeating him.~ []
@1079073 = ~That is all - any questions?~ []
@1079074 = ~No questions, I'm ready..~ []
@1079075 = ~Fine. Unfortunately, you must also fight against the Demon Knights, because we can't send you past them without taking down the barrier in the first place. Behind me is the entrance to the Underdark. You should already know those tunnels quite well: they are the same you passed through a year ago.~ []
@1079076 = ~Once the Generators and the Teleporter are eliminated, we can invade Ust Natha with the soldiers we have. Good luck, <CHARNAME>.~ []
@1079077 = ~I have to rest before I go to the Underdark.~ []
@1079078 = ~Rest if you want; just remember, in the next few hours you'll be facing many enemies!~ []
@1079079 = ~Unfortunately, you must also fight against the Demon Knights, because otherwise we can't remove the teleport barrier. A few metres behind me is the entrance to the Underdark. You should already know those tunnels quite well: they are the same ones you passed through a year ago.~ []
@1079080 = ~I don't know what else I can tell you - but to be careful, and to be fast. Time flies, and Mind Flayers encroach.~ []
@1079081 = ~Don't move, <CHARNAME>! I hope, for your own sake, you will not decide to betray us with secret tasks that Elhan gave you!~ []
@1079082 = ~'Secret tasks' against you?! Elhan gave no such orders!~ []
@1079083 = ~You lie, I know! At the end you will destroy us to please the repugnant Ellesime!~ []
@1079084 = ~I'll never betray Ellesime, if that's what you mean!~ []
@1079085 = ~Betrayal! I knew, I KNEW IT!!! Just remember this, <CHARNAME>: this time you will not defeat us!~ []
@1079086 = ~Go away, Matron! You bother me with your silly accusation.~ []
@1079087 = ~I hope you say the truth. Next time you will not be so lucky - next time you will not defeat us!~ []
@1079088 = ~Matron Ara~ []
@1079089 = ~Subjugated Elf~ []
@1079090 = ~Subjugated Drow~ []
@1079091 = ~Subjugated Duergar~ []
@1079092 = ~Young Mind Flayer~ []
@1079093 = ~Mind Flayer Generator~ []
@1079094 = ~Teleporter~ []
@1079095 = ~The Young Mind Flayer evolves into an Adult!~ []
@1079096 = ~From the remains of the Generator you've just killed, four premature Mind Flayers emerge. Though not fully formed, they are still dangerous!~ []
@1079097 = ~The two Generators are still alive! As the Teleporter expires, there is a massive shudder all around you; you see a dazzling light and you are immediately surrounded by an uncountable horde of Mind Flayers! You are a goner!~ []
@1079098 = ~As the Teleporter dies, there is a tremor in the earth; you see a dazzling light and hear the unsettling, sucking breath of a Mind Flayer. Luckily, there are only two - all that the Teleporter could find near enough to it before dying.~ []
@1079099 = ~Follow me...~ []
@1079100 = ~Drow~ []
@1079101 = ~It's an old expression, I know, <CHARNAME> - but there is good news and bad news.~ []
@1079102 = ~The good news is that we succeeded in holding the teleport-barrier at Ust Natha. The bad news is that we found other Generators in the city!~ []
@1079103 = ~So I apologize, but I must ask you to remain with us and join the attack on the city. With only two or three Generators they can quickly replace their fallen, and you have proved most capable of dealing with this threat.~ []
@1079104 = ~You know I promised Ellesime to help. I'll be at your side!~ []
@1079105 = ~Good! A tunnel into Ust Natha is almost ready. I think we still need a day to finish it; in the meantime you'd best recover your strength.~ []
@1079106 = ~As you wish...~ []
@1079107 = ~***In front of you is a Mind Flayer. As it looks toward you, you are paralyzed! Suddenly you hear a hissing voice in your head...***~ []
@1079108 = ~Listen to me, <CHARNAME>! This has gone on for far too long, and we now understand that there is something you should know.~ []
@1079109 = ~We have no quarrel with the surface elves - only with drow, for they are guilty of the theft of our Mother Brain. These thieves deceived us into thinking the surfacers had Her, then deceived their 'cousins' into believing that we are on a senseless campaign of destruction!~ []
@1079110 = ~You think the dead of four, as a <RACE> would call them, "Generators" was a success, but really it isn't so. I can destroy the drow's barrier in a second, without difficulty.~ []
@1079111 = ~I haven't already done this, because I want to avoid the destruction of the whole of Amn. I assure you, we can do this, but it would be an unnecessary, tiresome effort.~ []
@1079112 = ~We only want the return of our Mother Brain. We can't find it with telepathy, because of an independent self-defence mechanism.~ []
@1079113 = ~Now I'll send you to the drow called Ara, because it seems she either has some power over these miserable thieves, or is one of them. Get our Mother Brain from her, or at least get her to tell you where it is. You will have a few minutes; if you cannot get our Mother or Her location, I will order the invasion of Amn to begin - and be sure that no army of any other race, or even a godspawn, can stop us!~ []
@1079114 = ~***Your body is frozen again. The Mind Flayer is concentrating to reopen the telepatic channel with you.***~ []
@1079115 = ~I feel her pain - you have our Mother Brain! Farewell, <RACE> - return to your mistress.~ []
@1079116 = ~Brain~ []
@1079117 = ~<CHARNAME>, what are you doing here?!?~ []
@1079118 = ~I know you tricked the elves! The illithid are hostile to you only because you stole their Mother Brain! Give it to me!~ []
@1079119 = ~NO!!! We need it! Without it I can't destroy the true Enemy!~ []
@1079120 = ~Enough with the old, stupid, senseless hate between drow and elves!! If you don't give it to me, all of Amn, above and below, will be destroyed!~ []
@1079121 = ~Never! Better to die! I can't fail and then hope to survive! Suldanessellar must fall, or my destiny will have been worse than dying in the gutter! Too terrible is the price Lolth claims from a Matron Mother who disappoints her!~ []
@1079122 = ~I will not give you the Brain! NEVER! The rest of the world doesn't matter to me!~ []
@1079123 = ~If you give the brain to me, I swear to help you destroy Suldanessellar another way!~ []
@1079124 = ~You... you promise? Fine... <CHARNAME>... you will be rewarded, well rewarded! I know at the end you hate them as we do! But I don't understand why you took so long to ally with us. Take the brain and remember...~ []
@1079125 = ~***Suddenly you are unable to hear her words... the Mind Flayer is calling you back!***~ []
@1079126 = ~[LIE] If you give the brain to me, I promise I'll help you to destroy Suldanessellar some other way!~ []
@1079127 = ~Damn! What's happened, <CHARNAME>!?!~ []
@1079128 = ~A Mind Flayer sent me back. They have left the Underdark!~ []
@1079129 = ~The monstrous threat has passed! Now we must think about our dear elves!~ []
@1079130 = ~Your part in this is simple. Take this poison and spill it on the wounds Irenicus left in the Tree of Life. Then Queen Ellesime will die. In the midst of the shock and confusion sure to result from her death and your betrayal, a drow army will invade Suldanessellar. Its defenders will be obliged to split their forces in two: one part to seek revenge for your treachery, the other to defend against us.~ []
@1079131 = ~A great number of their best warriors are still here. I will order my men to ambush them...~ []
@1079132 = ~Everything will go smoothly, <CHARNAME>, and you will become a hero. From the drow's worst enemy to our GREATEST ally!~ []
@1079133 = ~Let's go, Elhan is coming. It's better if he doesn't see us talking alone.~ []
@1079134 = ~Some skeletal polliwog. Nice memory...~ []
@1079135 = ~Demogorgon... you took care of that menace some time ago.~ []
@1079136 = ~You already used this. It's useless now.~ []
@1079137 = ~A year ago there were some duergar merchants here. They must have been slain or abducted.~ []
@1079138 = ~This portal into one of the Elemental Planes seems to be closed.~ []
@1079139 = ~Who dared to reopen this dig?!!~ []
@1079140 = ~A landslide blocks the way.~ []
@1079141 = ~Mind Flayer Generator~ []
@1079142 = ~You killed this brain months ago, but it seems that the recent influx of illithid has restored it to life.~ []
@1079143 = ~Have you a coin to throw?~ []
@1079144 = ~The tunnel is finished, and now the mission can begin. Unfortunately, the passage is narrow, and must be traversed in single file. <CHARNAME>, you and I will lead the way for our troops. Let's go!~ []
@1079145 = ~You see only earth and hear only silence. You hope that Elhan and the other elves are all right.~ []
@1079146 = ~Suddenly, the earth starts to tremble. The tunnel is collapsing. You start to run. Only you and your party come out from the tunnel in time.~ []
@1079147 = ~Before everything collapses, Elhan shouts: "The Generators of Mind Flayer, kill them, <CHARNAME>!" and you hear nothing else.~ []
@1079148 = ~You haven't the poison Matron Ara gave you. Find it and pour it here.~ []
@1079149 = ~You pour a part of the poison Matron Ara gave you on the tree.~ []
@1079150 = ~You have already poured the poison here.~ []
@1079151 = ~Poison~ []
@1079152 = ~This is the poison Matron Ara gave you. Pour it on the Tree of Life to kill it.~ []
@1079153 = ~Home sweet home! It's good to come back to Suldanesslar knowing that it isn't in danger because of your merit. You are free to go where you want, <CHARNAME>, but remember that soon you must meet the Queen.~ []
@1079154 = ~Fine... I think I'll go to see the beloved Tree of Life, providing that it's not forbidden.~ []
@1079155 = ~You must be joking! That Tree is safe because of you! I wish you a good walk, see you later.~ []
@1079156 = ~***Go to the Tree of Life.***~ []
@1079157 = ~There is no time to celebrate Elhan, soon an army of drow will attack the city! ***Tell him everything.***~ []
@1079158 = ~Damned drow! I know I couldn't trust them! However I took some precautions for a situation like this.~ []
@1079159 = ~Our spies informed me the Matron of four drow cities are now in Ust Natha, probably to prepare the attach against us. We didn't see their soldiers, so I think they are in the city.~ []
@1079160 = ~Now we have two choices; we can wait here for them and to begin a bloody battle or you can go to Ust Natha to meet Matron Ara, telling everybody you have already completed your mission.~ []
@1079161 = ~In that case of the second option, if you succeed to kill the Matrons, the families will collapse in chaos. The strongest male drow will begin a war to obtain the command and at the end they will kill each other.~ []
@1079162 = ~Unfortunately, you have to be quick; in few hours they could start the attack. Sorry, but I think you have no time to rest. Go to the entrance of Ust Natha, go in the city and kill the Matron Mothers.~ []
@1079163 = ~As you know, I promised Queen Ellisime to help. I will go right now!~ []
@1079164 = ~May Mystra keep watch over you.~ []
@1079165 = ~Few people are as worthy as you to walk on this Holy Tree!~ []
@1079166 = ~Peace reigns here, but Elhan wants there to always be a lot of soldiers here to protect the Tree.~ []
@1079167 = ~Elf~ []
@1079168 = ~You can't come back to the city. Early drow will attack and you have to poison the Tree before their arrival!~ []
@1079169 = ~Suldanesslar is burning and this "Holy" Tree doesn't seem to be fine! The Matron Mother orders you to meet her.~ []
@1079170 = ~This is a historic day for all drow of the world! And you should be particularly proud of what you have done!~ []
@1079171 = ~In the past we chose the wrong Bhaalspawn. But now this isn't important.~ []
@1079172 = ~As you can imagine, because you aren't a drow, I can offer you no high office among us, but I assure you will have my favor forever, <RACE>.~ []
@1079173 = ~Your favor is enough. I will come to ask what I'm entitled to in the future.~ []
@1079174 = ~I'll wait for you anxiously. I'm sure you can be still be useful to me in a lot of other ways to get further ahead. Now, I suppose you want to go back to where the elves found you, right?~ []
@1079175 = ~You are wrong. Teleport me to Candlekeep.~ []
@1079176 = ~Sorry <CHARNAME>, this isn't possible. I am the most powerful wizard of Ust Natha and I can only teleport you safety to where you were taken. When you have to teleport a person so far you need to trace the magic trail left by the previous teleport, I mean the one of the elf messenger.~ []
@1079177 = ~Without that trail I might teleport you to a remote island in the middle of the sea!~ []
@1079178 = ~Farewell <CHARNAME>. I'm sure we will meet again.~ []
@1079179 = ~Yes, but if possible beyond the mountain.~ []
@1079180 = ~I want a reward! Your favor isn't enough!~ []
@1079181 = ~More time passes and more I like you even more! You are insolent and impudent!~ []
@1079182 = ~As you wish <CHARNAME>. I hope you'll appreciate these gifts.~ []
@1079183 = ~Now I suppose you want to go back to where the elves found you, right?~ []
@1079184 = ~Ring of Supremacy~ []
@1079185 = ~This ring is like an older brother to the Ring of Human Control. It can cast Extreme Charm and it sets Charisma to 19.

STATISTICS:
Once a day "Extreme Charm"
Charisma: 19~ []
@1079186 = ~After the congratulation of Elhan, you finally arrive at Suldanesslar to meet Queen Ellisime.~ []
@1079187 = ~Drow Guard~ []
@1079188 = ~Old Lair of the Silver Dragon~ []
@1079189 = ~Don't move! Identify yourself, drow!~ []
@1079190 = ~I'm <CHARNAME> and I have the head of Ellisime for the Matron Mother! Let me enter!~ []
@1079191 = ~The head of Ellisime!? Come <RACE>, I'll bring you to Matron Ara!~ []
@1079192 = ~Matron Verha~ []
@1079193 = ~Matron Isenia~ []
@1079194 = ~Matron Amia~ []
@1079195 = ~My congratulations <CHARNAME>. Have you had any problems?~ []
@1079196 = ~No. In this bag is the head of Queen Ellisime. I hope you'll accept my gift.~ []
@1079197 = ~What!? Her head!?  This wasn't expected! But since it's here... give it to me! I'll stick it in a spear in the square of the city to let everyone see it. It will let everyone who sees it know that I put an end to the life of elves' Queen!~ []
@1079198 = ~You were fooled Ara! I feel elven magic around that bag! There isn't the head of Ellisime! That is just an illusion!~ []
@1079199 = ~Your position to the Matron doesn't allow you to commit such things! You are putting your life at risk, young drow!~ []
@1079200 = ~I think we'll have to debate about your actions. You should probably be removed from your office. This mistake endangers us all!~ []
@1079201 = ~NO!!! I'M THE MATRON OF UST NATHA AND I'LL NOT BE OVERTHROWN BECAUSE OF THIS LITTLE INCONVENIENCE!!!~ []
@1079202 = ~Guard chief, kill <CHARNAME>! That's an order!~ []
@1079203 = ~Again you have shown your incapacity to judge! Do you really think our guard chief, alone, could defeat <CHARNAME>!? Do you think he could kill a demi-god!?~ []
@1079204 = ~No, to defeat <CHARNAME>, we, Matrons, have to join the next battle.~ []
@1079205 = ~And you, Ara, you are relieved of your task as a Matron!~ []
@1079206 = ~I'll have my revenge <CHARNAME>! I'll rip out your heart and I'll sacrifice it to Lolth!~ []
@1079207 = ~NOOO! This can't be my end! Now the other Matrons are dead, I'm the sovereign of all drow! I'll conduct my people to the destruction of elves... and you, <CHARNAME>!~ []
@1079208 = ~But what's happen?~ []
@1079209 = ~Come, speak to Ellisime!~ []
@1079210 = ~I'll do my best.~ []
@1079211 = ~Before you go, Elhan has something for you. Before you, you see a common stone but it was enchanted and now the drow will not see the stone but my head.~ []
@1079212 = ~Take it as evidence of the success of your mission. Seeing it they will not question you and you will pass without any problem.~ []
@1079213 = ~Good luck <CHARNAME>, may Mystra bless you.~ []
@1079214 = ~I'm <CHARNAME> and I have the head of Ellisime for the Matron! Let me enter! ***Show me the stone-head***~ []
@1079215 = ~Your reign ends here Matron Ara!~ []
@1079216 = ~***Elhan draws his bow and he shoots an arrow. This last one digs into the chest of Matron Ara. Now she lies dead on the ground in a bloodbath.***~ []
@1079217 = ~Quick <CHARNAME>, we have to escape! Soon a lot of drow will arrive!~ []
@1079218 = ~***Elhan draws his bow and he shoots an arrow toward the Matron.***~ []
@1079219 = ~***It digs into the chest of Matron Ara. Now she lies dead on the ground in a bloodbath.***~ []
@1079220 = ~AAHH!!!~ []
@1079221 = ~Finally it's finished. Elhan asked me to tell you to forgive him if he isn't here but he is preparing our troops for the upcoming attack against the drow. Now, without the Matrons to command, the strongest drow are fighting each other to obtain the power.~ []
@1079222 = ~They aren't prepared for an attack and we will hit them, we will destroy them!~ []
@1079223 = ~Maybe this is the end of our never ending battle against the drow? Only Mystra knows.~ []
@1079224 = ~However, if this happens, you will have the whole merit <CHARNAME>. I well know you are not interested in gold, but I hope these magic objects found on the corpse of the four Matron could be useful to you.~ []
@1079225 = ~Is there anything else I could do for you?~ []
@1079226 = ~There is one thing. Please, teleport me to Candlekeep.~ []
@1079227 = ~Candlekeep? It's very far... too far. There is the serious risk the teleport will not be a success. You could find yourself on a remote island in the middle of the sea.~ []
@1079228 = ~I'm sorry but the nearest place where I can teleport you is in the mountain where you met Kelvan.~ []
@1079229 = ~I don't think it will be hard to find the magic trail left by that teleport.~ []
@1079230 = ~Fine, teleport me there. Farewell Ellisime.~ []
@1079231 = ~Farewell <CHARNAME> and thanks again for what you have done!~ []
@1079232 = ~I was forgetting! Some drow say there is a strange kind of Mind Flayer weak against fire. I don't know if this is true or not, however take these.~ []
@1079233 = ~Amulet of Anti-Mind Flayer~ []
/* @1079234 = ~When wearing this amulet you are immune to the dreadful attach of the Mind Flayer; intelligence drain.

STATISTICS:
No alteration to the original intelligence.~ []*/
@1079235 = ~Elves and Drow: Kelvan

During my travel toward Candlekeep I met Kelvan, a messenger of Queen Ellisime. He asked me to follow him to Suldanesslar to speak to his Mistress. I accepted to go with him. I wonder about the reason of the call.~ []
@1079236 = ~Elves and Drow: Kelvan

During my travel toward Candlekeep I met Kelvan, a messenger of Queen Ellisime. He asked me to follow him to Suldanesslar to speak to his Mistress. I answered him that I can't do that because I'm in hurry to reach Candlekeep. Kelvan was obviously disappointed.~ []
@1079237 = ~Elves and Drow: Here Again the Messenger!

I met Kelvan again. He asked me to change my mind and go speak to Ellisime. Even this time I refused his invitation.~ []
@1079238 = ~Elves and Drow: Here Again the Messenger!

I met Kelvan again. He asked me to change my mind and go speak to Ellesime. This time he persuaded me. I wonder about the reason of the call.~ []
@1079239 = ~Elves and Drow: A Quick Return

I spoke to Queen Ellisime. She told me about the strange events that happened in Suldanesslar during these latest weeks. It seems, because of an indeterminate reason, Mind Flayers decided to destroy Suldanesslar and Ust Natha, and maybe even to wipe out the elf and drow races! To avoid this from happening, the elves and drow made an unusual (and probably not durable) alliance. However this isn't my problem. In fact, I decided not to help Queen Ellisime and so I was teleported back.~ []
@1079240 = ~Elves and Drow: Strange Alliance

I spoke to Queen Ellisime. She told me about the strange events that happened in Suldanesslar during these latest weeks. It seems, because of an indeterminate reason, Mind Flayers decided to destroy Suldanesslar and Ust Natha, and maybe even to wipe out the elf and drow races! To avoid this from happening, the elves and drow made an unusual (and probably not durable) alliance. Obviously I accepted to help Ellisime. Now I have to speak to Elhan to know my duty.~ []
@1079241 = ~Elves and Drow: Elhan Order

Elhan asked me to go to the Underdark to find and kill two "Generators of Mind Flayer" and a "Teleporter". It seems these three creatures, if they exist, wipe out the possibility of elves and drow to recapture Ust Natha. And, as if this wasn't enough, I have to do that quickly; otherwise the Mind Flayers will succeed to tear down the magic wall the drow erected that limit the enemy in the Underdark. At the end of the mission I have to come back to Elhan for new orders.~ []
@1079242 = ~Elves and Drow: Matron Ara

Just arrived in the Underdark and I met the Matron of Ust Natha, Ara. It seems she runs the relation between the elves (Elhan) and the drow. She was quite suspicious of my good designs, or maybe it's better to write of my "not hostile" designs toward drow. I have never had friendly relations with this race.~ []
@1079243 = ~Elves and Drow: Achieved the Mission!

I killed the two Generators of Mind Flayer and the Teleported. Now I can go back to Elhan.~ []
@1079244 = ~Elves and Drow: Other Generators

Unfortunately, the battle to re-conquer Ust Natha will be harder than expected. Elven wizards discovered there are still some Generators of Mind Flayer in Ust Natha. Because of that, I will join the attack on the city with Elhan. After a short rest, my party, the army of elves, and the army of drow will go down through the tunnel just dug that ends in the middle of Ust Natha. A hard battle awaits me, it's better to rest now.~ []
@1079245 = ~Elves and Drow: Tunnel Fallen Down

While we were running through the tunnel to reach Ust Natha, it fell down. Luckily I succeeded to exit before the collapse and now I'm in the city, alone. Before the earth completely fill the tunnel, Elhan shouted "kill the Generators". I think that is the only chance to get out of here. I'm stuck and I have to open a way among Mind Flayers!~ []
@1079246 = ~Elves and Drow: Elves Deceived

I succeeded to kill four other Generators of Mind Flayer. Suddenly I was teleported in front of a "superior" Mind Flayer. He revealed to me they are hostile only to drow. They persuaded the elves to think the Mind Flayers attacked both the races. The "superior" Mind Flayer promised me they will leave when they have their "Mother Brain". I think I know a person who could be involved in this affair... Matron Ara!~ []
@1079247 = ~Elves and Drow: On Drow Side

As I thought, Matron Ara had the stolen Brain. Luckily now, the Mind Flayers left the Underdark with their object, but to take it from Ara I had to promise to help her to destroy Suldanesslar. Because of that, she gave me a special poison potion I have to use to kill the Tree of Life, or also Queen Ellisime.~ []
@1079248 = ~Elves and Drow: On Elves Side

As I thought, Matron Ara had the stolen Brain. Luckily now, the Mind Flayers left the Underdark with their object, but to take it from Ara I had to promise to help her to destroy Suldanesslar. Obviously I lied and now I have to speak in private to Elhan and Ellisime, as soon as possible.~ []
@1079249 = ~Elves and Drow : Tree of Life

I've just arrived at Suldanesslar. I will have to be quick to go to the Tree of Life to poison it to kill it, or at least to weaken it. I also have to kill Ellisime before the drow arrive. I have to be careful; the Tree is probably well defended and the elves will not hesitate to attack me when they realize what I'm doing!~ []
@1079250 = ~Elves and Drow: Elhan Informed


I've just arrived at Suldanesslar and I've immediately informed Elhan of the impending danger. Now we'll go to speak to Queen Ellisime to elaborate a plan.~ []
@1079251 = ~Elves and Drow: Victory!

Suldanesslar is burning. Where Irenicus failed, I've triumphed! After the thanks of Matron Ara, now I can finally go back to my travel toward Candlekeep!~ []
@1079252 = ~Elves and Drow: Here is the Plan

Ellisime told me that four Matrons of four other drow cities are now in Ust Natha. Because of this extraordinary opportunity she asked me to go to them and kill them. The deaths of such important figures of the drow universe will be a serious stroke for them. To enter in Ust Natha, Ellisime gave me a magic stone that the drow see like her... head!~ []
@1079253 = ~Elves and Drow: Victory!

I killed the Matrons! Now I can finally go back to my travel toward Candlekeep!~ []
@1079254 = ~Elves and Drow FINISHED:

Compliment, you've just ended the quest "Elves and Drow" of Return To Trademeet!~ []
@1079255 = ~nanana!?~ []
@1079256 = ~yep!~ []
@1079257 = ~I heard a story about an elf paladin of Lathander in Athkatla? Was it you?~ []
@1079258 = ~I don't think there are a lot of elf paladin... yes, that was me.~ []
@1079259 = ~And tell me... what have you done to deserve the investiture of first elf paladin of the Amn~ []
@1079260 = ~Nothing in particular. I was a squire for many years and at the end, after the death of an old paladin, my order thought to replace him with me. The fact I was an elf made no difference.~ []
@1079261 = ~I was the first elf paladin of the Amn simply because I was the first of my race to decide to head for that way.~ []
@1079262 = ~Disappointed? Did you think about noble and extraordinary actions? Actions my God, Lathander, realized? And that now I'm what I am because of divine investiture?~ []
@1079263 = ~Honestly... yep, a little.~ []
@1079264 = ~Not everyone has had such an exciting and adventurous life like <CHARNAME>. Common people reach their objective with the simple hard work; people like me.~ []
@1079265 = ~Now we have to go, a new battle is waiting for us!~ []
@1079266 = ~I know few things about your people, Bolfain. Could you answer some questions?~ []
@1079267 = ~Sure, what you want to know, dear?~ []
@1079268 = ~Well... first of all, I wish to know the way in which the power is managed in dwarves city.~ []
@1079269 = ~That is easy... each city has an own crowned King. We have a council composed of our seniors and of some captains of the army.~ []
@1079270 = ~The rest is similar to a human city... guards, functionaries and so on. But we have fewer laws. A dwarf knows what he can do and what he can't. If someone acts in a bad way, he will be punished by the whole community, and if he does something very grave he will be exile for life!~ []
@1079271 = ~I see... and about religion? Where you pray? Where are your cult places?~ []
@1079272 = ~That's a stupid question, girl! Who do you think we adore? Where do you think we pray? Our gods are famous even for humans and we have those things called "temples", where we meet to pray.~ []
@1079273 = ~If you have still something to ask me, well, but just one thing more! I get bored with your stupid questions!~ []
@1079274 = ~Ok... ehm... see... are... are there "female dwarves"? Well... it's... it's said they don't exist...~ []
@1079275 = ~They exist! Do you think we pop up like mushrooms!? Our females are very reserved, they don't like the company of a "non-dwarf", and the few times when you see one of them you don't realize it. Know just the most beautiful female dwarves are queens... their beards are so rough and their heads so... uhm... so shiny to dazzle a person far hundreds of meters if there is full moon!~ []
@1079276 = ~But these things don't interest an old fainted dwarf like me. Let's go now. We will have time to speak again about my people tomorrow.~ []
@1079277 = ~I remember you, Brent, at the inn of Trademeet. You always throw yourself on a woman and after Vyatri arrived to save the poor girl.~ []
@1079278 = ~That nosy fat guy! Because of him all the chicks ran away... but... wait! If I'm right you and I had just started to flirt before the spoiled fun host arrived, right, my little dove? What do you think to resume where we were interrupted?~ []
@1079279 = ~You are wrong... We weren't "flirting", I just spoke to you because you were trampling my dress. After Vyatri came and I succeeded to escape from you and from your... odor!~ []
@1079280 = ~Ah...! My cologne! A lot of women fell in love with me because of that, you know? No one resists it. And you my little, dear dove?~ []
@1079281 = ~I wanted to be kind, but I see you don't understand... with escape from your "odor" I mean escape from your smell of drink and vomit!~ []
@1079282 = ~Ah, women! I don't know what I do to them! They love me so much to be scared to stay near me! Alenina, know that I will wait for you... when you will defeat your fear, I'll be here for you, o my loved!~ []
@1079283 = ~Fine... I think that will be a looong wait.~ []
@1079284 = ~I know a lot of stories about the brave Amn Army Captain Derek... and about his fall.~ []
@1079285 = ~Really? What stories have you heard?~ []
@1079286 = ~The first I remember says you were taken hostage by the enemy and that you betrayed your soldiers revealing their position.~ []
@1079287 = ~Uhm... nope, I don't remember this ever happening.~ []
@1079288 = ~Well... there is just one true story and I know a lot of them... obviously this isn't the right one.~ []
@1079289 = ~Another one said you sold to the enemy for thousand and thousand of gold pieces for some valuable information that only the high rank officials knew.~ []
@1079290 = ~Nah.... next one.~ []
@1079291 = ~After there is that one in which you bartered the souls of your men, condemning them forever to Nine Hell, for a dark magic power of a demon.~ []
@1079292 = ~......~ []
@1079293 = ~De-derek? Are... you fine?~ []
@1079294 = ~(hiccups) Yes.... thanks.... it's late... better... better to continue our travel.~ []
@1079295 = ~Gilian, could I know something about you and amazons? I've just begun a new chapter of my book about the companions of <CHARNAME>.~ []
@1079296 = ~No Alenina, I don't want to speak to you.~ []
@1079297 = ~And why not? Is it personal? Is there a sort of amazon secret that prevent you to speak about it?~ []
@1079298 = ~There is no amazon secret and yes, it's personal, but that isn't the problem.~ []
@1079299 = ~And so what is the problem!? Why don't you want to speak about it along the way instead of humming your irritating song!?~ []
@1079300 = ~Do you see that piece of paper crumpled on the ground?~ []
@1079301 = ~Yes, it's the beginning of an old and bad written chapter.~ []
@1079302 = ~No, it isn't the begining of an old and bad written chapter; it's a part of a tree. That tree sacrificed itself for you, to let you write your silly poem and you, because of your carelessness, for a stupid grammar mistake, or for a ink spot, made its cutting down senseless.~ []
@1079303 = ~How many thousands of pieces of paper and tens of trees do you want to "kill" in your life?~ []
@1079304 = ~I've nothing to speak about to you. Now let's go, it seems <CHARNAME> gets impatient for our conversation to end.~ []
@1079305 = ~Could I have your attention for a moment, Imoen?~ []
@1079306 = ~We don't know what this new life, full of dangers, adventures and monsters will bring us... a strong wizard could kill us with a spell or we could fall down in the lethal trap of a thief and I'm wondering if it has sense to waste my youth waiting for Volo...~ []
@1079307 = ~... how could you love a person you never saw!? I can't continue to act as such a child, I understand it just now, unfortunately!~ []
@1079308 = ~I'm happy for you. But which was the question?~ []
@1079309 = ~Thanks, you've already answered my question. I think I will give up this infantile dream of Volo... come on men; a nice chick is here for you! Indeed two (laugh)! Let's go Imoen, time is passing fast.~ []
@1079310 = ~<CHARNAME> is here and he is a man. He has great qualities and I wish to know if his relation with that girl is serious or not.~ []
@1079311 = ~<CHARNAME> is here and he is a man. He has great qualities and I don't think he has a girlfriend... I mean, he just feels up waitresses and gives quick looks toward pretty villagers!~ []
@1079312 = ~But maybe he has a far love? Know something about it?~ []
@1079313 = ~Far love!? Nah... <CHARNAME> is a solitary guy... maybe too solitary... well, however the answer is yes, <CHARNAME> is free... good luck!~ []
@1079314 = ~Fine! When this travel will end I think I'll take the opportunity to know him better! Let's go Imoen, time is passing fast.~ []
@1079315 = ~Yes, darling, and it's better if you look at somebody else! I say it for your good, you know? Let's go now, time is passing fast. If I were you, Alenina, I would not turn my eyes at who you know well... still for your good...~ []
@1079316 = ~Why do you always leave me at the side of battles, Venisia!?~ []
@1079317 = ~Because you are a dud, girl. If we entrust our lives to you we'll die after two seconds!~ []
@1079318 = ~Well, I do my best...~ []
@1079319 = ~Your... "best"? Is this really your best? If it's so you can simply do us a favor and leave this party! You are just a hindrance!~ []
@1079320 = ~That isn't true! My magic isn't worse than yours!~ []
@1079321 = ~Really? ***Venisia is going to cast a spell... she casts an enchanted dart at Alenina!***~ []
@1079322 = ~Ouch!~ []
@1079323 = ~Oh! Forgive me, my mistress, if I doubted your skills! Please... let me to call you my Master!~ []
@1079324 = ~That's enough <CHARNAME>, I can't stand it any longer! One of us has to leave the party! Venisia or me!~ []
@1079325 = ~Alenina, you can remain, Venisia will leave.~ []
@1079326 = ~Venisia, you can remain, Alenina will leave.~ []
@1079327 = ~We haven't arrived at the place... ***Try to convince both them to stay.***~ []
@1079328 = ~We haven't arrived at the place... ***Try to convince both them to stay.***~ []
@1079329 = ~Bye bye witch!~ []
@1079330 = ~As you wish. I hoped this was the right place for me, but obviously I was wrong... farewell.~ []
@1079331 = ~What!? Do you think I could remain with you and Alenina for those reasons!? No <CHARNAME>, I'll not accept this compromise! I will leave this party, farewell!~ []
@1079332 = ~Fine <CHARNAME>, you persuaded me. For now nothing will change... for now.~ []
@1079333 = ~BUT WHAT... as you wish, you are go to be killed! I'm sure I'll succeed in conquering the world in less time without you!~ []
@1079334 = ~Your pathetic effort to persuade Alenina and me to remain with you opened my eyes. You aren't good to take decisions and this is a main capacity for a leader. I think I'll succeed in conquering the world in less time without you!~ []
@1079335 = ~Have you a minute, Volg? I have some questions for you about your race... I know you live in tribe, right?~ []
@1079336 = ~Grr...~ []
@1079337 = ~Well... I take it that is a yes...~ []
@1079338 = ~And I suppose there is a tribe chief? A strong and fearless ogre ready to led his people toward happiness and prosperity!~ []
@1079339 = ~Ehm... ehm... another... "yes"? I hope so...~ []
@1079340 = ~And about the partition of duties? Men hunt and women raise children?~ []
@1079341 = ~... but what do these "Grr...s" mean? Aren't you sleeping right? Hehe (laugh) Uhm...~ []
@1079342 = ~Well... it seems... yes... he is sleeping... so... wake him up <CHARNAME> and let's continue our travel.~ []
@1079343 = ~You know Derek... I admire you! I never joined a campaign against the repugnant ogres that infest the mountains to the north. You have to be proud of your noble deeds!~ []
@1079344 = ~"Noble deeds"...? If you mean "work", sure, I can boast about a lot of "noble works". It never was a personal matter with my enemies; I was simply paid to fight against them. If I was engaged by them before the Amn Army, I would have fought against those who were my soldiers without a problem.~ []
@1079345 = ~Are you certain of that, Derek? From your words I can understand you believe in nothing, but I know in the deepest part of your heart this isn't so. And I will succeed to resurface that hidden side.~ []
@1079346 = ~Yeah... if you are happy to think it... fine. I saw something behind that bush... my "hidden side" can wait for now...~ []
@1079347 = ~You and I are very similar, Gilian, we both fight for a cause. I fight to protect weak people and to destroy evil and you for the safeguard of nature.~ []
@1079348 = ~Similar? No Ararin, not in the least.~ []
@1079349 = ~Why do you think that?~ []
@1079350 = ~I feel respect for what you believe in, but you don't feel it for what *I* believe in.~ []
@1079351 = ~Tell me Ararin, are you opposed to chopping down some wood, even a little, to build a new house for poor people?~ []
@1079352 = ~Oh Lathander, obviously no! I would save the lives of a lot of people by felling down just a few trees! There is nothing bad in that!~ []
@1079353 = ~As I thought. We have to protect some guys from the cold and what can we do? Chop down a tree! Why think about something else? Why not build a new house with another material? Why not renovate an old abandoned house?~ []
@1079354 = ~You immediately think about the most convenient solution, by disrespecting nature. For this reason we are different. Very different.~ []
@1079355 = ~I never asked you something <CHARNAME>, you know, but I wish to know the reason you let that ogre join us! He can't remain, he has to leave the party, he is a purely wicked creature!~ []
@1079356 = ~I no go way... I've agree with <CHARNAME>, me have part of treasure.~ []
@1079357 = ~Shut up, unclean being!! I have to know it, <CHARNAME>! Did you know... "what" Volg was when you let him follow us?~ []
@1079358 = ~Sure, but I didn't think you, a paladin, were a racist!~ []
@1079359 = ~Racist!? What!? I would ask you to chase him away even if he was an elf or a dwarf or a human!~ []
@1079360 = ~I repeat it: I want him gone away!~ []
@1079361 = ~Nope, Ararin. If someone leaves the party, that one is you!~ []
@1079362 = ~I can't let people call you "heroes". Die <CHARNAME>, die Bhaal child, your soul will be forever tainted!~ []
@1079363 = ~I'm happy this thing came out. Volg, I can't endure your presence any longer. You will have to leave the party.~ []
@1079364 = ~Come on! Think about the fact... ***Try to persuade Volg and Ararin to live together in the party.***~ []
@1079365 = ~Come on! Think about the fact... ***Try to persuade Volg and Ararin to live together in the party.***~ []
@1079366 = ~Absolutely yes.~ []
@1079367 = ~Wh-what... you knew it and despite that...~ []
@1079368 = ~Absolutely not! It seemed he was a stout warrior and so I thought he could be useful.~ []
@1079369 = ~This is an enormous relief! For a minute I was afraid... but now it's no importance.~ []
@1079370 = ~Wise choice <CHARNAME>! Now the agreement with <CHARNAME> is broken, ogre! Go away!~ []
@1079371 = ~You convinced me <CHARNAME>. I can give him another chance. But be careful, Volg, I will have always an eye on you!~ []
@1079372 = ~Are you too disposed to reach a compromise for the service of that beast!?! You aren't the person I thought you were <CHARNAME>, farewell!~ []
@1079373 = ~There is an agreement... but if he wants to broke it, Volg takes his thing in any case... with STRENGTH!!!~ []
@1079374 = ~Me no think best for me to remain... you no good leader... good leader know choose, you no. Farewell <CHARNAME>... our agreement is broken.~ []
@1079375 = ~Do you remember if, during your battles against the ogres, you ever used a particular medicine obtained from ogre urine, Derek?~ []
@1079376 = ~No.~ []
@1079377 = ~Maybe one time you saw one of your soldier using it.~ []
@1079378 = ~Are you sure? You see, I heard you can obtain a great medication from it. I would be happy to have it so I could try it at the earliest opportunity.~ []
@1079379 = ~I'm sure, dwarf! I do just two thing with ogres: kill them and knock them down a hill and into a chest full of nails and smashed glass!~ []
@1079380 = ~This discussion makes me tired. It's time to go now.~ []
@1079381 = ~Some advice Ararin... you should stop your annoying behavior. Without doubt you have to be proud of being the first elf paladin of Amn, but since we travel together you continue to brag of it.~ []
@1079382 = ~And so? I think there is nothing bad to brag of attaining such important goal! It wasn't easy at all!~ []
@1079383 = ~What do you think? Are the lives of other people easy? Do you think to be the only one who worked hard!?~ []
@1079384 = ~Look at <CHARNAME>... you haven't done even a billionth of what he has done yet we don't see him trying to brag of his success every second!~ []
@1079385 = ~You should learn a little of humility, paladin or... the road of your life will not be very long...~ []
@1079386 = ~Tell me girl... why do you look at me so often? I know I'm handsome, but really I didn't think to attract your attention!~ []
@1079387 = ~Hehe (laugh), no, I don't look at you because your "handsome"! I was watching your beard... it's so... white! Why have you decide to join us? Don't you prefer to stay with your family?~ []
@1079388 = ~It was many years I stopped to travel and I lived with my family in peace. But sometime the spirit of a dwarf, even if an old dwarf, wakes up when something horrible happens, for example the duegar invasion, and so he thinks...~ []
@1079389 = ~I've no sons who will cry my death, I'm quite old, but still not too old to fight and to travel. If I remain at home, at heart stone, I do nothing good and the world will not become a better place in which to live. So the best thing to do is to get a move on when you can and fight injustice!~ []
@1079390 = ~And afterwards... to be honest... during the latest years of my sedentary life, I missed the adventure a little! And so, when I had the opportunity to join a new party, I seized it! Or maybe it's a simple "dwarf midlife crisis" (laugh)!~ []
@1079391 = ~You are strange, Bolfain... I don't think to understand your soul... sometime you are a very kind person, attached to your family, an old and lovable dwarf... sometimes, during battle, you are furious and violent, without any mercy... I think your character is quite... unstable...~ []
@1079392 = ~It's as if there are two people inside you that fight each other to prevail... but at the end no one wins. Some days I see more of one person, other days more of the other "you".~ []
@1079393 = ~If you agree I could try to cast a spell to divide you into two parts! Afterward, the two Bolfains could fight each other to the death to see who is the strongest! (she bursts into laughter, you understand she was making fun of him.)~ []
@1079394 = ~(laugh) You have a lively imagination! About your offer, thanks, but I prefer not! If you are happy I will try to be less "unstable" in the future. Now we have to go... I feel Mr. Hide will come out if we don't, so let's get things moving! (laugh again)~ []
@1079395 = ~Why are you measuring my height? I'm a dwarf and I'm low, I know it!~ []
@1079396 = ~I know you know it, but I just want to see if you are low "enough". I'm looking for a moving night table for my castle when I will be Amn's Mistress. Uhm... you would be perfect with a wood board on your head!~ []
@1079397 = ~Your delusions of grandeur bother me! You are just an ill-mannered woman, I suggest you apologize, NOW!!!~ []
@1079398 = ~Oh... but we are sensitive! As you wish... my half of an apology for half a male!~ []
@1079399 = ~I know what you hope to obtain, Venisia... but it will not be! In spite of your insults I will remain with <CHARNAME> and with you... to always watch you in case you would really try to realize your insane dream, hurting a lot of people.~ []
@1079400 = ~It's time to go now, <CHARNAME> is anxious to continue.~ []
@1079401 = ~I think I joined a battle of your campaign against ogres. Maybe... yes... I remember I was also under your direct command.~ []
@1079402 = ~Really? Which battle?~ []
@1079403 = ~Uhm... near a small village named Merloth, if I'm right.~ []
@1079404 = ~I remember that battle... it was a disaster! One man in every five was massacred by ogres. And the people responsible for the catastrophe were my assistants. They obliged me to assign the command on field to external warriors and clerics I never saw before. I have desired to pay them for that for many years!~ []
@1079405 = ~But tell me, Brent... which role did you hold in that occasion?~ []
@1079406 = ~(hiccup) Role... ? Occ-occasion? No-now I remember the na-name of the village was different. I think... I think I was wrong. It's getting dark... better to go...~ []
@1079407 = ~Excuse me, Gilian. (turns away)~ []
@1079408 = ~I'm bored, Brent! The story about the amazon without a breast is just a spoof!~ []
@1079409 = ~Uhm... I think I should experience it first hand to be sure of that.~ []
@1079410 = ~Unless you want to be remembered as the Priest of Tempus without a hand, I suggest you not to do what you are thinking about!~ []
@1079411 = ~Ok-okay. I trust your words... time to go now.~ []
@1079412 = ~Tell me, Volg, what will you do when <CHARNAME> needs you no more?~ []
@1079413 = ~No know. Volg think find new boss.~ []
@1079414 = ~Well... I could be your "boss"! We should be an extraordinary team! You kill... I, ehm, kill and cure, and after we divide the booty! What you say?~ []
@1079415 = ~Me have already many gold... offer you something else?~ []
@1079416 = ~Ehm... other gold!? Ok? Or well... maybe there is something that could interest you... a friend of mine is a very pretty female ogre... her canines are so long and sharpen... you are his man and she's your woman! I can introduce her to you if you decide to join me!~ []
@1079417 = ~No interested! Me not "that ogre"... if she have long sharpen canines she not woman, she male! Now we go... your speech disgusts Volg...~ []
@1079418 = ~It's good to travel together with a priest that has your same ideas, right Bolfain?~ []
@1079419 = ~Don't you dare to compare me to you! It's an insult toward me and my god!~ []
@1079420 = ~We aren't so different as you say. Both our conception of good and evil is "neutral"~ []
@1079421 = ~There's a great difference between my neutrality and your neutrality. You aim to destroy every order, to change the world into a pure chaotic place!~ []
@1079422 = ~Now let's go... it's senseless to speak about our likeness... because NOTHING unites us!~ []
@1079423 = ~I see a great potential in you, Imoen. I'm sure you will go on a long way!~ []
@1079424 = ~Potential? Long way? Gosh... they are compliments! So... thanks. However I think I've already got a long way behind me, with <CHARNAME>, sometimes I think even too long (laughs)! No... I don't feel to show myself something.~ []
@1079425 = ~But during those years you always were the shadow of <CHARNAME>. Do you think someday someone will write a book about "Imoen, the loyal sister of <CHARNAME>?" I don't think so... you will never be a hero if you continue to do everything with <CHARNAME>, and I'm SURE that you deserve this book "Imoen, the most beautiful and terrifying sorceress of the whole Amn"!~ []
@1079426 = ~Uhm... I've a sensation you want to tell me something else, right?~ []
@1079427 = ~Yes Imoen, you are right. Someday, I will become a duke, count or marquis and I will need a wife, a strong woman, able to rule a reign with me!~ []
@1079428 = ~It's generous proposal, but I'm not interested in becoming duchess, countess or marquise. And yep... I was forgetting... even to marry you!~ []
@1079429 = ~Now we should continue our travel. You aren't unlucky, Derek. I'm sure the next girl you promise a throne to will be more willing to satisfy your desires.~ []
@1079430 = ~If I'm not wrong, you said you came from an ogre tribe up north, right, Volg?~ []
@1079431 = ~Yes.~ []
@1079432 = ~You know... during my campaign up north I killed a lot of ogres of those tribes.~ []
@1079433 = ~And me killed many human soldiers.~ []
@1079434 = ~We used to cut ogre heads off to play and kick them!~ []
@1079435 = ~And me used to cut soldier heads off to eat them.~ []
@1079436 = ~VILE BASTARD!!! How could you do that!?! That's enough <CHARNAME>, you have to choose between Volg and me. I'll not travel together that beast any longer!~ []
@1079437 = ~Fine. Farewell Volg, now you aren't useful here.~ []
@1079438 = ~If you don't want to travel with Volg you have to do just a thing... leave the party!~ []
@1079439 = ~Come on, that's a stupid reason... ***Try to persuade them to continue together.***~ []
@1079440 = ~Come on, that's a stupid reason... ***Try to persuade them to continue together.***~ []
@1079441 = ~If the half ogre is no more a party member, then I can kill him! DIE VISCIOUS BEAST, DIE!!!~ []
@1079442 = ~Very good, <CHARNAME>, farewell. And farewell also to you, animal. Know that your life is near the end... soon I will come to you for your heart!~ []
@1079443 = ~Wh-what is this!? A pathetic effort to avoid your duty as leader? You don't know when to make a decision, so I will do it for you! Farewell <CHARNAME>, enjoy the company of the animal, I leave you!~ []
@1079444 = ~It's strange but your argument is sensible... I will allow the beast, for the party good.~ []
@1079445 = ~Your head will be very tasty.~ []
@1079446 = ~Uhm... Volg no think best to remain with you... no decision, no leader. Me go away.~ []
@1079447 = ~Your way to behave toward nature is reproachable, Volg! You have to be more respectful! Try to see nature as your mother!~ []
@1079448 = ~Me mom tried to kill me many times.~ []
@1079449 = ~Uhm... so, try to see it as your father!~ []
@1079450 = ~Me dad chased me away from me tribe without food and hungry.~ []
@1079451 = ~Well.. try to see it as... as... I don't want drive an arrow in the middle of your eyes!~ []
@1079452 = ~Once before you told <CHARNAME> that you were born in Candlekeep, right? It' strange... I don't remember I read about an orphan or abandoned children on the birth book of Candlekeep, except <CHARNAME> and me, obviously.~ []
@1079453 = ~It was during the Disorder Period. I don't think monks had enough time to write about an little orphan like me.~ []
@1079454 = ~I'm not convinced of that. Also during that terrible period all the events that happened were noted down as it was a time of peace. Are you sure you were born there?~ []
@1079455 = ~Obviously, no! They told me so, and I ask you to forgive me if I don't remember anything about my life when I wasn't able to walk either! But say the truth, Imoen... is there some problem? You tone isn't joking and carefree as usual...~ []
@1079456 = ~During these years since I started traveling with <CHARNAME> I learned this: coincidences always hide something. And you, Gilian, what are you hiding?~ []
@1079457 = ~I'm hiding NOTHING! I know little about my past and I am not guilty of anything! What could I do if they told me I was born in Candlekeep!? I have no intention to continue to answer this third degree, we have other more important things to do!~ []
@1079458 = ~Tell me, Ararin, what was the duty your church gave you? You came to Trademeet for a reason, or am I wrong?~ []
@1079459 = ~No, you are right. However that was nothing of importance.~ []
@1079460 = ~Well, I'm sure <CHARNAME> could find the time to also execute that task!~ []
@1079461 = ~Don't worry about that. I've already done it.~ []
@1079462 = ~Really...? And when?... I didn't notice your absence.~ []
@1079463 = ~Well... I was simply very careful not to awake you! It seems I succeeded to do it very well ha ha (laughs). Some days ago, when we rested for the night, we were near the place where I had to execute my task. And so, during my guard period, I moved for two hours.~ []
@1079464 = ~WHAT!?! You moved during your guarding period!?! But what were you thinking about, damn!?! Someone could have killed us in our sleep!!! Do you think there are only stupid and reckless brigands!?! Every two or three months some powerful and crazy wizard who wants to kill <CHARNAME> comes out!!!~ []
@1079465 = ~But... but... I moved just for a little time and no one was hurt!~ []
@1079466 = ~You haven't even the courage to admit your errors... and you claim to be called "paladin"!? If all elf paladins will be like you, it's better you remain the only one!!!~ []
@1079467 = ~Time to go now. I will have an eye on you the next time it will be your turn at guard duty!~ []
@1079468 = ~Tell me, Brent, what was the duty your church gave you? You came to Trademeet for a reason, or am I wrong?~ []
@1079469 = ~You haven't even the courage to admit your errors... is this the normal behavior of a priest of Tempus!? If all of them are like you, it's better that god vanish off! It is time to go now. If I think about what you have done. What a damned nuisance!!~ []
@1079470 = ~I see you handle everybody in the same way, except <CHARNAME>. Well know this, I'm a half-god too!~ []
@1079471 = ~I disregard you like the others because you weren't able to take a choice. You wasted the first half of your life devoting to robbery only to change afterwards to magic.~ []
@1079472 = ~I don't think it was a complete waste of time... I can do two things instead of one!~ []
@1079473 = ~You can do two things badly. You should follow only one, but well! You were simply silly!~ []
@1079474 = ~You are right, Venisia, I was so silly to think you could say something other than insults! There is no reason to speak to you, let's go!~ []
@1079475 = ~I saw you, Volg! You were going to steal my squirrel! Hands up!~ []
@1079476 = ~No me don't want! All ogres love squirrel!~ []
@1079477 = ~Really!? That's great!! I didn't know it! He loves playing, hiding in my pockets, jumping on my head, also he sure sleeps a lot and he loves doing a lot of other things too!~ []
@1079478 = ~If you like so much squirrels, maybe we could divide him between us a little?~ []
@1079479 = ~Me like squirrels... okay! We divide! You want head or tail?~ []
@1079480 = ~In the end I think I will keep him with me.~ []
@1079481 = ~Tell me, Derek... you aren't a stupid man, or at least not like the common people, why did you decide to change your way? Why did you leave the way of war to dedicate yourself to magic?~ []
@1079482 = ~I always dreamt to buy a noble title. At the beginning I thought a military career could help me to reach my aim, but afterward I saw I was wrong.~ []
@1079483 = ~So I started this new career and I hope it will bring me greater joy than the previous one.~ []
@1079484 = ~I don't know what to think about you. You were silly when you suddenly abandoned the thing that makes you famous, but you were clever to choose to switch to magic... the judgment on you is kept in suspense. The future will show us who really you are.~ []
@1079485 = ~Why are you wasting your life as paladin, Ararin? Tell me that, I can't understand it!~ []
@1079486 = ~You are right, *you* can't understand. I serve my god to extirpate evil from this world!~ []
@1079487 = ~And see the results! Evil is everywhere, there are robberies, corruptions, murders, and the list is still very long! Do you really think a paladin can change all this?~ []
@1079488 = ~And so, what is your suggestion!?~ []
@1079489 = ~People are unable to manage themselves. They need a leader, a dictator, someone able to command them! Wouldn't it be wonderful to build a new world, from the beginning, to control everything, also evil, just to destroy it every time it's created?~ []
@1079490 = ~Well... maybe you are right... maybe if...~ []
@1079491 = ~NO!!! GO AWAY, WITCH!!! YOU WILL NOT SUCCEED IN ENCHANTING ME WITH YOUR FALSE WORDS!!! AWAYYYY!!!~ []
@1079492 = ~Come near me, ogre. I give a great honor to you... from now on, I am your witch!~ []
@1079493 = ~No.~ []
@1079494 = ~WHAT!?! Are you refusing this honor!?! You are more stupid than I tought!~ []
@1079495 = ~Me have just one master at a time. If you want me, buy me from <CHARNAME>.~ []
@1079496 = ~Why should I waste my monies for a beast? If you want to lose an opportunity of a lifetime, that's your business! <CHARNAME> is getting impatient. We have to go now.~ []
@1079497 = ~This is the upgraded sword of the Messiah.

STATISTICS:
Damage: 1d14+3, +1d8 lightning damage~ []
@1079498 = ~This is the upgraded shield of the Messiah.

STATISTICS:
Medium Shield +6~ []
@1079499 = ~When wearing this amulet you can cast a very useful spell.

STATISTICS:
Camp of Teleport 3 times per day~ []
@1079500 = ~HEY!?! Where is that paladin from? Go to hell <CHARNAME>, if you want him, you will not have me!~ []
@1079501 = ~HEY!?! Where is Brent from? Go to hell <CHARNAME>, if you want him, you will not have me!~ []
@1079502 = ~HEY!?! Where is that amazon from? Go to hell <CHARNAME>, if you want her, you will not have me!~ []
@1079503 = ~I see the party has increased without me realizing it... I don't think I still want to travel with you. Farewell, <CHARNAME>.~ []
@1079504 = ~Your wizard level is too high to continue to get experience using this spell.~ []
@1079505 = ~Know, Venisia, your blood is "dirt"... you are just a "half human".~ []
@1079506 = ~Puff! I suppose you would say something like that! I'm a half elf as my choice! But this isn't the right time to speak about my transformation, maybe tomorrow.~ []
@1079507 = ~What a silly question? We, elves, are a great race!~ []
@1079508 = ~What a silly question? We, half ogres, are a great race!~ []
@1079509 = ~What a silly question? We, halflings, are a great race!~ []
@1079510 = ~What a silly question? We, dwarves, are a great race!~ []
@1079511 = ~Ring of Venisia~ []
@1079512 = ~Venisia tells you she has worn this ring since she was a child. It's enchanted and so, during the years, it stretches. The wild mage doesn't know who give the ring to her or how it's ended on her finger. She just knows she can't remove it, because it's jammed, but not cursed, in fact the common casts of curses spells are ineffective.

STATISTICS:
Regenerate 1 hp each 3 seconds~ []
@1079513 = ~How did you manage to reach me here!?~ []
@1079514 = ~Ehm... why?~ []
@1079515 = ~Because we are in hell!!!~ []
@1079516 = ~Now I see... because it was so hot during the travel! However I can go where I want, hell or not hell, air or not air, there is no difference to me!~ []
@1079517 = ~If you can go everywhere, take me away from here!~ []
@1079518 = ~Okay, okay... show me your magic bags.~ []
@1079519 = ~Which do you want to see?~ []
@1079520 = ~Have you heard what I've just said? *I* can go where I want! I can bring no one with me, sorry...~ []
@1079521 = ~Fine. You can leave me.~ []
@1079522 = ~You touch the wall looking for some mechanism... but you can't find it.~ []
@1079523 = ~To the Previous Tunnel~ []
@1079524 = ~Gloves of the Sure Grip~ []
@1079525 = ~These magic gloves were made by a gnomish wizard for his son.  Despite all the efforts of the father to persuade him, the young Brydan wanted to become a strong and famous adventurer. Brydan was already famous, first for his stupidity, and second for being one of the littlest gnomes that Amn ever saw (probably a matter of gnomish hormones...), in fact he could just barely hold a dagger! Eventually, the resigned father thought: if he can only use a dagger, it's best if he can use it well!
STATISTICS:
Thrown Weapon Thac0: +4~ []
@1079526 = ~Go away from here, it's dangerours!~ []
@1079527 = ~Go away from here, it's dangerours!~ []
@1079528 = ~This hard obsidian fragment can lend a little of its resistence to the wearer. Unfortunately, this fagment has also been cursed...
STATISTICS:
Constitution: +1~ []
@1079529 = ~***Suddenly a Demon appears in fron of you! Was it summoned by the lich or was it always waiting for you? Regardless, there is now another obstacle between King Strohm and you.***~ []
@1079530 = ~You've tried to cheat me! At least one high level character was imported! The game will now close. Create a new character to play to Return To Trademeet!~ []
@1079531 = ~Now... I ha-have to count them... one... two... eight... four...  no! There isn't a piggy or... three, seven... four... please find them!~ []
@1079532 = ~~ []
@1079533 = ~Wa-wait! I didn't see you Pe-Pe-Peggy! They are all here! Th-thanks... and th-thanks again, Sir!~ []
@1079534 = ~Now let's go my lit-lit-little pi-pigs! And don't tr-tr-try to esc-escape again!~ []
@1079535 = ~But now we are safer, thanks to you. Farewell <CHARNAME>, I have to report to my superiors.~ []
@1079536 = ~Weapon~ []
@1079537 = ~Sorry, but this kit can't use thrown weapons.~ []
@1079538 = ~Not Usable~ []
@1079539 = ~Stop! Where want you go? You can not see chief!~ []
@1079540 = ~Your chief is here? That's all I need to know, prepare to die!~ []
@1079541 = ~Me have to see chief. Me have to speak to him!~ []
@1079542 = ~Only brave orcs speak to him. You be not brave orc, you normal orc! Prove your value and you pass, not before!~ []
@1079543 = ~I'm fed up to the teeth looking like an orc! Prepare to die!~ []
@1079544 = ~How can me prove me value?~ []
@1079545 = ~You kill many soldier in battle, or you kill Dark Orc Eater and you be great orc value to speak to chief!~ []
@1079546 = ~"Dark Orc Eater"? Where can me find it?~ []
@1079547 = ~It's near furnace. It go out its lair to eat ogre, but we have to work with furnace to build weapon against human. Speak to Smot to know more about Dark Orc Eater!~ []
@1079548 = ~Now go away, me have business!~ []
@1079549 = ~Me told you! You can not see chief! Go away!!~ []
@1079550 = ~Ok, me go.~ []
@1079551 = ~Orc Captain~ []
@1079552 = ~You can not go there. There is Dark Orc Eater, big danger!~ []
@1079553 = ~What is "Dark Orc Eater"?~ []
@1079554 = ~You not know!? He is a big and black creature that go out during night and eat us! You no smart, you have to fear it! No one can kill it!~ []
@1079555 = ~Me think the same thing... however I go to meet it.~ []
@1079556 = ~You be hero if kill it! You be bravest and noblest orc of all us!~ []
@1079557 = ~Thanks and bye.~ []
@1079558 = ~Ok, thanks and bye.~ []
@1079559 = ~Smot~ []
@1079560 = ~Huge Black Spider~ []
@1079561 = ~You mean that huge black spider? I've just killed it!~ []
@1079562 = ~You kill it! You great one! You go to say it to the captain, he will reward you!~ []
@1079563 = ~Now me go to say everybody Dark Orc Eater is dead.~ []
@1079564 = ~You mean big and black spider? I killed it!~ []
@1079565 = ~*You* killed it!? You be great orc, you value enough to see our chief! Please, go to him.~ []
@1079566 = ~You mean big and black spider? I killed it!~ []
@1079567 = ~You are welcome... <RACE>. I know, sooner or later, humans or others would come to me. This is the sad fate of orcs... to be hated just because we are... what we are. We just deceived ourselves that we had escaped our reputation.~ []
@1079568 = ~Orc means evil, to defeat evil is good, you are an orc, so to kill you is good!~ []
@1079569 = ~Do your duty, then. I will put up little resistance.~ []
@1079570 = ~My tribe and I lived in this forgotten tomb for ten years. We hunt to feed, we never plundered, pillaged or killed! We bothered noone during this long time.~ []
@1079571 = ~If what you say is the truth I never complete my quest!~ []
@1079572 = ~And so... what will you do? Will you join us, false orc? No, this will not happen and you know it. We haven't another place to go and so we will fight for our home, putting our lives at risk, against you...~ []
@1079573 = ~Continue to defend yourselves, I will look for a place in which you can live in peace.~ []
@1079574 = ~I hope you will find this place, even if I fear it exists only in our dreams.~ []
@1079575 = ~You're right. There is only one solution, your death.~ []
@1079576 = ~Welcome, <RACE>. Have you walked in our dreams? Have you found our home?~ []
@1079577 = ~Not yet, but I will.~ []
@1079578 = ~No, and I'm quite tired of looking for it. I've decided to kill your brothers and you.~ []
@1079579 = ~It is no dream, that place exists! It's in a quiet isolated zone. It's a very big cave, a part of it was a mine at one time. Before, it was full of wyverns, but now it's free for you. [Tell the Wise Orc how to reach the place]~ []
@1079580 = ~It really ex-exists? I have no words to thank you, <RACE>. May all gods protect you. We leave immediately, thank you, thank you, and thank you again.~ []
@1079581 = ~Very well <CHARNAME>, I accept. Come back when those areas are free and we will find a way to move my castle. Now go to speak to the Commander in Chief who runs the operation, he will tell you exactly what you have to do.~ []
@1079582 = ~Fine! Come back when those areas are free. Now go to speak to the Commander in Chief who runs the operation, he will tell you exactly what you have to do.~ []
@1079583 = ~I was forgetting, since you are here, fix those druids.  Afterwards go speak to the Commander in Chief who runs the operation, he will tell you exactly what you have to do.~ []
@1079584 = ~We have nothing to say, go away!~ []
@1079585 = ~And so Lord Signax doesn't trust his men, eh? He isn't stupid, these are just feckless men!~ []
@1079586 = ~However your work will be easier than you think. Our wizards found a way to infiltrate some soldiers into the orc's den. It's a common illusion that will let you look like an orc. So you will reach their den undisturbed and you will kill their chief without the risk that he willescape.~ []
@1079587 = ~Obviously this has some disadvantages... you will only be able to travel between the castle and the tomb. Everybody will see you as an orc and everybody will likely flee or attack. If you want to travel again without hearing "An orc, an orc!" screamed at you, you have simply to come back here and I will return you to normal.~ []
@1079588 = ~So, are you ready? You have to drink this potion.~ []
@1079589 = ~Ready! [Drink it]~ []
@1079590 = ~Very well... done! Of course, since you know yourselves very well, you will continue to see your true selves, but rest assured that to any others you will look like a terrifying orc.~ []
@1079591 = ~Hail again <CHARNAME>, do you want to be transformed?~ []
@1079592 = ~Yes, I want to be a <RACE>.~ []
@1079593 = ~Yes, I want to be an orc.~ []
@1079594 = ~Not now, thanks.~ []
@1079595 = ~Commander in Chief~ []
@1079596 = ~Yes, and for the last time.~ []
@1079597 = ~Done. So... farewell <CHARNAME>, it was a pleasure to meet you.~ []
@1079598 = ~Sir, some dregs block our way! What do we do, Sir?~ []
@1079599 = ~The thing we do to all the bastard orcs that stain this beautiful world, we KILL them! Prepare yourselves, we have fresh flesh to cut!~ []
@1079600 = ~Urgh... me orc... me eat you!~ []
@1079601 = ~I will eviscerate you like a lamb, orc!~ []
@1079602 = ~Wait, I'm not an orc! Lord Signax sent me!~ []
@1079603 = ~Yeah... and I'm <CHARNAME> of Candlekeep! You are an orc and that is enough for me to sentence you to death!~ []
@1079604 = ~I've done nothing! Why are you going to attack me!?~ []
@1079605 = ~You are an orc and that is enough for me to sentence you to death!~ []
@1079606 = ~Simple Soldier~ []
@1079607 = ~Commander~ []
@1079608 = ~Stop! Tell secret word to enter!~ []
@1079609 = ~I will cut your head off, those are the secret words!~ []
@1079610 = ~Me not know secret word!~ []
@1079611 = ~You not know? Everybody know it! Tell it!~ []
@1079612 = ~Me no know!~ []
@1079613 = ~If you no know, you no friend! You die!~ []
@1079614 = ~No time, no time, men arrive!~ []
@1079615 = ~Secret word is: stupid soldier~ []
@1079616 = ~Uhm... me no know secret word changed! You can enter now me go to find soldier.~ []
@1079617 = ~No time, no time, men arrive!~ []
@1079618 = ~Men arrive arghh! We go fight them! Thanks friend!~ []
@1079619 = ~Something falls from the flickering body of the elemental. 
Intrigued, uou pick it up...~ []
@1079620 = ~This is the object you picked up from the "corpse" of the fire elemental.~ []
@1079621 = ~The Holy Tree: Crushed the "Riot"

I met near the castle of Lord Signax (the nobleman who wants to build his new castle over a sacred tree) a druid named North. I tried to speak to him but he was so annoying that... I couldn't resist my urge and I silenced him, forever. Maybe I can go to the keep and ask the nobleman a reward...~ []
@1079622 = ~Me no speak you. Me have to be careful to see if soldiers come!~ []
@1079623 = ~Wise orc told me to wait here to stop enemy that soon arrive.~ []
@1079624 = ~Never seen you before. Are you new?~ []
@1079625 = ~You touch his leg to get his attention, but it seems he doesn't notice it.~ []
@1079626 = ~The Holy Tree: Commander in Chief

I spoke to the Commander in Chief who oversees the operation to chase the orcs away from Lord Signax's tomb. In order that I should infiltrate the orcs and kill their chief (or chiefs), I drank a magic potion and now I look like an orc. Unfortunately, in this state I can't travel to Trademeet or to other places for fear of attack or being avoided altogether.~ []
@1079627 = ~The Holy Tree: Mistaken Identity

Lord Signax's soldiers attack me even if I do nothing. Alright, I look like an orc but there was no reason to fight... why did they do it?~ []
@1079628 = ~The Holy Tree: Dark Orc Eater

It seems the orcish chief is near. Unfortunately, I have to prove my merit before to go to speak to him, by killing the "Dark Orc Eater". Or maybe I could simply reveal my identity and kill them all... that is my choice.~ []
@1079629 = ~The Holy Tree: Wise Orc

I succeeded in finding the Orc Chief but... I didn't kill him. It seems they aren't destroyers but victims. The Wise Orc said that ogres, orcs and other kinds of creatures had lived in peace in this tomb for many years and they started fighting only when Lord Signax's soldiers arrived... they started to fight to defend their "home". I can't complete my mission and I feel obliged to find a new place in which they could live.~ []
@1079630 = ~The Holy Tree: Renounce!
I found a faster way to chase the orcs away from the tomb... kill them all!~ []
@1079631 = ~The Holy Tree: A New Home

I found a new home for the orcs! The caves I cleared of wyverns to save Claire are a good place. They are quite near human settlements, but they will only have to be a little careful..~ []
@1079632 = ~The dragon was quite accurate. You see the towers of Candlekeep from where you are and it seems it's just ten minutes walk away.~ []
@1079633 = ~Suddenly some men come out from behind the trees where they were hidden. The man who appears to be their chief starts to speak...~ []
@1079634 = ~Praise to the Great G.! After all these long years we finally find you, <CHARNAME>! Now we can take from you what we need to live!~ []
@1079635 = ~What are you saying?~ []
@1079636 = ~You will get no explanations! You will know everything when your soul is within us... forever!~ []
@1079637 = ~Give your HEART to us, <CHARNAME>, give it to us! Or the Great G. will show you infinite ways to suffer new and horrible pains never felt before!~ []
@1079638 = ~Blah blah blah... have you finished? You and your Great G. will soon be just another two names in my list of "people who wanted to kill me and now are dead"!~ []
@1079639 = ~"Great G."? Are you a Follower of G.? Well... this means my journey to Candlekeep wasn't completely useless!~ []
@1079640 = ~Towards Candlekeep (FINISHED): The End of The Travel

After many vicissitudes I'm finally close to Candlekeep. While I was walking toward the city I fell into an ambush. "G's Followers", the same group that kidnapped the merchants of Trademeet to delay my journey home, waited for me hidden in the thick vegetation. As usual, they wanted to kill me but at the end I was still alive. Unfortunately, their chief, this mysterious "G." wasn't with them. I wonder if he is already waiting in Candlekeep... There is only a way to know....~ []

// some changes...

@1077486 = ~A pie.~ []
@1077515 = ~A tongue.~ []
@1077405 = ~After the defeat of Bodhi, your deeds had a great reflect on blacksmith in the Amn. This necklace was made to honor you, and to provide aim to fight against these old and problematic enemies.

STATISTICS:
Protection from energy drain~ []
@1074876 = ~The axe you handle was made by some dwarf blacksmith without doubt, and more you look at it more you think about Icewind. In fact it comes from the Abyss of Dorn, a well-known northern and cold place inhabited by dwarves a time. After their death in the great battle and the destruction of their home, this axe disappeared, till now... 
The Axe of Confusion can be very useful in close battles with many enemies. Anyone struck by the axe goes in a state of confusion, and will be unable to distinguish friends from foes.

STATISTICS:
THAC0: +2 bonus
Damage: 1D8 +2
Target hit by Confusion for 120 seconds unless a save vs. spells is made
Damage Type: Slashing
Weight: 7
Speed: 4
Proficiency Type: Axe
1 Handed
Requires: Strength 10
Not Usable By:
Druid
Cleric
Wizard
Thief~ []
@1074875 = ~Norken'haim +2: Axe of Confusion~ []
@1079234 = ~The necklace in your hand was an integral part of the Psion's Blade, the legendary sword made to destroy Illithid. Unfortunately you can easily realize the latest adventurer wasn't so good as the previous owners and this little amulet is the only remained to face the terrible Mind Flayer.

STATISTICS:
No alteration to the original intelligence.~ []
@1074176 = ~Looking carefully at these bracers you realize they come from the distant Kara-Tur. Their shape and inicision make you think about that particular kind of gloves wore by monks to face every arduos battle. This pair is surely one of them.

STATISTICS:
Dexterity Bonus: +2.~ []
@1078247 = ~It's the first time you see a small shield like this one. Looking carefully at it you notice some strange reflection, especially when it's hitt. Probably the more resistant shield you know.

STATISTICS:
AC: +4
Special: no protection from ranged weapons
Weight: 2
Not useable by:
Bard,
Druid,
Wizard,
Thief~ []
@1078731 = ~Nobody knows the way in which Tiraldus Brel'ath, thief of Calimshan, got this strange elfic item, but everybody knows he was one of the luckiest rogue of his land.

STATISTICS:
Grants Infravision~ []
@1078735 = ~This armor was made by Gond himself. Nobody knows how it was forged, but divine work is well-recognizable. The bonus granted have no equal. It's really hard to find another item as powerful as the Wondrous Armor.

STATISTICS:
All Statistics: +1
AC: 0
Weight: 45
Requires: 15 strength
Not useable by:
Bards
Druids
Wizards
Thieves~ []
@1078773 = ~It's said Torm gave this blade to a worthy eastern champion. It's also so wide that it can be used both as weapon and shield simultaneously.

STATISTICS:
AC: +3
Thac0: +2
Damage: 1d10+2
Damage Type: Slashing
Weight: 19
Speed Factor: 9
Proficiency Type: Two Handed Sword
Requires: 14 Strength
Not useable by:
Thieves
Priests
Wizards
Druids~ []
@1076838 = ~If you look at the necklace you can easily recognize the hand of some excellent dwarf blacksmith. When you touch it, you feel it's getting hotter, but your sensation dissolves after an instant. However you can't swear it wasn't real.

STATISTICS:
Fire Resistance: 100%~ []
@1076839 = ~If you look at the necklace you can easily recognize the hand of some excellent elfic blacksmith. When you touch it, it seems it's moving, but your sensation dissolves after an instant. However you can't swear it wasn't real.

STATISTICS:
Lightning Resistance: 100%~ []
@1076849 = ~This wonderful mantle belonged to a famous Shadow Thief. Its fabric is so dark that you can't quite notice it when there is few light. The interwoven yarns seem to be soaked with some strange magic as well.

STATISTICS:
This mantle makes the wearer immune to location by magical items or spells.
Charm Immunity
Hide in Shadows: +50%
Cast Invisibility once a day
Useable by:
Thieves~ []
@1078707 = ~This big and yellow necklace is honestly a gift of Lathander to one of his trusted priest. Talgrin Serawan, the name of the cleric, travelled up and down the Sword Coast helping the needy, till he died old. Since then many merchants saw the amulet.

STATISTICS:
Cast Cure Moderate Wounds three times a day
Cast Cure Serious Wounds once per day
Cast Heal once per day
Cast Mass Cure once per day~ []
@1078704 = ~This ring belonged to Alyron. He was a wizard of Luskan, hated because of social standing, during his life he made many enemies among the members of the council of the city; so he deciced to create the ring to protect himself from possible magic attaches. Unfortunately he didn't notice the backstab of a skilled thief.

STATISTCS:
AC and saving throw bonus: +1
6 charges: Immunity to magic for 60 seconds~ []
@1078777 = ~Many stories tell about this stone, but just one seems to be sensed. The first owner was probably a wizard who fell in love with an elfic female druid. He began to follow and to spy her, till the elf didn't notice it and rejected him. The next day the obstinate mage found she was able to polymorph into a werewolf; now he had the hope to conquer her under false colours. Unfortunately nobody knows the end of the tale.

STATISTICS:
Once a day: Transform into a werewolf for 120 seconds.~ []
@1074451 = ~HALFLING THROWER: Halfling warriors aren't famous for their hand to hand battles (or hand to legs, most likely), but for their reputation as skirmishers and missile specialists. Even if slings remain their favoured weapon, some halfling warriors are specialized in the use of bows and crossbows.

ADVANTAGES:
- +1 thac0 to missile weapons at levels 1, 6, 11, 21, 27, 33 and 39
- +1 round attack
- +1 dexterity
- Are able to create projectiles for their weapons at levels 1, 6, 11, 21 and 27

DISADVANTAGES:
- Only halfling
- No evil characters
- Requires 16 in dexterity
- Limited specialization in fighting styles and melee weapons
~ []
@1077824 = ~SAMURAI: A Samurai is the incarnation of honour in a warrior. Even if some of their choices may seem strange to a non-samurai, this caste of warriors is well-respected and revered.

ADVANTAGES:
- Attacks per round: +1
- Cast Samurai Invisibility, five time a day at level 1, with additional castings at levels 10, 15, 20, 25, 30, 35 and 40
- Cast Kai twice per day at level 1 with an additional casting at levels 15, 30 and 40
- Damage Bonus: +2

DISADVANTAGES:
- Humans Only
- No dual-class
- No evil alignments
- Requires: Dexterity 15
- May achieve Grand Mastery only in two handed swords, wakizashis, katanas, long bows and darts
- May achieve Basic Proficiency (one slot) in other blades and short bows
- May achieve Grand Mastery only in two handed and two weapon fighting styles~ []
@1077827 = ~INVESTIGATOR: Often, it's better ask questions before you kill. The investigator always tries to speak before a fight. But if there is no choice (or you are faced by a very stupid foe), the Investigator doesn't disdain violence. An Investigator also has the ability to find traps and other dangers that most warriors would just step on.

ADVANTAGES:
- Intelligence and Wisdom: +1
- Find Traps four times per day at level 1 with additional castings at levels 10, 15, 25 and 35
- Detect Alignment four times per day at level 1 with additional castings at levels 10, 15, 25 and 35
- Detect Illusion four times per day at level 1 with additional castings at levels 10, 15, 25 and 35
- Open Locks (Knock) four times per day at level 1 with additional castings at levels 10, 15, 25 and 35

DISADVANTAGES:
- No dual-class
- Must be Lawful Neutral
- No proficiency in ranged weapons
- May not go beyond specialisation (2 slots) for any weapon
- Requires Intelligence and Wisdom: 16
- Maximum Charisma: 14~ []
@1078677 = ~JUGGLER: the juggler is a bard who entertains people not only with words, but also with actions. In fact jugglers can handle daggers and other small blades with extraordinary skill.

ADVANTAGES:
- May specialize (two slots) with daggers, darts and short swords
- +5 thac0 with ranged weapon
- Juggler's Frenzy at levels 1x4, 15, 20, 25, 30, 35 and 40
- Dexterity: +1

DISADVANTAGES:
- Requires: 16 Dexterity
- No proficiency in ranged weapons (with the exception of darts)
- No armors or helms~ []
@1078982 = ~GENTLEMAN (or GENTLEWOMAN): Have you always dreamt of being Faerun's Robin Hood? Well... this kit is as close as you'll likely get! The gentleman (or gentlewoman) has a high reputation and the favor of the people. But...  this can have its drawbacks. The gentleman must be careful not to commit any evil act, or he will forever lose his special powers.

ADVANTAGES:
- Starting Reputation: 16
- Charisma: +3
- Pick Pockets, Open Locks and Stealth: +75%
- Allows Specialization (two slots) with short and long bow.

DISADVANTAGES:
- Every hour the gentleman automatically donates 125 gp to worthy causes.
- Must be Chaotic or Neutral Good
- Requires: 16 Charisma
- Reputation must never drop below 16, or the Gentleman will lose all kit abilities~ []
@1074460 = ~NINJA: This class of thieves isn't very famous in Amn, but in the east it is another story. In Kara-Tur they are justly respected and feared. They have the reputation of being formidable killers, able to approach their victim making no noise. Though little known in Amn, they are still regarded with suspicion, and the common thieves often hate them.

ADVANTAGES:
- Advanced specialization (two slots) in ranged weapons.
- Poison at levels 1, 6, 11, 21, 27, 33 and 39
- +40% hiding in shadows

DISAVANTAGES: 
- Only humans
- No proficiency in crushing weapons
- Requires 16 in dexterity and strength
- Can dualclass only as wizard~ []
@1074435 = ~ELF PALADIN: Now even elves are able to become paladins. If, for many people, a meeting with an human paladin is a rare occurrence, of which boast ca be made when they are old, a meeting with an elven paladin is a unique event. Few elves have the courage or temperament to embark on the road of a paladin and if only few attempt it, even fewer are brave enough to finally become true forces of peace and justice!

ADVANTAGES:
-Elven Privilege twice per day at level 1, then 1 more time per day at levels 10, 20 and 30
-Cure Disease twice per day at level 1, then 1 more time per day at levels 7, 13, 20 and 30
-Slow Poison twice per day at level 1, then 1 more time per day at levels 7, 13, 20 and 30

DISADVANTAGES:
-Requires 16 wisdom
-Less Detect Evil and Protection from Evil
-No Lay on Hands

***Note: even if you have chosen human as your race, once in the game your character will be automatically changed into an elf.***~ []
@1075230 = ~PRIEST OF TEMPUS: Tempus is the god of war and battle, a famous and widely worshipped divinity. Though both good and evil warriors venerate Tempus, all battle is pleasing in His sight, so the clergy has an odd reputation. Sometimes righteous, sometimes butchers, all for the glory of Tempus!

ADVANTAGES:
- May specialize with crushing weapons
- May specialize with fighting styles
- +1 Thac0 and damage at levels 1, 10, 20 and 30
- Gift of Tempus at levels 1, 12, 20 and 30
- Barbaric Fury at levels 1, 15, 21 and 27

DISADVANTAGES:
- No ranged weapons
- Need 16 strength
- -2 wisdom
- Only humans
- Only chaotic neutral~ []
@1075144 = ~AMAZON: Amazons are female warriors that decide to train themselves exclusively in the use of ranged weapons and spears. With these two types of weapons, they are without doubt the best warriors in Amn! They love to live in contact with nature and often work with druids to protect forests and animals.

ADVANTAGES:
- +2 dexterity
- +1 charisma
- +1 thac0 at levels 1, 6 and 11
- Cast "Charm Animal" at levels 1, 6, 11, 21, 27, 33 and 39
- Cast "Valkiria's Lance" at levels 1, 6, 11, 21, 27, 33 and 39
- +1 attack per round

DISADVANTAGES:
- Only human or half elf
- Only female
- They can use only ranged weapons and spears
- They can specialize only with two handed weapon and single weapon styles
- Need 18 dexterity
- Need 14 charisma
- -1 constitution
- Only non-evil characters~ []
@1075238 =~PRIEST OF CYRIC: Cyric is the god of hatred, lies, strife, death and tyranny. Amongst the duties of the priests of Cyric is to convert others to His worship, for the Prince of Lies hungers for the adoration or mortalkind. Suffering pleases Him, so His followers are disposed to commit any crime to please their god.

ADVANTAGES:
- Hold Undead at levels 1, 7, 20, 27, 33 and 39
- Fascination of Evil at levels 1, 7, 20, 27, 33 and 39
- Invisible Stalker at level 1, 15 and 30

DISADVANTAGES:
- Need 14 intelligence, wisdom and charisma
- Only evil alignments~ []
@1075237 = ~PRIEST OF MYSTRA: Mystra is the goddess of magic and a well known friend of the Harpers. All of her priests are endowed with special magic powers to better defend themselves and the innocent.

ADVANTAGES:
- +2 to saving throws vs. against magic at levels 1 and 20
- +10% Magic Resistance at levels 1 and 20
- +20% to Fire, Cold, Acid and Lightining Resistences at levels 1 and 20
- Detect Evil at levels 1, 7, 15, 21 and 27
- Protection from Evil at levels 1, 7, 15, 21 and 27

DISADVANTAGES:
- Need 14 intelligence and wisdom
- Only good alignments~ []
@1076020 = ~PRIEST OF MASK: Mask is the God of the shadows, the Great Master of all thieves, and He is given respect, worship and fear by all who steal for a living, even the Shadow Thieves. Curiously, Mask is also venerated by certain merchants...

ADVANTAGES:
- Cast "Chaos Word" twice per day at first level, with additional castings at levels 10, 15, 20 and 30
- Cast "Charm" twice per day at first level, with additional castings at levels 10, 15, 20 and 30
- Cast "Fleeblemind" twice per day at first level, with additional castings at levels 10, 15, 20 and 30
- +2 Charisma
- Immune to charm, confusion and feeblemind

DISADVANTAGES:
- Least 16 Charisma
- No dwarves, gnomes and halflings
- Only Chaotic Neutral or Neutral Evil alignments
- -1 Wisdom
- You can memorize one less spell of 1, 2, 3 and 4 level~ []
@1076023 = ~WARDEN OF THE WIND: There are many old druidic orders, and the order of the Wardens of the Wind is one of the oldest. This order uses the power of the wind, and with the orders of the Wardens of Fire and Water, are an extremist order of druids. Members of such orders would rather save ten trees than a thousand of people!

ADVANTAGES:
- Lightning Resistance 100%
- Cast Lightning once per day at levels 1, 15 and 25
- Cast Chain of Lightning at levels 13, 20 and 30
- Cast Lightning Discharges four times per day at level 1 
- Cast Invoke Lightning twice per day at level 1 
- Cast Summon Air Elemental at levels 17 and 25

DISADVANTAGES:
- -15% Acid, Fire and Cold Resistance
- May only use the order's ceremonial weapon
- May only wear the order's tunic as armor
- Must have 18 Wisdom or greater
- -4 Strength~ []
@1076026 = ~WARDEN OF THE FIRE: There are many old druidic orders, and the order of the Wardens of the Fire is one of the oldest. This order uses the power of fire, and with the orders of the Wardens of Wind and Water, are an extremist order of druids. Members of such orders would rather save ten trees than a thousand of people!

ADVANTAGES:
- Fire Resistance 100%
- Cast Fire Ball once per day at levels 1, 15 and 25
- Cast Firestorm once per day at levels 13, 20 and 30
- Cast Burning Hands four times per day at level 1
- Cast Fire Column twice per day at level at level 1
- Cast Summon Fire Elemental at levels 17 and 25

DISADVANTAGES:
- -40% Cold Resistance
- May only use the order's ceremonial weapon
- May only wear the order's tunic as armor
- at Least 18 Wisdom
- -4 Strength~ []
@1076029 = ~WARDEN OF THE WATER: There are many old druidic orders, and the order of the Wardens of the Water is one of the oldest. This order uses the power of water, and with the orders of the Wardens of Wind and Fire, are an extremist order of druids. Members of such orders would rather save ten trees than a thousand of people!

ADVANTAGES:
- Cold Resistance 100%
- Cast Cone of Cold once per day at levels 1, 15 and 25
- Cast Ice Storm once per day at levels 13, 20 and 30
- Cast Ice Touch four times per day at level 1
- Cast Sudden Storm twice per day at level at level 1
- Cast Summon Earth Elemental at levels 17 and 25

DISADVANTAGES:
- -40% Fire Resistance
- May only use the order's ceremonial weapon
- May only wear the order's tunic as armor
- Least 18 Wisdom
- -4 Strength~ []
@1076257 = ~MESSIAH: A messiah is a strong paladin equipped by his patron deity with great magic powers. He can be considered to be the messenger of the deity in the world. It's very important not to be confused: the body of the messiah has nothing of the divine nature. He is still condemned to die sooner or later, but until that moment he will be a mighty servant of Good.

ADVANTAGES:
- Permanent Protection from Evil
- + 30% Resistance to physical, elemental, and magical damage
- Cast Imposition of the Hand twice per day at levels 1, 2, 10, 15, 25
- Cast False Dawn twice per day at first level with an additional casting at levels 15 and 25
- Cast Summon Fire Elemental at levels 1, 13 and 20
- Cast Fascination of Good twice per day at first level with an additional casting at level 18 
- Cast True Sight twice per day at first level, with additional castings at levels 10, 15, 20, 25 and 30

DISADVANTAGES:
- Minimum 18 Wisdom and Intelligence
- May only use magical weapons, armor, shields and helms.
- No rings and necklaces
- New improved weapons at level 15~ []
@1076260 = ~ANTI-PALADIN: An anti-paladin hates good and considers the ideals of goodness, fraternity and justice to be useless human inventions. True power belongs to the strongest and all others must subject themselves to him. The duty of the anti-paladin is to enter into the orders of real paladins to destroy them from within. He tries to convert the young knights (squires) into servants of evil. It is very important not to confuse the anti-paladin and the dark knight. The anti-paladin is a person with no innate abilities, but through study and perseverance they can be successful in inverting the typical innate abilities of the paladins. The anti-paladin's goals are to subvert the systems of justice that prevent his rise to power. The dark knight is a sort of half demon, half man with innate abilities who wants to destroy everything. 

ADVANTAGES:
- Cast Sacrilege of the Hands twice per day at level 1, with additional castings at levels 15 and 30
- Cast Detect Good once per day, gaining additional castings every level.
- Cast Protection from Good once per day, gaining additional castings every level.
- Cast Perversion of Evil twice per day at level 1, with additional castings at levels 10, 15, 20, 25 and 30

DISADVANTAGES:
- No Lay on Hands
- No Detect Evil
- No Protection from Evil
- Alignment restricted toy Lawful Evil
- Minimum 17 Wisdom, Intelligence and Charisma~ []
@1076263 = ~DARK KNIGHT: It is very important not to confuse the anti-paladin and the dark knight. The anti-paladin is a person with no innate abilities, but through study and perseverance they can be successful in inverting the typical innate abilities of the paladins. The anti-paladin's goals are to subvert the systems of justice that prevent his rise to power. The dark knight is a sort of half demon, half man with innate abilities who wants to destroy everything. In fact, the dark knight's only purpose seems to be to spread chaos and destruction through the world.


ADVANTAGES:
- Strength set to 25
- +50% resistance to physical and magical damage
- Permanent Protection from Good
- Cast Dark Light at level 1, 10, 15, 20 and 30
- Cast Summon Demon at levels 15 and 30
- Cast Stinking Cloud once per day at levels 1, 10, 15 and 25
- Cast Detect Good at once per day at level 1 with additional castings every level.

DISADVANTAGES:
- No Lay on Hands
- No Detect Evil
- No Protection from Evil
- Alignment restricted to Chaotic Evil
- May not use missile weapons
- All stats apart from STR capped at 6~ []
@1077812 = ~DARK DRUID: Do you think druids are immune from the influence of evil?  Well... you are wrong! The dark druid is a rejected by nature, and only through dark and evil magics do they succeed in bending the natural world to their will.

ADVANTAGES:
- Shadow Transformation: Twice per day at level 1, plus additional castings at levels 15, 20 and 30
- Summon Dog at levels 1 and 10
- Summon Spider Progeny at levels 5 and 15
- Summon Mountain Bear at levels 15 and 25
- Summon Wyvern at levels 17 and 27
- Cast Slay Animal: Three times per day at level 1, plus additional castings at levels 10, 15, 20, 25 and 30

DISADVANTAGES:
- Alignment must be Neutral Evil
- Need Wisdom: 18
- Maximum Constitution: 14
- Maximum Charisma: 10~ []
@1077821 = ~TIME KEEPER: It's said that time is an element, just like earth, air, fire or water and that, long ago, time was controlled by a druidic sect. Considering the existence of Time Keepers, this could be true! Time Keepers are warriors, since a simple druid wouldn't survive for all these centuries, but they are also a force of nature... do not forget that the flow of time itself is at their command!

ADVANTAGES:
- Cast Time Stop (3 seconds) three times per day at level 1
- Cast Time Stop (6 seconds) once per day at level 10, with additional castings at levels 12 and 14
- Cast Time Stop (12 seconds) once per day at level 16, with additional castings at levels 18 and 20
- Cast Time Stop (20 seconds) at levels 22, 24, 28 and 32

DISADVANTAGES:
- May never remove their sacred tunic, rings or amulet.
- May only fight with their holy cudgel.
- Requires Intelligence and Wisdom: 18~ []
@1078970 = ~GOLEM TRAINER: Some bards decide to study melodies to control the power of the elements. The Golem Trainer is a member of this particular elite of bards. Putting aside the old common and classical songs, they spend their days creating servants, called up from the very stuff of the land, to serve them, even fighting in their stead.

ADVANTAGES:
- Twice a day may "Summon Primary Golem" for 1 hour (the type of Golem depends on the level of the Trainer: level 1-13: Clay Golem, level 14-17: Stone Golem, level 18-21: Ice Golem, level 22+: Adamantite Golem)
- Four times a day "Summon Support Golems" (the type of Support Golems depends on the type of the Primary Golem. The three Golems called will be one level lower then the Primary Golem)
- Charm Golem (allows a save, but no magic resistance) at levels 1, 5, 10, 15, 20, 25, 30, 35 and 40

DISADVANTAGES:
- Cannot cast spells
- Cannot open locks
- Cannot pick pockets~ []
@1078973 = ~GIANT SLAYER: There are very few gnomes who decide to leave their homes to dedicate their life to a great and noble cause: the destruction of giants!  Since antiquity gnomes and evil giants have despised one another. Giants have always held the advantage, except for the rare times when a brave giant slayer strode the land.

ADVANTAGES:
- Strength, Dexterity and Constitution: +1
- Bonus Damage and Thac0 against giants: +4
- Additional Bonuses to Damage and Thac0 against giants: +1 at levels 10, 15, 20, 25, 30, 35 and 40
- Gnomic Rage: Twice per day at first level, additional rages at levels 15, 20, 25, 30, 35 and 40

DISADVANTAGES:
- Requires: 17 Strength, Dexterity, Constitution and Charisma
- Maximum Intelligence and Wisdom: 10~ []
@1078976 = ~ENTICER: A master of the arts of charm magic, the only aim of the enticer is to "convert" the greatest number of people to his cause. With a mind fixed in equilibrium and through arcane power, an enticer can charm almost all his enemies. Unfortunately, the charmed creatures are conscious of their situation, and so, should the enticer's spell be disabled (or if someone else disables it) charmed creatures will turn on the enticer and fight with all their rage.

ADVANTAGES:
- Never-Ending Charm: Four times per day. One additional casting at level 10
- Never-Ending Dire Charm: Twice per day at level 14, one additional casting at level 18
- Never-Ending Domination: at levels 20, 25, 30, 35 and 40
- Immune to all charm spells.

DISADVANTAGES:
- Alignment must be True Neutral
- Requires: 17 Wisdom and Charisma
- Strength and Constitution: -2~ []
@1078985 = ~DARK RANGER: Along with the dark druid, the dark ranger is the one of the renegades of nature. Through dark magic, the renegade can cause animals to dance to his tune.

ADVANTAGES:
- Shadow Transformation: Twice per day at level 1, plus additional castings at levels 15, 20 and 30
- Summon Dog at levels 1 and 10
- Summon Spider Progeny at levels 5 and 15
- Summon Mountain Bear at levels 15 and 25
- Summon Wyvern at levels 17 and 27
- Cast Slay Animal: Three times per day at level 1, plus additional castings at levels 10, 15, 20, 25 and 30

DISADVANTAGES:
- Must be Neutral Evil
- Maximum Charisma: 10
- Maximum Constitution: 14
- No Stealth.~ []
@1074970 = ~This suit of armour is smaller than most, and in fact it was made to be used by the short races. Its reduced size does not reduce the protection it offers and the power enclosed in this armour is remarkable. A similar suit of armour was forged for a young soldier, as a reward for having saved his town destruction. Unfortunately, the armour's beauty cut short the career of that soldier... At a second view you find it cursed.

STATISTICS:
Constitution: +1
Armour Class: 0
Weight: 9
Requires: Strength 8
Not usable by:
Druid
Wizard
Thief
Non dwarf, halfing, or gnomes.~ []
@1076247 = ~If you ask Ararin about his past he smiles. He understands that the real question is about his becoming an elven paladin. He afirms the 'guilty' party was his mother, a quite good bard. She usually told him the fantastic deeds of the noblest paladins. Shortly before she died, Ararin promised his mother to become one of those knights she and he admired so much. When he found a temple of Lathander some time later, he entered and declared "I want to be a paladin!" After many years of training, he finally became a paladin. Until now, his church had always reserved for him unimportant duties, but now he travels with you, and this is his great chance to show his worth to his faith.~ []
@1076248 = ~Volg is not a good speaker and you understand just a few of his words. It seems he was born to a tribe of orcs in Icewind Dale, and suddenly he left them to become a mercenary. Since that day he has had many 'masters', but he doesn't linger over their ends. Now his new 'master' is you. You only hope to get on with him, unlike your predecessors.~ []
@1076249 = ~Brent doesn't want to speak to you about his past. You understand that his calling is the calling of family: his father was a priest of Tempus, as was the father of his father and the grandfather of his father. Brent says he is happy to be a priest of Tempus, and even if his faith is not worthy of a real priest, his attachment to his mission is: to bring chaos everywhere to please his god.~ []
@1076250 = ~Bolfain is happy to speak about his life. He says he is very old for a dwarf, even if he doesn't look it. He became a priest many years ago, when he was still a young dwarf and his choice completely changed his life. After he speaks about his family, you realize it was an unusual family of dwarves. Bolfain has a lot of older brothers and nephews. He begins to speak about each of his siblings, but not about one; probably he doesn't get on well with whoever the mysterious sibling is. Turning back to himself, he says he is happy to still have enough energy to travel and to do good deeds, but he admits that he is starting to feel the weight of the years. However, he thinks this is his last chance to join in an adventure and he doesn't want to miss the opportunity to be the companion of <CHARNAME>.~ []
@1076251 = ~If you ask Derek about his past, he says he spent the first thirty years of his life in the army of Amn. He speaks about all his battles against orcs, goblins, and other threats and how he always distinguished himself during battle, but was still unable to rise to the highest ranks. After a time, Derek says he simply left the army because of a "personal matter". Since that day three years have passed, three years in which Derek lived lightly, always travelling. Now he travels with you, hoping to gain a great deal of money, for he needs much to realize his dream: to buy a noble title.~ []
@1076252 = ~If you ask Venisia about her past, she simply answers that it is not your affair! She says she follows you only to join the arena and she continues to follow you because she wants to study those she calls "inferior persons".~ []
@1076253 = ~Gilian says she lived for many years with her sister amazons in woods to the north. She says she went forth from those woods only a few months ago, after a hard training session. Since then she has traveled until your meeting. The duty of an amazon is to defend the trees and animals from the cruel humanoid races, above all the humans, guilty of feeling a strange pleasure at destroying nature. Recently Gilian has put her efforts into the fight for saving a holy tree from the plans of a certain nobleman.~ []
@1076254 = ~Alenina claims to remember nothing about her life before meeting Vyatri. The innkeeper told her she was found on a winter night under a table of his inn. Her parents had disappeared and it seemed nobody knew who she was. She had no place to go, so Vyatri decided to take care of her. Since then he acted as if he was her real father, and he paid for her studies too. She became quite an appreciated bard, and she used to sing every night in her father's inn. In truth, her singing talent is quite mediocre, and the customers are more attracted by her beauty. Alenina is good-hearted girl and a quite good storyteller, however. Even if Vyatri loves his daughter, he thinks she has to join with you to see the world she has only read about.~ []
@1076394 = ~<CHARNAME>, to me, a ranger who refuses magic is a real idiot!~ []
@1076395 = ~You are right.~ []
@1076396 = ~I'm happy you think as I. However, I did succeed in changing Valygar's ideas about magic. I think that now he is still wondering if magic is so wrong under the 1000 pound stone I dropped on him from a good thirty feet using a levitate spell!~ []
@1076397 = ~So now he needs an big chisel or a pick-axe to free himself!~ []
@1076398 = ~You are right! Valygar pancakes are ready to be served! <CHARNAME>, I don't know about you, but after this chat I'm a little hungry!~ []
@1076399 = ~I had imagined such an end for him... let's go.~ []
@1076400 = ~He probably prefered to use his own skills.~ []
@1076401 = ~Feel free to commit suicide, but don't put yourself between enemies and me just to keep me from casting the spell of victory!~ []
@1076402 = ~In that situation, I suppose you're right.~ []
@1076403 = ~I had travelled with him for a long time..~ []
@1076404 = ~I can't believe it! You couldn't have travelled with such an idiot! Tell me how you could travel with a ranger who refuses magic?~ []
@1076405 = ~Actually, you're right.~ []
@1076406 = ~He probably prefered to use his own skills.~ []
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@1075740 = ~The house of lord Lurraxol is only few yards to the northeast. You could reach it by yourself, if only there wasn't that giant!~ []

// Version 1.4

@1079641 = ~'Piece' of Scarabei~ []
@1079642 = ~I wonder why I took this piece of scarabei. It's just bulky and smelly.~ []
@1079643 = ~Alenina's Kidnapping: Her save.

I have found Alenina and rescued her from Lord Lurroxal (her kidnapper).~ []
@1079644 = ~Go away, crawl! And be sure you'll meet some guards in the next days!~ []
@1079645 = ~Nothing about the merchants but the young Sir Lurraxol... [speak to him about the Alenina's Kidnapping]~ []
@1079646 = ~This is serious. I'll inform the guards and the young man will be punished.~ []
@1079647 = ~And now, please, find the merchants and the bandits. Waukeen bless you.~ []
@1079648 = ~I, ehm... "see" I can't steal from merchants in Trademeet. Why?~ []
@1079649 = ~Some wizards created an anti-steal spell for the biggest traders here. A city without thefts is a city with a stronger economy!~ []
@1079650 = ~However I assume this has no interest in you, <CHARNAME>, correct?~ []
@1079651 = ~So that's the reason why when I told my hand to stuff itself into the pocket of the merchant, but it didn't move!~ []
@1079652 = ~Ehm... was I thinking in loud voice? (nervous smile) Well... I... it was for the investigation, Lord Coprith, don't look a me in that way! (more nervous smile) I suppose it's better if we go, <CHARNAME>, I'm sure the mayor has many affairs those are waiting for him!~ []
@1079653 = ~There is the possibility you will have to testify, Miss Alenina. Do you feel you can do that?~ []
@1079654 = ~Sure! I'll be happy the day I'll see that young and spoilt boy behind bars!~ []
@1079655 = ~Me too, even if I fear it'll not be easy to find him. His family is very influential and probably he'll be hidden in some far land... maybe in the East. But I assure you I'll do my best.~ []
@1079656 = ~May I know exactly what these people are waiting for?~ []
@1079657 = ~I'm just a little host of a biiig inn! It's hardly for me to say if it's day or night, if it's rainy or sunny, if it's autumn or spring. It seems there is a sort of theatrical performance or a mouse race... or yet a cock fight... uhm... yep, probably it's the last one!~ []
@1079658 = ~Find Ribald, the boss, and ask him. Now, sorry, I have some orders.~ []
@1079659 = ~I suppose you knew what we do here, <CHARNAME>, or am I wrong?~ []
@1079660 = ~I know less than you think.~ []
@1079661 = ~Uhm... I feel you are joking... or at least I hope it's so. Come, there is no reason to order a beer or a bottle of wine here, they are awful! And it's also better to be sober when you fight.~ []
@1079662 = ~I know it, but I wanted to see what the host had to say.~ []
@1079663 = ~That make's sense, even if I don't understand the benefit. However... come! There is no reason to order a beer or a bottle of wine here, they are awful! And it's also better to be sober when you fight.~ []
@1079664 = ~I know it... I wanted to see if *you* know it!~ []
@1079665 = ~Uhm... I feel you are joking... or at least I hope it's so. Come, there is no reason to order a beer or a bottle of wine here, they are awful! And it's also better to be sober when you fight.~ []
@1079666 = ~You "hunt yeties", really!? But they are, under their huge and frightening size, a living being and intelligent too! How can you do a thing like that!? Assassin!~ []
@1079667 = ~They had no scruple when the killed my mother and my brothers. Their fur allows me to live and it is so warm! To be honest, even if I couldn't sell the furs, I would hunt them for free too.~ []
@1079668 = ~Many friends of mine were killed by humans. What should I do then? Should I murder them all? Should I murder *you*, according to your reasoning!~ []
@1079669 = ~I think I met the typical crazy druid, who considers more precious the life of a wild beast than the one of a person. Your argument is senseless, and I would be happy to speak to someone with more judgment than you, if possible. At the end, who are you and what do you want!?~ []
@1079670 = ~Now that I found you, I can take what I need. Die, fool!~ []
@1079671 = ~Do you have some advice to fight yeties?~ []
@1079672 = ~Just avoid direct combat when you see there are four or five... their strength is incredible. And remember that cold damage is ineffective.~ []
@1079673 = ~I think I'll go to the nearest city to sell these furs. Farewell.~ []
@1079674 = ~Are you sure you are telling the truth? Maybe you have the key and you don't want to give it to me.~ []
@1079675 = ~I'm not lying, <RACE>. Why should I do that? What is my gain? If you say my father hasn't the other key, it means we are in serious trouble when the snow disappears in the next months. No crossing, no duty, no money and so no food.~ []
@1079676 = ~Ok, I believe you. Farewell.~ []
@1079677 = ~I don't believe you, and now you'll discover the punishment I reserve for those who lie to me!~ []
@1079678 = ~Great! Do you know how to create an illusion world!? Once I try to do that... but it wasn't a success. It was a warm day and I wanted to create a little southern island, with palms, sea and a light breeze to graze my hair. I would have had a good time. Ah, just to remember how you feel when the sunlight touches your skin.~ []
@1079679 = ~Unfortunately I forgot to specify the kind of island, and so I found myself with a volcano for neighbor. You'll not believe it, but after two minutes I heard a strong explosion... an eruption has just begun! So I immersed myself in the sea, but even there I committed a mistake.~ []
@1079680 = ~I didn't specify the kind of sea, and so two sharks arrived to say hello to me! Then I came back, toward the island, but the lava was already near the sand. I had to choose between being cooked or being eaten! While I was thinking about it the illusion ended and so I was safe...~ []
@1079681 = ~After that experience I took two weeks to find the courage to have a bath and to cast a fire ball!~ []
@1079682 = ~I think he stopped listening to you about ten minutes ago.~ []
@1079683 = ~Well... no matter. This story was for you, <CHARNAME>. You seemed to be a little sad and I wanted to cheer you up! Now, let's go, I'm thirsty because of all this talk.~ []
@1079684 = ~What is the sense of this story?~ []
@1079685 = ~There is no sense. This story was for you, <CHARNAME>. You seemed to be a little sad and I wanted to cheer you up! Now, let's go, I'm thirsty because of all this talk.~ []
@1079686 = ~Please... don't tell me that unbearable smell was you! I looked for its source for two weeks and... it suddenly disappeared... when you took a bath.~ []
@1079687 = ~I admit it... my apologies. (smile) No, <CHARNAME>, it wasn't me... I just invented it. This story was for you, <CHARNAME>. You seemed to be a little sad and I wanted to cheer you up! Now, let's go, I'm thirsty because of all this talk.~ []
@1079688 = ~I have to say you are speaking to a paladin. I trust that was a joke, or am I wrong? If it wasn't; there is a cell with your name that is waiting for you.~ []
@1079689 = ~But su-sure, friend! I was joking... I can't do something like that! I say... could I do that? Absolutely no... impossible. I go to church every week and I'm a very ehm... believer... this is the right word, isn't it? I condemn these criminal actions.~ []
@1079690 = ~Believer is the word you were looking for, even if I fear it's blasphemous being pronounced by you. What's our next move, <CHARNAME>, will we exit from this corrupted place?~ []
@1079691 = ~Yes, take me out, wizard.~ []
@1079692 = ~Not now. Follow me, Ararin.~ []
@1079693 = ~Tsk! The promise of a dwarf! Since the time when people learned to speak, your promises are worth less than nothing if done to someone of a difference race! But this time you'll keep your pact, little scrawl, or you'll play with some fire elementals or some poisonous spiders or maybe some hungry wyrms!~ []
@1079694 = ~I don't fear your menaces, my lady, because I *always* keep my promises. And I'll be happy to give a special object to you, hoping this could help to change your silly ideas about my race. Good luck and farewell.~ []
@1079695 = ~I was sure you wouldn't keep your pact, dwarf. My ideas were right, then... you can't trust what a being like you say or do.~ []
@1079696 = ~My apologies, half elf. Here is what I promised you. A wizard gave it to me some weeks ago for fixing some armor. Take, this stone is for you.~ []
@1079697 = ~He didn't say his name. Someone prefers to be anonymous, and I'm not the kind of person who puts his nose where it doesn?t belong.~ []
@1079698 = ~It was a quite strong and tall male, with long grey hair and an unsettled gait..~ []
@1079699 = ~(Venisia takes the stone and examines it) Dwarf, who gave this to you? What's his name!?~ []
@1079700 = ~Then describe him, damn! Was it tall or short, strong or thin!?~ []
@1079701 = ~It's Silvan, that bastard! We have to find it, <CHARNAME>!~ []
@1079702 = ~Who is this Silvan? Why should we kill him?~ []
@1079703 = ~Silvan was my master. He initiated me to magic when I was very young. He taught me everything I know, or at least a good part and he adopted me like his daughter too, until...~ []
@1079704 = ~... he risked my life for a silly experiment! And afterward he disappeared... if he is in this land I want to find him and to kill him for what he has done to me!~ []
@1079705 = ~Why did he risk your life if you were his adopted daughter?~ []
@1079706 = ~So this is a mere revenge? Now you are fine...~ []
@1079707 = ~We kill no one!~ []
@1079708 = ~If you have to settle an old score with this guy, it's better if you do it alone.~ []
@1079709 = ~I don't know, <CHARNAME>, and this causes still more anguish! Why did he betray me!? Why!?~ []
@1079710 = ~A mere revenge!? You never killed for revenge!? I don't accept a telling-off about revenge by a Bhaalspawn!~ []
@1079711 = ~Help me or I'll go away! That's your choice!~ []
@1079712 = ~I'll help.~ []
@1079713 = ~I'll not help. Farewell, then.~ []
@1079714 = ~And farewell to you, <CHARNAME>. I would be more than happy to continue my adventure with *the* Bhaal's son, but the events wanted the contrary.~ []
@1079715 = ~That bastard deserves to die! We have to kill him!~ []
@1079716 = ~Tell me, dwarf, where is the wizard?~ []
@1079717 = ~That's not my problem, it's yours.~ []
@1079718 = ~He said to deliver the armor to a location near the human city of Trademeet. This inn seems to be run by a woman named Susan and her companion, a strange guy... I can't remember his name.~ []
@1079719 = ~It'll be enough. Let's go to him, <CHARNAME>, I'm anxious to see his reaction when he meets me!~ []
@1079720 = ~You, a paladin? Don't make me laugh!~ []
@1079721 = ~In spite of your skepticism, my investiture was planned for months and I would already be a paladin if this thing of King Sthorn didn't happen.~ []
@1079722 = ~I know it, Mazzy. My investiture was along time ago and I live again through every emotion when I think about it. Even if you'll not be the very first "not-human" paladin, your name will be forever remembered like the first halfling.~ []
@1079723 = ~I don't care to be remembered like the first or the second "not-human" paladin, but just to become it. Now I really have to go. Farewell Ararin, farewell <CHARNAME> and farewell everyone.~ []
@1079724 = ~Where is your king, undead? Your destruction will be fast and painless if you reveal it!~ []
@1079725 = ~Lathander could see us! Today will be a great day! We'll purify this place from the evil creatures who hide themselves in the darkest shadows and we'll send them to Hell, where they should already have been for a long time!~ []
@1079726 = ~You'll not meet my Lord! You can defeat me, but you'll not defeat the other servants who defend this tomb. Leave your hope, half elf.~ []
@1079727 = ~I wasn't with <CHARNAME> when he defeated those undead, but I assure you, you are the next on the list! Leave this world, abominate, and join voluntarily with the Nine Hells or else be destroyed by the hand of the good!~ []
@1079728 = ~I'm not speaking to you, little and insignificant elf! I pay attention just to <CHARNAME>, BE QUIET!!! (the undead raises his arm and points his forefinger toward Ararin)~ []
@1079729 = ~Since the bothering elf can't talk now, I will continue my speech. I'm not like the other undead you met, though they were hardly my peers.~ []
@1079730 = ~Uuuuuhhhhmmmmm (Ararin move his mouth, but you hear no sound.)~ []
@1079731 = ~He fought with us but... he didn?t have our luck.~ []
@1079732 = ~Drizzt! Hey, Drizzt! He isn't dead, he simply fainted. Nothing that a spell or two; or few hours of rest can't fix. This drow has stiff skin! Time to go now. Farewell.~ []
@1079733 = ~Physically he is ok, but his mind... I don't know where it is.~ []
@1079734 = ~Drizzt! Hey, Drizzt! Some magic bothers you, right? Nothing that a spell or two; or few hours of rest can't fix. This drow has stiff skin! Time to go now. Farewell.~ []
@1079735 = ~Are you sure you want to decline his offer? I know our party is strong, but an undead and in particular a lich, has special abilities a mortal can't have. He could be a good ally...~ []
@1079736 = ~I'm sure. We don't need him.~ []
@1079737 = ~If you say so... you have seen more things than me. Very well! Get rid of the lich and his demon quickly and get out.~ []
@1079738 = ~I don't think he's so powerful. I believe all those rumors about the unbeatable undead are inventions.~ []
@1079739 = ~<CHARNAME>, the half god, speaks, Venisia, a simple half elf, be silent.~ []
@1079740 = ~Yeah yeah... remind me of this the next time I make a mistake and cast flesh to stone instead of dispel magic. In the end, just get rid of the lich and his demon quickly and get out.~ []
@1079741 = ~Even if he is so powerful, I can't travel with an undead!~ []
@1079742 = ~This is... stupid. And if Vecna comes here and says he wants to join you? Probably your senseless convictions speak for you or something like that. In the end, get rid of the lich and his demon quickly and get out.~ []
@1079743 = ~And bring your new friend... the big half ogre beast. When the spectators will see him everyone will bet on you and maybe... we could disappoint them, uhm? What do you say, friend of <CHARNAME>?~ []
@1079744 = ~Exactly! If they bet on you winner, and then you lose, I'll make... er... I mean *we*'ll make a lot of money! Do you see now?~ []
@1079745 = ~Me no understand... you want Volg lose? This have no sense for Volg.~ []
@1079746 = ~No, me no see... uhm... me do what <CHARNAME> say to do... farewell.~ []
@1079747 = ~And obviously you are invited too... lady Imoen (Whisper: Tsk! "Lady", that one!? What a joke! And after she dares to critic *my* magic!? She, who usually casts grease on me instead of chromatic sphere on our enemies! And after she laughed, she laughed! But... wait!)~ []
@1079748 = ~(In the end she always said "sorry Edwin, it'll not happen again" and she went to laugh near <CHARNAME>! Damned, damned woman!! She did it on purpose, she made a joke of the great Edwin, I understand it just now!! Argh... what a rage! But you'll pay it, oh yeah! Ah ah ah... order a rabbit with potatoes, and I'll see your reaction when you'll know that's not a rabbit but a...)~ []
@1079749 = ~Shut up, woman! I'm speaking to <CHARNAME>, and only to him!~ []
@1079750 = ~Wow! I'm so happy! I admit I lost hope not to see you again in the latest months, odd wizard.~ []
@1079751 = ~Imoen calls Edwin, Imoen calls Edwin! Are you always among us? Oh, I see... you are speaking to yourself again, aren't you? I had hoped you lost that bad habit!~ []
@1079752 = ~~ []
@1079753 = ~Eh... beauty! Come here... I want to kiss you! Oh... don't escape!~ []
@1079754 = ~Oh... you broke my heart!~ []
@1079755 = ~Don't touch, maniac! <CHARNAME>, please, go away from this place, I hate it! Too many drunks ready to jump on you, too much of a vomit smell, too many... everything!~ []
@1079756 = ~We'll get out when I say it.~ []
@1079757 = ~Ah... fine! Thanks for the consideration! I think I'll go over there to wait for you, it seems no one has pissed on that chair.~ []
@1079758 = ~EHI! STOP YOUR HANDS!!! (slap)~ []
@1079759 = ~Ok, we will get out as soon as we can.~ []
@1079760 = ~Fine... thanks. I really hate this kind of inn... I've already spent too many days in these places, and I don't want to spend one more minute!~ []
@1079761 = ~Smell this perfume! There is nothing better in the world!~ []
@1079762 = ~Nothing "better"...? Let me disagree... luckily we have different tastes.~ []
@1079763 = ~I think you can defend yourself from a guy who gives you a grope.~ []
@1079764 = ~Obviously I can... I suppose there is no one very dangerous in this tavern, however I hate these places. I think I'll go there to wait for you, it seems no one has pissed on that chair.~ []
@1079765 = ~No sorry, dear. It's normal, your reaction is... the same of my Ginevra when she met me for the first time... ah... what a lonely memory!~ []
@1079766 = ~AAAHH (shout) That scar is *horrible*! I've never seen something more frightful! You must... ehm... I'm sorry for those words... I can't even imagine what your life is with that *thing*.~ []
@1079767 = ~That's an irony... I spent my life to fight and kill ogres, and now they want to kill me because I look like one of those beasts. I speak to you, good soldiers, we aren't ogre. Actually our quest is their murders!~ []
@1079768 = ~Nothing to do, <CHARNAME>, they are deaf to my words. Even if I'm sorry, we have to fight against these men, ogre hunters.~ []
@1079769 = ~An animal is not worth to talk, SHUT UP!! Even if your tramp mother gave you a little intelligence, you will not cheat us!~ []
@1079770 = ~I know this monk, Adbel. I read about him some years ago, when I was a child. It seems he was a sort of strange fighter-monk who protected his community. He became famous when he repelled an assault of werewolf, after one of goblin and at the end one of Gullikyn, and all those in few years.~ []
@1079771 = ~There a several stories about his end... one says he went to north, one says he was poisoned and another one says he retired to a monastery and he practiced in meditation.~ []
@1079772 = ~His very special feature was his calm. Even if the situation was bad, he took his staff and he said "Don't worry, my friends. When the Sun will arise, our hearts will be full of new hopes". Then he went out and he fought against ten or eleven enemies by himself.~ []
@1079773 = ~No one knows how he succeeded to survive all those battles.~ []
@1079774 = ~Interesting... and now be back to us, Norby.~ []
@1079775 = ~Thanks for the story... I hope you are not waiting for a tip.~ []
@1079776 = ~Kind as usual, <CHARNAME>. The next time why don't you kick my shin to say thank you? This comment hurts a bard more than physical pain!~ []
@1079777 = ~(Whisper: don't repeat it in loud voice, Alenina, but I have no interest in saints or similar beings. Maybe this relic is worth much money, but I don't want to hear other story, ok?)~ []
@1079778 = ~(Whisper: ah... uhm... ok!)~ []
@1079779 = ~Bandits stole just the first half of the relic, probably because they didn't know it's made in two parts.~ []
@1079780 = ~Back to us, Norby.~ []
@1079781 = ~You really want to help these tramps? They aren’t even unable to get food? I've no word, <CHARNAME>... I thought we would have done more "interesting" things and not the sopping for them!~ []
@1079782 = ~The usual stone-heart Venisia, uhm? I'm the boss and we do what I say!~ []
@1079783 = ~Stupid <RACE>... you could do everything and you reduce yourself to this? If I was you I would know very well what to do. But what should I expect from a person who renounced in becoming a god?~ []
@1079784 = ~Let's go look for this food, then. Afterwards I hope you will find something better to spend our time doing.~ []
@1079785 = ~They need help and we can help them.~ []
@1079786 = ~Never hear the words "natural selection"? Wolf eats wolf and the strongest survives. These guys are weak and they deserve their destiny. You and I have to do nothing. Their weakness is their fault, and so they'll die.~ []
@1079787 = ~If this is the first time I say, save me your sick ideas!~ []
@1079788 = ~You are really mad, Venisia.~ []
@1079789 = ~Am *I* the mad? Who renounced to become a god? Who prefers to go to look for food for some idiots? I don't think I'm the mad...~ []
@1079790 = ~Interesting theory... I'll think about it.~ []
@1079791 = ~I'm sure your conclusion will be the same... now let's go, we have nothing to do here.~ []
@1079792 = ~At the end you are right... if they are hungry, go look for food!~ []
@1079793 = ~I hoped this was your answer, <CHARNAME>... "natural selection". Wolf eats wolf and the strongest survives. These guys are weak and they deserve their destiny. You and I have to do nothing. Their weakness is their fault, and so they'll die.~ []
@1079794 = ~Hi, human. We have to cross the gate. Will you open it, please? We are in fair hurry...~ []
@1079795 = ~If you are looking for gold, you'll have it! Now, please again, let us cross... I want to leave this pass as soon as we can. My fingers are already starting to freeze!~ []
@1079796 = ~Is this dialog going to continue in the next days? Leave that mad, <CHARNAME>, or kick twice... no difference for me.~ []
@1079797 = ~Oh... sssccchhhh (be silent)....~ []
@1079798 = ~You're right, Venisia, let's go.~ []
@1079799 = ~Your furniture is beautiful... a light hand incised that wood. I saw something just like this in my city, when I was very young... tell me, good merchant, where did you take these so wonderful objects?~ []
@1079800 = ~An elf with a... "hump"? There is no elf with hump, you were wrong.~ []
@1079801 = ~Feathers... so that wasn't a hump... maybe he hid his wings under the cloak! Maybe he was an AVARIEL! Tell me, please, where is he? I have to meet him!!~ []
@1079802 = ~Oh... I... see... well... if you speak to him again... no, no matter. Farewell, then.~ []
@1079803 = ~If my mind doesn't betray me... it was an elf. Two of three months ago he sold me some furniture, and that is the last one. He was a quite strange guy... he had a hump, and he was very, veeery tall.~ []
@1079804 = ~No, no mistake. He always wore that big black cloak to hide his deformity. And he had a pillow too, I think for his back when he has to sit... I saw he lost some feathers once or twice..~ []
@1079805 = ~I'm sorry, but he said he would have to leave the city after few days. I don't even know to tell you his direction, he just simply... disappeared... like he had two wings!~ []
@1079806 = ~How can you joke about this place of corruption!? Don't look at the young and innocent girls, pig!~ []
@1079807 = ~No... I didn't mean that... there was a mistake... so... don't look at boys or girls with impure desires, because promiscuous sex is a sin, and it'll conduct you to Hell!~ []
@1079808 = ~Eh, friend, I've nothing against you! If you like men, no problem, I respect your taste! There are many "friends" of mine those would be happy to chat with you.~ []
@1079809 = ~Then I think Hell is a very crowded place... however what can I do for you?~ []
@1079810 = ~I would enjoy a beer.~ []
@1079811 = ~Duergars have the reputation to be evil creatures, but the ones we met in the Underdark were good people. Maybe these are not the so famous dwarf haters and elf slayers?~ []
@1079812 = ~Nothing to translate.~ []
@1079813 = ~Priest of Torm... of Torm, I say!?! My god is the only and great Tempus, master of battles and chaos! It's outrageous that you mistake me for a priest of the miserable Torm! You'll pay your affront!~ []
@1079814 = ~Torm is a benevolent divinity... pray to him before your death, you never know, he could save your soul, unfaithful one.~ []
@1079815 = ~We know very well this kind of place, <CHARNAME>. Oh... please, just find a way to escape... I can't stand its heat, and the distant shouts we hear... are shouts of pain and resignation!~ []
@1079816 = ~We'll find a way to leave this place, don't be scared.~ []
@1079817 = ~I can't be calm! This isn't the first time we are in Hell but every time is as dreadful as in the past! Oh... you said such a so silly sentence, <CHARNAME>! Listen to the demon... maybe... I don't know... simply listen to him!~ []
@1079818 = ~If I'm not wrong, he said we aren't yet in Hell but in a sort of limbo.~ []
@1079819 = ~And is this a consolation!? Oh... you said such a so silly sentence, <CHARNAME>! Listen to the demon... maybe... I don't know... simply listen to him!~ []
@1079820 = ~Shut up! If you want to leave this place we have to listen to the demon!~ []
@1079821 = ~You're right, sorry... I'll not say a word now.~ []
@1079822 = ~How can you desire to live forever? Everything has a beginning and an end... maybe he became crazy after all this time spent here.~ []
@1079823 = ~Eternal life is cool! Even if I refused to become a god, I could find a way to live forever.~ []
@1079824 = ~I think it's your young age speaking... after many years you begin to desire death. Life means something because it's limited, and during the time we are here, we can become and do what we'll be remembered for.~ []
@1079825 = ~However let's go find that elemental.~ []
@1079826 = ~You're completely right... I refused to become a god for that reason.~ []
@1079827 = ~You proved to me again your wisdom, <CHARNAME>. Life means something because it's limited, and during the time we are here, we can become and do what we'll be remembered for.~ []
@1079828 = ~You're not a boy, Bolfain, how can you say these things? Aren't you afraid to die?~ []
@1079829 = ~After many years you begin to desire to die. Life means something because it's limited, and during the time we are here, we can become and do what we'll be remembered for.~ []
@1079830 = ~Who is this nullity who dares to speak to me? Remember you are here because you were near the son of Bhaal. Otherwise you should be already and definitively dead. Don't talk again or you'll find yourself in Hell... the real one!~ []
@1079831 = ~Hey, you! I'm bored of these tests! We've already prove we can pass them, so bring us back to Faerun!~ []
@1079832 = ~I think I know the answer, <CHARNAME>... teeth, I would say. Am I wrong?~ []
@1079833 = ~The answer is right. Here the next riddle...~ []
@1079834 = ~Calm, calm, girl! What's wrong... are you in danger or something?~ []
@1079835 = ~Oh... my condolence. Is there something I can do for you? I know what the loss of your parents when you're young means. My mother died before I saw ten winters and I can say the same thing of my father...~ []
@1079836 = ~What can we do?~ []
@1079837 = ~Ah no... a murder! At least I hope you weren't there when he... we'll find him for you. Wait for us here, near home, don't go away.~ []
@1079838 = ~I'm sorry, little one, but this is the truth... you can't imagine how sorry I am...~ []
@1079839 = ~That screamer remembers my enrollment... it wasn't so different. I had to choose between a guy who spoke about a better future and a new life over my mother; who was always drunk, my brother; a rogue and my father; a prostitute lover.~ []
@1079840 = ~It was an easy choice, as you can imagine...~ []
@1079841 = ~So I deduce you know this "Sir Kain", right?~ []
@1079842 = ~No, not at all, but enrollments are very similar. Well... it's late for a past story. Times to go now.~ []
@1079843 = ~I would have done the same thing.~ []
@1079844 = ~If I didn't catch the opportunity to leave that hole in which I was born, I would have regretted it forever. Well... it's late for a past story. Times to go now..~ []
@1079845 = ~You are the maker of your destiny.~ []
@1079846 = ~I told myself that when I left home. If I didn't catch the opportunity to leave that hole in which I was born, I would have regretted it forever. Well... it's late for a past story. Times to go now..~ []
@1079847 = ~I'm here to know your enrollment policies about women. I could be interested...~ []
@1079848 = ~What!? No women!? What a ridiculous band of fortune are you!? Don't you know the most famous captain of fortune were all women? Little incompetent guy, I want to speak to your chief, now!~ []
@1079849 = ~Are you crazy, Imoen? Do you want to join this group of odd guys?~ []
@1079850 = ~(Whisper: no... but I want to enjoy! Ah... you ruined everything... maybe he heard us.) Well... let's go, we'll give it a look-over...~ []
@1079851 = ~This is a sad farewell, sister. (sniff) I wish you good luck.~ []
@1079852 = ~(Whisper: don't be ridiculous... I don't want to join them... but I want to enjoy! Ah... you ruined everything... maybe he heard us.) Well... let's go, we'll give it a look-over...~ []
@1079853 = ~Forgive my sister... sometime she is a little mad. We are here just to give it a look-over.~ []
@1079854 = ~Well... there is no woman here. We had some problems with them in the past... problems with them and the male soldiers, problems we wish to avoid in future.~ []
@1079855 = ~Sure... sure... feel free to go everywhere.~ []
@1079856 = ~Oh... don't help her! Eh... who are you!?~ []
@1079857 = ~Actually Volo exists. We met him in Saradush one year ago... but he isn't so handsome... there are many nicer guys!~ []
@1079858 = ~<CHARNAME> and I met one a long time ago in the Underdark near a drow city. However, I'm not a good silver dragon, and I'll do nothing for nothing.~ []
@1079859 = ~Did you already meet her? When? She's a so beautiful creature! I've never seen something like her in my long life.~ []
@1079860 = ~I fear the task she will ask... what's titanic duty we have to perform?~ []
@1079861 = ~Your manners are strangely polite for a dragon. Why didn't you menace us to be eaten, as usual? ~ []
@1079862 = ~Come on! Attack, evil dragon! The Great Tempus expects a bloody battle! We are here to... er... steal your treasure!~ []
@1079863 = ~Why should I eat you? I prefer the soft flesh of a cow, or at least of a lamb, or of a horse if there is really nothing else... if I even think about eating human flesh I'll start to retch!!~ []
@1079864 = ~I said no! But what did you say... "evil dragon"? Are there evil dragons? Oh mommy!~ []
@1079865 = ~Queen *Ellesime*? Oh my.... it's said she is as wise as she is beautiful! I'll be pleased to meet her, provided that <CHARNAME>'ll follow you, Kelvan.~ []
@1079866 = ~Tell me, <CHARNAME>, did this Ellesime or this Elhan save your life? Is there a huge debt?~ []
@1079867 = ~No, there is no debt. Rather, I saved them from Irenicus.~ []
@1079868 = ~So why do you want to help them? Do you realize she spoke about drow, demon knights, Mind Flayers, telepo-something and generator of Illithid!?! Maybe you were inattentive!?!~ []
@1079869 = ~I say to leave... a thank you here and there! Bloody battles, yes, suicide battles, no! Above all if it's not our matter!!~ []
@1079870 = ~I promised, and you'll follow me!~ []
@1079871 = ~I swore to stand by your side. But since now I doubt your decision making skills! I don't like to fight a war I've nothing to share if I'm not an ally of the probable winner!~ []
@1079872 = ~Free to leave, if you wish... I think you'll find easily the way in the most intricate wood in the Amn!~ []
@1079873 = ~Well... then... I'll not leave. But since now I doubt your decision making skills! I don't like to fight a war I've nothing to share if I'm not an ally of the probable winner!!~ []
@1079874 = ~Uhm... someone is scared... chicken.~ []
@1079875 = ~Scared!? *Me*!? Tsk! Don't make me laugh... the priest of the Great Tempus can't be... scared (his voice is more and more tremble) Le-let's go, then... (sob)~ []
@1079876 = ~No, no debt. But we're good friends.~ []
@1079877 = ~Honestly I don't remember. It could be.~ []
@1079878 = ~If you're not sure why do you want to help them? Do you realize she spoke about drow, demon knights, Mind Flayers, telepo-something and generator of Illithid!?! Maybe you were inattentive!?!~ []
@1079879 = ~You don't need to ask it. We are with you, Elhan! It was the first time I saw those creatures... those Illithid and I get a conclusion... the less of them, the better it is! I'll be happy to destroy some of them again! My bowstring is already hot!~ []
@1079880 = ~A... tunnel? And didn't they notice it? Was there no noise?~ []
@1079881 = ~If your bow is ready that's good, amazon. We are digging a tunnel that comes out of the city and now we have to simply wait for its end.~ []
@1079882 = ~Obviously we didn't use shovels, but magic. Our wizards are very quiet if they want.~ []
@1079883 = ~I think we need about a day to complete it; meanwhile you can recover the force.~ []
@1079884 = ~Nothing to translate.~ []
@1079885 = ~Nothing to translate.~ []
@1079886 = ~Nothing to translate.~ []
@1079887 = ~Nothing to translate.~ []
@1079888 = ~Nothing to translate.~ []
@1079889 = ~Nothing to translate.~ []
@1079890 = ~Nothing to translate.~ []
@1079891 = ~There is no time to celebrate! Drow betrayed us! An army will arrive here soon and it'll attack the city! <CHARNAME> deceived the Matron and now she thinks we are their ally. We have to prepare the defense!~ []
@1079892 = ~When you'll be before the Matron, <CHARNAME>, claim a right reward. I've the impression drow are quite stingy in their rewards and so they need a little... "encouragement" to decide to give us what we deserve... you know what I say, uhm?~ []
@1079893 = ~Should I feel proud, <CHARNAME>? I fought many years against ogres because they represent chaos and death. Drow are no different. I'm always less sure of the goodness of your decision...~ []
@1079894 = ~Shut up, male! I'm speaking to <CHARNAME>, not to you. You aren't worthy to look at me and or even to be whipped by me! There is a reason why <CHARNAME> is your chief and you are a simple lackey!~ []
@1079895 = ~I like this plan, <CHARNAME>, I really like it! It's simple and effective, even if it's a little risky, but no plan has no risk. We should choose carefully when to reveal our real intention... I suggest when we are at the Matron’s back with a dagger in our hand, but I leave you the final choice.~ []
@1079896 = ~Aren't we cowards if you hit her in the back?~ []
@1079897 = ~Coward? No, not at all, actually astute. You're a coward if you escape from a battle and cause the casualty of a friend, you are a coward if you save a spell because it could be useful to you later, but your aren't a coward if your plan has more chance to work in this way.~ []
@1079898 = ~Now let's go, <CHARNAME>.~ []
@1079899 = ~Good idea! We'll try to do that.~ []
@1079900 = ~I'm happy you appreciate my suggestion. We are ready to go, Queen.~ []
@1079901 = ~Even if she thinks we are her ally, it'll be very hard to get here to give us her shoulder.~ []
@1079902 = ~Maybe you're right, but maybe she'll drop her guard when she hears the news of the death of the Queen. However I'll try to be her shadow. We're ready to go, Ellesime.~ []
@1079903 = ~The end of the war of drow and elves...? This is something to see. I would be remembered forever if I narrate this event... my name would be near the greatest bard of the history!~ []
@1079904 = ~Could we remain here a day or two? I wish to see the defeat of the drow... this occasion is unrepeatable.~ []
@1079905 = ~We've already lost too many days here and we can remain no longer. We have to continue our travel to Candlekeep.~ []
@1079906 = ~But... ok. Well... let's go, then... (sigh)~ []
@1079907 = ~I see lots of battles everyday... I've no desire to see another one.~ []
@1079908 = ~But this isn't another battle, this is *the* battle! Amn's balance could be upset by it! You can't compare it to a common battle!~ []
@1079909 = ~Sorry, but we have to go.~ []
@1079910 = ~If you care it, remain. Our ways will divide.~ []
@1079911 = ~You mean I have to choose to follow the Bhaal's son or to see an epic battle of elves and drow... this is not an easy decision. I... I...~ []
@1079912 = ~I'll remain with you, <CHARNAME>. You saved my life and I can't forget that, even if my heart says not to go. Well... our travel is waiting for us... (sigh)~ []
@1079913 = ~You are free to remain, but our ways will divide.~ []
@1079914 = ~Actually, there is a way or two I'm thinking you could be useful... but unfortunately <CHARNAME> will not let me fulfill these ideas. Well... the next time, then... will you be here?~ []
@1079915 = ~Yes, darling, I'll be here to wait for you. Now, please, there is a client over there who has the right of way... farewell...~ []
@1079916 = ~My apologize, my lady, but this excellent wine and your shining beauty obscure my sight! (hic)~ []
@1079917 = ~Oh... well... maybe... I... will order another drink!~ []
@1079918 = ~Eh! And who am I!? Are you blind?~ []
@1079919 = ~Uhm... the same words I used in a tale before my kidnapping, or am I wrong, philanderer parrot?~ []
@1079920 = ~Alenina... I remember this name... and her too. If I'm right she was the storyteller of this inn. She was also quite good. I liked the story I heard that night.~ []
@1079921 = ~Poor giant... I would say your little rabbit is in a better place, but there is NO heaven for rabbits. (perfidious smile)~ []
@1079922 = ~Aaah... (puff)... stupid beast. If you raise your foot you can give the remains of your "friend" a scrape from the sole of your shoe.~ []
@1079923 = ~Oh yes! Me more happy! My rabbit is a fine, fine and fiiine place! Sgom more happy!~ []
@1079924 = ~This plate mail has been crafted by Sorlan, the dwarf blacksmith of the kingdom of Borlin. Sheathed in the chitinous scales of the ankheg, it provides a greater degree of protection than traditional plate mail and is not susceptible to rust. As any world-weary adventurer will tell you, however, the best appreciated aspect of ankheg mail is its light weight and low encumbrance. Monsters come and go but fatigue is a constant enemy.

STATISTICS:

Armor Class: 1
Weight: 25
Not Usable By:
 Bard
 Druid
 Mage 
 Thief~ []
@1079925 = ~Ankheg Medium Shield~ []
@1079926 = ~This medium shield has been crafted by Sorlan, the dwarf blacksmith of the kingdom of Borlin. Sheathed in the chitinous scales of the ankheg, it provides a greater degree of protection than traditional medium shield and is not susceptible to rust.

STATISTICS:

Armor Class: +3
Armor Class against missiles: +6

Weight: 3
Not Usable By:
 Bard
 Druid
 Mage 
 Thief~ []
@1079927 = ~I've got this ankheg shell... can you transform it into something?~ []
@1079928 = ~I've got this ankheg shell... can you transform it into something?~ []
@1079929 = ~Yes... I think yes. I could make a fine suit of armor... and maybe a shield. Unfortunately the process has a cost... about three thousand gold. I can charge nothing less!~ []
@1079930 = ~I like the armor..~ []
@1079931 = ~***Sorlan takes the shell, he drops it to the ground and he divides it into two part with a quick stroke of his hammer. Afterward, he takes some tools and starts to work... about one hour later you see the form of a breastplate to a suite of armor.***~ []
@1079932 = ~Here it is, friend. Your new armor is ready!~ []
@1079933 = ~I like the shield.~ []
@1079934 = ~***Sorlan takes the shell, he drops it to the ground and he divides it into two part with a quick stroke of his hammer. After he takes some tools and starts to work... about one hour later you see the form of a shield.***~ []
@1079935 = ~Here it is, friend. Your new shield is ready!~ []
@1079936 = ~Not now, thanks.~ []
@1079937 = ~As you wish. Farewell, then!~ []
@1079938 = ~You walk on something that brings you to the attention of some local ankhegs~ []
@1079939 = ~You walk on something that brings you to the attention of nearbt beetles~ []
@1079940 = ~I'm so bored with all this... it seems we live the same things, again and again. I wonder if this sensation will end one day. Well... I think it's time to settle these guys too.~ []
@1079941 = ~I'm so bored with all this... it seems we live the same things, again and again. I wonder if this sensation will end one day. Well... I think it's time to settle these guys too.~ []
@1079942 = ~Free to go up, my lady. Just try not to leave the room in a mess when you end.~ []
@1079943 = ~Yeah, yeah... my apologize, then. If you change your mind, you can pass.~ []
@1079944 = ~Are you speaking to me, stupid male? How do you dare to mistake me with a dirty harlot!? Do you want to be transformed into a chicken, or even better into a *capon*!?! Implore my mercy, implore to be spared!~ []
@1079945 = ~Aaaah... (shout) you, damned! How do you dare, how, HOW!?!? (she puffs and breathes very quickly)~ []
@1079946 = ~No reason to get angry, Venisia. The girls I see here are very nice. Probably he had mistaken you with them because of that.~ []
@1079947 = ~Go to Hell both of you!! I'm not in the mood to be conquered with a sentence like "don't get angry, he thought you were a bitch"! Let's go!~ []
@1079948 = ~He is just a boor. Leave him be.~ []
@1079949 = ~I think you are right. Very well... let's go, then.~ []
@1079950 = ~Are you fine? Ready to continue?~ []
@1079951 = ~Go to Hell both of you!! I'm fine, what a silly question! Let's go!~ []
@1079952 = ~You can repeat it, <CHARNAME>! In simple words, priest, we kick the backside of evil guys!~ []
@1079953 = ~I believe her, <CHARNAME>. She doesn't seem so dangerous... maybe it's the people; they see her clothes, her long grey hair, always on her own and she lives alone in her tent and they think she is a sort of witch who casts strange spell on Trademeet... because you *are* a wizard, aren't you?~ []
@1079954 = ~Yes, I'm a wizard and I sell magic. A disreputable job according to Lord Coprith...~ []
@1079955 = ~Filthy worm, how do you dare to speak to us in that way? *You* deserve no tongue to talk, no ears to hear and no eyes to see for what you have done to your brother and his wife!~ []
@1079956 = ~There will be justice today in this locale! Your words will not save your life! Say, if you wish, your last words!~ []
@1079957 = ~Your nephew told us you killed them, and that wasn't the first time you tried to hurt them!~ []
@1079958 = ~I... see. Leave this place now, or you'll contaminate the others! I don't know where I'll find the courage to tell it to that poor girl... (sigh)~ []
@1079959 = ~Nothing to translate.~ []
@1079960 = ~Ah! If there is something I dislike more than an elf is an Illithid! Arrogant creatures those who think to be superior to everyone else! They don't know their great mistake!~ []
@1079961 = ~Nothing to translate.~ []
@1079962 = ~Nothing to translate.~ []
@1079963 = ~Still just for few time, bitch!~ []
@1079964 = ~Could you give it to us, please? We need it. The life of a girl is in danger...~ []
@1079965 = ~Yes... I think I heard something heavy over there... in a northerly direction, but I can't swear it.~ []
@1079966 = ~I suppose there is no reward, right? Ok, ok... don't look at me in that way, I was just wondering! I wish you a good journey and goodbye.~ []
@1079967 = ~It was a pleasure to hand these criminals over to authorities! If you need me again, I'll be ready to help! Continue our travel now, <CHARNAME>, and celebrate our success with a good wine in the local inn!~ []
@1079968 = ~Sorry, friend, but don't you bite the hand that feeds you?~ []
@1079969 = ~Korgan's Body~ []
@1079970 = ~This the corpse of Korgan. Bolfain seems to be reluctant to abandon it, then he'll carry it until its burial.~ []
@1079971 = ~Ops... I was forgetting. This is the body of Korgan. I heard someone in you party called him "brother" and so I think he has right to take his corpse.~ []
@1079972 = ~The corpse of my brother... it sounds so terribly odd. I don't see Korgan for years, but at least I had the hope he was still alive.~ []
@1079973 = ~I want... I want to give him a decorous burial even if I'm sure he doesn't merit it. Maybe the priest of Waukeen in Trademeet could find a place in the cemetery for him. We have to go to speak to him.~ []
@1079974 = ~"We have"? You can go if you want, but I'll not spend even one minute to bury that scoundrel.~ []
@1079975 = ~As you wish. Farewell, <CHARNAME>, it was a pleasure to travel with you, but you can't ask me to not bury my brother. Farewell again.~ []
@1079976 = ~Leave that body and let's go... it is beginning to smell!~ []
@1079977 = ~I can't drop the corpse of my brother like trash! I have to carry it in Trademeet and bury him. Follow me or I'll leave.~ []
@1079978 = ~Our ways will divide, then. Farewell.~ []
@1079979 = ~<CHARNAME>, it was a pleasure to travel with you, but you can't ask me not to bury my brother.~ []
@1079980 = ~I'll follow you, Bolfain, don't leave us.~ []
@1079981 = ~Fine. I'm happy for your decision. Let's go, then... I want to put an end to this story as soon as I can.~ []
@1079982 = ~Yes, I think it's the guy we are looking for.~ []
@1079983 = ~Fine. Let's go, then... I want to put an end to this story as soon as I can.~ []
@1079984 = ~I travel with the corpse of my brother for five days. Do you remember your promise, <CHARNAME>? Did you decide not to honour it?~ []
@1079985 = ~Honestly... yes. That's your problem now.~ []
@1079986 = ~<CHARNAME>, it was a pleasure to travel with you, but you can't ask me not to bury my brother.~ []
@1079987 = ~Absolutely no! We had no... time to do it.~ []
@1079988 = ~Sorry, but I don't believe you. I think you have no intention to go with me to bury his body, otherwise he would already be in a graveyard.~ []
@1079989 = ~I... ah... no... Korgan... Korgan... where are you going? No... that's not true, I no... no... nooooooo! (shout)~ []
@1079990 = ~Wake up, Bolfain! It's a nightmare!~ []
@1079991 = ~What happen!? Ah... it's you, <CHARNAME>. I fear we fell in an ambush or something like that. Why did you wake me up?~ []
@1079992 = ~Why did *I* wake you up? You were shouting!~ []
@1079993 = ~My apologize, then. I dreamt the battle against Korgan, in particular when I stroke him dead. The dream was strange... I saw him on the ground in a pool of blood, after I turned my sight to right and he was there, standing up, without a scratch.~ []
@1079994 = ~Then I looked at the ground again and there was... me, in place of him... dead. I tried to touch my body, but I couldn't, my hands went through. Then Korgan came near my corpse and said he was sorry for my dead and that he tried to stop his ally from hitting me... he said he couldn't never kill me.~ []
@1079995 = ~Why this dream, <CHARNAME>?~ []
@1079996 = ~I suppose it's your sense of guilt for what you have done.~ []
@1079997 = ~Sense of guilt? No, I don't think so. My heart suffers, but I know that was the right thing to do. Korgan was a murderer... our world is a better place without him.~ []
@1079998 = ~I'll reflect over it... maybe I'll find the answer in another dream. Time to go now... we've already lost a lot of minutes.~ []
@1079999 = ~Maybe you regret what you have done... maybe if you could come back you would take a different decision.~ []
@1080000 = ~Regret? No, I don't think so. My heart suffers, but I know that was the right thing to do. Korgan was a murderer... our world is a better place without him..~ []
@1080001 = ~Dreams are always hard to understand. However I think it's easy to have a nightmare if you kill your brother.~ []
@1080002 = ~Well... I suppose you're right, but why that dream?~ []
@1080003 = ~I don't know, but surely the Korgan I knew wasn't the one of your nightmare!~ []
@1080004 = ~Time to wake up, Bolfain, a new day is waiting for us.~ []
@1080005 = ~Yeah... yeah. I come...~ []
@1080006 = ~(Kick him and wake him up)~ []
@1080007 = ~At the end I understand the meaning of that dream.~ []
@1080008 = ~What's its meaning, then?~ []
@1080009 = ~I suppose it means... "What it should have been, but it wasn't". Obviously that wasn't the real Korgan, but the one who should have been if I would had been present in his life and if I had shown him the right way.~ []
@1080010 = ~He would have been a good person, who would have cried his older brother, died before him, as nature wants.~ []
@1080011 = ~I wonder... it could have been so? Korgan would have been a different dwarf if I had been there for him? This question will bother me the rest of my life, I know it...~ []
@1080012 = ~Korgan became the person who decided to become. You have no guilt.~ []
@1080013 = ~Maybe yes... or maybe no. Unfortunately I can't go back, so there is no sense for this kind of question. Let's go, then.~ []
@1080014 = ~You could have helped him, but you're not the only person who had influence on him.~ []
@1080015 = ~Absolutely yes! He was that bastard because of you! I'll beg the pardon of my god if I'm you.~ []
@1080016 = ~I'm not in the mood to speak to you now, Bolfain. Maybe later.~ []
@1080017 = ~As you wish... I'll leave you be, then.~ []
@1080018 = ~I think it's time to get rid of this urn and free the dust of my brother around Faerun. It's the better thing, now that home is so far...~ []
@1080019 = ~(Bolfain extracts the urn from his bag, he opens it and disband the dust in the wind.)~ []
@1080020 = ~I owe you an apology for this new break, but I couldn't resist another minute... I had to do that (tear) This is the end... we can continue our travel... and please, don't say the name of my brother for the next weeks.~ []
@1080021 = ~Urn~ []
@1080022 = ~This urn contains the dust of Korgan. Bolfain will not drop the object. He wants to keep it until his return to home, when you will need him no longer.~ []
@1080023 = ~We have a corpse that needs a bury.~ []
@1080024 = ~A relative? The death of a dear person is always terrible. I'll be happy to give this body a decorous bury.~ []
@1080025 = ~Cremate it? Yes, I can. I cast a special spell to cremate bodies in few seconds, even if I usually use it for the corpses of those are dead of illness.~ []
@1080026 = ~Give me the body... (Bolfain gives him the corpse of his brother. The priest props up him on the ground, says a word or two and the body get fired. After few seconds there is just dust.)~ []
@1080027 = ~I put the rest of your brother in this pot. My condolence, good dwarf.~ []
@1080028 = ~He is... he was my brother, Korgan. Maybe it's a little odd request, but... could it be cremated and not buried? I think he has to rest in our home, in our mountain, since he spent so few time there when alive...~ []
@1080029 = ~Thanks... please, accept these moneys. They are my own ones, <CHARNAME>. (Bolfain gives the priest some gold pieces and takes the urn)~ []
@1080030 = ~I was wondering... you defeated many powerful enemies in the past... I mean Irenicus, Bodhi, Sarevok and other ones. Is there an enemy you would be "really" scared to fight? An enemy you would prefer to escape and leave alone your friends?~ []
@1080031 = ~Those battles were definitely hard. I don't think there is an enemy I fear.~ []
@1080032 = ~Happy it's so; happy to know you would be ready to face any opponent, no matter how formidable he or she is. It's a... relief. Time to continue now... and thank you for the answer.~ []
@1080033 = ~Every man for himself and gods for us all if the fight goes to the bad. That's my saying.~ []
@1080034 = ~(gulp) Well... a strategy... that bore fruit, evidently. Time to go now, I think.~ []
@1080035 = ~Mouses! They terrify me! I couldn't fight against them!~ []
@1080036 = ~Please, <CHARNAME>, be serious... I don't joke. Is there someone you fear?~ []
@1080037 = ~No, noone.~ []
@1080038 = ~This dialog has no sense and bothers me. Let's go now.~ []
@1080039 = ~Sure... as you wish. Forgive me for my silly question. (gulp)~ []
@1080040 = ~How many important I am for this party, <CHARNAME>? I'm an irreplaceable member or someone could take my place and makes feel no difference... I don't know, maybe if I would die.~ []
@1080041 = ~Would you be ready to defend my life at every cost for my usefulness? (You notice his voice is tremulous and his forehead is very sweat. He seems to be upset, even if he wants to look like the contrary)~ []
@1080042 = ~You are one of the best companions I’ve met. I'll do anything to avoid you leaving the party.~ []
@1080043 = ~Irreplaceable, then? Well... I'm again *happy* of your answer. I... er... sorry for the umpteenth break. Continue our travel now.~ []
@1080044 = ~(Derek seems to be calm now and he returns to be the usual. He turns aside and begins to walk)~ []
@1080045 = ~I follow you.~ []
@1080046 = ~Is there something you want to tell me, Derek?~ []
@1080047 = ~No, nothing. Why?~ []
@1080048 = ~Forget it. Let's go.~ []
@1080049 = ~See... all those questions were quite strange. And you were tremble few seconds ago too.~ []
@1080050 = ~Then forgive me, <CHARNAME>. Probably you mistake a scare tremble for an ill tremble. I think I caught a bad cold, but now I feel better. My questions were just for curiosity, I had no further aims.~ []
@1080051 = ~I believe we have to go, we are loosing many time here.~ []
@1080052 = ~You are a good wizard and a fair fighter, but no one is irreplaceable.~ []
@1080053 = ~Replaceable, then? Well... this isn't the answer I hoped, but... no matter. I... er... forgive me for the umpteenth break. Let's go now.~ []
@1080054 = ~Honestly you are quite scarce... probably the party would become more lethal with somebody else.~ []
@1080055 = ~(Derek comes near you and he's upset again) I just want to tell you I decided I'll travel with you forever. I hold myself a binding pact to you.~ []
@1080056 = ~Yeah, yeah... everything you want. Now let's go. I'm bored to see you calm, after up set and after calm again.~ []
@1080057 = ~But now all this is ended, <CHARNAME>. A good conclusion for both of us. Continue our journey. (Now it seems he is more relaxed)~ []
@1080058 = ~There is no reason to promise me something like that. We can't know what future reserves us.~ []
@1080059 = ~We don't know, however I want you agree my offer, my pact. I wouldn't feel the same without it... it's a sort of condition I need to remain in the party.~ []
@1080060 = ~Fine... I agree your pact.~ []
@1080061 = ~(breathe) A good conclusion for both us. Continue our journey. (Now it seems he is more relaxed)~ []
@1080062 = ~I'll not agree it, sorry.~ []
@1080063 = ~I... have to leave the party, then. I told it few seconds before... I can't remain without this promise.~ []
@1080064 = ~A binding pact, uhm? Very well, I agree. This means you have to do everything I say. First... clean my boots!~ []
@1080065 = ~So I have to agree to the pact. Remain.~ []
@1080066 = ~Farewell Derek, it was a pleasure.~ []
@1080067 = ~And farewell to you, <CHARNAME>. I'm really sorry you didn't agree. I hoped it could be so when I met you but... I was wrong. Farewell again.~ []
@1080068 = ~Is this a menace? Do you want to leave us?~ []
@1080069 = ~I... want to say you thanks not to leave me at the mercy of that demon. I'm not ready for the Nine Hell, and I'll never be. It's your merit if I have the chance to redeem myself, to delete the sins of my soul.~ []
@1080070 = ~And I suppose I have to say sorry for that... "pact". I was wrong to make you agree it in that way. I should have told you everything and at the beginning, <CHARNAME>.~ []
@1080071 = ~No matter, Derek... all is well that ends well, at bottom.~ []
@1080072 = ~Yeah... at bottom. I'm happy you harbour no grudge against me... even if I wouldn't blame you otherwise. If you want we can continue our travel when you are ready... it's good to walk knowing you have no chain... (smile)~ []
@1080073 = ~No grudge, but I can't travel with a person who betrayed my trust.~ []
@1080074 = ~I think I understand you, <CHARNAME>. I hoped this event couldn't damage our alliance, but obviously I was too optimistic. Then, farewell, <CHARNAME>, it was a honour to be in your party.~ []
@1080075 = ~I'm really angry with you!! How do you dare to involve me in this matter!?~ []
@1080076 = ~You're perfectly right to be furious. I can say nothing but I apologize. If it can be useful... sorry, sorry, and sorry again, even if I fear it changes nothing.~ []
@1080077 = ~No matter, Derek... all is well that ends well, at bottom.~ []
@1080078 = ~No grudge, but I can't travel with a person who betrayed my trust.~ []
@1080079 = ~Can I exchange few words with you, <CHARNAME>?~ []
@1080080 = ~Sure. What's up?~ []
@1080081 = ~As you can see, in these last weeks Alenina and I became friends, more than friends honestly. I wish you to know that now she and I are *we*. This means we'll remain together come what may, and that if you tire of one of us, you tire of us both.~ []
@1080082 = ~I'm happy for you two. There is no problem with that.~ []
@1080083 = ~And I'm happier for your blessing. Now, please, let me go to my sweet bard... I miss her lovely face!~ []
@1080084 = ~I'm not interested in your relationship. If I decice to expel you from the party, Alenina'll remain, and vice versa!~ []
@1080085 = ~Perhaps you don't understand, <CHARNAME>, I'm not looking for your permission to continue my relationship with Alenina, I'm simply communicating it to you. If this is a problem, my love and I will leave, together. We just thought you needed to know it.~ []
@1080086 = ~Now, please, let me go to my sweet bard... I miss her lovely face!~ []
@1080087 = ~Ah... very well. Just don't make too much noise during the night. I like to sleep like a log.~ []
@1080088 = ~If this is all you ask, we'll be happy to satisfy you. Now, please, let me go to my sweet bard... I miss her lovely face!~ []
@1080089 = ~Not now... maybe later.~ []
@1080090 = ~Please, I need few minutes...~ []
@1080091 = ~I was waiting for you, Derek. I wonder if my fellows anticipated my intentions...~ []
@1080092 = ~You must keep your promise now. Leave the Child of Bhaal and <PRO_HISHER> companion. I'll not give you any further time.~ []
@1080093 = ~Do you know this demon, Derek?~ []
@1080094 = ~Shut up, filthy beast! You are just an enemy to me!~ []
@1080095 = ~Your lying won't work with me, demon. Step out of our way.~ []
@1080096 = ~Deception? Tell them the truth! Tell them how you sacrificed the lives of your men and sold your own to me not to die that day. Your friends are already with me, they await their chief!~ []
@1080097 = ~This is a mere attempt to avoid your destiny. Do you think a pact with the spawn of Bhaal persuades me not to claim what is mine!? You can't sell something you do not own to another!~ []
@1080098 = ~(You think the demon is waiting for your answer)~ []
@1080099 = ~The pact with Derek is binding. I'll defend it.~ []
@1080100 = ~The pact with Derek is binding. However I don't want to interfere in this matter any longer. It'll be you, Derek, who will defend the pact.~ []
@1080101 = ~We have no ties. Take him, if you wish.~ []
@1080102 = ~Come Derek. Your companions are anxious to greet the traitor...~ []
@1080103 = ~I fear this demon is not lying. He... he has the right to do what he wants to me and to my soul.~ []
@1080104 = ~You sold your soul to a demon!? Are you crazy!?~ []
@1080105 = ~He deceived me! He took my soul by lying! I had no idea what I was doing!~ []
@1080106 = ~Bad news. You'll solve this problem without my help.~ []
@1080107 = ~Noone owns the soul of another, even a demon!~ []
@1080108 = ~Shut up, SHUT UP!! Don't talk about that day! I wasn't myself, I WASN'T MYSELF!!! And you exploited me! If I could go back... oh... (sigh)~ []
@1080109 = ~Now you are not the only one who can decide my fate! I made a pact with <CHARNAME> that obliges me to serve <PRO_HIMHER> forever, or at least until <PRO_HESHE> decides to release me! Go away, then, you can do nothing to me!~ []
@1080110 = ~That's not true! <CHARNAME> will help me... you'll help me... right?~ []
@1080111 = ~NO, NOOO!! I damn you, <CHARNAME>! You could have saved me but you didn't!~ []
@1080112 = ~This is a nightmare that ends! Finally free, free... FREE! No worry or fear! I'm so happy... at last, freedom! ~ []
@1080113 = ~It's your choice, Child of Bhaal. I didn't think you would have defended someone like Derek... you are always a surprise for us.~ []
@1080114 = ~Why should I have to take something I already own? But if this is <CHARNAME>'s will...so be it. I'll give Derek a chance to save himself.~ []
@1080115 = ~Stop! I can stand no more, <CHARNAME>! How long we have to pretend to be these dirty creatures!? I am sickened by the thought that we haven't attacked them yet!~ []
@1080116 = ~Please, tell me, TELL ME!~ []
@1080117 = ~Be silent or we'll be found!~ []
@1080118 = ~Be found... be found? I WANT to be found! I can't stand it... I CAN'T! How did you think I, a soldier who fought these beasts for years, who saw so many friends killed by this race, could bear to stay among them and to be calm!?~ []
@1080119 = ~We will... kill them all! Do you hear, vile BASTARDS!?! WE COME TO KILL YOU ALL!!!, AH, HA, HA!!! (He laughs wildly. It seems as though he has lost all control. Obviously you didn't foresee the strain this disguise would put on Derek)~ []
@1080120 = ~It's just a matter of time. Soon we'll reveal ourselves.~ []
@1080121 = ~We'll reveal... reveal... I want to reveal ourselves NOW! I don't CARE! How could you think that I, a soldier who fought these beasts for years, who saw so many friends killed by this race, could bear to stay among them and be calm!?~ []
@1080122 = ~If there is a non-violent way to solve the problem it's worth being looked for.~ []
@1080123 = ~I won't... I can't... I can't KEEP THIS UP! How could you think that I, a soldier who fought these beasts for years, who saw so many friends killed by this race, could bear to stay among them and be calm!?~ []
@1080124 = ~Just a moment, please.~ []
@1080125 = ~What about Dar? Do you like this name for my lovely little squirrel?~ []
@1080126 = ~I said to get rid of it. Am I wrong?~ []
@1080127 = ~Well... yes, but... the squirrel is mine and *I* decide whether to keep him or not! If this is a problem, you'll have to get rid of us both! Will he kick us out... the big bad <PRO_MANWOMAN>, my pretty little, chubby little (she continues with an endless series of "littles")~ []
@1080128 = ~But... seriously, what do you think? Do you like it?~ []
@1080129 = ~Yes, I like it.~ []
@1080130 = ~So it's official! Our party has a new member! Ah... if Minsc was here... I'm sure Boo and Dar would enjoy playing together!~ []
@1080131 = ~Well, time to go now. Come on, Dar, get in my hood, I see some bad guys over there. Imoen'll protect you!~ []
@1080132 = ~Name it as you please, I'm not interested in it.~ []
@1080133 = ~It's a fine name.~ []
@1080134 = ~It doesn't seem a proper name for a squirrel.~ []
@1080135 = ~I prefer Mortimer.~ []
@1080136 = ~And do you think <CHARNAME> is a proper name for a <PRO_RACE>? Is the big bad <PRO_MANWOMAN>'s name funny... my pretty little , chubby little (she continues with an endless series of "littles")~ []
@1080137 = ~"Mortimer"? Did you eat those odd red and white mushrooms again? They damage your health, <CHARNAME>!~ []
@1080138 = ~But... you're joking! Stop it! We are offended! Did the big bad <PRO_MANWOMAN> offend us... my pretty little, chubby little (she continues with an endless series of "littles")~ []
@1080139 = ~Hey, <CHARNAME>, it seems there is something strange over there! I think I see something moving, on the ground. Let me go to check...~ []
@1080140 = ~They seem like little antennas! If it's a trap, it's the strangest I've ever seen! I can try to disarm it, but it could be dangerous... I have no idea where to begin!~ []
@1080141 = ~Then don't touch it. We'll simply avoid them.~ []
@1080142 = ~I fear it's too late... be carefull, look at the ground!~ []
@1080143 = ~Try anyway. I dislike the idea fighting against an enemy and having to watch everywhere I put my feet.~ []
@1080144 = ~I... think you've just stepped on one of those "antenna"... be carefull, look at the ground!~ []
@1080145 = ~Little antennas? How little?~ []
@1080146 = ~Damn! That thing came out of the ground! Probably those antenna belong to those beasts. They rest some feet under the surface, but if we go too close they detect and attack us.~ []
@1080147 = ~I can find the places where they lie, but we should be carefull not to walk on them, <CHARNAME>... I don't think there is way to "disarm" them.~ []
@1080148 = ~Aren't you thrilled at the idea of reaching Candlekeep? I'm burning to be there! We have been away from home for so much time. I'm curious to see if anything has changed.~ []
@1080149 = ~Candlekeep is still very far. We have to cover several miles.~ []
@1080150 = ~Yeah, you're right, but do you feel really nothing? I say... WOW we are coming back *home*! At least we should madly play ring-a-ring-a roses for two or three hours!~ []
@1080151 = ~Why don't we begin now, and go until sunset, ok?~ []
@1080152 = ~This is not a good time. Maybe this evening.~ []
@1080153 = ~Ok, but no excuses later, don't disappoint me! Tara ra ra ra ra ra la la la la la! (She resumes her march singing, as she goes)~ []
@1080154 = ~Leave me be. Do what you want.~ []
@1080155 = ~Ah... whether you like it or not you'll join me later! Tara ra ra ra ra ra la la la la la! (She resumes her march singing, as she goes)~ []
@1080156 = ~I would be happier if this was a pleasure trip and not a quest to find this "G.".~ []
@1080157 = ~Er well... you're right. There is that guy who wants to kill us. But by now we should be used to it, no? They've all had a bad end so far! However, whether you like it or not, you'll join me later! Tara ra ra ra ra ra la la la la la! (She resumes her march singing, as she goes)~ []
@1080158 = ~Probably there are just a few walls left. The war of Bhaalspawn devasted the city.~ []
@1080159 = ~You can't know that. There was nothing of interest for a child of Bhaal. I don't think it was destroyed.~ []
@1080160 = ~You don't seem to be very enthusiastic. I say... WOW we are coming back *home*! At least we should madly play ring-a-ring-a roses for two or three hours!~ []
@1080161 = ~I'm not so thrilled. I never loved that place, and I return there only because I have to.~ []
@1080162 = ~Tsk! The usual <CHARNAME>... "an invisible wall stops all the emotions that disperately try to reach your heart", uhm? I say... WOW we are coming back *home*! At least we should madly play ring-a-ring-a roses for two or three hours!~ []
@1080163 = ~What did you feel when you saw Gorion... or at least *that* Gorion? It's strange... when I was distant and I glimpsed him, I felt a great joy. But, going near, the joy changed into the memory of his death...~ []
@1080164 = ~We live in an incredible world, <CHARNAME>. Sometimes we believe dead who is alive, and the dead come back to walk among us. For an instant I even thought he was *our* Gorion.~ []
@1080165 = ~I don't know what I feel and haven't for a long time. Maybe something is wrong. Do you think there's something wrong with *me*?~ []
@1080166 = ~Don't worry, Imoen. I think it's normal... the meeting with Gorion, even if he wasn't ours and the return to a besieged Candlekeep make me insecure too.~ []
@1080167 = ~You're probably right... too many things all together. Oh... I just want to find your "correspondent", fix <PRO_HIMHER> and go find Winthrop to celebrate! Is that too much to ask?~ []
@1080168 = ~I think so, finally you noticed! I know noone who talks and laughs more than you!~ []
@1080169 = ~I'm not in the mood for your humour... too many things all together. Oh... I just want to find your "correspondent", fix <PRO_HIMHER> and go find Winthrop to celebrate! Is that too much to ask?~ []
@1080170 = ~Maybe you were struck because you loved him. I never had tender feelings for him.~ []
@1080171 = ~You're probably right... too many things all together. Oh... I just want to find your "correspondent", fix <PRO_HIMHER> and go find Winthrop to celebrate! Is that too much to ask?~ []
@1080172 = ~How... how are my ears, <CHARNAME>? Do they look different? Are they... longer?~ []
@1080173 = ~Please, answer.~ []
@1080174 = ~Wow... you said "please"! This is amazing!~ []
@1080175 = ~Stupid male! I'm not looking for a smile! I ask again, do my ears look different?~ []
@1080176 = ~They seem the same.~ []
@1080177 = ~Excelent. This means I was wrong... I'm not regressing. We can continue, <CHARNAME>.~ []
@1080178 = ~Let's go, then.~ []
@1080179 = ~"Regressing"?~ []
@1080180 = ~Did I think out loud? Don't worry for now. If it becomes a problem, I'll tell you. ~ []
@1080181 = ~No... except a new hair or two.~ []
@1080182 = ~You have two beautiful ears, if this is what you mean.~ []
@1080183 = ~Stupid male! I'm not looking for compliments! I ask again, do my ears look different?~ []
@1080184 = ~They seem the same.~ []
@1080185 = ~No... except a new hair or two.~ []
@1080186 = ~No, no change.~ []
@1080187 = ~Do you remember I said I would warn you if there was something to fear? That moment is now. I'm afraid I could lose my self-control and become another person.~ []
@1080188 = ~I... don't want to admit it but... I'm scared... (she bows her head and breathes quickly. She seems very scared.)~ []
@1080189 = ~Try to explain... I don't understand.~ []
@1080190 = ~I... I... (She stops. You think she is searching for the right words) I was different in the past... I mean... I wasn't a bad person. I'm what I am because of my master.~ []
@1080191 = ~He took me with him and he began to teach me when I was still very young... years went by and I became stronger and stronger. He said I could have become a great wizard and that I would have been able to help him in his affairs.~ []
@1080192 = ~My power grew, but he always said I wasn't ready yet. Forty winters passed and then I found myself... old. I spent all my youth to study and to train, but I never *really* lived.~ []
@1080193 = ~When I revealed my anxiety to my master he told me not to worry because my apprenticeship would end soon. After few days we went to a cave, he chained me up and he started to cast many spells on me. ~ []
@1080194 = ~I lost consciousness... all I remember is that I woke up some hours later, I suppose. In front of me there was *my* body, still chained! I went nearer, I touched it and it was dead. I escaped from the cave, scared of what I saw, and that was the first time I looked at "myself".~ []
@1080195 = ~This isn't my problem. Clear the hurdle or go away. I don't need those that can't control themselves.~ []
@1080196 = ~If you have changed that wouldn't be so bad. You can just make yourself better.~ []
@1080197 = ~He exchanged my body with that of a young half-elf! I couldn't believe it. Then I went back to the cave and I found a letter. I read it and there was written what I had already realized and another thing that shocked me... I was abandoned! The outcome of the process had been unexpected... all my powers were cut by half, and a good part of my memories were lost.~ []
@1080198 = ~I... I can't continue the story now... please, I'll go on later.~ []
@1080199 = ~As you wish. I'm sorry for you.~ []
@1080200 = ~Thank you, <CHARNAME>.~ []
@1080201 = ~That's so sad, but why did you say I should worry?~ []
@1080202 = ~I'll explain everything later. But I'll advise you if... you have reason to fear me.~ []
@1080203 = ~What...? Sorry, but I think I lost the thread there. I wasn't very interested in it. The important thing is you can cast spells.~ []
@1080204 = ~I have to continue my story, <CHARNAME>...~ []
@1080205 = ~So I remained alone, abandoned by my master, with a foreign body, few memories of my life, poor magical abilities and a... parasite.~ []
@1080206 = ~I needed a day or two to understand that there was something new within me. I acted in strange ways, I did thing I didn't want to, without knowning the reason. In the end... she revealed herself.~ []
@1080207 = ~The old half-elven owner of my new body didn't leave when I arrived. She was with me and little by little, she came out. I realized her evil-nature and so I tried to fight her, but without success. And eventually, she got the upper hand.~ []
@1080208 = ~I don't know why her personality is regressing now and the real "I" is here again... not that *bastard* you met some weeks ago. I wanted to tell you... I am changed.~ []
@1080209 = ~Why this change? Is there a reason?~ []
@1080210 = ~I don't know. Maybe when I met my old master a light came in and waked my old memories. Or maybe it's the proximity to you, <CHARNAME>, to the Child of Bhaal.~ []
@1080211 = ~There is nothing more to say, <CHARNAME>. I want to continue our journey now. Maybe I'll remember something more of my past... I can only hope.~ []
@1080212 = ~So don't you remember me and the others?~ []
@1080213 = ~No, I remember everyone. Even if that wasn't me, I saw everything since the half-elf took control.~ []
@1080214 = ~Practically... are you "weaker"?~ []
@1080215 = ~No, and I perfectly remember everyone. Even if that wasn't me, I saw everything since the half-elf took control.~ []
@1080216 = ~I'm happy it is so... if there is a "new" and more understanding Venisia... welcome! If Venisia is even your real name.~ []
@1080217 = ~I... don't think I remember my "human" name. But I'm used to being called Venisia and you can continue to do so.~ []
@1080218 = ~No... no... NOOOO!!~ []
@1080219 = ~Wake up, Venisia! It's a nightmare!~ []
@1080220 = ~Oh... it's you, <CHARNAME>... I'm glad to see you. I had a nightmare... a terrible nightmare! I dreamt I lost control again. I spoke to you, but it wasn't *me* who spoke with my lips.~ []
@1080221 = ~Don't worry. Sleep now.~ []
@1080222 = ~No... I can't sleep after that. I want to stay awake, to be sure that dream will not become reality.~ []
@1080223 = ~Since you came back to *you*, you never stop talking. I prefer it when you sleep.~ []
@1080224 = ~Our future is uncertain. Enjoy the present while you can.~ []
@1080225 = ~You're right. But I can't sleep after that. I want to stay awake, to be sure that dream will not become reality.~ []
@1080226 = ~(Shake her and wake her up)~ []
@1080227 = ~I have come to a conclusion, <CHARNAME>. You have the cause of my change. Our meeting wasn't happenstance, something wanted it.~ []
@1080228 = ~I'm again the old me, and I'm happy. I wish to show you my gratitude for what you have done... (she comes close to you and she caresses your face)~ []
@1080229 = ~(Her lips are now near your right ear and she begins to whisper) What do you say? Do you like me, <CHARNAME>? I can't imagine a better way to say thank you.~ []
@1080230 = ~You are really beautiful, but you don't have to do this for gratitude.~ []
@1080231 = ~It's not only for gratitude, <CHARNAME>. I want you, that's all. Then... what is your answer?~ []
@1080232 = ~You must understand... I'm... not that way with women...~ []
@1080233 = ~How could I resist?~ []
@1080234 = ~I appreciate your offer, but I'm... not that way with women...~ []
@1080235 = ~This is... unexpected. I never even thought... So... I'll leave you be.~ []
@1080236 = ~How could I resist?~ []
@1080237 = ~Don't do that... come close to me...~ []
@1080238 = ~I don't want you, Venisia, not this way.~ []
@1080239 = ~As you wish, then. I'll leave you be.~ []
@1080240 = ~No~ []
@1080241 = ~My apologies for last night. I think everything happened too fast. Being myself again, our journey... my mind got confused.~ []
@1080242 = ~I swear to you it'll not occur again.~ []
@1080243 = ~No problem. But I'm very flattered by what you said last night.~ []
@1080244 = ~We'll be friends, <CHARNAME>, I hope at least this is okay for you.~ []
@1080245 = ~Oh well... time to wake up.~ []
@1080246 = ~I know it's incredibly hard for a woman not to jump me. I see you.~ []
@1080247 = ~Irony... something I missed for a long time... or at least an irony not about smelly corpses or bloody enemies.~ []
@1080248 = ~It annoyed me a little.~ []
@1080249 = ~Good morning, <CHARNAME>. How are you?~ []
@1080250 = ~Damned fine!~ []
@1080251 = ~I'm happy it is so. I hope I can make you feel just as fine tomorrow night too. (she winks at you) Now get up, lazybones.~ []
@1080252 = ~Tired.~ []
@1080253 = ~I hope not too tired for tomorrow night too. (she winks at you) Now get up, lazybones.~ []
@1080254 = ~A little disappointed, to say the truth.~ []
@1080255 = ~An unexpected comment. I... I'll try to do better tomorrow night. Now we have to get up.~ []
@1080256 = ~Finally a break... my feet burn! Ouch... luckily we don't need feet to do what I'm thinking of. (she smiles mischievously)~ []
@1080257 = ~Follow me, <CHARNAME>, far from indiscreet eyes. I have the feeling there is a peeper or two in the party...~ []
@1080258 = ~Yes, let's go, darling.~ []
@1080259 = ~(She kisses you) I need you promise me something, <CHARNAME>. If we meet my old master again, you will... kill him, for me.~ []
@1080260 = ~He deserves to die. I promise I will do it for you.~ []
@1080261 = ~Those are the words I wanted to hear. Now come into my arms...~ []
@1080262 = ~I think we may never see him again, Venisia. Your desire for vengeance might never be satisfied.~ []
@1080263 = ~I know it but... if it happens, even if it is improbable, would you do it?~ []
@1080264 = ~Yes, I'll do it, just for you.~ []
@1080265 = ~No, I don't want to kill a man just for revenge.~ []
@1080266 = ~It's not just for revenge, but to find peace too. Knowing he is free, knowing he could come out one day and hurt me again, I can't... endure it. (you see tears in her eyes). If I'm sure you are ready to defend me, at least I would be calmer. Please...~ []
@1080267 = ~Okay. If we meet him I'll kill him.~ []
@1080268 = ~If it makes you calmer, I'll defend you.~ []
@1080269 = ~No, I don't want to kill a man for just revenge.~ []
@1080270 = ~I'm really exhausted tonight. I need to rest.~ []
@1080271 = ~At least come with me for a second...~ []
@1080272 = ~Don't look at me that way, <CHARNAME>, at least we had fun together. We both had what we wanted... I have Silvan dead and you had, well... me.~ []
@1080273 = ~I trust this'll not change things between us, will it?~ []
@1080274 = ~You used me! It changes everything!~ []
@1080275 = ~A typical <RACE>'s answer. You always distinguish yourselves by your stupidity. If you had a brain in your head you would appreciate our little adventure.~ []
@1080276 = ~I'm bored of you, Venisia! You are out!~ []
@1080277 = ~I leave with pleasure. There is nothing here for me, I already have what I want. Farewell, then.~ []
@1080278 = ~Shut up, woman! Start walking and don't speak to me!~ []
@1080279 = ~As you wish, <CHARNAME>. Let's go then.~ []
@1080280 = ~So no "cuddle" tonight, uhm?~ []
@1080281 = ~No... you are sorry, aren't you? I have no interest in you now that I've reached my goal. If you want I'll remain in the party as a sort of... gratitude for you.~ []
@1080282 = ~I'm bored of you, Venisia! Go away!~ []
@1080283 = ~At this point I need your skills. Remain.~ []
@1080284 = ~No, nothing will change. It was good while it lasted.~ []
@1080285 = ~I'm happy to hear that. No grudge, then? Well, let us continue our journey now.~ []
@1080286 = ~Finally this farce is ended! I hated acting like another person... like a *good* one.~ []
@1080287 = ~That man was really... Keldorn? One of the noblest paladins of the Order? I can't believe he acted in that way.~ []
@1080288 = ~No... you said his name a few times, I must be wrong, even if that would be the first time my elvish hearing deceived me.~ []
@1080289 = ~He was *that* Keldorn. Don't be disappointed, if he didn't come with us, he must have had a good reason.~ []
@1080290 = ~I never saw him during my apprenticeship in the Order because he was on leave with his family. I heard he was back in service again after my arrival in Trademeet.~ []
@1080291 = ~This is really a terrible blow. If one of the most famous members of the Order is so despicable, so what of me, a simple knight? Please, Lathander, give me Thy enlightenment, I want to understand!~ []
@1080292 = ~Don't be so hard on yourself, Ararin. You aren't so bad.~ []
@1080293 = ~Thank you for your consolatory words, but I need the comfort of my god too. I'll pray tonight when we camp, maybe He'll answer my prayers.~ []
@1080294 = ~If you have lost your faith, maybe it means this is not your way.~ []
@1080295 = ~"Lost my faith"? No, not at all, but I need the comfort of my god. I'll pray tonight when we camp, maybe He'll answer my players.~ []
@1080296 = ~Sorry to say, but you are one of the worst companions I've ever had.~ []
@1080297 = ~Then I regret being a burden for you, <CHARNAME>. If you believe my presence is necessary no longer, I'll understand. I need the comfort of my god. I'll pray tonight when we camp, maybe He'll answer my prayers..~ []
@1080298 = ~So, he isn't such a "noble" paladin after all.~ []
@1080299 = ~It was him. This should open your eyes and make you understand the hypocrisy behind a paladin.~ []
@1080300 = ~So, <CHARNAME>, why did you become a warrior? Wouldn't have you preferred to choose another way, more similar to mine?~ []
@1080301 = ~I'm curious...~ []
@1080302 = ~So, <CHARNAME>, why did you become a wizard? Wouldn't have you preferred to choose another way, more similar to mine?~ []
@1080303 = ~So, <CHARNAME>, why did you become a thief? Wouldn't have you preferred to choose another way, more similar to mine?~ []
@1080304 = ~So, <CHARNAME>, why did you become a priest? Wouldn't have you preferred to choose another way, more similar to mine?~ []
@1080305 = ~It's good to travel near another paladin, <CHARNAME>. Why did you become a knight?~ []
@1080306 = ~So, <CHARNAME>, why did you choose to become... well... the many things you are? Wouldn't have you preferred to choose another way, more similar to mine?~ []
@1080307 = ~So, <CHARNAME>, why did you become a bard? Wouldn't have you preferred to choose another way, more similar to mine?~ []
@1080308 = ~No reason in particular. It seemed the most convenient thing to become.~ []
@1080309 = ~Then I'm lucky not to be like you.~ []
@1080310 = ~Even if we do things differently, it doesn't mean I don't follow the same aims... kill the bad guys and all the rest.~ []
@1080311 = ~I think it was the chance that I preferred one way over another.~ []
@1080312 = ~Because the paladin is the last bulwark who defends the weak and the oppressed.~ []
@1080313 = ~Just a mere chance? I don't believe in chance, there is a reason if things happen. Think about our lives and where we are now. For example, if I hadn't left home, I would never have found my faith in Lathander and I wouldn't be a paladin.~ []
@1080314 = ~If the Order sent me to the north, I would never have met you. No, this can't be just chance... it was designed.~ []
@1080315 = ~Well... I've annoyed you enough today. Let's go now.~ []
@1080316 = ~The usual irritating <CHARNAME>? Well... what could I expect? However, I'm not interested in your behaviour. I'll be proud to remain with you while your acts remain good, or until you say to leave, obviously.~ []
@1080317 = ~I think you're right, <CHARNAME>. I'll be proud to remain with you while your acts are good, or until you say to leave, obviously.~ []
@1080318 = ~Absolutely true! In a chaotic world where people think only of their own interests the paladin is essential. If not the man himself, at least his figure, an example to be followed by the young.~ []
@1080319 = ~In the end I think we are quite similar, <CHARNAME>, and not just because we are paladins, but for our convictions too. Maybe we can talk about it later, no? Now it's time to continue the journey.~ []
@1080320 = ~If, a few weeks ago, someone told me I would have been travelling to the north, I would have said he was crazy. Well... I wouldn't have imagined many of the other things we have seen either. Life is so unpredictable..~ []
@1080321 = ~I want to know, <CHARNAME>, what is the land around Baldur's Gate like? I've never seen it... I reached the south coast of Amn by sailing the sea, so I only know of Icewind Dale and a little of Amn.~ []
@1080322 = ~It's not so different. People and customs are quite the same.~ []
@1080323 = ~It was a silly question, my apologies. I was just trying to have a chat with you, we really have few subjects to talk about. I was thinking it would be a good thing to get to know the "boss" better.~ []
@1080324 = ~Silence is golden. Don't break it if you haven't something of interest to say.~ []
@1080325 = ~I'll only speak in future if I have something worth saying, then.~ []
@1080326 = ~Feel free to speak to me whenever you want. I'm happy to chat with you.~ []
@1080327 = ~Thank you, but I'll ask your permission in future unless I have some interesting topic. Uhm...? What's that? A noise? Let me go check it...~ []
@1080328 = ~You didn't join the party to talk. However, do what you want.~ []
@1080329 = ~What a stupid question! What do you hope to discover?~ []
@1080330 = ~There are some important differences... first of all, law forbids anyone to wear trousers. You have to put on a strange blue and red kilt. Then people say hello by giving a slap on the back, as a matter of respect. Oh, I was forgetting, and you can only pass water three times a day, and never against a tree more than sixteen feet high!~ []
@1080331 = ~Make fun of me if you wish, <CHARNAME>, I won't rise to it!~ []
@1080332 = ~You should know, I think I have already heard about this Lazarius while among my sisters. Maybe I even met him, some years ago. ~ []
@1080333 = ~What do you know about him? Any information could be useful.~ []
@1080334 = ~Nothing, to tell the truth. I just wanted you know there is a possibility that I had met him, and that maybe he remembers me. I don't want you suspect something if he recognizes me... that's all.~ []
@1080335 = ~You do believe me, <CHARNAME>, don't you?~ []
@1080336 = ~Yes, I believe you. Why should you tell me otherwise?~ []
@1080337 = ~Perhaps... I'll keep you at least until we meet Lazarius.~ []
@1080338 = ~No, not at all! Experience has taught me there is no such thing as coincidences!~ []
@1080339 = ~How much are we "allies" Gilian? You are in cahoots with him, aren't you?~ []
@1080340 = ~No, don't doubt my loyalty, I beg you! I just wanted you know there is a possibility I had met him, and that maybe he remembers me. I don't want you suspect something if he recognizes me... that's all.~ []
@1080341 = ~Laza... who? Are you speaking about that strange fellow Mazzy knows?~ []
@1080342 = ~Yes, that's him. I just wanted you know there is a possibility I had met him, and that maybe he remembers me. I don't want you suspect something if he recognizes me... that's all.~ []
@1080343 = ~Thanks for your trust. Now that I have told you, my heart feels lighter. Let's go, then.~ []
@1080344 = ~You were right to do so. It's better to be cautious with a not-so-old friend. If it was another member of the party, I would agree with your choice to control him or her, even if you have nothing to fear from them, I swear.~ []
@1080345 = ~I don't think I can find any other words to convince you of my good intentions. You have to trust your instincts, then. Do I have to leave or not?~ []
@1080346 = ~Remain, but you must be controlled.~ []
@1080347 = ~Leave. There is no place for you.~ []
@1080348 = ~I understand. But no regrets. Farewell and good luck.~ []
@1080349 = ~My thanks for what you have done, for the rescue of the Holy Tree.~ []
@1080350 = ~I know it sounds strange that I should thank you for something like that, considering who you are, but I want you know I admired the way you acted.~ []
@1080351 = ~It was nothing special. I've done harder things than that in the past.~ []
@1080352 = ~If I was used to expressing my emotions, I would say... wow, but in a more enthusiastic way. However it's good to know that so proud a defender of nature walks in these lands. I'm sure the next local nobleman will think twice before he orders a wood cut down.~ []
@1080353 = ~It will be so! Time to go now.~ []
@1080354 = ~Good observation. Let's go, then.~ []
@1080355 = ~Perhaps... I would just avoid some messenger coming to ask us to do some favour to that nobleman else he'll deforest an acre or two.~ []
@1080356 = ~I didn't think about it. So what would have we done? Let Lord Signax destroy the forest? No, that wouldn't be  right. If we ever meet this messenger, we'll worry then, but it's useless to bandage a head before you break it.~ []
@1080357 = ~It wasn't easy, but I had to do it.~ []
@1080358 = ~Only a druid or a ranger can *really* understand these things... or an amazon, obviously! However it's good to know a so proud a defender of nature walks in these lands.~ []
@1080359 = ~I'm sure the next local nobleman will think twice before ordering a wood cut down.~ []
@1080360 = ~I know it could sounds strange that someone like you loves nature, but I know it's so, and I want you to know I admire the way you acted.~ []
@1080361 = ~It's good to know so proud a defender of nature walks in these lands.~ []
@1080362 = ~Actually, I didn't do it for the tree. I was curious to see the tomb of a nobleman.~ []
@1080363 = ~I don't believe you, <CHARNAME>, you simply have difficulty admitting your selflessness! However it's good to know so proud a defender of nature walks in these lands.~ []
@1080364 = ~This is the inn the dwarf talked about. Silvan should be here. Let's go to speak to the owner.~ []
@1080365 = ~Go look for him.~ []
@1080366 = ~And farewell to you, <CHARNAME>. I think I'll hide myself until that bastard comes out.~ []
@1080367 = ~I'm looking for a wizard named Silvan and it seems he lodges here. Could you organize a meeting for me?~ []
@1080368 = ~I can do that, but it will be outside the inn. The conversations of <CHARNAME> are well-known to become a real... mess and I don't want to see my club destoyed. I'll persuade him to come out with some pretext...~ []
@1080369 = ~Ve-Venisia? I'm surprised. I didn't think I would never meet you again.~ []
@1080370 = ~I... see. I suppose you want to kill me like the latest time, right? I'll not give you the satisfaction, witch. I'll leave, I'll not fight a battle where I was taken with deceit.~ []
@1080371 = ~Are you sure? Keep me from it, if you can. Farewell, Venisia.~ []
@1080372 = ~You were wrong, master! I'm here for my revenge!~ []
@1080373 = ~You'll not escape, not again! Today we'll settle our affairs!~ []
@1080374 = ~Damn, he fled! Why didn't you strike him, <CHARNAME>?~ []
@1080375 = ~You didn't do any better.~ []
@1080376 = ~What a stupid response! Ah... let's go now, before I get really angry!~ []
@1080377 = ~There will be another chance, sooner or later.~ []
@1080378 = ~I tought *you* wanted to kill him... I thought it was personal.~ []
@1080379 = ~What a stupid answer, the important thing was his death! Ah... let's go now, before I get really angry!~ []
@1080380 = ~Silvan~ []
@1080381 = ~Greetings to you, Venisia, finally we find you.~ []
@1080382 = ~I have no intention of escape. I'm here because I have some important news for your campanion, <CHARNAME>.~ []
@1080383 = ~Shut up, wizard! I knew who you were after our first meeting, and I want to warn you about the girl you have in your party.~ []
@1080384 = ~Venisia is an assassin without scruple who must be stopped. Just a few weeks ago I found the courage to try to do it. I hope the child of Bhaal, hero of Amn and Baldur's Gate, will not oppose to her capture.~ []
@1080385 = ~Do what you want. It's not my problem.~ []
@1080386 = ~Let's go, then, Venisia....~ []
@1080387 = ~You'll pay for what you have done! I know everything about the evil half-elf and your crazy experiment!~ []
@1080388 = ~And what do you know? What did Venisia tell you? Was I the crazy wizard? She wanted to take the body of that poor young elf because she grew old.~ []
@1080389 = ~My only fault is to have arrived too late to stop her and in teaching her the magical arts.~ []
@1080390 = ~I don't believe you! You would say anything to avoid a battle!~ []
@1080391 = ~Feel free to believe what you want, but if you are the winner of this fight, I'm sure she'll reveal the truth to you because she'll have no reason to lie any longer.~ []
@1080392 = ~Venisia, does he lie?~ []
@1080393 = ~It's useless to resist! I'm not alone! There are other wizards with me who are interested in your... "case". They want to take you to a quite famous place, Spellhold.~ []
@1080394 = ~It's too late for you... you are surrounded and you don't realize it...~ []
@1080395 = ~You, dirty bastard! You'll not escape this time!~ []
@1080396 = ~Leave <CHARNAME> out this! Look at me, you know I'm changed, you know what he has done me. Silvan is an innate liar, he lies, he lies about everything if he can capitalize on it!~ []
@1080397 = ~No, you will take me nowhere! You, <CHARNAME>, traitor! I'll take your eyes out if I meet you again!~ []
@1080398 = ~How can you believe that? I told you my story because I hoped *you* could understand me. How can you doubt me? I told you he would lie... don't let him win, please...~ []
@1080399 = ~I believe you, Venisia. Prepare to fight, Silvan!~ []
@1080400 = ~I always had doubts about your change. I don't think Silvan is lying. Do what you want, I'll not oppose anyone.~ []
@1080401 = ~Silvan's Mate~
@1080402 = ~I remember something of my past. I spent the last few hours turning the ring I can't remove over and over. I strove to remember and at the end... it came back to my mind.~ []
@1080403 = ~Silvan gave me this ring for my twentieth birthday. He told me it would improve my skills and remind me of him when he was far.~ []
@1080404 = ~Everytime I used to see it, I was sad and I thought of my adoptive father and that was enough to make me smile again. Twenty years later I feel nothing when I see it, it was like I have no ring on my finger. And now I feel rage when I touch it.~ []
@1080405 = ~It's just a little ring. Don't think about it.~ []
@1080406 = ~How can I not think about it? It's there, right before my eyes to remind me of the horrible things I experienced. If I could at least drop it... (sigh)~ []
@1080407 = ~Maybe I'll find a way to get rid of it. Thank you, <CHARNAME>, for listening to me.~ []
@1080408 = ~Get rid of it, then. So you'll think about Silvan no longer.~ []
@1080409 = ~I can't! I have worn it for years and I don't even know what it does!~ []
@1080410 = ~Sorry, Venisia, but I have really no time for tear-jerker stories.~ []
@1080411 = ~Ok, <CHARNAME>. I'm sorry to *bother* you. Let's continue our journey, then.~ []
@1080412 = ~Venisia is an assassin without scruples who has to be stopped. Just a few weeks ago I found the courage to try to do it. I was fortunate she still wears the ring I gave her, thanks to it, I discovered where she was. I hope the child of Bhaal, the hero of Amn and Baldur's Gate will not be opposed to her capture.~ []
@1080413 = ~And so is this waiting for us after our death? Eternal damnation in the Nine Hells? The words of that demon were clear and he had no reason to lie.~ []
@1080414 = ~Where is the heaven promised to the pure-hearted? The forgiveness of our sins and the salvation of the soul? I see nothing of these around me, but I'm dead, I suppose.~ []
@1080415 = ~I thought I would have found myself in a brightly luminous place, with singing angels. They would have accompanied me before Lathander and He would have blessed me for what I had done in my life. Aren't you worried about it, <CHARNAME>?~ []
@1080416 = ~You probably see no angels because you were near me, the demon said that.~ []
@1080417 = ~Maybe you're right... or maybe not. I... have to sleep on it. However, thanks for you effort to give me a ray of hope.~ []
@1080418 = ~Worried? A little. I don't know what the future reserves for me after my death.~ []
@1080419 = ~You are a unique case, <CHARNAME>, I didn't think about that. I have to sleep on it, providing that I can sleep here at all.~ []
@1080420 = ~We all go to hell in the end. If you're interested in what I believe, heaven is just an invention to avoid succumbing to despair while you are still alive.~ []
@1080421 = ~So my sacrifices were in vain? I... must sleep on it, providing that I can sleep at all here..~ []
@1080422 = ~I think... I'm not so sure of what I was sure of, if you follow me. These "tests" we have to face just put doubts in my mind. Why did Lathander allow me to die in this way? Couldn't I be a good servant for many more years?~ []
@1080423 = ~The more I try to find an answer the more my anguish increases... I can accept the words "this is the will of gods, and you have no right to know more" no longer... they always said that to me. Why do the gods allow disasters, wars, and famines?~ []
@1080424 = ~First of all, we are not dead. This is a limbo, not a hell. We still have some hope.~ []
@1080425 = ~It seems you are having a crisis of faith. I don't know what to say.~ []
@1080426 = ~There are good gods and not-so-good gods, but it's *we* who act and not them for us.~ []
@1080427 = ~Yeah, blah blah blah... save me your fears.~ []
@1080428 = ~Amazing, <CHARNAME>, you can say more than two words! Friends needn't just be helped with swords and arrows!~ []
@1080429 = ~Hope... hope... I can't hold on to my hope. How did you do it during those years, <CHARNAME>? You lived in dark situations but in the end, you always triumphed. What thing let you continue and not surrender to the inevitable?~ []
@1080430 = ~Not every god is good... but theoretically, Lathander is one of them. So why did He let this happen?~ []
@1080431 = ~Well... we're not dead. We still have hope.~ []
@1080432 = ~"Friends"? We're not friends, just simple allies.~ []
@1080433 = ~Unfortunately an ally can't give this kind of help.~ []
@1080434 = ~The faith in my god, obviously.~ []
@1080435 = ~But if... you lose your faith, what do you have? How can I go on without the thing that let you do it?~ []
@1080436 = ~Leave me be now, please... I have to reflect...~ []
@1080437 = ~The hate I feel for my enemies lets me continue.~ []
@1080438 = ~It was the hate, then. Mine was faith. But if... I lose my faith, what do I have? How can I go on without the thing that let me continue for all those years? Maybe should I copy you, <CHARNAME>? Should I... hate... maybe?~ []
@1080439 = ~The simple desire to live. If I didn't fight, I would already be dead.~ []
@1080440 = ~The desire to live, then. I suppose I could try that. Before, mine was faith. But if... I lose my faith, what do I have? How can I go on without the thing that let me continue for all those years?~ []
@1080441 = ~I have reflected and I understand that I came to a hasty conclusion. It was unjust to judge Keldorn for a single action. I need to know more about it.~ []
@1080442 = ~It's said he travelled with you for some time and I wish you tell me about some experiences you had with Keldorn, so I can judge him better. Was his behaviour normal? You are the only one who can reveal the mystery to me.~ []
@1080443 = ~I remember the first time I met Keldorn. He was in the sewers of Athkatla and he was fighting against some believers of a cult of a Beholder, the Unseeing Eye. However he was very useful to me and we managed to destroy the cult.~ []
@1080444 = ~So I fear I came to a bad conclusion. I'll apologise to him if we meet again. Thanks, <CHARNAME>, for your answer... it has taken a load off my mind.~ []
@1080445 = ~He always was a good companion... a righteous man without blame.~ []
@1080446 = ~So I fear I camr to a bad conclusion. I'll apologise to him if we meet again. Thanks, <CHARNAME>, for your answer... it has taken a load off my mind.~ []
@1080447 = ~We didn't travel together for very long, but I remember the man he was with a family. He neglected his wife and he was hated by his daughters. He was even going to kill the lover of his wife, but I convinced him not to do it.~ []
@1080448 = ~You can't imagine what I would have done to avoid hearing those words. My illusions have fallen away. Well... I suppose if there is one rotten apple it doesn't mean all the others are rotten too. There must be paladins that *really* deserve their reputation of hero, I hope...~ []
@1080449 = ~The light at the end of the tunnel! Finally, it's ended! We are out! ~ []
@1080450 = ~But... what's happening? That light is strange... and it moves! On guard, <CHARNAME>, maybe that demon fooled us!~ []
@1080451 = ~Greetings to you, mortals. And greetings to you, <CHARNAME>. I am the avatar of Lathander, came here to judge the elf named Ararin. Show yourself, believer.~ []
@1080452 = ~But I know it's you. This is a good start but it doesn't mean it'll be a good finish...~ []
@1080453 = ~I have noticed your actions with the child of Bhaal and he is happy for them. However, I am... perplexed because of your reaction when you were in the limbo with your companions. It seemed you lost your faith.~ []
@1080454 = ~Speak with your heart, Ararin, say the truth, do you still believe in me? Speak only the truth before me, Ararin, I shall know if you do not...~ []
@1080455 = ~I feel your heart. I am pleased with you, my son, and so I have decided to grant you new powers to better serve me and your companions. Hold close to your faith, my son and you need never fear the flames of the hells. Farewell.~ []
@1080456 = ~Your lacking faith disappoints your god. You are not worthy to serve in the name of Lathander and thus, I withdraw your special powers and your rank as a paladin.~ []
@1080457 = ~Even if your answer disappoints your god, I am pleased that you did not lie. Perhaps you can find your faith again, but until that day, you cannot benefit from the special powers I gave to you.~ []
@1080458 = ~I admit it wasn't easy and sometimes I was discouraged, but never, thanks to <CHARNAME> too, did I really doubt my god.~ []
@1080459 = ~Unfortunately... I have to admit I harboured serious doubts about the plan of Lathander, but the end of the tests and the very sight of you makes my faith return!~ []
@1080460 = ~My nature didn't change, and it'll never change, but I felt abandoned by my god and I lost my faith in Him.~ []
@1080461 = ~I'm Ararin. It's a honour to speak to an avatar of the Lord of the Morning.~ []
@1080462 = ~Before I continue, I wish to say thanks to you, <CHARNAME>. If you didn't accept me and if you didn't try to convince me I was wrong about Keldorn and the plan of my god, I would have never met the avatar of my god.~ []
@1080463 = ~I'm in your debt, and I'll do anything to allow you to reach Candlekeep and to defeat this mysterious "G.". Now, let us go, before someone thinks I've taken too much of a shine to you from all these thanks!~ []
@1080464 = ~You *bastard*! Your words filled my head with doubts and because of you, I lost the only thing I had! I'm already dead in my soul and you'll be dead in the flesh very soon!~ []
@1080465 = ~I fear I haven't the powers I had when I met you, but at least my mind is calm, something everyone needs. I hope my change of... "ability" doesn't get in the way of the trust you have in me.~ []
@1080466 = ~Not at all. I never had any trust in you.~ []
@1080467 = ~Well... if that is the way it is, there will be no problem. Let's go, then.~ []
@1080468 = ~I prefered it when you were a paladin, but it's enough.~ []
@1080469 = ~I'm happy that is your answer. Let's go, then.~ []
@1080470 = ~It changes the way you help the party, not the help itself.~ []
@1080471 = ~Avatar of Lathander~ []
@1080472 = ~Innate Paladin Abilities Disabled~ []
@1080473 = ~<CHARNAME>... I want to have a chat with you now that Venisia is far.~ []
@1080474 = ~Are you sure this relationship is a good idea? You're so different, you have nothing in common and... I fear her change isn't true.~ []
@1080475 = ~It's not a serious thing. We have fun and nothing else.~ []
@1080476 = ~Oh... uhm... well, I didn't think about that possibility. I was just a little worried for you. I'm happy you'll not suffer so much when she breaks your heart.~ []
@1080477 = ~Let's go now, she coming back...~ []
@1080478 = ~Why do you think that? It's offensive! She's suffered a lot and she deserves your compassion and understanding.~ []
@1080479 = ~No reason to be offended! I was just worried for you. I hope she'll not break your heart at the end of all this and you'll not suffer for your kindness.~ []
@1080480 = ~I'll be careful, even if she gave me no reason to believe she is faking.~ []
@1080481 = ~I am just a little worried for you. I hope she'll not break your heart at the end of all this and you'll not suffer for your kindness.~ []
@1080482 = ~Now, I would say "I told you so", but I don't want to put the boot in...~ []
@1080483 = ~I always had this sensation she was... acting. Her change was too sudden... well... on the other hand, I did try to advise you...~ []
@1080484 = ~Didn't you want to *not* to put the boot in? You rubbed it in twice.~ []
@1080485 = ~Uhm... well... maybe in this way you'll think *three* times before entering a torrid affair with a crazy mage with a shadowy past!~ []
@1080486 = ~Remember to listen to your wise sister in future! She knows who is right for you and who is not!~ []
@1080487 = ~I'm surprised... how can you let her still follow us? She deceived you once, and she could do it again. Aren't you afraid of that?~ []
@1080488 = ~At this point we can afford to lose no one.~ []
@1080489 = ~Maybe you're right but... there is the wisdom of the saying "better off alone than in bad company". If those words are so famous there should be a reason.~ []
@1080490 = ~I'll trust your instinct and your ability to control people, even if I'll always have an eye on her...~ []
@1080491 = ~She deceived me once, it'll not happen twice.~ []
@1080492 = ~Everybody deserves a second chance, no?~ []
@1080493 = ~Maybe, but... does she really deserve it? She doesn't seem to be regretful for what she has done. I'll trust your instinct and your ability to control people, even if I'll always have an eye on her...~ []
@1080494 = ~Maybe I've already told you, but I wasn't deeply involved. I enjoyed it while it lasted. I didn't suffer.~ []
@1080495 = ~Well... I hope you'll think twice before entering a torrid affair with a crazy mage with a shadowy past!~ []
@1080496 = ~I feel used... (Sigh)~ []
@1080497 = ~Poor <CHARNAME>... I hope you'll think twice before entering a torrid affair with a crazy mage with a shadowy past!~ []
@1080498 = ~Honestly, I started to suspect something, but I didn't want to believe it.~ []
@1080499 = ~Yeah, sure... at least I hope you'll think twice before entering a torrid affair with a crazy mage with a shadowy past!~ []
@1080500 = ~However I'm happy she's gone. Everyone has the right to a second chance,  Venisia didn't seem to be regretful for what she has done. It's good she went away.~ []
@1080501 = ~And with that... it's time for us to go.~ []
@1080502 = ~We have to go back, <CHARNAME>! We can't go alone into a drow city.~ []
@1080503 = ~I suggest we try to dig another tunnel to leave this place! (Brent goes close to the tunnel that just collapsed and he starts to dig using his hands.) See? It's easy, we only need a month, or maybe two!~ []
@1080504 = ~What did we eat yesterday? Something was rotten.~ []
@1080505 = ~Nothing, nothing, we have to dig, just to dig to get far from those dirty, ugly, hairy spiders...~ []
@1080506 = ~(He turns his attention from you and starts to dig again.)~ []
@1080507 = ~Did you say "spider"?~ []
@1080508 = ~SPIDERS?! WHERE, WHERE ARE THERE SPIDERS!?! I can't follow you <CHARNAME>, not this time. I have to dig, dig and stay away from the bad spiders...~ []
@1080509 = ~Yeah... yeah... continue without me. I'll go to kill the Illithid. I don't want to remain here forever.~ []
@1080510 = ~No, <CHARNAME>, don't leave! We have to dig, dig to stay away from those ugly, hairy, dirty spiders...~ []
@1080511 = ~Come on, Brent! Let's go! I'm not in the mood to joke!~ []
@1080512 = ~No, <CHARNAME>, no! We have to dig, dig to stay away from those ugly, hairy, dirty spiders......~ []
@1080513 = ~Just after the last stroke, the Generator drops a little black item on the ground. You pick it up and you see something is moving inside her body...~ []
@1080514 = ~I see you have come back, <CHARNAME>, but what... AAH, A HIDEOUS BLACK SPIDER!!!~ []
@1080515 = ~Attack it, Brent!~ []
@1080516 = ~I can't, I can't do that... I have to... I have to... hit it... my life or its life!~ []
@1080517 = ~(Brent grips his weapon, closes his eyes and blindly deals the spider a blow. Miraculously, he hits the spider and it lies mangled on the ground)~ []
@1080518 = ~I hit it... I HIT it! I di-did it! Come on spiders, Brent fears you no longer, ah ha ha! (he laughs a little hysterically)~ []
@1080519 = ~Let's go, <CHARNAME>, now I've overcome my dread for spiders, I'm ready to walk in this land of spider breeders!~ []
@1080520 = ~What are you talking about? You stayed here because you were afraid of spiders?~ []
@1080521 = ~Er... yes, but when I had to face that ugly black thing, my two eyes to its eight eyes, I saw it was a matter of life and death! So I cleared the hurdle and I defeated the terrible enemy!~ []
@1080522 = ~This is a glorious day for Brent! Storytellers will sing the epic battle between Brent and the spider forever! ~ []
@1080523 = ~I'm happy I helped you to overcome your fear.~ []
@1080524 = ~You helped me? Tsk! I did it alone! When I had to face that ugly black thing, my two eyes to its eight eyes, I saw it was a matter of life and death! So I cleared the hurdle and I defeated the terrible enemy!~ []
@1080525 = ~Run, or it'll bite you!~ []
@1080526 = ~I can't move... I have to... strike it... my life or its life!~ []
@1080527 = ~Let me talk about Tempus, <CHARNAME>, and the great god He is! He has done many incredible things and there is no god more powerful and skilled in battle!~ []
@1080528 = ~I think you would be a perfect servant of Tempus. The son of Bhaal who scatters death and destruction around Faerun. And I, Brent, would become favoured of my god because of the conversion of <CHARNAME>...~ []
@1080529 = ~Tempus is worthless! I worship my own deity and no other!~ []
@1080530 = ~And He would send His avatar to me to say "Dear son, you merit sitting near to me and to come into my house, where a thousand young and pretty girls wait simply to satisfy your desires".~ []
@1080531 = ~And then banquets and war, and again banquets and war forever! (it seems Brent is lost in his thoughts. It would be better to leave him be)~ []
@1080532 = ~I don't like His principles. Sorry.~ []
@1080533 = ~Uhm... what could your god do for me in practice?~ []
@1080534 = ~And if I told you I already worship Tempus?~ []
@1080535 = ~All this mess for a tree? If I were you, I would burn the tree and sack the tomb and farewell both druids and Signax!~ []
@1080536 = ~Provided that... you have a crush on the nobleman or on the North...~ []
@1080537 = ~Say sorry or you'll find yourself without an arm!~ []
@1080538 = ~Oh, look at <PRO_HIMHER>, <PRO_HESHE> is blushing! And... <PRO_HESHE> puffs and... <PRO_HESHE> extracts <PRO_HISHER> weapon and <PRO_HESHE> is going to hi... WHOA!!! Are you crazy, <CHARNAME>!?!~ []
@1080539 = ~Don't get angry, that was just a question. Put... put up your weapon. (nervous smile) Do you really want to keep the pacts?~ []
@1080540 = ~Yes, and I don't even dare hope that you can understand the reason I will.~ []
@1080541 = ~Actually I thought to sack the tomb, betray the druids and defraud Lord Signax!~ []
@1080542 = ~This conversation annoys me. Let us continue our journey.~ []
@1080543 = ~Luckily I'm *not* you. I don't even dare hope that you can understand the reason I will keep my word.~ []
@1080544 = ~Tsk! I can't imagine the reasoning of your twisted psyche! "Do good things for everyone and get nothing in return"! Only a madman can can understand a madman!~ []
@1080545 = ~Actually I thought to sack the tomb, betray the druids and defraud Lord Signax!~ []
@1080546 = ~That's an excellent idea, friend! We cut the throat of those druids and enjoy their sheep!~ []
@1080547 = ~So do you believe yourself to be of healthy mind?~ []
@1080548 = ~Absolutely yes. Ah... I hope the Great Tempus may enlighten you!~ []
@1080549 = ~"Sheep"? What did you mean?~ []
@1080550 = ~Oh, sorry, a memory of my youth. Ah... what happy and blissful days! Let's go now, <CHARNAME>, I don't want those memories to distract me from our enemies.~ []
@1080551 = ~I’ll pretend I didn't hear that. Let's go.~ []
@1080552 = ~I'm bored of this damned predicament! I'll ask my god to get me out! No, don't look at me that way, I know what you want to say, and the answer is no!~ []
@1080553 = ~*I* am the only one who deserves to be saved by Tempus! You, little fools, you can't hope for passage from this plight!~ []
@1080554 = ~(Keep silent)~ []
@1080555 = ~Oh Great Tempus, your most devoted priest invokes you! Take me away from this place and return me back to the lands of mortals! (he closes his eyes and begins to move his arms and his body in a strange way)~ []
@1080556 = ~One, two and... three! Here I am, I'm home! (he opens the eyes, he takes a peep and he closes them again)~ []
@1080557 = ~One, two and... *THREE*! I said *THREE*!~ []
@1080558 = ~Damn, it doesn't work! This is your fault, <CHARNAME>! Your bad influence has closed Tempus’ ears to me!~ []
@1080559 = ~Passage from here would be welcome! Demand it of your god!~ []
@1080560 = ~Ssssshhhhh! Shut up, <CHARNAME>!~ []
@1080561 = ~Oh, sure, I’d bet a leg that Tempus puts Himself out for you!~ []
@1080562 = ~Oh, sure, I’d a mountain of gold that Tempus puts Himself out for you!~ []
@1080563 = ~Yeah... it must be *me*.~ []
@1080564 = ~Shut up, shut up! If it wasn't so hot here, you’d be facing my rage! Let's continue these sicknening tests, I want to leave this place as soon as we can.~ []
@1080565 = ~You are going off your head from the heat. Do you really think Tempus will put Himself out for you?~ []
@1080566 = ~Oh... (sigh), my apologies then.~ []
@1080567 = ~Your apology saves you from my rage. Let's continue these sicknening tests, I want to leave this place as soon as we can..~ []
@1080568 = ~A story to cheer the mind up and favour sleep, <CHARNAME>?~ []
@1080569 = ~I would tell of the young Ronald if it's okay by you. A boy of humble origins who went a very long way...~ []
@1080570 = ~Why not? Tell it!~ []
@1080571 = ~Not now. Maybe tomorrow night, okay?~ []
@1080572 = ~Fine... tomorrow night, then.~ []
@1080573 = ~Save your story, please.~ []
@1080574 = ~Fine... if you're not in the mood for a tale there's no problem. Goodnight, then.~ []
@1080575 = ~The young Roland lived in a small village with his mother. He was a good boy, but he was very lazy too. Never did he go to the river to fill pails with water, never did he go to the wood to look for dry twigs, never did he with to his mother to help reap the wheat.~ []
@1080576 = ~The day his mother died, the lazy Roland sold his farm and set off in search of adventures. He travelled a lot, he saw the biggest cities, the most famous temples, the warmest seaa and the most beautiful forests. Till, one night, while he was paying the host of an inn, he realized he had spent all his money.~ []
@1080577 = ~Roland started to cry and the innkeeper, moved to pity for his youth and his tears, declined the money and he offered Ronald a room for that night.~ []
@1080578 = ~The boy accepted. Before sleep he thought about what his mother and his friends usued to say, and he realized they were right... he was a fool, a lazybones come to no good. So Roland decided to return home, to work hard to buy the old farm he had sold. He decided to change, to mature, to become a better person.~ []
@1080579 = ~The next morning he woke up with a bad headache and, much worse, in a heavy canvas sack. He managed to open it, but just to discover the grim reality... the host had sold him to pirates.~ []
@1080580 = ~The moral is: lose the bad habits and make amends for your mistakes today, because you never know what the future plans for you!~ []
@1080581 = ~Nice story. Let's go to sleep now. Good night.~ []
@1080582 = ~Good night to you.~ []
@1080583 = ~Tsk! I can tell a better story. That was pitiful!~ []
@1080584 = ~Fine, tomorrow *you* will tell a story, then. Good night!~ []
@1080585 = ~Didn't you say he went "a very long way"?~ []
@1080586 = ~Yeah, he rowed for many years! He became a great rower! Time to go to sleep now. Good night.~ [] 
@1080587 = ~Another night, another tale.~ []
@1080588 = ~I was thinking about telling of the meeting of the ghost and the death of King Branderuk... I'm ready to start.~ []
@1080589 = ~Go on.~ []
@1080590 = ~Branderuk had been king for only a little while. His father had died just few months ago and he never had a good relationship with him. The young king loved his rank and sometime he said he was happy his father was dead.~ []
@1080591 = ~One night, while he was walking on the walls of his castle, a thick fog suddenly grew up. Branderuk tried to return to the castle feeling the stone with his hands to find his way when he lost his balance. Luckily his cloak got caught between two stones, otherwise he would have fallen and he would have died.~ []
@1080592 = ~After extracating himself, Branderuk went to his room but, just as he entered the castle, he looked at the moon and he seemed to see the shape of his father upon it. Branderuk ignored this vision and he went to sleep.~ []
@1080593 = ~The next night he returned to the walls and this time there was no sign of fog. He walked some hours, thinking about a way to increase taxes to buy new carriages and new horses when he heard a loud noise. About a yard ahead him a great rock had fallen. If he hadn’t paused in his walking just few seconds before he would have been crushed.~ []
@1080594 = ~Branderuk, now frightened, run to a tower, colliding with the shoulder of a man. He ordered the man to show his face or he would be killed. The man showed his face, and the young king recognized his father. He fled terrified to his chambers.~ []
@1080595 = ~It was weeks before he left again, till, worn-out by his fear, he decided to face the ghost of the father, that same night.~ []
@1080596 = ~He went out with some guards and he reached the walls. In just a few minutes the ghost arrived. Branderuk ordered his guards to apprehend the ghost. They refused and started to flee. Branderuk tried to hold them, but he could do nothing. They could do nothing when he fell from the parapets as they shoved past him.~ []
@1080597 = ~He was dead. So his ghost went to his father and he asked why he wanted to kill him. His father answered he didn't come back to assassinate him but to warn him of a servant who was trying to murder him, the servant responsible for the magic fog and the great rock.~ []
@1080598 = ~The moral is quite obvious: don't fear what you think will hurt you, but the thing you never expect to harm you, or to put it another way, the devil is not so black as he is painted.~ []
@1080599 = ~I'm very tired, I just want to go to sleep.~ []
@1080600 = ~As you wish. This story can wait.~ []
@1080601 = ~I disliked the previous one and I don't think I'll like this one!~ []
@1080602 = ~A simple "no" would be enough. Well, I'm sure someone else will appreciate my story.~ []
@1080603 = ~Devils *are* as black as they are painted, but sometimes you don't see the colour of the painting.~ []
@1080604 = ~Yes... that is another way to say it, but the concept is the same. Good night.~ []
@1080605 = ~Yaaaawn... I would enjoy a better tale tomorrow.~ []
@1080606 = ~Tsk! It was a wonderful tale, it's *you* that don't understand it! Good night!~ []
@1080607 = ~"Branderuk"? What a stupid name is this!?~ []
@1080608 = ~It's a name, I suppose. You could call him Brand, or Bran or still Mr B. I... uhm... I think I'm a little too drunk tonight... I need a good sleep.~ []
@1080609 = ~This is a good moment for a tale, rather it's an excellent moment for a tale!~ []
@1080610 = ~Will the old Tombom Berry live again through my words?~ []
@1080611 = ~Don't take offence, but your stories start to bother me. Could you stop telling them?~ []
@1080612 = ~I think I can... even if it's not easy to restrain the tongue of a bard... I'll try.~ []
@1080613 = ~If you have to do it...~ []
@1080614 = ~Tombom Berry was an old halfling famous for his cakes. It wasn't unusual, walking around his village, to hear something like "This was never baked by Tombom Berry!" to express disapproval or "Only Tombom Berry could make better!" to express approval.~ []
@1080615 = ~The great preparer of desserts decided to declare a contest to urge his fellow citizens to improve their culinary arts. The contest had many entrants when people knew it was organized by the legendary Tom.~ []
@1080616 = ~Many people came from everywhere to participate and Tombom Berry and the judges relished every dish, but none cooked a better pie than the one of our halfling Tom... there were gnomish turnip cakes, elven marzipan cakes and human cream and chocolate cakes.~ []
@1080617 = ~When the end was near, the last competitor arrived with his pie. It was only little and raggedly shaped. Tombom ate one slice and he was enraptured! That was the first time he tasted so delicious a pie.~ []
@1080618 = ~But no one trusted the words of Tombom... maybe he just wanted to play a joke on them. Then, the stranger got other pies out and he gave them to the spectators, and no one said his pie wasn't as good as a Tombom Berry pie. After the glorious competition, everybody sang and danced for all the night!~ []
@1080619 = ~The moral of this story is clear: to win a cooking contest, add some black lotus to your pie!~ []
@1080620 = ~Wow... finally the end!~ []
@1080621 = ~That is not a moral!~ []
@1080622 = ~Maybe not, but it's good advice for the person who will cook tonight... I would be satisfied at least with some hallucinogenic mushrooms...~ []
@1080623 = ~(Applaud) Let's go now?~ []
@1080624 = ~Appaluse, wonderful! Maybe I made some improvement, then. Thanks to you, shrewd listeners of my modest tales!~ []
@1080625 = ~Quite nice, even if the end was expected. I always knew he would have been defeated!~ []
@1080626 = ~Did you understand the end, uhm? Well... I think I can change something there and something here to make the tale less predictable. Thanks for the suggestion.~ []
@1080627 = ~It's too early to rest, maybe the tale of the Calim's brothers will wake your attention up, <CHARNAME>?~ []
@1080628 = ~Do you wish that I should start the story?~ []
@1080629 = ~Yes, begin.~ []
@1080630 = ~Lothar and Hamed were the sons of the king of Calim. They were very different... the first one was a strong and mighty warrior, who spent the day fighting against many opponents. The other one was a tall, slim and intelligent person, a powerful wizard. They never liked one other. Since they were children they used to quarrel and their father never understood why the gods gave him two sons so different from one another.~ []
@1080631 = ~One day, Lothar knew his father had decided to divide his kingdom into two equal parts, without considering his right as first born. Lothar, enraged, asked his father to immediately give him his inheritance, the far eastern lands because he could no longer remain at court knowing his father's decision.~ []
@1080632 = ~The father accepted and Lothar left his relatives. After few months the old king died and Hamed became the new king. Then the elder brother decided to prepare an army and to march on his brother to dethrone him. When he arrived he found the city already besieged by his uncle.~ []
@1080633 = ~Lothar wondered how a man could attack his nephew just for the lust for power and he realized he himself had done just the same. He cursed himself and he decided to help his brother. His army repelled the attack... the kingdom was safe!~ []
@1080634 = ~The warrior king went to speak to his brother, to propose to him that they should join their kingdoms and govern together, but this never happened. Hamed had been killed and Lothar became king of both lands. The wisdom he gained during those days made him one of the best king of the coutry’s history, but one of the saddest too. He ruled for the next forty years, but he never married, he had no children nor any friends. He was too scared that he would again hurt the people he loved.~ []
@1080635 = ~Then, <CHARNAME>, never be sure that you are in the right, even if you are absolutely convinced of it. Think about what you're doing, because tomorrow could be too late to change your life.~ []
@1080636 = ~This is the last time I will tell you, spare me your stories!~ []
@1080637 = ~Tsk! Too many blows to the head to realize this is art? Well... the loss is yours.~ []
@1080638 = ~I don't need your little lessons. Have you any idea what I learnt during these last few years?~ []
@1080639 = ~Don't get angry! It was just a tale before sleep, I wanted to teach you nothing.~ []
@1080640 = ~I... ehm...~ []
@1080641 = ~I have the strange feeling these morals are for me, aren't they?~ []
@1080642 = ~Not bad, the tale would be more moving with a dragon.~ []
@1080643 = ~This story is true, I can't add too much invention to it! Er... I didn't mean to say "too much". (smile)~ []
@1080644 = ~Quite good.~ []
@1080645 = ~Thank you.~ []
@1080646 = ~You don't want to listen to my stories and I want to know why. Maybe they are not moving? Isn't my performance good? Or simply don't you like tales?~ []
@1080647 = ~I like tales, just not *your* tales.~ []
@1080648 = ~I see... I'll try to improve then. Thanks for your honesty. Good night.~ []
@1080649 = ~Maybe you don't realize this is not a good situation to tell stories?~ []
@1080650 = ~I'll spare you my tales, then.~ []
@1080651 = ~No, I never liked storytellers.~ []
@1080652 = ~That’s clear then. It's a relief to know you appreciate no bards at all. Good night, then.~ []
@1080653 = ~You listen to many tales and I wish to know your opinion.~ []
@1080654 = ~Your tales are excellent, my compliments.~ []
@1080655 = ~The answer every bard dreams of, especially if the speaker isn't a drunkard who wants to raise your skirt! I feel more skilful now. Thanks and good night, <CHARNAME>.~ []
@1080656 = ~Not worse than other bards I've met.~ []
@1080657 = ~And I'm sure you've met many bards during your life. I'm happy you appreciate my tales. I feel more skilful now. Thanks and good night, <CHARNAME>.~ []
@1080658 = ~Actually, I didn't want to be rude.~ []
@1080659 = ~So, <CHARNAME>, you said you met Volo, hmm?~ []
@1080660 = ~Where were you? What did you tell him? What did he look like? Did you drink anything with him? Did he tell a story? Come on, speak!~ []
@1080661 = ~We met in Saradush and he said a few words about my companions and me. Nothing else.~ []
@1080662 = ~That's a pity. I'm sure you would have been entranced by his tales. Yep... a real pity...~ []
@1080663 = ~I think your passion for a man you've never seen is not healthy.~ []
@1080664 = ~It's healthy! If there was a fine and famous <CLASS>, well... maybe that's not your taste, but wouldn't you be fascinated by them?~ []
@1080665 = ~I don't want to answer this foolishness. Let's go.~ []
@1080666 = ~(Sigh) Ok...~ []
@1080667 = ~Do you think we have any chance to meet him again? Maybe he's looking for you to write a poem. If we met him, we could write it together. Oh... what a fantastic dream... aaaahhhhh(sigh)~ []
@1080668 = ~There is some hope. Volo could be interested in me.~ []
@1080669 = ~You are perfectly right! I feel tomorrow, at sunrise, I'll see the shape of a man with a long feather in his hat, or maybe the day after tomorrow... aaaahhhhh (another sigh)~ []
@1080670 = ~How would I know? I can't forsee the future.~ []
@1080671 = ~I've a good feeling! I feel tomorrow, at sunrise, I'll see the shape of a man with a long feather in his hat, or maybe the day after tomorrow... aaaahhhhh (another sigh)~ []
@1080672 = ~I'm sorry, but he could have been killed in Saradush, where I met him. There was a heavy attack while I was out of the city.~ []
@1080673 = ~No, it can't be it! I don't want to listen to you! Volo can't die! On the contrary, I have a good feeling! I feel tomorrow, at sunrise, I'll see the shape of a man with a long feather in his hat, or maybe the day after tomorrow... aaaahhhh (another sigh)~ []
@1080674 = ~That's not true! You'll regret what you've done and, if you wish, you could go back to being the old Volg!~ []
@1080675 = ~Now me remember many things... when little orcs trap me in well, when dad beat me, when everybody stole my food. Uhm... Volg no know why we said it. Volg happy for what he did. Now we go, me want kill kobold or someone. Me very hungry.~ [] 
@1080676 = ~So Aerie was your companion, fine... she isn't here with you, she remained in her avariel city, in the mountains. One of her rediscovered sisters was very ill and she couldn't deny her healing abilities. However, you agreed to meet in Candlekeep in the next few weeks.~ []
@1080677 = ~So Jahiera was your companion, fine... she isn't here with you. The Harpers entrusted her with an unexpected and sudden quest a few days before your departure. However you agreed to meet in Candlekeep in the next few weeks.~ []
@1080678 = ~So Viconia was your companion, fine... she isn't here with you. It seems that Shar, the divinity Viconia worships, entrusted her with a very important quest a few days before your departure. However you agreed to meet in Candlekeep in the next few weeks.~ []
@1080679 = ~So Anomen was your companion, fine... he isn't here with you. The Order entrusted him with an unexpected and sudden quest a few days before your departure. However you agreed to meet in Candlekeep in the next few weeks.~ []
@1080680 = ~How are you? I hope everything is fine, heroic <CHARNAME>?~ []
@1080681 = ~The heroic <CHARNAME> says yes. And here in Trademeet? (Reputation increase: 4)~ []
@1080682 = ~Heroic... maybe just here. However not so bad, and here in Trademeet?~ []
@1080683 = ~"Heroic"? Tsk! You mistake me for someone else! I'm alright, but how fares this tiny town? (Reputation decrease: 4)~ []
@1080684 = ~Do you remember Jaheira? You know we'll meet her in Candlekeep? What will you do!? What will you say!? I don't care for Venisia, but Jaheira doesn't deserve you breaking her heart in this way!~ []
@1080685 = ~Your relationships would be your affair, but not if it's a friend of mine that will suffer! Put an end to this intrigue, now.~ []
@1080686 = ~That's not really your business, Imoen.~ []
@1080687 = ~Since when you are such close friends? You will not tell her of my little adventure, right?~ []
@1080688 = ~I think you're right, Imoen. But I don't want Venisia to suffer too.~ []
@1080689 = ~I'll do it at once... I'm bored of her.~ []
@1080690 = ~Do you remember Viconia? You know we'll meet her in Candlekeep? What will you do!? What will you say!? I don't care for Venisia, but Viconia doesn't deserve you breaking her heart in this way!~ []
@1080691 = ~Do you remember Anomen? You know we'll meet him in Candlekeep? What will you do!? What will you say!? I don't care for Venisia, but Anomen doesn't deserve you breaking his heart in this way!~ []
@1080692 = ~Do you remember Aerie? You know we'll meet her in Candlekeep? What will you do!? What will you say!? I don't care for Venisia, but Aerie doesn't deserve you breaking her heart in this way!~ []
@1080693 = ~Speak to Venisia and tell her there could be nothing more between you, or I'll reveal her to your far love!~ []
@1080694 = ~I... don't know... I don't want to lie her, but I don't want her to suffer. I'll think about it. But you have to speak to Venisia and tell her there could be nothing more between you, or I'll reveal her to your far love!~ []
@1080695 = ~This is so cruel. If you had no interest in her, why make two people suffer? Speak to Venisia and tell her there could be nothing more between you, or I'll reveal her your far love!~ []
@1080696 = ~I'm not free, Venisia. Someone is waiting for me in Candlekeep.~ []
@1080697 = ~I have to tell you something, Venisia. Someone is waiting for me in Candlekeep.~ []
@1080698 = ~A distant love, then. I see, I'll leave you be, <CHARNAME>.~ []
@1080699 = ~Why didn't you tell me before!? Isn't this just an excuse to leave me? You had what you wanted and now you get rid of me in this way!?~ []
@1080700 = ~I'm not lying. I don't know what I can say...~ []
@1080701 = ~No, don't try to apologize! Go away, go AWAY!~ []
@1080702 = ~So? Leave me be now.~ []
@1080703 = ~You... go away, go AWAY!~ []
@1080704 = ~Why do you look at me in that way, Imoen? It seems you have something to tell me. Do it, then, don't hesitate.~ []
@1080705 = ~I don't believe it. I can't believe it, I don't *want* to believe it! Is it the truth, tell me!~ []
@1080706 = ~Absolutely not. Imoen likes to joke (poke Imoen)~ []
@1080707 = ~I can see the lie in your eyes, <CHARNAME>...~ []
@1080708 = ~No, it isn't!~ []
@1080709 = ~I fear so, yes.~ []
@1080710 = ~You're right, Venisia. I will tell you something you have to know, something <CHARNAME> "forgot".~ []
@1080711 = ~He's not free. There is a person who is waiting for <PRO_HIMHER> in Candlekeep. I'm sorry...~ []
@1080712 = ~Hoping your insanity is temporary, I advise you I'm going to drink some beer at Trademeet's Inn. Go there if you change your mind.~ []
@1080713 = ~Greetings to you, <CHARNAME>! Why are you here? Did you finally realize I'm indispensable to you?~ []
@1080714 = ~Not at all. Just a courtesy visit.~ []
@1080715 = ~Uhm... well, yes, I see. Now go away, a beer is waiting for me.~ []
@1080716 = ~I would be happy if you join the group again.~ []
@1080717 = ~Tempus brings our ways together again! Let's go, <CHARNAME>, and spread some chaos around the world!~ []
@1080718 = ~I see... I think I'll return to my temple. If you need me, you can find me there. Farewell.~ []
@1080719 = ~Happy to see you, <CHARNAME>. What can a modest servant of Lathander do for you?~ []
@1080720 = ~Nothing. I'm here just to say "hello".~ []
@1080721 = ~And I say hello to you. Now, if there is nothing else... I have some holy books to study...~ []
@1080722 = ~I wish to know if you are still available to join the party.~ []
@1080723 = ~If that is the will of Lathander... I'll join.~ []
@1080724 = ~Me too. I'll go back to my mountain, then. A period of rest will be good. Farewell.~ []
@1080725 = ~Hi, <CHARNAME>! What is the reason for this visit?~ []
@1080726 = ~Nothing in particular. I just wanted to see if everything is fine here.~ []
@1080727 = ~Yep... it's fine... quite fine... even if my right knee has begun to make that old, strange noise again... I don't think you're interested in it, however.~ []
@1080728 = ~What do you say to rejoining the group?~ []
@1080729 = ~I've really very few things to do here. These silly dwarfs say I'm too old for tiring work. But we are going to show them they are wrong, aren't we?~ []
@1080730 = ~You want me go away?~ []
@1080731 = ~You no keep pact. Volg don't like it. Now me go to human inn. Goodbye <RACE>.~ []
@1080732 = ~Grrr (Volg looks at you and he grunts at you. You remember he wasn't happy when you told him to go away)~ []
@1080733 = ~I think I'll leave.~ []
@1080734 = ~Hey, beast, do you want to join the party again?~ []
@1080735 = ~You be lucky... Volg not found a new master yet. So me accept.~ []
@1080736 = ~I'm sorry for my making you leave. Do you want to join the party again?~ []
@1080737 = ~I want to see this matter clearly, are you ready to go? ***NOTE FOR THE PLAYER: This departure is final. You'll have no chance to return to Trademeet. Solve the quests and go to speak to the NPCs you want to join the group. If you have nothing to do, simply go now!***~ []
@1080738 = ~Are you ready to go? ***NOTE FOR THE PLAYER: This departure is final. You'll have no chance to return to Trademeet. Solve the quests and go to speak to the NPCs you want to join the group. If you have nothing to do, simply go now!***~ []
@1080739 = ~Then... farewell, <CHARNAME>. I think I'll go somewhere. Maybe to a crowded place, I don't know. Farewell again.~ []
@1080740 = ~Hello, <CHARNAME>. I decided to stay here, to look at the people, hoping to find a good opportunity. But maybe that opportunity is before me?~ []
@1080741 = ~Luck doesn't smile on you. I don't need another companion.~ []
@1080742 = ~Maybe tomorrow, then? ~ []
@1080743 = ~It is. Do you want to join the party again?~ []
@1080744 = ~I would be a fool to decline this offer, <CHARNAME>.~ []
@1080745 = ~It is. Do you want to join the party again?~ []
@1080746 = ~I would be happy to join, but before I do, you have to kick that warrior out. You know I can't stand her!~ []
@1080747 = ~EHI!?! I didn't see that paladin! Go to hell, <CHARNAME>! If he is in the party, I'll not join! I'll wait for you where we met the first time... I'll see you soon. Without him, I hope.~ []
@1080748 = ~EHI!?! I didn't see Brent! If he is in the party, I'll not join! I'll wait for you at my temple if you decide to renounce him.~ []
@1080749 = ~Look at the person who is grovelling here before me... what do you want?~ []
@1080750 = ~Nothing, witch. Farewell.~ []
@1080751 = ~The feeling is mutual. Farewell to you, <CHARNAME>.~ []
@1080752 = ~I wonder... why don't you join the group again?~ []
@1080753 = ~I have to think about it, uhm...~ []
@1080754 = ~I accept your offer, but my reasons are my own. Let's go, then, I'm bored doing nothing!~ []
@1080755 = ~Or better yet... no. I've nothing to say while that amazon travels with you!~ []
@1080756 = ~Tsk! I don't give a damn about leaving this party! I think I'll go to the nearest human city. Farewell.~ []
@1080757 = ~I didn't notice that amazon. I think I'll go to the nearest human city. Farewell.~ []
@1080758 = ~Do you want that I should leave... really?~ []
@1080759 = ~Not at all! I'm sorry.~ []
@1080760 = ~I'm happy this was a misunderstanding, then.~ []
@1080761 = ~Yes, leave the party, Venisia.~ []
@1080762 = ~Yes, leave the party, Venisia~ []
@1080763 = ~After all the moments we shared? You, vile WORM!! I'll rip your heart out if we meet again, I swear!~ []
@1080764 = ~You, vile WORM!! I'll rip your heart out if we meet again, I swear!~ []
@1080765 = ~I think I understand... see you later, then. Good luck.~ []
@1080766 = ~Happy to see you are safe. Let's continue our journey.~ []
@1080767 = ~As you wish, <CHARNAME>... good luck and farewell. I think I'll go camp in the wood near the entry of the arena. Maybe I could meet with Ribald.~ []
@1080768 = ~I see the party has become bigger... I don't think I want to travel near people like you. I think I'll go camp in the wood near the entry of the arena. Maybe I could meet with Ribald.~ []
@1080769 = ~I'm happy to see you again, <CHARNAME>. Are you here to spend some time in this beautiful wood, or is there another reason you are here?~ []
@1080770 = ~Just a courtesy visit.~ []
@1080771 = ~Then you have my welcome. If you have anything else to say, speak to me whenever you want.~ []
@1080772 = ~I wish you to join the party again.~ []
@1080773 = ~I love to stay here, but if <CHARNAME> asks me to travel with <PRO_HIMHER>... It's a pleasure to accept.~ []
@1080774 = ~I wish you join the party again.~ []
@1080775 = ~I would say yes, if the party wasn't as large. You know I dislike people like that. So I'll have to decline your offer, even if I might be sorry.~ []
@1080776 = ~Fine, farewell <CHARNAME>. I'll return to Vyatri... I just hope I've enough material to work with...~ []
@1080777 = ~Hi, <CHARNAME>! Why are you here? Did you change your mind?~ []
@1080778 = ~I'm here for a beer and a bed.~ []
@1080779 = ~Things a person looks for at an inn, obviously. Well... good drink or good sleep, or both.~ []
@1080780 = ~I think so. What do you say?~ []
@1080781 = ~I'll join! I'm anxious to travel with you again! Let me to say goodbye to Vyatri and we can go...~ []
@1080782 = ~If we divide we have more chance to find information about the kidnappings.~ []
@1080783 = ~Even if I don't approve of the decision, at least it has some sense. I'll wander around Trademeet to investigate on my own. My base will be the house of Lord Coprith. You'll find me there. Good luck, <CHARNAME>.~ []
@1080784 = ~~ []
@1080785 = ~It's <CHARNAME>, isn't it? I know you couldn't stay far from me! What do you want?~ []
@1080786 = ~How are you?~ []
@1080787 = ~Quite fine, even if I'm a little bored. Traveling with your is much more fun!~ []
@1080788 = ~Did you find something?~ []
@1080789 = ~Unfortunately, no. I wander like a moth in a night without stars. Maybe fortune will smile on me tomorrow.~ []
@1080790 = ~I think it's better if we continue to investigate together.~ []
@1080791 = ~I don't know... to be your own master is good. You rest when you want, you wake up when you want, you eat when you want, you work when you want! Ok, I'll join the party, but just to do you a favour! (grin)~ []
@1080792 = ~<CHARNAME> is here, and he is a man. He has great abilities and I wish to know if he went over the relationship he had with that girl.~ []
@1080793 = ~Yes, I think so. He's free now.~ []
@1080794 = ~Their relationship is very strong, I think you have no chance that <CHARNAME> will forget her.~ []
@1080795 = ~<CHARNAME> is here, and he's a man, but I know he has a love far away. I wish to know how much this woman is truly loved by him.~ []
@1080796 = ~I see... well... the sea is full of fish. Why should I be discouraged if someone has already caught one? Thanks for the attention, Imoen.~ []
@1080797 = ~It's said the beauty of your love is envied by goddesses.~ []
@1080798 = ~Is this elf so beautiful? Her name is Aerie, if I'm not mistaken. They say she has fawn's eyes.~ []
@1080799 = ~Absolutely yes! There isn't a more beautiful woman to me than her!~ []
@1080800 = ~Aerie is *pretty*, but nothing so special. For others, I mean.~ []
@1080801 = ~If it isn't so, why would I flirt with her? (smile)~ []
@1080802 = ~I don't want to speak to you about her.~ []
@1080803 = ~I hope to meet her one day. I'm really curious to see her and to have a chat with her.~ []
@1080804 = ~I'll meet her in Candlekeep. If our travels bring us so far.~ []
@1080805 = ~That's so *far*! Well... I have to resume this journey, even if it's a long one. You answered my question and now it's time to continue.~ []
@1080806 = ~Yeah, yeah, very interesting. Can we go now?~ []
@1080807 = ~Ok, <CHARNAME>, you answered my question and now it's time to continue.~ []
@1080808 = ~Your words are so romantic! You are a heartbreaker, <CHARNAME>, aren't you?~ []
@1080809 = ~That's, a good reason, I suppose.~ []
@1080810 = ~If you don't want to speak about her, maybe it's because all those stories are false, hm? Actually, she has two horrible scars and only eight fingers, right? Ok... ok... don't look at me that way... I was joking.~ []
@1080811 = ~Is this half-elf so beautiful? Her name is Jaheira, if I'm not mistaken. They say she has beautiful eyes.~ []
@1080812 = ~Jaheira is *pretty*, but nothing so special. For others, I mean.~ []
@1080813 = ~Is this drow so beautiful? Her name is Viconia, if I'm not mistaken. They say she has very striking eyes.~ []
@1080814 = ~Viconia is *pretty*, but nothing so special. For others, I mean.~ []
@1080815 = ~Me not see. My mother orc, my father orc. Orc and orc and we have half-orc! Other little orcs were like Volg.~ [] 
@1080816 = ~Me think you strange girl. Volg eat rats and sardines but why you speak of tribe? Better if we go, me have headache because of you.~ [] 
@1080817 = ~AAAAAAAAAARGH!!!~ []
@1080818 = ~You be stamping the nail of my big toe. Lift your foot up!~ [] 
@1080819 = ~(He snores)~ []
@1080820 = ~Poor paladin. Volg be sad for you... me promise me not see you when enemy hits you too...~ [] 
@1080821 = ~Me no think you little elf arms can stop a stroke against Volg, sissy male.~ [] 
@1080822 = ~Volg be scared of sissy...~ [] 
@1080823 = ~Very precious for Volg too.~ [] 
@1080824 = ~Your question stupid is... Volg don't know.~ [] 
@1080825 = ~Me don't know... me get hungry... uhm... hungry is answer?~ [] 
@1080826 = ~Volg not understand what you say. Me have headache. Volg don't like how you speak. Me look at you, dwarf.~ [] 
@1080827 = ~No nightmare, Volg no problem. Me fight ogres, elves, goblins or trolls. No difference for me. Nothing change.~ [] 
@1080828 = ~Me say nothing change. <CHARNAME> order and Volg do. Volg be a good servant.~ [] 
@1080829 = ~Trick is warm your feet in blood of enemy... try to do it you too.~ [] 
@1080830 = ~So Volg happy is he don't warm his feet yet. Thank you, priest.~ []
@1080831 = ~If Volg don't find enemy, me toes come off and after me eat in soup. Want to see Volg feet?~ [] 
@1080832 = ~Would you like some beer, Derek? I have in my bag a little cask I stole from the last inn we visited.~ []
@1080833 = ~Speak, friend! You can recognize a good companion by this!~ []
@1080834 = ~(he spits the beer we was drinking) You!! Damned perverted madman! Blah... blah (he tries to clean his tongue with his fingers).~ []
@1080835 = ~Ha ha, that's really funny. (whisper: Idiot! I'll have my revenge for this joke!)~ []
@1080836 = ~I need your help, Gilian. I have to make a very important decision that could change my life!~ []
@1080837 = ~Actually, I just wanted to ask you if you think I would look better with a thin beard... I need the opinion of a pretty wench! (wink)~ []
@1080838 = ~Tempus prefers great and spectacular battles, with your face covered with the blood of your enemies and with the heart of your last foe in your hand! He doesn't like this sort of "fight", where people die because of a cowardly exchange of arrows or quarrels at one hundred yards!~ []
@1080839 = ~My god claims it so, darling. And I suggest you to spare us your conjectures, unless you want the rage of Tempus upon you, insulting His will! Now let's go, I'm sure a bloody battle is waiting for us!~ []
@1080840 = ~You, damned amazon! One of your damn arrows struck my backside! Ah, PAIN!!! (He hops about because of the pain)~ []
@1080841 = ~"Ch-change my mind"? Did you deliberately hit me!?! You'll... ah, the pain is unbearable!!! Let me to look for some salve in my bag, maybe I could use it to ease the extraction of the arrow.~ []
@1080842 = ~Satisfy my curiosity, Bolfain. Is what people says about dwarf females true?~ []
@1080843 = ~Well... you know... (He whispers something)~ []
@1080844 = ~That's quite strange, Alenina. You asked all these boors about their past, but not me, the *Great* priest of Tempus!~ []
@1080845 = ~Yeah... yeah, I'll say sorry to this bunch of half-wits later. However, you didn't answer my question... would you like to listen to the proud deeds of Brent, the Intrepid?~ []
@1080846 = ~Excellent! I'm happy you said yes! I was born in a little southern town, near the Calimshan desert. People needed a few years to realize my huge potential and so... (he continues to go over the tiny details of his life)~ []
@1080847 = ~I see your expression when you see a fine object... especially if there is some gold or some precious stones. Do you have fun when you steal, Imoen?~ []
@1080848 = ~What!? You, rogue! Give that back to me now! I don't like this joke!~ []
@1080849 = ~I'd better not find any scratches... uhm... let me see...~ []
@1080850 = ~Ah... Great Tempus! I'm happy to see a young woman who desires to convert! The way for power is Tempus!~ []
@1080851 = ~Chaos is the answer, my dear. Bring chaos wherever you are and in a chaotic world, the favourites of Tempus will be kings and queens!~ []
@1080852 = ~Well... honestly I'm still at phase one... I didn't think about it... uhm... maybe... uhm...~ []
@1080853 = ~What do you think, my dear wizard, to keeping <CHARNAME> awake tonight? We could take refuge in that corner, it seems quite intimate, and vie with the wolves for howling!~ []
@1080854 = ~Uhm... "eunuch"... I don't know what this word means, but I like the sound of it! Make me a eunuch, my beautiful Venisia!~ []
@1080855 = ~Two phrases I don't like if I'm near..."pull down your trousers" and "where's my knife". Well... actually I'm a little tired... maybe tomorrow, okay?~ []
@1080856 = ~Are you alright, Brent, there are no Illithid here... and you'll never see one... you will never see their tentacles... they'll never suck your brains out. (he trembles a little at this)~ []
@1080857 = ~Illithid!?! AAAAHHHH!!! (he shouts) Where is my helm, where is my helm!?! I can't find it! Illithid will suck my brains if I have no helm!~ []
@1080858 = ~Yes... give it back to me, NOW!!!~ []
@1080859 = ~I... I... *whatever* you want *whenever* you want!! Now, please, the helm!!!~ []
@1080860 = ~I swear... I SWEAR BY TEMPUS!! Give me the HELM!!!~ []
@1080861 = ~My helm... my precious helm... no one will separate us again... (he sways from side to side)~ []
@1080862 = ~If I'm not wrong, you said you were born in a northern tribe, half-orc. Tell me... how could you stand this cold!? I fear I'll lose some toes soon!~ []
@1080863 = ~In their blood? Are you crazy!? I see just trolls here, and their blood is acid, it melts the feet!~ []
@1080864 = ~Okay, okay, but my feet are still as cold as ice. What did you do when you found no one to kill?~ []
@1080865 = ~No... thanks. I'm not... very well... le-let's go (hiccup)~ []
@1080866 = ~Aren't you worried about this news, Bolfain?~ []
@1080867 = ~There are other planes and other gods... new choices we don't know of! Maybe if... I (cough) "jump" to a divinity of the plane of that half-fish I could gain new powers. Maybe you too.~ []
@1080868 = ~You have to be opportunist, Bolfain! And if we find a new divinity stronger than our gods!? It would be silly not to become his priests.~ []
@1080869 = ~Yeah, yeah... thanks for *your* concern this time... let's continue our journey.~ []
@1080870 = ~Ouch... ah... I feel pa-pain!!~ []
@1080871 = ~I... ah... forgive me, Great Tempus! I'll never think again something like that. I'll try to convert to Your faith all the people I can. I'll be stronger and braver. I... ah... please, put an end to this pain!~ []
@1080872 = ~Finally you have decided to do it! I'll listen to you... remember to eulogize my irresistible charm... You do understand what I mean, right? (he winks)~ []
@1080873 = ~Oh... I like it! Continue.~ []
@1080874 = ~Ah ha (he chuckles)... very funny. But if you are a liar, how can I know if you lie now?~ []
@1080875 = ~And wh-what?~ []
@1080876 = ~Yes, darling, what can I do for you?  Finally you understand that you can't resist my charm?~ []
@1080877 = ~Really? I hope it'll not bite me. Sooner or later it will fall because of a blast of wind.~ []
@1080878 = ~It's just a little spider, what could it do? Now let's continue, a battle is waiting for us!~ []
@1080879 = ~Out of curiosity, Imoen. Do you have fun when you steal? I noticed the way you admire fine objects. I would not be surprised if one day I will catch you when you are committing a crime.~ []
@1080880 = ~Thank you, *human*. My efforts are geared to reaching my potential. This journey with <CHARNAME>  has given me a great deal of experience. I think I am a... "complete" warrior, now.~ []
@1080881 = ~Isn't obvious? To fight and to eradicate evil wherever it is. This is the aim of a paladin.~ []
@1080882 = ~I don't understand what you say... I have fought evil for years and I am used to it. I don't believe there is something I can do to improve myself.~ []
@1080883 = ~Fine. I'm curious to understand what you meant.~ []
@1080884 = ~So you believe I should become evil, do deplorable acts and afterwards redeem myself, and do all that to destroy evil more effectively? Your reasoning is insane!~ []
@1080885 = ~<CHARNAME> is unique. Me, I'm limited to my own way. However, thank you, for your attempt to help me in my mission.~ []
@1080886 = ~I wonder... if you love nature, animals, forests, and so on, why do you shoot so many arrows? If I'm not wrong they are made from wood...~ []
@1080887 = ~Well... this is something I have to thought out over many hours and days but, yes... I believe one life, even if that life has some faults, is worth the lives of many. Otherwise I would feel guilty for the deaths of the others.~ []
@1080888 = ~This time you'll not make me doubt my beliefs, even for a second! Do your best, if you wish.~ []
@1080889 = ~I told you, Venisia, your words have no effect on me. Your theories seem right, but they have a fundamental error...~ []
@1080890 = ~Only a god could govern in that way, a mortal couldn't do it. I'll stay limited to humble goals and I'll leave you your utopia. Time to go now.~ []
@1080891 = ~Don't look at me in that way! It gets on my nerves!~ []
@1080892 = ~The favour will be returned, vile orc. I'll never spare a stroke to avoid being hurt, nor shall I drop a tear when *you* die!~ []
@1080893 = ~I tell you now, <CHARNAME>! I don't know how long I can stand this beast! If you find his corpse I'd be proud to say the murderer was me!~ []
@1080894 = ~Aaah... damn you! Let's go!~ []
@1080895 = ~Tell me, Alenina... you ask about the past to everyone, but not to me. Why?~ []
@1080896 = ~Maybe I was in a bad mood, but I want you know I have nothing against you, Alenina, and your questions.~ []
@1080897 = ~Good idea. We must be fresh to fight evil in the coming hours.~ []
@1080898 = ~Some months ago, during the last days <CHARNAME> was in Athkatla, I arrived at the Order, and I stayed there a month to improve my fighting skills.~ []
@1080899 = ~Afterwards, I joined a little group of old paladins and they sent us to a distant island. A shapechanger took the place of the island's governor and he started a series of murders.~ []
@1080900 = ~No one realized he was a skin-thief, not even my companions, but I had a strange feeling when I saw his eyes. As you know, such a creature must bridle its feelings to not be found and that one was very able at it.~ []
@1080901 = ~He never moved or even blinked his eyes, so great was his concentration. At any rate, I was suspicious, so I followed and surprised him when he was going to kill a man. I stopped and unmasked the creature and that day I was a hero.~ []
@1080902 = ~When we came back to Athkatla, the oldest paladin, impressed by my observation ability, told the council I was ready for the investiture...~ []
@1080903 = ~Did you ever think to shave your beard off, Bolfain?~ []
@1080904 = ~Like a tree, then? The more circles there are, the older the tree is.~ []
@1080905 = ~As you wish... I just wonder if that long beard impeded you during battles, maybe when you cast a spell. If you cut it you'll be more dexterous.~ []
@1080906 = ~Nothing to translate.~ []
@1080907 = ~Exactly... but I don't regret... I saw an avatar of my god, and that is a great honour!~ []
@1080908 = ~Tell me, Bolfain, how did this rivalry between dwarves and duergar begin? In the end you are all dwarves... you are different in the colour of the skin, and that doesn't seem to me a sufficient reason for all that hate.~ []
@1080909 = ~I suppose you're right... I didn't think about the likeness of us, elves and drow, and you, dwarves and duergar. I'm sorry.~ []
@1080910 = ~"Smile"? No, that was just a grin of satisfaction. I couldn't defeat these abominations last time, but now, thanks to the experience I gained with <CHARNAME>, I can.~ []
@1080911 = ~In some sense... yes. I'm happy to destroy the undead we meet in this tomb!~ []
@1080912 = ~Maybe it's strange, but not the rest. However I don't think you see it. Let's continue now, <CHARNAME> calls us.~ []
@1080913 = ~My condolences, Bolfain, for your brother. It must be a terrible sorrow, I know.~ []
@1080914 = ~I can understand very well. Some decades ago I lost my only brother. He died in a tragic accident. He climbed a tree, a bird scared him and... he fell down. Those sad moments are still alive in my mind.~ []
@1080915 = ~If it's any comfort to you, maybe his death saved the lives of many, if Korgan was the murderer you say he was...~ []
@1080916 = ~And so the hard Venisia has an heart, deep down. I don't think I'd be lying if I say I saw a tear or two when you were cursing your old master.~ []
@1080917 = ~Are you sure? Showing your emotions isn't something bad, on the contrary, it's an admirable quality.~ []
@1080918 = ~Good topic, your "revenge"... for what?~ []
@1080919 = ~I wonder why didn't want to travel with that warrior... what's his name? Derek, if I remember. It didn't seem he was an evil man.~ []
@1080920 = ~Yes, you did the right thing in the end. So I'm happy he didn't join us... providing that your story is true...~ []
@1080921 = ~Don't misunderstand me... you're young, you've practically seen nothing of this world and you want to achieve great deeds... punish the enemies of nature, or something like that. And above all I had a good feeling about that man, and my elven instinct and my paladin's judgement are never wrong.~ []
@1080922 = ~I hope you realize that speaking about yourself in third person is the first and worrying symptom of mental imbalance, "proud" Derek.~ []
@1080923 = ~I don't want your delusions of grandeur, you know, castles and noble titles and all those things you speak about so often, they make you detached from the real world. Sorry to bring you back to reality, but you're not yet prince, or king.~ []
@1080924 = ~If I'm right you are still alive, so there is no reason to complain. If one day I fail I would be happy to listen to your grumbling. (grin)~ []
@1080925 = ~You're right, Derek, I'm sorry. Let me rub this special cream onto you. It's the result of years of research. (he takes a little tin from his bag and smears it on Derek).~ []
@1080926 = ~Because I was missing a necessary element, but then I found an orc...~ []
@1080927 = ~I could speak to the contrary...~ []
@1080928 = ~... but I would lie.~ []
@1080929 = ~I don't see. What are you talking about?~ []
@1080930 = ~I'll pretend I didn't hear that. Shake a leg, pig.~ []
@1080931 = ~Sure, my dear girl, but don't call me Bolf... it's a rather bad word in my language!~ []
@1080932 = ~I snore? What? I never noticed that. Well... if it's so, I'm sorry... I'll look for a way to stop.~ []
@1080933 = ~I... said something about er... bagpipes?~ []
@1080934 = ~Then it's okay, my dear. There is nothing so confidential I couldn't reveal. Go on now, let's get back to the others. (I have to stop speaking when I sleep! I can't reveal my terrible bagpipe secret!)~ []
@1080935 = ~No homonymy... I was named in his honour. Even if I never met him, he was very respected and admired by my family.~ []
@1080936 = ~My heart cries if I see your eyes gleaming because of curiosity, but I regret to say I only read the few things I know about him.~ []
@1080937 = ~It's a matter of point of view and... of taste. When I see a big stone I can find its beauty... if it's young or old, how I could sculpt it, maybe an altar or a little bridge or a an impressive column with hundreds of carvings.~ []
@1080938 = ~You don't see those, and I don't see the nobility of a deer. I just see thin fur, some steaks and an easy meal for a more ferocious animal.~ []
@1080939 = ~That's it, a good sleep! Something we both like! (he chuckles) Well, let's go then... <CHARNAME> is quite far.~ []
@1080940 = ~Never! I dare say you've met few dwarves during your life! No dwarf would cut his beard off! You have to treat it with honour. It's a symbol of pride and glory! Every year the beard becomes thicker and the other dwarves can see how many winters bring you wisdom!~ []
@1080941 = ~Will this dialog make any sense?~ []
@1080942 = ~Thanks for your concern, but I assure you my beard doesn't impede me. Better if we return to our companion now.~ []
@1080943 = ~I would prefer Bolfain instead of bedside table, or even dwarf. A little effort, Venisia, refer to me by name.~ []
@1080944 = ~Oh... little one... and what will you do if I don't help you?~ []
@1080945 = ~You have to help me in a little riddle, Volg. If I leave home yesterday morning, I come back for lunch, and afterwards I go to sleep in the evening without having dinner, when have I eaten bread?~ []
@1080946 = ~Okay, okay... another one. If I have a chicken and it gives me one egg every day, how many omeletes do I eat in a week?~ []
@1080947 = ~In some sense... yes, Volg. You answered my questions... now it's proved using scentific methods that air is more rarefied at high altitude. Thanks to the gods I'm a dwarf and thanks to the gods I'll never be as stupid as you.~ []
@1080948 = ~Actually, no. I was never north of Baldur's Gate. My aching bones and I don't love the cold.~ []
@1080949 = ~Well... maybe I'll visit them, providing that there will be an experienced guide nearby!~ []
@1080950 = ~If I know it, sure, my darling. What's the question?~ []
@1080951 = ~Actually, no... few can do that, and they can foresee just a day or two. For example they can know the ime of their death ahead of time.~ []
@1080952 = ~Theoretically... yes, they could know that. But it's not a good thing to know the shape of the future. A death or a disaster are written in destiny and you shouldn't be able to avoid them for any reason!~ []
@1080953 = ~"Horses"...?~ []
@1080954 = ~Ehm... <CHARNAME> calls us. (he whispers: and what should this be? A theological speech? Ah... silly girl!)~ []
@1080955 = ~And tell me, Ararin, how was this rivalry between elves and drow born? In the end you are both elves.~ []
@1080956 = ~No need to say sorry, that was just a question. But now I want to turn those bastards out of my house as soon as we can.~ []
@1080957 = ~Is everything fine, Alenina? You are quite pensive since we have been in these caves. Is there anything you want to tell us?~ []
@1080958 = ~"Should I tell something to you?"... are you joking, dwarf!? Don't you suppose why I'm so thoughtful!?~ []
@1080959 = ~Well... to tell the truth, no.~ []
@1080960 = ~My apologies... I didn't think about it. If there's anything I can do...~ []
@1080961 = ~Which one?~ []
@1080962 = ~Are you serious, Brent? Do you really think Tempus would be happy at what you've said? I wouldn't be surprised if you were to suffer some strange and painful spasm tonight...~ []
@1080963 = ~I'm touched you thought of me too, but I believe I'll remain faithful to my deity... and if I were you, I would be more and more worried about retribution!~ []
@1080964 = ~I told you it was a risk to say all those things about your god, but you didn't listen to me... (he smirks)~ []
@1080965 = ~(He whispers: I believe the "magic beans" of Tempus I put in your soup will need about four or five hours to be digested by your stomach. Grin)~ []
@1080966 = ~Thank you, but I don't think you can understand...~ []
@1080967 = ~Your brother died in an accident, *you* didn't kill him! He was alive, one second later he was a corpse.~ []
@1080968 = ~You're right, but I didn't save him, my brother! Maybe if I understood before what he would have become, maybe if I was there more for him, if I could have advised him... (his voice is lower and lower).~ []
@1080969 = ~We will never know... (sigh) Let us continue our journey... I don't want to think about Korgan today.~ []
@1080970 = ~It wasn't easy, but I had to do it. He wouldn't like to live in our mountain, a place he hated. I thought the sky of Amn would be a better solution.~ []
@1080971 = ~Sorry, Gilian, but I'm not in the mood. So I'll not bother to find any kind words to tell you not to bother me with this rubbish and leave me be!~ []
@1080972 = ~Well... first of all I'm a wizard and an eighty pound suit of armour won't let me cast spells, and second, my fightining style is an art, you can't understand it.~ []
@1080973 = ~Exactly. Thanks to my agility I avoid a lot of hits I otherwise wouldn't. And it has a certain effect on enemies too. A foe thinks I'm mad and so they underestimate me, then I get behind and I strike.~ []
@1080974 = ~Or maybe you could do it... everyone would look at you and no one would notice my fatal blade (he smiles winningly)~ []
@1080975 = ~Yes... er... let's get back to the others now.~ []
@1080976 = ~I notice a slowness in the casting of healing spells. I hope an incompetent priest won't be the end of the proud Derek.~ []
@1080977 = ~My mind is healthy, don't concern yourself, dwarf. Changing topic... we don't need an old fool who casts his spells late.~ []
@1080978 = ~I told you, dwarf! Look at me, death almost touched me thanks to you!~ []
@1080979 = ~Aaah (he sighs with relief) I have to admit it, *Bolfain*. That potion is incredible... (he sighs again). If I may ask, why do you use it just now?~ []
@1080980 = ~(He stiffens) Don't tell me that... this medicine is made from orc urine...?~ []
@1080981 = ~Fine... I was already afraid.~ []
@1080982 = ~You... stay fa-far, *DWARF*! Don't tr-try to co-come near m-m-me again!~ []
@1080983 = ~I have to admit it, elf. You've made improvements in your abilities since you spoke to that er... "thing" of your god.~ []
@1080984 = ~And why do you want to be a "complete" warrior?~ []
@1080985 = ~So I think you're not at all "complete". To defeat your enemy you have to deeply know them, you have to enter into their mind, you have to feel what *THEY* feel.~ []
@1080986 = ~Then we'll continue our talk later, when <CHARNAME> will not look scathingly at us to call us back.~ []
@1080987 = ~Now we can continue our conversation, Ararin.~ []
@1080988 = ~I was saying... you could find a more effective way to defeat your "evil"... you should try it... did you never wonder what someone feels when they perform a wicked act? An architect is the best man to knock bridge down, a king is best man to ruin a realm, evil is the most effective weapon to defeat evil.~ []
@1080989 = ~Look at <CHARNAME>, the child of Bhaal, the person you admire. From the deepest evil was born a great good. Do you still think I'm wrong?~ []
@1080990 = ~No problem...~ []
@1080991 = ~Thanks for your offer but, no. However, I have to ask you a little favour.~ []
@1080992 = ~Could you stop burping when you drink that piss-stinking beer? I think that barrel was my chamber pot two or three nights ago.~ []
@1080993 = ~Don't worry, Brent, I was joking. But your reaction was very funny. (grin)~ []
@1080994 = ~Could I see that conjuring trick again, Venisia?~ []
@1080995 = ~You know... some days ago, you made ten doves appear under your tunic. I was really impressed by your strategy! Our enemies just stood there after that unexpected spell and they didn't dare to attack us!~ []
@1080996 = ~So... don't you know how to make the doves appear? Damn... I really liked it! Maybe we better to go now... <CHARNAME> seems to be a little upset about this.~ []
@1080997 = ~Happy to make your life more pleasant, then.~ []
@1080998 = ~I learnt to detect traps to avoid the ambushes orcs used to prepare. And because I knew to find them, I learned to make them as well.~ []
@1080999 = ~Could I know the reason behind that smile, Ararin? I don't think killing the undead is funny.~ []
@1081000 = ~But, in the end, aren't you happy about it?~ []
@1081001 = ~I'm really happy I'm not a paladin... to feel pleasure in defeating smelly walking corpses is... unnatural, unhealthy, sick... definitely odd.~ []
@1081002 = ~My compliments, Volg, for your tear-jerker tale. I was really touched when you spoke about the other little orcs that teased you... and how you butchered them.~ []
@1081003 = ~However, your story perplexed me... you said your mother and your father were orcs. Why are you a half-orc, then?~ []
@1081004 = ~I believe I'm starting to understand... some ogres had fun with human maids... a sort of orcish rape of the Sabine and... here you are, Volg!~ []
@1081005 = ~"Common"? Puff! Don't talk nonsense! Should I be a common mage? Someone who can cast just one spell twice a day? Someone who spends four or five hours memorizing spells? Thank you, but if this is a "common" mage, I prefer not to become one.~ []
@1081006 = ~I prefer to sleep a whole night than find myself with rings under the eyes like yours! Have you looked at yourself in a mirror recently?~ []
@1081007 = ~Fine... while you look for it, I will return to our companions.~ []
@1081008 = ~What do you mean, stupid male?~ []
@1081009 = ~To tell the truth I wanted to cast a fireball but... doves came out, by mistake. This is a disadvantage of being a wild wizard.~ []
@1081010 = ~Since you are still here (she whispers: Why did I consult <CHARNAME>? I could strangle her in her sleep and blame it on some other person), Alenina, could I know your real abilities?~ []
@1081011 = ~Fine... now could you talk about your *real* abilities? I suppose they are the "much more" you didn't mention.~ []
@1081012 = ~So, paladin, did you find the time to think about my words? Do you still believe they are so wrong? How much "evil" have we seen and fought?~ []
@1081013 = ~I don't need to do my "best"... I just have to remember what we have seen... the kidnapping of the merchants of Trademeet by a criminal organization to postpone the arrival of <CHARNAME> at Candlekeep.~ []
@1081014 = ~How many people suffered? The traders... they lived days without knowning their future, their families... those who thought dead their fathers and brothers.~ []
@1081015 = ~And again that immoral place you called Edwin's brothel... how many families went to rack because of those lustful women? If a good man had the power to command the races, he could delete these ills from the world.~ []
@1081016 = ~If you, Ararin, don't try to become this man, then you'll *have* to feel guilty of the disgraces you could have avoided.~ []
@1081017 = ~Come here, bedside table! I need your skills!~ []
@1081018 = ~I'm not interested in your preference. Put something on this wound, I don't want it to become infected!~ []
@1081019 = ~Next time I see an enemy behind you, I'll not cast my spells in your defence! And now hurry up, *bedside table*!~ []
@1081020 = ~Ehi!! Where are you going, come back! I said c-o-m-e b-a-c-k!!! You... go away, I don't need you! I can cure it by myself! I hope to see an enemy behind you very soon...~ []
@1081021 = ~Talk to me about your god, priest. I could be interested in Him.~ []
@1081022 = ~And how could Tempus give me power?~ []
@1081023 = ~I see the first and the last point, but not the one between them... what is the difference between chaos and power? How could I get it?~ []
@1081024 = ~Aaaaawwwwww (she yawns) When you find it, tell me. Let get a move on now, I'm getting bored.~ []
@1081025 = ~I think you could defeat wolves if... you became a eunuch. So, *you*, my "dear" priest, what do you say? Do you need a hand?~ []
@1081026 = ~If you want to know... go over there and pull down your trousers while I get a knife...~ []
@1081027 = ~Are you alright, Brent? You will not go mad and refuse to fight again, will you? You seemed quite upset for some hours... since you whimpered to persuade <CHARNAME> not to face the "big bad" Illithid.~ []
@1081028 = ~I don't think Illithids are really intersted in sucking *your* brain. *I* should be worried about it, but... what do I see over there? ILLITHID, on guard!~ []
@1081029 = ~Are you referring to this helm? (she smiles perfidiously at him and shows the helm)~ []
@1081030 = ~And what do you give me in return? (her smile grows more perfidious)~ []
@1081031 = ~Is this an oath? Then, swear it on your god, Brent, swear by Tempus you'll give me what I want when I want!~ []
@1081032 = ~Fine... here it is. Uh... I think I was wrong, there is no Illithid over there.~ []
@1081033 = ~Save your words, paladin. You saw nothing, I didn't cry!~ []
@1081034 = ~I feel things, Ararin. I feel resentment, despite and hate for my ex-master and mercy for the man who will be between he and I the next time we meet! I'll have my revenge!~ []
@1081035 = ~This... this is not your business. Let's go now!~ []
@1081036 = ~Quick, Imoen, give me your squirrel! During the battle, I saw a vampire bite him and he already shows the first symptoms of transformation!~ []
@1081037 = ~Give me to it, Imoen! I know an amazon technique to save him!~ []
@1081038 = ~(she whispers some strange words and she moves her hands) Now he has to eat this drug!~ []
@1081039 = ~Here it is, little one, eat... OUCH!!! He bit me!! Help, Imoen, please, I feel the cursed blood in my veins! I can't resist...~ []
@1081040 = ~Ha ha ha... I'm bent double with laughter! You fell for it! (she laughs) What a pushover! (she laughs again) However I'm touched by the fact you thought of him first and me after.~ []
@1081041 = ~Oh... what a touchy girl! (she smiles)~ []
@1081042 = ~I would be happy to advise you. It'd a good thing if you decided to change your behaviour... you know what I mean... to be crabby, irritating, a boozer, boorish, evil-smelling and... uhm... well, those are enough.~ []
@1081043 = ~A life of rectitude should be wished for by everyone, my friend (she smiles)~ []
@1081044 = ~Ah... (sigh), how could I think you were speaking about something different? My... I called you "my friend"! What a shame! Now it's better if you join the others-.~ []
@1081045 = ~There is something I don't see... why do you, a priest of Tempus, god of battles, persist in not using ranged weapons? A bow, or at least a sling?~ []
@1081046 = ~That is most stupid thing I've ever heard! Do you prefer to be killed by the sword of an enemy you would have struck dead before he saw the whites of your eyes?~ []
@1081047 = ~Oh... sorry, Brent, but you need a demonstration of the importance of using a bow. I hope you'll change your mind now.~ []
@1081048 = ~Do you have grease in your bag? And how can it help you? No... wait, I don't want to know, forget the question.~ []
@1081049 = ~Why do you think that, young bard? Maybe you think my arrows don't reach the target enough quickly? Is the movement of my spear unsure? If you noticed something wrong with my fightining style I'd be happy to know it.~ []
@1081050 = ~What's wrong with my dress? Is there some damage to my armour? (she looks for a rip or a dent)~ []
@1081051 = ~If the future will let us, you'll come with me to visit my village, and you'll see my sisters aren't naked. An overly imaginative writer invented this silly story, probably to sell a copy or two of his book.~ []
@1081052 = ~Let us continue on our way, a quest is waiting for us.~ []
@1081053 = ~Doesn't the sacrifice one man to save many others violate your oath?~ []
@1081054 = ~I do something similar. I sacrifice the "lives" of the oldest and biggest branches to fight against evil people that could destroy the wood one day.~ []
@1081055 = ~However I don't think a bullhead like you, paladin, can see see further than the end of his nose. This dialog is over... let's go.~ []
@1081056 = ~Tell me, Bolfain, how can your people prefer dark caves to the beauty of nature? A humid hole to a warm ray of sunshine? The terrible underground monsters to the wonderful fawns?~ []
@1081057 = ~Your reasoning is absurd... but I'll think about it. Maybe I'll see its point tomorrow, after a good sleep.~ []
@1081058 = ~Can't you use less leaves to clean your backside? That plant is really rare... it's really "precious"..~ []
@1081059 = ~Well... if it's precious to you... try these nettle leaves next time. I'm sure you'll not notice the difference... (grin)~ []
@1081060 = ~Did you ever see the snowy woods of IceWind?~ []
@1081061 = ~It's a pity... everyone should see that sight at least once in ther life. Despite the terrifying cold, the trees don't die, thanks to thier extraordinary life blood.~ []
@1081062 = ~If you dig through the snow, you don't find damp ground, but grass and flowers, and when it's spring and the sun warms those lands again, they resurface.~ []
@1081063 = ~And then nature comes out in all its majesty... it's really... wonderful (her eyes glitter, she is daydreaming). Even a gruff underground inhabitant would love nature if he saw it, Bolfain.~ []
@1081064 = ~I'll be happy to go with you, my friend. Come on... now that land is just in my mind... <CHARNAME> wants us.~ []
@1081065 = ~We've travelled together for a while, Alenina, but... are you alright? It didn't seem you were so... convinced of what you were doing in the latest battle, or am I wrong? You should be more determined in future.~ []
@1081066 = ~I tried, but... those are real people. Ribald deceived us, we thought we would have fought illusions and our hurts wouldn't have been real, but I've a bleeding wound here that speaks to the contrary.~ []
@1081067 = ~It's sad but, between them and us, I prefer us. So chin up and fight properly!~ []
@1081068 = ~You have to do it, not just try! Okay? Let's go now, I heard something over there!~ []
@1081069 = ~So this is Candlekeep... "my" city. I didn't imagine it in this way. I thought it would be... different.~ []
@1081070 = ~I think so, but I'm not *exactly* disappointed. When you have no memory of your home you imagine it's noble, magnificent and so on... Candlekeep isn't noble and magificient... it's just a castle and some buildings...~ []
@1081071 = ~Of course I accept, Imoen, thank you. Uhm... I think I saw something over there. Better if I check it.~ []
@1081072 = ~I met him during my journey to the inn. I found a man worn out on the ground, covered with blood... he was dying. He onlytold me an animal hurt him and after a few seconds, he died. I noticed he had been robbed, because he had nothing with him. I continued on my way and I found this "Derek". He was walking before me and he had this purse which matched the dress of the poor fellow I met a few minutes ago.~ []
@1081073 = ~I ordered him to stop, and so he did. He said he had taken that purse from a corpse just a few hours ago and so he had done nothing bad. But that man died because Derek preferred to take his money and not to give him ay help or chance to survive.~ []
@1081074 = ~I would have been happy to hand him over to the guards, it's said they are the law here, but with no evidence he wouldn't have been punished. Then I tried to calm down, to avoid to pulling my bow out and to putting an arrow into his neck. When I saw him again in the inn... that was a twist of fate. He was there, he was drunk with the beer he bought spending the money of that poor man.~ []
@1081075 = ~I hope I satisfied your curiosity, Ararin.~ []
@1081076 = ~What!?! Do you think my story isn't true!?! Are we sure *your* story is true as well? Are you really a paladin!?~ []
@1081077 = ~I know few insults in common, but you are surely a Har'malystin in the amazon language! Let's go now, I'm fed up of speaking to a Ser'vusten like you!~ []
@1081078 = ~Don't take another step, Imoen! You're going to trample your squirrel's egg!~ []
@1081079 = ~Ha ha (she laughs). Come on, don't get angry! I just wanted to break the tension between battles. Well... let'scontinue now... but be careful where you walk. (she chuckles again)~ []
@1081080 = ~I'm happy to see you cast the ashes of your brother aside. Everything started to become a little... macabre, especially when you spoke to the urn.~ []
@1081081 = ~Well... I don't think it was a bad way to say goodbye to someone. His ashes will feed flowers, or a tree, or some little creature. Korgan will return to the circle of life, and he'll be there forever.~ []
@1081082 = ~Certainly... we, bards, warm the heart of the adventurers during battles, and they become stronger and audacious.~ []
@1081083 = ~We know few things about thievery, for example we can pick a pocket if we need to... and don't forget the spells we cast!~ []
@1081084 = ~Thanks to our tales, the deeds of the bravest men and women will never die. Children are enchanted by our words and their imagination is free to fly. We do all these and much more!~ []
@1081085 = ~Irritating as usual, right? Well... I don't know why I hoped for another comment... it's my fault, I answered you.~ []
@1081086 = ~I would be happy to hear about Gorion, Imoen. I hear he was a powerful wizard. I'm sure it was a real honour that he was your teacher.~ []
@1081087 = ~You have seen Elminster!? And wha-what is he like?~ []
@1081088 = ~Maybe another time...~ []
@1081089 = ~Hey... Volg! Are you... are you awake? Hey! Vo...~ []
@1081090 = ~(she gives a squeal) Aaah! Damn, why did you shout!? I only woke you up!~ []
@1081091 = ~Ooops... my apologies. I wish to ask about your people, again. The last time you feel asleep and... you are sleeping *again*, right? (sigh)~ []
@1081092 = ~You astonish me, amazon. You are a great disappointment to me and your people!~ []
@1081093 = ~Fighting style? I didn't mean that! I meant your clothing!~ []
@1081094 = ~Tsk! Don't you know? I've never read a book where amazons wore armour or clothes. They always fought completely naked! Where is the tradition, *where*?~ []
@1081095 = ~Fine... it doesn't seem they are smellier than someone I know... someone I'm speaking to... and it's not kind to be rude to your friends.~ []
@1081096 = ~To be honest, I never asked about your past because I have no interest in it!~ []
@1081097 = ~But I said *no*! Well... it's useless to try to stop you... now, where did I put my earplugs?~ []
@1081098 = ~Because I thought you didn't like to speak about that subject, considering our last chat. So I gave up.~ []
@1081099 = ~Fine, Ararin. Tomorrow night I'll ask you about your past. Now, please, I'm really too tired to talk to you... (she yawns).~ []
@1081100 = ~Tell me about your test to become a paladin... I mean what you had to face for your investiture.~ []
@1081101 = ~It's a nice story. I think I'll add it to my book... somewhere. Good night to you. (little smile)~ []
@1081102 = ~Finally I remember! The name of the famous troll slayer Beremvile wrote about in his book was Bolfain the Break-Stone! A simple homonym or were you relatives?~ []
@1081103 = ~My mother was, even if she was just a cousin, and very far removed, she admired him, so she named me in honour of him.~ []
@1081104 = ~And what do you know about him? Speak, speak!~ []
@1081105 = ~Oooh... (she sighs)... what a pity, you're right. I would be really interested to hear something about him I don't know. Thanks anyway... time to go now.~ []
@1081106 = ~You're right, but when I began to travel with <CHARNAME> I thought we would have faced terrible and dreadful enemies during epic and noble battles, but there it was nothing epic or noble to kill those people.~ []
@1081107 = ~I... ok, I'll try...~ []
@1081108 = ~Maybe you forget, *I* was kidnapped not long ago!?! Are you really so weak in the head as not to remember it?~ []
@1081109 = ~You can do NOTHING, dwarf!! I just want to walk on and to put an end to this conversation. I just want to continue our search for Claire! Let's go!~ []
@1081110 = ~Do you want to listen to another tale about Abdel, the previous owner of the relic we are looking for, Imoen?~ []
@1081111 = ~It's said he was born in Baldur's Gate, but he escaped from that city when seventeen to take refuge in a little village of this land.~ []
@1081112 = ~He left because he coudln't stand the chaotic life of a big city, and then he found this small place to live in safely, or at least he hoped so...~ []
@1081113 = ~Not long after his coming, some monsters, werewolves, ogres and trolls, started to plague the land, swarming from nowhere. A period of chaos was beginning.~ []
@1081114 = ~Obviously, there was no army to protect the village. The only ones available belonged to the gods, but they usually spread death and destruction.~ []
@1081115 = ~Abdel, over the years, became a strong warrior and he alone fought the attacks against his village. He succeeded in repelling almost one hundred monster attacks!~ []
@1081116 = ~His popularity grew and when the chaos ended, he was invited to return to Baldur's Gate, his home city, to fill a very important role in his faith.~ []
@1081117 = ~A bare few days after his arrival, he was found dead in his house... some say he was poisoned, the corrupt politicians fearing his strict morality, some say he never died, but he ascended into the planes because Lathander called him, some say he committed suicide, because he couldn't stand to live in the big city, even for his church.~ []
@1081118 = ~If I were you, I wouldn't tell that last hypothesis to the priests we met.~ []
@1081119 = ~I'm glad... that is the aim of a bard. Let's go now, I see <CHARNAME> is calling us.~ []
@1081120 = ~I thought about your criticism, Brent, and I see you were right. You deserve that I write about you. Actually, I've already got some lines... do you want to listen to them?~ []
@1081121 = ~Ehm... yes... I see. Then...~ []
@1081122 = ~The first time I saw him it was in a temple,
the second was an inn, the third in my dreams.

The first time he was rowing with a paladin,
but his argument prevailed and he triumphed the diatribe.

The second time he was sitting and he was drinking,
and I can assure I never saw a thirstier man.

The third time he was in a wonderful dream,
he held me in his strong and proud arms.~ []
@1081123 = ~Be quiet, don't break the song! Where was I? Oh, yes!~ []
@1081124 = ~Noble and incredible deeds he did,
and he became the favourite of his god.

He was rewarded with women, money and power,
and he became the most envied person of Amn.

And now, the humble bard who is singing of him,
has to reveal a great truth: I'm an inveterate liar! (she sneers)~ []
@1081125 = ~Oh... but something is true.~ []
@1081126 = ~I'm a liar! (she laughs) Come on... don't get angry... to tell the *truth* I was joking! (she laughs again)~ []
@1081127 = ~I could never imagine a day when I would have travelled with Imoen, the most famous pink-haired girl of the Realms!~ []
@1081128 = ~No, not really, I didn't mean that... I meant I'm honoured to travel near a so powerful wizard as you.~ []
@1081129 = ~No! Mercy, Supreme Imoen! Don't turn me into a a pink kobold, please!~ []
@1081130 = ~Yes, Supreme Imoen, what can I do for you? Your word is my order...~ []
@1081131 = ~So, I've nothing to fear... haven't I?~ []
@1081132 = ~It's a... relief. However my compliments for your performance... I really fell for it. (nervous smile)~ []
@1081133 = ~Well... I enjoy myself a lot, especially when I rob *you*... did you check if your holy symbol of Lathander is in your bag?~ []
@1081134 = ~No joke, Ararin. You said it, I'm a thief and I steal everything and everyone, or didn't you?~ []
@1081135 = ~However, don't delve that way through your bag, I didn't take your symbol. I'm a thief but I DON'T steal *everything* and *everyone*.~ []
@1081136 = ~Time to go now. <CHARNAME> is already far ahead.~ []
@1081137 = ~I have a doubt, Derek. You are a fighter, so why do you wear no armour?~ []
@1081138 = ~Then, even if you were a wizard, you would fight without protection? Is your motto "Hey, here I am, aim for my chest"?~ []
@1081139 = ~Tsk! What a silly fighting style! You could wear nothing, you could fight naked, no enemy would pay you attention during battle.~ []
@1081140 = ~Maybe yes... or maybe no. Probably you would be enough, they would die laughing, there would be no need to hit them. (grin)~ []
@1081141 = ~WHAT!?! Oh, NO!! Please, don't let him become a squi-mpire... a va-quirrel... don't let him become ANYTHING!!~ []
@1081142 = ~Yes, take him!! Please, save him!~ []
@1081143 = ~I... don't know... <CHARNAME>, please, help them! Do something, do SOMETHING!!! Save my squirrel and... her too!~ []
@1081144 = ~... My squirrel, please. (she reaches out her arm and the creature jumps quickly onto her hand. Then Imoen goes away without saying another word).~ []
@1081145 = ~Despite the fact that you are a fine wizard, Venisia, I have to reveal my concerns. Your wild magic is unstable and... dangerous. Couldn't you consider becoming a "common" mage?~ []
@1081146 = ~Well... not in five hours, but you need some time. This night, when we camp, come to me and we'll study the spells for the following day together. It could be fun...~ []
@1081147 = ~What!? I have rings under my eyes!?! Aaah! A mirror, a mirror! I need a mirror!~ []
@1081148 = ~Gorion was a powerful wiziard, I remember Elminster usually treated him as an equal when he visited my adoptive father, or so <CHARNAME> always says. Unfortunately I can't tell you if he was a good teacher or not, even though I'm sure he was an excellent one...~ []
@1081149 = ~I started to study magic after his death. Before that sad event I prefered to drink and have fun at the local inn with Wintrop, and I hated to read books!~ []
@1081150 = ~I never said I had seen them, I just "know" they had met. <CHARNAME> told me.... <PRO_HESHE> was most serious. If I remember right, the day Elminster came, I went to swim in the lake near home.~ []
@1081151 = ~Don't look at me that way! If it makes you happy, I can tell the story about the chicken that swallowed my ring and the thousand ways I had to find to convince <CHARNAME> to eat chicken the following month. It's a quite nice tale. (she smiles)~ []
@1081152 = ~Ehm... Bolf, can I speak to you?~ []
@1081153 = ~Sure sure, sorry. Well... you have... or rather *we* have a problem, a big problem. You... snore!~ []
@1081154 = ~Fine, but... we have another problem... you talk in your sleep. You could say personal things and maybe there's something you don't want that we should know.~ []
@1081155 = ~Bagpipes? No, not at all!~ []
@1081156 = ~Well... I enjoy myself, a lot, especially when I rob *you*... did you check that your holy symbol of Tempus is in your bag?~ []
@1081157 = ~Don't get angry! Take it! (she smiles)~ []
@1081158 = ~Be quiet, you will find no scratches on it (she whispers: Even if I can't say the same for for your necklace)~ []
@1081159 = ~It's good to know I'm not the only one able to disarm traps... finally someone to share the responsibility to be always on the lookout to keep your companions from going "boom" because of a little protruding tile you didn't notice.~ []
@1081160 = ~Uhm... why do you know all these things about traps? You're not really a thief, are you?~ []
@1081161 = ~Well... logical. Uhm... do you see anything strange over there? Let me check...~ []
@1081162 = ~Out of idle curiosity, Ararin... I've met many paladins in my life, but none had been visited by an avatar!~ []
@1081163 = ~I suppose it was because of your, err... "doubts", right?~ []
@1081164 = ~Forgive my lack of enthusiasm, but I think there are a lot of better things in our world than a bright half-transparent humanoid shape who has a hoarse and echoing voice...~ []
@1081165 = ~But maybe it's my fault... probably if went to a temple every week I would have been more impressed. Fine... let's go then.~ []
@1081166 = ~Can you explain something to me, Bolfain?~ []
@1081167 = ~Well... I always wondered... gods are almighty, aren't they? Then they can see the future, right?~ []
@1081168 = ~So if you worship those gods you could know everything ahead of time.~ []
@1081169 = ~"Disaster"... "death"... absolutely not! I meant horses!~ []
@1081170 = ~Sure! If you foresee future, why shouldn't you bet on horses? You could make a tidy sum and spend it to expand and enrich your church. Your god couldn't be upset because of that, right?~ []
@1081171 = ~I suppose it's hard to fight against your brothers, Volg. It's a real nightmare!~ []
@1081172 = ~I can't believe you. This is the first time, after many years, you meet other orcs, and just to kill them! I never want to be in your shoes...~ []
@1081173 = ~Well... if you feel no emotions, I'm happy for you... I suppose. Let's go now, I heard a noise over there.~ []
@1081174 = ~Erm... sure... why not?~ []
@1081175 = ~A quite interesting story... a man who fight powerful creatures but who can't stand confusion. I admit it, Alenina, I'll think over your tale...~ []
@1081176 = ~Obviously it's completely different without werewolves and beholders. However it's not so bad... there is a big keep, some good walls, it's well protected by the sea and the inn is excellent!~ []
@1081177 = ~When the end comes, we'll have a sightseeing expedition. But now we have to kick the ass of this, err... "correspondent"?.~ []
@1081178 = ~Oh my... which one? Left or right foot? Eh... wait...~ []
@1081179 = ~Stop joking me! When did squirrels lay eggs!?~ []
@1081180 = ~Hey, Brent, come closer...~ []
@1081181 = ~I just wanted to tell you there is a spider on your back.~ []
@1081182 = ~You are not... wow! My compliments! I really didn't think a man with the mind of an eight year old could overcome his fear so fast!~ []
@1081183 = ~I thought you would have rolled on the ground and cried like a girl, but... nothing!~ []
@1081184 = ~What do you mean? Is there some blonde more famous than me?~ []
@1081185 = ~But not the most powerful, then? I don't like your words, you know... I should transform you into a troll, or rather into a little pink hairy kobold.~ []
@1081186 = ~A little improvement... I'll not transform you, now. (grin)~ []
@1081187 = ~Alenina?~ []
@1081188 = ~Well... see... maybe I got too inside the character. I just wanted to joke, I could never transform someone into a kobold, especially into a pink kobold!~ []
@1081189 = ~Yes, exactly! It was just in jest!~ []
@1081190 = ~(He whispers) And now, while <CHARNAME> is sleeping, I'll do what I should have done a long time ago. (Derek handles a knife as he bends over Volg)~ []
@1081191 = ~DDDIIIIIIIIEEE!!!~ []
@1081192 = ~Bastard... BEAST! (he backs up a few paces, his abdomen bleeding) You'll not brag about my head in your collection!~ []
@1081193 = ~(Before Derek hits him, Volg opens the eyes and he stabs the human in the stomach.)~ []
@1081194 = ~You be funny, human. You *really* think you kill me? You silly human (he laughs)~ [] 
@1081195 = ~I've had enough of you! Stop your quarrelling!~ []
@1081196 = ~We have crossed the line, <CHARNAME>! Make your choice, either one or the other! You'll not persuade me this time!~ []
@1081197 = ~I choose you, Derek.~ []
@1081198 = ~I choose Volg.~ []
@1081199 = ~You're a lunatic! I need neither of you!~ []
@1081200 = ~Come on, Derek! Pull the bastard half-orc's heart out!~ []
@1081201 = ~Come on, Volg! Pull the bastard human's heart out!~ []
@1081202 = ~A curse on you, <CHARNAME>, friend of orcs!~ []
@1081203 = ~I'll do it with pleasure!~ []
@1081204 = ~Me wait you...~ [] 
@1081205 = ~You see hell soon, human.~ [] 
@1081206 = ~We'll settle the account privately! Follow me, beast!~ []
@1081207 = ~(You direct your attention to Bolfain. The dwarf notices and he awaits your words.)~ []
@1081208 = ~How are you, Bolfain?~ []
@1081209 = ~I'm anxious to kick the butt of some duergar! No, seriously, I just want to see my city free and my brothers in their homes.~ []
@1081210 = ~I'm curious to find out where this journey will lead me. I think there must be a reason if the gods made me meet the famous <CHARNAME>.~ []
@1081211 = ~My bottom is a little itchy, but I don't think you meant that, did you? Generally, I'm quite fine, thank you.~ []
@1081212 = ~I've seen better days. You know, that blood you see is mine. I have to learn to keep some healing spells for myself.~ []
@1081213 = ~My brother is dead, do you think I'm fine? Leave... leave me be, please!~ []
@1081214 = ~ Because of Korgan, I feel a sadness I never thought I would have felt. There is just his memory in my mind.~ []
@1081215 = ~I would be anywhere but here, what a silly question!.~ []
@1081216 = ~I just want to wake up and find this is a nightmare...~ []
@1081217 = ~I'm pensive. I wonder what I would feel if I knew there's somebody with my face, and this someone is evil. I don't think I could bear it.~ []
@1081218 = ~I don't know what I feel, but I know what I think... why the hells have I followed you!? No, don't look at me that way, <CHARNAME>, I was joking. (he smiles) I'm happy to be here to help you.~ []
@1081219 = ~Do you have any advice?~ []
@1081220 = ~Advice? Oh... sure, sure, I see, you mean Trademeet and her merchants? I'm not an expert in "investigation", but usually rotten apples do not lie under the Sun. I suggest that we go to speak with not-so-respectable typs and maybe we could find some interetsing news.~ []
@1081221 = ~We should get a move on crossing this moutain. Unlike other dwarves I can't stand the cold!~ []
@1081222 = ~Let's find this correspondet and kill him. That's my "advice"!~ []
@1081223 = ~You're the expert in this place. I trust your experience, <CHARNAME>, don't look at me.~ []
@1081224 = ~Tell me about your people.~ []
@1081225 = ~I know many tales, but you would get bored hearing them. Yes... all the young men get bored... *sigh*~ []
@1081226 = ~Trademeet is far and I'm a little homesick. Maybe an old story could gladden my heart.~ []
@1081227 = ~The protagonist of the most famous dwarf story is Durlag... he was a warrior and a hero. He fought against the most terryfing enemies, he stole an incredibly powerful object from a demon and so on... but we're not interested in his rise, but in his fall.~ []
@1081228 = ~When his black days seemed to be ended, Durlag came back to his tower, to his home. All the members of his clan lived there. Celebrations lasted many days. Beer ran, by tradition, and Durlag was simply happy to be among his dear ones.~ []
@1081229 = ~At the end of the celebration, after the wild drinking, when he was again in possesion of all his faculties, he realized a terrible thing. A doppelganger had taken the place of one of his family members! Even though he was furious, Durlag didn't lose his temper and he called the clan into the main room.~ []
@1081230 = ~He revealed his discovery to everyone, but unforntunately that was just the beginning. Everybody in the room attacked him... they were doppelgangers as well!~ []
@1081231 = ~There were relentless battles in the next weeks and in the end Durlag prevailed. But madness had already started to flicker across his mind... all his family... dead. He fought alone against treacherous creatures those that fit his friends, brothers, sons, like gloves.~ []
@1081232 = ~Our unlucky hero continued to build his tower, but it was scattered with traps and secret corridors to keep other doppelgangers from finding him. He was terrified by the idea of living again those terrible events...~ []
@1081233 = ~No one knows what he did in the following years. Probably he died of starvation or madness in his tower.~ []
@1081234 = ~Let's go now, <CHARNAME>. I think I have to drink at least ten pints to refresh my throat!~ []
@1081235 = ~I risked becoming mute with my previous tale! That was enough, I'm not a bard!~ []
@1081236 = ~Are you never homesick?~ []
@1081237 = ~Sometimes yes, but I'm not far for many weeks or months. And that was what I wanted, wasn't it? More days of adventure for this old dwarf...~ []
@1081238 = ~Home isn't distant... a few days and I could see my dearest places. That's not a problem, really.~ []
@1081239 = ~I hope you're not trying to make me think I'm too old to travel. Do you think I should return to home and stare the wall of my room? Well... if you mean it, say it!~ []
@1081240 = ~I admit... I'm a little worried. Whay if the duergar come back again? What if my brothers need my help? Or better, *our* help? No... this fear is senseless, my apologies, <CHARNAME>.~ []
@1081241 = ~Sometimes I would be back there, among my friends. Then I think... Will I have the opportunity ever again to travel with <CHARNAME>? I don't think so.~ []
@1081242 = ~Here, you miss even the hot deserts of Calim and the cold moutains of Icewind Dale, but obviously I'm thinking about my home.~ []
@1081243 = ~It's better that you solve the matter of your brother by yourself. I have no wish to cart around a smelly old corpse any longer!~ []
@1081244 = ~Thank you, friend! And thank you for your understanding and the "smelly corpse" as you called my brother! Farewell, <CHARNAME>, I'll not miss the days I spent with you.~ []
@1081245 = ~We're at your home. Why don't you leave Korgan's ashes here?~ []
@1081246 = ~I... no, not here. I don't think it's the right thing to do. I want... want to keep him for now. Please, <CHARNAME>, don't ask me why. Let us leave this place.~ []
@1081247 = ~When will you decide to drop those ashes? It's demoralizing to see that urn constantly.~ []
@1081248 = ~Soon, <CHARNAME>, soon, but not now... I need more time... I have to think.~ []
@1081249 = ~Who is the best blacksmith of this mountain?~ []
@1081250 = ~It is Sorlan, absolutely! Go to speak to him and he'll show his goods. I'm sure you'll find something interesting.~ []
@1081251 = ~What do you think about the other members of the party?~ []
@1081252 = ~Maybe I'm a man of the old school, but I need to spend at least some weeks near someone to judge their character. Ask me the question again in future.~ []
@1081253 = ~What do you think about Imoen?~ []
@1081254 = ~A nice girl, maybe a little strange. And she is also a good companion, if that is what you meant. She's my favourite one.~ []
@1081255 = ~What do you think about Volg?~ []
@1081256 = ~Mister "Me say" and "Volg tell" is a war-machine. Just his stink and the absence of "I" in his speech is a pity. But I think you've already noticed that.~ []
@1081257 = ~What do you think about Ararin?~ []
@1081258 = ~You know what I think? He's hoity-toity. He says we are all brothers but I've seen him eyeing me many times... and the reason is not just because I'm a dwarf!~ []
@1081259 = ~What do you think about Venisia?~ []
@1081260 = ~That girl has serious problems. I would suggest you think about her possible departure. I'm always in a light sleep when she lies near me.~ []
@1081261 = ~Forget it.~ []
@1081262 = ~(You come close to Alenina)~ []
@1081263 = ~How are you?~ []
@1081264 = ~I'm excited to travel near <CHARNAME>! What are we waiting for!? An epic deed is waiting over there to be lived... and to be written by me!~ []
@1081265 = ~Fine, thanks. Maybe I seem a little thoughtful, the reason is the tale I'm writing... I have to find a word that rhymes with "chamois".~ []
@1081266 = ~I'm a little dazed. Few days ago, I thought to be kidnapped was exciting, but now... wow, that experience seems quite boring.~ []
@1081267 = ~This place is... horrible! I would rather be back in Trademeet... at my inn... or better yet, in my bed dreaming! Please, <CHARNAME>, find a way to escape from here, I don't think I'll bear up here for long!~ []
@1081268 = ~I found hard to believe I have seen three dragons, and now I'm in <CHARNAME>'s home town! What excitement for this poor bard!~ []
@1081269 = ~I'm pensive... I wonder what we'll face. Or rather, worried. However, I place my trust in you.~ []
@1081270 = ~Tell me a story.~ []
@1081271 = ~Sure, <CHARNAME>...~ []
@1081272 = ~The war between the two families was in a crucial phase. Sir Mornik, the chief of the army of the Rawic, was defeated in his latest battle. He was leading the survivors to his castle when a thick fog suddenly came down over them.~ []
@1081273 = ~Sir Mornik couldn't see his companions and he wandered that land for days. In the end, he heard a distant female voice. A beautiful and fairy-tale woman was sitting on a stone and singing. Our knight went towards her, attracted by her beauty more than the need to be helped.~ []
@1081274 = ~When he was near, the woman smiled, she clasped his hand and she brought him to her home, hidden by a few trees. Little by little he started to forget who he was and the war he fought, till, one night, some knights appeared to him in a dream.~ []
@1081275 = ~He suddenly remembered his duty and he asked the knights about the war, even though he knew they were mere creations of his mind.~ []
@1081276 = ~The soldiers answered him that they were worried about the war no longer because he had fallen into the trap of the lady without mercy, forever.~ []
@1081277 = ~I hope you enjoyed the tale. Time to go now.~ []
@1081278 = ~What do you like to do?~ []
@1081279 = ~I love to write and travel. I like to meet new people and new cultures as well.~ []
@1081280 = ~Do you never think about your kidnap?~ []
@1081281 = ~Always... maybe one day I'll succeed not to think about it, but that day is not today.~ []
@1081282 = ~No... after the adventures we have lived, that little "misadventure" is just a distant memory. I never thought I could have said that.~ []
@1081283 = ~Vyatri is your... what?~ []
@1081284 = ~(she smiles) He is my adoptive father. He raised me and he gave me my first book as a present. I remember nothing about my real parents. Vyatri never met them and they could well be dead.~ []
@1081285 = ~That's not so bad, however. You don't love someone just because of his blood.~ []
@1081286 = ~What do you think about Volg?~ []
@1081287 = ~Vyatri has a saying... if you can find no pretty words, be quiet. I think I'll be quiet.~ []
@1081288 = ~What do you think about Brent?~ []
@1081289 = ~An interesting man. At least he always manages to find original justification for groping me. Besides that, I wouldn't know.~ []
@1081290 = ~What do you think about Gilian?~ []
@1081291 = ~She should calm down! She takes everything so seriously. Everyone needs a nice laugh sometimes, am I wrong?~ []
@1081292 = ~What do you think about Venisia?~ []
@1081293 = ~She is egocentric, mad and racist, is that enough? I really dislike her, even if I'm intrigued by her wild magic...~ []
@1081294 = ~(Caress her hair)~ []
@1081295 = ~(When you touch her she seems to be surprised and a little embarassed) Yes, <CHARNAME> thank you... your hair is beautiful as well...~ []
@1081296 = ~(Take her hand)~ []
@1081297 = ~(When you brush her hand Alenina recoils from it. It seems she is not in the mood for mawkishness)~ []
@1081298 = ~(Hug her)~ []
@1081299 = ~Eh, what you want? Let go! (She obviously didn't like your idea)~ []
@1081300 = ~Sorry, Alenina, you're not my type.~ []
@1081301 = ~What? You think I... no, <CHARNAME>, you misunderstood something I said. I have no interest in you.~ []
@1081302 = ~I'm not against you, you are a good-looking <RACE>, but you're just *<CHARNAME>* for me, a legend. I couldn't even think about you in *that* way.~ []
@1081303 = ~Well... you said "my hero comes to save me" and some of yuor sighs make me think differently.~ []
@1081304 = ~My apologisze... I was only moved to be saved. That's all. Let's... let's go now.~ []
@1081305 = ~Okay. You're not my type either.~ []
@1081306 = ~Let's go then.~ []
@1081307 = ~Let's ontinue our journey.~ []
@1081308 = ~Do you feel anything for me, Alenina?~ []
@1081309 = ~Nothing. Go.~ []
@1081310 = ~Why don't you sing?~ []
@1081311 = ~Well... this is a quite an embarassing question. I can simply say some bards are good singers and other are... specialized-to-tell-stories-with-no-music, or rather, they are bad singers.~ []
@1081312 = ~You are not a bad singer, not so bad.~ []
@1081313 = ~Thanks... however I think you're either lying or you have horrible taste in singing.~ []
@1081314 = ~Let's hear some.~ []
@1081315 = ~Are you sure? Fine... "over there, near the hill, I used to sing, and to dance, and to whistle..." (Alenina was right, she is absolutely horrible)~ []
@1081316 = ~So... what do you think?~ []
@1081317 = ~You have a wonderful voice.~ []
@1081318 = ~You're quite good.~ []
@1081319 = ~You're not the lowest of the low... I suppose.~ []
@1081320 = ~I told you I wasn't wrong! Let's go now, I fear I have scared some wolves in the vicinity.~ []
@1081321 = ~You need to practice.~ []
@1081322 = ~(You turn your attention to Venisia.)~ []
@1081323 = ~Are you alright?~ []
@1081324 = ~If losing time for trivial chatter is alright, everything is absolutely fine.~ []
@1081325 = ~"Are you alright? Are you hurt? Are you sad?". Once and for all, I don't appreciate your attention. If you're really interested: "Fine, as usual", "If I'm hurt I'll ask for a cure" and "That's my business".~ []
@1081326 = ~(she sighs) Everything is fine, everything is fine... can we continue to travel now? (she seems to be quite fed up)~ []
@1081327 = ~No, I'm not aright! When I see Silvan's head rolling in the mud, then I'll be "really" alright!~ []
@1081328 = ~I'm happy, <CHARNAME>, for the first time in a long while. It's a wonderful feeling.~ []
@1081329 = ~Yes, even if it's hard not to think about what I went through. But I'm happy in my new life, near you.~ []
@1081330 = ~Yep. (she smiles) It's good to be yourself.~ []
@1081331 = ~What do you like to do?~ []
@1081332 = ~I think you should know what I *don't* like... I don't like chatting with you. Let's go now.~ []
@1081333 = ~I fear I have forgotten what I liked to do. Little by little I remember few things, usually when I try them. I think I enjoy sunsets.~ []
@1081334 = ~I remember I loved magic because Silvan was my master. Now I don't know if I like it anymore. I have to think about that.~ []
@1081335 = ~How did you become a wild mage?~ []
@1081336 = ~I was born a wild mage... like children come from cabbages and gnomes from turnips. (she laughs)~ []
@1081337 = ~Unfortunately, I can't remember. I started to study common magic... books and scrolls and so on. One day, all of a sudden, I snapped my fingers to cast a fireball, and I ended up teleporting myself.~ []
@1081338 = ~Any advice for our mission?~ []
@1081339 = ~*You're* the boss, *you* should know what to do to find the rudely kidnapped merchants.~ []
@1081340 = ~"Do not put your hand in a fire" and "do not go swimming in the river if you wear metal armor" are always good advice.~ []
@1081341 = ~I don't want to spoil the surprise. I'm curious to see what you'll do to reach the other <CHARNAME> and what you'll do when you're before <PRO_HIMHER>.~ []
@1081342 = ~The arena is behind us. Why do you follow me?~ []
@1081343 = ~I have to admit it, <CHARNAME>, you're a <PRO_MANWOMAN> of talent. I'm sure it would be advantageous to travel with you. Untill you kick me out, or you're... killed.~ []
@1081344 = ~Why is your answer always so annoying?~ []
@1081345 = ~Because no one deserves a different answer. I don't trust what said, <CHARNAME>, even about you. Show me who you are, and if I think you're worthy, I'll stop treating you like an inferior being.~ []
@1081346 = ~Oh gosh, what a silly question! Why does everyone ask me that? I don't think my behaviour is different from the fools that live in Amn!~ []
@1081347 = ~Nothing to translate.~ []
@1081348 = ~I have to speak to you, Venisia... someone is waiting for me.~ []
@1081349 = ~(Caress her hair)~ []
@1081350 = ~No knots, please. I lose hours every morning to brushing it.~ []
@1081351 = ~(She thanks you with a smile)~ []
@1081352 = ~(Take her hand)~ []
@1081353 = ~You're in the mood for kindness this morning, aren't you?~ []
@1081354 = ~(Hug her)~ []
@1081355 = ~I just remembered a saying from my old life... one hug is good, but two hugs are better (she hugs you again)~ []
@1081356 = ~Well... thanks.~ []
@1081357 = ~(Kiss her)~ []
@1081358 = ~(The kiss lasts few seconds.)~ []
@1081359 = ~I didn't expect that, but... okay. (she kisses you as well)~ []
@1081360 = ~Do you never think about Silvan?~ []
@1081361 = ~How couldn't I think about him? I'm happy to be again who I was, but I can't forget the hate for that name.~ []
@1081362 = ~I love you, Venisia. I don't care what you've done.~ []
@1081363 = ~Oh no, I hope this is not a desperate attempt to recover the lost beloved, because I never felt anything for you. Leave me be, I want to enjoy again the moment in which Silvan breathed his last.~ []
@1081364 = ~Let's go..~ []
@1081365 = ~Fine, let's go...~ []
@1081366 = ~You're perfidious. You hurt my feelings!~ []
@1081367 = ~Perfidious? Thank you, <CHARMANE>. Perfidious is a particular evil I really appreciate, that's a compliment. Maybe you would enjoy a last kiss in memory of old times?~ []
@1081368 = ~Uhm... no, I don't think is a good idea. I never liked your kisses... they were quite bad to tell the truth.~ []
@1081369 = ~You, slut! Go away, now!~ []
@1081370 = ~As you wish, <CHARNAME>. I knew I would be accepted no longer. Farewell.~ []
@1081371 = ~Nothing. Continue.~ []
@1081372 = ~(You go near Ararin, the party's elf paladin.)~ []
@1081373 = ~I'm proud to travel with you. My little aches are secondary.~ []
@1081374 = ~I'm happy for the good we have done and for the good we'll do, and I'm sad for the good we haven't done and for the good we'll not do, even if we could.~ []
@1081375 = ~Very well, thanks. And you?~ []
@1081376 = ~I feel alone and abandoned in this place. I'm sorry, but I don't think I'll be much of a talker in this mood. I struggle just to walk, I can bring comfort to nobody.~ []
@1081377 = ~I, an elven paladin, have had the greatest privilege! I can still hear the word of my god who said He's proud of me... that was one of the most wonderful moments of my life.~ []
@1081378 = ~I do not know, <CHARNAME>. I had just one desire: to be a paladin, and now I have renounced it freely. I have a new life before me, little by little I'll find if I like it. However, I'll try to continue to be helpful to you and not to weigh on the party.~ []
@1081379 = ~Any advice you think I should follow?~ []
@1081380 = ~I think we should investigate outside Trademeet too. Maybe we could accidentally find the den where the bandits keep the merchants.~ []
@1081381 = ~No, nothing. I think this is the right path. I just hope to cross these mountains as fast as we can.~ []
@1081382 = ~I have no... no advice. My judgement is skewed by this malefic place.~ []
@1081383 = ~It doesn't seem there are particular defences, besides the some dozens of enemies we have faced. The best solution is go straight on.~ []
@1081384 = ~Elf paladin... when I think about it I'm still surprised.~ []
@1081385 = ~I know it, <CHARNAME>. Why must only humans be paladins?  Can't an elf, or a dwarf, or a half-orc be as good as a human paladin?~ []
@1081386 = ~It's a time of changes, I feel it. Soon, everybody will be able to be a paladin, if he or she deserves it, obviously.~ []
@1081387 = ~I'm happy for you.~ []
@1081388 = ~Thank you, <CHARNAME>. Time to go.~ []
@1081389 = ~I'll always prefered the old-fashioned paladins.~ []
@1081390 = ~I respect your idea, even if I don't share it... how could I share it? Time to go.~ []
@1081391 = ~Yeah, why not? You're right.~ []
@1081392 = ~I'm glad we share the same idea. Time to go now.~ []
@1081393 = ~Tell me about your god.~ []
@1081394 = ~My god is Lathander, the Lord of Morning. He is a lenient divinity, with a calm disposition, an enemy of the undead.~ []
@1081395 = ~What the hell that has that "thing" made you?~ []
@1081396 = ~That "thing" was an avatar of Lathander, a manifestation of my god. He saw what I had done and He decided to reward me with new powers, with a protection from magical weapons and a bar for the undead.~ []
@1081397 = ~That "thing" was an avatar of Lathander, an appearance of the god I worshipped. He took my special paladin abilities since I lost my faith.~ []
@1081398 = ~An enemy of undead? So you must have some special ability to fight them?~ []
@1081399 = ~You have to achieve great things to be worthy to obtain such special abilities. A common paladin, like me, has just the normal abilities. Maybe in future... you never know!~ []
@1081400 = ~What do you think about Bolfain?~ []
@1081401 = ~He's a quite helpful companion, <CHARNAME>, even if I still wonder about the god he worships. It seems he gets his powers from different dwarf divinities... I'll ask him about that.~ []
@1081402 = ~What do you think about Derek?~ []
@1081403 = ~I think he has a heart of gold, <CHARNAME>, I'm proud to travel with him. However, I can see a dark side in his soul, a side I'm not sure about.~ []
@1081404 = ~I... admit I was wrong. Now that I know what kind of man he is... I can't still believe his past. There's no justification for what he has done.~ []
@1081405 = ~What do you think about Gilian?~ []
@1081406 = ~I have never liked rangers and druids, and all that kind. However I admire her ardour in battle and her sacrifices to fight for nature. ~ []
@1081407 = ~What do you think about Alenina?~ []
@1081408 = ~I think she is an immature girl. She'll risk her life if she continues to travel with us. We should go to Trademeet and leave her at her inn.~ []
@1081409 = ~I think the experience has matured her. Her child's behaviour is just a memory. Her abilties has improved too. Now I believe she is worthy to travel with us.~ []
@1081410 = ~Why did your church send you to Tradmeet?~ []
@1081411 = ~Oh, for nothing of importance. No reason to speak about it, really.~ []
@1081412 = ~I've changed my mind. Let's go.~ []
@1081413 = ~(You look towards Imoen, the companion of a thousand adventures)~ []
@1081414 = ~How are you, Imoen?~ []
@1081415 = ~Why do you ask? Do I have some fatal wound I didn't notice? Let me check... err... no, I would say no. Then I'm fine, thank you.~ []
@1081416 = ~I'm just a little pensive. I thought to be in Candlekeep now. I hoped to see our home, the place in which we grew up. That's all.~ []
@1081417 = ~Fine, but there's something I can't understand... I heard Trademeet was destroyed during the war among the Bhaalspawn. But I see no damage... not even a crack in the wall! Evidently someone thought that was not-so-important.~ []
@1081418 = ~It's "hellishly" cold here! Besides that, I'm fine. Maybe I'll cast a protection from cold spell... it could work.~ []
@1081419 = ~The obvious answer would be "not-so-well", but strangely I'm not all that scared of this place. At first I was, but I've gotten used to places like this... and I'm afraid of that. It's wrong to get used to the hells.~ []
@1081420 = ~It could seem absurd, but since we have been outside that "place", even if it was a mere illusion, I feel better. Well... actually I'm a little cold.~ []
@1081421 = ~I'm just a little surprised. I hoped to see the end of our new adventures in Candlekeep, but we have still an enemy to fight. I want to settle <PRO_HIMHER> and go to say hello to everyone.~ []
@1081422 = ~Do you have any suggestions for me?~ []
@1081423 = ~In the end we always save the day, <CHARNAME>, don't worry. I'm sure somebody will suddenly teleport before us for no apparent reason and say "Ah, ha, ha, I kidnapped the merchants and you can't stop me!". Then we'll kill him, we'll find some clues and bye-bye problems. The usual...~ []
@1081424 = ~We can only do what the demon says. Any attempt to escape would be in vain. We must be careful not to fail.~ []
@1081425 = ~I've got a suggestion... let's go to find this "correspondent", to kick his bottom and after that have a nice drink at Winthrop's! The best plan, ever!~ []
@1081426 = ~What do you think about the letter by the monks of Candlekeep?~ []
@1081427 = ~I'm happy to return to home, but I'm afraid of the mystery around the letter. Couldn't they write the reason they want us to come back? I don't know... maybe I've become too suspicious... but when someone's stolen your soul, you like to be cautious.~ []
@1081428 = ~Refresh my memory... what have you done after the defeat of Melissan?~ []
@1081429 = ~After her defeat and your renunciation of your divinity, we travelled far and wide to fix the problems created by the war among the Bhaalspawn.~ []
@1081430 = ~When our help was essential no longer, we simply rested, after two years of battle. A few weeks ago, we started to travel again, towards the north, since we were so far from Athkatla and Baldur's Gate.~ []
@1081431 = ~I don't remembr exactly where we get the letter. We left that place the following day, going towards our homeland, planning to stop in Trademeet. Why do you ask? Were you "distracted" in the last few months?~ []
@1081432 = ~After her defeat and your renunciation of your divinity, we travelled far and wide to fix the problems created by the war among the Bhaalspawn.~ []
@1081433 = ~ The Followers of G. ... I'm not happy someone is after me again.~ []
@1081434 = ~I fear this is our destiny, <CHARNAME>. But in the end we always survive, and this time will not be different.~ []
@1081435 = ~I have found again the abilities of Bhaal's blood... and you?~ []
@1081436 = ~Me too. At first, I was scared, but when there were no side effects, the slayer form, the nightmares and so on, I felt better. Probably we are accustomed to those spells and now we can cast them because we used them so much before.~ []
@1081437 = ~We'll find out if I'm right only in future. In the meantime, why shouldn't we use them?~ []
@1081438 = ~I think you're right.~ []
@1081439 = ~*I'm* right, I'm Imoen, the Wise! (she smiles)~ []
@1081440 = ~If you have the insane desire to remember our father... that's your business.~ []
@1081441 = ~Tsk! They're just spells. I cast many spells everyday, I remember nothing. But if that's problematic for you, don't use them.~ []
@1081442 = ~What do you think about Volg?~ []
@1081443 = ~He's hardly a rose-scented companion, but he's a quite good warrior.~ []
@1081444 = ~What do you think about Brent?~ []
@1081445 = ~I think we'll survive without him. He has something "artificial" I don't like. The question is: are his contributions indispensable? Answer that and you'll know what to do.~ []
@1081446 = ~What do you think about Bolfain?~ []
@1081447 = ~It's hard to see the real him... sometimes he seems like Jan Jansen, sometimes... Korgan. We've had worse companions, if that's what you meant.~ []
@1081448 = ~What do you think about Venisia?~ []
@1081449 = ~If was up to me, I would transform her into a little pink rabbit and I would leave her in a wood! She thinks she's someone big, but she doesn't realize the only reason she is not gnawing a carrot is because I'm a good person.~ []
@1081450 = ~Let's go.~ []
@1081451 = ~(You go over to Derek, the kensai-wizard of the party)~ []
@1081452 = ~How are you?~ []
@1081453 = ~Quite fine, <CHARNAME>. I'm touched by your concern, because this is the first time for a long time that a fellow traveller has asked me how I am... even if none of them were a gentle<PRO_MANWOMAN> like you.~ []
@1081454 = ~I'm curious to find out where this journey will lead us.~ []
@1081455 = ~No-not so... good. That blood is mine. I would appreciate a healing potion or a spell, please.~ []
@1081456 = ~I'm fi-fine, thank you. There is no reason to continue this chat, is there? (His voice trembles. He must be worried about something and probably not anxious to speak with you about it).~ []
@1081457 = ~I'm calm, <CHARNAME>, even if it seems senseless, our "pact" made me feel better. I thank you for accepting it.~ []
@1081458 = ~How could you be still worried about me? I cheated you, I lied to you, I... you're a great person, <CHARNAME>. No tale about you is enough to do you justice.~ []
@1081459 = ~I'm glad my nightmare has ended... you can't immagine my happiness...~ []
@1081460 = ~Why did you want to commit to the party? You needed no official path.~ []
@1081461 = ~Because it made me feel better and because I couldn't continue to travel near you without this certainty. All in all nothing changed, did it?~ []
@1081462 = ~Was what the demon said about your companion true?~ []
@1081463 = ~(Derek takes few seconds to answer. After a deep breath he speaks)~ []
@1081464 = ~Orcs took my soldiers captive while they tried to save my life. I found them after two days. They were in a serious condition, the orcs were torturing them.~ []
@1081465 = ~A raid meant a suicide. There were almost a thousand orcs in their settlement, and my soldiers couldn't help me.~ []
@1081466 = ~I was desperate... suddenly I opened my eyes and I saw the demon... I didn't know why he was there or why he was offering me his help... but I accepted unhesitatingly.~ []
@1081467 = ~He said he would "free" my companions, but he wanted something from me in return.~ []
@1081468 = ~The demon became invisible, he crossed the wall, he went to the soldiers and... he killed them by casting a strange spell. He told me he "freed" them from this world, exactly what I asked him to do.~ []
@1081469 = ~He added he would come back to take me as well, after leaving me smoe time to let me to suffer for what I had done.~ []
@1081470 = ~You were stupid to trust him.~ []
@1081471 = ~I know it... a mistake I'll not make again. Let's go now, this memory isn't one I want to dwell on.~ []
@1081472 = ~That bastard! He deserved his end.~ []
@1081473 = ~Yes, but my friends will not return. I'm the only one to be saved... the only one. Let's go now, this memory one I want to dwell on.~ []
@1081474 = ~I'm sorry for your companions. Now I see what has caused your state in recent days.~ []
@1081475 = ~Do not deceive yourself, <CHARNAME>, I was afraid for my own life, not of a memory. Let's go now, this story is finished.~ []
@1081476 = ~The arena has ended. Why do you follow me?~ []
@1081477 = ~I'm impressed by your skills and I would be more than happy to continue our journey together. For as long as you'll have me.~ []
@1081478 = ~You said you were a soldier. Why are you one no longer?~ []
@1081479 = ~I would prefer not to talk about it, <CHARNAME>. There rea;;y are few happy memories in my past.~ []
@1081480 = ~What do you think about the kidnappings?~ []
@1081481 = ~Everytime you are in Trademeet someone is kidnapped. I'm surprised none accuse you of being the guilty party. However, I haven't any helpful advice.~ []
@1081482 = ~Do you think that crossing this mountain was the right choice?~ []
@1081483 = ~I don't know. However I love the snow, it reminds me of my homeland, so I'm happy to be here.~ []
@1081484 = ~Any advice?~ []
@1081485 = ~Usually the enemy hides himself in the tallest tower. I suggest we go there.~ []
@1081486 = ~What do you think about Imoen?~ []
@1081487 = ~I think she is a powerful wizard. She could be the leader of any group, however it seems she preferes to travel behind you, exactly as the many bards sing.~ []
@1081488 = ~What do you think about Brent?~ []
@1081489 = ~He is a stupid man. However, a cleric can always be useful.~ []
@1081490 = ~What do you think about Bolfain?~ []
@1081491 = ~I never liked dwarves. They are too... "short" to be adeventurers. Surely I'll not entrust my life to him.~ []
@1081492 = ~What do you think about Alenina?~ []
@1081493 = ~She is quite ingenuous. She will probably mature quickly if she continues to travel with us.~ []
@1081494 = ~What do you think about Volg?~ []
@1081495 = ~I just want to kill that bastard... an orc. How could you let an animal like him travel with us!?~ []
@1081496 = ~Talk to me about kensai.~ []
@1081497 = ~Kensai are a kind of warrior who prefer to avoid strokes to escape harm. So he wears no armor, so as not to weaken his agility. We prefer to uses a katana, or a wakizaki, or other curved blades which suit our style of fighting. There are many things to say about the kensai, but I will let time show them to you.~ []
@1081498 = ~Nothing, let's go.~ []
@1081499 = ~<PRO_SIRMAAM> <CHARNAME> and <PRO_HISHER> party?~ []
@1081500 = ~Yes.~ []
@1081501 = ~Lord Coprith begs you to go to speak to him. It seems he needs your abilities for a particular quest.~ []
@1081502 = ~Who asks?~ []
@1081503 = ~I'm a soldier of Lord Coprith. He begs you to go to speak to him. It seems he needs your abilities for a particular quest.~ []
@1081504 = ~Who? I don't know this "<CHARNAME>".~ []
@1081505 = ~My apologies. Lord Coprith will be unhappy. It seems he needs this person for a particular quest.~ []
@1081506 = ~My regards.~ []
@1081507 = ~I met your emissary. What do you want?~ []
@1081508 = ~My emissary... yes, the tomb! Some citizens heard strange noises from the building in the cemetery.~ []
@1081509 = ~I don't think it's an undead but, if it is, it would be better if you fight against that creature rather than my soldiers. Their lack of experience with this kind of being could release the undead to wander the streets of our city.~ []
@1081510 = ~When you have a free time go to check it, please. I'll give the order to open the door.~ []
@1081511 = ~Here you are, finally! Tomorrow I would have begun to go crazy. Is my carriage ready?~ []
@1081512 = ~But you're not... <CHARNAME>, oh gosh, this is a curse! Leave me be, what did I do!?~ []
@1081513 = ~You have to pay for your crime. You can't kidnap a girl and get away with it.~ []
@1081514 = ~Who is with you?~ []
@1081515 = ~The bastard! <CHARNAME>, on behalf of the citizens of Trademeet and the Mayor I thank you for finding this wanted person. A cell is waiting for you, come on, dog!~ []
@1081516 = ~Yes, I want to escape no longer... I'll follow you, *soldier*.~ []
@1081517 = ~It's him, my kidnapper! It's the young Lurraxol! Finally we find you, you have to pay for your crime!~ []
@1081518 = ~<CHARNAME>, somebody's coming! It seems to be a soldier of Trademeet.~ []
@1081519 = ~Slam him in the most cramped, tight and dirty cell we have! I'll come to find you very soon, worm!~ []
@1081520 = ~Has the young Lurraxol already arrived?~ []
@1081521 = ~What are you speaking about?~ []
@1081522 = ~[Tell him what has happened]~ []
@1081523 = ~I fear... it escaped. I told you I didn't want my soldiers facing the undead. In fact, I sent no one. The man you met was an impostor.~ []
@1081524 = ~I suppose now it's too late for any chance to see the kidnapper of Lady Alenina punished.~ []
@1081525 = ~What!? He slipped through our fingers, damn, damn and damn again! How could we be so stupid as to believe the first man who claimed to be a soldier of the Mayor!?!~ []
@1081526 = ~What did you feel when you saw your kidnapper again?~ []
@1081527 = ~I was surprised, I didn't expect it. But I was more surprised at my feelings... I was not afraid of him. It's was quite a nice sensation to see him caught... unfortunately he escaped and I'm nto pleased because of that, but I have this strange premonition we'll meet again, and on that day he will not escape us.~ []
@1081528 = ~A second, Keldorn... I see someone with you... who is he?~ []
@1081529 = ~That man kidnapped me! And he's already succeeded in escaping once already!~ []
@1081530 = ~You're right, and I wondered why he was hiding himself... he's a young man of a noble family of Trademeet. He said his carriage was attacked by some brigands and he begged us to escort him to a safe place, except for Trademeet.~ []
@1081531 = ~Greetings... (nervous smile)~ []
@1081532 = ~Why am I so unlucky!? Why do I have to meet you continually? (sigh)~ []
@1081533 = ~So he is a fugitive? Fine... Aelin will take him to the authorities in Trademeet.~ []
@1081534 = ~Coming back to us... we'll wait for you a little ahead, <CHARNAME>. Follow us when you're ready.~ []
@1081535 = ~I had no hope of finding him. Now I know he'll be punished, I'm happy.~ []
@1081536 = ~Gilian, I'm glad to see you! You found some help for the mission. We're lucky <CHARNAME> is with us.~ []
@1081537 = ~North, a brother druid, is just outside the castle and there is no news. If we see one side of the coin it's not too late, if we see the other side, the destiny of the tree is always the same.~ []
@1081538 = ~It's not near the city... here it is, I marked your map.~ []
@1081539 = ~May Mystra protect you, amazon.~ []
@1081540 = ~Yes, we're lucky. <CHARNAME>, he's Tomas, the druid I spoke to you about. Any news, my friend?~ []
@1081541 = ~We cannot lose our hope, ever. Where is the castle exactly?~ []
@1081542 = ~May She protect all of us. <CHARNAME>, we can't waste one minute, we have to go to speak to the noble who wants to cut our holy tree down!~ []
@1081543 = ~I have to talk to you, <CHARNAME>. This... massacre is ended now, and I need to know if you will let me remain with the party.~ []
@1081544 = ~I know I'm the last person to arrive and I've not the right to ask you anything, but if your answer is affirmative we'll have to start immediately for the human city called Trademeet. A friend of mine is there and he must have some news about the reason I joined the arena.~ []
@1081545 = ~If your answer is negative, well... I would be happy to get a reward for my service, even if Ribald gave you nothing.~ []
@1081546 = ~You can remain, we'll go to find your friend right now.~ []
@1081547 = ~You can remain, but your mission will not be a priority.~ []
@1081548 = ~I need you no longer, and I think you deserve no reward.~ []
@1081549 = ~Take 500 gold.. I hope they are useful.~ []
@1081550 = ~I'm glad for your answer. Let's go then.~ []
@1081551 = ~I'm sorry, but there is not a third way. Help me or I leave. That's your choice.~ []
@1081552 = ~I respect your choice and I bear no grudge against you for the non-payment. The pact was to divide the reward into equal parts and a part of nothing is nothing. I'll be around this place, hoping to find Ribald and to punish him for his deception, if you change your mind.~ []
@1081553 = ~They will help, thank you, but unfortunately they are not enough. I will be around this place, hoping to find Ribald and to punish him for his deception.~ []
@1081554 = ~Trademeet, the human's city! I do not know this place, but my friend, Tomas, must be outside the buildings, near a tree or some other island of nature.~ []
@1081555 = ~We have to reach him, <CHARNAME>, my quest can wait no longer!~ []
@1081556 = ~You lied, <CHARNAME>! You promised to help me, but we have been in Trademeet for many days and you haven't found the time to go to speak to Tomas yet.~ []
@1081557 = ~Farewell, <CHARNAME>, I just hope it's not too late for the holy tree!~ []
@1081558 = ~(You look at Gilian, the amazon of your party.)~ []
@1081559 = ~How are you?~ []
@1081560 = ~I think fine... I'm quite satisfied with the actions of the party.~ []
@1081561 = ~Since I have wandered the "real" world, a question torments me... how could people build so many edifices and destroy so many woods by doing so? I hope to find an answer, maybe in future, when I know more of this strange world.~ []
@1081562 = ~I'm thinking about the kidnappings. If bandits hid themselves in the forest I could help to find their traces. I have good experience in tracking.~ []
@1081563 = ~I'm happy to walk through these wonderful snowy moutains... absolutely better than any human's city.~ []
@1081564 = ~There is no nature here... my morale is fading, even though I'm determined to pass these tests and to return to my belovedwoods.~ []
@1081565 = ~I'm intrigued by this place... my sisters said I was born here, but I have no memory of it.~ []
@1081566 = ~If I'm right you spoke about a mission when we met. What does it concern?~ []
@1081567 = ~A nobleman who lives near the human city of Trademeet wants to cut a forest down to build his new castle. Some druids and I oppose him because there is a holy tree in that wood.~ []
@1081568 = ~I decided to join the arena hoping to gain the reward to buy that land from the nobleman. But I'm not conversant with money... I just hope I can gain enough.~ []
@1081569 = ~Why do you care so much about that tree?~ []
@1081570 = ~It's said Mystra planted its seed many centuries ago. I can't let it be felled.~ []
@1081571 = ~Where do yuo think you should go to save the tree?~ []
@1081572 = ~Whereever I have to, <CHARNAME>... whereever I have to...~ []
@1081573 = ~I would like to know something about your home.~ []
@1081574 = ~Unfortunately, I've told you everything. I would be happy to know something else about my "home" as well. Who knows... maybe one day I'll see it!~ []
@1081575 = ~Unfortunately, I've told you everything... I would be happy to know something else about my "home" as well. Who knows, maybe when we are there my memories will be illumined!~ []
@1081576 = ~There are few amazons about. Why did you choose to become one?~ []
@1081577 = ~I didn't choose, if you grow up in an amazon village your destiny is already marked. I have only learned the meaning of words like "steal" and "cast a spell" just few months ago.~ []
@1081578 = ~Do not misunderstand, I'm happy to be who I am, but I really never had the chance to choose to become someone else.~ []
@1081579 = ~How did you learn to use a bow and spear so well?~ []
@1081580 = ~Spend twenty years using flies and mosquitos to practice using a bow and fasten your boots using a rod and you'll find out. In return though, I'm not well suited to other weapons.~ []
@1081581 = ~How are you now that the holy tree is safe?~ []
@1081582 = ~I feel relieved. I also hope to be more useful to the party, now that my mind is clear of worry.~ []
@1081583 = ~What do you think about Volg?~ []
@1081584 = ~Volg is the typical "bad and ugly" orc. However I'm not against him or his race.~ []
@1081585 = ~What do you think about Brent?~ []
@1081586 = ~Phhht. I just hope someday a chicken bone or some wine goes down the wrong way and he gets strangled.~ []
@1081587 = ~What do you think about Ararin?~ []
@1081588 = ~He would be a good warrior if... he learns to see beyond his nose. This world is full of grey, but Ararin thinks there are just black and white.~ []
@1081589 = ~What do you think about Derek?~ []
@1081590 = ~He is without praise or blame. Usually he does what he thinks is the right thing, even if I do see pleasure in his eyes when he kills many enemies. But I could be wrong... I'm not a paladin.~ []
@1081591 = ~What do you think about Alenina?~ []
@1081592 = ~She is a weak woman, too weak to travel with us. I suggest you to kick her out the party the first safe place we can find.~ []
@1081593 = ~Continue the journey.~ []
@1081594 = ~Ask what you want, beautiful storyteller. I have no problem remembering the old days.~ []
@1081595 = ~I remember... it was afternoon. My soldiers and I met the orc tribe's chief not long before. We had agreed the cessation of hostilities 'till the end of that winter. But they lied.~ []
@1081596 = ~We were in the middle of a wood, mountains on either side, with a narrow pass before us. Suddenly we smelt burning. When we turned around we saw some orcs with torches in their hands. We were trapped! We couldn't go back, so we had to press on.~ []
@1081597 = ~Err... yes. Then... we ran as fast as we could, but when we were near the pass we found the bastards. Fire arrows rained from the sky as we realized we were quite completely surrounded by flames. We took the only passable way.~ []
@1081598 = ~At the end we reached a mountain, but orcs and fire were near.~ []
@1081599 = ~I would say not... we went along the mountain and we found a cave. We rested a few hours. We knew the battle was only a matter of time, so we scoured that place. There was a steep slope then a gentle climb. It was a sort of little plateau.~ []
@1081600 = ~However, we did not find another exit. But just before us, there was our salvation, even if nobody had noticed it yet.~ []
@1081601 = ~Tomorrow night, Alenina, I'll continue my tale. It's late now, we have to rest for the upcoming day.~ []
@1081602 = ~I do not know if "terrible" is the right word, but I admit I was scared. We had no time to think, we had one choice, to run, not to turn and fight... there were no other alternatives and I was really scared by that. Maybe you're right, it's "terrible" when you are not the master of your fate.~ []
@1081603 = ~The shouts of the orcs were close. There was a huge stalagtite over us, the biggest one I've ever seen in my life. I think it was about 30 feet in diameter.~ []
@1081604 = ~~ []
@1081605 = ~~ []
@1081606 = ~~ []
@1081607 = ~~ []
@1081608 = ~~ []
@1081609 = ~~ []
@1081610 = ~If you agree, I've some questions about your campaign against the orcs. I can't miss the opportunity to hear a story like that from a protagonist.~ []
@1081611 = ~It's said you succeded in escaping from an ambush near the city of Kuldahar and that you came back to revenge yourself on its authors.~ []
@1081612 = ~No smell of scorched bottoms? (She sneers)~ []
@1081613 = ~Spirits were not that high, I suppose. No big and manly soldier wet himself from fear?~ []
@1081614 = ~Your idea to hide in a cave without exit was excellent. I wonder how your reputation of being a good commander was born.~ []
@1081615 = ~My curiosity is satisfied, now. I'll wait for tommorow. Good night.~ []
@1081616 = ~I was thinking about your tale and... it was terrible. The orcs, the escape, then the fire and the discovery of being entrapped in that cave like a mouse listening to the steps of a thousand cats.~ []
@1081617 = ~~ []
@1081618 = ~~ []
@1081619 = ~Yes... I think it would be a good end of a tale. Obviously I have to add some cries of pain, tears and so on.~ []
@1081620 = ~Then, what should I do, Derek? What should I say?~ []
@1081621 = ~It's an honor and a duty, good soldier. We'll continue to keep watch on this land.~ []
@1081622 = ~Volg think can catch them. Volg already catch men.~ [] 
@1081623 = ~You can be proud of yourself, good orc. Go now, and find the dregs of society!~ []
@1081624 = ~How could it be? How could your own blood try to kill you? Am I wrong for this world, or is this world wrong? Sometimes I regret the choice to leave my forest.~ []
@1081625 = ~You, <MANWOMAN>, don't shout or the dead will wake up!~ []
@1081626 = ~Do not insult the dummy! He defeated me many times in the past... when I tried to rob him. Err...~ []
@1081627 = ~... I'm enough ridiculous.~ []
@1081628 = ~How can you accept an offer like that, <CHARNAME>? The tales about you are completely wrong, you're nothing but a criminal!~ []
@1081629 = ~I feel no evil in this creature, <CHARNAME>. I think we should spare him. You're not an evil dragon, are you?~ []
@1081630 = ~And I see you're not alone. Welcome to you, Imoen, obviously.~ []
@1081631 = ~*You* wrote us! We got your letter some months ago.~ []
@1081632 = ~I wonder why the mind flayers acted in that way. They're not that interested in our race. Maybe there is a hidden reason.~ []
@1081633 = ~Excellent! Vyatri will never believe me when I tell of our deeds against these mind thingies in an elven city! What are we waiting for? Let's go to kick some mince finder's ass!~ []
@1081634 = ~This deed is not easy, elf. I put my faith in <CHARNAME>, but... it looks like suicide.~ []
@1081635 = ~We know <CHARNAME> can do that because we *really* put our faith in <PRO_HIMHER>. Probably <PRO_HESHE> should wonder if you are worth keeping around.~ []
@1081636 = ~No one told me the matron was a so attractive a drow. Shall I introduce myself?~ []
@1081637 = ~Shut up, Brent! I do not know what you are talking about, matron.~ []
@1081638 = ~Nobody will betray you, matron. Even if it turns my stomach, we... need you, and you need us.~ []
@1081639 = ~Bandits have this strange quirk of kidnapping merchants when <CHARNAME> comes to Trademeet. Quite odd.~ []
@1081640 = ~"Goods"? "Partner"? It's a regular criminal conspiracy! They must be the men we are looking for!~ []
@1081641 = ~She's not that kind of girl. She loves Volo, the writer, and nobody else. I doubt there is secret lover.~ []
@1081642 = ~Maybe it's just an elopement. There are some good-looking men in this city.~ []
@1081643 = ~No, pl-please, don't do that!~ []
@1081644 = ~Three tender suckling pigs, right? I love sweet-and-sour pork. Time for a good dinner, <CHARNAME>.~ []
@1081645 = ~A friend, <CHARNAME>? Do I have to slide my sword out of its scabbard or not?~ []
@1081646 = ~I would say no. Back to us, Jan...~ []
@1081647 = ~I'm here! Nobody escapes before a dirty duergar!~ []
@1081648 = ~Your friends were so busy running when we came. Probably you were cowering in terror somewhere.~ []
@1081649 = ~And you are... Imoen! Mazzy mentioned you as well.~ []
@1081650 = ~It seems, sir...~ []
@1081651 = ~Laza...? I... no, nothing. I'm sorry, continue.~ []
@1081652 = ~Now we can go to speak to that nobleman. We have to find a way to avoid the worst.~ []
@1081653 = ~There will be no fight! I'm Gilian, an amazon who is trying to save the holy tree. And <PRO_HESHE> is <CHARNAME>, a friend.~ []
@1081654 = ~Damn, you like to lose time, don't you!? <PRO_HESHE> is *that* <CHARNAME>.~ []
@1081655 = ~It was also a pleasure to see you again, Gilian. You were a little girl the last time I saw you and now you're a beautiful woman. But you probably do not remember me.~ []
@1081656 = ~No, I remember you. Thanks for the compliment and have a good journey.~ []
@1081657 = ~Silence, silence, silence! I do not like you, no, no, no. I speak to <PRO_HIMHER>, not to you, you, you!~ []
@1081658 = ~Farewell.~ []
@1081659 = ~I'm sick of your stupid riddle! Tell us your secret or give us your treasure because we have no time to waste with you!~ []
@1081660 = ~It could be... gaining some money is always a good thing, especially if I can break some heads and throw some place into turmoil to please Tempus. But we need more information.~ []
@1081661 = ~The sum is terrible! Are we going to fight against two demons, one dragon and three wyverns? Well... Tempus will be glad to see Brent when he dances on their cold bodies!~ []
@1081662 = ~Sorlan, it's me, Bolfain! <CHARNAME> is a friend of us. Our Lord charged him to free our city.~ []
@1081663 = ~Greetings to you, Bolfain, and to you too, <CHARNAME>. I'm Sorlan, the blacksmith of this moutain, or at least one of them. It's a mercy you've found me in these tunnels.~ []
@1081664 = ~You know me, Bolafin, I'm modest. However, you're absolutely right!.~ []
@1081665 = ~Time to show my goods to your friend.~ []
@1081666 = ~This dwarf doesn't lie. I swear not to drink another ale till the end of my days if he lies! One of the greatest blacksmiths in all of Amn is here!~ []
@1081667 = ~Yeah, Sorlan, everybody knows your *modesty*. (he laughs)~ []
@1081668 = ~You're not the first undead to say that.~ []
@1081669 = ~We'll defeat you and your master and we'll cleanse this evil place. Lathander watches over us!~ []
@1081670 = ~The agreement is not that bad. This one seems to be incredibly powerful, we might need his help. But do not deceive me... the Brave Servant of Tempus needs no help! He fears for his weaker allies... (he gives a nervous smile)~ []
@1081671 = ~How... *how*, <CHARNAME>, can you let that happen!?! You sacriface yourself to let this abomination escape from his prison!~ []
@1081672 = ~It'll make no difference.~ []
@1081673 = ~It makes a difference if *you're* the one killed by it. I have to chase after it. Farewell, <CHARNAME>, I can't say my time with you has gone as I hoped.~ []
@1081674 = ~I'm not happy either, but I think we really need its help if this King is so powerful.~ []
@1081675 = ~Maybe you're right, but maybe there is another way. Why didn't you want to look for it? I do not know, maybe that was the right thing... free the little fish and catch the big one.~ []
@1081676 = ~*I* am the leader, *I* decide. *You* are not the leader, *you* accept my decisions.~ []
@1081677 = ~Sorry, but I have to give chase to it. Farewell, <CHARNAME>, I can't say my time with you has gone as I hoped.~ []
@1081678 = ~Tempus likes the idea of a place where people fight just for fun. We should find the time to join in at this arena.~ []
@1081679 = ~So, <CHARNAME>, what do you say?~ []
@1081680 = ~Where there's an evil to chase away or a battle to fight, there's <CHARNAME> too! And I near <PRO_HIMHER> to write about <PRO_HISHER> deeds.~ []
@1081681 = ~We were not the first to live in this mountain. We found many tunnels, caves, statues and that gate too. Our fathers tried to replace it with a new one, but they were not able to remove it. It's protected by some strange and ancient magic that protects it from damaging, forcing... everything.~ []
@1081682 = ~We made an attempt, but we acted out of desperation, and obviously we failed. The secret passage is our only hope of reaching the city to get the key to open the gate.~ []
@1081683 = ~Magic could work. A "knock" spell or a pair of fireballs could destroy it.~ []
@1081684 = ~Sgom be careful, me promise! Now we go, me white friend. Sgom found lettuce, you like lettuce.~ [] 
@1081685 = ~I'm happy for you, Sgom. Try to be careful from now on, and do not... *cough* lose your bunny again.~ []
@1081686 = ~I'm Ararin and <PRO_HESHE> is <CHARNAME>. Mazzy, a friend, asked us to look for you.~ []
@1081687 = ~It's mutual, my "dear" brother.~ []
@1081688 = ~Poor being. I hope he's really an illusion. Ribald would again prove his malignacy if he's a real elf imprisoned in this macabre game.~ []
@1081689 = ~Another month here? We'll be bored to death!~ []
@1081690 = ~(She whispers: no woman could love Edwin. Remember: no loud comments on her wooden leg, bald head, glass eye or the like!)~ []
@1081691 = ~Yeah, yeah, interesting. While you continue to remember the old good days, I'll take a look. Call me when we have to go, <CHARNAME>.~ []
@1081692 = ~You already have the answer: she has *you*. (she sneers)~ []
@1081693 = ~Many friends of mine ruined themselves because of love. But I do not blame them: declare your passion and be refused, but do not live in doubt till the end of your days.~ []
@1081694 = ~This girl seems to be very scared. Be quiet, you're among friends. We work for Susan.~ []
@1081695 = ~I see everything but your abandonment. <CHARNAME> told me you were friends, but a friends do not give up when danger is near.~ []
@1081696 = ~A sort of "life saving" spell? I'm curios to see how it works.~ []
@1081697 = ~That's the smell of a real dwarf. If you do not like it, don't bother me!~ []
@1081698 = ~What the Hells... what's this unbeareable smell!? A rotten corpse!?~ []
@1081699 = ~I know these smells. They are components of magic potions. I do not think she is lying..~ []
@1081700 = ~I do not know you, wizard, but I advise you: we'll be ready for your trap!~ []
@1081701 = ~Just some advice, <CHARNAME>. I see that... big friend in your party. My girls don't accept orcs and I would like to avoid any unpleasant inconveniences. You do see my point, don't you?~ []
@1081702 = ~You understood. Good luck, then.~ []
@1081703 = ~Grr... (He grunts. It doesn't seem Volg understood the point)~ []
@1081704 = ~Before we leave, I have few words for you, friend. Do not despair, maybe you'll find a woman who will love you, even if you are a half orc. I've just found her, but I gave my dream up a long time ago.~ []
@1081705 = ~(As usual Volg is silent, but you feel he saw the man. Strangely, he speaks) Volg curious to see you when potion stop to works.~ []
@1081706 = ~I... (sigh) you're right. But that day she will *really* love me. No witchery will have its hand in it. And now, farewell.~ []
@1081707 = ~Volg confused... me no see. Hope others see.~ []
@1081708 = ~It's curious, this story about "<CHARNAME>s", the parallel universes and our missed lives. A nice idea for a writer, even if it is real.~ []
@1081709 = ~I've just said... yes. Unfortunately, I can't go back to past and change the course of events, so any critique is useless.~ []
@1081710 = ~So, *our* <CHARNAME> has to say thank you to you to be in this mess?~ []
@1081711 = ~What!?! Are you ill!?! Stay away from me, idiot!! Indeed, leave Trademeet, I do not want to find myself in a city full of plague victims!~ []
@1081712 = ~Gosh, no! No secret worth the lives of my brothers! If you meet someone, even if it's improbable, act as you think proper. Unless that involves killing!~ []
@1081713 = ~And if we meet some dwarves in the passage? Must I kill them to protect the secret?~ []
@1081714 = ~We do our share, <CHARNAME>. Who cares about the other races? Wait... damn, *I*'m another race! Give it to us, Illithid!!~ []
@1081715 = ~Our ways could part very soon, <CHARNAME>. If it is to be so, I wish you know I was honoured to travel with you. Come on, druid, translate that paper.~ []
@1081716 = ~Another mystery to solve. Our parting seems to be far away.~ []
@1081717 = ~It makes no sense. Why should I ask for your permission to kidnap the merchants and give you their goods as presents?~ []
@1081718 = ~The answerless dilemma: every wizard we meet prefers to cast a teleport spell than to walk ten yards, but no one can teach us that spell.~ []
@1081719 = ~Is it a prophecy of Alaundo? No Bhaalspawn will ever travel with a mage who knows how to teleport himself?~ []
@1081720 = ~You need not be an elf or a drow to know of their eternal hate. If an elven queen wasn't before me, I would never believe it.~ []
@1081721 = ~Come on, take your credit for the kidnappings. You'll not beg for forgiveness right now, will you?~ []
@1081722 = ~I would be happy to get a bargain from your friends, but unfortunately your race is so reluctant to sell their creations to human traders. What did they call me the previous time? I remember, 'half-copper-hammer'. They burst into laughter, even if I can't catch the joke.~ []
@1081723 = ~Your friend seems to be interested. Let me to pay attention to <PRO_HIMHER>.~ []
@1081724 = ~Tsk! Is this a morning star? A blind dwarf blacksmith, and a terrible one, would make better work. Let's go, <CHARNAME>, do not waste your monies on these gimcracks!~ []
@1081725 = ~Is this Jan, the turnip manic and absurd storyteller you talked about?~ []
@1081726 = ~It should be him...~ []
@1081727 = ~Rrrrr... rrrr (he snores)... uhm!? What!? Did I miss anything!? Maybe he just wants you leave him be, <CHARNAME>.~ []
@1081728 = ~Psst... you! (he whispers) I think they're referring to us. Maybe we should act, I do not like to be called "cowherd" and "peasant", in a disparaging way, I mean.~ []
@1081729 = ~Just try not to get lost. I wouldn't like not to be rewarded because you've fallen down some pit.~ []
@1081730 = ~Really, darling? Tell me, tell me, I do not want to miss a single word!~ []
@1081731 = ~While you're speaking, could we drink?~ []
@1081732 = ~Sure. Some beer and elven wine for everybody! What were you saying, Alenina...~ []
@1081733 = ~We have to go now.~ []
@1081734 = ~It's soon! Well, I see. Come round and see me soon, darling.~ []
@1081735 = ~Get the special stock, Vyatri, we have lots to celebrate! You can't imagine the glory that covered me!~ []
@1081736 = ~I'm counting!~ []
@1081737 = ~I always say: druids get crazy when nature is in danger. Human, <PRO_HESHE> is <CHARNAME>, and we are here to...~ []
@1081738 = ~You can ask my father for his copy, or you can seek mine in this cave. I'm sure it's somewhere.~ []
@1081739 = ~Towards Candlekeep: The gate is open.

I decided not to waste my time looking for a key and so I battered the gate down. The old man was not that happy.~ []
@1081740 = ~I do not want to waste my time looking for your son. I'll batter the gate down.~ []
@1081741 = ~***The lock is complex. Its mechanism is concealed and it must be battered open. After many hits, you manage to break the gate open.***~ []
@1081742 = ~Thank you, thank you so much. This poor old person will be killed by the officials of Athkatla if he doesn't die of starvation first. I think the best solution is escape.~ []
@1081743 = ~Throwing Axe +1~ []
@1081744 = ~The hand axe or throwing axe is also known as a hatchet.  The axe blade has a sharp steel tip, counterbalanced by a pointed fluke.  The short handle has a point of the bottom and the head may have a spike on the top.  

STATISTICS:

Damage: 1D6 +1
Damage type:  missle (piercing)
Weight: 5
Speed Factor: 4
Proficiency Type:  Axe
Type:  1-handed
Requires: 4 Strength
Not Usable By:
 Druid
 Cleric
 Mage 
 Thief~ []
@1081745 = ~Long Antenna Beetle~ []
@1081746 = ~Shell~ []
@1081747 = ~The injured beetle takes refuge in its shell. You have to wait for it to emerge before you can damage it using your weapons.~ []
@1081748 = ~Cave~ []
@1081749 = ~Duergar Priest~ []
@1081750 = ~Can I see again the map?~ []
@1081751 = ~Sure, <CHARNAME>. Here it is.~ []
@1081752 = ~***You analyze the map and you notice a slightly coarse area on its surface. You singe the map and the invisible ink chars into another "X". Obviously, someone didn't want you finding this. You share the discovery with the priests.***~ []
@1081753 = ~***You analyze the map but you see nothing. You return it to the priests.***~ []
@1081754 = ~Thanks.~ []
@1081755 = ~This is a blessing! We would have lost many days wandering around the wrong place. Torm smiles upon us today!~ []
@1081756 = ~Explore first the place marked with the hidden "X". I feel the relic is there.~ []
@1081757 = ~The Abandoned Village: Analyzing the map.

I found a hidden "X" on the map. It could be the place where the relic is. I can do nothing but go there and check.~ []
@1081758 = ~To the Hiding Place~ []
@1081759 = ~Kill strong warriors.~ []
@1081760 = ~Hold the warriors up, so they do not come closer.~ []
@1081761 = ~Hurt the big one, the big one!~ []
@1081762 = ~Kill the wizard!~ []
@1081763 = ~No spell for you today!~ []
@1081764 = ~No time to heal.~ []
@1081765 = ~He's weak, attack him.~ []
@1081766 = ~Hurt the little ones.~ []
@1081767 = ~Me protect...~ [] 
@1081768 = ~You fall into an ambush!~ []
@1081769 = ~Some ogres take you by surprise.~ []
@1081770 = ~You are suddenly come upon by a group of enemies.~ []
@1081771 = ~I was waiting for you. You can't leave.~ []
@1081772 = ~The ghast falls down from the attacks made upon it. It's down, immobile, but you feel the undead isn't destroyed yet...~ []
@1081773 = ~White Ghost~ []
@1081774 = ~Regenerating Ghast~ []
@1081775 = ~As you open the tomb, a breath of wind blows past you. There is somebody or something inside.~ []
@1081776 = ~Among the bones you found this ancient scroll. It reads:

The ritual has been a success! Everybody heard our King while he was eating the sacrifical victims to gain eternal life. As planned, we will seal the gate of the sepulchral room of the Great and we'll hide the key in one of the tombs of the future undead guards.

But as a matter of security, we'll disperse fake keys in many tombs and I'll be the only one to know where the proper key is. In this way, I'll be the first to see again my King after five hundred years.

(On the back, the scroll continues)

That foolish priest of Myrkul continues to insist on being present at the awakening. Unfortunately I have to accept his claim. Another seal will block the door that separates my sepulchral room from that of the King.

I do not want to share this immense honour with him. I'll wake up from my long sleep one hundred years before the expected time. I'm sure I'll have enough time to find a way to open this second seal.


(Obviously the ritual of transformation to undeath didn't work...)~ []
@1081777 = ~Grey Seal Stone~ []
@1081778 = ~Red Seal Stone~ []
@1081779 = ~Green Seal Stone~ []
@1081780 = ~This is one of the stones you found in the tomb of the undead King. When you approach an undead with it, the creature seems quite surprised and it backs up a few yards. You feel this stone could be useful, but in what way?~ []
@1081781 = ~The gate is now open!~ []
@1081782 = ~Red Key~ []
@1081783 = ~Yellow Key~ []
@1081784 = ~Green Key~ []
@1081785 = ~Black Key~ []
@1081786 = ~Blue Key~ []
@1081787 = ~Grey Key~ []
@1081788 = ~White Key~ []
@1081789 = ~This is one of the keys you found in the tombs of undead King's servants. One of these could open the door of the sepulchral room of the undead. The key itself is yellow, but there's also a little dot of a different colour.~ []
@1081790 = ~***The gate to reach the sepulchral room of the king is before you. It is closed. If you had its key, you could open it.***~ []
@1081791 = ~~ []
@1081792 = ~Try the red key.~ []
@1081793 = ~Try the yellow key.~ []
@1081794 = ~Try the green key.~ []
@1081795 = ~Try the black key.~ []
@1081796 = ~Try the blue key.~ []
@1081797 = ~Try the grey key.~ []
@1081798 = ~Try the white key.~ []
@1081799 = ~***It doesn't seem to be the right key. An icy breath of wind blows behind you and some undead materialize nearby.***~ []
@1081800 = ~I'll come back.~ []
@1081801 = ~***A breath of icy wind blows behind you. You hear a mechanism working. The door is opening!***~ []
@1081802 = ~Nothing of interest. You have to seek the exit somewhere else.~ []
@1081803 = ~To return to your world you have...~ []
@1081804 = ~***You hear no noises, no words, nothing. Suddenly, your eyesight fails too and you faint.***~ []
@1081805 = ~Good morning, <CHARNAME>. I hope you had a good 'trip'.~ []
@1081806 = ~What the hell are *you* doing here, dragon? I settled you not long ago, didn't I? Is this another test?~ []
@1081807 = ~Is... is this the world of mortals?~ []
@1081808 = ~It's good to see someone you know, even if it is you.~ []
@1081809 = ~No, Bhaalspawn, not at all. To tell the truth you faced no tests.~ []
@1081810 = ~What do you mean?~ []
@1081811 = ~But you've been always there, <CHARNAME>.~ []
@1081812 = ~I suppose you feel something like when you come back from your 'trip'.~ []
@1081813 = ~The truth? The whole truth? I'll satisfy you. Everything you saw was a mere illusion made by me. Just a way to find how far your abilities extend.~ []
@1081814 = ~***The dragon looks at you with what seems a smug expression on her muzzle. She is waiting for you to speak.***~ []
@1081815 = ~But that was so real! It couldn't be an illusion!~ []
@1081816 = ~You'll be well rewarded for this joke!~ []
@1081817 = ~You would say anything to impress me and escape!~ []
@1081818 = ~I chose the setting on purpose for your affinity with it. You have made so many visits to the hells that you didn't even wonder about the credibility of what you were seeing.~ []
@1081819 = ~There is no reason to get angry, because I saved your lives. That bridge was true, as in the breaking of it. I kept you and your friends from crashing to the ground. So, I thought I had the right for a little amusement, your test.~ []
@1081820 = ~Don't you believe me? Fine, take a look.~ []
@1081821 = ~Are you sure, candidate 27532721483?~ []
@1081822 = ~You seem to be still a little dazed. If you desire, you can rest here. I'll watch over you.~ []
@1081823 = ~A pile of planks lies before you. You look up and you see the broken bridge dangling above. The thought that the dragon was right disappears as a new fear grows up: how will you get out of here?~ []
@1081824 = ~Chapter 5 has begun: Illusion!

I found that the dragon I met in Ust Natha tricked me. I thought to be in a limbo, but it was a mere illusion made by her to have fun at my expense. On top of all this, I'm stuck at the bottom of a ravine. How will I get out?~ []
@1081825 = ~I can't still believe it. Just a... cheat. Nothing to fear. How could I fall for it?~ []
@1081826 = ~What... what happens? That light is moving! On guard, <CHARNAME>, it could be another trap!~ []
@1081827 = ~Unfortunately, I admit I was in serious doubt about the plan of Lathander. But now the nightmare is over and you're here, before me, I have my faith again!~ []
@1081828 = ~Your god is glad of your deeds near the Bhaalspawn, but he was puzzled by the words you spoke in the dragon's illusion. It seemed you had lost your faith.~ []
@1081829 = ~To the Silver Dragon's lair~ []
@1081830 = ~I was right, wasn't I? Did you see the ravine? A being like you couldn't climb it. Only a dragon or other winged creature is able to get out of here.~ []
@1081831 = ~That would be a worthy reward for what you have done for me.~ []
@1081832 = ~It will not be that hard to teleport you, <CHARNAME>. Now we should speak about what *you* have to do for me to leave.~ []
@1081833 = ~***Do not interrupt her. Listen to her.***~ []
@1081834 = ~You're in my debt! I will do nothing for you.~ []
@1081835 = ~You're wrong. You played my little game and I saved your lives on that bridge. To get my favour, you have to do me a favour.~ []
@1081836 = ~***The dragon welcomes you with a sneering smile.***~ []
@1081837 = ~Summon Air Elemental~ []
@1081838 = ~Summon Earth Elemental~ []
@1081839 = ~Spider Arrow~ []
@1081840 = ~At the point of impact this arrow explodes, freeing the web in the little bag tied near the head. The effect is quite similar to the spell Web.

STATISTICS:

Damage: 1D3
Special: Web 
Weight: 0
Equipment: Bow~ []
@1081841 = ~Teleport Arrow~ []
@1081842 = ~At the point of impact the arrow explodes. The area near the target will be under the effect of the spell Teleport Field for the next few rounds.

STATISTICS:

Damage: 1D3
Special: Teleport Field 
Weight: 0
Equipment: Bow~ []
@1081843 = ~Stinking Arrow~ []
@1081844 = ~At the point of impact the arrow explodes, freeing the vile liquid within the small bottle tied near the head. The effect is quite similar to the spell Stinking Cloud.

STATISTICS:

Damage: 1D3
Special: Stinking Cloud 
Weight: 0
Equipment: Bow~ []
@1081845 = ~Slowing Arrow~ []
@1081846 = ~The head of the arrow is coated with a powerful poison. If the target is struck, their agility will decrease severely.

STATISTICS:

Damage: 1D3
Special: Slow
Weight: 0
Equipment: Bow~ []
@1081847 = ~Holding Arrow~ []
@1081848 = ~Best for mages when, if out of spells, they have to escape from the battle. The target will be held and the mage will be free to get a respectable lead.

STATISTICS:

Damage: 1D3
Special: Hold
Weight: 0
Equipment: Bow~ []
@1081849 = ~***The sprite appears before you, but it seems little more than a ghost. His wings are still and you can't see how he's flying. No matter how you speak you get no answer. He probably can't help you in this place.***~ []
@1081850 = ~Salamander Tail~ []
@1081851 = ~A little trophy from your latest victim.~ []
@1081852 = ~Spear of the Salamander~ []
@1081853 = ~Even if difficult to grip due to the size of the shaft, maybe you could find a way to cast the lightning.~ []
@1081854 = ~Even if difficult to grip due to the size of the shaft, you could use this like a rod of lighting.

STATISTICS:

Salamander's Lightning (1 charge): 3d6 lightining damage, holds the target for 45 seconds (Save against spell cancels).~ []
@1081855 = ~Blast of the Troll~ []
@1081856 = ~Troll's Electrical Discharge~ []
@1081857 = ~Breath of the Troll~ []
@1081858 = ~Abdel's Village~ []
@1081859 = ~Mountains~ []
@1081860 = ~The tent is empty.~ []
@1081861 = ~You hear noises, but only a few yards in, there is a wall~ []
@1081862 = ~These stairs are broken~ []
@1081863 = ~To the lower level~ []
@1081864 = ~Lower level~ []
@1081865 = ~To the upper level~ []
@1081866 = ~~ []
@1081867 = ~I can't leave if the tree isn't safe. Are you certain of your decision, <CHARNAME>?~ []
@1081868 = ~Yes, Gilian. Take care and goodbye.~ []
@1081869 = ~I'll go help Tomas. If you change your mind, you'll know where I'll be.~ []
@1081870 = ~You're right. Don't go, please.~ []
@1081871 = ~My answer would be yes, but this party is bigger than the one I've just left.~ []
@1081872 = ~Hi, <CHARNAME>. Did you change your mind? Do you want my help to save the tree?~ []
@1081873 = ~Yes, I'm here for that reason. Welcome back.~ []
@1081874 = ~Let's go then. I just hope it's not too late.~ []
@1081875 = ~Even if I needed your help like a tree needs the sun, I can't join you while someone like that kensai or that wild mage I met at Patrick's inn is with you.~ []
@1081876 = ~I know... I know what you've done. Why, <CHARNAME>, why!? I didn't think you could do something like that. Farewell, enemy of nature.~ []
@1081877 = ~To tell the truth, no. I just wanted to say hello.~ []
@1081878 = ~I found a solution; the tree is safe.~ []
@1081879 = ~That's simply... wonderful! The best news I've ever heard, my friend. The wind was whispering words of joy, but I didn't think this was the reason.~ []
@1081880 = ~I'll be forever grateful to you, <CHARNAME>. If you ever need my help, don't hesitate to ask it.~ []
@1081881 = ~I ask now. Do you want to join the party again?~ []
@1081882 = ~I'm happy, no, I'm proud to travel with you. <CHARNAME>, friend of trees, I'm ready to go on.~ []
@1081883 = ~I've just told you I'm grateful, and I'll offer my help when you get rid of people like that kensai or the wild mage I met at Patrick's inn.~ []
@1081884 = ~Your help can wait, Gilian. Goodbye for now.~ []
@1081885 = ~So, I think I'll go to the wood where that lackey of Ribald was. Maybe I could meet his master and have our revenge. Farewell.~ []
@1081886 = ~New spells for Druids and Rangers!~ []
@1081887 = ~New spells for Priests and Paladins!~ []
@1081888 = ~Basilisk~ []
@1081889 = ~I'm so sorry, my condolences. Can I do anything? I know the hardship when one grows up without your parents. I never met my own.~ []
@1081890 = ~Hold the grip firmly, then strike~ []
@1081891 = ~Fine, continue~ []
@1081892 = ~If you are unarmed, try to avoid being hit~ []
@1081893 = ~Aaah (puff)... you're disastrous!~ []
@1081894 = ~"My staff is my treasure, I'm no one without it". Repeat~ []
@1081895 = ~Greater Bone Golem~ []
@1081896 = ~These old bandages are drenched in a strange viscous and smelly fluid. However, you deduce that the fluid is a healing salve. Maybe the undead priests left them?

Use: Heals 18 hp
Cures Disease~ []
@1081897 = ~A long wait is before me. Shall I rent a room for a whole week?~ []
@1081898 = ~I've always got a vacant room for you, <CHARNAME>. Go to it, and have a good rest.~ []
@1081899 = ~Err... yes.~ []
@1081900 = ~What do you mean?~ []
@1081901 = ~You know perfectly well what I was speaking about...~ []
@1081902 = ~Is *stupidity* a side effect of your transformation?~ []
@1081903 = ~Come on. I was just joking.~ []
@1081904 = ~I kill evil beings, like assasins, ogres and thieves to prevent the innocent being harmed by them. That was my oath.~ []
@1081905 = ~Isn't murder against your oath? Yet you do it continuously. So, why are we so different?~ []
@1081906 = ~And so an amazon; I sacrifice the wood for my arrows, animals or people to avoid a greater damage to nature. The Holy Tree is safe, and I regret nothing.~ []
@1081907 = ~Let's go, Ararin. Our enemies are waiting for us (she smiles)~ []
@1081908 = ~***The demon, lost in his thoughts, ignores you for an instant.***~ []
@1081909 = ~**New spells for Enchanters. Add the spells you desire. Take a look at the readme to find their descriptions.**~ []
@1081910 = ~Which first level spell do you want to add?~ []
@1081911 = ~Which second spell do you want to add?~ []
@1081912 = ~Which third level spell do you want to add?~ []
@1081913 = ~Which fourth level spell do you want to add?~ []
@1081914 = ~Which fifth level spell do you want to add?~ []
@1081915 = ~Which sixth level spell do you want to add?~ []
@1081916 = ~Which seventh or eighth level spell do you want to add?~ []
@1081917 = ~**Adding spells**~ []
@1081918 = ~New Enchanter spells!~ []
@1081919 = ~I do not want to interrupt you, but... who is that man behind you? He seems to be... no, it couldn't be!~ []
@1081920 = ~*I* should say 'it couldn't be'! Can't I find a place in which to live peacefully? I never expected to deserve the attention of <CHARNAME> for my crime!~ []
@1081921 = ~Really? 'By chance'? Oh... I... okay. I'll do what you want, Lady Alenina. I'm tired of fleeing and feeling this pain.~ []
@1081922 = ~No. I mean the pain for what I've done to you.~ []
@1081923 = ~I admit I didn't feel it the last time, but this never-ending flight I'm forced into, the missing of my brothers and of my home made me see what you had suffered, Lady Alenina.~ []
@1081924 = ~My words are sincere. I regret my actions, and I know I'll never be forgiven. So, the time for my punishment has come. Do what you want to me. (sigh)~ []
@1081925 = ~You... forgive me? I thank you so much, my lady. If I'm not out of place, could I know your reason?~ []
@1081926 = ~I think I see. I'll stay here, for now. It could seem strange, but I like this place. One last thing; do not be deceived by the appearance of this hermit. He seems a fool, but actually he is the wisest person I've ever met.~ []
@1081927 = ~What a boaster! You don't deserve to live, dog. If the law didn't punish you, I'll do it! And just to inform you, <CHARNAME> would never deign to look for you! We found you by chance.~ []
@1081928 = ~What pain are you talking about? The one *you* made me feel!?~ []
@1081929 = ~You won't cheat me. Your words were completely different the last time we met.~ []
@1081930 = ~I... I... forgive you. You won't be punished.~ []
@1081931 = ~This is the first time I've heard something like that from your mouth. I suppose... I hope you've changed. But don't deceive yourself, I did it especially for me. I just want to put all this behind me and the best way is to give you my forgiveness.~ []
@1081932 = ~I wish you a safe and quiet journey.~ []
@1081933 = ~I'm happy to see two friends who can sort out their differences. It's quite rare these days.~ []
@1081934 = ~I remember these doors, and the traps I disarmed. Now they are again here, <CHARNAME>. Someone or something is waiting for us. We must be careful.~ []
@1081935 = ~A strong light keeps you from seeing. When at last you can open your eyes, you find two golems~ []
@1081936 = ~The golem dies under your attacks~ []
@1081937 = ~Candlekeep: Enough of passes!

Another level and another pass! Let's go look for this servant too!~ []
@1081938 = ~Candlekeep: Yoshimo never dies

Yoshimo, the fourth level pass servant, had hid himself due to fear or for another reason. The next level is now available.~ []
@1081939 = ~Then I'll wait for you in my room in the mountain. Farewell, <CHARNAME>.~ []
@1081940 = ~Bolfain's room~ []

// Version 1.5

@1081941 = ~Soporific arrow~ []
@1081942 = ~The main feature of this arrow is its head; it's made of glass. There is soporific dust inside it that, if inhaled by an enemy, will make them sleep very deeply for a short time.

STATISTICS:
Damage: 1D6
Special: Sleep (45 seconds)
Weight: 0
Device: Bow~ []
@1081943 = ~Anti-undead arrow~ []
@1081944 = ~~ []
@1081945 = ~Acid bullet~ []
@1081946 = ~A small quantity of acid is inside this little sphere of glass. The acid will damage the target when hit, causing further damage.

STATISTICS:
Damage: 1D4+1
Special: +1d6 acid
Weight: 0
Device: Sling~ []
@1081947 = ~Holy water~ []
@1081948 = ~Spilling some holy water on your weapon will surely make your next battle against undead a little less difficult.

STATISTICS:
Damage vs undead: +6 (30 seconds)
Weight: 0~ []
@1081949 = ~Ring of the Invisibles~ []
@1081950 = ~Looking at this ring, you remember a tale that Volo told you a couple of months ago. The famous bard sang about a group of heroes, the 'Party of the Invisibles', who succeed in catching many dangerous thieves in their own lairs. None of them realized the risk until it was too late. Thieves would wonder who would be the ten unfortunates for the year when the first days of a year drew close, for the number of thieves captured by the Invisibles was always ten per year.

STATISTICS:
Mass invisibility (10 charges)~ []
@1081951 = ~Wizard's chain mail +1~ []
@1081952 = ~The delicate yet sturdy craftsmanship of the Elven races allows them to design many beautiful yet utilitarian goods. Among these is Elven chain mail, which is so finely wrought that it can be worn under normal clothing without revealing its presence. The metal of this particular suit is so thin that even a wizard could cast any spell with few difficulties.

STATISTICS:
Slashing and piercing AC: 4
Crushing AC: 10
Special: 15% miscast spells
Weight: 4
Require: strength 5
Not usable by:
Druid~ []
@1081953 = ~Axe of Lathander +2~ []
@1081954 = ~Also known as 'the avenger axe'  the Axe of Lathander was blessed by one of the highest priests of the Lord of the Morning a long time ago. Since then, many heroic knights have owned the item. It's a sacrilege that a greedy merchant now owns it; you can just imagine the kind of awful person who could buy this holy axe.

STATISTICS:
THAC0: +2
Damage: 1D8 +2
Special: +5 vs chaotic
Type of damage: slashing
Weight: 5
Speed factor: 5
Proficiency: axe
Not usable by:
Druid
Cleric
Mage
Thief
Not-lawful~ []
@1081955 = ~Plague of Elementals +2~ []
@1081956 = ~Elementals are uncommon enemies for common adventurers. You wonder who created this morning star, and why.

STATISTICS:
THAC0: +2
Damage: 2d4+2
Special: +5 vs elementals
Type of damage: crushing
Weight: 9
Speed factor: 5
Proficiency: Morning Star
Type: 1 hand
Not usable by:
Druid
Mage
Thief~ []
@1081957 = ~Shield of Lathander +2~ []
@1081958 = ~Probably the pair to the 'avenger axe', it's a sacrilege to find this holy item as property of a greedy merchant; you can just imagine the kind of awful person who could buy this holy sheild. A paladin of the Lord of Morning could hardly bear to see such a thing come to pass.

STATISTICS:
AC: +3
Special: +1 AC vs ranged weapons
Special: Permanent protection from evil
Special: Blinding light once per day
Weight: 10
Not usable by:
Bard
Druid
Mage
Thief
Those of a Non-good alignment~ []
@1081959 = ~Bow of Elven Hate +2~ []
@1081960 = ~Books are full of tales about legions of ogres, orcs and drow killed by a particlarly skilled elven archer with the help of his inseparable bow. When you find yourself with this elven bow your thoughts suddenly stray to those stories.

STATISTICS:
THAC0 +2
Special: +5 THAC0 vs ogres, orcs and spiders
Weight: 3
Speed factor: 4
Proficiency: Long bow
Type: 2 hands
Not usable by:
Druid
Cleric
Mage
Thief
Half-orcs~ []
@1081961 = ~Scribe's Shield +2~ []
@1081962 = ~The back of this little circular shield catches your attention; the words of two spells are scored on it. Anybody who knows a little about magic can use the shield and its abilities. The incisions will appear again the next day when the spells are cast.

STATISTICS:
AC: +3
Special: No protection from ranged weapons
Special: Haste once per day
Special: Otiluke's resilient sphere once per day
Weight: 3
Usable by:
Mage
Thief
Bard~ []
@1081963 = ~Adamantine mace~ []
@1081964 = ~Even if you might think differently, this is not a magic weapon. Its main peculiarity is its metal; the rare adamantine. Thanks to the uncommon and weighty material, the damage caused by the weapon will be greater. Unfortunately there will be no advantage in skill; targets will be harder to hit, due to the greater effort needed to make the heavy mace connect.

STATISTICS:
THAC0: +0
Damage: 1d8+6
Type of damage: crushing
Weight: 30
Speed factor: 10
Proficiency: Mace
Type: 1 hand
Strength: 14
Not usable by:
Druid
Mage
Thief~ []
@1081965 = ~Absorbent Shield +2~ []
@1081966 = ~A bizarre bulge spreads over the face of this shield. It seems to be made completely of metal, but when the sheild is struck, each blow feels lighter than it should be. A strange padding within the metal of the sheild will soften every hit.

STATISTICS:
AC: +3
Special: +1 AC vs ranged weapon
Special: Absorbs 50% crushing damage
Weight: 12
Not usable by:
Bard
Druid
Mage
Thief~ []
@1081967 = ~Adamantine halberd~ []
@1081968 = ~Even if you might think differently, this is not a magic weapon. Its main peculiarity is its metal; the rare adamantine. Thanks to the uncommon and weighty material, the damage caused by the weapon will be greater. Unfortunately there will be no advantage in skill; targets will be harder to hit, due to the greater effort needed to make the heavy polearm connect.

STATISTICS:
THAC0: +0
Damage: 1d12+7
Type of damage: slashing
Weight: 45
Speed factor: 10
Proficiency: halberd
Type: 2 hands
Strength: 16
Not usable by:
Druid
Cleric
Mage
Thief~ []
@1081969 = ~Irritating Bullet~ []
@1081970 = ~This bullet is actually a sphere of glass. There is a small quantity of irritating powder inside it. If the bullet hits the target near the face they will be blinded for a short time.

STATISTICS:
Damage: 1D3
Special: 30% chance of blinding (40 seconds)
Weight: 0
Device: sling~ []
@1081971 = ~Your quarterstaff is transforming~ []
@1081972 = ~Quarterstaff of the Snake +2~ []
@1081973 = ~Due to its incredible similarity to the head of a snake, you feel uncomfortable holding this quarterstaff. However, when you do, it seems as though a thin tongue licks your hand and the faint sound of a rattle can be heard. Fortunately these feelings soon disappear.

STATISTICS:
THACO: +2
Damage: 1D6 + 2
Special: Protection from poison
Special: The quarterstaff can split into two, summoning a real snake for 120 
seconds once per day.
Type of damage: Crushing
Weight: 3
Speed factor: 1
Proficiency: Quarterstaff
Type: 2 handed~ []
@1081974 = ~Symbiotic sword~ []
@1081975 = ~The symbiotic sword gets its power from the one who wields it. A weapon like this for an unskilled adventurer will seem to be a simple magical bastard sword, but for an experienced warrior it will transform into a terrific weapon. The symbiotic sword likely isn't of this plane.

STATISTICS:
Special: from level 1 to 7
THAC0: bonus +1
Damage: 2d4 +1
Special: from level 8 to 14
THAC0: bonus +2
Damage: 2d4 +2
Immune to sleep
Special: from level 15 to 21
THAC0: bonus +3
Damage: 2d4 +3
Immune to sleep
Immune to fear
Special: from level 22 to 28
THAC0: bonus +4
Damage: 2d4 +4
Immune to sleep
Immune to fear
Freedom when equipped
Special: from level 29
THAC0: bonus +5
Damage: 2d4 +5
Immune to sleep
Immune to fear
Freedom when equipped
Immune to level drain

Type of damage: slashing
Weight: 7
Speed factor: 5
Proficiency: bastard sword
Type: 1 hand
Require: 11 strength
Not usable by:
Druid
Cleric
Mage
Thief~ []
@1081976 = ~Studded leather armour of Isolation +2~ []
@1081977 = ~Seemingly a common suit of studded leather armor, this is actually the product of one of the many wizards who walked beneath the stars of Faerun's sky. Whoever wears this armour can become immune to any non-magical damage for one minute.

STATISTICS:
AC: 5
Special: Invulnerable to non-magical damage for 60 seconds once per day
Weight: 8
Not usable by:
Mage~ []
@1081978 = ~Druidic kit for potion creation. Using the available ingredients, which potion would you like to create?~ []
@1081979 = ~And now?~ []
@1081980 = ~And now again, for the last time?~ []
@1081981 = ~The preparation of the potions can now begin...~ []
@1081982 = ~You can create no potion in the middle of a battle. Try again later.~ []
@1081983 = ~Kit~ []
@1081984 = ~This strange kit comprises many vials and fluids. However, you cannot determine its purpose.~ []
@1081985 = ~Kit of potion creation~ []
@1081986 = ~This kit is comprised of a little manual and many dusts and fluids. Mixing them in the right amounts, a skilled druid can create many potions. The procedure is long and laborious, however, requiring at least one day.

STATISTICS:
Special: create 3 potions from a list of 25
Requires: Wisdom 16
Usable by:
Druid~ []
@1081987 = ~Shield of Talos +2~ []
@1081988 = ~Like every item that gets its power from Talos, god of storm, you're not surprised to feel a little electric shock as you touch it. Curiously, the sensation doesn't disappear; is this a hidden ability of the item or does Talos simply dislike you?

STATISTICS:
AC: +3
Special: +1 AC vs ranged weapon
Special: Permanent protection from good
Special: Chain lightining once per day
Weight: 10
Not usable by:
Bard
Druid
Mage
Thief
Those of a Non-evil alignment~ []
@1081989 = ~Glasses of the Sightless-eye~ []
@1081990 = ~Strangely, the story behind this glass isn't full of violence or injustice. The item was created by a mage for his young child. After a thousand attempts to persuade him there were no strange and bad (and invisible, obviously) beings in the wardrobe of the child, the poor father could think of no other solution. The man proved there was nothing and no one to fear, and his son could finally sleep peacefully. Many years later, as an adult, the boy continued to use the Glasses of the Sightless-eye during his prolific career of adventurer.

STATISTICS:
Infravision
Makes invisible creatures visible~ []
@1081991 = ~Belt of Health~ []
@1081992 = ~If you are hale and healthy you never fall ill, but if you are thin and weak you need some magic subterfuge to enjoy good health. This miraculous belt will prevent many kind of illness.

STATISTICS:
Immune to blindness, feeblemind, disease, deafness and poison~ []
@1081993 = ~Potions of absolute rest~ []
@1081994 = ~This set of potions allows your party to rest for eight hours and to recover all the energies lost in the time spent awake. No known side effects.

STATISTICS:
Rest for 8 hours and completely recover your health~ []
@1081995 = ~Dwarf's beer flask~ []
@1081996 = ~According to Sorlan, his grandpa gave him the recipe to make this beer, using many strange spices unknown to humans. His grandpa had it from his great grandpa and his great grandpa from his great great grandpa and so on. However, the dwarf assures you that any fighters who feel down and tired should drink this beer.

STATISTICS:
Special: + 3 strength and constitution, 50% crushing resistance and Haste
Special: Intoxicated once the effects end, in 90 seconds~ []
@1081997 = ~Ring of Eagles~ []
@1081998 = ~The name couldn't be more suitable. The Ring of Eagles will give its bearer eagle eyes.

STATISTICS:
Ranged THAC0: +4
AC vs ranged weapon: +4~ []
@1081999 = ~Potion of excitement~ []
@1082000 = ~This potion, a mix with gnomish chilli and some leaves from an unknown plant, makes the drinker immune from any form of sleep, magical or otherwise.

STATISTICS:
Immune from sleep for 1 day~ []
@1082001 = ~Adamantine quarterstaff~ []
@1082002 = ~Even if you might think differently, this is not a magic weapon. Its main peculiarity is its metal; the rare adamantine. Thanks to the uncommon and weighty material, the damage caused by the weapon will be greater. Unfortunately there will be no advantage in skill; targets will be harder to hit, due to the greater effort needed to make the heavy staff connect.

STATISTICS:
THAC0: +0
Damage: 1d8+5
Type of damage: crushing
Weight: 18
Speed factor: 10
Proficiency: quarterstaff
Type: 2 handed
Strength: 15
Not usable by:
Druid
Mage
Thief~ []
@1082003 = ~Buckler usually gives its wearer a fair protection without reducing or impeding his movements. For some unknown reason, this shield, even if it is no bigger than a normal buckler, gives complete protection against any kindsof weapons, bows and crossbows included.

STATISTICS:
AC: +2
Special: Gives protection against ranged weapons
Weight: 3
Not usable by:
Bard
Druid
Mage
Thief~ []
@1082004 = ~The darkest pages of the great history books of the druids deal witht the rejected guardians of nature. Who wielded this katana, or where or when can be found in no book, and no druid, even if tortured, would ever reveal the secret.

STATISTICS:
THAC0: +2
Damage: 1D10 +2
Special: +5 vs neutrals
Type of damage: slashing
Weight: 4
Speed factor: 2
Proficiency: Katana
Type: 1 hand
Strength: 6
Not usable by:
Druid
Cleric
Mage~ []
@1082005 = ~According to an old amazon legend, Brumilda, a valkyrie, used this spear to fight against a very touchy summoner of ogres who had vowed to kill her sisters and her. The name of the beautiful amazon is now lost, and the end of the story along with it. However, Volo prefers his 'happy ending': Brumilda defeated the ogres and captured the mage, and then the forest warriors laughed at his foolishness.

STATISTICS:
Special: protection from charm
Special: kill summoned creatures (save vs spell to negate)
THAC0: +2
Damage: 1d6+2
Type of damage: piercing
Weight: 3
Speed factor: 4
Proficiency: Spear
Type: 2 hands
Not usable by:
Cleric
Mage
Thief~ []
@1082006 = ~Whoever wields this sling could make the most skilled and astute thief in Faerun a clumsy orc, and a clumsy orc a... very clumsy orc.

STATISTICS:
Special: 50% chance on hit to cause a -1 to target's dexterity (save vs. 
spell to negate)
THAC0: +2
Damage: +2
Weight: 0
Speed factor: 4
Proficiency: Sling
Type: 1 hand~ []
@1082007 = ~You need to be at least six feet to join the paladin order in Baldur's Gate. The young Michael, brave but not tall, almost had a heart attack when he found this out. His only dream since childhood was to become a proud knight, and now that dream would be only a dream forever. But Michael didn't despair; many years later he managed to pass the entrance exam. Everybody was amazed by the boy: so little and yet so strong. Michael was so obviously worthy that the order's priests gave him this sword and removed the height requisite.

STATISTICS:
Special: May cast Heal twice per day
Damage: 1D6 +1
THACO: +1
Special: +3 vs evil creatures
Type of damage: Piercing
Speed factor: 2
Weight: 3
Proficiency: Short sword
Type: 1 hand
Usable by:
Paladin~ []
@1082008 = ~Strange runes are carved onto this quarterstaff. Besides that, the story of this item is, and probably will remain, a mystery.

STATISTICS:
Special: Immunity to level drain
Special: Summon a flesh eating zombie twice per day
Damage: 1D6 +1
THACO: +1
Type of damage: Crushing
Weight: 4
Speed factor: 3
Proficiency: Quarterstaff
Usable by:
Evil~ []
@1082009 = ~Samuel assures you that these innovative traps, designed and made by one of the most brilliant minds in Amn (according to him at least), are so easy to use that even an unbelievably stupid ogre could set one without crushing his fingers. This version is the best trap made by the mysterious partner of Samuel.

STATISTICS:
Special: Sets trap (4d8 damage)
Requires Dexterity: 15
Requires Intelligence: 15
Usable by:
Anyone~ []
@1082010 = ~Samuel assures you that these innovative traps, designed and made by one of the most brilliant minds in Amn (according to him at least), are so easy to use that even an unbelievably stupid ogre could set one without crushing his fingers. This version is the less lethal one.

STATISTICS:
Special: Set weak trap (2d8 damage)
Requires Dexterity: 15
Usable by:
Anyone~ []
@1082011 = ~Probably stolen by a skilled halfling from the treasure of a black dragon, this armlet envelops the arms of its wielder in a deep shadow, making them quite invisible. Even though its best use is in the middle of a battle, the last owner preferred to use it to harass waitress, excusing himself if caught because of his obvious "mutilation".

STATISTICS:
Hide in shadows: +20%
Special: Envelops arms and weapons
Weight: 2
Not usable by:~ []
@1082012 = ~At first sight a common curved blade, indeed this is a lethal drow scimitar. Made of adamantine, typical of drow weapons, a metal alloy that will change into dust if kissed by sunlight.

STATISTICS:
Special: Can't be used outside in daylight
Special: +15% magic resistance
Damage: 1d8+4
Type of damage: Slashing
Weight: 3
Speed factor: 2
Proficiency: Scimitar / Wakizashi / Ninja-to
Type: 1 handed
Strenght: 10
Not usable by:
Priest
Mage
Thief
Paladin
Elf~ []
@1082013 = ~Small Anti-bullet shield +1~ []
@1082014 = ~Druidslayer +2~ []
@1082015 = ~Destroyer of Allies +2~ []
@1082016 = ~Awkwardness Aling +2~ []
@1082017 = ~Short Sword of the Squire +1~ []
@1082018 = ~Quarterstaff of Zombie +1~ []
@1082019 = ~Trap kit for beginners~ []
@1082020 = ~Superior trap kit for beginners~ []
@1082021 = ~Shadow Bracelet~ []
@1082022 = ~Drow Scimitar~ []
@1082023 = ~Anti-sling Ring~ []
@1082024 = ~Despite its name, this item works with bows and crossbows as well. The Anti-sling Ring will make those mages who are always hit by some skilled archer just before they speak the last word of their spell very happy indeed.

STATISTICS:
AC and Saving Throws: +1
AC vs. Ranged Weapons: +6
Usable by:
Mage~ []
@1082025 = ~Dexterity decreases~ []
@1082026 = ~This bow makes you remember a tale told by Volo. The protagonist was a soldier of Baldur's Gate, or rather, the most unlucky soldier of Baldur's Gate. Everytime he called for a priest during a battle because he was wounded, the poor priest was killed by an enemy arrow. After five priests died, he decided not to call, even if he was seriously injured. Of course, he then died. The priest who came at the end of the battle to pray for him died as well, just as he reached the soldier. His corpse was considered cursed, so he was burned from a distance. But the end of the story is the most unbelievable part: where his corpse was burnt, there now grow thousands upon thousands of four-leaf clovers.

STATISTICS
THAC0: +2
Special: Bad luck on the target for 60 seconds (Save vs. Spell to negate)
Weight: 2
Speed factor: 5
Proficiency: Short bow
Type: 2 handed
Not usable by:
Druid
Cleric
Mage~ []
@1082027 = ~Who and how succeeded in giving this crossbow such a bizarre power will probably never be found out. Its bolts, when near a human target, suddenly lose their speed, causing a human target little hurt, if they are hurt at all.

STATISTICS:
THAC0: +4
Damage: +6
Special: Causes no damage to human targets
Weight: 10
Speed factor: 7
Proficiency: Crossbow
Type: 2 handed
Strength: 12
Not usable by:
Druid
Cleric
Mage
Thief~ []
@1082028 = ~This dagger was commissioned from a mage by a master thief. Did he want to prove to his pupils the importance of practising the backstab?

STATISTICS:
Damage: 1D4 + 1
THACO: +1
Special: Backstab multiplier set to x5
Type of damage: Piercing
Weight: 1
Speed factor: 1
Proficiency: Dagger
Usable by:
Thief~ []
@1082029 = ~The witch assures you she had this little stock of elven biscuits from an old friend of her. Every adventurer dreams to have some elven biscuits during his journeys: easy to nibble, they restore your energy in a very small time.

STATISTICS:
Remove tiredness
Remove intoxication
Cure 40 hp~ []
@1082030 = ~Sometimes you need neither armour nor shield if you can hit yur enemny and give them no chance to reply. Likely, this was the idea of the wizard who enchanted this crossbow.

STATISTICS:
Special: speed factor 1
THAC0: +2
Damage: +2
Weight: 5
Proficiency: Crossbow
Type: 2 handed
Not usable by:
Druid
Cleric
Mage
Thief~ []
@1082031 = ~Miles was very interested when he found out that the winner of an archery contest would be able to marry the fourth daughter of the baron. A few years ago he had won many contests of this kind. He left home to go to the city, but he was forced to come back as he realized he had forgotten his bow. When the city was near, he realized he had forgotten his arrows as well. Finally arriving, he booked a room in an inn. He stayed there for a week, wondering why he was in city in the first place. He suddenly remembered the contest, and ran out into the street, to find it was not too late. Miles won the contest. On the day of the marriage, Miles saw a woman among the guests; he couldn't recognize her, but he was sure he knew her. This mystery was solved when the woman, in the middle of the ceremony, shouted that she was the real wife of the skilled archer. Our hero had forgotten too that he was already married. This is the tale of Miles the Forgetful, and this is his bow.

STATISTICS:
Special: +1/2 attack per round
THACO: +2
Danno: +3
Weight: 10
Speed factor: 6
Proficiency: Composite long bow
Type: 2 handed
Not usable by:
Druid
Cleric
Mage
Thief
Bard~ []
@1082032 = ~This trident makes you remember those you saw in the underwater city of the Sahuagin. Its side points are broken, so you can use the weapon like a spear.

STATISTICS:
Immune to: Hold, Web, Grease and Slow
THAC0: +3
Damage: 1d6+3
Type of damage: Piercing
Wieght: 3
Speed factor: 3
Proficiency: Spear
Type: 2 hands
Nt usbale by:
Cleric
Mage
Thief~ []
@1082033 = ~No monk, the self-perfecting fighter, should neglect the lower limbs. Wearing these sandals, a monk's kicks will be still more lethal.

STATISTICS:
Damage: +3
Thac0: +3
Usable by:
Monk~ []
@1082034 = ~Summoned creature destroyed~ []
@1082035 = ~The Ring of the Invisibles reappears in your bag~ []
@1082036 = ~Potion of Fog~ []
@1082037 = ~A strange bluish fluid is inside this bottle. If you try to shake it, you notice some grey smoke filling the empty part. Throwing the potion, you should be able to create a thick fog that blinds all in the area effect.

STATISTICS:
Blind for 20 seconds if the target goes in the area of effect~ []
@1082038 = ~I pay you my respects, <CHARNAME>. Even if I'm flattered to see you looking at my goods, I fear none of them could be of any interest for you. You should go to find the new blacksmith, Samuel.~ []
@1082039 = ~I must give you my excuses; I didn't notice it was the hero of Trademeet. I fear my poor goods can't interest a skilled adventurer like you, <CHARNAME>.~ []
@1082040 = ~Normal medium shield~ []
@1082041 = ~Normal axe~ []
@1082042 = ~Normal crossbow~ []
@1082043 = ~Normal helmet~ []
@1082044 = ~Normal knife~ []
@1082045 = ~Normal belt~ []
@1082046 = ~Drow scimitar (in your bag)~ []
@1082047 = ~You can't wield the scimitar here. You put it back in its thick bag.~ []
@1082048 = ~Bow of the Jinxed +2~ []
@1082049 = ~Human-dodging crossbow +4~ []
@1082050 = ~Dagger of the Apprentice~ []
@1082051 = ~Elven biscuit~ []
@1082052 = ~Crossbow of the First Strike +1~ []
@1082053 = ~High-speed long bow +3~ []
@1082054 = ~Trident +3~ []
@1082055 = ~Monk's sandal~ []
@1082056 = ~~ []
@1082057 = ~Now I must hope to find other adventurers to join the arena. The tree must be saved.~ []
@1082058 = ~<CHARNAME>! I didn't think to see you again, even if I hoped I might. Did you change your mind? Do you need a new ally to join the arena?~ []
@1082059 = ~Yes. Are you still available?~ []
@1082060 = ~Absolutely yes! The tree of Mystra has a chance again!~ []
@1082061 = ~And I return the greeting, <CHARANAME>. Good luck for the arena, if I won't be joining it.~ []
@1082062 = ~Are you trying to cheat me? Why is the amazon with you? I won't follow you till I see the last of her ugly face.~ []
@1082063 = ~Sorry, but I think I made a mistake letting you join the party. Better to split our ways now.~ []
@1082064 = ~I don't care. Farewell, <CHARNAME>. Even if this arena is just an illusion, of a sort, I hope you'll fell great pain.~ []
@1082065 = ~The stupid little nonentity is here. I wonder what he wants from the extraordinary mage who was kicked out without a reason.~ []
@1082066 = ~Do you want to join the party again?~ []
@1082067 = ~Is that all? After your affront, do you really believe is this enough? Not even a 'sorry'? I'm waiting, nonentity.~ []
@1082068 = ~Fine. Please, accept my apologies. I don't know what I was thinking when I kicked you out. Shall you honour us with your presence again?~ []
@1082069 = ~I'll say 'sorry' when you stop calling me 'nonentity'.~ []
@1082070 = ~Acceptable, inferior being. Now, should I come back to your miserable party or not?~ []
@1082071 = ~You know, Venisia, you made me change my mind. I think we're full.~ []
@1082072 = ~Really? Who is this extraordinary mage I kicked out? I see none but you.~ []
@1082073 = ~Anger? Interesting for a Bhaalspawn, or better for an *ex* Bhaalspawn. Maybe I could change my decision. We'll see...~ []
@1082074 = ~Nevermind. Farewell.~ []
@1082075 = ~You think someone would get angry when called 'nonentity", don't you?~ []
@1082076 = ~Did someone speak? I hear nothing but insignificant persons who move their lips. I believe I can do something more interesting than listen to this talk, for example loooking at drying paint.~ []
@1082077 = ~Did you change your mind, my new friend? I can't hide a bit of disappointment and, yes, a bit of irritation too. If you didn't want to join the arena with me, why did you raise my expectations?~ []
@1082078 = ~You misunderstood me: I don't want you go away.~ []
@1082079 = ~No problem, to err is <PRO_RACE>, after all.~ []
@1082080 = ~I didn't realize the party had grown. I was already 'pleased' to meet that amazon, and I have no desire to travel near her. You'll find me where I was before, if you want to.~ []
@1082081 = ~I think the alchemy between my party and you isn't so good. Better we split our ways sooner than later.~[]
@1082082 = ~Better off alone than in bad company, I guess. If you want to give me another try, you'll find me here untill the arena has begun. Then... who knows? Maybe Trademeet.~ []
@1082083 = ~Actually, joining the arena isn't my priority now. Perhaps I could return within a couple of days.~ []
@1082084 = ~I understand, <CHARNAME>. I just hope the arena won't start before your return. Goodbye and good luck.~ []
@1082085 = ~The prodigal child is back! A couple of years ago I wouldn't even say hello, but not today, not today... (she grimaces) The competition hasn't begun yet. Do you want to join our forces again?~ []
@1082086 = ~This was my idea. I'm ready to join the arena now.~ []
@1082087 = ~Better now than never. I'm curious to see the Bhaalspawn in battle with my own eyes.~ []
@1082088 = ~It's my turn to leave you this time, <CHARNAME>. I know Gilian, and I won't follow you if she is your friend, *never*. If you want my aid, you'll have to get rid of her.~ []
@1082089 = ~I'm just here to see if this folly had begun.~ []
@1082090 = ~The real folly was not to join forces and win the arena. If you change your mind, you know where I am.~ []
@1082091 = ~Unfortunately, I don't have the time to join yet. I'm here just to see if I wasn't too late.~ []
@1082092 = ~Silence rules here. However, I fear the dance will shortly begin, even if it lacks one team. Finish your business off, <CHARNAME>, or it'll be really too late.~ []
@1082093 = ~Before the teleport, you realize some of your companions won't follow you; they want to join the arena. You know you'll have to leave them to carry on with your journey.~ []
@1082094 = ~Sorry, <CHARNAME>, but I absolutely need to win that reward. Get rid of me if you don't want to join the arena.~ []
@1082095 = ~Do you want to escape from the arena, or don't you? Tell me what I have to do: will I leave and beat everybody by my own or will you fight at my side? You aren't afraid, right?~ []
@1082096 = ~Did you change your mind, <CHARNAME>? I wish to join the arena and if you've really changed your mind, please, tell me to leave now: at least I would have more time to look for new allies.~ []
@1082097 = ~Books, books and books again! Buy my books and give your child a more best future, the future of education. My well-tested method will make the dunce of dunces the next Volo!~ []
@1082098 = ~Did you hear? This person is the proof my method works! A couple of days ago he couldn't distinguish the left hand from the right one and now he can correct even me. (He whispers: please, friend, leave me be. I have to survive, alright?)~ []
@1082099 = ~I'm curious: how can the illiterate learn to read and write with a book?~ []
@1082100 = ~You do know that 'more best' is wrong, don't you?~ []
@1082101 = ~Go away, charlatan. I'm sure Lord Coprith will be happy to present you one of his guards.~ []
@1082102 = ~Live and let live? Uhm... I suppose I could turn a blind eye this time.~ []
@1082103 = ~Thank you, thank you so much, my good <PRO_RACE>.~ []
@1082104 = ~Hey!! You, fat boy, wouldn't you like to know writing? Then... [his shouts continue]~ []
@1082105 = ~May the curse of the contorted grammar fall on you, know-all librarian!~ []
@1082106 = ~Honestly, I'm not a prodigy of grammar. I could be wrong.~ []
@1082107 = ~It is so! Now, please, leave me be.~ []
@1082108 = ~Thanks to my method. My book is the book of tomorrow, today. Here it is, take a look.~ []
@1082109 = ~***You open the book and you see nothing but scribbles and pictures.***~ []
@1082110 = ~Impressed, right?~ []
@1082111 = ~Honestly, I'm not a prodigy of grammar. Your method could work.~ []
@1082112 = ~I'm sure this will be the book of the children of tomorrow, today. (You smirk)~ []
@1082113 = ~(He whispers: come on, friend, live and let live. Go to bother someone else.)~ []
@1082114 = ~Books, books and books again! Learn your sons to read, trust me!~ []

// Version 1.6

@1082115 = ~Charm Person or Mammal
(Enchantment/Charm)
Level: 2
Sphere: Animal
Range: Visual range of caster
Duration: permanent
Casting Time: 5
Area of Effect: 1 person or mammal
Saving Throw: Neg.

This spell affects any single person it is cast upon. The term person includes any bipedal human, demihuman, or humanoid of man-size or smaller, such as: brownies, dryads, dwarves, elves, gnolls, gnomes, goblins, half-elves, halflings, half-orcs, hobgoblins, humans, kobolds, lizard men, nixies, orcs, pixies, sprites, troglodytes, and others. Thus, a 10th-level fighter could be charmed, but an ogre could not. The person receives a saving throw vs. spell to avoid the effect (with a +3 modifier), with any adjustment due to Wisdom. If the spell recipient fails his saving throw, he regards the caster as a trusted friend and ally to be heeded and protected.  The caster may give him orders, and the charmed individual will carry them out as quickly as possible. If the caster harms, or attempts to harm, the charmed person by some overt action, or if a dispel magic spell is successfully cast upon the charmed person, the charm spell is broken. If two or more charm effects simultaneously affect a creature, the most recent charm takes precedence.  Note that the subject has full memory of the events that took place while he was charmed.Also note that you cannot have a charmed creature leave the area where he was charmed.~ []
@1082116 = ~Can you reactivate the sound track?~ []
@1082117 = ~Music will come back shortly.~ []
@1082118 = ~Can you disable the sound track?~ []
@1082119 = ~This is the last song you will listen to. If you want to reactivate the sound track you'll have to talk to me again.~ []
@1082120 = ~Get rid of your enemies and I'll answer your questions.~ []
@1082121 = ~WELCOME! You're playing 'Return To Trademeet', a mod/total conversion for Baldur's Gate 2: Throne of Bhaal. Your new adventures will start shortly.~ []
@1082122 = ~Now, a quick summary of your life since you defeated Melissan.~ []
@1082123 = ~During your travels you started to feel nostalgia for the place in which you grew up. Often during the night you dreamed of Candlekeep, with all of its towers, all of its walls, and of the happy men who lived there, everything and everyone you left since the beginning of your adventures. You dreamed of Gorion too, about one week ago. In this dream, Gorion spoke to you. He invited you to come back to Candlekeep, and to find him. His image appeared very clearly to you, almost as if it were real. These dreams were not like the others, in which he had always seemed nothing more than a dark, ghostly figure.~ []
@1082124 = ~Your desire to once again see the town in which you were born increased steadily. Then, two days after the dream of Gorion, a messenger delivered to you a letter written by the monks of Candlekeep. They ask you to meet with them, because they have to speak to you about something very important that they have discovered, though they write that there is no need to be hasty. Whatever it is, it is too important to be described in the letter.~ []
@1082125 = ~You couldn't resist your desire to see familiar places, and in a few days time you were already travelling. Now, after a week, you are in Trademeet for a rest. You are hoping to be able to stop here for two or three days in order to recover your lost energy.~ []
@1082126 = ~Now this mod can really begin, but before it does you have to help me; my mind is darkened, I can't remember what the name of your lover was, at the end of Throne of Bhaal. What was it again...~ []
@1082127 = ~What about Imoen? Did she also go her own way after the battle against Melissan, or did she remain with you?~ []
@1082128 = ~*** OFFICIAL SITE OF RETURN TO TRADEMEET ***
http://www.rtteng.altervista.org
e-mail:
rtt-mod@libero.it

Version 1.6~ []
@1082129 = ~There are no more questions. If you have one for me in future, you will be able to summon me through the innate ability 'Summon the Helper'. Have fun.~ []
@1082130 = ~Summon the Helper~ []
@1082131 = ~Class updating~ []
@1082132 = ~Helmet of Protection~ []
@1082133 = ~Redeemer~ []
@1082134 = ~Redeemer~ []
@1082135 = ~Bomber~ []
@1082136 = ~Bomber~ []
@1082137 = ~Storyteller~ []
@1082138 = ~Storyteller~ []
@1082139 = ~You need a sling and some bullets for this ability~ []
@1082140 = ~Precision: Leg~ []
@1082141 = ~Precision: Arm~ []
@1082142 = ~Precision: Eye~ []
@1082143 = ~Precision: Head~ []
@1082144 = ~Domination
(Enchantment/Charm)
Level: 3
Range: Visual sight of caster
Duration: 8 rounds
Casting Time: 5
Area of Effect: 1 creature
Saving Throw: Neg.

The domination spell enables the caster to control the actions of any creature while the spell is in effect.  This control is maintained through a telepathic link between the caster and the victim.  Unlike the 4th level priest spell Mental Domination, the target has no option for release, even if made to do something against his morals.  This effect can only be reversed by dispel magic.  The target gets a saving throw vs. spell at -2 in order to avoid the effect.~ []
@1082145 = ~Body~ []
@1082146 = ~Head~ []
@1082147 = ~A Time Keeper can wear no armour.~ []
@1082148 = ~A Time Keeper can wear no helmet.~ []
@1082149 = ~Reputation is 15 or lower; the Gentleman falls and loses his abilities. He is neutral now.~ []
@1082150 = ~Reputation is 15 or lower; the Redeemer falls and loses his abilities. His charisma is lessened now.~ []
@1082151 = ~Redemption~ []
@1082152 = ~Redeemed~ []
@1082153 = ~Punishment of the Redeemer~ []
@1082154 = ~Bow of Valkyrie~ []
@1082155 = ~Dexterity Drained~ []
@1082156 = ~Spear of Valkyrie~ []
@1082157 = ~Summon Valkyrie~ []
@1082158 = ~Valkyrie~ []
@1082159 = ~Rooms~ []
@1082160 = ~You could reach the noble's rooms. If you're interested in Ribald's offer, you shouldn't steal.~ []
@1082161 = ~My love, my dear Fulcro, I'll never forget our night of passion. If only a bard could see us together for one single instant, he would get from our feelings the inspiration for thousand, thousand poetries. (she languishes)~ []
@1082162 = ~But the hateful dawn is close. Rage! Hug me again, please, and our embrace will last forever for me. I love you, my lover and saviour.~ []
@1082163 = ~Ah (dramatic sigh), my husband, that... that *brute*. I wonder where I found the courage to marry him! But you're right, my nightingale, I must leave.~ []
@1082164 = ~Before I leave... are you really sure you didn't see my jewels? I could swear I had my wedding ring, a couple of emeralds and my mother's pearl necklace.~ []
@1082165 = ~No, honey, I beg for your forgiveness! That was not what I meant. How... how could you be, my day and night, a thief? Please, forgive me.~ []
@1082166 = ~I love you too, Matilda, but that hill can't hide the sun forever and I fear your husband could notice your absence.~ []
@1082167 = ~Are you accus... no, it can't be! My love thinks I'm a... thief? (he sobs) My heart is breaking.~ []
@1082168 = ~You hurt me, Matilda, and I believe I'll never recover from such a wound... (He sobs with difficulty) *never*. This love is over, farewell.~ []
@1082169 = ~[Let him go]~ []
@1082170 = ~I'm sure you won't mind if I just made a quick search of your person, would you?~ []
@1082171 = ~Don't move, rogue! Return the lady her jewels or you'll die!~ []
@1082172 = ~Give me everything you've stolen and I could let you go.~ []
@1082173 = ~Who are you? How dare you to come in my room and, above all, how dare you accuse my dear Fulcro of a crime?~ []
@1082174 = ~Let me be, <PRO_LADYLORD>, you have no authority. You would find just my property, property I had before this night. Step aside.~ []
@1082175 = ~There is no reason to waste my time for a common scoundrel and a woman who doesn't care if her thief is captured. Disappear.~ []
@1082176 = ~I like jewels so much, you know?~ []
@1082177 = ~Fine. The local "authority" will judge you, the Lord Coprith of Trademeet.~ []
@1082178 = ~Nobody in all Amn will miss you.~ []
@1082179 = ~You won't catch me!~ []
@1082180 = ~No, nobody, *nobody* will judge me.~ []
@1082181 = ~No, my honey! You, *you*, how dare you!? The only aim of my life hereafter will be your fall, <CHARNAME>, "hero" of Trademeet!~ []
@1082182 = ~My husband will come home soon, I must leave!~ []
@1082183 = ~Lady Alibakkar~ []
@1082184 = ~These are the last pages of the diary:

"... finally she will be mine! My dream is becoming true! Everything is ready. I only hope those people will not give any trouble to Alenina. I will go with her to my villa in the mountains and there she will fall in love with me. I'm already so happy!"

The Next Page:
"... there is a problem. My brother has left home for a week and so, I have to find another guide to take Alenina and I to my villa. I will try to speak with that hare hunter near the fountain. Perhaps he can help me."

The diary stops here.~ []
@1082185 = ~Chaos Aura~ []
@1082186 = ~Charm Aura~ []
@1082187 = ~Sleep Aura~ []
@1082188 = ~You can find us easily. We are in the south-east area of the city. Take the eastern gate and you'll meet our excellent instructors and many brave recruits.~ []
@1082189 = ~Did you decide to join the way of the hero?~ []
@1082190 = ~You, <CHARNAME>? Pah, don't make me laugh! It's said the hero is seven feet tall, <PRO_HISHER> arms are so strong that <PRO_HESHE> could raise a bull and <PRO_HISHER> presence is petrifying.~ []
@1082191 = ~I could be wrong, but I don't fell very 'petrified' now (he chuckles)~ []
@1082192 = ~I can't raise a bull, but I'm strong enough to crush your head.~ []
@1082193 = ~But that's really me, <CHARNAME>! Did you forget the fountain in the square?~ []
@1082194 = ~Is there anything I can do to persuade you that <CHARNAME> is me?~ []
@1082195 = ~I do not want to join, but a quick practice might be enjoyable for me or my fellows; is there an especially skilled instructor?~ []
@1082196 = ~You're not <CHARNAME>, but you seem a <PRO_MANWOMAN> I wouldn't like to quarrel with. I apologize profusely, my good <PRO_CLASS>. I... I must leave now.~ []
@1082197 = ~Why didn't I think of this before? You're the spitting image of that statue I've never seen because it's broken. I apologize profusely, '<CHARNAME>', but duty calls.~ []
@1082198 = ~No, no way. Make me meet the beautiful Mystra and I'll change my mind. I would stay with an imaginative being like you forever, but duty calls.~ []
@1082199 = ~Doryan is quite skilled. He always wanders looking for that 'special' recruit, or so he says. Try to speak to him.~ []
@1082200 = ~Okay. I'll leave.~ []
@1082201 = ~I do not want to join, but a quick practice might be enjoyable for me or my fellows; is there an especially skilled instructor?~ []
@1082202 = ~Where can I find Sir Kain, the Captain?~ []
@1082203 = ~Sir Kain is a famous knight, he hardly cares for the training of raw recruits. Usually he lives in his keep, near Baldur's Gate.~ []
@1082204 = ~Baldur's Gate? Quite far. Why are you so much to the south?~ []
@1082205 = ~Not today. Farewell.~ []
@1082206 = ~Thanks for the answer. I think I'll leave.~ []
@1082207 = ~Fear Aura~ []
@1082208 = ~Adrenalin~ []
@1082209 = ~Hand of Tempus~ []
@1082210 = ~Physical Resistance~ []
@1082211 = ~Fury of Tempus~ []
@1082212 = ~Holy Symbol of Tempus~ []
@1082213 = ~Only those most worthy and devoted servants of the God of War are granted these powerful holy symbols.

STATISTICS:

   Grants an additional 6th and 7th level spell.
   5% Magic Resistance while worn
   +1 to Strength while worn

Usuable By:
Priest of Tempus~ []
@1082214 = ~Holy Symbol of Mask~ []
@1082215 = ~Only those most worthy and devoted servants of the God of Shadow are granted these powerful holy symbols.

STATISTICS:

   Grants an additional 6th and 7th level spell.
   5% Magic Resistance while worn
   +1 to Strength while worn

Usuable By:
Priest of  Mask~ []
@1082216 = ~Holy Symbol of Mystra~ []
@1082217 = ~Only those most worthy and devoted servants of the Goddess of Magic are granted these powerful holy symbols.

STATISTICS:

   Grants an additional 6th and 7th level spell.
   5% Magic Resistance while worn
   +1 to Strength while worn

Usuable By:
Priest of Mystra~ []
@1082218 = ~Time Stop (1r)~ []
@1082219 = ~Time Stop (2r)~ []
@1082220 = ~Time Stop (3r)~ []
@1082221 = ~You have to rest to cast 'Time Stop' again~ []
@1082222 = ~Trap~ []
@1082223 = ~Trap - Explosive~ []
@1082224 = ~Trap - Gas~ []
@1082225 = ~Trap - Blaze~ []
@1082226 = ~Trap - Corrosive~ []
@1082227 = ~Trap - Paralysis~ []
@1082228 = ~Trap - Insects~ []
@1082229 = ~Trap - Blindness~ []
@1082230 = ~Trap - Deafness~ []
@1082231 = ~Trap - Flesh to Stone~ []
@1082232 = ~Trap Picked up~ []
@1082233 = ~Touch of Mystra~ []
@1082234 = ~Intelligence and Wisdom: +1~ []
@1082235 = ~Intelligence and Wisdom: +2~ []
@1082236 = ~Intelligence and Wisdom: +3~ []
@1082237 = ~Intelligence and Wisdom: +4~ []
@1082238 = ~Intelligence and Wisdom: +5~ []
@1082239 = ~Lore of Mystra~ []
@1082240 = ~Lore: +20 / S.T.: +1~ []
@1082241 = ~Lore: +30 / S.T.: +2~ []
@1082242 = ~Lore: +40 / S.T.: +3~ []
@1082243 = ~Lore: +50 / S.T.: +4~ []
@1082244 = ~Lore: +60 / S.T.: +5~ []
@1082245 = ~Charm Golem~ []
@1082246 = ~Hold Golem~ []
@1082247 = ~Slay Golem~ []
@1082248 = ~Your abilities of 'Precision' are available again~ []
@1082249 = ~Arm hit~ []
@1082250 = ~Steal Frenzy~ []
@1082251 = ~Trap Frenzy~ []
@1082252 = ~Smile of Mask~ []
@1082253 = ~Shadows of Mask~ []
@1082254 = ~Thief Skills: +5%~ []
@1082255 = ~Thief Skills: +10%~ []
@1082256 = ~Thief Skills: +20%~ []
@1082257 = ~Thief Skills: +30%~ []
@1082258 = ~Thief Skills: +40%~ []
@1082259 = ~Thief Skills: +50%~ []
@1082260 = ~Hide in Shadows~ []
@1082261 = ~Remove Traps~ []
@1082262 = ~Trap Destroyed~ []
@1082263 = ~Ceremonial Dagger of Mask +1~ []
@1082264 = ~Ceremonial Dagger of Mask +2~ []
@1082265 = ~Ceremonial Dagger of Mask +3~ []
@1082266 = ~Ceremonial Dagger of Mask +4~ []
@1082267 = ~Ceremonial Dagger of Mask +5~ []
@1082268 = ~Hide in Shadows: -10%~ []
@1082269 = ~Hide in Shadows: -20%~ []
@1082270 = ~Bow of Valkyrie +2~ []
@1082271 = ~Bow of Valkyrie +3~ []
@1082272 = ~Bow of Valkyrie +4~ []
@1082273 = ~Bow of Valkyrie +5~ []
@1082274 = ~Spear of Valkyrie +2~ []
@1082275 = ~Spear of Valkyrie +3~ []
@1082276 = ~Spear of Valkyrie +4~ []
@1082277 = ~Spear of Valkyrie +5~ []
@1082278 = ~Head Instructor~ []
@1082279 = ~Instructor~ []
@1082280 = ~Doryan~ []
@1082281 = ~Forgive me, but I can't talk to you now. I'm lost in my thoughts, maybe later.~ []
@1082282 = ~Training Camp~ []
@1082283 = ~Help~ []
@1082284 = ~Physical Resistance (Alteration)
Level: 2
Sphere: Protection
Range: 0
Duration: 9 rounds
Casting Time: 5
Area of Effect: Caster
Saving Throw: No

Physical Resistance is a combat spell for the priest of Tempus. In addition to the increase in the ability to withstand injury, this spell will make the caster immune to many attacks and resistant to others.

From level one to level seven:
+10% bonus HP, physical damage resistance set to 10% and +1 bonus S.T.
From level eight to level fifteen:
+20% bonus HP, physical damage resistance set to 20% and +2 bonus S.T.
From level sixteen one to level twenty-three:
+30% bonus HP, physical damage resistance set to 30% and +3 bonus S.T.
From level twenty-four:
+40% bonus HP, physical damage resistance set to 40% and +4 bonus S.T.~ []
@1082285 = ~Fury of Tempus (Alteration)
Level: 5
Sphere: Combat
Range: 0
Duration: 9 rounds
Casting Time: 1
Area of Effect: Caster
Saving Throw: No

The benefits of Adrenalin and Hand of Tempus are mixed into this spell without the disadvantages; the priest will enjoy extraordinary bonuses with both ranged and melee weapons for a long time, making them an engine of war.

From level one to level seven:
+1 bonus Thac0, damage and attacks per round
From level eight to level fifteen:
+2 bonus Thac0 and damage and +1 bonus to attacks per round
From level sixteen to level twenty-three:
+3 bonus Thac0 and damage and double attacks per round
From level twenty-four:
+4 bonus Thac0 and damage and double attacks per round~ []
@1082286 = ~Touch of Mystra (Invocation)
Level: 5
Sphere: Protection/Combat
Range: 0
Duration: 30 rounds
Casting Time: 5
Area of Effect: Party
Saving Throw: No

The caster prays to the Mistress of Magic and Lore for her blessing. Wizards and clerics in the party will gain +1 bonus intelligence and wisdom for every seven levels of the caster, to a maximum of +5 at level twenty-four.~ []
@1082287 = ~Lore of Mystra (Alteration)
Level: 2
Sphere: Protection
Range: 0
Duration: 10 rounds
Casting Time: 5
Area of Effect: Caster
Saving Throw: No

This spell grants the priest an increase to their knowledge for a short time; Saving throws will be raised by +1 for every six levels to a maximum of +5 at level twenty-four, and the priest's lore will be raised by +20 at level one plus an extra +10 for every six levels to a maximum of +60 at level twenty-four.~ []

@1082288 = ~Trap Frenzy (Alteration)
Level: 2
Sphere: Combat
Range: 0
Duration: 5 rounds
Casting Time: 5
Area of Effect: 1 Person
Saving Throw: No

Trap Frenzy, a spell for the priest of Mask, will grant the target +40% bonus set traps and find traps for a short time.~ []
@1082289 = ~Steal Frenzy (Alteration)
Level: 2
Sphere: Combat
Range: 0
Duration: 5 rounds
Casting Time: 5
Area of Effect: 1 Person
Saving Throw: No

Steal Frenzy, a spell for the priest of Mask, will grant the target +40% bonus pick pocket and lock picking for a short time.~ []
@1082290 = ~Smile of Mask (Invocation)
Level: 5
Sphere: Combat
Range: 0
Duration: 9 rounds
Casting Time: 5
Area of Effect: 1 Person
Saving Throw: No

The thief skills of the target of this spell will be raised by 2% for every level of the caster to a maximum of 50% at level twenty-five.~ []
@1082291 = ~Trap Destruction (Divination)
Level: 4
Sphere: Divination
Range: Caster line of sight
Duration: Instant
Casting Time: 7
Area of Effect: Special
Saving Throw: No

The God of Shadows will answer the prayer of the believer and will destroy all traps in the caster's line of sight (the caster must have already detected the traps by some other means).~ []
@1082292 = ~The Amazon who begs for the help of Valkyrie, the divine Amazon, receives the gift of a holy bow. The power of the weapon grows with that of its user.

From level one to level four:
+3 bonus thac0 and damage, 25% chance the target is held (a save versus spells negates)
From level five to level nine:
+4 bonus thac0 and damage, 25% chance the target is held and -1 dexterity (a save versus spells negates)
From level ten to level fourteen:
+4 bonus thac0 and damage, a -2 to the save versus spells
From level fifteen to level nineteen:
+5 bonus thac0 and damage, plus an additional 1d6 fire damage
From level twenty to level twenty-four:
+5 bonus thac0 and damage, a -4 to the save versus spells
From level twenty-five:
+6 bonus thac0 and damage, 1 hp per hit is stolen from the target

STATISTICS:

Combat Abilities: see description
THACO: see description
Damage: see description
Weight: 8
Speed Factor: 5
Proficiency: Long Bow
Type: 2 hands
Usable by:
Amazon~ []
@1082293 = ~The Amazon who begs for the help of Valkyrie, the divine Amazon, receives the gift of a holy bow. The power of the weapon grows with that of its user.

From level one to level four:
+2 bonus thac0 and 1d8 +2 damage, 25% chance the target is slowed (a save versus spells negates)
From level five to level nine:
+3 bonus thac0 and 1d8 +3 damage, 25% chance the target is poisoned (a save versus death/poison negates)
From level ten to level fourteen:
+3 bonus thac0 and 1d10 +3 damage, a -2 to the saves versus slow and poison
From level fifteen to level nineteen:
+4 bonus thac0 and 1d10 +4 damage, plus an additional 1d6 cold damage
From level twenty to level twenty-four:
+4 bonus thac0 and 1d10 +4 damage, 1 hp per hit is stolen from the target
From level twenty-five:
+5 bonus thac0 and 1d12 +5 damage, a -4 to the saves versus slow and poison

STATISTICS:

Combat Abilities: see description
THACO: see description
Damage: see description
Damage Type: Piercing
Weight: 3
Speed Factor: 4
Proficiency: Spear
Type: 2 hands
Usable by:
Amazon~ []
@1082294 = ~GIANT SLAYER: there are many tales about halfings, gnomes or dwarves that see the hero victorious against a much larger enemy. Bards sing how the little warrior, against all expectations, succeeded in defeating the giant thanks to his intelligence and his loyal sling. A little warrior in size, not in courage.

Advantages:
- +1 bonus to thac0 and damage against large sized enemies at levels 1, 7, 14, 21, 28 and 35
- +3 bonus stars in sling proficiency
- The fighter can use the ability 'Precision' to hit key points of the body (leg, arm or head)

Disadvantages:
- Only dwarves, halflings or gnomes
- Alignment must be neutral or good
- Requires: 16 charisma
- Can't exceed 2 stars in any melee proficiency
- Can't exceed 1 star in any ranged proficiency (with the exception of sling)
- -5 thac0 and damage against small-size enemies at level one, -4 at level seven, -3 at level fourteen, etc (to -0 at level thirty-five)~ []
@1082295 = ~AMAZON: This order of ranger numbers among its ranks only women. A sister, as they call themselves, trains only in the spear and the long bow. They are so skilled that even the most expert non-amazon masters of spear or bow are beginners compared to them.

Advantages:
- +1 bonus to dexterity
- +1 bonus attack per round
- +1 bonus thac0 at levels 1, 6 and 11
- Cast 'Bow of Valkyrie' twice per day at 1st level and three times per day at level 20
- Cast 'Spear of Valkyrie' twice per day at 1st level and three times per day at level 20
- Cast 'Summon Valkyrie' at level 15
- Can get 5 stars in bow, dart, spear and two handed weapons style proficiencies.

Disadvantages:
- Only female
- Only humans or half elves
- Can't wear metal armour
- Requires: 17 dexterity
- Requires: 13 charisma~ []
@1082296 = ~TIME KEEPER: A Time Keeper develops a tight connection with the Weave. Through this link, the servant of Mystra can increase their speed and stop time itself, or at least this is what people believe. Their name comes from this special ability.

Advantages:
- Cast a special recharging 'Time Stop' spell twice per day at 1st level, with additional castings at levels 6, 12, 18, 24 and 30
- Cast 'Slow' once per day at 1st level, with additional castings at levels 5 and 20
- Cast 'Hold Monster' once per day at 5th level, with additional castings at levels 10 and 25
- Cast 'Haste' once per day at 10th level, with additional castings at levelsat levels 15 and 30

Disadvantages:
- May not wear helmets or armour
- Requires: 16 wisdom
- May not cast 'Charm Person or Mammal'~ []
@1082297 = ~REDEEMER: A Redeemer believes there is goodness in everybody and they consecrated their lives to the task of redeeming thieves and all manner of wrongdoers. The killing of the enemy is a defeat for a Redeemer; the real victory is their repentance and a return to the narrow path of virtue.

Advantages:
- Cast 'Redemption' four times per day at 1st level, with additional castings at levels 10, 20 and 30
- Cast 'Punishment of the Redeemer' once per day at 1st level, with additional castings at levels 8, 16 and 24
- Cast 'Know Alignment' instead of 'Detect Evil'
- Starting reputation set to 16
- Cast 'Charm' as a first level priest spell
- Cast 'Domination' as a third level priest spell

Disadvantages:
- Can't turn undead
- Can't cast 'Lay on Hands'
- Requires: 18 charisma
- If reputation goes below 16, the Redeemer falls and loses all abilities~ []
@1082298 = ~BOMBER: This thief has learnt to recover the traps he disarms. Sometimes he fails to do this, but the more skilled he becomes, the more traps are recovered. A bomber needs luck, a stout constitution (to survive when things don't go smoothly) and a lot of foolhardiness.

Advantages:
- Bombers have a chance to recover trap of double their level
- +20% bonus set trap and find trap

Disadvantages:
- Can't improve the skill 'pick pockets'
- No backstab multiplier
- Requires: 14 constitution~ []
@1082299 = ~GENTLEMAN/GENTLEWOMAN: 'Steal from rich and give to poor' is a gentleman or gentlewoman's motto. This atypical hero owes their fame to an old tale written by an anonymous bard many centuries ago. A lot of adventures try to be the personification of the storybook hero, but only few succeed; to keep the selfless path is hard for a thief.

Advantages:
- +2 bonus charisma
- +30% bonus pick pocket, lock picking, hide in shadows and stealth
- Can get 3 stars in short bow proficiency
- Starting reputation sets to 16

Disadvantages:
- Only good or neutral alignments
- Can't set trap
- Requires: 16 charisma
- Every hour gold is donated to "worthy causes"
- If reputation goes blow 16, the gentleman/woman falls and loses all abilities~ []
@1082300 = ~GOLEM TRAINER: Some bards decide to study melodies to control the power of the elements. The Golem Trainer is a member of this particular elite of bards. Putting aside the old common and classical songs, they spend their days creating servants, called up from the very stuff of the land, to serve them, even fighting in their stead.

Advantages:
- Cast 'Summon Primary Golem' twice per day at 1st level
- Cast 'Summon Support Golems' four times per day at 7th level
- Cast 'Hold Golem' once per day at 1st level, with additional castings at levels 8, 16, 24, 32, 40
- Cast 'Charm Golem' once per day at 1st level, with additional castings at levels 8, 16, 24, 32, 40
- Cast 'Slay Golem' once per day at 1st level, with additional castings at levels 8, 16, 24, 32, 40

Disadvantages:
- Can't improve the skill 'pick pocket'
- Can memorize only half the number of normal spells
- Requires: 15 intelligence~ []
@1082301 = ~STORYTELLER: A storyteller places song and magic side by side. A storyteller can cause foes to enter a state of fear, make them sleep, confuse them or even dominate their will. The strotyteller has also developed an enviable resistance to those states: a musical 'battle' of storytellers rarely has a victor.

Advantages:
- Cast 'Fear Aura' at levels 1 and 7
- Cast 'Chaos Aura' at levels 7 and 14
- Cast 'Sleep Aura' at levels 14 and 21
- Cast 'Charm Aura' at levels 21 and 28
- Immune to charm, domination, chaos, confusion, hold, sleep, feeblemind and fear
- Enemies having spells inducing the above states suffer a -4 penalty to their save.

Disadvantages:
- Can't improve the skill 'pick pocket'
- Requires: 15 intelligence
- No stars in any combat style proficiency~ []
@1082302 = ~PRIEST OF MASK: Mask is the God of Shadows, the master of thieves and the protector of merchants. His priests have innate thievish abilities and look like half cleric and half vagabond. His church are hidden, and only priests of Mask or local thieves know their precise locations.

Advantages:
- Cast 'Shadows of Mask' four times per day at 1st level, with additional castings at levelsat levels 7, 14, 21 and 28
- 'Set Trap' once per day at 1st level, with additional uses at levels 16 and 31
- Can memorize the second level spells 'Steal Frenzy', 'Trap Frenzy', 'Knock', the fourth level spell 'Trap Destruction' and the fifth level spell 'Smile of Mask'
- Mask grants his priests a special magic dagger
- Can reach 2 stars in dagger proficiency (including a 1 star bonus)

Disadvantages:
- Only neutral or evil alignments
- Requires: 14 dexterity and wisdom
- Cannot dual class
- Does not have the high level abilities of a priest. Has the high level abilities of a thief instead~ []
@1082303 = ~PRIEST OF MYSTRA: Mystra is the Mistress of Mystery, the Mother of Magic and, above all, the Weave itself, the channel that lets mortals practice magic. The goddess is a well-known friend of the Harpers and she is worshipped by many wizards. Her priests have some mage powers to protect themselves and fight against the enemies of the Mistress, such as Shar, mistress of the Shadow Weave.

Advantages:
- +1 bonus to all saves at levels 1, 5, 10, 15, 20 and 25
- +1 bonus magic resistance every level
- Cast 'Know Alignment' twice per day at 1st level, with an additional casting at level 18
- Can memorize the second level spell 'Lore of Mystra' and the fourth level spell 'Touch of Mystra'
- Can memorize many wizard spells, including: 'Charm', 'Friends', 'Chromatic Orb', 'Invisibility', 'Mirror Image', 'Agannazar's Scorcher', 'Haste', 'Skull Trap', 'Melf's Minute Meteors', 'Minor Globe of Invulnerability', 'Stoneskin', 'Cone of Cold', 'Minor Spell Turning', 'Protection From Magic Energy' and 'Power Word Silence'

Disadvantages:
- Only humans, elves and half elves
- Only neutral or good alignments
- Requires: intelligence and wisdom 14
- -2 penalty to strength
- -3 penalty to damage (reducing by 1 every six levels, to +/-0 at level 18)~ []
@1082304 = ~PRIEST OF TEMPUS: The God of War, the Hammer of Enemy is the divinity of strength, chaos and war. His priests are skilled fighters too and sometimes they're mistaken for warriors. This faith sees war as a source of renewal, a way that lets people evolve. A priest of Tempus may avoid useless bloodshed but can't shy from useful battles, lest they face the rage of Tempus.

Advantages:
- +1 bonus to damage at levels 1, 9, 18 and 27
- Can reach 2 stars in all proficiencies
- Cast 'Adrenalin' once per day at 1st level, with additional castings at levels 15 and 30
- Cast 'Hand of Tempus' once per day at 1st level, with additional castings at levels 15 and 30
- Can memorize the second level spell 'Physical Resistance' and the fifth level spell 'Fury of Tempus'

Disadvantages:
- Only humans
- Only chaotic neutral or true neutral alignments
- Requires: strength 14
- -4 penalty to wisdom
- -2 penalty to charisma
- Cannot dual class
- Does not have the high level abilities of a priest. Has the high level abilities of a fighter instead~ []
@1082305 = ~Handbook of the Giant Slayer~ []
@1082306 = ~Here you can find descriptions of the abilities that make the Giant Slayer unique.


Precision: Arm
Level: Innate Ability
Range: 0
Duration: 3 rounds
Casting Time: 0
Area of Effect: Caster
Saving Throw: Yes

The Giant Slayer aims at the arm of the enemy in an effort to reduce their ability to attack. If the target is hit and fails a save versus spells, their attacks per round will be limited to 1 for the next two rounds. The Giant Slayer, forced to aim at a small part of the body, will suffer -8 to hit at level one, -7 at level five, -6 at level ten, -5 at level fifteen and -4 at level twenty.


Precision: Leg
Level: Innate Ability
Range: 0
Duration: 3 rounds
Casting Time: 0
Area of Effect: Caster
Saving Throw: Yes

The Giant Slayer aims at the legs of the enemy in an effort to reduce their movement. If the target is hit and fails a save versus spells, their movement will be down to half for the next five rounds. The Giant Slayer, forced to aim at a small part of the body, will suffer -8 to hit at level one, -7 at level five, -6 at level ten, -5 at level fifteen and -4 at level twenty.


Precision: Head
Level: Innate Ability
Range: 0
Duration: 3 rounds
Casting Time: 0
Area of Effect: Caster
Saving Throw: Yes

The Giant Slayer aims at the head of the enemy in an effort to stun then. If the target is hit and fails a save versus spells, they will be stunned for the next round. The Giant Slayer, forced to aim at a small part of the body, will suffer -8 to hit at level one, -7 at level five, -6 at level ten, -5 at level fifteen and -4 at level twenty.~ []
@1082307 = ~Handbook of the Redeemer~ []
@1082308 = ~Here you can find descriptions of the abilities that make the Redeemer unique.


Punishment of the Redeemer
Level: Innate Ability
Range: 0
Duration: 5 rounds
Casting Time: 4
Area of Effect: Caster
Saving Throw: Negates

There is a chance, increasing by 2% for every level of the caster, to a maximum of 60% at level thirty, to redeem an enemy struck by the weapon of the paladin. Redeemed of his errors, the old enemy will fight for the Redeemer to the death or until he is attacked by his new fellow. The target has a saving throw to avoid the effect (-1 for every seven levels of the paladin, to a maximum of -5).


Redemption
Level: Innate Ability
Range: 0
Duration: Special
Casting Time: 1
Area of Effect: 15-foot-radius
Saving Throw: Negates

The paladin tries to redeem a maximum of four beings in a fifteen foot radius. If there are less than four enemies within range, there will be a greater chance to redeem the foes. Redeemed of their errors, the old enemies will fight for the Redeemer to the death or until they are attacked by their new fellow. The targets get a saving throw to avoid the effect (-1 for every seven levels of the paladin, to a maximum of -5).~ []

@1082309 = ~Handbook of the Amazon~ []
@1082310 = ~Here you can find the description of the abilities those make unique the Amazon.


Bow of Valkyrie
Level: Innate Ability
Range: 0
Duration: 9 rounds
Casting Time: 4
Area of Effect: Caster
Saving Throw: No

An Amazon who begs for the help of Valkyrie, the divine Amazon, receives the gift of a holy bow. The power of the weapon grows with that of its weilder.

From level one to level four:
+3 bonus thac0 and damage, 25% chance the target is held (a save versus spells negates)
From level five to level nine:
+4 bonus thac0 and damage, 25% chance the target is held and suffers -1 dexterity (a save versus spells negates)
From level ten to level fourteen:
+4 bonus thac0 and damage, saves against the weapon's negative effects are at -2.
From level fifteen to level nineteen:
+5 bonus thac0 and damage, plus an additional 1d6 fire damage
From level twenty to level twenty-four:
+5 bonus thac0 and damage, an additional -2 to saves against the weapon's effects (in all -4)
From level twenty-five:
+6 bonus thac0 and damage, plus 1 hp stolen from the target and gifter to the user each hit.


Spear of Valkyrie
Level: Innate Ability
Range: 0
Duration: 9 rounds
Casting Time: 4
Area of Effect: Caster
Saving Throw: No

The Amazon who begs for the help of Valkyrie, the divine Amazon, receives the gift of a holy spear. The power of the weapon grows with that of the user.

From level one to level four:
+2 bonus thac0 and 1d8 +2 damage, 25% chance the target is slowed (a save versus spells negates)
From level five to level nine:
+3 bonus thac0 and 1d8 +3 damage, 25% chance the target is poisoned (a save versus death/poison negates)
From level ten to level fourteen:
+3 bonus thac0 and 1d10 +3 damage, saves against the weapon's negative effects are at -2.
From level fifteen to level nineteen:
+4 bonus thac0 and 1d10 +4 damage, plus an additional 1d6 cold damage
From level twenty to level twenty-four:
+4 bonus thac0 and 1d10 +4 damage, plus 1 hp stolen from the target and gifter to the user each hit.
From level twenty-five:
+5 bonus thac0 and 1d12 +5 damage, an additional -2 to saves against the weapon's effects (in all -4)


Summon Valkyrie
Level: Innate Ability
Range: 21 feet
Duration: 7 rounds
Casting Time: 4
Area of Effect: Special
Saving Throw: No

At high levels, the ranger can call upon the aid of a Valkyrie, a divine Amazon. The summoned fighter has more than 10 Hit Dice and she will fight to the death with her poisoned and paralysing spear.~ []
@1082311 = ~Handbook of the Time Keeper~ []
@1082312 = ~Here you can find the description of the abilities that make the Time Keeper unique.


Time Stop
Level: Innate Ability
Range: 0
Duration: Special
Casting Time: 2
Area of Effect: Special
Saving Throw: No

The ranger 'Time Stop' is different from that of mages. The Time Keeper, first of all, needs a certain number of rounds to charge the power, to 
obtain a maximum of 3 rounds of frozen time. The speed of charging per round of frozen time round depends on the Time Keeper's level.

From level one to level eight:
5 rounds
From level nine to level seventeen:
4 rounds
From level eighteen to level twenty-six:
3 rounds
From level twenty-seven:
2 rounds

When the Time Keeper casts the spell, the timer for charging the spell is reset. For example, a fifteenth level ranger who has just cast 'Time Stop' needs 4 rounds to be able to cast the spell again with a duration of one round, 8 rounds to be able to cast the spell with a duration of two rounds and 12 rounds to be able to cast the spell with a duration of three rounds.

A first level ranger will be able to cast 'Time Stop' twice per day, a seventh level ranger three times per day, a fourteenth level ranger four times per day and so on to a maximum of seven times per day at level thirty.~ []
@1082313 = ~Handbook of the Golem Trainer~ []
@1082314 = ~Here you can find the description of the abilities that make the Golem Trainer unique.


Summon Primary Golem
Level: Innate Ability
Range: 36 feet
Duration: 1 day
Casting Time: 9
Area of Effect: Special
Saving Throw: No

The summoned golem will fight for the caster to the end. Its power grows with its Trainer.

From level one to level six:
Summon one clay golem
From level seven to level thirteen:
Summon one stone golem
From level fourteen to level twenty:
Summon one ice golem
From level twenty-one to level twenty-seven:
Summon one iron golem
From level twenty-eight:
Summon one adamantine golem


Summon Support Golems
Level: Innate Ability
Range: 36 feet
Duration: 1 day
Casting Time: 9
Area of Effect: Special
Saving Throw: No

Three summoned golems will fight for the caster to the end. Their power grows with their Trainer but they're always lower than the primary golem.

From level seven to level thirteen:
Summon three clay golems
From level fourteen to level twenty:
Summon one clay golem and two stone golems
From level twenty-one to level twenty-seven:
Summon one clay golem, one stone golem and one ice golem
From level twenty-eight:
Summon one stone golem, one ice golem and one iron golem


Hold Golem
Level: Innate Ability
Range: 39 feet
Duration: 9 rounds
Casting Time: 5
Area of Effect: 1 golem
Saving Throw: Negates

The Hold Person spell for golems. This spell holds one golem rigidly immobile and in place for 9 rounds. Those who succeed on their saving throws are totally unaffected by the spell. Held golems cannot move or speak, but they remain aware of events around them even though they are helpless to change them. Time passes at a normal rate for the targets and hence being held does not stop any worsening of their condition due to wounds, disease, or poison (if any happen to be in effect on a golem). The magic resistance of the target is ignored and there is -1 to the save for every six levels of the caster (maximum of -6 at level 30).


Charm Golem
Level: Innate Ability
Range: 60 feet
Duration: 9 rounds
Casting Time: 1
Area of Effect: 1 golem
Saving Throw: Negates

The Charm Person spell for golem. This spell affects any single golem it is cast upon. The golem receives a saving throw vs. spell to avoid the effect. If the spell recipient fails its saving throw, it regards the caster as as though it were the golem's creator. The caster may give orders, and the charmed golem will carry them out as quickly as possible. If the caster harms, or attempts to harm, the charmed golem by some overt action, or if a dispel magic spell is successfully cast upon the creature, the charm spell is broken. Also note that you cannot have a charmed golem leave the area where it was charmed. The magic resistance of the target is irrelevant and there is -1 to the save for every six levels of the caster (maximum of -6 at level 30).


Slay Golem
Level: Innate Ability
Range: 60 feet
Duration: instant
Casting Time: 1
Area of Effect: 1 golem
Saving Throw: Negates

The target, whatever its strength or type (clay, stone, etc) will be suddenly destroyed if it fails a save against spells. If the isn't failed, there will be no effect. The magic resistance of the target is ignored and there is -1 to the save for every six levels of the caster (maximum of -6 at level 30).~ []
@1082315 = ~Handbook of the Storyteller~ []
@1082316 = ~Here you can find the description of the abilities that make the Storyteller unique.


Fear Aura
Level: Innate Ability
Range: 0
Duration: 4 rounds
Casting Time: 4
Area of Effect: 15-foot-radius
Saving Throw: Negates

The Storyteller tries to strike terror into a maximum of 4 beings in a fifteen foot radius through strange gestures, words and expressions. If there are less than four targets, there is more chance to scare those present. Targets have a save against spells to avoid the effect (-4 if the caster is less than seventh level and -6 if the caster is seventh level or greater).


Chaos Aura
Level: Innate Ability
Range: 0
Duration: 4 rounds
Casting Time: 4
Area of Effect: 15-foot-radius
Saving Throw: Negates

The Storyteller tries to drive a maximum of 4 beings in a fifteen foot radius to madness through strange gestures, words and expressions. If there are less than four targets, there is more chance to drive those present mad. Targets have a save against spells to avoid the effect (-8 if the caster is less than fourteenth level and -10 if the caster is fourteenth level or greater) or they will either go berserk, stand confused, or wander about for the duration of the spell. Wandering creatures move as far from the caster as possible, according to their most typical mode of movement (characters walk, fish swim, bats fly, etc.). Any confused creature that is attacked perceives the attacker as an enemy and acts according to its basic nature.


Sleep Aura
Level: Innate Ability
Range: 0
Duration: 46 rounds
Casting Time: 4
Area of Effect: 15-foot-radius
Saving Throw: Negates

The Storyteller tries to send a maximum of 4 beings in a fifteen foot radius to sleep through strange gestures, words and expressions. If there are less than four targets, there is more chance to send those present to sleep. Targets have a saving throw against spells to avoid the effect (-7 if the caster is less than the twenty-first level and -9 if the caster is level twenty one and aboove) or find themselves in a comatose slumber (other than undead and certain other creatures specifically excluded from the spell's effects). Monsters with 4+3 Hit Dice (4 Hit Dice plus 3 hit points) or more are unaffected. Magically sleeping opponents can be attacked with substantial bonuses.


Charm Aura
Level: Innate Ability
Range: 0
Duration: 7 rounds
Casting Time: 4
Area of Effect: 15-foot-radius
Saving Throw: Negates

The Storyteller tries to charm a maximum of 4 beings in a fifteen foot radius through strange gestures, words and expressions. If there are less than four targets, there is more chance to charm those present. Targets have a saving throw against spells to avoid the effect (-1 at levels twenty-one to twenty seven and -3 at levels twenty-eight and above) or they will be charmed.~ []
@1082317 = ~Handbook of the Priest of Mask~ []
@1082318 = ~Here you can find the description of the abilities that make the Priest of Mask unique.


Shadows of Mask
Level: Innate Ability
Range: 0
Duration: 3 rounds
Casting Time: 2
Area of Effect: Caster
Saving Throw: Negates

Shadows of Mask lets a priest move as a thief does and hide in the shadows. The chance to be hidden is 3% for every level of the caster to a maximum of 70% at level twenty-four. The nature of this hiding is divine; the priest is able to disappear to the eye of those present even in broad daylight.~ []
@1082319 = ~Handbook of the Priest of Tempus~ []
@1082320 = ~Here you can find the description of the abilities that make the Priest of Tempus unique.


Adrenalin
Level: Innate Ability
Range: 0
Duration: 5 rounds
Casting Time: 1
Area of Effect: Caster
Saving Throw: None

Adrenalin is the gift of Tempus that lets his warrior-priests improve their skill in melee combat. The furious cleric will care nothing for wounds, but will only be focused on damaging enemies. Bonuses and limitations change depending on the caster level.

From level one to level seven:
+5 bonus damage, -5 thac0 (penalty), -3 AC (penalty) and 3 attacks per round
From level eight to level fifteen:
+6 bonus damage, -5 thac0 (penalty), -3 AC (penalty) and 3 attacks per round
From level sixteen to level twenty-three:
+7 bonus damage, -4 thac0 (penalty), -2 AC (penalty) and 3 attacks per round
From level twenty-four:
+7 bonus damage, -3 thac0 (penalty), -2 AC (penalty) and 3 attacks per round


Hand of Tempus
Level: Innate Ability
Range: 0
Duration: 5 rounds
Casting Time: 1
Area of Effect: Caster
Saving Throw: None

Hand of Tempus is the gift of Tempus that lets his warrior-priests improve their skill in ranged battles. More precision, damage and speed will be granted to the priest for the risk of being easier to hit. Bonuses and limitations change depending on the caster level.

From level one to level seven:
+5 bonus ranged thac0 and -4 AC (penalty)
From level eight to level fifteen:
+6 bonus ranged thac0, +1 bonus damage, -4 AC (penalty) and +1/2 bonus attack per round
From level sixteen to level twenty-three:
+7 bonus ranged thac0, +1 bonus damage, -3 AC (penalty) and +1/2 bonus attack per round
From level twenty-four:
+7 bonus ranged thac0, +2 bonus damage, -3 AC (penalty) and +1 bonus attack per round~ []
@1082321 = ~Handbook of the Bomber~ []
@1082322 = ~Here you can find the description of the abilities that make the Bomber unique.


A Bomber has a chance, raised by 2% every level, to recover a trap they have disarmed. When recovered, the Bomber will be able to set it again against their enemies.

The common traps that are recoverable are:
Trap (normal)
Trap - Gas
Trap - Blaze
Trap - Paralysis
Trap - Insects
Trap - Blindness
Trap - Deafness

And, more rarely:
Trap - Explosive
Trap - Corrosive
Trap - Flesh to Stone

NOTE:

The convention that sees offensive spells/abilities red and defensive spells/abilities blue is ignored for laying traps; to avoid confusion among traps, they are separated into four colour groups (white, blue, red and green).~ []
@1082323 = ~A priest of Mask uses a Ceremonial Dagger during the daily prayers. However they can equip it during battles too; Mask will surely enjoy the suffering it causes. The power of the dagger grows with its owner.

From level one to level five:
+1 bonus thac0 and damage and 50% chance the target is poisoned (a save against death/poison negates)
From level six to level eleven:
+2 bonus thac0 and damage, 50% chance the target is poisoned (a save against death/poison negates) and -10% to the target's hide in shadows for the next five rounds
From level twelve to level seventeen:
+3 bonus thac0 and damage, 50% chance the target is poisoned (a save against death/poison negates), -10% to the target's hide in shadows for the next five rounds and 20% chance that the target goes mad for the next five rounds (a save against spells negates)
From level eighteen to level twenty-three:
+4 bonus thac0 and damage, 50% chance the target is poisoned (a save against death/poison negates), -20% to the target's hide in shadows for the next five rounds and 20% chance the target goes mad for the next five rounds (a save against spells negates)
From level twenty-four:
+5 bonus thac0 and damage, 50% chance the target is poisoned (a save against death/poison negates), -20% to the target's hide in shadows for the next five rounds and 20% chance the target goes mad for the next five rounds (a save against spells negates)

STATISTICS:

Equipped abilities: see description
THACO: see description
Damage: see description
Damage type: piercing
Weight: 1
Speed Factor: 1
Proficiency: dagger
Usable by:
Priest of Mask~ []
@1082324 = ~Thief skills improved~ []
@1082325 = ~The best resolution to play Return To Trademeet in is 1024 x 768. Try it.~ []
@1082326 = ~Enemies in Return To Trademeet are different from those in Shadows of Amn. Attack them in several ways to find their vulnerabilities (fire, magic, bow and crossbow, etc)~ []
@1082327 = ~A couple of kits in Return To Trademeet are practically new classes. Try the Time Keeper and the Golem Trainer.~ []
@1082328 = ~Your version of Return To Trademeet is 1.6. The next release will see a whole new story line.~ []
@1082329 = ~Return To Trademeet should be played in single player only. Keep far from Multiplayer.~ []
@1082330 = ~Version 2.0 of Return To Trademeet will be a remake of the mod; a new plot, a new way to interact with NPCs and new graphics for all the areas will come by the end of 2007.~ []
@1082331 = ~The adventure does not have to end once you have finished BG2. Return To Trademeet is allowing you to continue the Bhaalspawn saga ;)~ []
@1082332 = ~Spellhold Studios, the biggest modding comunity for Baldur's Gate.  Http://www.spellholdstudios.com~ []
@1082333 = ~Did you lose the handbook of your kit? Take a look at the readme to find its description and abilities.~ []
@1082334 = ~The official site of Return To Trademeet:  
Http://rtteng.altervista.org
Send me an e-mail for doubts, information, suggestions or criticisms:  
rtt-mod@libero.it~ []
@1082335 = ~I'm already a hero. <CHARNAME> is me.~ []
