HARD FIXES:
- SPAWN POINTS
- NPC CHARM DIALOGUES
- Make the worldmap look good.
- Biographies don't work based on PC class.



FARMER BRUN STILL HAS RAELIS' LINE!

Boots of Speed too slow with new movement fix. Haste too fast?
Dogs are ridiculously slow. Grey Acumen's fix is shit and he's a helmut.
Free action effects can re-apply movement rate change after their duration. Same with Dispel Magic. Spiders' Bane... uh...

Make Andy's journal stuff compatible with Baldurdash text update, especially Icarus/Irenicus.


Premade characters don't have adjusted movement rate.




Better unarmoured gays fix?


On the "broken as in weak" side, the kensai comes to mind.  "I can't wear any armor, gauntlets, or bracers, or use missile weapons, and my combat bonuses will be negligible for as long as I'm at BG1 levels, but one day I'll have much better combat bonuses!"  Though the monk is not a kit, it's also severely disadvantaged at BG1 levels.

On the "broken as in strong" side, the shapeshifter.  "I can't wear armor, and when I reach seventh level I won't have normal druidic shapeshifting abilities, but right from level 1 I can turn into a monster powerful enough to shred entire groups of starting adventurers."



I'll give you a clue about one nasty bug that I don't have a knowledge yet where to search. It's about sitting townsfolk female animation. It seems that it has bad PALETTE setting. Does anybody know BAM's name for that? And what is a system of animation BAMs naming...?
_1c_ftow.cre







neriana sez: omg thar's no NPC duels in that thar mod!
             (Xzar Monty vs. Jaheira Khalid, Kivan/Viconia, etc.)
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Remove Journal Entries from the Prologue
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Beregost ambient sounds in bizarre locations causing crashes?
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AR0508 overlays are totally messed up. And sewers?
And Candlekeep north west with de-greenifier? Does degreenifier fix the others though?
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Door in Durlag's Tower base level doesn't open properly, you just walk through it.



Final save and stuff working?