// MWEB werebadger

[general]
animation_type=e000
move_scale=8
ellipse=16
color_blood=47
color_chunks=0
sound_freq=9
personal_space=3
cast_frame=4
walk_sound=WAL_24
height_offset=60

[monster_icewind]
detected_by_infravision=1
resref=MWEB

[sounds]
attack=wbadg03a,wbadg03b,blank
attack_frame=0,0,0
awake=
awake_frame=0
cast=
cast_frame=0
conjure=
conjure_frame=0
damage=wbadg07a,blank,wbadg08a,blank
damage_frame=0,0,0,0
die=wbadg09a,blank,wbadg10a,blank
die_frame=0,0,0,0
head_turn=
head_turn_frame=
ready=
ready_frame=0
shoot=
shoot_frame=0
twitch=
twitch_frame=0
walk=
walk_frame=0
attack_slash=wbadg03a,wbadg03b,blank
attack_slash_frame=0,0,0
attack_backslash=wbadg03a,wbadg03b,blank
attack_backslash_frame=0,0,0
attack_jab=wbadg04a,wbadg04b,blank
attack_jab_frame=0,0,0
emerge=
emerge_frame=0
hide=
hide_frame=0
sleep=
sleep_frame=0
battle_cry=wbadg01a,blank,wbadg02a,blank
battle_cry_frame=0,0,0,0
selection=wbadg01a,blank,wbadg02a,blank
selection_frame=0,0,0,0
fall=bf_sm01a,bf_sm02a,bf_sm03a
fall_frame=8,8,8
