IF
  !InParty(Myself)
	//HPLT(Myself,10)
	Die()
THEN
	RESPONSE #100
		DropInventory()
		Kill(Myself)
			DestroySelf()
		CreateCreature("GASFORM4",[-1.-1],S)
		ActionOverride("GASFORM4",EscapeArea())
		// SetGlobalTimer("VampireResurrectTimer","LOCALS",FOUR_HOURS)
		//ReallyForceSpellDead(Myself,VAMPIRE_BAT_FORM_CHANGE)
END

IF 
 !See([ENEMY])
 Global("BodhiTalkOnTemplars2","LOCALS",0)
 Global("BodhiAhkatlaTempleSlaying","GLOBAL",2)

See(Player1)
THEN
  RESPONSE #100
  	SetGlobal("BodhiTalkOnTemplars2","LOCALS",1)
	StartDialogueNoSet(Player1) 
END
 
 
IF 
 !See([ENEMY])
 Global("BodhiTalkOnTemplars","LOCALS",0)
 AreaCheck("AR0808")
 Global("AR0800_VampireHuntersAttack","GLOBAL",1)
See(Player1)

THEN
  RESPONSE #100
  	SetGlobal("BodhiTalkOnTemplars","LOCALS",1)
	StartDialogueNoSet(Player1) 
END


IF
  AreaCheck("AR0808")
  InParty(Myself)
  See(Player1)

  Race(Player1,VAMPIRE)
  Global("BodhiStronghold","GLOBAL",0)
THEN
  RESPONSE #100
  SetGlobal("TalkAboutGirls","LOCALS",1)
  StartDialogueNoSet(Player1)
END

//IF
 // Global("BodhiStronghold","GLOBAL",2)
 // !Dead("ARAN")
 // !Dead("ARAN2")
   // !Dead("CHGOOD08")
  //  !Dead("PPARAN2")
//THEN
 // RESPONSE #100
 // SetGlobalTimer("BodhiTalkAboutAranTimer","GLOBAL",FIVE_MINUTES)
 
//END


IF
  !Dead("ARAN")
  !Dead("ARAN02")
    !Dead("CHGOOD08")
    !Dead("PPARAN2")
//GlobalTimerExpired("BodhiTalkAboutAranTimer","GLOBAL")
  See(Player1)
Global("TalkAboutAran","LOCALS",0)
  Global("BodhiStronghold","GLOBAL",2)
THEN
  RESPONSE #100
  SetGlobal("TalkAboutAran","LOCALS",1)
  StartDialogueNoSet(Player1)
END


IF 
  See(Player1)
Global("BodhiAhkatlaGovernmentSlaying","GLOBAL",2)
  Global("BodhiStronghold","GLOBAL",2)
  Global("TalkAboutGovernmentSlaying","LOCALS",0)
 THEN 
  RESPONSE #100
  SetGlobal("TalkAboutGovernmentSlaying","LOCALS",1)
    StartDialogueNoSet(Player1)
END  
 
 
 

IF
  OR(4)
  Dead("ARAN")
  Dead("ARAN02")
    Dead("CHGOOD08")
    Dead("PPARAN2")
 //  Global("TalkAboutAranFace","LOCALS",1)
  See(Player1)
  Global("TalkAboutGoverment","LOCALS",0)
  Global("BodhiStronghold","GLOBAL",2)
THEN
  RESPONSE #100
  SetGlobal("TalkAboutGoverment","LOCALS",1)
  StartDialogueNoSet(Player1)
END

IF
  OR(4)
  See("ARAN")
  See("ARAN02")
  See("CHGOOD08")
  See("PPARAN2")
  InParty(Myself)
  Global("TalkAboutAranFace","LOCALS",0)
  Global("BodhiStronghold","GLOBAL",2)
THEN
  RESPONSE #100
 SetGlobal("TalkAboutAranFace","LOCALS",1)
  StartDialogueNoSet(Player1)
END


IF
AreaCheck("AR0300")
  OR(2)
  See("Door0305")
  See("Door0306")
  InParty(Myself)
  Global("AranDoorsUnlocked","LOCALS",0)
  Global("BodhiStronghold","GLOBAL",2)
THEN
  RESPONSE #100

   SetGlobal("AranDoorsUnlocked","LOCALS",1)
  StartDialogueNoSet(Player1)
END