IF
    OR(2)
	!BeenInParty("valen")
//	!Dead("c6valen")
	!InParty("valen")
THEN
	RESPONSE #100
	SetInterrupt(FALSE)
	StartCutSceneMode()
		CutSceneId("c6bodhi")
		MoveViewPoint([1200.700],STANDARD)
		MoveToPointNoInterrupt([1381.766])
		Face(NW)
		Wait(10)
		EndCutSceneMode()
		SetInterrupt(TRUE)
		StartCutScene("Cutbst2")
END


IF
    OR(2)
	BeenInParty("valen")
//	!Dead("c6valen")
	InParty("valen")
THEN
	RESPONSE #100
	SetInterrupt(FALSE)
	StartCutSceneMode()
		CutSceneId("c6bodhi")
		MoveViewPoint([1200.700],STANDARD)
		MoveToPointNoInterrupt([1381.766])
		Face(NW)
		Wait(10)
		Wait(10)
		EndCutSceneMode()
		SetInterrupt(TRUE)
		StartCutScene("Cutbst3")
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneId(Player1)
		MoveToPointNoInterrupt([1403.854])
		Face(NW)

END

IF
	True()
THEN
	RESPONSE #100
		CutSceneId(Player2)
		MoveToPointNoInterrupt([1428.918])
		Face(NW)
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneId(Player3)
		MoveToPointNoInterrupt([1470.895])
		Face(NW)
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneId(Player4)
		MoveToPointNoInterrupt([1487.858])
		Face(NW)
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneId(Player5)
		MoveToPointNoInterrupt([1491.810])
		Face(NW)
END

IF
	True()
THEN
	RESPONSE #100
		CutSceneId(Player6)
		MoveToPointNoInterrupt([1483.764])
		Face(NW)
END

