BACKUP ~vampire_world/backup~
AUTHOR ~"Lassal"~
VERSION 0.53.0
ASK_EVERY_COMPONENT


LANGUAGE "English" "english" 
  ~vampire_world/english/setup.tra~
  
BEGIN ~[VAMPIRE WORLD] Vampire scripts for player and party members~

PRINT ~/****************************************~
PRINT ~*    Vampire World  For    EET          *~
PRINT ~*                                 	   *~
PRINT ~*	2018 Lassal                        *~
PRINT ~*	THIS FILE WILL INSTALL             *~
PRINT ~*	VAMPIRE WORLD IN YOUR BG           *~
PRINT ~*    II DIRECTORY.                      *~
PRINT ~*****************************************~

 // COPY ~vampire_world/01_vampire_scripts/ini/7F12.ini~ ~override/7F12.ini~
 // COPY ~vampire_world/01_vampire_scripts/ini/7F22.ini~ ~override/7F22.ini~

 EXTEND_TOP  ~AR0602.bcs~ ~vampire_world/01_vampire_scripts/baf/AR0602.BAF~
 EXTEND_TOP  ~UDPHAE01.bcs~ ~vampire_world/01_vampire_scripts/baf/UDPHAE01.BAF~

//COPY ~vampire_world/01_vampire_scripts/eff/VAMPW01.EFF~ ~override/VAMPW01.EFF~

APPEND ~STATE.IDS~ ~0x9200FFF STATE_VAMP_DOMINATION~ UNLESS ~STATE_VAMP_DOMINATION~
 
//APPEND ~spell.ids~ ~3140 SPINDROW~
//APPEND ~spell.ids~ ~3141 SPINVAMP~
//COPY_EXISTING ~spell.ids~ ~override~

 COMPILE ~vampire_world/01_vampire_scripts/baf/ESCAPE.baf~ 
 

  
COMPILE ~vampire_world/01_vampire_scripts/dlg/VVHEART.d~  
//COMPILE ~vampire_world/01_vampire_scripts/dlg/MULTIJ.d~
//COMPILE ~vampire_world/01_vampire_scripts/dlg/MULTIG.d~
COMPILE ~vampire_world/01_vampire_scripts/dlg/C6ELHAN2.d~  
COMPILE ~vampire_world/01_vampire_scripts/dlg/SUDEMIN.d~  
COMPILE ~vampire_world/01_vampire_scripts/dlg/SUELHAN.d~  
COMPILE ~vampire_world/01_vampire_scripts/dlg/HEXXAT.d~  

COMPILE ~vampire_world/01_vampire_scripts/baf/PARTRACE.baf~
COMPILE ~vampire_world/01_vampire_scripts/baf/DOMINATE.baf~  

COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHEART.ITM~
  SAY NAME1 ~Vampire heart~
  SAY NAME2 ~Vampire heart~
  SAY UNIDENTIFIED_DESC ~Dark witchered heart of a vampire.~
  SAY DESC ~Dark witchered heart of a vampire.~
  
 EXTEND_TOP  ~BG2615.bcs~ ~vampire_world/01_vampire_scripts/baf/BG2615.BAF~
  
  COMPILE ~vampire_world/01_vampire_scripts/dlg/VVHEART.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHEART 11111 VVHEART~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~  

//Vampire Casket
COPY ~vampire_world/01_vampire_scripts/itm/VVCASKET.ITM~ ~Override/VVCASKET.ITM~
  SAY NAME1 @2
  SAY NAME2 @2
  SAY UNIDENTIFIED_DESC @3
  SAY DESC @3  
  
COPY ~vampire_world/01_vampire_scripts/itm/OHHKORK.ITM~ ~Override/OHHKORK.ITM~
  
COPY ~vampire_world/01_vampire_scripts/spl/SPINDROW.SPL~ ~Override/SPINDROW.SPL~ 
COPY ~vampire_world/01_vampire_scripts/spl/SPINDROW.SPL~ ~Override/SPINVAMP.SPL~
COPY ~vampire_world/01_vampire_scripts/spl/SPCLEAT.SPL~ ~Override/SPCLEAT.SPL~ 
	SAY NAME1 ~Eat remains~
	SAY UNIDENTIFIED_DESC ~Eat remains~  
APPEND ~spell.ids~ ~10003 SPCLEAT~
COPY ~vampire_world/01_vampire_scripts/spl/VAMPMALE.EFF~ ~Override/VAMPMALE.EFF~    
COPY ~vampire_world/01_vampire_scripts/spl/VAMPGIRL.EFF~ ~Override/VAMPGIRL.EFF~      
  
EXTEND_TOP ~PARTRACE.bcs~ ~vampire_world/01_vampire_scripts/baf/LYCANS.baf~ 
EXTEND_TOP ~DOMINATE.bcs~ ~vampire_world/01_vampire_scripts/baf/LYCANS.baf~   
COMPILE ~vampire_world/01_vampire_scripts/baf/VAMPIRS.baf~  

COMPILE ~vampire_world/01_vampire_scripts/baf/VAMPDEAT.baf~ 

EXTEND_TOP ~VAMPAT01.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPDEAT.baf~ 
EXTEND_TOP ~VAMPIR01.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPDEAT.baf~ 
EXTEND_TOP ~VAMPIR02.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPDEAT.baf~ 
EXTEND_TOP ~VVVAMP.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPDEAT.baf~ 

EXTEND_TOP ~PARTRACE.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPIRS.baf~ 
   REPLACE ~77777~ ~I need blood!~
EXTEND_TOP ~DOMINATE.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPIRS.baf~  
   REPLACE ~77777~ ~I need blood!~
EXTEND_TOP ~PARTRACE.bcs~ ~vampire_world/01_vampire_scripts/baf/ZOMBIES.baf~ 
EXTEND_TOP ~DOMINATE.bcs~ ~vampire_world/01_vampire_scripts/baf/ZOMBIES.baf~ 
EXTEND_TOP ~PARTRACE.bcs~ ~vampire_world/01_vampire_scripts/baf/GHOULS.baf~ 
EXTEND_TOP ~DOMINATE.bcs~ ~vampire_world/01_vampire_scripts/baf/GHOULS.baf~  
EXTEND_BOTTOM ~DPLAYER2.bcs~ ~vampire_world/01_vampire_scripts/baf/DPLAYER2.baf~ 
EXTEND_BOTTOM ~BDPARTY.bcs~ ~vampire_world/01_vampire_scripts/baf/DPLAYER2.baf~ 
EXTEND_TOP ~DPLAYER3.bcs~ ~vampire_world/01_vampire_scripts/baf/DPLAYER3.baf~   
EXTEND_BOTTOM  ~AR4500.bcs~ ~vampire_world/01_vampire_scripts/baf/AR4500.BAF~

EXTEND_BOTTOM ~DPLAYER3.bcs~ ~vampire_world/01_vampire_scripts/baf/VVHCONS.baf~  
  
EXTEND_TOP ~DPLAYER3.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPIRS.baf~   
EXTEND_TOP ~DPLAYER3.bcs~ ~vampire_world/01_vampire_scripts/baf/ZOMBIES.baf~  
EXTEND_TOP ~DPLAYER3.bcs~ ~vampire_world/01_vampire_scripts/baf/GHOULS.baf~    
EXTEND_TOP ~DPLAYER3.bcs~ ~vampire_world/01_vampire_scripts/baf/LYCANS.baf~     
EXTEND_TOP ~DPLAYER3.bcs~ ~vampire_world/01_vampire_scripts/baf/LICHS.baf~     
  
 EXTEND_TOP ~DPLAYER2.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPIRS.baf~   
EXTEND_TOP ~DPLAYER2.bcs~ ~vampire_world/01_vampire_scripts/baf/ZOMBIES.baf~  
EXTEND_TOP ~DPLAYER2.bcs~ ~vampire_world/01_vampire_scripts/baf/GHOULS.baf~    
EXTEND_TOP ~DPLAYER2.bcs~ ~vampire_world/01_vampire_scripts/baf/LYCANS.baf~    
EXTEND_TOP ~DPLAYER2.bcs~ ~vampire_world/01_vampire_scripts/baf/LICHS.baf~   

  
 EXTEND_TOP ~BDPLAYER.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPIRS.baf~   
EXTEND_TOP ~BDPLAYER.bcs~ ~vampire_world/01_vampire_scripts/baf/ZOMBIES.baf~  
EXTEND_TOP ~BDPLAYER.bcs~ ~vampire_world/01_vampire_scripts/baf/GHOULS.baf~    
EXTEND_TOP ~BDPLAYER.bcs~ ~vampire_world/01_vampire_scripts/baf/LYCANS.baf~    
EXTEND_TOP ~BDPLAYER.bcs~ ~vampire_world/01_vampire_scripts/baf/LICHS.baf~   
EXTEND_TOP ~BDPLAYER.bcs~ ~vampire_world/01_vampire_scripts/baf/DPLAYER3.baf~   
COMPILE ~vampire_world/01_vampire_scripts/dlg/MYSELFIN.d~

  
//description

APPEND ~racetext.2da~ ~VAMPIRE 125 00000 -1 22222 -1~
UNLESS ~VAMPIRE~
COPY_EXISTING ~racetext.2da~ ~override~
REPLACE ~00000~ ~vampire~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Vampire~
//REPLACE ~33333~ ~-1~
//@7

APPEND ~BGRACTXT.2da~ ~VAMPIRE 125 00000 -1 22222 -1~
UNLESS ~VAMPIRE~
COPY_EXISTING ~BGRACTXT.2da~ ~override~
REPLACE ~00000~ ~vampire~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Vampire~
//REPLACE ~33333~ ~-1~
//@7
  
   
APPEND ~SODRACE.2da~ ~VAMPIRE 125 00000 -1 22222 -1~
UNLESS ~VAMPIRE~
COPY_EXISTING ~SODRACE.2da~ ~override~
REPLACE ~00000~ ~vampire~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Vampire~
//REPLACE ~33333~ ~-1~
//@7 



APPEND ~racetext.2da~ ~VAMPYRE 126 00000 -1 22222 -1~
UNLESS ~VAMPYRE~
COPY_EXISTING ~racetext.2da~ ~override~
REPLACE ~00000~ ~damphire~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Damphire~
//REPLACE ~33333~ ~-1~
//@249

APPEND ~BGRACTXT.2da~ ~VAMPYRE 126 00000 -1 22222 -1~
UNLESS ~VAMPYRE~
COPY_EXISTING ~BGRACTXT.2da~ ~override~
REPLACE ~00000~ ~damphire~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Damphire~
//REPLACE ~33333~ ~-1~
//@249
  
   
APPEND ~SODRACE.2da~ ~VAMPYRE 126 00000 -1 22222 -1~
UNLESS ~VAMPYRE~
COPY_EXISTING ~SODRACE.2da~ ~override~
REPLACE ~00000~ ~damphire~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Damphire~
//REPLACE ~33333~ ~-1~
//@249 




   
APPEND ~racetext.2da~ ~LYCANTHROPE 122 00000 -1 22222 -1~
UNLESS ~LYCANTHROPE~
COPY_EXISTING ~racetext.2da~ ~override~
REPLACE ~00000~ ~lycanthrope~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Lycanthrope~
//REPLACE ~33333~ ~-1~
//@107

APPEND ~BGRACTXT.2da~ ~LYCANTHROPE 122 00000 -1 22222 -1~
UNLESS ~LYCANTHROPE~
COPY_EXISTING ~BGRACTXT.2da~ ~override~
REPLACE ~00000~ ~lycanthrope~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Lycanthrope~
//REPLACE ~33333~ ~-1~
//@107
  
   
APPEND ~SODRACE.2da~ ~LYCANTHROPE 122 00000 -1 22222 -1~
UNLESS ~LYCANTHROPE~
COPY_EXISTING ~SODRACE.2da~ ~override~
REPLACE ~00000~ ~lycanthrope~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Lycanthrope~
//REPLACE ~33333~ ~-1~
//@107  

   
APPEND ~racetext.2da~ ~DEMONIC 121 00000 -1 22222 -1~
UNLESS ~DEMONIC~
COPY_EXISTING ~racetext.2da~ ~override~
REPLACE ~00000~ ~demon~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Demon~
//REPLACE ~33333~ ~-1~
//@117

APPEND ~BGRACTXT.2da~ ~DEMONIC 121 00000 -1 22222 -1~
UNLESS ~DEMONIC~
COPY_EXISTING ~BGRACTXT.2da~ ~override~
REPLACE ~00000~ ~demon~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Demon~
//REPLACE ~33333~ ~-1~
//@117
  
   
APPEND ~SODRACE.2da~ ~DEMONIC 121 00000 -1 22222 -1~
UNLESS ~DEMONIC~
COPY_EXISTING ~SODRACE.2da~ ~override~
REPLACE ~00000~ ~demon~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Demon~
//REPLACE ~33333~ ~-1~
//@117  

APPEND ~racetext.2da~ ~ZOMBIE 148 00000 -1 22222 -1~
UNLESS ~ZOMBIE~
COPY_EXISTING ~racetext.2da~ ~override~
REPLACE ~00000~ ~zombie~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Zombie~
//REPLACE ~33333~ ~-1~
//~ZOMBIES: Zombies are lowest undead possible. It's a walking corpse without any high brain activity. It exists only to feed on brains and flesh of same former species. Zombies are often commanded by necromancers and higher undead types.~

APPEND ~BGRACTXT.2da~ ~ZOMBIE 148 00000 -1 22222 -1~
UNLESS ~ZOMBIE~
COPY_EXISTING ~BGRACTXT.2da~ ~override~
REPLACE ~00000~ ~zombie~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Zombie~
//REPLACE ~33333~ ~-1~
//~ZOMBIES: Zombies are lowest undead possible. It's a walking corpse without any high brain activity. It exists only to feed on brains and flesh of same former species. Zombies are often commanded by necromancers and higher undead types.~
   
APPEND ~SODRACE.2da~ ~ZOMBIE 148 00000 -1 22222 -1~
UNLESS ~ZOMBIE~
COPY_EXISTING ~SODRACE.2da~ ~override~
REPLACE ~00000~ ~zombie~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Zombie~
//REPLACE ~33333~ ~-1~
//~ZOMBIES: Zombies are lowest undead possible. It's a walking corpse without any high brain activity. It exists only to feed on brains and flesh of same former species. Zombies are often commanded by necromancers and higher undead types.~


APPEND ~racetext.2da~ ~WRAITH 134 00000 -1 22222 -1~
COPY_EXISTING ~racetext.2da~ ~override~
REPLACE ~00000~ ~wraith~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Wraith~
//REPLACE ~33333~ ~-1~
//~WRAITHS: Unconquered souls, souls of living suffered painful murder become wraiths. They are the ghosts, but hate for flesh creatures boils in them. Their main reason to exist is murder they bring to living things.~

APPEND ~BGRACTXT.2da~ ~WRAITH 134 00000 -1 22222 -1~
COPY_EXISTING ~BGRACTXT.2da~ ~override~
REPLACE ~00000~ ~wraith~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Wraith~
//REPLACE ~33333~ ~-1~
//~WRAITHS: Unconquered souls, souls of living suffered painful murder become wraiths. They are the ghosts, but hate for flesh creatures boils in them. Their main reason to exist is murder they bring to living things.~
   
APPEND ~SODRACE.2da~ ~WRAITH 134 00000 -1 22222 -1~
COPY_EXISTING ~SODRACE.2da~ ~override~
REPLACE ~00000~ ~wraith~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Wraith~
//REPLACE ~33333~ ~-1~
//~WRAITHS: Unconquered souls, souls of living suffered painful murder become wraiths. They are the ghosts, but hate for flesh creatures boils in them. Their main reason to exist is murder they bring to living things.~

APPEND ~racetext.2da~ ~LICH 150 00000 -1 22222 -1~
COPY_EXISTING ~racetext.2da~ ~override~
REPLACE ~00000~ ~lich~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Lich~
//REPLACE ~33333~ ~-1~
//~LICHES: Powerful mages often find the magical way of becoming immortal. In painful ritual mage's soul is removed from body and placed into philacteria, which is hidden somewhere in secret. Mage's body becomes undead and immortal, and magic powers of mage grow, as a hate for living things does, because soul don't feel good in artificial item.~

APPEND ~BGRACTXT.2da~ ~LICH 150 00000 -1 22222 -1~
COPY_EXISTING ~BGRACTXT.2da~ ~override~
REPLACE ~00000~ ~lich~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Lich~
//REPLACE ~33333~ ~-1~
//~LICHES: Powerful mages often find the magical way of becoming immortal. In painful ritual mage's soul is removed from body and placed into philacteria, which is hidden somewhere in secret. Mage's body becomes undead and immortal, and magic powers of mage grow, as a hate for living things does, because soul don't feel good in artificial item.~
   
APPEND ~SODRACE.2da~ ~LICH 150 00000 -1 22222 -1~
COPY_EXISTING ~SODRACE.2da~ ~override~
REPLACE ~00000~ ~lich~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Lich~
//REPLACE ~33333~ ~-1~
//~LICHES: Powerful mages often find the magical way of becoming immortal. In painful ritual mage's soul is removed from body and placed into philacteria, which is hidden somewhere in secret. Mage's body becomes undead and immortal, and magic powers of mage grow, as a hate for living things does, because soul don't feel good in artificial item.~



APPEND ~racetext.2da~ ~GHOUL 108 00000 -1 22222 -1~
COPY_EXISTING ~racetext.2da~ ~override~
REPLACE ~00000~ ~ghoul~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Ghoul~
//REPLACE ~33333~ ~-1~
//~GHOULS: Humanoid who die of ghoul fever, may become ghouls or ghasts and return to life. They retain few drops of intelligence and even can speak. Their main drive is a lust for flesh they feed.~

APPEND ~BGRACTXT.2da~ ~GHOUL 108 00000 -1 22222 -1~
COPY_EXISTING ~BGRACTXT.2da~ ~override~
REPLACE ~00000~ ~ghoul~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Ghoul~
//REPLACE ~33333~ ~-1~
//~GHOULS: Humanoid who die of ghoul fever, may become ghouls or ghasts and return to life. They retain few drops of intelligence and even can speak. Their main drive is a lust for flesh they feed.~
   
APPEND ~SODRACE.2da~ ~GHOUL 108 00000 -1 22222 -1~
COPY_EXISTING ~SODRACE.2da~ ~override~
REPLACE ~00000~ ~ghoul~
//REPLACE ~11111~ ~-1~
REPLACE ~22222~ ~Ghoul~
//REPLACE ~33333~ ~-1~
//~GHOULS: Humanoid who die of ghoul fever, may become ghouls and return to life after one day. They retain few drops of intelligence and even can speak. Their main drive is a lust for flesh they feed.~

COMPILE ~vampire_world/01_vampire_scripts/dlg/MISC6MDH.d~




COPY ~vampire_world/01_vampire_scripts/itm/VVLICH.ITM~ ~Override/VVLICH.ITM~
  SAY NAME1 ~Lich Touch~
 SAY NAME2 ~Lich Touch~
// SAY UNIDENTIFIED_DESC @11
// SAY DESC @10

COPY ~vampire_world/01_vampire_scripts/itm/VVPHYL.ITM~ ~Override/VVPHYL.ITM~
  SAY NAME1 ~Phylactery~
 SAY NAME2 ~Phylactery~
// SAY UNIDENTIFIED_DESC @11
// SAY DESC @10

EXTEND_TOP  ~BD1200.bcs~ ~vampire_world/01_vampire_scripts/baf/BD1200.BAF~
COMPILE ~vampire_world/01_vampire_scripts/dlg/BDCOLDH.d~  

COPY ~vampire_world/01_vampire_scripts/itm/MISC6M.ITM~ ~Override/MISC6M.ITM~
  SAY NAME1 ~Demon's Heart~
 SAY NAME2 ~Demon's Heart~
// SAY UNIDENTIFIED_DESC @11
// SAY DESC @10

APPEND ~ITEMDIAL.2da~ ~MISC6M 11111 MISC6MDH~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~ 

BEGIN ~[VAMPIRE WORLD] Dominated NPCs can be taken to party~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
COMPILE ~vampire_world/01_vampire_scripts/dlg/VVDOMIN.D~  
 EXTEND_TOP  ~DPLAYER3.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPDOM.BAF~
  EXTEND_TOP  ~DPLAYER2.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPDOM.BAF~

BEGIN ~[VAMPIRE WORLD] Cloaks of Korkorran are added to store of Thalantyr~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

EXTEND_BOTTOM  ~BG3202.bcs~ ~vampire_world/01_vampire_scripts/baf/BG3202.BAF~
   
  
BEGIN ~[VAMPIRE WORLD] Vynona, vampiress and bodyguard, and her servant vampiress Nami- NPC~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
//REQUIRE_FILE ~override/PARTRACE.bcs~ @73

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON1.2da~ ~override~
REPLACE ~11111~ @126 
REPLACE ~22222~ @127 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON2.2da~ ~override~
REPLACE ~11111~ @128
REPLACE ~22222~ @129 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON3.2da~ ~override~
REPLACE ~11111~ @130
REPLACE ~22222~ @131 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON4.2da~ ~override~
REPLACE ~11111~ @132
REPLACE ~22222~ @133 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON5.2da~ ~override~
REPLACE ~11111~ @134 
REPLACE ~22222~ @135 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON6.2da~ ~override~
REPLACE ~11111~ @136
REPLACE ~22222~ @137 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON7.2da~ ~override~
REPLACE ~11111~ @138
REPLACE ~22222~ @139 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON8.2da~ ~override~
REPLACE ~11111~ @140
REPLACE ~22222~ @141

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON9.2da~ ~override~
REPLACE ~11111~ @142
REPLACE ~22222~ @143 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNON0.2da~ ~override~
REPLACE ~11111~ @144
REPLACE ~22222~ @145
  
COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNONB.2da~ ~override~
REPLACE ~11111~ @146
REPLACE ~22222~ @147 

COPY_EXISTING ~vampire_world/02_vynona/2da/VVVYNONC.2da~ ~override~
REPLACE ~11111~ @148
REPLACE ~22222~ @149 
  
COPY ~vampire_world/02_vynona/cre/vvvynona.cre~   ~override/vvvynona.cre~
  SAY NAME1 @12
  SAY NAME2 @12 
  
  COPY ~vampire_world/02_vynona/cre/vvnami.cre~   ~override/vvnami.cre~
  SAY NAME1 @13
  SAY NAME2 @13 
  
COMPILE ~vampire_world/02_vynona/dlg/VVVYNONA.d~
   
COMPILE ~vampire_world/02_vynona/dlg/VVNAMI.d~ 

COPY	~vampire_world/02_vynona/bmp/Vynonal.bmp~ ~override/Vynonal.bmp~  
COPY	~vampire_world/02_vynona/bmp/VynonaS.bmp~ ~override/VynonaS.bmp~ 


COPY	~vampire_world/02_vynona/bmp/VVNAMIL.bmp~ ~override/VVNAMIL.bmp~  
COPY	~vampire_world/02_vynona/bmp/VVNAMIS.bmp~ ~override/VVNAMIS.bmp~ 

//Vynona Heart
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHVYNON.ITM~
  SAY NAME1 @9
 SAY NAME2 @10
 SAY UNIDENTIFIED_DESC @11
 SAY DESC @10
 
COMPILE ~vampire_world/02_vynona/dlg/VVHVYNON.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHVYNON 11111 VVHVYNON~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~  
 
 
 //Nami Heart
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVNAMI.ITM~
  SAY NAME1 @15
 SAY NAME2 @14
 SAY UNIDENTIFIED_DESC @16
 SAY DESC @17
 
 COMPILE ~vampire_world/02_vynona/dlg/VVHNAMI.d~ 
APPEND ~ITEMDIAL.2da~ ~VVNAMI 11111 VVHNAMI~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~  

EXTEND_BOTTOM  ~BG2303.bcs~ ~vampire_world/02_vynona/baf/BG2303.BAF~
EXTEND_BOTTOM  ~BG0123.bcs~ ~vampire_world/02_vynona/baf/BG0123.BAF~
EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/02_vynona/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/02_vynona/baf/AR0808.BAF~
EXTEND_TOP  ~AR6200.bcs~ ~vampire_world/02_vynona/baf/AR6200.BAF~
COMPILE ~vampire_world/02_vynona/baf/VVNAMI.BAF~ 

COMPILE ~vampire_world/02_vynona/baf/VVVYNONA.BAF~  

EXTEND_TOP  ~BD4100.bcs~ ~vampire_world/02_vynona/baf/BD4100.BAF~
  
APPEND ~pdialog.2da~
~VVVYNONA     VVVYNONA            VVVYNONA           VVVYNONA        VVVYNONA           VVVYNONA              VVVYNONA              VVVYNONA~
UNLESS ~VVVYNONA~


APPEND ~pdialog.2da~
~VVNAMI     VVNAMI            VVNAMI           VVNAMI        VVNAMI           VVNAMI              VVNAMI              VVNAMI~
UNLESS ~VVNAMI~


APPEND ~bgdialog.2da~
~VVVYNONA     VVVYNONA            VVVYNONA ~
UNLESS ~VVVYNONA~
//IF     ~25POST~  
  
APPEND ~25dialog.2da~
~VVVYNONA     VVVYNONA            VVVYNONA  ***~
UNLESS ~VVVYNONA~
//IF     ~25POST~  


APPEND ~bgdialog.2da~
~VVNAMI     VVNAMI            VVNAMI ~
UNLESS ~VVNAMI~


APPEND ~25dialog.2da~
~VVNAMI     VVNAMI            VVNAMI    ***~
UNLESS ~VVNAMI~

APPEND ~bddialog.2da~
~VVVYNONA     VVVYNONA            VVVYNONA           VVVYNONA ~
UNLESS ~VVVYNONA~

APPEND ~bddialog.2da~
~VVNAMI     VVNAMI            VVNAMI           VVNAMI ~
UNLESS ~VVNAMI~


BEGIN ~[VAMPIRE WORLD] Tsolak, the vampire on a mission (SOD), can be resurrected~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

 REQUIRE_FILE ~override/BDTSOLAK.bmp~ @22
 COPY ~vampire_world/03_tsolak/cre/BDTSOLAK.cre~   ~override/BDTSOLAK.cre~
  EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/03_tsolak/baf/AR0808.BAF~
  EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/03_tsolak/baf/AR0808.BAF~  
 EXTEND_TOP  ~BD0115.bcs~ ~vampire_world/03_tsolak/baf/BD0115.BAF~
//Tsolak Heart
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVTSOLAK.ITM~
  SAY NAME1 @19
 SAY NAME2 @18
 SAY UNIDENTIFIED_DESC @20
 SAY DESC @21

 COMPILE ~vampire_world/03_tsolak/dlg/VVHTSOL.d~ 
APPEND ~ITEMDIAL.2da~ ~VVTSOLAK 11111 VVHTSOL~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~ 
 
 
 COMPILE ~vampire_world/03_tsolak/baf/BTSOLAK.BAF~ 
 
 
APPEND ~pdialog.2da~
~BDTSOLAK     BTSOLAK            BTSOLAK           BTSOLAK        BTSOLAK           BTSOLAK              BTSOLAK              BTSOLAK~
UNLESS ~BDTSOLAK~

APPEND ~bgdialog.2da~
~BDTSOLAK     BTSOLAK            BTSOLAK ~
UNLESS ~BDTSOLAK~

APPEND ~25dialog.2da~
~BDTSOLAK     BTSOLAK            BTSOLAK ~
UNLESS ~BDTSOLAK~


COMPILE ~vampire_world/03_tsolak/dlg/BTSOLAK.d~
COMPILE ~vampire_world/03_tsolak/dlg/BDISABEL.d~


BEGIN ~[VAMPIRE WORLD] Creative Commons Portrait for Bodhi~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

COPY	~vampire_world/04_bodhi/bmp/BODHIM.bmp~ ~override/BODHIM.bmp~  
COPY	~vampire_world/04_bodhi/bmp/BODHIL.bmp~ ~override/BODHIL.bmp~  
COPY	~vampire_world/04_bodhi/bmp/BODHIS.bmp~ ~override/BODHIS.bmp~ 


  
BEGIN ~[VAMPIRE WORLD] Bodhi can be resurrected~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

REQUIRE_FILE ~override/BODHIS.bmp~ @27
REQUIRE_FILE ~override/BODHIL.bmp~ @26

EXTEND_TOP  ~SUJON.bcs~ ~vampire_world/04_bodhi/baf/SUJON.BAF~
EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/04_bodhi/baf/AR0808.BAF~

EXTEND_TOP  ~AR6200.bcs~ ~vampire_world/04_bodhi/baf/AR6200.BAF~

EXTEND_TOP  ~AR2900.bcs~ ~vampire_world/04_bodhi/baf/AR2900.BAF~

COMPILE ~vampire_world/04_bodhi/dlg/ABODHI.d~
COMPILE ~vampire_world/04_bodhi/dlg/DBODHI.d~

 COMPILE ~vampire_world/04_bodhi/baf/C6BODHI.BAF~ 
 COMPILE ~vampire_world/04_bodhi/baf/DBODHI.BAF~ 
 
 
COPY_EXISTING ~vampire_world/04_bodhi/2da/C6BODHI1.2da~ ~override~
REPLACE ~11111~ @226 
REPLACE ~22222~ @227 

COPY_EXISTING ~vampire_world/04_bodhi/2da/C6BODHI2.2da~ ~override~
REPLACE ~11111~ @228
REPLACE ~22222~ @229 

COPY_EXISTING ~vampire_world/04_bodhi/2da/C6BODHI3.2da~ ~override~
REPLACE ~11111~ @230
REPLACE ~22222~ @231 

COPY_EXISTING ~vampire_world/04_bodhi/2da/C6BODHI4.2da~ ~override~
REPLACE ~11111~ @232
REPLACE ~22222~ @233 

  

 
APPEND ~pdialog.2da~
~c6bodhi     DBODHI            DBODHI           DBODHI        DBODHI           DBODHI              DBODHI              DBODHI~
UNLESS ~c6bodhi~

APPEND ~bgdialog.2da~
~c6bodhi     DBODHI            DBODHI ~
UNLESS ~c6bodhi~

APPEND ~25dialog.2da~
~c6bodhi     DBODHI            DBODHI ~
UNLESS ~c6bodhi~


COPY ~vampire_world/04_bodhi/cre/BODHI.CRE~   ~override/BODHI.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

COPY ~vampire_world/04_bodhi/cre/BODHI2.CRE~   ~override/BODHI2.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   


COPY ~vampire_world/04_bodhi/cre/BODHIAMB.CRE~   ~override/BODHIAMB.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   


COPY ~vampire_world/04_bodhi/cre/C6BODHI.CRE~   ~override/C6BODHI.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

 
COPY ~vampire_world/04_bodhi/cre/CHEVIL08.CRE~   ~override/CHEVIL08.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

  
COPY ~vampire_world/04_bodhi/cre/CUBODHI.CRE~   ~override/CUBODHI.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

 
  
COPY ~vampire_world/04_bodhi/cre/DRBOD.CRE~   ~override/DRBOD.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

 
  
COPY ~vampire_world/04_bodhi/cre/finbodh.CRE~   ~override/finbodh.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

          
  
  
COPY ~vampire_world/04_bodhi/cre/KRBODBAT.CRE~   ~override/KRBODBAT.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

   
  
COPY ~vampire_world/04_bodhi/cre/KRBODVAM.CRE~   ~override/KRBODVAM.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

 
   
  
COPY ~vampire_world/04_bodhi/cre/OHB3BODH.CRE~   ~override/OHB3BODH.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

    
   
  
COPY ~vampire_world/04_bodhi/cre/PPBODHI3.CRE~   ~override/PPBODHI3.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   
   
  
COPY ~vampire_world/04_bodhi/cre/PPBODHI4.CRE~   ~override/PPBODHI4.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   

  
COPY ~vampire_world/04_bodhi/cre/VVBODHI.CRE~   ~override/VVBODHI.CRE~
  SAY NAME1 @24
  SAY NAME2 @24   
               
COPY ~vampire_world/vvhearts/MISCBP.ITM~ ~Override/MISCBP.ITM~
  SAY NAME1 @242
  SAY NAME2 @243
  SAY UNIDENTIFIED_DESC @244
  SAY DESC @245
  
  
 COMPILE ~vampire_world/04_bodhi/dlg/MISCBP.d~ 
APPEND ~ITEMDIAL.2da~ ~MISCBP 11111 MISCBP~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~  

BEGIN ~[VAMPIRE WORLD] Bodhi Stronghold (Bodhi vampires can be resurrected and control over Bodhi Stronghold is gained)~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
		   
REQUIRE_FILE ~override/DBODHI.dlg~ @29
REQUIRE_FILE ~override/DBODHI.bcs~ @30	

REQUIRE_FILE ~override/BODVAM01.bmp~ @42
REQUIRE_FILE ~override/BODVAM02.bmp~ @43
REQUIRE_FILE ~override/C6BGUARD.bmp~ @44
REQUIRE_FILE ~override/COHNTA.bmp~ @45
REQUIRE_FILE ~override/DEL.bmp~ @46
REQUIRE_FILE ~override/LASSAL.bmp~ @47
REQUIRE_FILE ~override/LAUNE.bmp~ @48
REQUIRE_FILE ~override/TANOVA.bmp~ @49
REQUIRE_FILE ~override/ULVARYL.bmp~ @50
REQUIRE_FILE ~override/VVDEL.bmp~ @52
REQUIRE_FILE ~override/VVHAREIS.bmp~ @53
REQUIRE_FILE ~override/VVMALE5.bmp~ @54
REQUIRE_FILE ~override/VVPARIS.bmp~ @55
REQUIRE_FILE ~override/VVSALIA.bmp~ @56

EXTEND_BOTTOM  ~BALDURS.bcs~ ~vampire_world/05_vampire_stronghold/baf/BALDURS.BAF~
EXTEND_BOTTOM  ~AR0800.bcs~ ~vampire_world/05_vampire_stronghold/baf/AR0800.BAF~		   
EXTEND_TOP  ~AR0808.bcs~ ~vampire_world/05_vampire_stronghold/baf/AR0808A.BAF~	 		   
EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/05_vampire_stronghold/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/05_vampire_stronghold/baf/AR0808.BAF~	 
EXTEND_TOP  ~DBODHI.bcs~ ~vampire_world/05_vampire_stronghold/baf/DBODHI.BAF~				 
//COMPILE ~vampire_world/05_vampire_stronghold/baf/cutbst1.baf~
COMPILE ~vampire_world/05_vampire_stronghold/baf/cutbst2.baf~
COMPILE ~vampire_world/05_vampire_stronghold/baf/cutbst3.baf~			 
COMPILE ~vampire_world/05_vampire_stronghold/baf/ppvamp.baf~	

COMPILE ~vampire_world/05_vampire_stronghold/baf/COFFIN1.baf~	
COMPILE ~vampire_world/05_vampire_stronghold/baf/COFFIN2.baf~	
COMPILE ~vampire_world/05_vampire_stronghold/baf/COFFIN3.baf~	
COMPILE ~vampire_world/05_vampire_stronghold/baf/COFFIN1B.baf~	
COMPILE ~vampire_world/05_vampire_stronghold/baf/COFFIN2B.baf~	
COMPILE ~vampire_world/05_vampire_stronghold/baf/COFFIN3B.baf~	

//army  
COMPILE ~vampire_world/05_vampire_stronghold/dlg/VV2ARMY.d~	
COPY ~vampire_world/05_vampire_stronghold/army/VV2GOLEM.cre~   ~override/VV2GOLEM.cre~
  SAY NAME1 ~Flesh Golem~
  SAY NAME2 ~Flesh Golem~
COPY ~vampire_world/05_vampire_stronghold/army/VV2MYST.cre~   ~override/VV2MYST.cre~
  SAY NAME1 ~Vampiric Myst~
  SAY NAME2 ~Vampiric Myst~
COPY ~vampire_world/05_vampire_stronghold/army/VV2SKELM.cre~   ~override/VV2SKELM.cre~
  SAY NAME1 ~Skeleton Monster~
  SAY NAME2 ~Skeleton Monster~
COPY ~vampire_world/05_vampire_stronghold/army/VV2VAMPF.cre~   ~override/VV2VAMPF.cre~
  SAY NAME1 ~Vampire Militia~
  SAY NAME2 ~Vampire Militia~

 
  
  
COPY ~vampire_world/05_vampire_stronghold/army/VV2VAMPM.cre~   ~override/VV2VAMPM.cre~
  SAY NAME1 ~Vampire Militia~
  SAY NAME2 ~Vampire Militia~
COPY ~vampire_world/05_vampire_stronghold/army/VV2ZOMBI.cre~   ~override/VV2ZOMBI.cre~
  SAY NAME1 ~Zombie~
  SAY NAME2 ~Zombie~
COPY ~vampire_world/05_vampire_stronghold/army/VV2GHOUL.cre~   ~override/VV2GHOUL.cre~
  SAY NAME1 ~Ghoul~
  SAY NAME2 ~Ghoul~







//Quest people
COPY ~vampire_world/05_vampire_stronghold/creadd/ARGRIM.cre~   ~override/ARGRIM.cre~
  SAY NAME1 @98
  SAY NAME2 @98 
COPY ~vampire_world/05_vampire_stronghold/creadd/BYLANNA.cre~   ~override/BYLANNA.cre~
  SAY NAME1 @97
  SAY NAME2 @97 
			 
COPY ~vampire_world/05_vampire_stronghold/creadd/VAMPHUNT.cre~   ~override/VAMPHUNT.cre~
  SAY NAME1 @99
  SAY NAME2 @99 			 
COPY ~vampire_world/05_vampire_stronghold/creadd/VAMPHUNT.cre~   ~override/VAMPHUN2.cre~
  SAY NAME1 @99
  SAY NAME2 @99 			 
			 
//Tanova
COPY ~vampire_world/05_vampire_stronghold/cre/BODTAN.cre~   ~override/BODTAN.cre~
  SAY NAME1 @31
  SAY NAME2 @31 	

COPY ~vampire_world/05_vampire_stronghold/cre/C6TANOV.cre~   ~override/C6TANOV.cre~
  SAY NAME1 @31
  SAY NAME2 @31
  
COPY ~vampire_world/05_vampire_stronghold/cre/VVTANOV.cre~   ~override/VVTANOV.cre~
  SAY NAME1 @31
  SAY NAME2 @31

COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHTANOV.ITM~
  SAY NAME1 @55
  SAY NAME2 @55
  SAY UNIDENTIFIED_DESC @56
  SAY DESC @56
  
  
 COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHTANOV.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHTANOV 11111 VVHTANOV~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~   
  

COMPILE ~vampire_world/05_vampire_stronghold/baf/BSTANOVA.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSTANOVA.d~
  
APPEND ~pdialog.2da~
~C6TANOV     BSTANOVA            BSTANOVA           BSTANOVA        BSTANOVA           BSTANOVA              BSTANOVA              BSTANOVA~
UNLESS ~C6TANOV~

APPEND ~bgdialog.2da~
~C6TANOV     BSTANOVA            BSTANOVA ~
UNLESS ~C6TANOV~

APPEND ~25dialog.2da~
~C6TANOV     BSTANOVA            BSTANOVA ~
UNLESS ~C6TANOV~  

  
			   
//Durst
COPY ~vampire_world/05_vampire_stronghold/cre/BODVAM01.cre~   ~override/BODVAM01.cre~
  SAY NAME1 @32
  SAY NAME2 @32 
  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHDURST.ITM~
  SAY NAME1 @47
  SAY NAME2 @47
  SAY UNIDENTIFIED_DESC @48
  SAY DESC @48  
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHDURST.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHDURST 11111 VVHDURST~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~    
  
 COMPILE ~vampire_world/05_vampire_stronghold/baf/BSDURST.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSDURST.d~ 
  
APPEND ~pdialog.2da~
~BODVAM01     BSDURST            BSDURST           BSDURST        BSDURST           BSDURST              BSDURST              BSDURST~
UNLESS ~BODVAM01~

APPEND ~bgdialog.2da~
~BODVAM01     BSDURST            BSDURST ~
UNLESS ~BODVAM01~

APPEND ~25dialog.2da~
~BODVAM01     BSDURST            BSDURST ~
UNLESS ~BODVAM01~  



    
  
//Gellal
COPY ~vampire_world/05_vampire_stronghold/cre/BODVAM02.cre~   ~override/BODVAM02.cre~
  SAY NAME1 @33
  SAY NAME2 @33		

COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHGELAL.ITM~
  SAY NAME1 @49
  SAY NAME2 @49
  SAY UNIDENTIFIED_DESC @50
  SAY DESC @50  

  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHGELAL.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHGELAL 11111 VVHGELAL~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~ 

  
COMPILE ~vampire_world/05_vampire_stronghold/baf/BSGELLAL.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSGELLAL.d~ 
  
  APPEND ~pdialog.2da~
~BODVAM02     BSGELLAL            BSGELLAL           BSGELLAL        BSGELLAL           BSGELLAL              BSGELLAL              BSGELLAL~
UNLESS ~BODVAM02~

APPEND ~bgdialog.2da~
~BODVAM02     BSGELLAL            BSGELLAL ~
UNLESS ~BODVAM02~

APPEND ~25dialog.2da~
~BODVAM02     BSGELLAL            BSGELLAL ~
UNLESS ~BODVAM02~  
		
//Guard		
COPY ~vampire_world/05_vampire_stronghold/cre/C6BGUARD.cre~   ~override/C6BGUARD.cre~
  SAY NAME1 @34
  SAY NAME2 @34		

COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHGUARD.ITM~
  SAY NAME1 @51
  SAY NAME2 @51
  SAY UNIDENTIFIED_DESC @52
  SAY DESC @52 

  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHGUARD.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHGUARD 11111 VVHGUARD~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~ 
  
	
COMPILE ~vampire_world/05_vampire_stronghold/baf/BSBGUARD.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSBGUARD.d~ 	
		
  APPEND ~pdialog.2da~
~C6BGUARD     BSBGUARD            BSBGUARD           BSBGUARD        BSBGUARD           BSBGUARD              BSBGUARD              BSBGUARD~
UNLESS ~C6BGUARD~

APPEND ~bgdialog.2da~
~C6BGUARD     BSBGUARD            BSBGUARD ~
UNLESS ~C6BGUARD~

APPEND ~25dialog.2da~
~C6BGUARD     BSBGUARD            BSBGUARD ~
UNLESS ~C6BGUARD~ 		
		
		
//Del		
COPY ~vampire_world/05_vampire_stronghold/cre/C6DEL.cre~   ~override/C6DEL.cre~
  SAY NAME1 @35
  SAY NAME2 @35 
  
  COPY ~vampire_world/05_vampire_stronghold/cre/C6DEL2.cre~   ~override/C6DEL2.cre~
  SAY NAME1 @35
  SAY NAME2 @35 
  
COPY ~vampire_world/05_vampire_stronghold/cre/PPDEL.cre~   ~override/PPDEL.cre~
  SAY NAME1 @35
  SAY NAME2 @35 
  
COPY ~vampire_world/05_vampire_stronghold/cre/VVDEL.cre~   ~override/VVDEL.cre~
  SAY NAME1 @35
  SAY NAME2 @35   
  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHLANA.ITM~
  SAY NAME1 @53
  SAY NAME2 @53
  SAY UNIDENTIFIED_DESC @54
  SAY DESC @54
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHLANA.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHLANA 11111 VVHLANA~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~   
  
  
COMPILE ~vampire_world/05_vampire_stronghold/baf/BSDEL.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSDEL.d~ 	
		
  APPEND ~pdialog.2da~
~C6DEL     BSDEL            BSDEL           BSDEL        BSDEL           BSDEL              BSDEL              BSDEL~
UNLESS ~C6DEL~

APPEND ~bgdialog.2da~
~C6DEL     BSDEL            BSDEL ~
UNLESS ~C6DEL~

APPEND ~25dialog.2da~
~C6DEL     BSDEL            BSDEL ~
UNLESS ~C6DEL~ 		  
  

//Hareishan
COPY ~vampire_world/05_vampire_stronghold/cre/C6HAREI.cre~   ~override/C6HAREI.cre~
  SAY NAME1 @36
  SAY NAME2 @36

COPY ~vampire_world/05_vampire_stronghold/cre/VVHAREIS.cre~   ~override/VVHAREIS.cre~
  SAY NAME1 @36
  SAY NAME2 @36


  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHDULC.ITM~
  SAY NAME1 @57
  SAY NAME2 @57
  SAY UNIDENTIFIED_DESC @58
  SAY DESC @58  
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHDULC.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHDULC 11111 VVHDULC~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~   
  
COMPILE ~vampire_world/05_vampire_stronghold/baf/BSHAREI.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSHAREI.d~ 	
		
  APPEND ~pdialog.2da~
~C6HAREI     BSHAREI            BSHAREI           BSHAREI        BSHAREI           BSHAREI              BSHAREI              BSHAREI~
UNLESS ~C6HAREI~

APPEND ~bgdialog.2da~
~C6HAREI     BSHAREI            BSHAREI ~
UNLESS ~C6HAREI~

APPEND ~25dialog.2da~
~C6HAREI     BSHAREI            BSHAREI ~
UNLESS ~C6HAREI~ 	  
  
  

//Meredath
COPY ~vampire_world/05_vampire_stronghold/cre/C6MERE.cre~   ~override/C6MERE.cre~
  SAY NAME1 @37
  SAY NAME2 @37
  
COPY ~vampire_world/05_vampire_stronghold/cre/GONCE.cre~   ~override/GONCE.cre~
  SAY NAME1 @37
  SAY NAME2 @37 
  
COPY ~vampire_world/05_vampire_stronghold/cre/LAUNE.cre~   ~override/LAUNE.cre~
  SAY NAME1 @37
  SAY NAME2 @37  
 
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHMERED.ITM~
  SAY NAME1 @59
  SAY NAME2 @59
  SAY UNIDENTIFIED_DESC @60
  SAY DESC @60
 
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHMERED.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHMERED 11111 VVHMERED~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~  
 
COMPILE ~vampire_world/05_vampire_stronghold/baf/BSMERED.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSMERED.d~ 	
		
  APPEND ~pdialog.2da~
~C6MERE     BSMERED            BSMERED           BSMERED        BSMERED           BSMERED              BSMERED              BSMERED~
UNLESS ~C6MERE~

APPEND ~bgdialog.2da~
~C6MERE     BSMERED            BSMERED ~
UNLESS ~C6MERE~

APPEND ~25dialog.2da~
~C6MERE     BSMERED            BSMERED ~
UNLESS ~C6MERE~ 	 
 
 
//Salia
COPY ~vampire_world/05_vampire_stronghold/cre/C6SALIA.cre~   ~override/C6SALIA.cre~
  SAY NAME1 @38
  SAY NAME2 @38
  
COPY ~vampire_world/05_vampire_stronghold/cre/VVSALIA.cre~   ~override/VVSALIA.cre~
  SAY NAME1 @38
  SAY NAME2 @38 

 

COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHSALIA.ITM~
  SAY NAME1 @61
  SAY NAME2 @61
  SAY UNIDENTIFIED_DESC @62
  SAY DESC @62
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHSALIA.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHSALIA 11111 VVHSALIA~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~    
  
  
COPY_EXISTING ~vampire_world/05_vampire_stronghold/2da/SALIAEP1.2da~ ~override~
REPLACE ~11111~ @234
REPLACE ~22222~ @234
COPY_EXISTING ~vampire_world/05_vampire_stronghold/2da/SALIAEP2.2da~ ~override~
REPLACE ~11111~ @235
REPLACE ~22222~ @235
COPY_EXISTING ~vampire_world/05_vampire_stronghold/2da/SALIAEP3.2da~ ~override~
REPLACE ~11111~ @236
REPLACE ~22222~ @236
COPY_EXISTING ~vampire_world/05_vampire_stronghold/2da/SALIAEP4.2da~ ~override~
REPLACE ~11111~ @237
REPLACE ~22222~ @237  
     
 
COMPILE ~vampire_world/05_vampire_stronghold/baf/BSSALIA.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSSALIA.d~ 	
		
  APPEND ~pdialog.2da~
~C6SALIA     BSSALIA            BSSALIA           BSSALIA        BSSALIA           BSSALIA              BSSALIA              BSSALIA~
UNLESS ~C6SALIA~

APPEND ~bgdialog.2da~
~C6SALIA     BSSALIA            BSSALIA ~
UNLESS ~C6SALIA~

APPEND ~25dialog.2da~
~C6SALIA     BSSALIA            BSSALIA ~
UNLESS ~C6SALIA~ 	 	 
	 
	 
EXTEND_TOP  ~AR6200.bcs~ ~vampire_world/05_vampire_stronghold/baf/AR6200.BAF~	 
	 
	  

//Cohn Ta'glaen
COPY ~vampire_world/05_vampire_stronghold/cre/COHNTA.cre~   ~override/COHNTA.cre~
  SAY NAME1 @40
  SAY NAME2 @40
  

COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHCOHN.ITM~
  SAY NAME1 @67
  SAY NAME2 @67
  SAY UNIDENTIFIED_DESC @68
  SAY DESC @68
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHCOHN.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHCOHN 11111 VVHCOHN~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~     

  COMPILE ~vampire_world/05_vampire_stronghold/baf/BSCOHN.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSCOHN.d~ 
COMPILE ~vampire_world/05_vampire_stronghold/dlg/COHNTARM.d~ 	
		
  APPEND ~pdialog.2da~
~COHNTA     BSCOHN            BSCOHN           BSCOHN        BSCOHN           BSCOHN              BSCOHN              BSCOHN~
UNLESS ~COHNTA~

APPEND ~bgdialog.2da~
~COHNTA     BSCOHN            BSCOHN ~
UNLESS ~COHNTA~

APPEND ~25dialog.2da~
~COHNTA     BSCOHN            BSCOHN ~
UNLESS ~COHNTA~ 	 	 
	  
 
 COPY ~vampire_world/05_vampire_stronghold/sto/COHNTA.sto~   ~override/COHNTA.sto~
  SAY STORE_NAME ~Vampire Goods~
 
 
 
//Lassal
COPY ~vampire_world/05_vampire_stronghold/cre/LASSAL.cre~   ~override/LASSAL.cre~
  SAY NAME1 @41
  SAY NAME2 @41
  
COPY ~vampire_world/05_vampire_stronghold/cre/LASSAL02.cre~   ~override/LASSAL02.cre~
  SAY NAME1 @41
  SAY NAME2 @41
  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHLASAL.ITM~
  SAY NAME1 @69
  SAY NAME2 @69
  SAY UNIDENTIFIED_DESC @70
  SAY DESC @70  
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHLASAL.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHLASAL 11111 VVHLASAL~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~     
  
    COMPILE ~vampire_world/05_vampire_stronghold/baf/BSLASSAL.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSLASSAL.d~ 	
		
  APPEND ~pdialog.2da~
~LASSAL     BSLASSAL            BSLASSAL           BSLASSAL        BSLASSAL           BSLASSAL              BSLASSAL              BSLASSAL~
UNLESS ~LASSAL~

APPEND ~bgdialog.2da~
~LASSAL     BSLASSAL            BSLASSAL ~
UNLESS ~LASSAL~

APPEND ~25dialog.2da~
~LASSAL     BSLASSAL            BSLASSAL ~
UNLESS ~LASSAL~ 

//Parisa  
  
COPY ~vampire_world/05_vampire_stronghold/cre/PPPARIS.cre~   ~override/PPPARIS.cre~
  SAY NAME1 @43
  SAY NAME2 @43 
 
COPY ~vampire_world/05_vampire_stronghold/cre/PPPARIS2.cre~   ~override/PPPARIS2.cre~
  SAY NAME1 @43
  SAY NAME2 @43  

COPY ~vampire_world/05_vampire_stronghold/cre/VVPARIS.cre~   ~override/VVPARIS.cre~
  SAY NAME1 @43
  SAY NAME2 @43   
  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHPARIS.ITM~
  SAY NAME1 @71
  SAY NAME2 @71
  SAY UNIDENTIFIED_DESC @72
  SAY DESC @72
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHPARIS.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHPARIS 11111 VVHPARIS~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~  
  
  
    COMPILE ~vampire_world/05_vampire_stronghold/baf/BSPARISA.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSPARISA.d~ 	
		
  APPEND ~pdialog.2da~
~ppparis     BSPARISA            BSPARISA           BSPARISA        BSPARISA           BSPARISA              BSPARISA              BSPARISA~
UNLESS ~ppparis~

APPEND ~bgdialog.2da~
~ppparis     BSPARISA            BSPARISA ~
UNLESS ~ppparis~

APPEND ~25dialog.2da~
~ppparis     BSPARISA            BSPARISA ~
UNLESS ~ppparis~   
  

//Ulvaril
COPY ~vampire_world/05_vampire_stronghold/cre/ULVARYL.cre~   ~override/ULVARYL.cre~
  SAY NAME1 @44
  SAY NAME2 @44

COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHULVAR.ITM~
  SAY NAME1 @65
  SAY NAME2 @65
  SAY UNIDENTIFIED_DESC @66
  SAY DESC @66
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHULVAR.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHULVAR 11111 VVHULVAR~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~    
         
    COMPILE ~vampire_world/05_vampire_stronghold/baf/BSULVAR.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSULVAR.d~ 	
		
  APPEND ~pdialog.2da~
~ULVARYL     BSULVAR            BSULVAR           BSULVAR        BSULVAR           BSULVAR              BSULVAR              BSULVAR~
UNLESS ~ULVARYL~

APPEND ~bgdialog.2da~
~ULVARYL     BSULVAR            BSULVAR ~
UNLESS ~ULVARYL~

APPEND ~25dialog.2da~
~ULVARYL     BSULVAR            BSULVAR ~
UNLESS ~ULVARYL~   
			   

//feast
EXTEND_BOTTOM  ~AR0020.bcs~ ~vampire_world/05_vampire_stronghold/feast/AR0020.BAF~	
EXTEND_BOTTOM  ~AR0300.bcs~ ~vampire_world/05_vampire_stronghold/feast/AR0300.BAF~	
EXTEND_BOTTOM  ~AR0400.bcs~ ~vampire_world/05_vampire_stronghold/feast/AR0400.BAF~	
EXTEND_BOTTOM  ~AR0500.bcs~ ~vampire_world/05_vampire_stronghold/feast/AR0500.BAF~	
EXTEND_BOTTOM  ~AR0700.bcs~ ~vampire_world/05_vampire_stronghold/feast/AR0700.BAF~	
EXTEND_BOTTOM  ~AR0800.bcs~ ~vampire_world/05_vampire_stronghold/feast/AR0800.BAF~	
EXTEND_BOTTOM  ~AR0900.bcs~ ~vampire_world/05_vampire_stronghold/feast/AR0900.BAF~	
EXTEND_BOTTOM  ~AR1000.bcs~ ~vampire_world/05_vampire_stronghold/feast/AR1000.BAF~	

COMPILE ~vampire_world/05_vampire_stronghold/feast/cutbst4.baf~
COMPILE ~vampire_world/05_vampire_stronghold/feast/VVFOOD.d~
COMPILE ~vampire_world/05_vampire_stronghold/feast/VVFOOD.baf~
		

COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD01.cre~   ~override/VVFOOD01.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~

COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD02.cre~   ~override/VVFOOD02.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD03.cre~   ~override/VVFOOD03.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD04.cre~   ~override/VVFOOD04.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD05.cre~   ~override/VVFOOD05.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD06.cre~   ~override/VVFOOD06.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD07.cre~   ~override/VVFOOD07.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD08.cre~   ~override/VVFOOD08.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD09.cre~   ~override/VVFOOD09.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD10.cre~   ~override/VVFOOD10.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD11.cre~   ~override/VVFOOD11.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~


COPY ~vampire_world/05_vampire_stronghold/feast/VVFOOD12.cre~   ~override/VVFOOD12.cre~
  SAY NAME1 ~Food~
  SAY NAME2 ~Food~
			   
			   
			   
			   

BEGIN ~[VAMPIRE WORLD] Bodhy Stronghold vampiresses get new Creative Commons Portraits~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
//Tanova
  
  COPY	~vampire_world/05_vampire_stronghold/img/TANOVA/VVTANOVL.bmp~ ~override/VVTANOVL.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/TANOVA/VVTANOVS.bmp~ ~override/VVTANOVS.bmp~  

                COPY_EXISTING ~override/BODTAN.cre~ ~override/_BODTAN.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVTANOVS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVTANOVL~ #8  
	
			COPY_EXISTING ~override/_BODTAN.cre~ ~override/BODTAN.cre~	
  
                COPY_EXISTING ~override/C6TANOV.cre~ ~override/_C6TANOV.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVTANOVS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVTANOVL~ #8  
	
			COPY_EXISTING ~override/_C6TANOV.cre~ ~override/C6TANOV.cre~	
  
                 COPY_EXISTING ~override/VVTANOV.cre~ ~override/_VVTANOV.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVTANOVS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVTANOVL~ #8  
	
			COPY_EXISTING ~override/_VVTANOV.cre~ ~override/VVTANOV.cre~	
     
  
 //Del

  COPY	~vampire_world/05_vampire_stronghold/img/DEL/VVDELPRL.bmp~ ~override/VVDELPRL.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/DEL/VVDELPRS.bmp~ ~override/VVDELPRS.bmp~  
  
                 COPY_EXISTING ~override/C6DEL.cre~ ~override/_C6DEL.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVDELPRS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVDELPRL~ #8  
	
			COPY_EXISTING ~override/_C6DEL.cre~ ~override/C6DEL.cre~	 
  
                 COPY_EXISTING ~override/C6DEL2.cre~ ~override/_C6DEL2.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVDELPRS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVDELPRL~ #8  
	
			COPY_EXISTING ~override/_C6DEL2.cre~ ~override/C6DEL2.cre~	 
   
                 COPY_EXISTING ~override/PPDEL.cre~ ~override/_PPDEL.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVDELPRS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVDELPRL~ #8  
	
			COPY_EXISTING ~override/_PPDEL.cre~ ~override/PPDEL.cre~	 
    
                 COPY_EXISTING ~override/VVDEL.cre~ ~override/_VVDEL.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVDELPRS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVDELPRL~ #8  
	
			COPY_EXISTING ~override/_VVDEL.cre~ ~override/VVDEL.cre~	 
 




 
  //Hareishan
  
  COPY	~vampire_world/05_vampire_stronghold/img/VVHAREIS/VVHAREIL.bmp~ ~override/VVHAREIL.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/VVHAREIS/VVHAREIS.bmp~ ~override/VVHAREIS.bmp~    
  
                  COPY_EXISTING ~override/C6HAREI.cre~ ~override/_C6HAREI.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVHAREIS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVHAREIL~ #8  
	
			COPY_EXISTING ~override/_C6HAREI.cre~ ~override/C6HAREI.cre~	 
  
                  COPY_EXISTING ~override/VVHAREIS.cre~ ~override/_VVHAREI.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVHAREIS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVHAREIL~ #8  
	
			COPY_EXISTING ~override/_VVHAREI.cre~ ~override/VVHAREIS.cre~	 
    
  
  
  //Meredath
  COPY	~vampire_world/05_vampire_stronghold/img/LAUNE/VVLAUNEM.bmp~ ~override/VVLAUNEM.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/LAUNE/VVLAUNEL.bmp~ ~override/VVLAUNEL.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/LAUNE/VVLAUNES.bmp~ ~override/VVLAUNES.bmp~     
  
                  COPY_EXISTING ~override/C6MERE.cre~ ~override/_C6MERE.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVLAUNES~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVLAUNEL~ #8  
	
			COPY_EXISTING ~override/_C6MERE.cre~ ~override/C6MERE.cre~	 
    
   
                  COPY_EXISTING ~override/GONCE.cre~ ~override/_GONCE.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVLAUNES~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVLAUNEL~ #8  
	
			COPY_EXISTING ~override/_GONCE.cre~ ~override/GONCE.cre~	 
    
     
   
                  COPY_EXISTING ~override/LAUNE.cre~ ~override/_LAUNE.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVLAUNES~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVLAUNEL~ #8  
	
			COPY_EXISTING ~override/_LAUNE.cre~ ~override/LAUNE.cre~	 
    
     

  
  //Salia
  COPY	~vampire_world/05_vampire_stronghold/img/SALIA/VVSALIAL.bmp~ ~override/VVSALIAL.bmp~
  COPY	~vampire_world/05_vampire_stronghold/img/SALIA/VVSALIAS.bmp~ ~override/VVSALIAS.bmp~     

   
                  COPY_EXISTING ~override/C6SALIA.cre~ ~override/_C6SALIA.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVSALIAS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVSALIAL~ #8  
	
			COPY_EXISTING ~override/_C6SALIA.cre~ ~override/C6SALIA.cre~	 
    
    
                  COPY_EXISTING ~override/VVSALIA.cre~ ~override/_VVSALIA.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVSALIAS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVSALIAL~ #8  
	
			COPY_EXISTING ~override/_VVSALIA.cre~ ~override/VVSALIA.cre~	 
    
 


   
  

  
//Parisa  

  COPY	~vampire_world/05_vampire_stronghold/img/PARISA/VVPARISM.bmp~ ~override/VVPARISM.bmp~ 
  COPY	~vampire_world/05_vampire_stronghold/img/PARISA/VVPARISL.bmp~ ~override/VVPARISL.bmp~     
  COPY	~vampire_world/05_vampire_stronghold/img/PARISA/VVPARISS.bmp~ ~override/VVPARISS.bmp~    
    
                  COPY_EXISTING ~override/PPPARIS.cre~ ~override/_PPPARIS.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVPARISS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVPARISL~ #8  
	
			COPY_EXISTING ~override/_PPPARIS.cre~ ~override/PPPARIS.cre~	 
    
                   COPY_EXISTING ~override/PPPARIS2.cre~ ~override/_PPPARI2.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVPARISS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVPARISL~ #8  
	
			COPY_EXISTING ~override/_PPPARI2.cre~ ~override/PPPARIS2.cre~	 
     
                  COPY_EXISTING ~override/VVPARIS.cre~ ~override/_VVPARIS.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVPARISS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVPARISL~ #8  
	
			COPY_EXISTING ~override/_VVPARIS.cre~ ~override/VVPARIS.cre~	   
         
  

//Ulvaril
COPY ~vampire_world/05_vampire_stronghold/cre/ULVARYL.cre~   ~override/ULVARYL.cre~
  SAY NAME1 @44
  SAY NAME2 @44  
  
  COPY	~vampire_world/05_vampire_stronghold/img/ULVARYL/ULVARYLL.bmp~ ~override/ULVARYLL.bmp~     
  COPY	~vampire_world/05_vampire_stronghold/img/ULVARYL/ULVARYLM.bmp~ ~override/ULVARYLM.bmp~    
  COPY	~vampire_world/05_vampire_stronghold/img/ULVARYL/ULVARYLS.bmp~ ~override/ULVARYLS.bmp~  
  
                  COPY_EXISTING ~override/ULVARYL.cre~ ~override/_ULVARYL.cre~
				WRITE_EVALUATED_ASCII 0x34 ~ULVARYLS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~ULVARYLL~ #8  
	
			COPY_EXISTING ~override/_ULVARYL.cre~ ~override/ULVARYL.cre~	   
           
//COHNTA

  COPY	~vampire_world/05_vampire_stronghold/img/COHN/COHNL.bmp~ ~override/COHNL.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/COHN/COHNS.bmp~ ~override/COHNS.bmp~     
  
                  COPY_EXISTING ~override/COHNTA.cre~ ~override/_COHNTA.cre~
				WRITE_EVALUATED_ASCII 0x34 ~COHNS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~COHNL~ #8  
	
			COPY_EXISTING ~override/_COHNTA.cre~ ~override/COHNTA.cre~	

//Lassal
  COPY	~vampire_world/05_vampire_stronghold/img/LASSAL/LASSALL.bmp~ ~override/LASSALL.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/LASSAL/LASSALM.bmp~ ~override/LASSALM.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/LASSAL/LASSALS.bmp~ ~override/LASSALS.bmp~     
  
                  COPY_EXISTING ~override/LASSAL.cre~ ~override/_LASSAL.cre~
				WRITE_EVALUATED_ASCII 0x34 ~LASSALS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~LASSALL~ #8  
	
			COPY_EXISTING ~override/_LASSAL.cre~ ~override/LASSAL.cre~	
			
	                  COPY_EXISTING ~override/LASSAL02.cre~ ~override/_LASSAL2.cre~
				WRITE_EVALUATED_ASCII 0x34 ~LASSALS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~LASSALL~ #8  
	
			COPY_EXISTING ~override/_LASSAL2.cre~ ~override/LASSAL02.cre~		
		
//Guard
  COPY	~vampire_world/05_vampire_stronghold/img/C6BGUARD/C6GuardL.bmp~ ~override/C6GuardL.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/C6BGUARD/C6GuardS.bmp~ ~override/C6GuardS.bmp~     
  
                  COPY_EXISTING ~override/C6BGUARD.cre~ ~override/_6BGUARD.cre~
				WRITE_EVALUATED_ASCII 0x34 ~C6GuardS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~C6GuardL~ #8  
	
			COPY_EXISTING ~override/_6BGUARD.cre~ ~override/C6BGUARD.cre~	

  COPY	~vampire_world/05_vampire_stronghold/img/VV2VMPFL.bmp~ ~override/VV2VMPFL.bmp~  
  COPY	~vampire_world/05_vampire_stronghold/img/VV2VMPFS.bmp~ ~override/VV2VMPFS.bmp~ 

COPY_EXISTING ~override/VV2VAMPF.cre~ ~override/_VV2VMPF.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VV2VMPFS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VV2VMPFL~ #8   
				
				COPY_EXISTING ~override/_VV2VMPF.cre~ ~override/VV2VAMPF.cre~ 

BEGIN ~[VAMPIRE WORLD] Valen is added to Bodhi Stronghold (to skip, if you want to use Valen EET mod)~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
REQUIRE_FILE ~override/VALEN.bmp~ @51

//Valen
COPY ~vampire_world/05_vampire_stronghold/cre/C6VALEN.cre~   ~override/C6VALEN.cre~
  SAY NAME1 @39
  SAY NAME2 @39
  
COPY ~vampire_world/05_vampire_stronghold/cre/PPVALEN.cre~   ~override/PPVALEN.cre~
  SAY NAME1 @39
  SAY NAME2 @39  
  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHVALEN.ITM~
  SAY NAME1 @45
  SAY NAME2 @45
  SAY UNIDENTIFIED_DESC @46
  SAY DESC @46    
  
  COMPILE ~vampire_world/05_vampire_stronghold/dlg/VVHVALEN.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHVALEN 11111 VVHVALEN~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~   
  
 COMPILE ~vampire_world/05_vampire_stronghold/baf/BSVALEN.baf~
COMPILE ~vampire_world/05_vampire_stronghold/dlg/BSVALEN.d~ 	
		
  APPEND ~pdialog.2da~
~C6VALEN     BSVALEN            BSVALEN           BSVALEN        BSVALEN           BSVALEN              BSVALEN              BSVALEN~
UNLESS ~C6VALEN~

APPEND ~bgdialog.2da~
~C6VALEN     BSVALEN            BSVALEN ~
UNLESS ~C6VALEN~

APPEND ~25dialog.2da~
~C6VALEN     BSVALEN            BSVALEN ~
UNLESS ~C6VALEN~ 	 	 

EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/05_vampire_stronghold/baf/AR0808V.BAF~		   

  //Valen
  COPY	~vampire_world/05_vampire_stronghold/img/VALEN/VVVALENL.bmp~ ~override/VVVALENL.bmp~     
  COPY	~vampire_world/05_vampire_stronghold/img/VALEN/VVVALENS.bmp~ ~override/VVVALENS.bmp~  
   
                  COPY_EXISTING ~override/C6VALEN.cre~ ~override/_C6VALEN.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVVALENS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVVALENL~ #8  
	
			COPY_EXISTING ~override/_C6VALEN.cre~ ~override/C6VALEN.cre~	 
    
    
                  COPY_EXISTING ~override/PPVALEN.cre~ ~override/_PPVALEN.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVVALENS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVVALENL~ #8  
	
			COPY_EXISTING ~override/_PPVALEN.cre~ ~override/PPVALEN.cre~	 
    
          
		
		
BEGIN ~[VAMPIRE WORLD] Undead lovers (Aerie, Anomen, Jaheira, Viconia can be resurrected as vampires)~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

REQUIRE_FILE ~override/VAMPAER.bmp~ @75
REQUIRE_FILE ~override/VAMPANO.bmp~ @76
REQUIRE_FILE ~override/VAMPJAH.bmp~ @77		
REQUIRE_FILE ~override/VAMPVIC.bmp~ @78				   
	
EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/06_dead_lovers/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/06_dead_lovers/baf/AR0808.BAF~	
EXTEND_TOP ~AR6200.bcs~ ~vampire_world/06_dead_lovers/baf/AR6200.BAF~		

COPY_EXISTING ~vampire_world/06_dead_lovers/2da/VVAERIE1.2da~ ~override~
REPLACE ~11111~ @186
REPLACE ~22222~ @186


COPY_EXISTING ~vampire_world/06_dead_lovers/2da/VVAERIE2.2da~ ~override~
REPLACE ~11111~ @187
REPLACE ~22222~ @187


COPY_EXISTING ~vampire_world/06_dead_lovers/2da/VVANOME1.2da~ ~override~
REPLACE ~11111~ @188
REPLACE ~22222~ @188


COPY_EXISTING ~vampire_world/06_dead_lovers/2da/VVANOME2.2da~ ~override~
REPLACE ~11111~ @189
REPLACE ~22222~ @189



COPY_EXISTING ~vampire_world/06_dead_lovers/2da/VVJAHER1.2da~ ~override~
REPLACE ~11111~ @190
REPLACE ~22222~ @190



COPY_EXISTING ~vampire_world/06_dead_lovers/2da/VVJAHER2.2da~ ~override~
REPLACE ~11111~ @191
REPLACE ~22222~ @191



COPY_EXISTING ~vampire_world/06_dead_lovers/2da/VVVICON1.2da~ ~override~
REPLACE ~11111~ @192
REPLACE ~22222~ @192



COPY_EXISTING ~vampire_world/06_dead_lovers/2da/VVVICON2.2da~ ~override~
REPLACE ~11111~ @193
REPLACE ~22222~ @193






			   
//Vampire Aerie
COPY ~vampire_world/06_dead_lovers/cre/VAMPAER.cre~   ~override/VAMPAER.cre~
  SAY NAME1 ~Aerie~
  SAY NAME2 ~Aerie~


     
    COMPILE ~vampire_world/06_dead_lovers/baf/DVAMPAER.baf~
COMPILE ~vampire_world/06_dead_lovers/dlg/DVAMPAER.d~ 	
		
  APPEND ~pdialog.2da~
~VAMPAER     DVAMPAER            DVAMPAER           DVAMPAER        DVAMPAER           DVAMPAER              DVAMPAER              DVAMPAER~
UNLESS ~VAMPAER~

APPEND ~bgdialog.2da~
~VAMPAER     DVAMPAER            DVAMPAER ~
UNLESS ~VAMPAER~

APPEND ~25dialog.2da~
~VAMPAER     DVAMPAER            DVAMPAER ~
UNLESS ~VAMPAER~   			   
			   
			   
	//Vampire Anomen
COPY ~vampire_world/06_dead_lovers/cre/VAMPANO.cre~   ~override/VAMPANO.cre~
  SAY NAME1 ~Anomen~
  SAY NAME2 ~Anomen~

    EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/06_dead_lovers/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/06_dead_lovers/baf/AR0808.BAF~	

     
    COMPILE ~vampire_world/06_dead_lovers/baf/DVAMPANO.baf~
COMPILE ~vampire_world/06_dead_lovers/dlg/DVAMPANO.d~ 	
		
  APPEND ~pdialog.2da~
~VAMPANO     DVAMPANO            DVAMPANO           DVAMPANO        DVAMPANO           DVAMPANO              DVAMPANO              DVAMPANO~
UNLESS ~VAMPANO~

APPEND ~bgdialog.2da~
~VAMPANO     DVAMPANO            DVAMPANO ~
UNLESS ~VAMPANO~

APPEND ~25dialog.2da~
~VAMPANO     DVAMPANO            DVAMPANO ~
UNLESS ~VAMPANO~   			   
			   
			   
			   
	//Vampire Jaheira
COPY ~vampire_world/06_dead_lovers/cre/VAMPJAH.cre~   ~override/VAMPJAH.cre~
  SAY NAME1 ~Jaheira~
  SAY NAME2 ~Jaheira~

    EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/06_dead_lovers/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/06_dead_lovers/baf/AR0808.BAF~	

     
    COMPILE ~vampire_world/06_dead_lovers/baf/DVAMPJAH.baf~
COMPILE ~vampire_world/06_dead_lovers/dlg/DVAMPJAH.d~ 	
		
  APPEND ~pdialog.2da~
~VAMPJAH     DVAMPJAH            DVAMPJAH           DVAMPJAH        DVAMPJAH           DVAMPJAH              DVAMPJAH              DVAMPJAH~
UNLESS ~VAMPJAH~

APPEND ~bgdialog.2da~
~VAMPJAH     DVAMPJAH            DVAMPJAH ~
UNLESS ~VAMPJAH~

APPEND ~25dialog.2da~
~VAMPJAH     DVAMPJAH            DVAMPJAH ~
UNLESS ~VAMPJAH~   			   
			   
			   
			   
	//Vampire Viconia
COPY ~vampire_world/06_dead_lovers/cre/VAMPVIC.cre~   ~override/VAMPVIC.cre~
  SAY NAME1 ~Viconia~
  SAY NAME2 ~Viconia~

    EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/06_dead_lovers/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/06_dead_lovers/baf/AR0808.BAF~	

     
    COMPILE ~vampire_world/06_dead_lovers/baf/DVAMPVIC.baf~
COMPILE ~vampire_world/06_dead_lovers/dlg/DVAMPVIC.d~ 	
		
  APPEND ~pdialog.2da~
~VAMPVIC     DVAMPVIC            DVAMPVIC           DVAMPVIC        DVAMPVIC           DVAMPVIC              DVAMPVIC              DVAMPVIC~
UNLESS ~VAMPVIC~

APPEND ~bgdialog.2da~
~VAMPVIC     DVAMPVIC            DVAMPVIC ~
UNLESS ~VAMPVIC~

APPEND ~25dialog.2da~
~VAMPVIC     DVAMPVIC            DVAMPVIC ~
UNLESS ~VAMPVIC~   			   
			   
			   
				   
BEGIN ~[VAMPIRE WORLD] Phlydian can be resurrected and/or join party (Saradush prison)~	
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
   
	//courtesans
COPY ~vampire_world/07_saradush_vampires/img/SARVAMFL.bmp~   ~override/SARVAMFL.bmp~
COPY ~vampire_world/07_saradush_vampires/img/SARVAMFS.bmp~   ~override/SARVAMFS.bmp~

COPY ~vampire_world/07_saradush_vampires/img/SARVAMPM.bmp~   ~override/SARVAMPM.bmp~
COPY ~vampire_world/07_saradush_vampires/img/SARVAMPS.bmp~   ~override/SARVAMPS.bmp~	
	
COPY ~vampire_world/07_saradush_vampires/cre/SARPROVF.cre~   ~override/SARPROVF.cre~
  SAY NAME1 @87
  SAY NAME2 @87
  
COPY ~vampire_world/07_saradush_vampires/cre/SARPROVM.cre~   ~override/SARPROVM.cre~
  SAY NAME1 @88
  SAY NAME2 @88
  
  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHVYNN.ITM~
  SAY NAME1 @90
  SAY NAME2 @90
  SAY UNIDENTIFIED_DESC @92
  SAY DESC @92
  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHMARIS.ITM~
  SAY NAME1 @89
  SAY NAME2 @89
  SAY UNIDENTIFIED_DESC @91
  SAY DESC @91


  

  
  
  
	//Vampire Phlydian
COPY ~vampire_world/07_saradush_vampires/cre/SARVAM01.cre~   ~override/SARVAM01.cre~
  SAY NAME1 @83
  SAY NAME2 @83

EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/07_saradush_vampires/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/07_saradush_vampires/baf/AR0808.BAF~	

     
    COMPILE ~vampire_world/07_saradush_vampires/baf/SARVAM01.baf~
COMPILE ~vampire_world/07_saradush_vampires/dlg/SARVAM01.d~ 	
		
  APPEND ~pdialog.2da~
~SARVAM01     SARVAM01            SARVAM01           SARVAM01        SARVAM01           SARVAM01              SARVAM01              SARVAM01~
UNLESS ~SARVAM01~

APPEND ~bgdialog.2da~
~SARVAM01     SARVAM01            SARVAM01 ~
UNLESS ~SARVAM01~

APPEND ~25dialog.2da~
~SARVAM01     SARVAM01            SARVAM01 ~
UNLESS ~SARVAM01~   			   
					   
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHPHLYD.ITM~
  SAY NAME1 @84
  SAY NAME2 @84
  SAY UNIDENTIFIED_DESC @85
  SAY DESC @85 			   
			   
COMPILE ~vampire_world/07_saradush_vampires/dlg/VVHPHLYD.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHPHLYD 11111 VVHPHLYD~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~  		   
			   
	
BEGIN ~[VAMPIRE WORLD] Phlydian (Saradush vampiress) get new Creative Commons Portrait~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
 
  REQUIRE_FILE ~override/SARVAM01.cre~ ~Can't find 'SARVAM01.cre'~
  
  COPY	~vampire_world/07_saradush_vampires/img/SARVAM01.bmp~ ~override/SARVAM01.bmp~  
  COPY	~vampire_world/07_saradush_vampires/img/SARVAM1L.bmp~ ~override/SARVAM1L.bmp~  
  COPY	~vampire_world/07_saradush_vampires/img/SARVAM1M.bmp~ ~override/SARVAM1M.bmp~  
                COPY_EXISTING ~override/SARVAM01.cre~ ~override/_ARVAM01.cre~
				WRITE_EVALUATED_ASCII 0x34 ~SARVAM01~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~SARVAM1L~ #8  

	
			COPY_EXISTING ~override/_ARVAM01.cre~ ~override/SARVAM01.cre~	

				
			
			
			   
				   
BEGIN ~[VAMPIRE WORLD] Shyressa can be resurrected and joins party~		   
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
  
  
  
	//Vampire Shyressa
COPY ~vampire_world/08_shyressa/img/HLSHYRM.bmp~   ~override/HLSHYRM.bmp~
COPY ~vampire_world/08_shyressa/img/HLSHYRL.bmp~   ~override/HLSHYRL.bmp~	
COPY ~vampire_world/08_shyressa/img/HLSHYRS.bmp~   ~override/HLSHYRS.bmp~	
	
COPY ~vampire_world/08_shyressa/cre/HLSHYR.cre~   ~override/HLSHYR.cre~
  SAY NAME1 @96
  SAY NAME2 @96

EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/08_shyressa/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/08_shyressa/baf/AR0808.BAF~	

     
    COMPILE ~vampire_world/08_shyressa/baf/hlshyr.baf~
COMPILE ~vampire_world/08_shyressa/dlg/hlshyr.d~ 	
		
  APPEND ~pdialog.2da~
~hlshyr     hlshyr            hlshyr           hlshyr        hlshyr           hlshyr              hlshyr              hlshyr~
UNLESS ~hlshyr~

APPEND ~bgdialog.2da~
~hlshyr     hlshyr            hlshyr ~
UNLESS ~hlshyr~

APPEND ~25dialog.2da~
~hlshyr     hlshyr            hlshyr ~
UNLESS ~hlshyr~   			   
					   
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHSHYR.ITM~
  SAY NAME1 @94
  SAY NAME2 @94
  SAY UNIDENTIFIED_DESC @95
  SAY DESC @95 			   
			   
COMPILE ~vampire_world/08_shyressa/dlg/VVHSHYR.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHSHYR 11111 VVHSHYR~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~	


BEGIN ~[VAMPIRE WORLD] Vampire Derek is resurrected and/or can join party (Bloodbark Grove Basement inhabitant)~			   
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
  
EXTEND_TOP  ~BD4100.bcs~ ~vampire_world/09_derek/baf/BD4100.BAF~
  
  
	//Vampire Derek
COPY ~vampire_world/09_derek/img/VVDEREKL.bmp~   ~override/VVDEREKL.bmp~
COPY ~vampire_world/09_derek/img/VVDEREKM.bmp~   ~override/VVDEREKM.bmp~	
COPY ~vampire_world/09_derek/img/VVDEREKS.bmp~   ~override/VVDEREKS.bmp~	
	
COPY ~vampire_world/09_derek/cre/VVDEREK.cre~   ~override/VVDEREK.cre~
  SAY NAME1 @103
  SAY NAME2 @103

EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/09_derek/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/09_derek/baf/AR0808.BAF~	
EXTEND_TOP  ~BD7410.bcs~ ~vampire_world/09_derek/baf/BD7410.BAF~
     
    COMPILE ~vampire_world/09_derek/baf/VVDEREK.baf~
COMPILE ~vampire_world/09_derek/dlg/VVDEREK.d~ 	
		
  APPEND ~pdialog.2da~
~VVDEREK     VVDEREK            VVDEREK           VVDEREK        VVDEREK           VVDEREK              VVDEREK              VVDEREK~
UNLESS ~VVDEREK~

APPEND ~bgdialog.2da~
~VVDEREK     VVDEREK            VVDEREK ~
UNLESS ~VVDEREK~

APPEND ~bddialog.2da~
~VVDEREK     VVDEREK            VVDEREK           VVDEREK ~
UNLESS ~VVDEREK~


APPEND ~25dialog.2da~
~VVDEREK     VVDEREK            VVDEREK ~
UNLESS ~VVDEREK~   			   
					   
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVDEREK.ITM~
  SAY NAME1 @101
  SAY NAME2 @101
  SAY UNIDENTIFIED_DESC @102
  SAY DESC @102 			   
		
COMPILE ~vampire_world/09_derek/dlg/VVHDEREK.d~ 
APPEND ~ITEMDIAL.2da~ ~VVDEREK 11111 VVHDEREK~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~			
		
COPY_EXISTING ~vampire_world/09_derek/2da/DEREKEP1.2da~ ~override~
REPLACE ~11111~ @238
REPLACE ~22222~ @238
COPY_EXISTING ~vampire_world/09_derek/2da/DEREKEP2.2da~ ~override~
REPLACE ~11111~ @239
REPLACE ~22222~ @239  
	
	
BEGIN ~[VAMPIRE WORLD] Vampiress Phreya is joinable and resurrectable~			   
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
  
  //REQUIRE_FILE ~override/OHHPHREY.bmp~ ~Mod 'PPE' is required (can't find image 'OHHPHREY.bmp')~
  
	//Vampire Phreya
	
	
COPY ~vampire_world/10_phreya/cre/OHHPHREY.cre~   ~override/OHHPHREY.cre~
  SAY NAME1 @120
  SAY NAME2 @120

EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/10_phreya/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/10_phreya/baf/AR0808.BAF~	
EXTEND_TOP  ~AR5501.bcs~ ~vampire_world/02_vynona/baf/AR5501.BAF~
EXTEND_BOTTOM  ~OH7300.bcs~ ~vampire_world/10_phreya/baf/OH7300.BAF~
     
    COMPILE ~vampire_world/10_phreya/baf/VVPHREYA.baf~
COMPILE ~vampire_world/10_phreya/dlg/VVPHREYA.d~ 
	
//COMPILE ~vampire_world/10_phreya/dlg/OHHPHREY.d~ 
//		USING ~vampire_world/10_phreya/dlg/OHHPHREY.tra~

		
  APPEND ~pdialog.2da~
~OHHPHREY     VVPHREYA            VVPHREYA           VVPHREYA        VVPHREYA           VVPHREYA              VVPHREYA              VVPHREYA~
UNLESS ~OHHPHREY~

APPEND ~bgdialog.2da~
~OHHPHREY     VVPHREYA            VVPHREYA ~
UNLESS ~OHHPHREY~

APPEND ~25dialog.2da~
~OHHPHREY     VVPHREYA            VVPHREYA ~
UNLESS ~OHHPHREY~   			   
					   
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHPHREY.ITM~
  SAY NAME1 @121
  SAY NAME2 @121
  SAY UNIDENTIFIED_DESC @122
  SAY DESC @122 			   
			   
	

COPY ~vampire_world/10_phreya/itm/VVHSCROL.ITM~ ~Override/VVHSCROL.ITM~
  SAY NAME1 @123
  SAY NAME2 @123
  SAY UNIDENTIFIED_DESC @124
  SAY DESC @124 			   
			
COMPILE ~vampire_world/10_phreya/dlg/VVHPHREY.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHPHREY 11111 VVHPHREY~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~			
					
			
			
			
BEGIN ~[VAMPIRE WORLD] Phreya (Hexxat's quest vampire) get new Creative Commons Portrait~	
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

  REQUIRE_FILE ~override/OHHPHREY.cre~ ~Can't find 'OHHPHREY.cre'~
  
  COPY	~vampire_world/10_phreya/bmp/OHHPHREL.bmp~ ~override/OHHPHREL.bmp~  
  COPY	~vampire_world/10_phreya/bmp/OHHPHREY.bmp~ ~override/OHHPHREY.bmp~  

                COPY_EXISTING ~override/OHHPHREY.cre~ ~override/_HHPHREY.cre~
				WRITE_EVALUATED_ASCII 0x34 ~OHHPHREY~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~OHHPHREL~ #8  

	
			COPY_EXISTING ~override/_HHPHREY.cre~ ~override/OHHPHREY.cre~	

				
			
			
			
			
			
			
			
BEGIN ~[VAMPIRE WORLD] New final choices for Solar~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

EXTEND_TOP  ~AR6200.bcs~ ~vampire_world/xx_final_solution/baf/AR6200.BAF~
			
COMPILE ~vampire_world/xx_final_solution/dlg/FINSOL01.d~ 
   USING ~vampire_world/xx_final_solution/english/FINSOL01.tra~ 
   
 COMPILE ~vampire_world/xx_final_solution/baf/CUT233I4.baf~   
   
   COPY_EXISTING ~vampire_world/xx_final_solution/2da/FINMELIS.2da~ ~override~
REPLACE ~11111~ @150
REPLACE ~22222~ @150 
  
     
   COPY_EXISTING ~vampire_world/xx_final_solution/2da/FINNOBER.2da~ ~override~
REPLACE ~11111~ @151
REPLACE ~22222~ @151 
   
  			
BEGIN ~[VAMPIRE WORLD] Miriam has new Creative Commons C0 portrait (mod Vampire Tales must be installed)~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
   REQUIRE_FILE ~override/CMGMIRI.cre~ ~Requires mod 'Vampire Tales'~    
  REQUIRE_FILE ~override/CMGMIR25.cre~ ~Requires mod 'Vampire Tales'~
  
  COPY	~vampire_world/11_miriam_portrait/bmp/MiriamM.bmp~ ~override/MiriamM.bmp~  
COPY	~vampire_world/11_miriam_portrait/bmp/MiriamL.bmp~ ~override/MiriamL.bmp~  
COPY	~vampire_world/11_miriam_portrait/bmp/MiriamS.bmp~ ~override/MiriamS.bmp~ 
  
BEGIN ~[VAMPIRE WORLD] Player can join Kali Cult. Lilith, Marial Delsol and Blood Raven are joinable and resurrectable (mod Vampire Tales must be installed)~
 REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
 
  REQUIRE_FILE ~override/CMGKALI2.cre~ ~Requires mod 'Vampire Tales'~    
  REQUIRE_FILE ~override/CMGKALI3.cre~ ~Requires mod 'Vampire Tales'~  
  REQUIRE_FILE ~override/CMGKALI4.cre~ ~Requires mod 'Vampire Tales'~  
  
  
  APPEND ~pdialog.2da~
~cmlilith     CMGKALI2            CMGKALI2           CMGKALI2        CMGKALI2           CMGKALI2              CMGKALI2              CMGKALI2~
UNLESS ~CMGKALI2~

APPEND ~bgdialog.2da~
~cmlilith     CMGKALI2            CMGKALI2 ~
UNLESS ~CMGKALI2~

APPEND ~25dialog.2da~
~cmlilith     CMGKALI2            CMGKALI2 ~
UNLESS ~CMGKALI2~   
  
  
  APPEND ~pdialog.2da~
~cmgblood     CMGKALI3            CMGKALI3           CMGKALI3        CMGKALI3           CMGKALI3              CMGKALI3              CMGKALI3~
UNLESS ~CMGKALI3~

APPEND ~bgdialog.2da~
~cmgblood     CMGKALI3            CMGKALI3~
UNLESS ~CMGKALI3~

APPEND ~25dialog.2da~
~cmgblood     CMGKALI3            CMGKALI3 ~
UNLESS ~CMGKALI3~     

  
  APPEND ~pdialog.2da~
~cmmarial     CMGKALI4            CMGKALI4          CMGKALI4        CMGKALI4           CMGKALI4              CMGKALI4             CMGKALI4~
UNLESS ~CMGKALI4~

APPEND ~bgdialog.2da~
~cmmarial     CMGKALI4            CMGKALI4~
UNLESS ~CMGKALI4~

APPEND ~25dialog.2da~
~cmmarial     CMGKALI4            CMGKALI4 ~
UNLESS ~CMGKALI4~   


//COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHKALI2.ITM~
//  SAY NAME1 @155
//  SAY NAME2 @155
//  SAY UNIDENTIFIED_DESC @156
//  SAY DESC @156 	

COPY ~vampire_world/vvhearts/CMGFORG1.ITM~ ~Override/CMGFORG1.ITM~
  SAY NAME1 @155
  SAY NAME2 @155
  SAY UNIDENTIFIED_DESC @156
  SAY DESC @156 	


COMPILE ~vampire_world/12_Kali_Cult/dlg/VVHKALI2.d~ 
APPEND ~ITEMDIAL.2da~ ~CMGFORG1 11111 VVHKALI2~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~	
  
	
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHKALI3.ITM~
  SAY NAME1 @157
  SAY NAME2 @157
  SAY UNIDENTIFIED_DESC @158
  SAY DESC @158   
  
COMPILE ~vampire_world/12_Kali_Cult/dlg/VVHKALI3.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHKALI3 11111 VVHKALI3~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~	  
	
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHKALI4.ITM~
  SAY NAME1 @159
  SAY NAME2 @159
  SAY UNIDENTIFIED_DESC @160
  SAY DESC @160   
 
COMPILE ~vampire_world/12_Kali_Cult/dlg/VVHKALI4.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHKALI4 11111 VVHKALI4~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~ 
  
	
COMPILE ~vampire_world/12_Kali_Cult/dlg/CMLILITH.d~ 
   USING ~vampire_world/12_Kali_Cult/english/CMLILITH.tra~ 		
			
COMPILE ~vampire_world/12_Kali_Cult/dlg/CMGKALI2.d~	
COMPILE ~vampire_world/12_Kali_Cult/dlg/CMGKALI3.d~		
COMPILE ~vampire_world/12_Kali_Cult/dlg/CMGKALI4.d~	


COMPILE ~vampire_world/12_Kali_Cult/baf/CMGKALI2.BAF~	
COMPILE ~vampire_world/12_Kali_Cult/baf/CMGKALI3.BAF~		
COMPILE ~vampire_world/12_Kali_Cult/baf/CMGKALI4.BAF~	


COPY ~vampire_world/12_Kali_Cult/cre/CMGKALI2.cre~   ~override/CMGKALI2.cre~
  SAY NAME1 @161
  SAY NAME2 @161



COPY ~vampire_world/12_Kali_Cult/cre/CMGKALI3.cre~   ~override/CMGKALI3.cre~
  SAY NAME1 @162
  SAY NAME2 @162



COPY ~vampire_world/12_Kali_Cult/cre/CMGKALI4.cre~   ~override/CMGKALI4.cre~
  SAY NAME1 @163
  SAY NAME2 @163

EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/12_Kali_Cult/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/12_Kali_Cult/baf/AR0808.BAF~	
EXTEND_TOP  ~AR6200.bcs~ ~vampire_world/12_Kali_Cult/baf/AR6200.BAF~	

   COPY_EXISTING ~vampire_world/12_Kali_Cult/2da/CMGKAL21.2da~ ~override~
REPLACE ~11111~ @164
REPLACE ~22222~ @164 

   COPY_EXISTING ~vampire_world/12_Kali_Cult/2da/CMGKAL22.2da~ ~override~
REPLACE ~11111~ @165
REPLACE ~22222~ @165 

   COPY_EXISTING ~vampire_world/12_Kali_Cult/2da/CMGKAL31.2da~ ~override~
REPLACE ~11111~ @166
REPLACE ~22222~ @166 

   COPY_EXISTING ~vampire_world/12_Kali_Cult/2da/CMGKAL32.2da~ ~override~
REPLACE ~11111~ @167
REPLACE ~22222~ @167 

   COPY_EXISTING ~vampire_world/12_Kali_Cult/2da/CMGKAL41.2da~ ~override~
REPLACE ~11111~ @168
REPLACE ~22222~ @168

   COPY_EXISTING ~vampire_world/12_Kali_Cult/2da/CMGKAL42.2da~ ~override~
REPLACE ~11111~ @169
REPLACE ~22222~ @169 


BEGIN ~[VAMPIRE WORLD] Kali Cult followers get new Creative Commons Portraits (mod Vampire Tales must be installed)~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
  
  REQUIRE_FILE ~override/CMGKALI2.cre~ ~Requires submod 'Kali Cult'~    
  REQUIRE_FILE ~override/CMGKALI3.cre~ ~Requires submod 'Kali Cult'~  
  REQUIRE_FILE ~override/CMGKALI4.cre~ ~Requires submod 'Kali Cult'~   

  COPY	~vampire_world/12_Kali_Cult/bmp/cmkali1.bmp~ ~override/cmkali1.bmp~  
  COPY	~vampire_world/12_Kali_Cult/bmp/cmkali1L.bmp~ ~override/cmkali1L.bmp~  
COPY	~vampire_world/12_Kali_Cult/bmp/cmkali1S.bmp~ ~override/cmkali1S.bmp~  
  COPY	~vampire_world/12_Kali_Cult/bmp/cmkali2.bmp~ ~override/cmkali2.bmp~  
COPY	~vampire_world/12_Kali_Cult/bmp/cmkali2S.bmp~ ~override/cmkali2S.bmp~  
 COPY	~vampire_world/12_Kali_Cult/bmp/cmkali2L.bmp~ ~override/cmkali2L.bmp~     
   COPY	~vampire_world/12_Kali_Cult/bmp/cmkali4.bmp~ ~override/cmkali4.bmp~  
COPY	~vampire_world/12_Kali_Cult/bmp/cmkali4S.bmp~ ~override/cmkali4S.bmp~  
 COPY	~vampire_world/12_Kali_Cult/bmp/cmkali4L.bmp~ ~override/cmkali4L.bmp~     
  
				COPY_EXISTING ~override/CMGKALI2.cre~ ~override/_MGKALI2.cre~
				WRITE_EVALUATED_ASCII 0x34 ~CMKALI2S~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~CMKALI2L~ #8  

		
				
				COPY_EXISTING ~override/CMGKALI3.cre~ ~override/_MGKALI3.cre~
				WRITE_EVALUATED_ASCII 0x34 ~cmkali1S~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~cmkali1L~ #8  
  

				COPY_EXISTING ~override/CMGKALI4.cre~ ~override/_MGKALI4.cre~
				WRITE_EVALUATED_ASCII 0x34 ~CMKALI4S~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~CMKALI4L~ #8  
  
				COPY_EXISTING ~override/_MGKALI2.cre~ ~override/CMGKALI2.cre~		
				COPY_EXISTING ~override/_MGKALI3.cre~ ~override/CMGKALI3.cre~		
				COPY_EXISTING ~override/_MGKALI4.cre~ ~override/CMGKALI4.cre~						
				
BEGIN ~[VAMPIRE WORLD] Clairis and Lord Daerthmac are joinable and resurrectable. Vampire Castle can be bought. (requires 'Dark Side of Sword Coast' mod)~  
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

  REQUIRE_FILE ~override/dsclars.cre~ ~Requires mod 'Dark Side of Sword Coast'~    
  REQUIRE_FILE ~override/dsvampm.cre~ ~Requires mod 'Dark Side of Sword Coast'~  
  
COMPILE  ~vampire_world/13_Clairis_Lord/dlg/CLAIRIS.d~
COMPILE  ~vampire_world/13_Clairis_Lord/dlg/LORDVAMP.d~ 

   COMPILE ~vampire_world/13_Clairis_Lord/dlg/VVBUTLER.d~
 
 COPY ~vampire_world/13_Clairis_Lord/bmp/dsclarsL.bmp~   ~override/dsclarsL.bmp~
COPY ~vampire_world/13_Clairis_Lord/bmp/dsclarsM.bmp~   ~override/dsclarsM.bmp~	
COPY ~vampire_world/13_Clairis_Lord/bmp/dsclarsS.bmp~   ~override/dsclarsS.bmp~ 
    
  
 COPY ~vampire_world/13_Clairis_Lord/bmp/dsvampmL.bmp~   ~override/dsvampmL.bmp~
COPY ~vampire_world/13_Clairis_Lord/bmp/dsvampmM.bmp~   ~override/dsvampmM.bmp~	
COPY ~vampire_world/13_Clairis_Lord/bmp/dsvampmS.bmp~   ~override/dsvampmS.bmp~ 

  
 COPY ~vampire_world/13_Clairis_Lord/bmp/VButlerL.bmp~   ~override/VButlerL.bmp~
COPY ~vampire_world/13_Clairis_Lord/bmp/VButlerS.bmp~   ~override/VButlerS.bmp~ 

COPY ~vampire_world/13_Clairis_Lord/cre/dsclars.cre~   ~override/dsclars.cre~
  SAY NAME1 @171
  SAY NAME2 @171


COPY ~vampire_world/13_Clairis_Lord/cre/dsvampm.cre~   ~override/dsvampm.cre~
  SAY NAME1 @172
  SAY NAME2 @172

EXTEND_TOP ~DSVAMPF1.bcs~ ~vampire_world/01_vampire_scripts/baf/VAMPDEAT.baf~ 

  APPEND ~pdialog.2da~
~CLAIRIS     CLAIRIS            CLAIRIS          CLAIRIS        CLAIRIS           CLAIRIS              CLAIRIS             CLAIRIS~
UNLESS ~CLAIRIS~

APPEND ~bgdialog.2da~
~CLAIRIS     CLAIRIS            CLAIRIS~
UNLESS ~CLAIRIS~

APPEND ~25dialog.2da~
~CLAIRIS     CLAIRIS            CLAIRIS ~
UNLESS ~CLAIRIS~   



  APPEND ~pdialog.2da~
~LORDVAMP     LORDVAMP            LORDVAMP          LORDVAMP        LORDVAMP           LORDVAMP              LORDVAMP             LORDVAMP~
UNLESS ~LORDVAMP~

APPEND ~bgdialog.2da~
~LORDVAMP     LORDVAMP            LORDVAMP~
UNLESS ~LORDVAMP~

APPEND ~25dialog.2da~
~LORDVAMP     LORDVAMP            LORDVAMP ~
UNLESS ~LORDVAMP~   


COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHCLAIR.ITM~
  SAY NAME1 @173
  SAY NAME2 @173
  SAY UNIDENTIFIED_DESC @174
  SAY DESC @174 
  
COMPILE ~vampire_world/13_Clairis_Lord/dlg/VVHCLAIR.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHCLAIR 11111 VVHCLAIR~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~	  
 
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVHDAERT.ITM~
  SAY NAME1 @175
  SAY NAME2 @175
  SAY UNIDENTIFIED_DESC @176
  SAY DESC @176
  
COMPILE ~vampire_world/13_Clairis_Lord/dlg/VVHDAERT.d~ 
APPEND ~ITEMDIAL.2da~ ~VVHDAERT 11111 VVHDAERT~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~	  

EXTEND_BOTTOM  ~AR0808.bcs~ ~vampire_world/13_Clairis_Lord/baf/AR0808.BAF~
EXTEND_BOTTOM  ~AR0801.bcs~ ~vampire_world/13_Clairis_Lord/baf/AR0808.BAF~
EXTEND_BOTTOM  ~DSC009.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC009.BAF~	
EXTEND_BOTTOM  ~DSC010.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC010.BAF~	
EXTEND_TOP  ~DSC011.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC011.BAF~		
EXTEND_BOTTOM  ~DSC012.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC012.BAF~	
EXTEND_BOTTOM  ~DSC013.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC013.BAF~	
EXTEND_BOTTOM  ~DSC014.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC014.BAF~	
EXTEND_BOTTOM  ~DSC015.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC015.BAF~	
EXTEND_BOTTOM  ~DSC016.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC016.BAF~	
EXTEND_BOTTOM  ~DSC017.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC017.BAF~	
EXTEND_BOTTOM  ~DSC018.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC018.BAF~	
EXTEND_BOTTOM  ~DSC019.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSC019.BAF~
	
EXTEND_TOP  ~AR6200.bcs~ ~vampire_world/13_Clairis_Lord/baf/AR6200.BAF~

EXTEND_TOP  ~DSCOFF1.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSCOFF1.BAF~
   REPLACE ~44444~ @177
   REPLACE ~55555~ @178
   
EXTEND_TOP  ~DSCOFF2.bcs~ ~vampire_world/13_Clairis_Lord/baf/DSCOFF2.BAF~
   REPLACE ~44444~ @177
   REPLACE ~55555~ @179  
   
   


   COMPILE  ~vampire_world/13_Clairis_Lord/baf/DSCLARS.baf~
COMPILE  ~vampire_world/13_Clairis_Lord/baf/CLAIRIS.baf~
COMPILE  ~vampire_world/13_Clairis_Lord/baf/LORDVAMP.baf~


COPY ~vampire_world/13_Clairis_Lord/cre/VVBUTLER.cre~   ~override/VVBUTLER.cre~
  SAY NAME1 @180
  SAY NAME2 @180



   COMPILE ~vampire_world/13_Clairis_Lord/dlg/VVARMY.d~ 

COPY	~vampire_world/13_Clairis_Lord/bmp/dsskelL.bmp~ ~override/dsskelL.bmp~  
COPY	~vampire_world/13_Clairis_Lord/bmp/dsskelS.bmp~ ~override/dsskelS.bmp~  

COPY	~vampire_world/13_Clairis_Lord/bmp/dszombL.bmp~ ~override/dszombL.bmp~  
COPY	~vampire_world/13_Clairis_Lord/bmp/dszombS.bmp~ ~override/dszombS.bmp~  
   
COPY ~vampire_world/13_Clairis_Lord/army/VVGHAST.cre~   ~override/VVGHAST.cre~
  SAY NAME1 ~Ghast Guard~
  SAY NAME2 ~Ghast Guard~
  
COPY ~vampire_world/13_Clairis_Lord/army/VVGHOUL.cre~   ~override/VVGHOUL.cre~
  SAY NAME1 ~Ghoul Guard~
  SAY NAME2 ~Ghoul Guard~
  
COPY ~vampire_world/13_Clairis_Lord/army/VVSKELAR.cre~   ~override/VVSKELAR.cre~  
  SAY NAME1 ~Skeleton Guard~
  SAY NAME2 ~Skeleton Guard~
  
COPY ~vampire_world/13_Clairis_Lord/army/VVVAMPIF.cre~   ~override/VVVAMPIF.cre~  
  SAY NAME1 ~Vampire Maid~
  SAY NAME2 ~Vampire Maid~
  
COPY	~vampire_world/13_Clairis_Lord/bmp/VVVAMPFL.bmp~ ~override/VVVAMPFL.bmp~  
COPY	~vampire_world/13_Clairis_Lord/bmp/VVVAMPFS.bmp~ ~override/VVVAMPFS.bmp~  
//COPY	~vampire_world/13_Clairis_Lord/bmp/VVVAMPFM.bmp~ ~override/VVVAMPFM.bmp~     
  
				COPY_EXISTING ~override/VVVAMPIF.cre~ ~override/_VVVAMPIF.cre~
				WRITE_EVALUATED_ASCII 0x34 ~VVVAMPFS~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~VVVAMPFL~ #8   
				
				COPY_EXISTING ~override/_VVVAMPIF.cre~ ~override/VVVAMPIF.cre~
  
COPY ~vampire_world/13_Clairis_Lord/army/VVVAMPIM.cre~   ~override/VVVAMPIM.cre~ 
  SAY NAME1 ~Vampire Servant~
  SAY NAME2 ~Vampire Servant~
  
COPY ~vampire_world/13_Clairis_Lord/army/VVWOLFVA.cre~   ~override/VVWOLFVA.cre~
  SAY NAME1 ~Vampiric Wolf~
  SAY NAME2 ~Vampiric Wolf~
  
COPY ~vampire_world/13_Clairis_Lord/army/VVZOMBIE.cre~   ~override/VVZOMBIE.cre~
  SAY NAME1 ~Zombie~
  SAY NAME2 ~Zombie~
  
COPY ~vampire_world/13_Clairis_Lord/army/VVGOLEMF.cre~   ~override/VVGOLEMF.cre~  
  SAY NAME1 ~Flesh Golem~
  SAY NAME2 ~Flesh Golem~
  
  
  
COPY_EXISTING ~vampire_world/13_Clairis_Lord/2da/VVCLAIRI1.2da~ ~override~
REPLACE ~11111~ @182
REPLACE ~22222~ @182

  
  
COPY_EXISTING ~vampire_world/13_Clairis_Lord/2da/VVCLAIRI2.2da~ ~override~
REPLACE ~11111~ @183
REPLACE ~22222~ @183


  
COPY_EXISTING ~vampire_world/13_Clairis_Lord/2da/VVDAERT1.2da~ ~override~
REPLACE ~11111~ @184
REPLACE ~22222~ @184

  
  
COPY_EXISTING ~vampire_world/13_Clairis_Lord/2da/VVDAERT2.2da~ ~override~
REPLACE ~11111~ @185
REPLACE ~22222~ @185

BEGIN ~[VAMPIRE WORLD] Joinable damphire fighter Dahlia~  
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~
REQUIRE_FILE ~override/VVDAERT1.2da~ ~This submod requires [VAMPIRE WORLD] 'Clairis and Lord Daerthmac are joinable and resurrectable. Vampire Castle can be bought.' to be installed first.~

EXTEND_TOP  ~BD4100.bcs~ ~vampire_world/15_Dahlia/baf/BD4100.BAF~

COPY ~vampire_world/15_Dahlia/cre/VVDAHLIA.cre~   ~override/VVDAHLIA.cre~
  SAY NAME1 ~Dahlia~
  SAY NAME2 ~Dahlia~
      
COPY ~vampire_world/15_Dahlia/img/VVDAHLIL.bmp~   ~override/VVDAHLIL.bmp~
COPY ~vampire_world/15_Dahlia/img/VVDAHLIS.bmp~   ~override/VVDAHLIS.bmp~

EXTEND_TOP  ~DSC014.bcs~ ~vampire_world/15_Dahlia/baf/DSC014.BAF~
EXTEND_TOP  ~AR6200.bcs~ ~vampire_world/15_Dahlia/baf/AR6200.BAF~

  APPEND ~pdialog.2da~
~VVDAHLIA     VVDAHLIA            VVDAHLIA          VVDAHLIA        VVDAHLIA           VVDAHLIA              VVDAHLIA             VVDAHLIA~
UNLESS ~VVDAHLIA~

APPEND ~bgdialog.2da~
~VVDAHLIA     VVDAHLIA            VVDAHLIA~
UNLESS ~VVDAHLIA~

APPEND ~bddialog.2da~
~VVDAHLIA     VVDAHLIA            VVDAHLIA           VVDAHLIA ~
UNLESS ~VVDAHLIA~

APPEND ~25dialog.2da~
~VVDAHLIA     VVDAHLIA            VVDAHLIA ~
UNLESS ~VVDAHLIA~   

 COMPILE ~vampire_world/15_Dahlia/baf/VVDAHLIA.BAF~ 
 COMPILE ~vampire_world/15_Dahlia/dlg/VVDAHLIA.d~ 
 
COPY_EXISTING ~vampire_world/15_Dahlia/2da/VVDAHLI1.2da~ ~override~
REPLACE ~11111~ @250
REPLACE ~22222~ @250

COPY_EXISTING ~vampire_world/15_Dahlia/2da/VVDAHLI2.2da~ ~override~
REPLACE ~11111~ @251
REPLACE ~22222~ @251

COPY_EXISTING ~vampire_world/15_Dahlia/2da/VVDAHLI3.2da~ ~override~
REPLACE ~11111~ @252
REPLACE ~22222~ @252

COPY_EXISTING ~vampire_world/15_Dahlia/2da/VVDAHLI4.2da~ ~override~
REPLACE ~11111~ @253
REPLACE ~22222~ @253

COPY_EXISTING ~vampire_world/15_Dahlia/2da/VVDAHLI5.2da~ ~override~
REPLACE ~11111~ @254
REPLACE ~22222~ @254


COPY_EXISTING ~vampire_world/15_Dahlia/2da/VVDAHLI6.2da~ ~override~
REPLACE ~11111~ @255
REPLACE ~22222~ @255

COPY_EXISTING ~vampire_world/15_Dahlia/2da/VVDAHLI7.2da~ ~override~
REPLACE ~11111~ @256
REPLACE ~22222~ @256

COPY_EXISTING ~vampire_world/15_Dahlia/2da/VVDAHLI8.2da~ ~override~
REPLACE ~11111~ @257
REPLACE ~22222~ @257
 
				
BEGIN ~[VAMPIRE WORLD] Dragomir ir resurrectable and joinable~  
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

COPY ~vampire_world/14_Dragomir/cre/OHHDRAGO.cre~   ~override/OHHDRAGO.cre~
  SAY NAME1 ~Dragomir The Red~
  SAY NAME2 ~Dragomir The Red~
  
COPY ~vampire_world/vvhearts/VVHEART.ITM~ ~Override/VVDRAGO.ITM~
  SAY NAME1 @240
  SAY NAME2 @240
  SAY UNIDENTIFIED_DESC @241
  SAY DESC @241

COMPILE ~vampire_world/14_Dragomir/dlg/VVDRAGO.d~ 
APPEND ~ITEMDIAL.2da~ ~VVDRAGO 11111 VVDRAGO~
COPY_EXISTING ~ITEMDIAL.2da~ ~override~
REPLACE ~11111~ ~Take~	    
  
EXTEND_TOP  ~AR0808.bcs~ ~vampire_world/14_Dragomir/baf/AR0808.BAF~



  APPEND ~pdialog.2da~
~OHHDRAGO     OHHDRAGM            OHHDRAGM          OHHDRAGM        OHHDRAGM           OHHDRAGM              OHHDRAGM             OHHDRAGM~
UNLESS ~OHHDRAGO~

APPEND ~bgdialog.2da~
~OHHDRAGO     OHHDRAGM            OHHDRAGM~
UNLESS ~OHHDRAGO~

APPEND ~25dialog.2da~
~OHHDRAGO     OHHDRAGM            OHHDRAGM ~
UNLESS ~OHHDRAGO~   

 COMPILE ~vampire_world/14_Dragomir/baf/OHHDRAGM.BAF~ 
 COMPILE ~vampire_world/14_Dragomir/dlg/OHHDRAGM.d~ 

BEGIN ~[VAMPIRE WORLD] Dragomir CC0 Creative Commons portraits~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

    REQUIRE_FILE ~override/OHHDRAGO.cre~ ~Can't find 'OHHDRAGO.cre'~
  
  COPY	~vampire_world/14_Dragomir/img/OHHDRAGL.bmp~ ~override/OHHDRAGL.bmp~  
  COPY	~vampire_world/14_Dragomir/img/OHHDRAGS.bmp~ ~override/OHHDRAGS.bmp~  

                COPY_EXISTING ~override/OHHDRAGO.cre~ ~override/_HHDRAGO.cre~
				WRITE_EVALUATED_ASCII 0x34 ~OHHDRAGL~ #8  
				WRITE_EVALUATED_ASCII 0x3C ~OHHDRAGS~ #8  

	
			COPY_EXISTING ~override/_HHDRAGO.cre~ ~override/OHHDRAGO.cre~	

BEGIN ~[VAMPIRE WORLD] Vampire companions can be summoned to Pocket Plane~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

   COMPILE  ~vampire_world/90_summon/FATESP.d~
EXTEND_TOP  ~AR4500.bcs~ ~vampire_world/90_summon/AR4500.BAF~






BEGIN ~[VAMPIRE WORLD] Vampire companions have adult romances (18+ only. If you are under this age or don't tolerate undead and non-traditional sex relations and violence, you are forbidden to install this part of mod)~
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~

EXTEND_BOTTOM  ~BALDUR.bcs~ ~vampire_world/91_adult_romances/baf/BALDURS.BAF~







BEGIN ~[VAMPIRE WORLD] Add Kali's Bloodbath Champion kit for vampire fighters~ 
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~


INCLUDE "vampire_world/92_kits/lib/fl#add_kit_ee.tpa"
//Название компонента (отображается в консоли)

// Теперь собственно код: в кавычках внутреннее имя кита
ADD_KIT ~BLOODBATH~

 // Строка добавляемая в CLASWEAP.2da
 ~BLOODBATH                1           1           1           0           1           1           1           1~

 // Столбец добавляемый в WEAPPROF.2da
 ~BLOODBATH 2 1 1 1 1 1 1 0 1 1 1 1 2 2 2 0 1 1 1 1 0 0 0 1 1 1 0 0 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0~
   
 // Строка добавляемая в ABCLASRQ.2da
 ~BLOODBATH                0       0       0       0       0       0~

 // Строка добавляемая в ABCLSMOD.2da
 ~BLOODBATH                2       0       0       -1       0       0~

 // Строка добавляемая в ABDCDSRQ.2da
 ~BLOODBATH                18       0       0       0       0      0~

 // Строка добавляемая в ABDCSCRQ.2da
 ~BLOODBATH                16       0       0       0       0      0~

 // Строка добавляемая в ALIGNMNT.2da
 ~BLOODBATH                0       0       0      0       0       0       0       0       1~

 // Строка добавляемая в DUALCLAS.2da
 ~BLOODBATH                0       1       1       1       0       0~

 // Путь к вашему CLAB****.2da
 ~vampire_world/92_kits/2da/CLABVP1.2da~

 // Список рас и классов PC, которым разрешено использовать кит. Можно перечислить имена файлов данного вида, которые были сгенерированы BG2 KitCreator.
 ~K_F_H               K_F_D               K_F_G               K_F_E               K_F_HE              K_F_HL              K_F_HO~

 // Тут определяем какие вещи может использовать кит и базовый класс для кита. Это собственно столбцы UNUSABLE и CLASS из KITLIST.2da
 ~0x00000001     2~

 // Три буквы, определяющие какую HLA таблицу использовать
 ~VP1~

 // Список стартовых вещей для персонажа - столбец, для подробностей смотри  25STWEAP.2da
 ~CHAN11 * HELM17 bag04 * * OHHKORK boot11 amul19 brac13 BDBELT14 AROW15,40 AROW15,40 AROW12,40 POTN52,5 POTN4,2 POTN14,5 * BOW25 SW2H08~

 // Название кита строчными буквами, с большой и описание, которые будут использоваться для кита
 SAY ~bloodbath champion~
 SAY ~Bloodbath Champion~
 SAY ~KALI'S BLOODBATH CHAMPION: Kali blesses vampire fighters, who pray for her. Blessed fighters become her Bloodbath champions. Mission of Kali's champions is to slaughter mortals who oppose vampire's rule.
 Kali champions inspire fear in hearts of those unfortunate enough to oppose the goddess plans to rule mortal realms. They show an exceptional savagery, justifing their name.
 
 Advantages:
Gain additional vampire powers such as Vampire Fear, Vampire Domination, Blood Drain, Gaseous Form.
On high levels their get ability to summon Slayer Shadows.
Gain more health on high levels then mortal fighters.
 
 Disadvantages:
None except natural vampire disadvantages.~
 
 
 COPY ~vampire_world/92_kits/2da/CLABVP1.2da~ ~override~ 
 COPY ~vampire_world/92_kits/2da/LUVP1.2da~ ~override~
  COPY ~vampire_world/92_kits/2da/HPVP1.2da~ ~override~
 
// LAF fl#add_kit_ee
//	INT_VAR
//		biography =RESOLVE_STR_REF(	~There could be your advertisements.~)
//		briefdesc =  RESOLVE_STR_REF(~KALI'S BLOODBATH CHAMPION: Kali blesses vampire fighters, who pray for her. Blessed fighters become her Bloodbath champions. Mission of Kali's champions is to slaughter mortals who oppose vampire's rule.
// Kali champions inspire fear in hearts of those unfortunate enough to oppose the goddess plans to rule mortal realms. They show an exceptional savagery, justifing their name.~)
//		fallen = 0
//		fallen_notice = RESOLVE_STR_REF (~Congratulations! You have fallen in Bloodbath champion class, lol.~)
//	STR_VAR
//		kit_name = ~BLOODBATH~
//		clswpbon = ~1 0 1~
//		numwslot = ~3~
//		clascolr = ~105 65 195 66 126~
//		hpclass = ~HPVP1~
//		clsrcreq = ~1 1 1 1 1 1 1~
//		clasthac = ~0~
//   bdstweap = "LEAT05 * HELM01 * RING06 * * * * BRAC09 BELT02 AROW02,40 BULL02,40 BOLT02,40 POTN08,5 POTN17,3 * BOW06 XBOW05 STAF02"
//END

LAF fl#add_kit_ee
	STR_VAR 
		kit_name = ~BLOODBATH~
END

EXTEND_TOP ~DPLAYER2.bcs~ ~vampire_world/92_kits/baf/VMP1.baf~ 

EXTEND_TOP ~DPLAYER3.bcs~ ~vampire_world/92_kits/baf/VMP1.baf~ 

COPY	~vampire_world/92_kits/spl/SPLVP1.spl~ ~override~
	SAY NAME1 ~Summon Slayer Shadow~
	SAY UNIDENTIFIED_DESC ~Summon Slayer Shadow

Bloodbath champion asks Kali for support and Slayer Shadow is sent to fight on Kali's champion's side.~






BEGIN ~[VAMPIRE WORLD] Add Night Predator kit for vampire thieves-fighters (standard kit for common vampires)~ 
REQUIRE_FILE ~override/VVCASKET.itm~ ~This submod requires [VAMPIRE WORLD] 'Vampire scripts for player and party members' to be installed first.~




INCLUDE "vampire_world/92_kits/lib/fl#add_kit_ee.tpa"
//Название компонента (отображается в консоли)




// Теперь собственно код: в кавычках внутреннее имя кита
ADD_KIT VMPREDATOR

 // Строка добавляемая в CLASWEAP.2da
 ~VMPREDATOR                1           1           1           0           1           1           1           1~

 // Столбец добавляемый в WEAPPROF.2da
 ~VMPREDATOR 0 1 1 0 1 1 0 1 0 1 1 1 0 1 1 2 0 1 0 0 0 3 1 1 1 1 2 1 1 1 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0~
   
 // Строка добавляемая в ABCLASRQ.2da
 ~VMPREDATOR                0       0       0       0       0       0~

 // Строка добавляемая в ABCLSMOD.2da
 ~VMPREDATOR                2       0       0       -1       0       0~

 // Строка добавляемая в ABDCDSRQ.2da
 ~VMPREDATOR                0       0       0       0       0      9~

 // Строка добавляемая в ABDCSCRQ.2da
 ~VMPREDATOR                16       0       0       0       0      9~

 // Строка добавляемая в ALIGNMNT.2da
 ~VMPREDATOR                0       0       1      0       0       1       0       0       1~

 // Строка добавляемая в DUALCLAS.2da
 ~VMPREDATOR                1       1       1      0       0       0~

 // Путь к вашему CLAB****.2da
 ~vampire_world/92_kits/2da/CLABVP2.2da~

 // Список рас и классов PC, которым разрешено использовать кит. Можно перечислить имена файлов данного вида, которые были сгенерированы BG2 KitCreator.
 ~K_T_H               K_T_D               K_T_G               K_T_E               K_T_HE              K_T_HL              K_T_HO~

 // Тут определяем какие вещи может использовать кит и базовый класс для кита. Это собственно столбцы UNUSABLE и CLASS из KITLIST.2da
 ~0x00040000     4~

 // Три буквы, определяющие какую HLA таблицу использовать
 ~VP2~

 // Список стартовых вещей для персонажа - столбец, для подробностей смотри  25STWEAP.2da
 ~LEAT14 * * bag28 * RING05 OHHKORK boot11 amul19 brac13 BDBELT14 AROW15,40 AROW15,40 AROW12,40 POTN52,5 POTN4,2 POTN14,5 * BOW25 SW1H08~

 // Название кита строчными буквами, с большой и описание, которые будут использоваться для кита
 SAY ~night predator~
 SAY ~Night Predator~
 SAY ~NIGHT PREDATOR: Ordinary vampires learn in their aloneliness, how to hunt for blood and stay in shadows, unseen and hidden.
 Their supernatural abilities evolve to help them stay out of troubles and living things eyes.
 
 Advantages:
Gain additional vampire powers such as Vampire Fear, Vampire Domination, Blood Drain, Gaseous Form, Children of the Night.
 
 Disadvantages:
None except natural vampire disadvantages. Cannot specialize in two-handed weapons and cannot use some types of weapons.~
 
  COPY ~vampire_world/92_kits/2da/CLABVP2.2da~ ~override~ 
 COPY ~vampire_world/92_kits/2da/LUVP2.2da~ ~override~
  COPY ~vampire_world/92_kits/2da/HPVP2.2da~ ~override~

 
// LAF fl#add_kit_ee
//	INT_VAR
//		biography =RESOLVE_STR_REF(	~There could be your advertisements.~)
//		briefdesc =RESOLVE_STR_REF(~NIGHT PREDATOR: Ordinary vampires learn in their aloneliness, how to hunt for blood and stay in shadows, unseen and hidden. Their supernatural abilities evolve to help them stay out of troubles and living things eyes.~)
//		fallen = 0
//		fallen_notice = RESOLVE_STR_REF(~Congratulations! You have fallen in Night Predator class, lol.~)
//	STR_VAR
//		kit_name = ~VMPREDATOR~
//		backstab = ~1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1~
//		clswpbon = ~1 2 2~
//		numwslot = ~3~
//		thiefskl = ~40 30~
//		traplimt = 6
//		clascolr = ~24 99 169 2 93~
//		clasiskl = ~0 0 0 20 20 0 0~
//		thiefscl = ~100 100 100 100 100 100 100 100~
//		hpclass = ~HPVP2~
//		clsrcreq = ~1 1 1 1 1 1 1~
//		clasthac = ~0~
//		sneakatt = ~1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1~
//		crippstr = ~1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1~
//END

LAF fl#add_kit_ee
	STR_VAR 
		kit_name = VMPREDATOR
END

EXTEND_TOP ~DPLAYER2.bcs~ ~vampire_world/92_kits/baf/VMP2.baf~ 

EXTEND_TOP ~DPLAYER3.bcs~ ~vampire_world/92_kits/baf/VMP2.baf~ 



     