IF
	Global("DefeatedJon","GLOBAL",1)
	InParty("c6bodhi")
	//Global("BodhiKilledSuelle","GLOBAL",1)
THEN
	RESPONSE #100
			CutSceneId(Player1)
		ApplySpell(Player1,SLAYER_BACK_TO_HUMAN_NOVIS)
		Wait(1)
		MoveViewObject("helljon2",BD_WALK)
		FadeToColor([30.0],0)
		SetGlobal("PartyMove","AR2906",1)
		Wait(2)
		MoveViewPoint([1822.1334],INSTANT)
		JumpToPoint([2020.1271])
		Face(SW)
		FadeFromColor([20.0],0)
		Wait(3)
		ApplySpell("helljon2",WIZARD_HOLD_PERSON)
		ForceSpell(Myself,DO_SOME_EFFECTS)
		CutSceneId("hellspy")
		Wait(7)
		PlaySound("EFF_M23C")
		CreateVisualEffectObject("SPROTECT",Myself)
		Wait(1)
		SmallWait(7)
		PlaySound("EFF_M23C")
		CreateVisualEffectObject("SPROTECT",Myself)
		Wait(1)
		CreateVisualEffect("SPFEARE2",[1850.1320])
		SmallWait(7)
		ScreenShake([25.25],20)
		CreateVisualEffect("SPFIREPI",[1970.1213])
		PlaySound("EFF_M21")
		SmallWait(5)
		ActionOverride("helljon2",ReallyForceSpell(Player1,BEHOLDER_BLAST_VISUAL))
		SmallWait(5)
		CreateVisualEffect("SPFEARE2",[1800.1350])
		SmallWait(5)
		CreateVisualEffect("SPFIREPI",[2027.1365])
		PlaySound("EFF_M21")
		SmallWait(5)
		ActionOverride("helljon2",ReallyForceSpell(Player1,BEHOLDER_BLAST_VISUAL))
		SmallWait(5)
		CreateVisualEffect("SPFIREPI",[2014.1432])
		PlaySound("EFF_M21")
		SmallWait(5)
		ActionOverride("helljon2",ReallyForceSpell(Player1,BEHOLDER_BLAST_VISUAL))
		SmallWait(5)
		CreateVisualEffectObject("ICRMPARI",Myself)
		SmallWait(3)
		ActionOverride("helljon2",ReallyForceSpell(Player1,BEHOLDER_BLAST_VISUAL))
		SmallWait(3)
		CreateVisualEffect("SPFIREPI",[2078.1313])
		PlaySound("EFF_M21")
		SmallWait(7)
		CreateVisualEffect("SPFIREPI",[2097.1400])
		PlaySound("EFF_M21")
		SmallWait(7)
		ReallyForceSpell("helljon2",HOLY_LIGHT_FROM_ABOVE)
		ReallyForceSpell(Player1,HOLY_LIGHT_FROM_ABOVE)
		Wait(1)
		ActionOverride("helljon2",DisplayStringHead(Myself,324)) // No! NO! 
		ActionOverride("helljon2",CreateVisualEffectObject("SPFLSRIN",Myself))
		Wait(1)
		ActionOverride("helljon2",CreateVisualEffectObject("SPSTRENH",Myself))
		PlaySound("EFF_M21")
		Wait(1)
MoveToCampaign("ToB")
END










