IF
  See([PC])
  NumberOfTimesTalkedTo(0)
  !AreaCheck("BH0507")
THEN
  RESPONSE #100
    Dialog([PC])
END

IF
  AreaCheck("BH0500")
THEN
  RESPONSE #100
    RandomWalk()
END

IF
  Heard([EVILCUTOFF],125)
THEN
  RESPONSE #100
    Enemy()
END

