IF
  OnCreation()
  Global("BP_MoreStooges","BH1001",0)
  LevelGT(Player1,3)
  NumInPartyGT(1)
  !Difficulty(EASIEST)
THEN
  RESPONSE #100
    SetGlobal("BP_MoreStooges","BH1001",1)
    CreateCreature("GHOUL",[2380.280],2)  // ~Ghoul~
    CreateCreature("GHOUL",[2720.500],2)  // ~Ghoul~
    CreateCreature("GHOUL",[2660.540],2)  // ~Ghoul~
    CreateCreature("GHOUL",[2320.300],2)  // ~Ghoul~
END

IF
  Global("BP_MoreStooges","BH1001",1)
  LevelGT(Player1,4)
  NumInPartyGT(3)
  !Difficulty(EASIEST)
  !Difficulty(EASY)
THEN
  RESPONSE #100
    SetGlobal("BP_MoreStooges","BH1001",2)
    CreateCreature("GHOUL",[2540.490],2)  // ~Ghoul~
    CreateCreature("GHAST",[2420.430],2)  // ~Ghast~
    CreateCreature("GHOUL",[2470.530],2)  // ~Ghoul~
    CreateCreature("GHAST",[2360.450],2)  // ~Ghast~
END

