IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player1)
    ActionOverride("banshee1",MoveToPoint([1300.828]))
    MoveToPoint([936.859])
    Wait(6)
    ActionOverride("banshee1",FaceObject(Player1))
    FaceObject("banshee1")
    Wait(1)
    EndCutSceneMode()
    SetGlobal("bansheeend","GLOBAL",1)
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player2)
    MoveToPoint([1017.790])
    Wait(6)
    FaceObject("BANSHEE1")
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player3)
    MoveToPoint([988.684])
    Wait(6)
    FaceObject("BANSHEE1")
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player4)
    MoveToPoint([903.719])
    Wait(6)
    FaceObject("BANSHEE1")
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player5)
    MoveToPoint([804.774])
    Wait(6)
    FaceObject("BANSHEE1")
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player6)
    MoveToPoint([825.869])
    Wait(6)
    FaceObject("BANSHEE1")
END

