IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player1)
    FadeToColor([20.0],0)
    Wait(2)
    LeaveAreaLUA("DD1005ct","GTRSK002",[640.507],12)
    MultiPlayerSync()
    SetMasterArea("DD1005ct")
    MultiPlayerSync()
    FadeFromColor([20.0],0)
    EndCutSceneMode()
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player2)
    LeaveAreaLUA("DD1005ct","GTRSK002",[1255.425],12)
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player3)
    LeaveAreaLUA("DD1005ct","GTRSK002",[544.740],12)
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player4)
    LeaveAreaLUA("DD1005ct","GTRSK002",[754.421],12)
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player5)
    LeaveAreaLUA("DD1005ct","GTRSK002",[817.406],12)
END

IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player6)
    LeaveAreaLUA("DD1005ct","GTRSK002",[985.289],12)
END

