IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player1)  // 
    FadeToColor([20.0],0)
    SetGlobal("wolfget","GLOBAL",3)
    LeaveAreaLUA("DX2001","GTRSK002",[233.909],12)
    ActionOverride(Player2,LeaveAreaLUA("DX2001","GTRSK002",[233.909],12))
    ActionOverride(Player3,LeaveAreaLUA("DX2001","GTRSK002",[233.909],12))
    ActionOverride(Player4,LeaveAreaLUA("DX2001","GTRSK002",[233.909],12))
    ActionOverride(Player5,LeaveAreaLUA("DX2001","GTRSK002",[233.909],12))
    ActionOverride(Player6,LeaveAreaLUA("DX2001","GTRSK002",[233.909],12))
    MultiPlayerSync()
    SetMasterArea("DX2001")
    FadeFromColor([20.0],0)
    EndCutSceneMode()
END

