IF
  See(NearestEnemyOf(Myself))
  HaveSpell(CLERIC_FINGER_OF_DEATH)
THEN
  RESPONSE #100
    Spell(NearestEnemyOf(Myself),CLERIC_FINGER_OF_DEATH)
END

IF
  See(NearestEnemyOf(Myself))
THEN
  RESPONSE #100
    Attack(NearestEnemyOf(Myself))
END

IF
  !Range(Player1,10)
THEN
  RESPONSE #100
    MoveToObject(Player1)
END

