IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player1)
    MoveViewPoint([491.530],INSTANT)
    ActionOverride("enteri01",FaceObject("riatjail"))
    ActionOverride("riatjail",FaceObject("enteri01"))
    DisplayStringHead("riatjail",@10036)
    Wait(10)
    DisplayStringHead("enteri01",@10037)
    Wait(7)
    DisplayStringHead("riatjail",@10038)
    Wait(9)
    DisplayStringHead("enteri01",@10039)
    Wait(7)
    ActionOverride("enteri01",Attack("riatjail"))
    ActionOverride("riatjail",Attack("enteri01"))
    Wait(16)
    DisplayStringHead("enteri01",@10040)
    Wait(30)
    FadeToColor([30.0],0)
    TakePartyItem("amulrat")
    Wait(3)
    RestorePartyLocations()
    MultiPlayerSync()
    EndCutSceneMode()
    SetGlobal("zcaptainsee","GLOBAL",3)
END

