IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player1)
    CreateVisualEffectObject("spplanar",Player1)
    Wait(2)
    CreateCreatureObject("caliheal",Player1,0,0,0)
    Wait(2)
    ActionOverride(Player2,FaceObject("caliheal"))
    ActionOverride(Player3,FaceObject("caliheal"))
    ActionOverride(Player4,FaceObject("caliheal"))
    ActionOverride(Player5,FaceObject("caliheal"))
    ActionOverride(Player6,FaceObject("caliheal"))
    FaceObject("caliheal")
    Wait(1)
    ActionOverride("caliheal",ReallyForceSpell(Player1,CLERIC_CURE_CRITICAL_WOUNDS))
    ActionOverride("caliheal",ReallyForceSpell(Player2,CLERIC_CURE_CRITICAL_WOUNDS))
    ActionOverride("caliheal",ReallyForceSpell(Player3,CLERIC_CURE_CRITICAL_WOUNDS))
    ActionOverride("caliheal",ReallyForceSpell(Player4,CLERIC_CURE_CRITICAL_WOUNDS))
    ActionOverride("caliheal",ReallyForceSpell(Player5,CLERIC_CURE_CRITICAL_WOUNDS))
    ActionOverride("caliheal",ReallyForceSpell(Player6,CLERIC_CURE_CRITICAL_WOUNDS))
    Wait(4)
    ActionOverride("caliheal",ReallyForceSpell(Myself,CLERIC_CURE_CRITICAL_WOUNDS))
    CreateVisualEffectObject("spplanar","caliheal")
    Wait(2)
    ActionOverride("caliheal",DestroySelf())
    Wait(1)
    IncrementGlobal("calipitfight1","GLOBAL",1)
//    SetGlobal("calipitfight1","GLOBAL",3)
    EndCutSceneMode()
END

