IF
  True()
THEN
  RESPONSE #100
    CutSceneId(Player1)
    MoveViewPoint([640.507],INSTANT)
    ActionOverride("riatjail",FaceObject(Player1))
    FaceObject("riatjail")
    Wait(4)
    DisplayStringHead("riatjail",@10028)
    Wait(6)
    DisplayStringHead(Player1,@10029)
    Wait(7)
    DisplayStringHead("riatjail",@10030)
    Wait(6)
    DisplayStringHead("riatjail",@10031)
    Wait(8)
    DisplayStringHead("riatjail",@10032)
    Wait(9)
    DisplayStringHead(Player1,@10033)
    Wait(5)
    DisplayStringHead("riatjail",@10034)
    Wait(7)
    ActionOverride("riatjail",EscapeArea())
    Wait(4)
    EndCutSceneMode()
    SetGlobal("riatlock","GLOBAL",5)
END

