IF
  True()
THEN
  RESPONSE #100
    CutSceneId("bgsavior")
    MoveViewPoint([1875.1550],VERY_FAST)
    ActionOverride(Player1,MoveToPoint([1875.1570]))
    ActionOverride(Player2,MoveToPoint([1865.1570]))
    ActionOverride(Player3,MoveToPoint([1855.1570]))
    ActionOverride(Player4,MoveToPoint([1885.1570]))
    ActionOverride(Player5,MoveToPoint([1870.1580]))
    ActionOverride(Player6,MoveToPoint([1860.1580]))
    MoveToPoint([1867.1511])
    ActionOverride(Player1,FaceObject("bgstab1"))
    ActionOverride(Player2,FaceObject("bgstab1"))
    ActionOverride(Player3,FaceObject("bgstab1"))
    ActionOverride(Player4,FaceObject("bgstab1"))
    ActionOverride(Player5,FaceObject("bgstab1"))
    ActionOverride(Player6,FaceObject("bgstab1"))
    FaceObject("bgstab1")
    Wait(1)
    ForceSpell("bgstab1",CLERIC_RESTORATION)
    Wait(2)
    ForceSpell("bgstab1",CLERIC_RESTORATION)
    Wait(2)
    ForceSpell("bgstab1",CLERIC_RESTORATION)
    Wait(1)
    SetGlobal("bgwitness","GLOBAL",5)
    EndCutSceneMode()
END

