# ~Throne of Bhaal Revisited~

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## version beta 4

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Unsatisfied with Throne of Bhaal? Tired of being forced down a linear story with empty characters? This mod aims to fix that.
FORUM: Chosen of Mystra board
WEBSITE: Main Website
DISCLAIMERS: This is a work in progress. Not everything is in place, and even though I have tried to test it, some things may be broken. Drop me a line at wildgirlmods@gmail.com if you have any problems.
WARNINGS:

- This readme is full of spoilers, both for this mod and vanilla ToB. Don't read the readme in full if you want to keep things a surprise.
- Start a new game (or use a final save from SoA). Not only will you get to see all the new content, but your game won't be broken.
- Many new dialogue responses have stat checks to be successful. They aren't marked, so think before you speak.
- If you want to see full romance content, vanilla or mod, be sure to take Yaga Shura down sooner rather than later.
- Beta versions may or may not play nice with each other. Just to be sure, uninstall all previous versions before installing this one.

OTHER MODS: There are several mods that add some really good content to ToB. These are just a few that I suggest adding in.

- Wheels of Prophecy: Though I can rarely manage to get its name right, this is a really great mod. It allows you to kill some of the Five in any order, and its Grove of the Ancients scene is much better than mine.
- SimDing0's Improved Oasis: He gives you a chance to talk your way out of a fight in the oasis. I love it when you can talk your way out of a fight.

CONTENT: This mod comes in four major sections: characters, linearity, places, and quests. Each section is independent, as is each component inside a section.
This is what I have so far:
Characters:

- Gromnir: You are now given half a chance to reason with him, but it may be difficult to talk him down entirely.
  (Compatible with Ascension's "Tougher Gromnir.")
- Melissan: Now she has a magic amulet that protects her from detect alignment spells.
- Solar & Sarevok: Now the Solar opens the first challenge for you. Why Sarevok should have control of *your* pocket plane I don't know.
- Yaga Shura: If he sees an advantage to it, Yaga Shura will ask you to kill Gromnir and, when that doesn't break the siege, Captain Samand.
  (Compatible with Ascension's "Tougher Yaga Shura.")

Linearity:

- Grove of the Ancients: Instead of being randomly teleported, you are led by Ellesime and may have to use your own feet for a change.
  (Compatible with the Longer Road, Wheels of Prophecy, and Ascension's "Tougher Illasera.")
- Pocket Plane: With this component it can only take you places you've already been. You first end up in the Tethyr woods outside Suldanessalar. With no more transporting to the middle of Saradush, you'll have to find another way in. Or you can go somewhere else, provided you can get directions there.
  (Not compatible with Longer Road. Yet.)
- Fight the Five in Any Order: Right now, this just adjusts the Bioware romances so that if you put off saving Saradush they'll keep going.

Places:

- Oasis: If Saradush hasn't yet fallen you see a more peaceful side to the oasis.
  (Compatible with Tatics and SimDing0's Questpack)
- Saradush: Now contains a variety of Bhaalspawn.
- Saradush Sewers: Changes around the creatures in the sewers from Yaga Shura's minions to more normal underground baddies. You'll also get a deeper understanding of why there are so many shades around.
- Fire Temple: Moved around the most valuable treasures so that they are more heavily guarded in the inner part of the temple. And there are reports that Chinchilla can talk.

Quests:

- Cleansing the Temple: A priestess of Kelemvor is looking to cleanse the ruined Temple of Bhaal
- The Witch of the Wealdath: A capricious witch now lives in the Tethyr woods.

INSTALLATION: Just like most old school WeiDU stuff: Copy the executable and the folder to your ToB directory. Double click on the executable. A prettier installation method is in the works.
SPECIAL THANKS:
SoM_Solaufein and all the folks at Chosen of Mystra
SConrad for his template for adding an area
The whole UB crew -- I ripped off, I mean, learned a lot from them
The whole Tweakpack crew -- they are well versed in the art of WeiDU ninjary
Creepin for his tutorial on adding a trap to an area
Shaitan and Ardanis for bug squashing the Grove of the Ancients component
Berelinde for helping with romance/friendship mod compatibility
TOOLS USED:
Near Infinity
WeiDU
Crimson Editor
G3's highlighters
Wine
HELPFUL RESOURCES:
IESDP Index
WeiDU Documentation
Forgotten Realms Wiki
VERSION HISTORY:
beta 4 -- broke Saradush Sewers into a seperate component
-- began work on Any Order and Fire Temple components
-- added Amkethran component
-- polished several components: Yaga Shura, Grove of the Ancients, Saradush, Saradush Sewers, all the Quests
beta 3 -- added Gromnir, Melissan, Yaga Shura, Oasis, Cleansing the Temple and The Witch of the Wealdath components
-- Made the Pocket Plane component work in the North Forest and Oasis
-- Fixed Pocket Plane bug with Melissan cutscene in Saradush.
beta 2 -- added the components Pocket Plane, Saradush, and Solar & Sarevok
-- made Grove of the Ancients compatible with Wheels of Prophecy and Ascension
beta 1 -- Grove of the Ancients