#
msgid ""
msgstr ""
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-10-24-16:26+0000\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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#: easy_traps.tra:1
msgid "Uh, I smell a trap."
msgstr ""

#: easy_traps.tra:2
msgid "Careful. Something's not quite right here."
msgstr ""

#: easy_traps.tra:3
msgid "Stop! It's a trap!"
msgstr ""

#: easy_traps.tra:4
msgid "I sense a trap!"
msgstr ""

#: easy_traps.tra:5
msgid "Hmm... We should tread lightly here."
msgstr ""

#: easy_traps.tra:6
msgid "Wait, wait. Let's take a closer look at this."
msgstr ""

#: easy_traps.tra:7
msgid "I sense danger."
msgstr ""

#: easy_traps.tra:8
msgid "Watch your step. Looks suspicious."
msgstr ""

#: easy_traps.tra:9
msgid "Hold on. See this?"
msgstr ""

#: easy_traps.tra:98
msgid "Trap"
msgstr ""

#: easy_traps.tra:100
msgid "Unknown trap"
msgstr ""

#: easy_traps.tra:101
msgid "Hold Person trap"
msgstr ""

#: easy_traps.tra:102
msgid "Silence trap"
msgstr ""

#: easy_traps.tra:103
msgid "Call Lightning trap"
msgstr ""

#: easy_traps.tra:104
msgid "Miscast Magic trap"
msgstr ""

#: easy_traps.tra:105
msgid "Flamestrike trap"
msgstr ""

#: easy_traps.tra:106
msgid "Chromatic orb trap"
msgstr ""

#: easy_traps.tra:107
msgid "Confusion trap"
msgstr ""

#: easy_traps.tra:108
msgid "Dire Charm trap"
msgstr ""

#: easy_traps.tra:109
msgid "Fireball trap"
msgstr ""

#: easy_traps.tra:110
msgid "Lightning bolt trap"
msgstr ""

#: easy_traps.tra:111
msgid "Magic Missile trap"
msgstr ""

#: easy_traps.tra:112
msgid "Stinking Cloud trap"
msgstr ""

#: easy_traps.tra:113
msgid "Arrow trap"
msgstr ""

#: easy_traps.tra:114
msgid "Slaying arrow trap"
msgstr ""

#: easy_traps.tra:115
msgid "Acid arrow trap"
msgstr ""

#: easy_traps.tra:116
msgid "Biting arrow trap"
msgstr ""

#: easy_traps.tra:117
msgid "Detonation arrow trap"
msgstr ""

#: easy_traps.tra:118
msgid "Dispelling arrow trap"
msgstr ""

#: easy_traps.tra:119
msgid "Fire arrow trap"
msgstr ""

#: easy_traps.tra:120
msgid "Ice arrow trap"
msgstr ""

#: easy_traps.tra:121
msgid "Piercing arrow trap"
msgstr ""

#: easy_traps.tra:122
msgid "Monster Summoning trap"
msgstr ""

#: easy_traps.tra:123
msgid "Frost trap"
msgstr ""

#: easy_traps.tra:124
msgid "Cloudkill trap"
msgstr ""

#: easy_traps.tra:125
msgid "Minor Lightning Bolt trap"
msgstr ""

#: easy_traps.tra:126
msgid "Underwater Bite trap"
msgstr ""

#: easy_traps.tra:127
msgid "Hallway Spikes trap"
msgstr ""

#: easy_traps.tra:128
msgid "Muck trap"
msgstr ""

#: easy_traps.tra:129
msgid "Shadow Death trap"
msgstr ""

#: easy_traps.tra:130
msgid "Guillotine trap"
msgstr ""

#: easy_traps.tra:131 easy_traps.tra:132 easy_traps.tra:133
msgid "Lightning orb trap"
msgstr ""

#: easy_traps.tra:134
msgid "Crushing trap"
msgstr ""

#: easy_traps.tra:135
msgid "Skull trap"
msgstr ""

#: easy_traps.tra:136
msgid "Stone trap"
msgstr ""

#: easy_traps.tra:137
msgid "Summon Djinn trap"
msgstr ""

#: easy_traps.tra:138
msgid "Spear trap"
msgstr ""

#: easy_traps.tra:139
msgid "Slime trap"
msgstr ""

#: easy_traps.tra:140
msgid "Dart trap"
msgstr ""

#: easy_traps.tra:141
msgid "Vent trap"
msgstr ""

#: easy_traps.tra:142
msgid "Pendulum trap"
msgstr ""

#: extended_soundsets.tra:37
msgctxt "g_ttjah1"
msgid "Die your final death!"
msgstr ""

#: extended_soundsets.tra:38
msgctxt "minsc57"
msgid "Aaargh!  Kill says Boo, kill does Minsc!"
msgstr ""

#: extended_soundsets.tra:39
msgctxt "g_ttmin1"
msgid "Prepare to feel the wrath of my hamster!"
msgstr ""

#: extended_soundsets.tra:40
msgctxt "g_ttedw1"
msgid "Your end is near at hand, wail if you must!!"
msgstr ""

#: extended_soundsets.tra:41
msgctxt "alora02"
msgid ""
"Blast and bother!  These locks have always given me trouble!  Trouble they "
"are!"
msgstr ""

#: extended_soundsets.tra:42
msgctxt "quayl01"
msgid "Walking alone on the Coastway road!  How smart is this?"
msgstr ""

#: extended_soundsets.tra:43
msgctxt "khald02"
msgid "Calm yourself dear, we must proceed c-c-carefully."
msgstr ""

#: extended_soundsets.tra:44
msgctxt "g_ttyos1"
msgid "Let us get this over with!"
msgstr ""

#: extended_soundsets.tra:45
msgctxt "aerie95"
msgid "Ahhh!!  Help me!  help me, pleeeaase!!"
msgstr ""

#: extended_soundsets.tra:46
msgctxt "aeri2540"
msgid "Oh, this is going to hurt you a LOT more than me!"
msgstr ""

#: extended_soundsets.tra:47
msgctxt "aeri2541"
msgid "By all that is decent, I fight!"
msgstr ""

#: extended_soundsets.tra:48
msgctxt "g_ttkor1"
msgid "Killing is our business, and business be good!"
msgstr ""

#: extended_soundsets.tra:49
msgctxt "g_ttkor2"
msgid "Hahahaha!"
msgstr ""

#: extended_soundsets.tra:50
msgctxt "g_ttkel1"
msgid "In Tyr's name we shall be victorious once and for all!"
msgstr ""

#: extended_soundsets.tra:51
msgctxt "g_ttkag1"
msgid "What can I do for you?"
msgstr ""

#: extended_soundsets.tra:52
msgctxt "montr01"
msgid ""
"Ye already be disturbed, now leave me be.  Yer company be toil enough as is."
msgstr ""

#: extended_soundsets.tra:53
msgctxt "yeslk01"
msgid ""
"Aye, who's there now?  More smithing, or did ye burrow into another river?"
msgstr ""

#: extended_soundsets.tra:54
msgctxt "g_ttxan1"
msgid "I have languished in these dismal vaults too long."
msgstr ""

#: extended_soundsets.tra:55
msgctxt "nali2520"
msgid "Evil falls today!"
msgstr ""

#: extended_soundsets.tra:56
msgctxt "nali2521"
msgid "If you fight, you die!  You cannot match our power!!"
msgstr ""

#: extended_soundsets.tra:57
msgctxt "anom2539"
msgid "Helm's fury upon you all!!"
msgstr ""

#: extended_soundsets.tra:58
msgctxt "anom2540"
msgid "By skill and might we shall prevail!!"
msgstr ""

#: extended_soundsets.tra:59
msgctxt "g_ttval1"
msgid "You will not pass!"
msgstr ""

#: extended_soundsets.tra:60
msgctxt "g_tthae1"
msgid "Ahhh, this is a fine battle that shall ring throughout the planes!"
msgstr ""

#: extended_soundsets.tra:61
msgctxt "sarevo13"
msgid "We children of Bhaal cannot be stopped!"
msgstr ""

#: extended_soundsets.tra:62
msgctxt "sarevo14"
msgid "Ha!  This arena I know well!!"
msgstr ""

#: extended_soundsets.tra:63
msgctxt "sarevo35"
msgid "I shall carve a path, if need be."
msgstr ""

#: extended_soundsets.tra:64
msgctxt "sarevo36"
msgid "As you wish."
msgstr ""

#: extended_soundsets.tra:65
msgctxt "sarevo37"
msgid "Hmph.  Not what I would have done."
msgstr ""

#: extended_soundsets.tra:66
msgctxt "sarevo38"
msgid "So you say."
msgstr ""

#: extended_soundsets.tra:67
msgctxt "garrk30"
msgid ""
"My music is superior to yours, Eldoth, I was taught at the college in "
"Berdusk."
msgstr ""

#: extended_soundsets.tra:68
msgctxt "garrk06"
msgid "I can't stand by and just let this happen."
msgstr ""

#: extended_soundsets.tra:69
msgctxt "g_ttbra1"
msgid "By the ice breath of Auril!"
msgstr ""

#: extended_soundsets.tra:70
msgctxt "skiee04"
msgid "You're the finest group of friends I've ever had."
msgstr ""

#: extended_soundsets.tra:71
msgctxt "xzarr01"
msgid "Montaron, you are so AGGRAVATING!  'Tis disturbing to my demeanor!"
msgstr ""

#: extended_soundsets.tra:72
msgctxt "shart34"
msgid "How would you like my sword tickling your innards?"
msgstr ""

#: extended_soundsets.tra:130
msgctxt "g_ttaja1"
msgid "You evil ways end here!"
msgstr ""

#: extended_soundsets.tra:131
msgctxt "g_ttaja2"
msgid "Draw steel!"
msgstr ""

#: extended_soundsets.tra:132
msgctxt "g_ttkiv1"
msgid "Defend yourselves!"
msgstr ""

#: extended_soundsets.tra:133
msgctxt "g_ttkel2"
msgid "You soul is forfeit!"
msgstr ""

#: hassle_free_ammo.tra:1
msgid "Returning throwing axe"
msgstr ""

#: hassle_free_ammo.tra:2
msgid ""
"The hand axe or throwing axe is also known as a hatchet. The axe blade has a sharp steel tip, counterbalanced by a pointed fluke. The short handle has a point on the bottom and the head may have a spike on the top, which makes it impractical to use in melee.\n"
"\n"
"This particular axe has a minor enchantment applied. It always returns to user's hand. Still, it strikes as normal weapon, not a magical one.\n"
"\n"
"STATISTICS:\n"
"\n"
"Damage:  1D6 +1\n"
"Damage type:  missile (piercing)\n"
"Weight: 5\n"
"Speed Factor: 4\n"
"Proficiency Type:  Axe\n"
"Type:  1-handed\n"
"Requires: 4 Strength\n"
"Not Usable By:\n"
" Druid\n"
" Cleric\n"
" Mage \n"
" Thief"
msgstr ""

#: hassle_free_ammo.tra:3
msgid "Returning throwing dagger"
msgstr ""

#: hassle_free_ammo.tra:4
msgid ""
"The typical throwing dagger has a pointed, usually double-edged blade, as opposed to a knife, which has a single edge and is a bit shorter than the dagger. Unlike a dagger, this one has a smaller handle and is balanced differently, which makes it impractical to use in melee.\n"
"\n"
"This particular dagger has a minor enchantment applied. It always returns to user's hand. Still, it strikes as normal weapon, not a magical one.\n"
"\n"
"STATISTICS:\n"
"\n"
"Damage:  1D4\n"
"Damage type:   missile (piercing)\n"
"Weight: 1\n"
"Speed Factor: 2\n"
"Proficiency Type: Dagger\n"
"Type:  1-handed\n"
"Requires: 3 Strength\n"
"Not Usable By:\n"
" Cleric"
msgstr ""

#: hassle_free_ammo.tra:5
msgid "Returning dart"
msgstr ""

#: hassle_free_ammo.tra:6
msgid ""
"The dart is a small, easily concealable missile weapon that is thrown rather than fired from a bow or other launcher.\n"
"\n"
"This particular dart has a minor enchantment applied. It always returns to user's hand. Still, it strikes as normal weapon, not a magical one.\n"
"\n"
"STATISTICS:\n"
"\n"
"Damage:  1D3\n"
"Damage type:  missile (piercing)\n"
"Weight: 0\n"
"Speed Factor: 2\n"
"Proficiency Type: Dart\n"
"Type:  1-handed\n"
"Not Usable By:\n"
" Cleric"
msgstr ""

#: hassle_free_ammo.tra:7
msgid "Quiver of Plenty"
msgstr ""

#: hassle_free_ammo.tra:8
msgid ""
"Enchanted quivers like this one are highly sought after by professional archers.\n"
"\n"
"STATISTICS:\n"
"\n"
"Unlimited plain arrows"
msgstr ""

#: hassle_free_ammo.tra:9
msgid "Case of Plenty"
msgstr ""

#: hassle_free_ammo.tra:10
msgid ""
"Enchanted bolt cases like this one are highly sought after by professional crossbow users.\n"
"\n"
"STATISTICS:\n"
"\n"
"Unlimited plain bolts"
msgstr ""

#: hassle_free_ammo.tra:11
msgid "Bag of Plenty"
msgstr ""

#: hassle_free_ammo.tra:12
msgid ""
"Enchanted bullet bags like this one are highly sought after by professional slingers.\n"
"\n"
"STATISTICS:\n"
"\n"
"Unlimited plain bullets"
msgstr ""

#: improved_equalizer.tra:1
msgid ""
"Long Sword: The Equalizer\n"
"The age of this sword is such that its true origin has been lost to time, but markings hint that it was possibly forged by those in the service of Helm. Also called the \"Sword of Neutrality,\" it seems designed to seek and terminate extremism, to shift the universe closer to harmonious equilibrium. The further the orientation of a target from true balance, the more potent the damage they suffer. The closer the wielder to true balance, the stronger is the sword in their hands. The Equalizer actively resists being used by characters of extreme alignments.\n"
"\n"
"In addition, the sword allows its owner to discover alignments of nearby creatures as per wizard spell, 3 times per day.\n"
"\n"
"STATISTICS:\n"
"\n"
"Enchantment: +4\n"
"\n"
"Combat Abilities:\n"
"  50% chance on hit to Confuse a Good or Evil enemy for 2 rounds, Save vs. Spell negates. This ability will only work in hands of a character who is neither Good nor Evil.\n"
"  50% chance on hit to Blind a Lawful or Chaotic enemy for 2 rounds, Save vs. Breath negates. This ability will only work in hands of a character who is neither Lawful nor Chaotic.\n"
"\n"
"THAC0 & Damage:\n"
"  vs True Neutral: +0 to hit, +0 damage\n"
"  vs non-extreme alignments (Chaotic/Lawful Neutral, Neutral Good/Evil): +2 to hit, +2 damage\n"
"  vs extreme alignments (Chaotic Good/Evil, Lawful Good/Evil): +4 to hit, +4 damage\n"
"\n"
"Extra bonuses based on wielder's alignment:\n"
"  True Neutral: +4 to hit, +4 damage\n"
"  Non-extreme alignments: +2 to hit, +2 damage\n"
"  Extreme alignments: -20 to hit, -20 damage.\n"
"\n"
"All combat effects are independent and stack with each other.\n"
"\n"
"Equipped Abilities: Immunity to Charm and Confusion\n"
"\n"
"Abilities:\n"
"  Know Alignment 3 times per day.\n"
"\n"
"Damage type: slashing\n"
"Weight: 3\n"
"Speed Factor: 1\n"
"Proficiency Type: Long Sword\n"
"Type: 1-handed\n"
"Requires: 6 Strength\n"
"Not Usable By:\n"
" Druid\n"
" Cleric\n"
" Mage\n"
" Beast Master"
msgstr ""

#: improved_equalizer.tra:2
msgid ""
"Two things, me friend. It will cost ye 12,500 gp for the work, no less, and "
"without an apprentice, ye'll have to stay here a full day and help me run "
"the forge."
msgstr ""

#: improved_equalizer.tra:3
msgid "What would be involved in that?"
msgstr ""

#: improved_strongholds.tra:1
msgid "Theater earnings are ready for collection."
msgstr ""

#: improved_strongholds.tra:2
msgid "The apprentices must have finished the task. Time to check up on them."
msgstr ""

#: improved_strongholds.tra:3
msgid "The Grove awaits."
msgstr ""

#: improved_strongholds.tra:4
msgid "It's time to visit the Cabin."
msgstr ""

#: improved_strongholds.tra:5
msgid ""
"The people of de'Arnise keep require the presence of their <PRO_LADYLORD>."
msgstr ""

#: improved_strongholds.tra:6
msgid "Morul has prepared a new batch of potions."
msgstr ""

#: improved_strongholds.tra:7
msgid "The potions are on the table in the laboratory, <SIRMAAM>."
msgstr ""

#: improved_strongholds.tra:8
msgid ""
"Your presence is required at the Temple. The needs of the faithful must be "
"tended to."
msgstr ""

#: more_map_notes.tra:3
msgid "Nadine's house"
msgstr ""

#: more_map_notes.tra:5
msgid "Sunin's house"
msgstr ""

#: more_map_notes.tra:6
msgid "Cordyr's house"
msgstr ""

#: more_map_notes.tra:7
msgid "Nadarin's warehouse"
msgstr ""

#: more_map_notes.tra:8
msgid "Noralee's warehouse"
msgstr ""

#: more_map_notes.tra:9
msgid "Ghorak's house"
msgstr ""

#: more_map_notes.tra:10
msgid "Nemphre's house"
msgstr ""

#: more_map_notes.tra:11
msgid "Nadarin's office"
msgstr ""

#: more_map_notes.tra:12
msgid "Fenten's house"
msgstr ""

#: more_map_notes.tra:13
msgid "Evalt"
msgstr ""

#: more_map_notes.tra:14
msgid "Taloun's house"
msgstr ""

#: more_map_notes.tra:15
msgid "Kaishas' house"
msgstr ""

#: more_map_notes.tra:16
msgid "Maralee"
msgstr ""

#: more_map_notes.tra:17
msgid "Jorin"
msgstr ""

#: more_map_notes.tra:18
msgid "Farthing"
msgstr ""

#: more_map_notes.tra:19
msgid "Delainy"
msgstr ""

#: more_map_notes.tra:20
msgid "Lahl"
msgstr ""

#: more_map_notes.tra:21
msgid "Solianna"
msgstr ""

#: more_map_notes.tra:22
msgid "Phlydia"
msgstr ""

#: more_map_notes.tra:23
msgid "Mirianne's house"
msgstr ""

#: more_map_notes.tra:24
msgid "Kagain's house"
msgstr ""

#: more_map_notes.tra:25
msgid "Firebead's house"
msgstr ""

#: more_map_notes.tra:26
msgid "Kivan"
msgstr ""

#: more_map_notes.tra:27
msgid "Korax"
msgstr ""

#: more_map_notes.tra:28
msgid "Kirian's band"
msgstr ""

#: more_map_notes.tra:29
msgid "Mutamin"
msgstr ""

#: more_map_notes.tra:30
msgid "Tamah"
msgstr ""

#: more_map_notes.tra:31
msgid "Corianna"
msgstr ""

#: more_map_notes.tra:32
msgid "Hobgoblin camp"
msgstr ""

#: more_map_notes.tra:33
msgid "Portalbendarwinden"
msgstr ""

#: more_map_notes.tra:34
msgid "Basillus"
msgstr ""

#: more_map_notes.tra:35
msgid "Waterfall"
msgstr ""

#: more_map_notes.tra:36
msgid "Albert"
msgstr ""

#: more_map_notes.tra:37
msgid "Rufie"
msgstr ""

#: more_map_notes.tra:38
msgid "Lena and Samuel"
msgstr ""

#: more_map_notes.tra:39
msgid "Sarhedra"
msgstr ""

#: more_map_notes.tra:40
msgid "Fahrington"
msgstr ""

#: more_map_notes.tra:41
msgid "Faldorn"
msgstr ""

#: more_map_notes.tra:43
msgid "Surgeon"
msgstr ""

#: more_map_notes.tra:44
msgid "Mad Arcand"
msgstr ""

#: more_map_notes.tra:46
msgid "Arkushule"
msgstr ""

#: more_map_notes.tra:47
msgid "Safana"
msgstr ""

#: more_map_notes.tra:48
msgid "Galileus"
msgstr ""

#: more_map_notes.tra:49
msgid "Larry, Darryl and Darryl"
msgstr ""

#: more_map_notes.tra:50
msgid "Hafiz"
msgstr ""

#: more_map_notes.tra:62
msgid "Joseph's house"
msgstr ""

#: more_map_notes.tra:63
msgid "Tavern"
msgstr ""

#: more_map_notes.tra:64
msgid "General store"
msgstr ""

#: more_map_notes.tra:65
msgid "Tremain's house"
msgstr ""

#: more_map_notes.tra:66
msgid "Rinnie's house"
msgstr ""

#: more_map_notes.tra:67
msgid "Bheren's house"
msgstr ""

#: more_map_notes.tra:68
msgid "Jardak's house"
msgstr ""

#: more_map_notes.tra:71
msgid "To South district, Harbor Master's Building"
msgstr ""

#: more_map_notes.tra:72
msgid "To South district, westside"
msgstr ""

#: more_map_notes.tra:73
msgid "To Central District, Felonius Gist's Manor"
msgstr ""

#: more_map_notes.tra:74
msgid "To North District, Bheren's house"
msgstr ""

#: more_map_notes.tra:75
msgid "To North District, Three Old Kegs"
msgstr ""

#: more_map_notes.tra:76
msgid "To North District, Ramazith's tower"
msgstr ""

#: more_map_notes.tra:77
msgid "To Central District, Oberon's estate"
msgstr ""

#: more_map_notes.tra:78
msgid "To Central District, Poultry store"
msgstr ""

#: more_map_notes.tra:79
msgid "To Central District, westside"
msgstr ""

#: more_map_notes.tra:80
msgid "To Central District, Nadine's house"
msgstr ""

#: more_map_notes.tra:81
msgid "To South District, eastside"
msgstr ""

#: more_map_notes.tra:82
msgid "To Central District, Jopalin tavern"
msgstr ""

#: more_map_notes.tra:83
msgid "To Central District, southside"
msgstr ""

#: more_map_notes.tra:84
msgid "To South District, Iron Throne"
msgstr ""

#: more_map_notes.tra:85
msgid "To Undercellar"
msgstr ""

#: more_map_notes.tra:86
msgid "To East Sewers"
msgstr ""

#: more_map_notes.tra:87
msgid "To West Sewers"
msgstr ""

#: more_map_notes.tra:88
msgid "To Central Sewers"
msgstr ""

#: more_map_notes.tra:90
msgid "To Northeast District, Ilmater's Shrine"
msgstr ""

#: more_map_notes.tra:91
msgid "To Northeast District, Counting House"
msgstr ""

#: more_map_notes.tra:92
msgid "To East District, Sorcerous Sundries"
msgstr ""

#: more_map_notes.tra:93
msgid "To Southeast District, Blade and Stars"
msgstr ""

#: more_map_notes.tra:94
msgid "To Southeast District, NE corner"
msgstr ""

#: more_map_notes.tra:95
msgid "To East District, Elfsong tavern"
msgstr ""

#: more_map_notes.tra:96
msgid "To East District, Maltz's Weapons shop"
msgstr ""

#: more_map_notes.tra:97
msgid "To Southeast District, east side"
msgstr ""

#: more_map_notes.tra:98
msgid "To Southeast District, north side"
msgstr ""

#: more_map_notes.tra:99
msgid "To Southeast District, behind Sorcerous Sundries"
msgstr ""

#: more_map_notes.tra:100
msgid "To Southwest district, Sunin's house"
msgstr ""

#: more_map_notes.tra:101
msgid "To Southwest district, behind Merchant's league"
msgstr ""

#: more_map_notes.tra:102
msgid "To Southwest district, NE corner"
msgstr ""

#: more_map_notes.tra:103
msgid "To Southwest district, center"
msgstr ""

#: more_map_notes.tra:104
msgid "To West district, NE corner"
msgstr ""

#: more_map_notes.tra:105
msgid "To Southwest district, Seven Suns"
msgstr ""

#: more_map_notes.tra:106
msgid "To Southwest district, behind Flaming Fist headquarters"
msgstr ""

#: more_map_notes.tra:107
msgid "To Southwest district, east side"
msgstr ""

#: more_map_notes.tra:108
msgid "To Northwest district, east of Helm and Cloak"
msgstr ""

#: more_map_notes.tra:109
msgid "To Northwest district, west of Helm and Cloak"
msgstr ""

#: more_map_notes.tra:110
msgid "To Northwest district, NE corner"
msgstr ""

#: more_map_notes.tra:111
msgid "To Northwest district, east side"
msgstr ""

#: more_map_notes.tra:112
msgid "To Northeast district, center"
msgstr ""

#: more_map_notes.tra:113
msgid "To Northeast district, Pheirkas' house"
msgstr ""

#: more_map_notes.tra:120
msgid "Gandolar Luckyfoot"
msgstr ""

#: more_map_notes.tra:34001
msgid "Bentan"
msgstr ""

#: more_map_notes.tra:38001
msgid "Gambling tent"
msgstr ""

#: more_map_notes.tra:38002
msgid "Scrolls store"
msgstr ""

#: more_map_notes.tra:38003
msgid "Weapons store"
msgstr ""

#: more_map_notes.tra:38004
msgid "Zeke"
msgstr ""

#: more_map_notes.tra:38005
msgid "Ranged weapons store"
msgstr ""

#: more_map_notes.tra:38006
msgid "Potions dealer"
msgstr ""

#: more_map_notes.tra:38007
msgid "Enchanted items trader"
msgstr ""

#: more_map_notes.tra:38008
msgid "Exotic potions store"
msgstr ""

#: more_map_notes.tra:38009
msgid "Branwen"
msgstr ""

#: more_map_notes.tra:72001
msgid "Degrodel's house"
msgstr ""

#: more_map_notes.tra:72002
msgid "Pheirkas' house"
msgstr ""

#: more_map_notes.tra:72003
msgid "Quinn's house"
msgstr ""

#: more_map_notes.tra:72004
msgid "Laerta and Louise's house"
msgstr ""

#: more_map_notes.tra:78001
msgid "Arkion's house"
msgstr ""

#: more_map_notes.tra:78002
msgid "Thieves' Guild"
msgstr ""

#: more_map_notes.tra:83001
msgid "Fishermen"
msgstr ""

#: more_map_notes.tra:83002
msgid "Ajantis"
msgstr ""

#: more_map_notes.tra:83003
msgid "Gerde"
msgstr ""

#: more_map_notes.tra:88001
msgid "Tiber"
msgstr ""

#: more_map_notes.tra:380010
msgid "Armor store"
msgstr ""

#: more_map_notes.tra:380011
msgid "Tent of special pleasures"
msgstr ""

#: pnp_protection_from_evil.tra:1
msgid "Charmed"
msgstr ""

#: pnp_protection_from_evil.tra:2
msgid "Dire Charmed"
msgstr ""

#: pnp_protection_from_evil.tra:3
msgid "Dominated"
msgstr ""

#: pnp_protection_from_evil.tra:4
msgid ""
"Protection From Evil (Abjuration)\n"
"Level: 1\n"
"Range: Touch\n"
"Duration: 2 rounds/level\n"
"Casting Time: 1\n"
"Area of Effect: Creature touched\n"
"Saving Throw: None\n"
"\n"
"When this spell is cast, it creates a magical barrier around the recipient at a distance of one foot. The barrier moves with the recipient and has three major effects:\n"
"- First, all attacks made by evil or evilly enchanted creatures against the protected creature receive a penalty of -2 to each attack roll. Any saving throws caused by such attacks are made by the protected creature with a +2 bonus.\n"
"- Second, any attempt to possess or to exercise mental control over (as by a vampire's charm ability) the protected creature is blocked by this spell.\n"
"- Third, the spell prevents bodily contact with summoned demons. This protection ends if the protected character makes an attack against the blocked creature.\n"
msgstr ""

#: pnp_protection_from_evil.tra:5
msgid ""
"Protection From Evil (Abjuration)\n"
"Level: 1\n"
"Sphere: Protection\n"
"Range: Touch\n"
"Duration: 3 rounds/level\n"
"Casting Time: 1\n"
"Area of Effect: Creature touched\n"
"Saving Throw: None\n"
"\n"
"When this spell is cast, it creates a magical barrier around the recipient at a distance of one foot. The barrier moves with the recipient and has three major effects:\n"
"- First, all attacks made by evil or evilly enchanted creatures against the protected creature receive a penalty of -2 to each attack roll. Any saving throws caused by such attacks are made by the protected creature with a +2 bonus.\n"
"- Second, any attempt to possess or to exercise mental control over (as by a vampire's charm ability) the protected creature is blocked by this spell.\n"
"- Third, the spell prevents bodily contact with summoned demons. This protection ends if the protected character makes an attack against the blocked creature.\n"
msgstr ""

#: pnp_protection_from_evil.tra:6
msgid ""
"Protection From Evil 10' Radius\n"
"(Abjuration)\n"
"Level: 4\n"
"Sphere: Protection\n"
"Range: Touch\n"
"Duration: 1 turn/level\n"
"Casting Time: 7\n"
"Area of Effect: 10' radius\n"
"Saving Throw: None\n"
"\n"
"When this spell is cast, all creatures within a 10' radius are affected individually by 'protection from evil'. It creates a magical barrier around the recipient at a distance of one foot. The barrier moves with the recipient and has three major effects:\n"
"- First, all attacks made by evil or evilly enchanted creatures against the protected creature receive a penalty of -2 to each attack roll. Any saving throws caused by such attacks are made by the protected creature with a +2 bonus.\n"
"- Second, any attempt to possess or to exercise mental control over (as by a vampire's charm ability) the protected creature is blocked by this spell.\n"
"- Third, the spell prevents bodily contact with summoned demons. This protection ends if the protected character makes an attack against the blocked creature.\n"
msgstr ""

#: potions_no_stack.tra:1
msgid "Potion effect refreshed"
msgstr ""

#: potions_no_stack.tra:2
msgid "Protection scroll effect refreshed"
msgstr ""

#: really_mirrored_eyes.tra:1
msgid "gaze"
msgstr ""

#: sensible_spins.tra:1
msgid "Spin stopped"
msgstr ""

#: sensible_spins.tra:2
msgid "Cancel Spin"
msgstr ""

#: setup.tra:101
msgid "BGT or EET only"
msgstr ""

#: setup.tra:102
msgid "BG1 content not present"
msgstr ""

#: setup.tra:103
msgid "Windows only"
msgstr ""

#: setup.tra:122
msgid "BG saga only"
msgstr ""

#: setup.tra:123
msgid ""
"EE not supported. Try https://forums.beamdog.com/discussion/38319/mods-"
"awesome-soundsets-mods-master-thread-custom-soundsets-for-bgee-bg2ee-and-"
"iwdee instead."
msgstr ""

#: setup.tra:124
msgid "Requires ToB or EE engine"
msgstr ""

#: setup.tra:125
msgid "Requires BG2 or EE engine"
msgstr ""

#: setup.tra:126
msgid "Requires BG2"
msgstr ""

#: setup.tra:127
msgid "Only non-EE engines"
msgstr ""

#: setup.tra:128
msgid "Requires Classic ToB engine"
msgstr ""

#: setup.tra:129
msgid "BGT only"
msgstr ""

#: setup.tra:130
msgid "Requires Classic ToB or BG(2)EE or IWDEE engine"
msgstr ""

#: setup.tra:131
msgid "Requires TotSC content"
msgstr ""

#: setup.tra:132
msgid "Couldn't detect your platform, failing."
msgstr ""

#: setup.tra:200
msgid "Items"
msgstr ""

#: setup.tra:201
msgid "Hassle-free ammo"
msgstr ""

#: setup.tra:202
msgid "Remove blur graphics from items"
msgstr ""

#: setup.tra:203
msgid "Sensible Cloak of Mirroring"
msgstr ""

#: setup.tra:204
msgid "Effects of scrolls and potions do not stack with themselves"
msgstr ""

#: setup.tra:205
msgid "Sensible wand of frost"
msgstr ""

#: setup.tra:206
msgid "Single target"
msgstr ""

#: setup.tra:207
msgid "AoE"
msgstr ""

#: setup.tra:208
msgid "Working protection from poison"
msgstr ""

#: setup.tra:210
msgid "PnP-like protection items"
msgstr ""

#: setup.tra:211
msgid "2E-like: saving throws stack, AC doesn't"
msgstr ""

#: setup.tra:212
msgid "3E-like: no stacking, best bonus takes effect"
msgstr ""

#: setup.tra:223
msgid "Potion of Really Mirrored Eyes"
msgstr ""

#: setup.tra:236
msgid "Unlimited goodberries stacking"
msgstr ""

#: setup.tra:240
msgid "Throwing weapons damage type"
msgstr ""

#: setup.tra:241
msgid "Add strength bonus"
msgstr ""

#: setup.tra:242
msgid "Make axes slashing and hammers blunt"
msgstr ""

#: setup.tra:243
msgid "Both of the above options"
msgstr ""

#: setup.tra:250
msgid "Improved Shandalar's cloak"
msgstr ""

#: setup.tra:252
msgid "Algernon's cloak: usable once per day"
msgstr ""

#: setup.tra:260
msgid "Improved Equalizer"
msgstr ""

#: setup.tra:261
msgid "Distinct quest items"
msgstr ""

#: setup.tra:300
msgid "Traps"
msgstr ""

#: setup.tra:301
msgid "Trap intuition"
msgstr ""

#: setup.tra:302
msgid "not in combat"
msgstr ""

#: setup.tra:303
msgid "works in combat"
msgstr ""

#: setup.tra:304
msgid "Intuition not selected, skipping"
msgstr ""

#: setup.tra:305
msgid "Trap intuition: pause game"
msgstr ""

#: setup.tra:306
msgid "ground traps only"
msgstr ""

#: setup.tra:307
msgid "all traps"
msgstr ""

#: setup.tra:308
msgid "Trap intuition: center screen"
msgstr ""

#: setup.tra:309
msgid "on the character"
msgstr ""

#: setup.tra:310
msgid "on the supposed trap"
msgstr ""

#: setup.tra:311
msgid "Trap reminders"
msgstr ""

#: setup.tra:312
msgid "generic"
msgstr ""

#: setup.tra:313
msgid "disclose trap type"
msgstr ""

#: setup.tra:314
msgid "Trap intuition: toggle Find Traps automatically"
msgstr ""

#: setup.tra:315
msgid "Improved trap detection: increase trap sense range"
msgstr ""

#: setup.tra:316
msgid "Trap intuition: play \"trap found\" sound"
msgstr ""

#: setup.tra:317
msgid ""
"Improved trap detection: core (REQUIRED for any of previous traps components"
" to work)"
msgstr ""

#: setup.tra:318
msgid "Improved trap detection: instant detection"
msgstr ""

#: setup.tra:319
msgid "All Improved Traps components must be installed BEFORE core"
msgstr ""

#: setup.tra:350
msgid "Non-disarmable Davaeorn's Battle Horrors"
msgstr ""

#: setup.tra:500
msgid "Stores"
msgstr ""

#: setup.tra:501
msgid "Can't steal from fences"
msgstr ""

#: setup.tra:502
msgid "Close shop steal exploit"
msgstr ""

#: setup.tra:503
msgid "Can't steal from any stores"
msgstr ""

#: setup.tra:504
msgid "More ankheg armors by Taerom"
msgstr ""

#: setup.tra:505
msgid ""
"Stores always buy goods at the same (low) price | POWER USER component, "
"consult readme"
msgstr ""

#: setup.tra:506
msgid "Cleanup stores"
msgstr ""

#: setup.tra:507
msgid "Limited stock"
msgstr ""

#: setup.tra:600
msgid "Assorted convenience components"
msgstr ""

#: setup.tra:601
msgid "Less autosaves | POWER USER component, consult readme"
msgstr ""

#: setup.tra:602
msgid "More map notes"
msgstr ""

#: setup.tra:603
msgid "Disable lightning during rain"
msgstr ""

#: setup.tra:604
msgid "Mod romance cheats | POWER USER component, consult readme"
msgstr ""

#: setup.tra:605
msgid "Disable intro movies"
msgstr ""

#: setup.tra:606
msgid "Faster loading times"
msgstr ""

#: setup.tra:607
msgid "Add BG1 tomes stats bonuses to new BG2 characters"
msgstr ""

#: setup.tra:608
msgid "Each stat gets +1"
msgstr ""

#: setup.tra:609
msgid "Each stat except Wisdom gets +1, Wisdom gets +3"
msgstr ""

#: setup.tra:610
msgid "Starting bags"
msgstr ""

#: setup.tra:611
msgid "Gem, scroll, potion, ammo (GSPA)"
msgstr ""

#: setup.tra:612
msgid "GSPA + holding"
msgstr ""

#: setup.tra:613
msgid "GSPA + holding - all bottomless!"
msgstr ""

#: setup.tra:620
msgid "More mage fencing scrolls in BG1"
msgstr ""

#: setup.tra:700
msgid "Quest and dialog tweaks"
msgstr ""

#: setup.tra:701
msgid "Bloodless deeds"
msgstr ""

#: setup.tra:702
msgid "Improved strongholds"
msgstr ""

#: setup.tra:703
msgid "Save Melicamp"
msgstr ""

#: setup.tra:800
msgid "Spells and abilities"
msgstr ""

#: setup.tra:801
msgid "Spider form ignores web"
msgstr ""

#: setup.tra:802
msgid "Cheesy Slayer: full heal on change"
msgstr ""

#: setup.tra:803
msgid "Cheesy Slayer: reputation"
msgstr ""

#: setup.tra:804
msgid "no loss"
msgstr ""

#: setup.tra:805
msgid "reduced loss"
msgstr ""

#: setup.tra:806
msgid "True True Sight"
msgstr ""

#: setup.tra:807
msgid "Sensible Otiluke's Resilient Sphere"
msgstr ""

#: setup.tra:808
msgid "Greater Command AoE"
msgstr ""

#: setup.tra:809
msgid "Working Non-Detection"
msgstr ""

#: setup.tra:810
msgid "Non-Detection spell is not present in game"
msgstr ""

#: setup.tra:811
msgid "Unstack Chaos Shield"
msgstr ""

#: setup.tra:812
msgid "Chaos Shield spells are not present in game"
msgstr ""

#: setup.tra:813
msgid "Uncheese Project Image | POWER USER component, consult readme"
msgstr ""

#: setup.tra:814
msgid "Project Image spell is not present in game"
msgstr ""

#: setup.tra:815
msgid "Uncheese Mislead"
msgstr ""

#: setup.tra:816
msgid "Mislead spell is not present in game"
msgstr ""

#: setup.tra:818
msgid "Sensible Blade spins"
msgstr ""

#: setup.tra:820
msgid "PnP Protection from Evil"
msgstr ""

#: setup.tra:821
msgid "Non-hostile Grease"
msgstr ""

#: setup.tra:822
msgid "Tracking!"
msgstr ""

#: setup.tra:900
msgid "Familiars"
msgstr ""

#: setup.tra:901
msgid "Smarter familiars"
msgstr ""

#: setup.tra:902
msgid "More resilient familiars"
msgstr ""

#: setup.tra:1000
msgid "Soundsets"
msgstr ""

#: setup.tra:1001
msgid "Compliments and insults"
msgstr ""

#: setup.tra:1002
msgid "Reintroduce"
msgstr ""

#: setup.tra:1003
msgid "Reintroduce and adjust to framerate"
msgstr ""

#: setup.tra:1004
msgid "Disable"
msgstr ""

#: setup.tra:1010
msgid "Extended soundsets for joinable NPCs"
msgstr ""

#: setup.tra:1011
msgid "Additions only"
msgstr ""

#: setup.tra:1012
msgid "Prefer BG1 sounds"
msgstr ""

#: setup.tra:1013
msgid "Prefer BG2 sounds"
msgstr ""

#: setup.tra:1020
msgid "No talking when hiding in shadows"
msgstr ""

#: setup.tra:1021
msgid "Make NPC soundsets available to PC"
msgstr ""

#: setup.tra:1100
msgid "Gameplay, rules, difficulty"
msgstr ""

#: setup.tra:1102
msgid "No XP farming"
msgstr ""

#: setup.tra:1103
msgid "Can't steal Carsomyr"
msgstr ""

#: setup.tra:1104
msgid "True True Grandmastery"
msgstr ""

#: setup.tra:1105
msgid "Sensible multiclass restrictions"
msgstr ""

#: setup.tra:1110
msgid "Fair fights | POWER USER component, consult readme"
msgstr ""

#: setup.tra:1111
msgid "Just a few select enemies"
msgstr ""

#: setup.tra:1112
msgid ""
"Also remove undroppable items granting unfair advantages from all enemies"
msgstr ""

#: shandalars_cloak.tra:1
msgid "Cloak of Arachnida"
msgstr ""

#: shandalars_cloak.tra:2
msgid ""
"This cloak was originally stolen from Shandalar by the powerful mage Semia, presumably for the powerful magics woven into the fabric. How it has come to be in your possession and the fate of Semia are complete mysteries, and ones not likely to be solved.\n"
"\n"
"The cloak is woven from spider silk and radiates a strong aura of alteration magic. It grants the wearer immunity to entrapment by webs of any sort.\n"
"\n"
"Once per day the wearer of this cloak can cast a double-sized web. This operates like the 2nd-level wizard spell.\n"
"\n"
"Also, the wearer is less subject to poison.\n"
"\n"
"STATISTICS:\n"
"\n"
"Saving Throws:  +2 bonus vs Poison.\n"
"Special:  The wearer is immune to webs, and can cast a double-sized Web once per day."
msgstr ""

#: smarter_familiars.tra:15
msgid "Boss, your pack is full."
msgstr ""

#: smarter_familiars.tra:100
msgid "Yes, boss?"
msgstr ""

#: smarter_familiars.tra:101
msgid "Let's change formation."
msgstr ""

#: smarter_familiars.tra:102
msgid "We need to discuss combat."
msgstr ""

#: smarter_familiars.tra:103
msgid "I want to give you new instructions about the loot."
msgstr ""

#: smarter_familiars.tra:104
msgid "Here, take this potion."
msgstr ""

#: smarter_familiars.tra:105
msgid "Ah, maybe later."
msgstr ""

#: smarter_familiars.tra:201
msgid "Follow me at all times."
msgstr ""

#: smarter_familiars.tra:202
msgid "Stop following me all the time."
msgstr ""

#: smarter_familiars.tra:203
msgid "Move faster, will you? Don't lag behind."
msgstr ""

#: smarter_familiars.tra:204
msgid "Don't run so fast. I can't catch up to you."
msgstr ""

#: smarter_familiars.tra:205
msgid "Actually, nevermind. Distance is fine for now."
msgstr ""

#: smarter_familiars.tra:301
msgid "If you see any danger, jump into my backpack right away."
msgstr ""

#: smarter_familiars.tra:302
msgid "Don't hide in my pack when you see enemies."
msgstr ""

#: smarter_familiars.tra:303
msgid "When you're injured, rush into my backpack immediately."
msgstr ""

#: smarter_familiars.tra:304
msgid "When you're badly injured, rush into my pack immediately."
msgstr ""

#: smarter_familiars.tra:306
msgid "When the enemies are gone, get out of the pack by yourself."
msgstr ""

#: smarter_familiars.tra:307
msgid "After hiding in my pack, stay there. One cannot be too careful."
msgstr ""

#: smarter_familiars.tra:309
msgid "Don't bother me with your whining, I don't care if you're hurt."
msgstr ""

#: smarter_familiars.tra:310
msgid "After fight, if you're hurt, let me know."
msgstr ""

#: smarter_familiars.tra:311
msgid "After fight, if you're badly hurt, let me know."
msgstr ""

#: smarter_familiars.tra:312
msgid ""
"When you're being attacked, disengage for a short time, then get back at the"
" enemy."
msgstr ""

#: smarter_familiars.tra:313
msgid "Don't disengage, even if you're being attacked."
msgstr ""

#: smarter_familiars.tra:314
msgid "In combat, don't attack enemies, unless I tell you to."
msgstr ""

#: smarter_familiars.tra:315
msgid "In combat, attack enemies when you see them."
msgstr ""

#: smarter_familiars.tra:316
msgid ""
"In combat, attack enemies when you see them, prioritizing spellcasters."
msgstr ""

#: smarter_familiars.tra:400
msgid "Stop picking up any items, okay?"
msgstr ""

#: smarter_familiars.tra:401
msgid "I want you to bring me everything. Any valuables."
msgstr ""

#: smarter_familiars.tra:402
msgid "Pick up any gold that you find."
msgstr ""

#: smarter_familiars.tra:403
msgid "Don't pick up the gold that you find."
msgstr ""

#: smarter_familiars.tra:404
msgid "Pick up any jewels that you find."
msgstr ""

#: smarter_familiars.tra:405
msgid "Pick up only valuable and magical jewelry."
msgstr ""

#: smarter_familiars.tra:406
msgid "Pick up only magical jewelry."
msgstr ""

#: smarter_familiars.tra:407
msgid "Don't pick up the jewelry."
msgstr ""

#: smarter_familiars.tra:408
msgid "Pick up any magical ammo that you find."
msgstr ""

#: smarter_familiars.tra:409
msgid "Don't pick up the ammo."
msgstr ""

#: smarter_familiars.tra:410
msgid "If you find any potions, bring them to me!"
msgstr ""

#: smarter_familiars.tra:411
msgid "Stop picking up potions."
msgstr ""

#: smarter_familiars.tra:412
msgid "Get me any scrolls that you can find."
msgstr ""

#: smarter_familiars.tra:413
msgid "I don't need you to bring any more scrolls."
msgstr ""

#: smarter_familiars.tra:414
msgid ""
"Fetch scalps from those bandits we kill. There's a nice bounty for them."
msgstr ""

#: smarter_familiars.tra:415
msgid "Stop that scalping, will you? It's disgusting."
msgstr ""

#: smarter_familiars.tra:416
msgid "Ankheg scales, winter wolf pelts, wyvern heads - I need it all."
msgstr ""

#: smarter_familiars.tra:417
msgid "No more pelts or scales, we're stocked."
msgstr ""

#: smarter_familiars.tra:418
msgid "No, nothing."
msgstr ""

#: smarter_familiars.tra:419
msgid "As you wish, master."
msgstr ""

#: smarter_familiars.tra:500
msgid "Let's talk about your gear."
msgstr ""

#: smarter_familiars.tra:501
msgid ""
"Take this returning dart. I think you're better off attacking from distance."
msgstr ""

#: smarter_familiars.tra:502
msgid "Okay, boss."
msgstr ""

#: smarter_familiars.tra:503
msgid "Done."
msgstr ""

#: smarter_familiars.tra:504
msgid "No, actually I think your gear is fine."
msgstr ""

#: smarter_familiars.tra:601
msgid "I'm hurting here, Boss."
msgstr ""

#: smarter_familiars.tra:602
msgid "I'm really hurting here, Boss."
msgstr ""

#: smarter_familiars.tra:603
msgid "Ouch!"
msgstr ""

#: smarter_familiars.tra:701
msgid "(Give a Healing potion)."
msgstr ""

#: smarter_familiars.tra:702
msgid "(Give an Extra Healing potion)."
msgstr ""

#: smarter_familiars.tra:703
msgid "(Give a Superior Healing potion)."
msgstr ""

#: smarter_familiars.tra:704
msgid "(Give a Fire Resistance potion)."
msgstr ""

#: smarter_familiars.tra:705
msgid "(Give an Invisibility potion)."
msgstr ""

#: smarter_familiars.tra:706
msgid "(Give a oil of Speed)."
msgstr ""

#: smarter_familiars.tra:707
msgid "(Give an elixir of Health)."
msgstr ""

#: smarter_familiars.tra:708
msgid "(Give a potion of Absorption)."
msgstr ""

#: smarter_familiars.tra:709
msgid "(Give a potion of Agility)."
msgstr ""

#: smarter_familiars.tra:710
msgid "(Give an Antidote)."
msgstr ""

#: smarter_familiars.tra:711
msgid "(Give a potion of Clarity)."
msgstr ""

#: smarter_familiars.tra:712
msgid "(Give a Cold Resistance potion)."
msgstr ""

#: smarter_familiars.tra:713
msgid "(Give a potion of Defence)."
msgstr ""

#: smarter_familiars.tra:714
msgid "(Give a potion of Fortitude)."
msgstr ""

#: smarter_familiars.tra:715
msgid "(Give a potion of Insulation)."
msgstr ""

#: smarter_familiars.tra:716
msgid "(Give a potion of Magic Blocking)."
msgstr ""

#: smarter_familiars.tra:717
msgid "(Give a potion of Magic Resistance)."
msgstr ""

#: smarter_familiars.tra:718
msgid "(Give a potion of Magic Shielding)."
msgstr ""

#: smarter_familiars.tra:719
msgid "(Give a potion of Mirrored Eyes)."
msgstr ""

#: smarter_familiars.tra:720
msgid "(Give a potion of Power)."
msgstr ""

#: smarter_familiars.tra:721
msgid "(Give a potion of Regeneration)."
msgstr ""

#: smarter_familiars.tra:722
msgid "(Give a potion of Strength)."
msgstr ""

#: smarter_familiars.tra:723
msgid "(Give a potion of Freedom)."
msgstr ""

#: smarter_familiars.tra:724
msgid "(Give a potion of Stone Form)."
msgstr ""

#: smarter_familiars.tra:725
msgid "(Give a potion of Mind Focusing)."
msgstr ""

#: smarter_familiars.tra:726
msgid "Actually, take a goodberry."
msgstr ""

#: smarter_familiars.tra:740
msgid "(Give a potion of Hill Giant Strength)."
msgstr ""

#: smarter_familiars.tra:741
msgid "(Give a potion of Frost Giant Strength)."
msgstr ""

#: smarter_familiars.tra:742
msgid "(Give a potion of Fire Giant Strength)."
msgstr ""

#: smarter_familiars.tra:743
msgid "(Give a potion of Cloud Giant Strength)."
msgstr ""

#: smarter_familiars.tra:744
msgid "(Give a potion of Storm Giant Strength)."
msgstr ""

#: smarter_familiars.tra:745
msgid "(Give a potion of Heroism)."
msgstr ""

#: smarter_familiars.tra:746
msgid "(Give a potion of Invulnerability)."
msgstr ""

#: smarter_familiars.tra:747
msgid "(Give a potion of Stone Giant Strength)."
msgstr ""

#: smarter_familiars.tra:760
msgid "(Give a potion of Master Thievery)."
msgstr ""

#: smarter_familiars.tra:761
msgid "(Give a potion of Perception)."
msgstr ""

#: smarter_familiars.tra:762
msgid "(Give a Rogue's potion of Frost Giant Strength)."
msgstr ""

#: starting_bags.tra:1
msgid "Thorius"
msgstr ""

#: starting_bags.tra:2
msgid "Gem bag"
msgstr ""

#: starting_bags.tra:3
msgid "This small bag is ideally suited for holding gems."
msgstr ""

#: starting_bags.tra:4
msgid "Scroll case"
msgstr ""

#: starting_bags.tra:5
msgid ""
"This sturdy container allows dozens of scrolls to be placed in it, safe from"
" exposure to fire, rain, or lightning -- common hazards faced by any "
"adventuring wizard."
msgstr ""

#: starting_bags.tra:6
msgid "Potion case"
msgstr ""

#: starting_bags.tra:7
msgid ""
"Typically carried by travelling healers, this leather case folds open and "
"allows the user to strap delicate potion bottles to its cushioned side with "
"numerous leather thongs for safe storage during travel."
msgstr ""

#: starting_bags.tra:8
msgid "Ammo belt"
msgstr ""

#: starting_bags.tra:9
msgid ""
"This shoulder belt is ideally suited for holding sling bullets, darts, "
"arrows or bolts."
msgstr ""

#: starting_bags.tra:10
msgid "Bag of Holding"
msgstr ""

#: starting_bags.tra:11
msgid ""
"As with other magical bags, this one appears to be a common cloth sack of "
"about 2 feet by 4 feet in size. The bag of holding opens into a "
"nondimensional space, and its inside is larger than its outside dimensions. "
"Regardless of what is put into this item, the bag always weighs a fixed "
"amount."
msgstr ""

#: starting_bags.tra:20
msgid "<CHARNAME>, wait. I've been told that you are leaving Candlekeep."
msgstr ""

#: starting_bags.tra:21
msgid "Hello, Thorius. Yes, Gorion told me to prepare for a travel."
msgstr ""

#: starting_bags.tra:22
msgid "Get lost, old man. I've no time."
msgstr ""

#: starting_bags.tra:23
msgid ""
"You have always been my favorite pupil, I want to help you however I can. "
"Take these things. It's no weapon or armor, but experienced adventurers know"
" their real value."
msgstr ""

#: starting_bags.tra:24
msgid "I'm very grateful for your lessons and your help, Thorius."
msgstr ""

#: starting_bags.tra:25
msgid "But... Well, I see you have no need of my help."
msgstr ""

#: throwing_damage.tra:1
msgid "missile (piercing)"
msgstr ""

#: throwing_damage.tra:2
msgid "crushing"
msgstr ""

#: throwing_damage.tra:3
msgid "slashing"
msgstr ""

#: tracking.tra:1
msgid "Tracking"
msgstr ""

#: tracking.tra:2
msgid ""
"Tracking\n"
"With an intimate knowledge of his surroundings and the creatures that live within them, a ranger can use the Tracking ability to give himself a general idea of what creatures are in an area and which direction they are. Red arrows at the edge of the screen will point in the general direction of the creatures in the area."
msgstr ""

#: tracking.tra:100
msgid ""
"Candlekeep is a secluded and fortified library fortress known for its vast "
"collection of books and scrolls. Monks, scholars, and guards move about, "
"maintaining the peace and knowledge within. You know every nook and cranny "
"here."
msgstr ""

#: tracking.tra:101
msgid ""
"The Friendly Arm Inn is a fortified inn serving as a safe haven for "
"travelers. Adventurers and guards are frequently seen here, resting or "
"preparing for their next journey."
msgstr ""

#: tracking.tra:102
msgid ""
"Beregost is a bustling town with shops, inns, and a temple. Townsfolk, "
"guards, and traders fill the streets, going about their daily lives."
msgstr ""

#: tracking.tra:103
msgid ""
"Nashkel is a small town troubled by issues in the nearby mines. Townsfolk, "
"militia, and merchants can be seen dealing with the recent troubles."
msgstr ""

#: tracking.tra:105
msgid ""
"The Nashkel Mines are a series of tunnels plagued by monsters and mysterious"
" occurrences. You find signs of kobolds, spiders, and wolves."
msgstr ""

#: tracking.tra:106
msgid ""
"The Gibberling Mountains are rugged and densely forested, with steep cliffs "
"and winding paths. You find signs of gibberlings, xvarts, and wolves in the "
"area."
msgstr ""

#: tracking.tra:107
msgid ""
"Gullykin is a small village of halflings. You find signs of kobolds, wolves,"
" and some undead nearby."
msgstr ""

#: tracking.tra:108
msgid ""
"The Ulcaster Ruins are the remnants of an ancient school of magic. You find "
"signs of undead, wolves, and wandering spirits in the area."
msgstr ""

#: tracking.tra:109
msgid ""
"Firewine Bridge is an ancient, crumbling structure spanning a deep chasm. "
"You find signs of undead, kobolds, ogres, and adventurers who have met their"
" fate here."
msgstr ""

#: tracking.tra:110
msgid ""
"Larswood is a dense forest known for bandit activity. You find signs of "
"bandits, wild animals, and hidden traps among the trees."
msgstr ""

#: tracking.tra:111
msgid ""
"Peldvale is a forested area with a reputation for being a bandit hideout. "
"You find signs of bandits, gnolls, and other forest creatures."
msgstr ""

#: tracking.tra:112
msgid ""
"The Bandit Camp is a hidden encampment teeming with outlaws. You find heavy "
"signs of bandit presense."
msgstr ""

#: tracking.tra:113
msgid ""
"Cloakwood Forest is a dark, dense forest filled with danger. You find signs "
"of ettercaps, spiders, and druids who call this forest home."
msgstr ""

#: tracking.tra:114
msgid ""
"The Cloakwood Mines are rich in minerals but fraught with danger. You find "
"signs of wyverns, spiders, and slaves forced to work the mines."
msgstr ""

#: tracking.tra:115
msgid ""
"High Hedge is a secluded estate of a powerful mage. You find signs of "
"gnolls, spiders, and undead."
msgstr ""

#: tracking.tra:116
msgid "You find signs of basilisks, bears, undead."
msgstr ""

#: tracking.tra:117
msgid ""
"The Carnival is a traveling fair filled with attractions and danger. You "
"find signs of kobolds and ogres nearby."
msgstr ""

#: tracking.tra:118
msgid ""
"The Gnoll Stronghold is a fortified lair of gnolls. You find signs of heavy "
"gnoll presence, and some xvart footprints."
msgstr ""

#: tracking.tra:119
msgid ""
"Dryad Falls is a picturesque waterfall area inhabited by dryads. You find "
"signs of dryads, wolves, and occasional adventurers seeking the waterfall's "
"beauty."
msgstr ""

#: tracking.tra:120
msgid ""
"Fisherman's Lake is a serene body of water surrounded by wilderness. You "
"find signs of gnolls, hoblgoblins, and some large humanoids."
msgstr ""

#: tracking.tra:121
msgid ""
"Wyrm's Crossing is a busy bridge leading into Baldur's Gate. You notice some"
" signs of ankheg presense."
msgstr ""

#: tracking.tra:122
msgid ""
"Alongside the large, clawed tracks, you notice more delicate imprints near "
"the shoreline - bare feet that seem too graceful and lightly pressed to "
"belong to any human. The air around these tracks carries a faint, almost "
"enchanting melody that lingers on the wind, suggesting the presence of "
"beguiling creatures who may lure unwary travelers. These prints lead toward "
"rocky outcrops near the water, intermingling with the larger, more menacing "
"tracks that suggest the island's more dangerous predators also roam nearby."
msgstr ""

#: tracking.tra:123
msgid ""
"Ice Island is a frigid, remote location fraught with peril. You find signs "
"of polar bears."
msgstr ""

#: tracking.tra:124
msgid ""
"Lion's Way is a scenic path connecting Candlekeep to the wider world, marked"
" by rolling hills and scattered trees. You find signs of wolves, bears, "
"gibberlings."
msgstr ""

#: tracking.tra:125
msgid ""
"The village seems calm, with mostly human tracks leading between homes and "
"along well-used paths. However, among them, you find occasional animal "
"tracks - large, but not out of place in a rural setting. These prints seem "
"to move in and out of the village, blending with everyday activity. Nothing "
"feels immediately threatening, though the presence of such tracks suggests "
"that wildlife might be closer to the village than one would expect."
msgstr ""

#: tracking.tra:200
msgid ""
"The North Forest is a wild and untamed woodland, known for its thick canopy "
"and treacherous paths. The forest floor is littered with fallen leaves and "
"the occasional footprint of those brave enough to traverse its depths. You "
"find signs of vampires lurking in the shadows, trolls prowling the "
"underbrush, and yuan-ti slithering through the foliage. Additionally, there "
"is evidence of a group of adventurers who have recently passed through, "
"their tracks indicating a tense and cautious journey. The air is heavy with "
"the scent of pine and the sounds of distant wildlife, warning all who enter "
"to tread carefully."
msgstr ""

#: true_true_sight.tra:1
msgid "each round"
msgstr ""

#: true_true_sight.tra:2
msgid "each second"
msgstr ""

#: wand_of_frost.tra:1
msgid ""
"The wand will create a cone-shaped area of extreme cold, originating at the wizard's hand and extending outward, much like 5th level wizard spell Cone of Cold. The damage is 8d6 (treating all 1s rolled as 2s), with a save vs. wands for half.\n"
"\n"
"STATISTICS:\n"
"\n"
"Effect:  Cone of Cold\n"
"Damage:  8D6 (save vs. wands for half)\n"
"Range:  100\n"
"Area of effect:  Special\n"
"Not usable by:\n"
" Fighter\n"
" Cleric\n"
" Druid\n"
" Thief\n"
" Paladin\n"
" Ranger\n"
msgstr ""

#: working_non_detection.tra:1
msgid "Invisibility Purge"
msgstr ""

#: working_non_detection.tra:2
msgid "Invisibility Purge and True Sight"
msgstr ""

#: working_non_detection.tra:3
msgid " Non-detection, "
msgstr ""

#: working_non_detection.tra:4
msgid " "
msgstr ""

#: working_non_detection.tra:5
msgid ", and Non-Detection."
msgstr ""

#: working_non_detection.tra:6
msgid "."
msgstr ""
